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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 1d3e0eff825a5d9⋯.jpg (241.11 KB, 1920x1080, 16:9, Power Rangers Battle for t….jpg)

File: d8ecbcb1ce858ec⋯.jpg (119.46 KB, 817x456, 43:24, Mortal-Kombat-11-Sonya-Sub….jpg)

File: 192dcf97e21023d⋯.png (2.65 MB, 1280x720, 16:9, Trajes Fatais.png)

File: 1d4c165366348bf⋯.png (2.65 MB, 1280x720, 16:9, Glitz'n Glam Brawl.png)

620a79  No.16030675

>Mortal Kombat 11

During the reveal event, along with Scorpion and Raiden, Sub-Zero, Scarlet, Sonya, Baraka and brand new Geras were confirmed for the game. Shao Kahn is a pre-order bonus and Kabal was teased during the event.

The game will feature a custom variation system changing not only moves and cosmetic but intros, outros, taunts and Brutalities available for the character. New type of cooldown meter, Krushing Blows and Fatal Blows along with other new mechanics.

The game will be released on April 23.

>Power Rangers: Battle for the Grid

Developed by nWay, game will be out for PS4, Xbox One, Switch and PC. Will feature crossplay between the last 3 platforms. Standard edition will cost U$19.99 and the bundle with the Season One pass (with 3 new characters having ther Arcade stories and one new skin), and two new skins for Lord Drakkon and MMPR Pink will cost U$39.99. Justin Wong is part of team in charge of balance. Pre order includes MMPR Green V2 skin https://www.invidio.us/watch?v=pIG6dnEcn44

>Blade Arcus Rebellion from Shining

New trailer: https://www.invidio.us/watch?v=_B6ZI3XdMLI

It'll feature over 20 characters. New characters confirmed: Yuma Ilburn, Kirika Towa Alma, Sonia Blanche, Rinna Mayfield, Zest Graham, and Excela Noa Aura

New features include: Online mode and a new unlock system during battle.

It'll be released in March 14 2019 in Japan.

>Guilty Gear

Guilty Gear 20th Anniversary Edition announced for Switch and PS4. Includes original Guilty Gear and Guilty Gear XX Accent Core Plus R. It'll be released on Spring 2019.

Daisuki Ishiwatari says to expect the next game to be less complicated with reduced system: https://archive.fo/yPtIb

>The King of Fighters

KOFXIV version 3.11 dealing with Vanessa's bug is out: https://www.snk-corp.co.jp/us/games/kof-xiv/news/KOF-XIV_patch_ver.3.11_en.pdf

KOFXV is schedule to release in 2020.

>Dragon Ball FighterZ

Jiren leaked as the next DLC character: https://twitter.com/Spy_0taku/status/1086196799935860736

Announcements will be made after the World Tour Finals in January 25~26.

>Dead or Alive 6

Core Features trailer: https://www.invidio.us/watch?v=jiZOGlcpsi0

Game will be released in March 1st 2019. Arcade released confirmed for Japan.

Nyotengu will be available as a pre-order purchase. Phase-4 will be available in the Digital Deluxe Edition along with 25 more costumes and 3 BGM tracks for the game. https://www.invidio.us/watch?v=ZNH12aFqGvY

>Granblue Fantasy Versus

Game announced for PS4, developed by Arcsys: https://www.invidio.us/watch?v=9-rFJMMLysw

>Street Fighter

Kage release for SFV:AE along with a new balance patch: https://www.invidio.us/watch?v=-dhX8H9p6Hc

>Tekken 7

Julia, Armored King and Marduk are confirmed for the second season of the game joining Negan from AMC's The Walking Dead: https://www.invidio.us/watch?v=LQIEuM_P8mY

Patch notes for version 2.10 are out: http://www.avoidingthepuddle.com/news/2018/12/3/tekken-7-version-210-update-includes-dlc-characters-new-cust.html

>Soul Calibur VI

2B is the second DLC character. She's available in the Season Pass (Along with Tira and two playable characters plus two armor packs) Patch notes: http://d1vtv52f4vjbmu.cloudfront.net/games/soulcalibur6/update1-11_battle-adjustment-list.pdf

>Fighting EX Layer

Balance patch and new music coming Feb. 2019 arcade update in Jan. 2019

Sharon will come as a free character in March, Area in May.

Terry Bogard confirmed as first guest character available as DLC to the game.

Official Facebook page for feedback and news: https://www.facebook.com/ARIKAOfficial/

>Samurai Shodown (2019)

Game was announced during Sony's pre-TGS stream https://youtu.be/2FKoZb1sv64 Story happens between V and the first game. Haohmaru, Jubei, Nakoruru, Galford and Earthquake confirmed. Most SamSho1 roster + Genjuro teased. It will be released for PS4, Xbox One, Switch and PC in the first half of 2019

Post last edited at

620a79  No.16030678

File: f5b93c70ded4c39⋯.png (9.85 KB, 1112x984, 139:123, mains template (5).png)

File: 96dec562896c26a⋯.png (1.7 KB, 208x312, 2:3, mains template (3)a.png)

File: b86be0564be38a2⋯.png (2.17 KB, 428x312, 107:78, mains template (4)d.png)

File: af8a10627872d0c⋯.png (35.23 KB, 910x550, 91:55, mains newcard.png)

File: 1dc206ae3000b69⋯.png (215.99 KB, 2000x6000, 1:3, Mains_template_full_2a.png)

>>16030675

>other

>EVO Japan 2019

Full game lineup revealed:

https://twitter.com/EVO/status/1073509707652845569

Cerebrawl funding moves to patreon: http://archive.is/g7er1

Fantasy Strike new character Argagarg: https://www.youtube.com/watch?v=vHqSgX2GsNg

Glitz'n Glam Brawl new character Doll Face killah: https://www.youtube.com/watch?v=yROGL5k4LA8

Gigamaidens playable demo in development: https://www.youtube.com/watch?v=U9nGu_wda3g

KemoFre Fight -Okawari/Seconds: http://www.dlsite.com/eng/work/=/product_id/RE230326.html https://invidio.us/watch?v=8RWnViWFi5U includes previous free DLC (Alpaca, Jaguar, Hippo) plus five new characters: Ezo Red Fox, Brown Bear, Golden Snub-nosed Monkey, Grey Wolf and Cerulean

Lethal League Blaze launch trailer: https://www.youtube.com/watch?v=3Sc-6GOrGNw Features 4 new characters, single player, and new modes.

Omen of Sorrow will be launching November 6, trailer emphasizes story mode and 250+ special moves: https://www.youtube.com/watch?v=kR6_TdhmFPo

Punch Planet new character Maxx: https://twitter.com/PunchPlanet/status/1017843905067446272

Them's Fightin Herds is released as an Early Access game for Steam: http://store.steampowered.com/app/574980/Thems_Fightin_Herds/ Basics: https://www.youtube.com/watch?v=0iGFJK6OI5M

TRAF - Suits of Fate: Open Beta out for request of Steam keys: http://traf.onanim.com/

>Fightcade and Modding

Fightcade2 is now development hiatus. Download: https://play.fightcade.com/

Download and register for Fightcade here: http://fightcade.com/

Get the full rompack over here: https://drive.google.com/drive/folders/0ByqL_LrDqbpFcnV0SXMzTUNVaTQ neogeo.zip is necessary for MVS games

Fightcade 2 full Romset https://mega.nz/#!Ll8XwSYC!FaAKN04HdnPXcIT18dgMyF9FuNZvoealj6SLS3B-Z0w

Website with mods: http://w11.zetaboards.com/SFxT_Mods/topic/11497627/1/

>Groups and etc

Steam Group: http://steamcommunity.com/groups/fightans

disagreement group: https://disagreement.gg/DbHMSCd

>Fighting Game Board:

>>>/fighters/

>Resources:

For most fightan in general:

http://wiki.shoryuken.com/

http://www.dustloop.com/wiki/

http://wiki.mizuumi.net/

For fundamentals in ST (still applies to other games): https://www.youtube.com/watch?v=d0cFs5mHQC4&list=PL6702E3DD763555D9

Maj's footsie guide: http://sonichurricane.com/?page_id=1702

The Beginner's Incomplete guide to KOF: https://www.youtube.com/watch?v=Ye3KVgI1LvU

http://dreamcancel.com/how-to-play/

KOF Shortcuts/Sequential Buffering: http://dreamcancel.com/forum/index.php?topic=168.0

KOF XIV Combo & Tech: https://www.youtube.com/playlist?list=PLYOYeNKeV7TsbPWCQo03--oA7iB5KYpNg

Guilty Gear Crash Course: https://www.youtube.com/playlist?list=PLj34EySs1IeZ8GpjKW8R2T6dzI6B3GSuH

Airdash Academy: https://www.youtube.com/watch?v=HWfk3tOJjaQ&list=PLj34EySs1IeaAqwsVY_P43mP13AD1Pp3R

The Complete Killer Instinct Guide by Infil: http://ki.infil.net/characters.html

DOA5LR - Full Character Guide & Frame Data - Created By Arcade Sensei: https://drive.google.com/drive/folders/0B1xzXhKnihroVG1teFBhejQzSHM

Previous Thread: http://archive.fo/1FE2S


425c28  No.16030746

File: dec8059a8050e4a⋯.png (1.91 MB, 1278x710, 9:5, the struggle.PNG)

I really want the Power Ranger game to be good, but it's developed by the same guys who made the mobile game. And I wouldn't mind if the gameplay is not as good as long as there's a lot of fan service, but the game doesn't look half as good as the mobile version.

I'm still hyped


ccb7f2  No.16030750

So far most of the changes in the soul calibur VI patch has been good. I like it so far.


10cf84  No.16030757

>>16030678

>tons of fighting games coming out

>they all look like shit

where did all the real anime fighters go? there used to be too many of them to keep up with


864c79  No.16030759

We need a new Killer Instinct game. With no on-line faggot support.


94ef25  No.16030776

File: a612f5741831aa6⋯.jpeg (477.81 KB, 983x1517, 983:1517, 289AD63C-7950-45A5-805B-D….jpeg)

>>16030746

The thing that worries me most is that he brought up the “progressions system” from the phone game and how they wanted to implement something like it in their new game… problem is, that system made the game extremely unbalanced and could make some already op characters practically unbeatable. Talking about including some rpg progression system in a game they had trouble balancing the characters with does not bode well. Also, they really need to retroduce the bloom.

Other than that I do hope it’s good. The iPhone game had some neat ideas when it came to gameplay and could feel satisfying, and the attention to detail and lore was nice. Also, pulling from the comics was neat.


b9b198  No.16030817

>Oh neat, they are actually making a real Power Rangers fightan

<It's just recycled assets from the trash mobile game

I have no hope. The absolute extreme judaism from that game still haunts me. From having to dump thousands of ultra-rare shards into characters to have a chance in higher tiers to having to watch fucking ads that auto-redirect you to the website in order to claim "free" rewards, that game hit peak jew levels.


425c28  No.16030836

File: 65bbefa4f7b1c51⋯.gif (933.58 KB, 385x289, 385:289, 65bbefa4f7b1c5104852c66aef….gif)

>>16030776

Pretty much. They can just go for your regular fighting game system, but I doubt they have the skills or competency to do a good balanced game, RPG elements or not. But if you don't add upgrade, how will you cash that sweet micro-transaction shekels?

>iPhone game

Isn't that just Legacy Wars?

>>16030817

The assets aren't half bad. If something, it's the only good thing about the game. The biggest problem would be shit gameplay.

Also, that game is exactly like absolutely every phone game in the market to this day.


fb3d3c  No.16030869

Which of the Mortal Kombat games had good singleplayer campaigns?


d1c618  No.16030880

>>16030869

Deadly Alliance, Deception, 9 and Shaolin Monks


002720  No.16030929

File: 1e8099c05875313⋯.jpg (15.43 KB, 255x251, 255:251, 00bf56f452adeb05d0713fc974….jpg)

>OP linking to kiketube


859b8a  No.16031082

>>16030869

>>16030880

Shaolin Monks is a pretty good retelling of Mortal Kombat 1 to 3, since it starts at the end of the first tournament. MK9 is a retelling of MK1 through 3 again but with a different ending because it's a reboot of sorts.

I guess you can play Armageddon Campaign as well, but is pretty shitty. Injustice 1 have a pretty good single player campaign


98f956  No.16031186

File: 16208b1d931c27b⋯.jpg (32.24 KB, 532x592, 133:148, 7169e491daa41b93b7dfd6c2b3….jpg)

>feel initially salty that a Super character is in FighterZ

>realize he will have a blue alt color

El Hermano confirmed


859b8a  No.16031200

>>16031168

>Reddit spacing


620a79  No.16031256

File: ca098d48c31c809⋯.webm (1.63 MB, 640x360, 16:9, bandicam_2019-01-23_07-34….webm)

Now I think Shimbori is taking some clues from Todd and Ed Boon

http://archive.is/yqEqP

>And just to finalize that topic, what are your personal thoughts on the whole Sony censorship ordeal that has been a hot topic as of late?

>Shimbori: “In regards to regulations, it’s not actually just limited to Sony. There has been a worldwide change in views recently. But for this game, we really wanted to focus on the fighting game aspect. The only thing that I regret for Dead or Alive 6 is that since it’s a Japanese game, there are some parts of Japanese culture that recent times have deemed no longer acceptable, so not being able to show that is a bit of a disappointment.”

>Let’s move on to the character roster. How do you decide which characters to include in the initial roster? Also, a lot of people want to know where Rachel and Momiji are.

>Shimbori: “The character roster was selected based on where we were going with the story and narrative, rather than the popularity of the characters. So I’d like to remind everyone that Rachel and Momiji are characters from Ninja Gaiden which, although from the same company, are from a different franchise.”

>A lot of folks were wondering about Tag Mode. I didn’t see one in the build I played earlier, which was final.

>Shimbori: “I’m a huge fan of Tag Mode, and I’m sorry to say that it’s not included in this game. The reason behind this, however, is because we ran out of memory on the game itself. And that’s due to the graphical improvements, which consumes a lot of the memory of the game data itself. If the graphics level was the same as the previous game, then we would have added it into the game.”

Quest mode looks fun tho.

>>16030757

Bamco has the rights to everything Shueisha related so it's all Naruto clones like that Jump Force game.

>>16030746

>>16030776

Yeah, no matter how much of a Marvel vs game Justin Wong is, it's not really assuring it'll be a balanced game. But in my dreams, the Super Megaforce girl is there to give us Sentai service like Changeman, Flashman, Maskman and others. Just hope they don't clutter the game with Tommys because from the looks of the press info, we'll get full MMPR team and even some alternate skins for them already. Would be nice to make ammends to the old actors as well and use them as the VAs at least.

>>16030836

>But if you don't add upgrade, how will you cash that sweet micro-transaction shekels?

Looks like they'll bank on skins since we already have alternates for Drakkon, MMPR Green and MMPR Pink Ranger Slayer? I'm not that into the comics. Zack is just a boring version of the original. By the way, how they will handle mirrors? Mortal Kombat's "darker shade" is not really good alternative.


859b8a  No.16031290

>>16031256

>Just hope they don't clutter the game with Tommys

Oh, anon, you saw JDF in the trailer, and Legacy Wars had 5 different Tommys, so guess how it will turn out.

In my dreams you don't only have the original actors as VAs, but you also have all the rangers so far, including the side-rangers like the quantum ranger and so on and so forth.

But seeing how Legacy Wars had a handful of "playable" rangers and a few more support rangers, then I might as well drop all my hopes on a big roster.


50ec3c  No.16031624

>>16031256

>>16031256

>How will they handle mirrors?

PSYCHO RANGERS

https://www.youtube.com/watch?v=yd_1BzerTM4


b1e56d  No.16031697

File: 92a221ad6ea4719⋯.jpg (458.75 KB, 600x868, 150:217, nyotengu4.jpg)

>>16031256

>there are some parts of Japanese culture that recent times have deemed no longer acceptable, so not being able to show that is a bit of a disappointment

That's because you're a little bitch, Shimbori-kun. You bring shame upon your honorable ancestors. This goes to all nip devs that let themselves get manhandled by kikes, FGC faggots and blue checkmarks.

>The character roster was selected based on where we were going with the story and narrative

Horseshit. There's a grand total of two new characters and only one looks like it could have a impact on the story. It's DOA5 all over again. Just admit you're hoarding shit for the re-release.

>If the graphics level was the same as the previous game, then we would have added it into the game.

You mean these fantastic new graphics that somehow look even worse? But here I'll take his word, all the glitches in the beta showed they're entering nuCapcom territory of competence.

Side note, Boon's been hinting at MK11 jumping on the bandwagon of using people's actual mugs for the character. I, for one, cannot wait to see how hilariously bad this is gonna turn out. And once again, they don't give two shits about working on the actual gameplay animation.


46451a  No.16031805

>>16031256

>>Shimbori: “In regards to regulations, it’s not actually just limited to Sony. There has been a worldwide change in views recently.

Lofty platitude. He's not only trying to take the blame off of sony but also imply that censorship is okay. He could have inserted the progress buzzword and have been more open, he made the conscious decision not to.

>But for this game, we really wanted to focus on the fighting game aspect.

This is how dishonest he will go. He's using gameplay as a shield from criticism when in reality the gameplay is more flawed and more casual than ever. I know several people that were on the fence for this game but lost all interest once they saw gameplay and read up on the changes.

>The only thing that I regret for Dead or Alive 6 is that since it’s a Japanese game, there are some parts of Japanese culture that recent times have deemed no longer acceptable, so not being able to show that is a bit of a disappointment.”

This cuck is shitting on his own culture using phrases and terms verbatim to an SJW. That says everything, doesn't it? National pride, something that japanese are known for is completely absent in this cuck.


b9b198  No.16031915

>>16030836

>Also, that game is exactly like absolutely every phone game in the market to this day.

I disagree. I have never had to sit and watch an ad in DBZ Dokkan battle and I have an A+ team that can beat all content in the game without spending gacha currency and I have never put a cent in to the game.

Also the PvP focus means that no matter what you do you will eventually be matched up with people who pay out the wazoo for maxed-out OP characters and the fact that you can't even get a lot of characters through normal gameplay without being in the higher ranks means the whole thing is pay to win in a way that single player gacha trash isn't.


5e1c8c  No.16031940

File: 1170a3ab4dec478⋯.png (190.13 KB, 718x1266, 359:633, Screenshot_2019-01-23 Dead….png)

What a faggot


69ef24  No.16032032

File: d5fd41c00051e9d⋯.png (402.16 KB, 715x841, 715:841, 2019-01-23.png)

File: bbfde578cece58b⋯.png (367.06 KB, 602x600, 301:300, 2019-01-23 (1).png)

>>16031805

Did anybody read the new interview with Twinfinite where the interviewer points out that the game actually has a lot of fanservice in it. Then Shimbori responds by asking him not to tell anybody and to enjoy them in secret so they won't get bashed. Interviewer even brings up SC6 and he says he doesn't understand why it gets a free pass but DOA gets bashed all the time. People should start pushing this interview as evidence that (((journos))) are harrasing developers into making games the way they want. To the point where they are hiding features in the game that fans want just to avoid negative press.

http://archive.is/PbB0V

http://archive.is/osoMJ

>… That being said, the damage on clothes has become less prominent. If we implement extensive clothes damage to the point that characters are almost left nude, it’s hard to sell the game in certain territories. [Dead or Alive] Xtreme 3 is a good example because we couldn’t sell it in Europe and North America.

>G: Well, you could have if you wanted to…

<YS: Individual retailers can refuse to carry the game. It’s really a big issue sales-wise. We started small, but there are options to adjust it [the costume break feature]. For now, we’re sticking to the minimum to be able to sell the game.

>G: Do you mean that it could be adjusted to make it more prominent after release?

<YS: Probably yes.

That being said, Dead or Alive is not an ecchi game. We want to make a great game, and within that, you may also enjoy not just the combat, but also some sexiness.

>G: I did notice that there are quite a few very revealing costumes.

<YS: Of course. I’d like the fan to enjoy that, but please don’t talk too loudly about it. The more attention this draws, the less I can do it. If you really want to have nice costumes, please quietly enjoy them so we can keep making them.

>G: I’m sure you play other fighting games. Have you played SoulCalibur VI?

<YS: I have.

>G: They went pretty far with the fanservice, and they seem not to have any problems…

<YS: The reason why they can get away it is one one of the big mysteries of the world. SoulCalibur can do it and doesn’t get a beating over it, but even when Dead or Alive doesn’t do it, it still gets criticized.

If anyone can tell me why this happens, and how to fix it, please introduce them to me [laughs].

<Again, if people talk too much about it, others will come in and bash it. So just enjoy it and please trust me. I’ll make a nice game that the fans will be happy about.


66a3b5  No.16032053

File: 10c78a442c222e0⋯.webm (10.96 MB, 1280x720, 16:9, POWER RANGERS SHATTERED G….webm)

>>16031290

The website only has slots for 15 characters so you're probably right. It's a shame as this shattered grid is some massive excuse for rangers to be interacting with one another.

it really sets it's self up better as a Musou game, which would be fucking great.


3dccdf  No.16032055

>>16032032

Why have they not tried to just embrace the notoriety? It's not like soyboys and blue hairs are going to buy their shit anyway they might as well just stir up controversy for free press. Then I guess honorabble samurai boomer ceo's don't riku da controversy.


e78c30  No.16032057

>>16032032

>Interviewer even brings up SC6 and he says he doesn't understand why it gets a free pass but DOA gets bashed all the time

Maybe if the devs stuck by there guns and didnt try to chase the FGC and publicly say they wanted to be taken seriously and that they were leaving the old fans for that nonexistent new fanbase


69ef24  No.16032097

>>16032055

>>16032057

I'm starting to think Shimbori was actually so delusional and took the press as being truthful. So he just started lying to them and putting fanservice into the game and just not talking about it. While I think he actually did admit that he toned down the default outfits for esports. He probably also toned down the clothing break because he was worried about Sony's censorship. He has repeatedly said that he is considering patching the clothing break and boob physics to make them more extreme. I wonder if he'll actually do it and if he will do it on every platform.


786766  No.16032100

File: 0d42fb8d3781704⋯.jpg (64.2 KB, 600x400, 3:2, Harada.jpg)

>>16032032

The reason SC6 can do it because it still does get bashed but the guy who oversees Namco's fighting games even one he does not work on directly does not give a single fuck.

The DOA devs need to grow a fucking backbone.


69ef24  No.16032108

>>16032100

That is absolutely the case now I just hope this disaster has taught him that is the case. Though I wonder if SC6 would have made it through nuSony untouched and how the devs would respond.


46451a  No.16032140

>>16032032

>Did anybody read the new interview with Twinfinite where the interviewer points out that the game actually has a lot of fanservice in it. Then Shimbori responds by asking him not to tell anybody and to enjoy them in secret so they won't get bashed.

It's a bluff and nothing more. When Shimbori first felt the heat he said they were adding back in a few things. So basically any "fanservice" in it are the iconic outfits. Anything like the toned down destructive clothing doesn't count because it's not "hidden," because he's talked about it.

This level of bluffing is like when a developer says there's hours of content and there's only a few hours of content, so that counts as "hours." He's just desperate to lure people into it and repeating past interviews where he says, "there's still things you want from DOA in it," while almost contradicting it with, "We'll add things the community wants if they plead hard enough."

>Interviewer even brings up SC6 and he says he doesn't understand why it gets a free pass but DOA gets bashed all the time. People should start pushing this interview as evidence that (((journos))) are harrasing developers into making games the way they want. To the point where they are hiding features in the game that fans want just to avoid negative press.

It's not a good angle, especially all evidence points to shimbori bluffing and lying like usual. SC6 came out unapologetically open with what it was. The (((journalist))) clique wave brushed off of it like nothing. The reason why shimbori isn't doing that isn't because he feels bullied by western media, it's because he's their ally.

Shimbori is a cuck and japanese SJW, and that means being the first to reduce all of the sexiness in japanese games. If he gets what he wants he can proudly say later down the line that he was one of the first to openly push for (((progress))) in japanese vidya. Right now he's just trying to see how much he can get away with.

> That being said, the damage on clothes has become less prominent. If we implement extensive clothes damage to the point that characters are almost left nude, it’s hard to sell the game in certain territories. [Dead or Alive] Xtreme 3 is a good example because we couldn’t sell it in Europe and North America.

We went through this before. It's another pointless excuse. Xtreme 3 was made region free, and Sony admitted it was their fault they didn't release it outside of Asia, not KT.


b1e56d  No.16032199

File: dc0aa6dec1bf116⋯.jpg (540.03 KB, 2048x1448, 256:181, taki224.jpg)

>>16031940

A miggity miggity miggity miggity mac faggot.

The problem with these fuckers is they take a explosive poison diarrhea shit in the proverbial well and now every discussion on the subject is tainted because, let's be fair, Nico is a remarkably shitty character design. Like those assholes winging over SC6 Ivy's tits being too big when that's the one saving grace of that clusterfuck of a costume.

>>16032032

Bullshit that SC6 "gets a pass". If anything, SC team got reamed extra hard. The producer literally got a "IT'S [CURRENT YEAR] AND THIS IS NOT OKAY" over Ivy and she wasn't even confirmed yet. I still think they made her tits bigger out of spite and bless them for that. The difference is that the SC player base aren't whining 24/7 about how embarrassed they are about the game they play, unlike the "true" DOA fans.

>>16032055

Because their game is "for everyone", basically suits getting hard-ons thinking about all the shekels they're gonna hoard so they keep the creatives/devs in a tight leash while buzzwording the shit out of their PR.

>>16032100

Reminder Harada's a piece of shit and if given the chance, he'd muck up SC6 like he did SC5.

>>16032108

Namco's probably too big too bully but then again, those marxist fucks at Soyny HQ put the screws on Atlus so maybe they don't care how big is the bridge they're torching just as long as Playstation becomes synonymous with "double plus good narrative-driven experience".


80a667  No.16032269

>>16032100

>The reason SC6 can do it because it still does get bashed but the guy who oversees Namco's fighting games even one he does not work on directly does not give a single fuck.

Shame Bamco and Harada are dead set on destroying their fighting games in other regards.


69ef24  No.16032572

>>16032140

>We went through this before. It's another pointless excuse. Xtreme 3 was made region free, and Sony admitted it was their fault they didn't release it outside of Asia, not KT.

Doesn't that confirm what he is saying here? Sony would have just stopped the game from releasing, probably entirely this time, unless they capitulated and removed the shit. Could DOA actually just be on nuSony's shit list?


46451a  No.16032622

>>16032572

>Doesn't that confirm what he is saying here? Sony would have just stopped the game from releasing, probably entirely this time, unless they capitulated and removed the shit. Could DOA actually just be on nuSony's shit list?

No, because this is DOA and not Xtreme 3. Key term: False Equivalence. Xtreme 3 is unambiguously about fanservice and fapbait. Shimbori is equating destructible clothing in DOA to an entire game with modes revolving around fanservice.

Stop falling for his lies and excuses. He's obviously going for false equivalences and other fallacies to cover up for his agenda. His attitude going into this and his flip-flopping gave it away. Right now he is playing the sympathy card to cover up for his smug attitude - and most importantly what his initial vision for DOA6 was.


808e01  No.16032627

Invidious embed. Click thumbnail to play.

Them's Fightin' Herds announced that the dev team is getting a new production manager. He did a few video tutorials for the game just under a year ago. Hopefully he'll actually keep things on track despite looking like an soy-swilling faggot. *who am i kidding, he could do literally nothing and it would still be a better schedule than what they've done until now**


845820  No.16032810

File: 2d0ae70a2c607bc⋯.png (387.56 KB, 603x749, 603:749, Untitled1.png)

File: 6efee55b202f114⋯.png (53.69 KB, 611x431, 611:431, Untitled2.png)

File: 9d99d31afdbde8a⋯.png (67.67 KB, 595x434, 85:62, Untitled3.png)

File: 894e4cb566eec5a⋯.png (258.2 KB, 603x765, 67:85, Untitled4.png)

File: 75fa058c23c1779⋯.png (88.62 KB, 591x857, 591:857, Untitled5.png)

http://archive.vn/I6ICs

http://archive.vn/lHb17

http://archive.vn/Himck

http://archive.vn/LahaK

http://archive.vn/n4Is5 (he's starting to get it)

>tfw your damage controlling isn't working anymore

Shimbori's statements, which has been levied in over a dozen news outlets already across multitude of interviews, have been contradictory (regardless if it's positive or negative), on numerous occasions he has reaffirmed his vision to tone down the game, this has been consistent with the jiggly physics tech, smaller bust sizes, clothing damage comparisons and the costumes seen so far. The magnitude of such toning was always irrelevant.

Just read the recent interview from Gematsu and the contrast with it from the recent Polygon interview if you want to see this duality in full time and why fans are upset. Gematsu, a comment section that is sometimes full of people trying too hard to be neutral or devils advocates, even was almost unanimously tired of Shimbori's statements and no longer believe his words.

They are clinging to this strawman that people believe there would be NO fanservice at all when no one believes that. The anger always came with Shimbori's rhetoric in even entertaining the idea to do it for any reason, and the gameplay videos have confirmed that it has taken place. More anger when Shimbori's own statements became contradictory and no one knows what he saying is truthful or PR speak, both for western fans and japanese fans alike.

He's starting to come around slightly but he overall he still has this need to defend any japanese developer.


dc102a  No.16033044

>>16032627

>that game's still alive

How is it? I know at least one person's tried it.


ff7416  No.16033080

File: a57936e308f4ed6⋯.jpg (691.98 KB, 1280x960, 4:3, a57936e308f4ed673998a37695….jpg)

Anyone here actually looking forward to Blade Arcus Rebellion? I'm actually interested to see what they'll change with this game.


808e01  No.16033129

Invidious embed. Click thumbnail to play.

>>16033044

Funnily enough, the largest community it has is a bunch of shitposters who just play for the fun of it. They're all cuckchanners, sadly, but at least they enjoy themselves.

The game is mechanically sound (pushblocking, dead angles, standard anime gatlings, tech rolls, air throws, unique meter mechanics for each character), although combos are really important due to it being on the Skullgirls engine, and there usually aren't many choices when you're in a combo - it's always correct to go for max damage all the time rather than oki or corner carry or meter gain or whatever.

Despite this, the rushdown isn't crazy except from the rushdown characters, and the neutral is more robust than you'd expect because the aggressive characters have long range or evasive options. Projectiles deal tonnes of damage, too, so zoning isn't as useless as in Skullgirls.

There are some PvE options, too, which feature unique enemies whom you can fight for cosmetics. It's neat.

The game is still in early access, so I haven't bought it, but I enjoy spending an hour or so watching streams every couple of weeks. I think state of the game at launch (cardboard animations, horrid balance) soured many people except for the horsefuckers and backers and it hasn't done much to recoup their attention due to a lot of radio silence from the devs. Apparently one of the main programmers had to leave the project due to personal reasons, which explains why progress has been so slow.


3fe10b  No.16033170

File: d06dd92c48c9e98⋯.mp4 (935.76 KB, 640x360, 16:9, The Swing Baiter • Dec 1, ….mp4)

File: 21f40513fb16e13⋯.mp4 (1.21 MB, 640x360, 16:9, The biggest brain in the g….mp4)

how many of you play lethal league?


808e01  No.16033179

>>16033170

It's not a fighting game and I haven't given it the time it deserves, but it's great whenever I do play it. The RPS of shunt > camping > strike > grab > shunt is great fun, and everything about the game feels damn good to interact with.

Even the minigames like volleyball, which would be awful in any other game, are fun in LLB.


a04f59  No.16033183

File: fdacf600bb3a25d⋯.mp4 (1.16 MB, 1280x720, 16:9, funkybeat.mp4)

>>16033179

>It's not a fighting game

It definitely feels better to play with an arcade stick though


fdd2de  No.16033187

File: 0bd89599a07d60c⋯.png (353 KB, 603x658, 603:658, _.png)


c09d6d  No.16033202

>>16033179

>It's not a fighting game

Smash too (and people say it is, even when the creator said it is not). So, i see no problem talk about lethal league here.


94ef25  No.16033216

>>16032810

Man am I glad I was never into DoA. This has been one hell of a shit show.. then again, I already had to go through something similar with SFV….

on a side note, what is the best DoA game in the series?


94ef25  No.16033221

>>16033210

Probably, but at least it comes after most of their developers and business practices have gone to shit.


3de4b3  No.16033228

>>16030675

>YouTube, YouTube, no archive.is

Shill shill shill


3de4b3  No.16033232

>>16030746

>I'm still hyped

Hype is for virgin loser faggots. Alpha Chads release pirate links and play.


a70551  No.16033235

File: 080612eff2c922c⋯.jpg (34.05 KB, 550x633, 550:633, now that's bait.jpg)

@16033228


3de4b3  No.16033240

>>16031168

<Not knowing about million dollar industry on analytics and advertising alone

<Smh tbh fam


3de4b3  No.16033244

>>16032627

>he could do literally nothing and it would still be a better schedule than what they've done until now

True


3de4b3  No.16033251

>>16033080

When the gameplay becomes more crispier than 恋姫†演武 ~遼来来~

I also want to be a tad more technically input difficult, maybe around or less KOF.


3de4b3  No.16033252

>>16033129

Keep at it, you're one of the few I respect on these threads, ev


3de4b3  No.16033255

>>16033221

>>>16033210

What was deleted again?

>>>/v/16033235

Someone mad they don't know about >>16033240

Strange using plebbit memes.


631406  No.16033394

File: e86b19bbe5b0c5e⋯.jpg (71.09 KB, 540x659, 540:659, 20190203.jpg)

>>16030675

>Western Edition

No Killer Instinct?


631406  No.16033405

Do you mod your games?

>>>/fighters/5263


e47b5c  No.16033425

File: adb64d0706077a0⋯.jpeg (Spoiler Image, 9.52 MB, 3508x4961, 3508:4961, Love,_Chun-Li.jpeg)

>>16033394

Hasn't had a patch for over a year now, its pretty much dead.


054b0c  No.16033559

>>16030757

>where did all the real anime fighters go?

they came out, Granblue Fantasy Versus doest look that bad but UNIST is still the best of them

>>16033129

>combos are really important due to it being on the Skullgirls engine

>due the Skullgirls engine

That's bullshit, you have no idea how game engines work

ENGINES ARE JUST A FUCKING TOOL FOR THE DEVELOPERS

you can recreate any 2D fighter in the skullgirls engine, KikeZ just made a platformer+turn based combat Valkyrie Profile ripoff in that same engine, just to let you know MvC:i shares the same engine with FEXL and Tekken7, do you know which games use that same engine? SF5, Injustice 2, DBFZ, SC6, Life Is Strange, Kingdom Hearts III, Hatred, Fortnite, Lawbreakers, Xcom, Gears of War 4 and many more

Also, you cant just ask for short combos in an anime game when the 2 gameplay designers of Them's Fightin Herds are Melty Blood fans


e95a89  No.16033586

File: 2a23c9056cdc4c8⋯.jpg (15.64 KB, 221x228, 221:228, download (1).jpg)

File: 542f2504770984c⋯.jpg (25.76 KB, 300x225, 4:3, 300px-YorkMerlin.JPG)

File: 9874ae1a1e8aeef⋯.jpg (260.29 KB, 800x800, 1:1, 40-13-Electric-swimming-po….jpg)

>>16033559

Actual dev here, semi regular on >>>/agdg/ and not affiliated with PsychoJosh,

Engines mean engines, you can reengineer/retrofit them for other types of games, genres, and purposes. They are tools the same way you call a motor a tool: you can motorize anything, how, depends how you use it.

A gross perspective you're omitting is the fact that say making a fighting game out of Ren'Py would be a quite a feat to accomplish.


808e01  No.16033781

>>16033216

I played DOA5LR for a bit once DOA6 was announced and it was a lot of fun, so I'd start there.

>>16033559

>being autistic

Mike Z himself offered the engine for the team to use, so he was advising them during development. It shows in the combo structure.

>melty blood

Has pretty short combos for much of the roster, actually.


b1e56d  No.16033868

File: 79f7793646d8eec⋯.jpg (70.57 KB, 800x600, 4:3, tina5.jpg)

>>16033216

I'd say DOA2, one of its expansions particularly. It's the game that shaped the series' identity, easy to get into, good roster, good OST, tons of extras etc. Also, those promo CGs were pure boner fuel at the time. Heck! I'd say they still hold up.

DOA5LR is also pretty good and has a shitload of content.

My qualms with DOA are movement that feels stiff compared to SC's 8-way run and because the characters are almost always just a jab away from each other, I feel like I never move about and a extremely finicky input reading, at least with DOA5 you have to time your button presses with a lot of precision but there's some commands that feel like they overlap which makes it easy to botch stuff.

Also it has that problem with 3D fighters where extremely damaging grabs or very fast strikes are balanced by having very difficult inputs but I don't play those characters and, again, it's not exclusive to DOA.


4951de  No.16034015

>>16033080

If it comes to PC sure. I enjoyed the first game enough and been wanting a new fighter from the devs for awhile. shame nicalis fucked over blade strangers hard.


10cf84  No.16036445

>plus r isn't getting released on ps4

>just the original gg with no online

what the fuck arcsys

i'd actually buy a switch if they fixed the netcode on that version but they wont

>>16033559

they've pretty much already confirmed it's another autocombo shovelware game like dbz. unist is great but it's not an airdasher.


fdd2de  No.16036972

File: 61d1d89ce68af7f⋯.webm (1.13 MB, 1154x650, 577:325, bandicam 2019-01-25 08-56….webm)


20ba54  No.16037032

File: 049c11d2d4890c4⋯.jpg (29.88 KB, 680x509, 680:509, really ignites the petrole….jpg)

>>16033202

>smash isn't allowed in the fighting game thread

>but a game that's basically Pong is


631406  No.16037373

File: 5bb4bfa99172087⋯.jpg (108.71 KB, 739x1080, 739:1080, 20190203.jpg)

>>16033425

^^b

>>16033559

Play BBTAG?


b1e56d  No.16037419

File: 276a816a1504438⋯.jpg (103.95 KB, 1920x1080, 16:9, DoA6_2019_01-25-19_002.jpg)

>>16036972

I don't know whether to praise or criticize them for usin the same alternates again. On one hand, it's not a shitty new design but on the other, buncha lazy fucks.

Side note, Raidou got officially confirmed but the more attentive folks will spot him in the top right character row of that webm.


674169  No.16038715

>>16036445

>they've pretty much already confirmed it's another autocombo shovelware game like dbz.

They've pretty explicitly stated they're taking inspiration from SF games; it won't be an airdasher, even less one than UNIST, but it also isn't going to play much like DBFZ or even P4A.


859b8a  No.16038833

File: 4efec769fdb5d1a⋯.png (687.44 KB, 1294x434, 647:217, ClipboardImage.png)

I'm betting the little I have that it will be Rock/Paper/Scissor…


800f2c  No.16038941

>>16038833

I wish fighting games would drop the accessibility meme. The genre has enough to learn even at a rudimentary level to be challenging to a noob, even against someone only marginally better than them. Fighting games being accessible (dumbed down) only seems to detract from a veteran player's enjoyment in favor of a negligible change to the new player experience, am I wrong? I'm relatively new myself, having started with sf 5, and the only reason I kept playing was because of the satisfaction I got from doing command inputs and combos, so I don't understand how reducing those is a selling point either.


362d67  No.16038950

Best ways to play the old MK games? any MUGENs out there that add content without making the bot difficulty worse than the one in MK2?


66a3b5  No.16038953

Invidious embed. Click thumbnail to play.

>>16038941

Ironically, MK11 isn't doing the accessible bullshit and gigganigger is game breaking if you're decent at fightan games.


859b8a  No.16038975

>>16038941

And the combos aren't even hard, they are the same for every game. It's ridiculous, when you learn the inputs for a character you know the inputs for them all, difference being the action they make.

>>16038950

MK9. Or MK trilogy or ultimate Mortal Kombat 3

>>16038953

Shame everything else is shit. But it comes with their own problems. MK11 still tries to appeal to the autistic side of fighting game, so there's basically no innovation. MK11 is MKX, only looks worse and with a few additions here or there.


66a3b5  No.16038993

Invidious embed. Click thumbnail to play.

>>16038975

>MK11 is MKX, only looks worse and with a few additions here or there.

I agree that it looks shit, the faces for guys and gals are fucking horrifying, so it's no wonder skarlet wears a fucking burka. That said, it still has a fair few changes in the core to make the game have more to it.

the game is still not on par with MK: Deception and it'll never be until Konquest and puzzle kombat come back. Everyone forgets that MK's core is meant to be supreme cheese humor


859b8a  No.16039014

>>16038993

But anon, Deception was fucking bad along all mortal kombats after 3 until MK9. MK9 had a fantastic campaign, but I don't know if you can make a good "konquest" mode.

>Everyone forgets that MK's core is meant to be supreme cheese humor

True.


808e01  No.16039039

File: 3ef78a84599821a⋯.jpg (74.56 KB, 768x364, 192:91, This is Daijobu.jpg)

>>16038953

>roman cancels

>removing time from the round timer

>two separate almost invisible low projectiles which knock down, one of which can be delayed

>the ability to teleport and fake out his teleports

>a command grab with halfscreen corner carry

Reminds me a lot of Testament from GG. We'll see if he's as OP as Testament is in +R.

>>16038993

>humor

Absolutely problematic.


66a3b5  No.16039090

Invidious embed. Click thumbnail to play.

>>16039014

MK9's STORY was interesting and the gameplay for kombat was tight, but the story was just the same Kombat in a different tower structure. it didn't do anything "new" with it or unique to make the story mode different from a basic arcade ladder.

>>16039039

>humor bad

WB took MK at face value and didn't understand that the violence is surface level with a core being built around kung fu cliches and stupid humor. MK1-4 had characters screaming AFTER their head was exploded or they were torn in half from some attack, they constantly yelled goofy jibberish that only got more absurd as the games went on, and so on. Sure the story in the games was serious, but the gameplay was meant to be absurd and retarded.


859b8a  No.16039276

>>16039090

>it didn't do anything "new" with it or unique to make the story mode different from a basic arcade ladder.

And it didn't need to. The problem with the konquest modes is that they were TOO different from the core gameplay. I guess you an add some free roaming and call it konquest, but other than that, I'm ok with the way MK9 handled the story. Shaolin Monks was accepted because it was a complete spin-off with it's own mechanics.

>humor bad

I'm sure that anon was just being sarcastic.


631406  No.16039494

YouTube embed. Click thumbnail to play.

>>16038833

>>16038941

To be fair, the things newbs complain about is the unintuitive manual executions. And that has been made even easier with huge input windows. Compare SF1 vs SF2 vs SF4 input windows. However, this is like guitar-playing practise.

The part that is "hard" is stuff that newbs can't grasp immeadiately. eg. hit/hurt-boxes that don't follow the character model.

All fighting games should have a hit/hurt-box viewer in the training. Also mention things fans take for granted like OS/frame traps.

See FANTASY STRIKE as a newb-friendly game that minimises execution while showing the mechanics underneath. And this is me hating on Sirlin as a person.


ce6360  No.16039640

Does MK11 still got that NJP pop up mechanic?


800f2c  No.16039682

>>16039494

Speaking for myself, the most frustrating thing was not understanding "turns", or when I was allowed to stop blocking. Especially in low level matchmaking where people tend to slap their buttons endlessly, I didn't know when to attack until I started to grasp concepts like frame advantage. No matter how much they try to simplify the mechanics of a game, its the fundamental concepts that are the biggest initial hurdle (inputs really only needing to be practiced through repetition). I understand that simple inputs are supposed to allow a player to skip the "boring" part and progress directly to understanding core concepts, but I don't think its worth it. Basically, whats actually hard is in the very essence of the genre, can't be simplified, and anyone who would have quit because of inputs wouldn't have stuck around to learn the conceptual aspects either. Maybe I'm wrong.


d1c618  No.16039749

>>16038941

Nobody wants to Just Lab It.


800f2c  No.16039878

>>16039749

Yeah, its fine, some people are busy. I'm not necessarily opposed to streamlining inputs, as long as it still feels good I guess.


631406  No.16039891


631406  No.16039909

File: fe803d00546be9a⋯.jpg (69.98 KB, 850x786, 425:393, 20190203.jpg)

>>16039682

>Maybe I'm wrong.

I think you're wrong. Game studios simplify the execution part without thinking about the other hard-to-grasp parts like you & turns.

That something like SFV tuts are just execution combos doesn't do very well to explain footsies.

https://sonichurricane.com/?page_id=1702


ff7416  No.16040075

File: 6d202f6e4acf5bb⋯.gif (834.54 KB, 250x192, 125:96, 1350187357259.gif)

>>16037032

We've also discussed Windjammers and Gundam Versus here as well. But the Smash community is pretty autistic. Them being in their own thread is probably for the better.

>>16038941

I don't think inputs are the problem. I think the main problem casuals have with fighting games is being overwhelmed by all the knowledge they present. Mainly fundamental stuff. That and sheer amount of options a fighter gives the player means a good player can completely shit on a new one with no way for the new player to fight back. Even with many casual comeback mechanics, this will not actually help them win. Because they'll be predictable and don't know when or how to properly defend themselves.

The main complaints I hear are:

>I can't do anything.

They can but they can't see where they went wrong.

>Learning big combos is hard and shouldn't be necessary

They don't want to spend 10 minutes in practice mode to learn a simple combo or they think combos are all you need to win. Most big combos are simply 3 small combo with a move to link them together. If you know what links them, your two 5-hit combos turn into an 10 or 11 hit combo.

>Stop spamming projectiles.

They don't know the game enough to deal with certain tools or they don't know how to be less predictable.


800f2c  No.16040150

File: 5e7554f28cf6c19⋯.jpg (38.61 KB, 240x240, 1:1, activated.jpg)

>>16040075

>I don't think inputs are the problem.

Me neither, didn't mean to make it seem that way if I did.

>I think the main problem casuals have with fighting games is being overwhelmed by all the knowledge they present. Mainly fundamental stuff.

I agree. I was pretty much trying to say that here >>16039682. Generally I'd say the input stuff is the easiest to process. No amount of easy inputs, motions, or comeback gimmicks will help the noob against the guy who has better knowledge.


ff7416  No.16040317

Invidious embed. Click thumbnail to play.

>>16040150

The whole genre is simply anti-casual. The best thing they can do is not make it too punishing. I think Dragon Ball Fighterz is a good example of a casual fighter that's horrible for casuals. Too many ways to completely overwhelm players combined with weak defensive mechanics and a boring comeback mechanic.

Just look at this video. Casuals have to deal with this if they decide they want to actually learn the game. Everything is a corner carry. No zoning or footsies. Nearly everyone is rush down. Blockstun for days on end with many high-low mixup potential. A grab that gives you a full bar of meter, corner carry, and a hard knockdown. It's a game that heavily rewards the aggressor and gives them all the momentum.


4d3007  No.16040404

>>16040317

>18s voice

What the fuck, burgers?


e0db44  No.16041065

File: 47bb262e5a1f1a8⋯.png (325.84 KB, 762x1192, 381:596, steam-charts.com_app_39056….png)

>>16039494

the easiest fighting game out there and people still don't like it

why?


20ba54  No.16041093

>>16038953

>MK11 isn't doing the accessible bullshit

Funny meme, anon.


69ef24  No.16041116

>>16041065

Because the accessible fighting game market is just as real as the market of people who will buy your shit if you censor it. Most people do not like to compete especially in a fighting game where if you lose it is only YOUR fault. Why do you think Smash bros is so successful? It has 4 players so when people lose it's easy to blame something else besides how much you suck. People who are so flakey they cannot even learn moves to play are not going to care enough to learn strategies to play.


488d2f  No.16041221

YouTube embed. Click thumbnail to play.

>>16041065

>>16041116

Accessibility and mechanics aren't why people play fighting games. They play fighting games to chuck plasma, to shove drills and saws into each other's giant robots, to have Hulk jump into space and drop a meteor on Vergil's skull. Truthfully a lot of what makes fighting games popular is having satisfying subject matter. The mechanics are what keeps them playing after that initial impression, but without it they will never get into it.


d0cf83  No.16041227

After finally getting around to play a bit of V5FS and tge Last Round demo, does the PC version of DOA5 come with all the guest characters or do they have to be modded in? I recall that one missing the stages and new engine that the 8th gen consoles have.


69ef24  No.16041262

>>16041221

Naw it's just function vs function remember how well MVCI did?


d3938e  No.16041857

>>16041221

Unfortunately, the "ooh, flashy and ebin" design philosophy in a fighting game can often lead to the most horrible imbalance. SCVI suffers heavily from it right now, first from Azwel who has since been nerfed a bunch, and now from 2B who is straight up an overpowered action game character fighting a 1v1 battle with a toolset that was meant for fighting entire armies. I still can't believe she has a grab mixup that gets a guaranteed combo afterwards - no other character in the game gets something like that.


500020  No.16042129

>>16041227

Well you have to buy Naotora and Mai still unless you pirate


488d2f  No.16042363

YouTube embed. Click thumbnail to play.

>>16041857

>Unfortunately, the "ooh, flashy and ebin" design philosophy in a fighting game can often lead to the most horrible imbalance.

True but people still have fun with them regardless. Look at MVC2/3 and DBFZ for example. In order to make a successful game it's better to hit a lot of those casual hooks however superficial they may seem. Cool/sexy characters, flashy attacks, great music, speedy combat, some sort of spectacle happening. The more of these check marks you hit the more likely your game is to succeed. Whether it ends up balanced or not is more of a crap shoot but that's really more of an after-the-fact thing to worry about. Some games stay unbalanced and still have lots of player retention.


c73339  No.16042405

>yfw For Honor is the only fighting game that's alive on PC


488d2f  No.16042422

File: cb653bb14f17c38⋯.png (89.71 KB, 500x501, 500:501, 317.png)


2d3f79  No.16042617

http://archive.vn/rTDVN

So the next FEXL patch comes out February 12th, they're finally gonna add the Gold/Silver Pullum and Rosso DLC colors with it. Also their original plan back in December said new music is gonna be added with this update too.


2d3f79  No.16042620

File: c98320a2d467ce7⋯.png (53.13 KB, 587x477, 587:477, Capture.PNG)

>>16042617

forgot the screen cap


189a45  No.16044426

Did that 2d brap fighter game ever come out? Why arent those characters in MUGEN yet?


15f01c  No.16044763

File: dd4c628e05d4ed7⋯.png (103.49 KB, 377x292, 377:292, uuuuuuuuuuuuuuuh.png)

>>16040150

>>16040317

>>16040075

>>16039494

>>16038975

>>16038953

Why not simply add a tutorial if they want casuals to understand and play the games? It's worked for me and under night in-birthskullgirls too before mike cucked out. I'm still not that great at the game but at least I don't get completely walled when I go up against someone.


631406  No.16045174

File: 84fd7422ee80434⋯.jpg (125.01 KB, 1000x849, 1000:849, 20190203.jpg)

>>16044763

I would do that. A tut to explain some aspects of footsies should be compulsory for every new fighting game…

eg.

https://sonichurricane.com/?page_id=1702

http://www.sirlin.net/posts/a-fighting-game-first-showing-frame-advantage


15f01c  No.16045284

File: b40e79021106aae⋯.jpg (118.89 KB, 600x840, 5:7, InstantLoss2koma-Artist-Il….jpg)

>>16045174

>That image.Has that comic finished yet? It's been a while since I've checked it.


189a45  No.16045303

>>16045174

>he doesn't draw the asshole


a002a7  No.16045371

>>16045303

>muh prolapsed doughnuts

End yourself.


808e01  No.16045382

Invidious embed. Click thumbnail to play.

>>16044763

A thorough tutorial and manual (digital or otherwise) are the best solution to the problem of new players not knowing how to do anything. There are two hurdles, however, which must be considered and which are the ruin of mediocre devs:

>the average player may become too discouraged to complete a tutorial, let alone actually play the game

I was playing during a session at the local arcade, and a stranger behind me (looked like a university kid) mentioned how cool the game looked, so I turned to him and told him how he could buy it and how it had a great tutorial, so it'd be a good purchase even if he had never played a fighting game before. His response was that he had actually bought the game before, but that he had gotten stuck in one of the tutorial missions, become frustrated, and turned it off several months ago. I asked him which one had him stumped, and he replied that it was "the one where you have to get past the spike balls," which is literally the first tutorial section, as you can see in vid related around 1:30.

I am normally pretty enthusiastic about getting new people playing, since I had told myself for years I wasn't good enough to play these games, but the typical zoomer (which this kid was, hair gel and all) has such a short attention span he may be literally incapable of deriving anything from it. I think developers look at people like this, since they tend to be the loudest and most active on social media, and assume they speak for the autists like me who scour Dustloop for weeks prior to even considering a purchase.

>teaching is hard and many fighting game players are awful teachers

This is the real dagger. Most entrenched players have no idea how they acted when they first played, and they may not understand how to translate ideas into words that are meaningful to the uninitiated; more than saying "standing heavy slash" instead of "5H," you need to explain concepts instead of results.

>"jabs are usually plus, so you should block if you see one"

This sentence makes some sense to a veteran, but is meaningless to a new player. Instead, it should be presented more like:

>"fast punch attacks allow the attacker to recover from attacking faster than the defender does from blocking, which means the attacker gets to do something before the defender - the most basic response to this is to continue blocking, so that your opponent either pushes himself back from attacking you, or needs to take a risk by walking into throw range and exposing himself"

And that's just a simple frame trap explanation. Can you imagine trying to explain korean backdashing to someone like this? Can you imagine being stupid enough to talk about Force Roman Cancels to someone who doesn't even know why one of the attack buttons is called Dust?

And yet many players do exactly that. Understanding information is fundamentally different from imparting it, which is why any tutorial should take notes from UNIST and inform players of how system mechanics work, how to look at the screen, and so on.


189a45  No.16045397

>>16045371

>doesn't appreciate a woman's smelly asshole.

Please bestow more of your plebbity on us.


800f2c  No.16045401

>>16044763

>implying normalfags have the attention span or capacity to read on-screen text, let alone participate in a properly informative tutorial.

Having a thorough tutorial does help though.


800f2c  No.16045438

>>16045382

>stuck on the spike balls

I checked out the vid related to see if you were exaggerating about it being so early in the tutorial… what the fuck? I've lost touch with people my age, but couldn't this just be a problem with that guy? I don't understand how RUNNING and JUMPING is enough to stump anyone, beginner or otherwise.


631406  No.16045441

File: 2b40921a9f399b9⋯.jpg (176.06 KB, 1136x640, 71:40, 20190203.jpg)

>>16045284

>>16045382

>university kid

>short attention span

Not sure how he got into uni then…

Still I stand by a tutorial that tries to do more than just combo execution

>>>/fighters/9000


c5ae8f  No.16045487

>>16041065

>>16045174

On paper Fantasy Strike should be a game that at least peaks my interest. In practice it looks slow, stiff and boring. There really is something to say about how aesthetics and looks draw in players because even if I were to buy that FS is this amazing distillation of fighting game concepts, none of the characters have interesting designs or cool looking moves. At best it's stuff I've seen in other games like the ghost guy having Slayers 'Dead on Time' overdrive or some other guy outright stealing a shoryuken. But this game falls for the "extended superflash + cinematic" design of fighting games I've never really enjoyed while playing a game (it's fine if I'm just watching a match though) and the animations themselves lack a lot of punch or impact. Sirlin needed better art direction, even the interface choices are a mixed bag. The flashes for showing recovery is a good idea, having 'JUMPABLE' pop up in big bold letters isn't nearly as tactful and looks bad.

>>16045382

A lot of the problem is that comprehensive tutorial mode or not, fighting games embody the 'Git Gud' mentality and also requires some level of community for any individual player to really improve themselves. This has become vastly easier thanks to the boom of internet tutorials, online matchmaking, and forums. But getting the average new player in a position where they will both put in lab time to practice moves and characters, play against other players, withstand a lot of losses in the process, and be willing to accept they aren't going to be good at the beginning is a tall order.


808e01  No.16045543

>>16045438

I recall having similar issues when I tried playing Melty since using the stick to jump felt awful, but that particular spike ball pattern can be beaten without even running - the problem does lie with the individual, but I think the anecdote illustrates a point about contemporary players.

>>16045487

>peaks my interest

>peaks

why do you do this


808e01  No.16045654

File: e6365a1c919a012⋯.gif (31.09 KB, 173x280, 173:280, Sol approves.gif)

And now that I've made a good post, I can summarize some delicious drama that happened recently. Feel free to hide this post if you don't want to see retarded stuff.

>scene recently institutes zero tolerance policies for harassment

>no official explanation for any of this except "things got out of hand, yikes"

>notice the newer local tranny and half-chink autist going at each other in the (((discord))) recently

>funny, but odd because the half-chink autist normally loves sucking tranny dick at every opportunity

>the next day everyone is discussion how shocking "the bans" were

<what happened?

>half-chink autist and regular autist got banned for life

>regular autist apparently molested a tranny at the local bar

>half-chink autist apparently did something way worse but there isn't any account of it because lol what's due process

>eventually I find an account of it written by one tranny

>accuses half-chink autist of repeatedly entering his room as he was trying to sleep during Canada Cup 2018

>does what any sensible man would do and bitches about it in private messages to the other tranny, who is not in the building, before being reminded doors usually have fucking locks on them

>half-chink autist continues to message the tranny because he's hungry for that feminine penis

>naturally this is traumatic, because apparently social media services don't have block buttons

>I am skeptical of all this because trannies lie as easily as breathing, but there are screenshots which provide compelling evidence

>more importantly, the half-chink confesses to everything later in the day and throws himself upon the mercies of the tranny tribunal

>they run his name through the mud and he now has a confession to sexual assault at the top of his social media profiles, rendering him unemployable - pretty bad for a NEET debtor in his 30s

>this confession includes a tonne of self-flagellation, such as his vow to GIVE UP HIS DISCORDS, OH THE HUMANITY

>news bleeds out to other communities, who collectively laugh at the half-chink autist for being so pathetic

>tfw I got to see another (((progressive))) ally outed as a degenerate who can't keep his dick in his pants and lusts after twentysomething trannies

I still hate Canada, but watching leftists eat one another alive never gets old.


631406  No.16045694

File: 1f070b86ddb3ece⋯.jpg (132.68 KB, 994x632, 497:316, 20190203.jpg)


1581d4  No.16045752

File: a52995901ffd7e7⋯.png (445.05 KB, 530x535, 106:107, Mike (Check em) Ross.png)

>>16042422 (checked)


b4a7a6  No.16045830

File: 5c247d2035fc416⋯.jpg (145.85 KB, 1200x1200, 1:1, DLCOaEjUIAAkDOJ.jpg)

File: 9867403d553e179⋯.jpg (136.9 KB, 1200x1200, 1:1, DLCRxj2VAAAk49Q.jpg)

>>16045654

Is this about Bill? I didn't know he was Canadian.

>shocking

It's because he's a special snowflake type of guy. He's the one that caused the split in the AH community.

>Guy named Frosty who helps beginners in AH out all the time, making videos and giving advice

>One day a beginner comes in and says he doesn't want to practice that much to get good

>Frosty tells him that there's no hand holding in fighting games, and that you have to practice. Tells him to just leave if that's going to be his attitude.

>Bill comes in and bitches how Frosty is bullying new players and being toxic

>People start defending Bill, others defend Frosty, civil war breaks out

>Bill and co get so assmad they banish Frosty from their discord so they can be toxic free

>Frosty makes his own AH discord, which has a lot of overlapping members

>Now there are two different communities for no reason

>After Bill got banned/outed, people are still sucking his dick and giving second chances while doubling down on shit talking Frosty who wasn't even involved this time


189a45  No.16045845

>>16044763

she looks like she's trying to brap or let out a nasty belch


d1c618  No.16045873

File: 7dc970c019a29da⋯.jpg (1.19 MB, 822x14820, 137:2470, cd5f575e-f600-4a52-aa98-cd….jpg)

>>16045830

I wanted to see how ugly the tranny is.

>Avatarfags are literally one meme away from chopping their dick off at any second.

whoa what a startling and unexpected development


9343a2  No.16046362

File: d5efefec31ececc⋯.jpg (108.68 KB, 1024x972, 256:243, 20190203.jpg)

Viscant

SF4 beta Viper was a ridiculously busted character, basically a Marvel character in the SF4 engine. IIRC she could do like 4 fierce, feint, fierces in the same combo because of almost no pushback, plus feints were so fast. Make them block anything, into feint got you to instant plus frames and nobody was blocking any burn kicks in 2008 arcades.

So Capcom's solution was to make feints take longer so something like short, short, feint didn't leave you plus and to actually add pushback so she didn't get 60% 1 meter damage off a close fierce. People at the time hated it. When we got it in US arcades, all we knew then was that Viper was crazy in Japanese betas but the version we had was crippled, so she was probably going to be ass. We were wrong.

So yeah in a way they made her combos harder on purpose, but that wasn't for difficulty/execution's sake, but for balance reasons.

>>>/fighters/9024


d4cb14  No.16046375

Who's in charge of fighting games at Capcom?

How come other capcom games like RE or DMC get better treatment?


808e01  No.16046426

>>16045830

I try to avoid names because it's public information, but yeah. Interesting to hear about the AH discord stuff, since I know he told me something like that before, but I hadn't realized how much he had lied about it, even though he is the kind of soyboy who gets offended over someone saying 'lol' in a message.

>>16045873

>715 hours in BBTAG

>compendium of RWBY fanfiction ideas

I'm going to metastasize second-hand cancer at this rate.


20ba54  No.16046681

>>16045284

>>16045694

There's a comic?

>>16046375

>How come other capcom games like RE or DMC get better treatment?

Depends on what you consider "better treatment".


808e01  No.16047064

File: c5eb34704ed4184⋯.jpg (283.03 KB, 1920x1080, 16:9, tfw you miss the anti-air ….jpg)

>feel like playing a single character is making me too braindead and uninterested in improvement

>play new character to challenge myself and move out of comfort zone

>suddenly the magic of learning has made me more interested in fighting games again

Has this ever happened to any of you guys?


a04f59  No.16047124

File: affa93aa5007b56⋯.png (58.09 KB, 378x328, 189:164, ateasewinner.png)

>>16047064

Feeling the same way recently. I've tried to pick up some new characters in the past, but this time it feels pretty natural and is a lot of fun. I think it's because I got my main to a place where I'm confident in my ability, so I can try new characters without fear that I'll get worse with him. I think the general game sense is also seeping over which is making the process easier and initially rewarding.


ae6f8e  No.16048022

YouTube embed. Click thumbnail to play.

Namco's Youtube channel fucked up and released the Dragon Ball FighterZ season 2 trailer before the grand finals.

>Begins January 31st with Jiren and Videl

>The final two characters are DBS Broly and SSGSS Gogeta


a70551  No.16048026

>>16048022

This is why you back sensitive shit, retard.


a70551  No.16048027

*back up


21372f  No.16048033

File: 90d41e55b56b1e1⋯.jpg (130.42 KB, 576x702, 32:39, Untitled.jpg)

is this still the greatest fighting game ever made after all this time?


c0c3f9  No.16048041

>>16048022

>>16048024

>Video unavailable

should have webm'd it

>>16048033

No, it was never the greatest fighting game at any point to begin with


20ba54  No.16048043

>>16048022

>>16048024

Tell me somebody saved a mp4/webm of this video.


6fe5b0  No.16048054

>>16045382

Why is the button called Dust anyways?


808e01  No.16048091

>>16048054

No idea, aside from Daisuke being Daisuke. Maybe it's explained in a drama CD or something.


27c08b  No.16048244

>>16048024

>>16048022

I saw it before it got taken down (although I don't have a webm unfortunately). Jiren seems to have two counters as well as two level 1s, one of which appears to be useable in the air. He seems to have a command grab as well - I thought the grab was part of his autocombo until I noticed Goku was no longer in hitstun after the two punches that preceded it.

Videl can summon the Great Saiyaman and he seems to work like the Ginyu Squad. She also has a level 1 similar to Frieza's useless wake-up level 3, where she can summon SS Saiyman on wake-up to do a kamehameha. Her other level 1 is a backflip kick that sends the opponent up in the air.

Not sure if either of them have low 2Ls based on what little we've seen, but having one isn't as important in the current meta as it was a few months ago.


c5ae8f  No.16048253

Streamable embed. Click thumbnail to play.

Someone did make a backup


dad3ad  No.16048272

Sonicfox losing is the best feeling ever.


3888a1  No.16048278

File: 4600229a0b2f9cf⋯.mp4 (13.86 MB, 640x360, 16:9, Dragon Ball FighterZ.mp4)

>>16048024

>>16048022

How do you niggers not know that you should be backing up leaks immediately.


15f01c  No.16048280

>>16045845

She's actually trying to order a meal at a cheap burger joint. The comic's called salvadora.


315be8  No.16048365

File: ee6f884236dd05d⋯.jpg (215.3 KB, 1280x720, 16:9, maxresdefault.jpg)

>>16048278

>How do you niggers

Do you like talking to yourself? Niggers don't think.


9343a2  No.16048448

YouTube embed. Click thumbnail to play.

>>16048033

yep, for 2d gameplay. It's graphics & animation are so inconsistant though.


b1e56d  No.16048468

>>16048272

He should have reminded those nips that he's really gay.


c5ae8f  No.16048491

File: 922d6aecc19c9d3⋯.jpg (1.18 MB, 1812x1257, 604:419, DarkStalkers_by_murata_yuu….jpg)

>>16048033

I'll contest you on that


d1c618  No.16048504

File: b64ce88283bdf9f⋯.png (148.98 KB, 480x360, 4:3, ClipboardImage.png)

>>16048278

>it's Dike Haircut Videl


52b470  No.16048578

>>16048253

>Two Brolys

That pisses me off more than 6 Gokus.


20ba54  No.16048601

>>16048504

>short hair is for dykes

Either underage or plebian taste.

>>16048578

>That pisses me off more than 6 Gokus

Just wait until announce Ultra Instinct Goku.


488d2f  No.16048616

File: 900e61657201bf7⋯.jpg (250.36 KB, 800x1280, 5:8, 45286159.jpg)

>>16047124

Why does Alex say "At Ease, Loser"? Is it ever established why he says that? Is he ex-military?


a8d92b  No.16048730

>>16048253

>videl and her hubby cosplaying as a superhero and having fun

These two are genuinely more interesting than every post-launch fighter so far. I'm not too familiar with DB as a whole, but the game would be much more appealing if it had more goofy, optimistic characters like this instead of the HUEG edgelords that seem to be populating the cast.

>another broly

>the same concept as vegito but this time goku takes the lead

I can't believe I was ever excited for this game.

>>16048616

"At ease" is a pretty common expression in the States due to the latent military patriotism; I doubt Alex is ex-military himself.


425c28  No.16048793

>>16048278

>More super shit

Welp, Videl is something, though, I guess.

>>16048601

>short hair is for dykes

But it sucks that shit like that is forever ruined. And you know, it's not like it was always ok, that'd be a lie, it was a red flag back then, but now it's not even a warning shot, it's certified it's mental instability.

>>16048365

If this is real it'd be really nice, Roshi is completely underrated And I was happy about his involvement in Resurrection of F


7baa4d  No.16048878

File: df37fdd135a3f3a⋯.jpg (219.18 KB, 1278x616, 639:308, heh.jpg)

>>16047124

>best bud calls you over to crack some cold ones

<your face is on his bed linen

Poor Tom.


113d78  No.16048911

>>16048616

He was raised by his dad's ex-military friend, so I would guess that's part of it.


b4a7a6  No.16049097

>>16047064

>Play May in Xrd

>Feel like I hit a wall and that her moveset is too incoherent for me to make work

>Stop playing Xrd

>Play other fgs and lots of characters in each one for a year

>Learned lots of different things about fgs and how different characters and archetypes play and work

>Come back to Xrd today and still feel the same way about May as before

I want to like this character, but all I feel is suffering


2b7dd7  No.16049155

>>16049097

Her moveset is basically SF Boxer with setplay, what about it is confusing?


69ef24  No.16049557

So is Sonic Fox going to go back into his MK hole? Or will he try to further poz DOA6?


c463c8  No.16049660

File: 9ad57513917dafd⋯.gif (1.27 MB, 320x240, 4:3, 017d73025b2d1004e9494c257e….gif)

File: 2d5401a7ca4f26c⋯.png (137.94 KB, 500x1270, 50:127, young-master-roshi-www-fac….png)

File: 8eafc36e2ac08fd⋯.png (240.16 KB, 576x432, 4:3, Roshi&Shen.png)

File: 0056f6ee6c561e6⋯.jpg (509 KB, 1486x2048, 743:1024, mfsl8tb7uewz.jpg)

>>16048793

>Roshi is completely underrated

Indeed


a04f59  No.16049811

File: 496ece54a8a873c⋯.png (670.63 KB, 736x521, 736:521, 88a1643bda3e01f1b0763586cd….png)

>>16049660

Is the game ever gonna get alt costumes? Yamcha's original design is an absolute classic and it's a shame you can't use it. If Roshi were added it would be nice to have his alphabet shirt or maybe Jackie Chun getup. At least Tenshinhan's alt color is basically his old costume.

At least if costumes don't exist, you can't abuse the ever-loving fuck out of them like Capcom does in the SF games. That shit is like the TF2 of fighting games.


c6ac8b  No.16049824

File: 7ab02c2f922c445⋯.jpg (72.6 KB, 640x480, 4:3, realbulma.jpg)

>>16049660

i will buy the first DBZ fighting game to feature bulma using a combination of capsule-based attacks, machine gun bursts, and comical slapstick attacks.


0f6af6  No.16049862

File: 35a3f391ee60b1d⋯.jpg (78.06 KB, 640x480, 4:3, video game wishing device.jpg)

>>16049824

You get a mobile phone game where you have to buy DB Bulma.


c6ac8b  No.16049886

File: 320985990928318⋯.png (357.29 KB, 500x500, 1:1, kq9ra72Pw1w33ey9o8_500.png)


27c08b  No.16050617

>>16049811

The way ArcSys makes their character models apparently makes it so that creating alt costumes is basically like creating an entire new model. That's not to say I wouldn't enjoy some alt costumes or even some more creative colour swaps - modders made a SS1 Vegito colour swap within the first few hours of him coming out - but I'm glad they're focusing on more characters instead.


594600  No.16050730

File: e9ecb5bc13703a0⋯.jpg (27.83 KB, 500x377, 500:377, 9156c7bf46153bedf65077a113….jpg)

File: 26f8304ba1b63c1⋯.jpg (198.5 KB, 602x1165, 602:1165, tron_bonne_umvc3.jpg)

>>16049824

>i will make the first DBZlike fighting game to feature [gadget girl] using a combination of capsule-based attacks, machine gun bursts, and comical slapstick attacks.

Good for you https://godotengine.org

Make her look like Penny, and I'm bought.


5107bb  No.16051793

File: 35bf219815e4c63⋯.jpg (92.71 KB, 1080x1482, 180:247, IMG_20190104_195111-1.jpg)

>tfw Videl is now in DBFZ


fdd2de  No.16052213

File: 59df45295ea99f4⋯.jpg (1.07 MB, 3840x2160, 16:9, DeadorAlive6_PS4_News_005.jpg)

File: a038e1c03b1a951⋯.jpg (1.59 MB, 3840x2160, 16:9, DeadorAlive6_PS4_News_016.jpg)

>>16031256

>>Shimbori: “I’m a huge fan of Tag Mode, and I’m sorry to say that it’s not included in this game. The reason behind this, however, is because we ran out of memory on the game itself. And that’s due to the graphical improvements, which consumes a lot of the memory of the game data itself. If the graphics level was the same as the previous game, then we would have added it into the game.”


266289  No.16052231

File: b61981b5feb7655⋯.jpg (1.24 MB, 1920x4500, 32:75, DBFZ S2 poll.jpg)

>>16049660

>>16048793

Well, at least he's popular with fans and polls. But it was really nice seeing Vergeben again redacting himself from his bullshit of "season 2 will have more characters and it'll feature Zarbon, Tapion, Caulifla, Cabba and some more that I forgot.


723f6a  No.16052472

>>16052231

>three fucking gogetas

It really does seem likely we'll get Raditz at some point though, especially considering we have the rest of the Saiyan Saga era stuff.

Janemba might be cool mechanically, he's pretty much a non-character personality wise though.

None of the super characters seem likely to be interesting, Super Buu had most of his major attacks given to Kid Buu and thus is bad idea.


c1d0a6  No.16052479

>>16052231

>Roshi, Satan, and Kid Goku all in top 8

Good.


69ef24  No.16053653

>>16052213

Does DOA6 still have sweaty tits like DOA5 or was removing that another "graphical improvement"?


dec55c  No.16053784

>>16052231

All that hate for Super Saiyan 4 makes me sad. GT sucked ass, but at least SSJ4 was marginally interesting looking compared to the "what color will Goku's hair turn this arc" shit we got later, and meshed better with the early stories.


66a3b5  No.16054587

File: 3fa9e3bc8c44957⋯.gif (2 MB, 214x273, 214:273, revealing your powerlevel.gif)

>>16044763

MK9 and MKX have tutorials and practice modes, but most retards just skip everything and go right into the game then bitch when the game didn't railroad them into a mandatory training session.


865d99  No.16054843

File: 11f64e23e9e7619⋯.png (76.62 KB, 990x590, 99:59, Capture _2019-01-29-06-08-….png)

I really don't know what to say


d84df4  No.16054947

File: 377a56a97699641⋯.jpg (66.73 KB, 736x736, 1:1, 20190203.jpg)

>>16049824

>>16049862

>>16049886

Monkey paw wish? As this is DragonBall, shouldn't this be Monkey Tail?

Bulma doesn't sound the same as you remember…..

RIP Hiromi Tsuru 1960-2017


fe7cfe  No.16054966

File: e9d7d7c317e3d4d⋯.jpg (586.91 KB, 1000x1150, 20:23, Untitled.jpg)

>>16054843

Like, say your prayers man.


a309bb  No.16054978

>>16054843

I always wanted a Looney Tunes character in MK.


ec81bb  No.16054994

File: f5c19d246cd2b92⋯.jpg (142.56 KB, 919x1300, 919:1300, Dx-uHfkVsAALdNH.jpg)


b60eda  No.16054996

>>16054843

Shaggy will become the most unstopable fighter in the universe.


5f0781  No.16055047

>>16054843

What would his Fatality even be?


f4f5fd  No.16055054

>FighterZ is completely changing up the game

Should I be worried?


f4f5fd  No.16055064

>>16052231

>Kefla

I'd rather have Caulifla with a Kale assist than another fusion character. I really hope Toriyama doesn't make them into another fusion filler character like Goten and Trunks.


488d2f  No.16055087

YouTube embed. Click thumbnail to play.

>>16055047

Probably dicing you up like cold cuts and then making you into a shaggy sandwich.


1f3deb  No.16055129

>>16055087

I hope shaggy isn't as OP as Sonico in Nitro+


849515  No.16055170

>>16055047

Ties someone up and goes to remove their mask and removes their skin instead.


66a3b5  No.16055237

File: c9f1da828bb2f95⋯.jpg (42.89 KB, 418x538, 209:269, Zebron.jpg)

>>16054843

Remember when Ed and the team considered making a zebra in a tuxedo who'd smack you around with his pimp cane?


730048  No.16055321

>>16054843

RUH ROH


c5ae8f  No.16055539

File: 8cdc8a025f012a4⋯.jpg (2.06 MB, 1846x2613, 142:201, 1548731875355.jpg)

>>16054971


c1d0a6  No.16055603

>>16055237

Im pretty sure that was just a joke to mess with fans.

They should make him a "TOASTY"-style popup, just making a zebra noise


c09d6d  No.16055648

>>16055170

This is Baraka fatality actually.


122c9a  No.16055652

>>16055237

>pimp cane

We're all adults here anon, you can say 'horse cock' if you want to.


6ae4e8  No.16055791

>>16032627

Ten seconds into the video, and I already want to punch him in his boy pussy.


808e01  No.16055926

Invidious embed. Click thumbnail to play.

>>16055791

His two other videos were solid, so I'm happy if he's on the team.


730048  No.16055986

>>16055791

That's like trying to kick down an open door.


66a3b5  No.16055998

File: db2b450334ff2bc⋯.jpg (61.12 KB, 900x510, 30:17, Quan Chi on the Sax.jpg)

>>16055603

I'd find it hilarious if he was something like the butler to the Krypt. I honestly miss the more inhuman characters where they could do goofy shit with them.


792cd8  No.16056016

>>16054843

The best part of this is that Scooby Apocalypse proves that M-rated Scooby Doo shit is absolutely on the table, so this could actually feasibly happen


723f6a  No.16056636

>>16055054

>just fixs broken shit like assists during DP

>also nerfs stuff like snap back loops, ghost/hellzone looping

>and makes guard cancel a tool during block strings, makes some assists naturally better, makes back tech not a meme

>gives less blue life for faster games

It doesn't really sound bad.


a04f59  No.16057058

File: 2ed9f8b14b1e3a0⋯.jpg (147.36 KB, 751x607, 751:607, dosepose.jpg)

>>16056636

Don't forget Sparking becomes a little more like burst and you can use it to get out of blockstrings, but you can totally bait or call that shit out.

It sounds like the game's going to get a little more interesting. Faster games and more defensive options is exactly what the game needed.

Now if we could just get some more interesting DLC characters.


7ba098  No.16057088

>>16056636

>less blue life

>in return, no ToD

that's a good and healthy change, i might even play it again


27c08b  No.16057163

File: 1287065830bb86e⋯.png (40.62 KB, 777x861, 37:41, 1.png)

File: 5bfdda70698d3b2⋯.png (26.08 KB, 698x681, 698:681, 2.png)

Here are the rest of tomorrow's DBFZ patch notes for anyone who's interested. Sounds good for the most part. Aerial dragon rushes giving sliding knockdown is also an indirect buff to Android 21 which is nice.

I'm unsure what to think of this

>All hits after a super that aren't ultimate z change supers will do less damage (with the exception of specific supers)

but I guess it depends on who it affects. If it nerfs Gotenks' ghost oki I'll probably be alright with it. I imagine Tien will be one of the exceptions since he's the only character who loses life for doing supers.


189a45  No.16057177

File: d11ac65a50fe9f0⋯.mp4 (1.97 MB, 640x360, 16:9, DBFZ Shorts Goku shoplifts.MP4)

I'm just glad DBS Broly is in FighterZ now.

Wish I could see a preview of his moveset though because his moveset in XV2 is garbage.


b19c4a  No.16057321

File: 3f52ae2e63ea1ff⋯.jpg (494.29 KB, 1250x650, 25:13, Jump Force.jpg)

>>16054843

If they can make apocalypse scooby-doo work, they can make mortal kombat shaggy work. Fatality should include him challenging his opponent to an eating contest for scooby snacks but the food is each other.

Watching the Jump Force stream. Good to see City Hunter guy in there and also, caped old guy is very knowledgeable for manga since he works for Shonen Jump.


a309bb  No.16057521

File: e73d6a64aaa4bb7⋯.png (394.32 KB, 711x529, 711:529, 200burbon.PNG)

File: 0599f9c1e4c152f⋯.png (123.25 KB, 358x351, 358:351, imexcitedalready.PNG)

File: 4b4d59547d510c0⋯.png (259.64 KB, 347x705, 347:705, naturecan'tlie.PNG)

File: 3fd3dafe6633585⋯.png (598.84 KB, 645x759, 215:253, ryoneverquits.PNG)

File: ffc4b5c15d5b0d3⋯.png (96.64 KB, 452x179, 452:179, spiritleaving.PNG)

>>16057321

>Good to see City Hunter guy in there

Ryo Saeba is in the game?!

Looks like jumpforce did something right with their roster


189a45  No.16057549

>>16057321

When's Broly?


723f6a  No.16057668

YouTube embed. Click thumbnail to play.

It appears the new patch had Jiren in its data.


94ef25  No.16057739

>>16057668

I imagine that Ultra Instinct will make its way in for sure now.


723f6a  No.16057766

>>16057739

Eh not really, the only leg Jiren gave UI was a high chance to be his DLC wave partner; and since thats Videl UI is back to having a normal chance.


b43c37  No.16058239

Invidious embed. Click thumbnail to play.

>>16057668

Apparently it had Videl, too.


189a45  No.16058300

>>16057739

Can they even add transformations or special moves as DLC? It'd be pretty retarded to put another separate goku character in the game just to have UI.


a09e2b  No.16058350

File: 852c862940028b6⋯.mp4 (3.89 MB, 256x144, 16:9, DBFZ VIDEL GAMEPLAY Season….mp4)

>>16048278

You see niggers don't think? >>16057668

>>16058239


27c08b  No.16058461

https://twitter.com/UltIMa647/status/1090427933985067008

Videl has files for an alt costume with pigtails


d84df4  No.16058552

YouTube embed. Click thumbnail to play.

a09e2b  No.16058620

File: 61fc13a0f8497e3⋯.jpg (6.21 KB, 259x223, 259:223, DyH6bF6WwAIwr0W.jpg)

>>16058461

>GUYS VIDEL HAS A COSTUME02 #DBFZModding

Given the picture could be doctored, some dumb enough to have bought the Steam game confirm:

>Check your files in Chara>VDN>Costume02 if you know how too.


fc80ef  No.16058764

Given how MKX went about things, I have no hope that MK11 will do much to improve the competitive aspect of it, especially when it looks to have gone the Injustice 2 route and clearly has more zoning.

Probably never going to see Babalities or Friendships included again either, even though CURRENT YEAR +4 would be all over them.


b43c37  No.16059164

Invidious embed. Click thumbnail to play.

>>16058620

>inject all your modern games with denuvo

>modders still find your on-disc DLC characters within a day and unlock them for local play


620a79  No.16059287

File: fc06ec1d292c5b8⋯.jpg (39.89 KB, 480x360, 4:3, Great Saiyamens.jpg)

>>16052231

>>16052472

>>16053784

I think we'll get Roshi and Kefla since their sinergy as a pack is the same as Jiren and Videl They fight for Justice? And Jiren is debatable in that one.. Too bad for GT or Janemba. I would trade Blue Goku for SSJ4 in a blink. If they didn't even bother to change the moves that much for the Blues, they should be just special skins for the regular SSJ versions. You could even make Blue Goku using Kaioken instead of turning into SSJ3 and have the SSJ4 having the Blues moveset with Goku using the Dragon Fist as his lvl3.

>>16056636

>>16057163

>Dramatic Finish can be activated using vanish kills along with 5H

Now this one is the best change so far. I think in real matches I only ever saw these like two times ever in our locals.

>>16058620

>>16059164

Considering she's paired with Great Saiyaman, I would like her more as Great Saiyaman 2 skin Gohan looks better with the helmet and that was a mistake of the movie tho.


45a82b  No.16059468

File: dc20375485a12de⋯.jpg (105.42 KB, 1440x798, 240:133, Dx2KpqeXQAAcm3m.jpg)

Is it just me or did they forget to give Nyotengu any pupils?


9e8c10  No.16059528

File: 4829a32c8893f36⋯.png (176.96 KB, 502x480, 251:240, ClipboardImage.png)

¿¿¿Tah-Site-Check-Peru-Cuss = Tatsumaki Senpukyaku???


9e8c10  No.16059543

Invidious embed. Click thumbnail to play.

>Teh sigh check Verrucas

>sub sigh check farrucas

would also be acceptable answer's. But how is that supposed to be Tatsumaki Senpukyaku or even sound like "tats-mak-sen-puu-kyak" as some suggest?


0c8274  No.16059738

>>16052213

why were the models changed to flat-chasted down-syndrome retards


7db393  No.16060091

>>16059164

>games with denuvo

And remember to support companies that specifically omit and remove Denuvo or some other DRM because that's how we show them we care!

>on-disc DLC

And especially support season passes and half finished games with, because balance retconspatches with data not yet approved are the way to go on a formulated game.

>>16059287

>Great Saiyaman 2

If custom 1already has Gohan in costume, custom02 should have him in school gear, just when they met in uni.


8a37f2  No.16060120

File: 5a6c3655d9a5fbb⋯.jpg (125.59 KB, 1366x768, 683:384, videl.jpg)

File: 11b1e29dcf81b43⋯.jpg (573.82 KB, 1280x720, 16:9, a fucking plant.jpg)

File: 2c538d812a4ba9c⋯.png (46.16 KB, 619x347, 619:347, fags.png)

>NRS cancelled it's pocast claiming it was due to the cold.

>WB can not afford heaters it seems.

>Seriously not due to Dragon Ball's Videl and Smash's Houseplant out round about same time as the podcast.

>Kitana must be ugly as sin guys.


620a79  No.16060166

File: 5ac6409b88753d9⋯.jpg (10.99 KB, 468x491, 468:491, 30_model02.jpg)

File: 108598b0664e983⋯.gif (1.77 MB, 500x279, 500:279, Satan mating season.gif)

>>16060091

>If custom 1already has Gohan in costume, custom02 should have him in school gear, just when they met in uni.

No it's Great Saiyaman with the helmet from where they had their first night.


94ef25  No.16060169

>>16060166

Gohan is a lucky man


2a8145  No.16060204

File: 045c4265bb96485⋯.jpg (16.41 KB, 333x279, 37:31, 045c4265bb964853f3269888dc….jpg)

>twitterfags and such are salty about thousand year long blockstrings being punishable

Well this patch seems really good. please remove the golden frieza nerf though

I think DBFZ might actually have a neutral now.


4364ba  No.16060290

>>16031256

>>Shimbori: “I’m a huge fan of Tag Mode, and I’m sorry to say that it’s not included in this game. The reason behind this, however, is because we ran out of memory on the game itself. And that’s due to the graphical improvements, which consumes a lot of the memory of the game data itself. If the graphics level was the same as the previous game, then we would have added it into the game.”

Shimbori really thinks everyone is stupid and believes his lies. The graphical changes between DOA5LR and 6 are nonexistent. DOA5LR is on the same console for fuck's sake.

I actually laughed out loud and had to reread it because I swore I read, "ran out of money," which is a far more likely situation since he spent money on unfucking up the game.

>>16058239

I legit kek'd when I saw this was real. Fighting games are already bizarre when there's power level autism behind the scenes and with one based around DBZ, it's extra bizarre to see Videl not get beat up like in the Buu saga.

/r/ing a gif of spopovich beating up Videl with the DBFZ logo.


97bc91  No.16060301

File: d5f530929ed4baa⋯.jpg (1004.71 KB, 1240x2900, 62:145, Chadhan.jpg)

>>16060169

GODHAN is the best character in DBZ.

Strongest and gets best girl.


e0d016  No.16060309

>>16060301

How many times are you going to post this?


97bc91  No.16060315

>>16060309

27 times.


8a37f2  No.16060349

File: 1ce0b6bbf4032c1⋯.jpg (109.93 KB, 438x979, 438:979, when RL copies shitposts.jpg)

>>16060301

You have a pure ass strain of autism.


9e8c10  No.16060654

File: c1b2c99df7c5cc3⋯.png (1.13 MB, 850x1020, 5:6, ClipboardImage.png)

>>16060166

I had a chick do something like that to me once. But it was more of a cartwheel/handstand. She essentially did a handstand stuck her ass in my face then warped her legs around my neck and pulled herself upright onto my solders.


20ba54  No.16060729

File: 260f67e129af726⋯.jpg (22.37 KB, 640x480, 4:3, The Sweater.jpg)

>>16060654

>She essentially did a handstand stuck her ass in my face then warped her legs around my neck and pulled herself upright onto my solders

Kinky.


68dda5  No.16060806

File: 2ca57e2b55672b3⋯.png (286.95 KB, 1000x577, 1000:577, ClipboardImage.png)


4830c2  No.16060899

File: 8004243c7f4b2e5⋯.mp4 (594.29 KB, 326x326, 1:1, When you have joy.mp4)

>>16060204

>DBFZ might actually have a neutral now.

Holy shit.

With this patch, Videl being in the roster, and this information right here, I may finally have a reason to play FighterZ again.


a309bb  No.16061001

>>16060654

>I had a chick do something like that to me once

Why?

Story?


9bbeb9  No.16061031

>>16060654

You must be one hell of manlet.


9e8c10  No.16061104

>>16061031

5'9" I'm King of the mantels.

>>16061001

Not much of a story. Just a chick I fucked and the next morning I walking into my kitchen and she was cooking breakfast and I grabbed her by the wast and started feeling her up because I wanted to fuck again and she sorta seductively did it and I was going along with it because it was hot but then when she had my head in the grip of her thigh she told me she wasn't in the mood. There was a implication that she would break my neck.


a309bb  No.16061141

>>16061104

>having you in a headlock before just saying "no"

bitches


c7631c  No.16061223

File: 9d2fc3c609e8f4c⋯.png (26.55 KB, 130x181, 130:181, 12222.PNG)

>>16060654

>I had a chick do something like that to me once.

im suuure you did buddy


d8b6b0  No.16061226

>>16059543

the 'u' in tatsu isn't voiced too heavily and the 'u' in kyaku basically isn't voiced at all, similarly to how 'desu' often just sounds like 'dess' more or less.


d1c618  No.16061228

>>16061223

I'll believe it when I see it drawn.

>>16058620

…and peace was restored to the kingdom.


e3d104  No.16061244

File: 908f527977f241f⋯.jpg (144.21 KB, 637x480, 637:480, 4.jpg)

Please shitpost about the current mistake in the making -

>>>/v/16042741


8f9675  No.16061258

>>16061244

Dont pay it any attention. It's mostly played by 8chanmania autists.


189a45  No.16061711

>>16060301

Fuck Gohan.

Broly's power is maximum. I don't see Gohack kicking his ass in any of those little pictures.

>inb4 not canon


189a45  No.16061721

>>16061244

Literally MLP tier cancer.

invasive bullshit when nobody asked for it? check.

STINK? check

>hey guys, there arent enough people in my shitty thread pls talk about toehoo.

GET A LIFE


9e8c10  No.16061762

Invidious embed. Click thumbnail to play.

>>16061226

you don't have to believe me but it's 100% true.

>>16061226

autist on the internet say its pronounced "tats-mak-sen-puu-kyak" but that still sounds nothing like the audio which sounds like "sub sigh check farrucas"

>>16061228

I could draw it but I'm lazy. Just imagine the heavy bag is my neck.


d77647  No.16061792

File: 73125b877de3407⋯.png (43.3 KB, 960x540, 16:9, 73125b877de3407bf3c65256b2….png)

>>16061721

>niggerballz aficionado in charge of having taste


189a45  No.16061797

>>16060899

I was expecting the kid to transform into a joy mutant. I was disappointed when it didn't happen.


9310f5  No.16061859

>>16060166

>with the helmet

Great costume then.

>>16061792

>aficionado

Spics need to die


5f5ff2  No.16061874

Invidious embed. Click thumbnail to play.

>>16061859

>>16060166

>>16059164

Already confirmed

Now, how can we at least have SSJ or regular Vegetto at least? It's just a recolor


d8b6b0  No.16061875

>>16061762

The compression makes it fucky, but if you listen closely knowing what its supposed to be, it starts becoming clearer.


488d2f  No.16061909

File: e95db00379eb06f⋯.png (669.14 KB, 1081x1200, 1081:1200, 3c919c48ba724e0c89c9a1c46d….png)

>>16061244

>Touhou

Get brapped on you taste cancer faggot.


9310f5  No.16061979

File: bfc9826307e32b3⋯.gif (18.8 KB, 262x224, 131:112, Jotaro-portait.gif)

>>16061909

>[Anti]Touhou

Yeah masochist, we wouldn't more hetero games than a Japanese mythological walk.


620a79  No.16062980

>>16061244

>Bi-annual beatings

Didn't they have one few months ago?

But I see no problem in that. In our locals sometimes we do short tournaments with Ninja Masters, Gowcaizer and so on. I just won't promote in the next thread because this would cause more harm than good with all the autism.

>>16061762

>>16060654

>>16061104

I'm honestly more impressed of you holding her whole weight without flinching considering she's not that much shorter than you.

>>16061874

>Like short hair Videl more but love the original Saiyaman look

Can't you trigger a short hair/helmet by holding Assist2+confirmation? I still wish we got Great Saiyaman 2 instead of both but this is still really good.


d84df4  No.16063018

File: a998e03da53853e⋯.jpg (70.38 KB, 850x1063, 850:1063, 20190203.jpg)

File: 0e2aac3ef7b7957⋯.jpg (72.92 KB, 850x1063, 850:1063, 20190210.jpg)


488d2f  No.16063050

File: 8cc5ed441a49613⋯.jpg (64.09 KB, 394x590, 197:295, 030501.jpg)

>>16061979

>Hetero

>Advocating for the gayest franchise in existence

>Most of the fanbase consists of dykes


01248f  No.16063083

File: 07016f4109fdb7a⋯.jpg (311.27 KB, 1600x1500, 16:15, x4yyMoa.jpg)

>>16063050

Jojo, or Touhou? Both have diverse audiences, and in the FGC, primarily males, unlike Duty Fighter Vucks.

I think it's extremely hetero to say hisoutensoku players are hetero. Jotaro on the other hand,,,,

Say which ChunLi is your favourite?


9e8c10  No.16063436

File: 55a4f6d50281c09⋯.png (813.38 KB, 850x765, 10:9, ClipboardImage.png)

>>16062980

She was like 5'1" and approximately only 115 -130 lbs.


d9f49b  No.16063712

File: 348735da7078600⋯.png (83.55 KB, 1846x213, 26:3, ローリング.png)

lmao


b313d3  No.16063738

File: bf7b75049615ad6⋯.jpg (40.78 KB, 582x419, 582:419, ruh roh.JPG)

>>16054843

Kind of old already, but what are the chances of this actually happening?


5107bb  No.16063754

>>16061711

>equating power levels to character likeability


627a12  No.16063817

>>16063738

WB owns both Mortal Kombat and Scooby Doo so I would say really fucking high.


488d2f  No.16063824

File: a5b4b41dd1b2f02⋯.jpg (396.42 KB, 738x760, 369:380, 19988226.jpg)

>>16063738

I'm not sure WB would want Shaggy being disemboweled but who knows, they might just give in to the memes.


0f6af6  No.16063830

File: d0bfd3354ec3fc1⋯.jpg (13.85 KB, 609x586, 609:586, ZOOM ENHANCE.jpg)

>>16063738

>everyone upset at him cropping the image to remove the watermark


aec727  No.16063843

>>16063738

Maybe devs will remember how to have fun again.


ca4270  No.16064282

File: b263aec7e7a44bb⋯.jpg (19.77 KB, 320x180, 16:9, mqdefault.jpg)

>>16063830

Legal point: he should have retweet instead, assuming the artist has a presence. Removing it for the sake of a public stunt is both unprofessional and illegal under fair use.


ca4270  No.16064332

>>16063738

>ene.

Dutch, huh

https://twitter.com/noobde/status/1089991951166906369

Had to make sure it was real

https://twitter.com/raikoart/status/1089781795757842432

Oh boy he fucked up. I'd sue if I were Sean Tay.


d1c618  No.16064354

>>16064332

>'pologize whiteboi

>falling for the judicial jew


ca4270  No.16064364

>>16064354

You read retarded, what are you trying to say?

https://www.law.cornell.edu/uscode/text/17/107


189a45  No.16064370

>>16063754

Yeah, because people just LOVE Yamcha.

He has a likeable personality but he's weak so he ONLY gets shit.


3d6f52  No.16064380

>>16064370

Fighting game fags like Yamcha because he is a Wolverine function.


9e8c10  No.16064428

>>16064380

Dragon Ball > Dragon Ball Z.


189a45  No.16064469

>>16064380

He's a decent rushdown character in general. People always talk shit about him because he got blown up by a saibaman though. I think that's pretty shitty.


fa8b81  No.16064487

>>16064380

I know you're half-shitposting but please meme responsibly, it might actually enter common parlance.


755bde  No.16064522

File: 8b5c318ae4c92b8⋯.png (61.6 KB, 791x423, 791:423, MvCi - Characters are just….PNG)

>>16064487

>it might actually enter common parlance

Where have you been?


fa8b81  No.16064556

>>16064522

I know about that, I'm saying if it gets pushed too hard it'll become accepted as regular fighting-game jargon.


755bde  No.16064581

File: 4e52d37d38c859e⋯.jpg (1.29 MB, 1464x2171, 1464:2171, MvCi - I'll Handle the Big….jpg)

>>16064556

Why do you keep implying it isn't? All the people I meet with each week regularly use it to describe characters who have similarities or mechanical influences.


07a48a  No.16064591

File: 24b601574bc1c06⋯.png (654.25 KB, 593x535, 593:535, chaos15.png)

>I really want a game like this

>that already exists

>linking to youtube

>stop punching cute girls!

>I want chun-li to crush my balls

>this game is gonna have hot girls!

>the girls in this game don't look that hot

>nyotengu is my momma

>smash is game

>smash is not game

>melee is different from smash

>she's tan not a nigger, uguuuu *flustered anime pic*

>yeah i know shes a nigger, that doesn't change my boner

>game is dead

>fuck you games not dead, look its played in some back alley arcade in japan

>LOOK AT THE TOP OF ITS HEAD

>I want bulma in dragonball

>why doesn't a jojo fighting game exist?

>gohan is not a crying faggot, your a crying faggot

>justin wong rubbing girl gif

>WHAT, HOW LOWNG HAS HE BREEN

>how do i do this?

>>>>>>>>>>playing fighting games


755bde  No.16064598

File: 6dcdb35987f5069⋯.jpg (28.41 KB, 438x544, 219:272, bisoooooonnnnnn.jpg)


fa8b81  No.16064602

>>16064581

I was ignorant of that and hoped it was still avoidable.


755bde  No.16064608

File: 6640974c0b883c1⋯.gif (399.41 KB, 536x588, 134:147, B^U Zeku.gif)

>>16064602

>avoidable

But why do you want it to be avoided? It's harmless jargon at worst and a continual reminder of Capcom's audience contempt at best.


a04f59  No.16064614

Invidious embed. Click thumbnail to play.

>>16064370

People shit on Yamcha because they're DBZ niggers who grew up on Toonami and never watched Dragon Ball. He was unironically my favorite character in DB


fa8b81  No.16064649

>>16064608

Because it validates that nigger-brained cottonpicker's excuse. Once players start describing characters as "X character" functions rather than simply saying they're similar, he and anyone else can go back and say "See? Players only care about the functions, not the actual character."

I see it as ultimately a loss on that front because it will be one less thing one is allowed to criticize Capcom for. I admit that using "functions" in place of "he's like X" is merely a change of words and the sentiment is still there, it only further normalizes it.


bd0a00  No.16064653

>>16063824

>instead of guts being removed its sandwiches


2a8145  No.16064655

>>16064370

People generally do like Yamcha the actual character though, its just that the single saibamen meme has wrecked him.

He shouldn't even have a big gap between his power and Krillin realistically(Yamcha never actually stops training), but Krillin still gets chances despite being a jobber.

Maybe someday Yamcha will be allowed to do something; i doubt it though because of that meme.


3d6f52  No.16064683

File: ce5b7b4f691b29f⋯.png (64.74 KB, 600x600, 1:1, ce5b7b4f691b29f6d20823c6ad….png)

>>16064649

Your a dumb faggot that over thinks shit function.


755bde  No.16064701

>>16064649

You make a good point; it reminds me of how 'unga' is a useless term now because of the influx of retards after EVO 2018 who abused and misused it. Despite that, though, I doubt anyone can defend MvCi and it'll be a long time before anyone uses the term enough to fool people into thinking a tongue-in-cheek joke is actual sincerity, if such a situation ever arises.


189a45  No.16064836

>>16064655

Yamcha should be noticeably stronger than Krillin.


2a8145  No.16064866

>>16064836

Probably, i don't think its ever been shown if Krillin totally stopped training in the majin buu era; but things past that definitely show it.

Meaning GT/Super Yamcha should probably be stronger by quite a bit, though buu Krillin is a mystery.


0a4307  No.16064907

>>16064522

>>16064649

>>16064701

I hate how meta video games have become, in general. On one hand it's important to be thoroughly aware of game mechanics to git gud. But on the other hand, when developers only cater towards the meta then there's a noticeable dip in creativity when it comes to game design. Developers stop taking chances and stop trying out new things and only operate within pre-conceived conventions.

Where we are now is where developers are just tweaking formulas, and it's been that way for years for many game series.


755bde  No.16064920

File: e798e7b81947f04⋯.jpg (123.04 KB, 783x1200, 261:400, Do you ever worry you're g….jpg)

>>16064907

Money ruins everything, and the suits who fund these games are only interested in profits. If something is profitable, then keep doing, but introduce more avenues for revenue, especially ones which have proven to show long-term profitability like gambling loot boxes and microtransactions.

People fucking buy it; I can't really blame the robber when the peasants are so surrounded by information and so spoiled for choice, yet STILL refuse to respect themselves or their money.


a04f59  No.16064941

>>16064920

> I can't really blame the robber when the peasants are so surrounded by information

You really don't think (((they))) don't try to create an environment where the consumer thinks that shit is normal or acceptable?


9cce91  No.16065030

>>16064282

Joe Capo should sue the artist for using the Shaggy Blanco meme without his permission.


755bde  No.16065093

>>16064941

Of course (((they))) do, but the blame must also lie at least partially on people who are so addicted to novelty and social approval that they think playing older games is weird. There was at least one faggot in my scene who said "i'm actually interested in doa now that it's dropped all the fanservice tbh," which is faggotry of the highest order and an obvious lie, since he's had decades to get into DoA.

If these people didn't exist, the kikes would have no-one to sell to.


20ba54  No.16065223

File: fb0b12aa0bd9257⋯.png (251.3 KB, 573x323, 573:323, Kano(1).png)

File: 7f4b14f47af4799⋯.jpg (486.59 KB, 3046x3046, 1:1, Kano(2).jpg)

Kano got revealed for MK11.


3d6f52  No.16065230

File: d7cceec6e3fee82⋯.gif (26.66 KB, 195x195, 1:1, d7cceec6e3fee8284b74856b66….gif)

>>16065223

Looks super gay.


97bc91  No.16065275

>>16064469

So? Krillin and Tien could've just as easily get blown up. The Saibamen and human fighters were about on equal strength.

Yamcha beat it a Kamehameha, but no one knew about they could go Allahu Akbar on your ass. He dropped his guard, thought the Saibaman was dead.

The Yamcha Saibaman meme is the most forced, unfunny meme ever made. He doesn't deserve this.


f89535  No.16065315

File: 87f930f90b4f3fc⋯.gif (255.46 KB, 500x400, 5:4, yes.gif)

>>16065223

>bandito pirate costume

>for an australian character


fdd2de  No.16065328

Why do you even post news about MK11?


ffe0a9  No.16065337

>>16065223

I can't put my finger on it, but he just looks really off.


fdd2de  No.16065344

File: 4fdcda91c02ba47⋯.jpg (149.13 KB, 1276x716, 319:179, skarlet.jpg)

File: 5bc0b91edb8a903⋯.webm (861.9 KB, 1264x712, 158:89, 2019-01-31 08-13-11-046.webm)

>>16065337

This entire game looks off. I think it's better to ignore it. MK11 is SJW garbage.

Also it has rap music instead of industrial or metal soundtrack https://www.youtube.com/watch?v=onT2QNU6AoE


20ba54  No.16065350

>>16065230

His design looks really plain and he looks skinny in my opinion.

>>16065315

It's called Kangaceiro and I thinks it's a pre-order exclusive for hueniggers only.

>>16065328

It's a fighting game, this is a fighting game thread, you do the math.


5f5ff2  No.16065351

File: 97ce6fea93b8f4d⋯.mp4 (5.9 MB, 854x480, 427:240, Dragon Ball FighterZ - Yam….mp4)

>>16065275

And the devs know.

>>16064866

Thing is Krillin is more "versatile" for the ToP than Yamcha being more creative like giving Goku the idea of breaking the ground in a ring out match. Even though he was the first to fall, at least he saved #18 from being dumb before that. And fuck Toyotaro for the manga version

>>16064907

Sadly, I think Mortal Kombat is the only one actually trying something new even though I have lots of worries about the cooldown thing and the obtuse way of doing those enhanced moves. That and SoulCalibur with the shitty Reversal Edge system. BBTAG…tag mechanics are rather cool but I don't know if they are creative.

>>16065344

Photorealistic going uncanny valley looks to be the new meme. Look at MK11, the new RE2, DMC5 and with everything in Capcom's new engine.

>>16065223

Still better than his "son" from the so called "leaks".


5b92b4  No.16065358

>>16065223

Looks like gachi


ffe0a9  No.16065378

>>16065358

Wait, fuck, I figured it out. He looks like fucking Captain Price from COD2.


08c4ed  No.16065396

>>16065358

without the muchi


69ef24  No.16065465

>>16065223

His default looks like he belongs in the new chinese battle royale game for phones.


94ef25  No.16065527

>>16063738

They are going to miss the point of the joke and make him a super edgy iteration of Shaggy if it happens.


5f5ff2  No.16065531

Invidious embed. Click thumbnail to play.

>>16065378

>>16065358

>>16065223

Oh shit it's a cangaceiro NE bandits from the colonial/early Brazilian empire Kano exclusive to the Hue version. Just lik that footballer Johnny Cage, Kung Lao gaúcho and Liu Kang capo from MKX. It's not that bad but it.

Similar concept as Lourenço from TRAF but the hues did it better.


b4bc78  No.16065534

File: b1853018d54ca08⋯.jpg (62.43 KB, 968x681, 968:681, count-dankula-mark-meechan.jpg)

>>16065223

Unironically looks like pic related


2a8145  No.16065601

>>16065351

I think the actual reason why Krillin came was because Goku wanted to make sure he continued trainingand because he's more popular.

Yamcha honestly seems more useful than Krillin in general.


9deec4  No.16065765

File: 70856446fb69289⋯.webm (3.91 MB, 1152x648, 16:9, hit counter no sell.webm)

How did this interaction take place?


69ef24  No.16065767

>>16065601

Krillin was way stronger than Yamcha when they each stopped training. So it was probably quicker to get Krillin into fighting shape than Yamcha.


4dd523  No.16065794

>>16065765

Hit's counter sent him right into Videl's grab. You can do the same thing with Base Goku, Broly, Android 16, and maybe Tien but it looks like Videl was made for doing that. Basicslly anyone who has a quick followup grapple.


9deec4  No.16065810

>>16065794

Surely the counter should have priority? I know the counter isn't triggered by grabs and dragon rush but surely after it has already been triggered that is it?


4dd523  No.16065871

>>16065810

Hit only gets a few invulnerability frames after teleporting. It's the way that ASW handles counters in genrral. In Xrd, basically all of Baiken's counter options can be easily interrupted if you time or follow them up. You don't even really have to try.

What Hit has is just speed and a unique hitbox while doing that move. Most people bait Hit players into using that counter into an assist ready to set them up. If you have a good overhead or have a good handle of your character's normals you can set Hit up with an aerial going into a gatling combo.


2a8145  No.16065897

>>16065767

There is zero reason to believe that Krillin got a large lead at any point, when Krillin got his potental unlocked Yamcha trained with king kai; Yamcha trained in earnest until the end of the cell saga.

Even after giving up on the idea of ever being the strongest due to the super saiyans Yamcha didn't stop training, though he didn't really do martial arts much anymore.


9deec4  No.16065943

File: 453f16116cff354⋯.webm (2.87 MB, 1152x648, 16:9, time skip unbeatable.webm)

File: 9970c7379da7afe⋯.webm (2.91 MB, 1152x648, 16:9, nothin personnel.webm)

>>16065871

Very useful information. I will make good use of it against my pain in the ass Hit player friend.

Attached a few more times I have fucked with his counter and felt real good about it


5f5ff2  No.16065999

File: 8fc4af7d5105491⋯.mp4 (6.54 MB, 1280x720, 16:9, ギニュー今までありがとうな.mp4)

>>16065810

I think it's similar to Bandeiras in KOFXIV where his counter could be blocked or even punished by super cancels depending on the frame data of the move while Geese's counters activate the moment they connect. And Jiren looks to be the latter.

sorry, I don't have XIV open right now to show an example


5f5ff2  No.16066007

File: 0a790c9132e70a0⋯.mp4 (2.79 MB, 1280x720, 16:9, PS4share - -.mp4)

File: d0030bcc7c729c8⋯.mp4 (8.41 MB, 1280x720, 16:9, センス皆無の10割です許してください DBFZ PS….mp4)

>>16065999

Actually, scratch that. It's not THAT good. But damn, Great Saiyaman hits hard.


0d7285  No.16066011

>>16064614

But anon, Dragon Ball was also on Toonami.


6be8a6  No.16066016

>>16065030

>Joe Capo

Owns no rights to Warner Brothers Properties or Sean Tay's fan work without accreditation. If WB itself made the art, Joe still fucked up omitting the watermark. Capicé?

>>16065871

>>16065943

I thought you two were talking about hitbox length, not ヒット.

But considering these insights, Jiren's counters will be vulnerable to these grabs.


6be8a6  No.16066024

>>16066007

3 assist Supers, is this really what Videl is, a Gauge refresher?


9deec4  No.16066081

File: 7f9552953390cad⋯.png (581.77 KB, 558x578, 279:289, 9635894.1_image.png)

>>16066007

I'm considering fitting Videl onto my team since she fits my playstyle quite well. Where does she go? Point, mid, anchor?

Jiren is pretty cool and flashy but I suck shit at using him, everyone reads my counters all the day long.


a60cff  No.16066122

File: db0dde590c19c5f⋯.jpg (13.25 KB, 300x300, 1:1, Kano.jpg)

>>16065223

He looks like Aleksandr Pistoletov.


6be8a6  No.16066124

>>16066081

>everyone reads my counters all the day long.

He's easy to read. Best counters I know are guard impacts from SC. But these are 2D games, cues have at the least 3 frames


69ef24  No.16066300

>>16065897

Yamcha himself says during the tournament before the buu saga that Krillin is the strongest human.


620a79  No.16066846

File: 52060b92c5511a9⋯.jpg (Spoiler Image, 208.63 KB, 1024x768, 4:3, strongest human.jpg)

>>16066300

He's just being humble because everyone knows it's Tien

>>16066081

>everyone reads my counters all the day long.

Nigga, you should make a read and do the counter not the opposite.

>>16066124

DOA Hold system is "better" since you can do on hit depending on the type of stun you are. Also, KOF counters are active on frame one if you spend meter.


5107bb  No.16066993

I'm looking to start a club teaching people the fundamentals of fightings at my college, and im wondering if there is anything wrong with my thesis statement for it: "Despite its learning curve, fighting games shouldn't be made easier, the learning process should."


66a3b5  No.16067141

File: 09e21ba09b58811⋯.jpg (129.52 KB, 720x304, 45:19, Grapple axe.jpg)

File: 425addb92151180⋯.jpg (27.82 KB, 254x456, 127:228, Grapple hook.jpg)

File: 18014b4aa885894⋯.webm (1.16 MB, 854x480, 427:240, Mortal Kombat X meathook.webm)

>>16065223

>>16065315

>>16065531

>Kano

>pirate

… son of a bitch it's a reference to Trevor Goddard's last performance.

>Pirates of the Caribbean: Curse of the black pearl

>pirates attack town near the beginning of the film

>pirate with half broken grappling hook grabs Will Turner

>lifts up an axe in his other hand

>"Say Goodbye!"

>a stray shot breaks a sign over them and knocks the pirate through a window

>that pirate was Trevor

>later, when Elizabeth gets shown the pirate's true forms in the moonlight ,she gets thrown up in the air and a swinging pirate grabs her

>that swinging pirate is also Trevor


488d2f  No.16067325

>>16066993

If you're looking to attract new people with that thesis statement you're discouraging them right ouf of the gate.

Just tell them "fighting games do have a learning curve, but once you learn it, you will realize why they should have one - playing them against others is an experience like nothing else and really will elevate how you see video games."


9e8c10  No.16067338

>>16065534

>looking like a white man is a bad thing in current year goyim

I guess they should have made him black.


755bde  No.16067723

>>16066993

Sounds good to me.


fefbf8  No.16067988

>>16065897

Krillin trained above planet namek gravity levels just on the trip there. You also can't deny battle experience against high rank frieza army warriors and the Ginyu force.


fefbf8  No.16068019

>>16066846

Then and chiaotzu have been confirmed aliens


3da7d8  No.16069287

>>16066993

>>16067325

I'd go Kennedy style:

>We choose to git gud at fighting games! Not because they are easy, but because they are hard!


3da7d8  No.16069331

>>16068019

No, both are earth natives. Chiaotzu's design is just based on Chinese Vampires, and Tien is a hybrid of human and three-eyed people but three-eyed people are still from earth (but also never seen anywhere in the franchise). Some random video games claiming they are not from earth don't count.


522031  No.16069340

File: cbf345e86ddf37f⋯.jpg (50.45 KB, 435x326, 435:326, absolutely disgusting bill….jpg)

>>16038975

>Shame everything else is shit.

>MK11 still tries to appeal to the autistic side of fighting game, so there's basically no innovation.

>MK11 is MKX, only looks worse and with a few additions here or there.

THIS

I loved MK9, was disappointed by MKX and this one looks even worse than that, so fuck (((WB)))


d84df4  No.16069442

File: 73d40292abc1ee6⋯.jpg (104.38 KB, 800x803, 800:803, 20190210.jpg)

>>16063083

Ssf2X Chun Li potrait. Why do the sprites never look like the character select potrait?!?


97bc91  No.16069485

Shaggy

Gohan Blanco

Vegeta Calvo intelligentia

Gohan Blanco COMPLETADO

Spongebob w/ spatula

Duracell

when?


97bc91  No.16069500

>>16069485

also Dora the Explorer as an unlockable secret character.

Her fatality would be lit


2a8145  No.16069554

>>16067988

The ship krillin was on had no gravity training last time i checked. Also why would almost getting killed thrice do anything for him? He's not a Saiyan so getting his shit kicked in by Recoome didn't boost his power either.


65aae9  No.16069605

>>16069442

Resolution.


189a45  No.16070219

YouTube embed. Click thumbnail to play.

I hope if Super continues, Goku eventually gets around to wishing Bardock back.


2a8145  No.16070420

>>16070219

I'd personally prefer Raditz, resurrecting either could cause some fun friction really.


94ef25  No.16070472

>>16070219

Toriyama sort of ruined him though and rewrote his backstory changing him into a softie.


94ef25  No.16070487

File: 82cb1fee2fd5430⋯.jpeg (88.5 KB, 1280x720, 16:9, 135FF9CE-B61E-4130-BBE7-3….jpeg)

>>16069340

I think MK9 sort of hit the peak of what a new MK game should be. It had all the best characters, a classic but smoothed over fighting system, and the designs were just slightly updated versions of the old ones. Hell, if anything they’ve just been removing content since MK9. Lord knows me and my friends loved the co-op mode.


b622d5  No.16070502

>>16070219

>I hope if super continues

>Super continues

>Hope

You mean if Super continues it won't kill any hope you ever had in anything? It's gone on long enough


468800  No.16070504

>>16069442

>Ssf2X Chun Li potrait

So you don't play fighting games? 'Cause that's not what I asked of versions.

>>16069605

Ignore the avatarfag, the answer always was hardware limits, which now don't exist.


3de17d  No.16070513

File: 3532ecd38f8c0f0⋯.jpg (130.34 KB, 1600x900, 16:9, aries1.jpg)

File: b5b18a5b54d68d6⋯.jpg (52.16 KB, 711x400, 711:400, aries2.jpg)

File: eae1e16364b8260⋯.jpg (143.61 KB, 1600x900, 16:9, aries3.jpg)

>>16065223

looks like Austin Aries

i prefer his MK3 look


926f0a  No.16070742

>Videl and Shitren got in to FZ

>We're getting another blue goku/vegeta fusion

>Not Satan

>Not Roshi

>Not Janemba

>Not Girlbroly and her thot friend

>Not at least the SSJ4 version of Gogettem for variety

>Not even meme Goku and super duper blue Vegeta

For what purpose

Shit I'd take Yajirobe or Arale or something over most of these


ce5a57  No.16070761

>>16070502

They're completely out of ideas, they're not even trying to hide it. When I found out Super was going to be YET ANOTHER FUCKING TOURNAMENT ARC I groaned. They're also giving out new super saiyan forms like candy on Halloween, I can't get excited about them at all when it's just going to replaced by a new one a week from now and completely forgotten. Everything about it is so stale and shit and people are only giving it a pass because it has Dragon Ball Z slapped on it. If it was some new no name Shonen anime then nobody would give a fuck about it, it's leaning entirely on its name and nothing else.


c635c2  No.16070908

>>16070742

Because they just released a movie.


926f0a  No.16071058

>>16070908

That only explains gogeta


a04f59  No.16071404

File: 7fad2a304cd620e⋯.png (410.16 KB, 704x396, 16:9, bootywarrior.png)

File: 1e237ceeeeab835⋯.jpg (47.5 KB, 640x480, 4:3, yajirobe.jpg)

>>16070742

>You will never piss off powerlevel faggots by eating their ass until they die


488d2f  No.16071475

File: 72e35f890b00044⋯.jpeg (462.19 KB, 1147x2000, 1147:2000, 8f04a4aa21cff0db32ee0753c….jpeg)

File: 239ffc26a930488⋯.jpg (164.5 KB, 1200x675, 16:9, 239ffc26a93048848db51988e9….jpg)

>>16063083

Everyone knows that the majority of Touhou fans are fujoshi dykes. It's very popular among women.

And for all its faults, SF5 Chun is pure nut material and probably one of the most fappable renditions she's ever had, andthe mod scene for her is the icing on the cake. Before that the best rendition of her was easily 3S Chun.


926f0a  No.16071478

>>16071404

That's why couch multiplayer exists


97443c  No.16071600

File: 8382b0594f4cdca⋯.png (439.1 KB, 650x845, 10:13, cd8421edb180c974e9c160be45….png)

>>16071475

>Everyone knows that the majority of Touhou fans are fujoshi dykes. It's very popular among women.

How erroneous, and in regards to hisoutensoku, more so.

Are you confusing Love Live & Idolm@ster?

Fujoshi dykes, how contradictory….

>SF5 Chun is pure nut material and probably one of the most fappable renditions she's ever had, andthe mod scene for her is the icing on the cake. Before that the best rendition of her was easily 3S Chun.

Got it, you don't play fighting games. Your answer should have been 3S because she's overpowered and versatile, and maybe the alpha games where she had new versatility, while still being weak. Looks makes 50% of the gameplay, and a true SF player knows there's not "one" Chun Li, but many.


fdd2de  No.16071939

File: e4e1ce5511ecc9b⋯.png (455.29 KB, 720x406, 360:203, DOA6 Christie 試遊 test (1).png)

File: 95df0632555fd30⋯.png (473.54 KB, 720x406, 360:203, DOA6 Christie 試遊 test (4).png)

File: a7ecda993e6d6c6⋯.png (479.37 KB, 720x406, 360:203, DOA6 Christie 試遊 test (2).png)


fdd2de  No.16071992

File: c7577be94b8a847⋯.png (485.58 KB, 720x406, 360:203, DOA6 Christie 試遊 test (5).png)

File: 3908a21d7d1ab7b⋯.png (394.84 KB, 720x406, 360:203, DOA6 Christie 試遊 test (6).png)


fdd2de  No.16072048

File: 411e1f646ea1072⋯.jpg (30.4 KB, 574x574, 1:1, DyZtIXaWkAAzQzb.jpg)

File: f4fbae827b6cf40⋯.jpg (45.33 KB, 652x652, 1:1, DyZtIXjWkAE8vVm.jpg)

File: ca7de9491275cfa⋯.png (771.02 KB, 908x494, 454:247, mhtEIdv.png)


c09d6d  No.16072169

>>16072048

Looks like a dude.


c0c3f9  No.16072316

File: 18a2358c64ce55f⋯.png (84.97 KB, 428x476, 107:119, money.png)

Is there anywhere that has FEXL's frame data listed? I got a local tourney I'm entering and I want the first prize; a 1.75L bottle of vodka and 60 bucks


fdd2de  No.16072372

YouTube embed. Click thumbnail to play.

best fighting game is not being released in the west


755bde  No.16072469

File: 49bd48963f074dd⋯.png (77.49 KB, 687x230, 687:230, Money matches.PNG)

File: 6c59d283aa40880⋯.png (22.36 KB, 1099x213, 1099:213, Melty Blood tournaments.PNG)

File: 465c777e7bb633c⋯.png (172.52 KB, 1426x830, 713:415, Poverty.PNG)

>>16072316

>a 1.75L bottle of vodka and 60 bucks


620a79  No.16073009

File: 536fcecc44958a4⋯.gif (892.81 KB, 280x285, 56:57, Saiyaman.gif)

>>16070487

While I agree the roster was almost perfect and tag mode was pure fun and fuck Shimbori for removing from DOA6 MK9 system was hella busted with shit like P1 always having advantage against P2 on clashes creating the hilarious 0 winnable matchups for Sheeva even against herself. Not to mention how juggles worked favoring Kung Lao, Kabal and Cyrax a lot compared to other characters.

>>16071600

>SF5 Chun is pure nut material

>proceeds to rebutal based on how good she is in other games

Do you fap to framedata? And I don't even understand the appeal of SFV models. Their proportions are all weird as fuck with hands the size of their chests. Maybe it wasn't as noticeable in 2D but SFIII Chun is easily the best aesthetically.

>>16072048

>>16071992

>>16071939

Nice, does everyone have long hair? Like Mila

>>16072372

>Xtreme 3

>No volleyball multiplayer

>No jetski minigame

>casinos are empty as fuck

>It has the same fucking dance for everyone from Xtreme2

How is it good? It's the same or even worse grindfest but without the fun parts.

>>16071404

Refresh me, how the hell Yajirobe was so retardly strong when he appeared in Dragon Ball?

>>16070742

Videl and Saiyaman was a better addition to any of those bar Roshi and Satan

>tfw doing a KO finish with the Saiyaman dance super


c0c3f9  No.16073492

>>16072372

>still no jet ski racing

Don't care.


5cb92a  No.16074109

>>16071475

>2nd pic

Aphrodite has chosen her new form. Too bad SSV a shit


5cb92a  No.16074118

>>16071404

A true representation of the sheer survivability of man


c5ae8f  No.16078318

Been practicing Vampire Savior and the timing for button inputs is crazy tight. To the point where I have trouble doing Lilith's c.MK > c.HP > Luminous Illusion without the opponent recovering between the last two hits.


fdd2de  No.16078946

YouTube embed. Click thumbnail to play.

NuTengu looks disgusting


fdd2de  No.16078952

File: e4e7a71082c8bf1⋯.png (48.15 KB, 164x135, 164:135, =.png)


800f2c  No.16079368

File: 4ebd08d317915c1⋯.png (2.05 MB, 1080x1075, 216:215, 001.png)

I want to eventually try out a Seimitsu lever and buttons. Anyone have experience with them, particularly in comparison to Sanwa parts?


b1e56d  No.16080499

File: c3d03a641dad170⋯.jpg (110.56 KB, 847x1075, 847:1075, nyotengu118.jpg)

>>16078946

Man, when I see it side by side she really does look very lifeless now, especially the tongue thing. Shimbori must atone with Sudoku.


620a79  No.16080589

>>16078318

I think we're getting older and/or new games are making us really rusty. I can't do many links in KOF'98 like I used to.

>>16078946

>>16080499

Honestly, I think that one falls on KT for forcing the new DW engine on them like it was reported a few months ago.

>>16079368

I still suffer with eletromatic parts so I think I don't even know what is a good stick.


d3938e  No.16081054

>>16079368

I bought Seimitsu buttons recently. They take a bit more pressure than Sanwa buttons to activate, essentially as extra insurance against accidental presses. They are very nice overall, but sadly they don't properly snap into my Qanba Drone so I'll probably be switching to Sanwa buttons soon because those are actually listed as being compatible, so I hope that means they snap in properly.


9deec4  No.16082392

File: f920c864fe5c47f⋯.jpg (257.62 KB, 1920x1080, 16:9, 20190204225227_1.jpg)

File: cf85363d8e6c0eb⋯.png (120.85 KB, 720x860, 36:43, Great_saiyaman_2_render_by….png)

Neato alternate colour references


a8d92b  No.16082397

Invidious embed. Click thumbnail to play.

Them's Fightin' Herds had a developer livestream, which should be in the OP for the next thread. The devs answered a bunch of questions and showed some new animations and gameplay.

Most importantly, we saw a demo for story mode.


1706c0  No.16082401

>>16082397

>still pushing your MLP fighting game

i suppose i have to commend your persistence


dcdedc  No.16082924

File: 218017906590bc2⋯.jpg (15.75 KB, 236x236, 1:1, c9ebaf066a898ba6d02c45448d….jpg)

>>16082397

>demo for story mode.

Do you have it and want to share?

Like I promised, once the game is complete I'll look at it.

>>16082401

He's better than 70% of the posters in this site.

>>16073009

>Do you fap to framedata?

Do you play with your ass?


dcdedc  No.16082995

File: a6084aa2069f38d⋯.pdf (611.25 KB, bbtag_20190205.pdf)

For those that care about BBTAG


d22a4a  No.16083157

>>16082397

I like the rpg overworld they use for the story mode, I would like to see more fighting games using it but I may be biased because I love what I like to call the Pokemon styled overworld

>>16082401

If the fucking PsychoJosh can post his shit here, I cant see how the pony game is any different

>>16082995

are you "that" guy who occasionally calls people illiterate when you avoid spoonfeeding japanese translations?

I'm not angry, just curious


c6c4fa  No.16083194

File: 1ad4ca8531a4591⋯.jpg (138.71 KB, 850x929, 850:929, 20190203.jpg)

>>16063083

SF2, SFZero or SF3?

>>>/fighters/8786


e3d636  No.16083322

File: 4c80891cd4b5069⋯.jpg (16.3 KB, 235x239, 235:239, 38d3bed7beef40491e7c96a260….jpg)

>>16083157

>calls people illiterate when you avoid spoonfeeding japanese translations?

20%

If people wanted to educate themselves, yeah sure, I'll spend quality time localizing something that will remove 60-80% of what was said. I mean, if you want my bias in localization 4FREE, I'll add 6:7 lies in between.

>>16083194

3S, Z2, F2. And that thread is pure avatarfagging cancer, who even moderates >>>/fighters/ anymore?


a8d92b  No.16083768

>>16082924

>demo

They showed demo gameplay, which was Arizona walking around and solving some environmental puzzles. Sadly, it's not playable yet.

>>16083322

I find it very funny you call people on an English-language image board illiterate for not knowing Japanese, then make grammatical trash fires like this post.


880212  No.16084058

File: 390b53da2a35712⋯.png (525.92 KB, 750x421, 750:421, Hvr.png)

>>16083768

>then make grammatical trash fires like this post.

Glad to see someone with intelligence.

Now, do you comprehend the concept of dictal irony?


b1e56d  No.16084503

File: 4e56ef0123386bc⋯.jpg (250.89 KB, 1920x1080, 16:9, green cyrax.jpg)

lol


5f5ff2  No.16084773

File: 1ed96eca886b210⋯.jpg (124.41 KB, 1200x675, 16:9, Dvorah.jpg)

>>16084503

D'vorah was also confirmed in a xbox livestream by Boon https://clips.twitch.tv/MoralEnchantingParrotKappa

There were a bunch of stuff in the stream

>Switch version being outsourced

>Shaggy dekonfirmed

>wake up rolls are vulnerable to throws

All besides the character specific stuff as well.


6aea6c  No.16084945

>>16084773

>Shaggy dekonfirmed

So Shaggy is not going to be in MK?

It was a meme hype all along?


5f5ff2  No.16084983

>>16084945

He's at least not in base roster or 1st DLC pack/wave/season that Boon teased.


b19c4a  No.16085622

Invidious embed. Click thumbnail to play.

>>16084503

Didn't think they could make Kabal look even shittier. Looks like a scrapped cyrax or sector prototype with a skrillex haircut. The alternate costume has to be better than that.


2e2b2c  No.16086020

YouTube embed. Click thumbnail to play.

goku vs jotaro

who will win


5f5ff2  No.16086119

>>16085622

That's his revenant skin he died in MK9 and ended up under Quan Chi control in MKX he also has a burned skin and a pre-burn skin withou mask when he was a Black Dragon goon.


620a79  No.16087547

>>16082401

>>16082397

The game is being feature here for a while now. I'm on the "wait for the actual release" to judge or test anything.

Anyway,

NEW THREAD

>>16087535


b1e56d  No.16087811

>>16086020

>who will win

Kenshiro




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