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File: f21d3099f544efa⋯.jpg (219.38 KB, 1920x1080, 16:9, IMG_20181223_183602.jpg)

6046a1  No.15985231

Why is it every time I see a let's player like Game Grumps and journalist in the 2010's say Sonic should die and/or was never good, they sound like they're pandering to an audience that's projecting onto Sonic that smug cool kid in high school they hated. Or maybe it's not that and they think Sonic's cockiness and his development history means he's just a 90's marketing stunt and they want to show they're not shallow and prefer the more humble Nintendo characters. Even if it shows they don't pay attention to the gameplay to critique and just fell for the American marketing. I'm pretty sure without the attitude, they wouldn't be actively saying they're excited to rip him a new one liked he fucked their mom but treat Forces and Lost World like a Ubisoft game and go "it's not so bad I don't know why you fanboys are so butthurt about it" even if nothing changed about those games' quality. They did the same thing to Crash in the 00's (he was the whipping boy cause his more iffier games released around the time allowed them to paint him as a dated 90's icon despite his influence) and it just disturbs me that an impressionable audience are actually taking their shallow brand of critiques seriously.

c36164  No.15985247

File: dc1958f576c8fd9⋯.mp4 (3.55 MB, 640x360, 16:9, Sonic was never good.mp4)

>>15985231

>Why is it every time I see a let's player like Game Grumps and journalist in the 2010's say Sonic should die and/or was never good, they sound like they're pandering to an audience that's projecting onto Sonic that smug cool kid in high school they hated

Because an overwhelming majority of the journalists and e-celebs flocked to gaming because it was a new medium and they were laughed out of everywhere else, so they managed to embed themselves in the beginning before anyone credible could call them out on their lies.

Overall, I honestly don't give a damn if someone really doesn't like Sonic games (However, that isn't going to stop me from saying that you have shit tastes). What I worry about now is whether or not someone is expressing their honest opinion.


cd72ff  No.15985255

>>15985247

I like the 2d sonic games but i hate the 3d ones. Sometimes i dont know if they are just talking about the 3d ones or if they're talking about sonic as a whole.


5a5ac4  No.15985266

we never truly escaped the "lol everything sucks" mentality, the "acceptable" targets just shifted, mostly japanese games so long as it isn't nintendo


866795  No.15985276

File: c6400f3cc905ccb⋯.png (3.04 MB, 1920x1080, 16:9, c6400f3cc905ccbff5ad58a30b….png)

To be clear and direct

Any answer that is not

As a result of the explosion of geek/nerd culture in the year 2007 in addition the perfect storm of Sonic 2006 being the only "Sonic" game available on the major platforms at the time has lead to the series as a whole being painted as a broken mess, despite that not being the real case with the games in the series and largely the issues were niche and rare: See the shipments of Sonic Adventure 2 (Dreamcast) that shipped missing collision data for the Cannon's Core stages which IIRC Sega themselves ended up sending people fixed copies if you mailed in your copy of the game. Largely Sonic games are of Average to Good quality with 3 main exceptions that are consistently brought up being Chronicles '06 and Shuffle, recently boom has been added to this list. This has caused this weird situation where it's socially expected to pretend every Sonic game is irredeemable trash despite all the signs that point away from it, in addition this weird point in time where you can, if you use internet archival services, watch a near total shift in what the public opinion was in around a week or so.


866795  No.15985282

>>15985276

Sage for double post but, to clarify any answer that was not the one I posted is inaccurate at best or at worst revisionist


0994e1  No.15985301

Sonic did go downhill once the games switched to 3D. Part of the problem is 3D platformers in general aren't as good as their 2D counterparts, part of it was Sonic team pushing out one Sonic game per year for half a fucking decade. Combine the two and the games really were starting to suffer after a while. 3D Mario also has its problems, but Nintendo gave them enough time (and Money) for polish. I still enjoy some of the 3D Sonic games, but I fully get why people don't like them. Any dipshit who says even the Genesis games are objectively bad is a fucking liar.


34754e  No.15985304

File: 93c23ad6c3be37b⋯.jpg (154.72 KB, 768x768, 1:1, soyboy.jpg)

>>15985231

because the main audience of both game grumps and game journalists are autistic (men)children


747afe  No.15985306

File: b33a1c53178346d⋯.jpg (575.68 KB, 2160x3240, 2:3, deef3e737e6a5b6257c7465f6a….jpg)

File: cb8cfc30dade70c⋯.jpg (69.13 KB, 702x1138, 351:569, a44188ddaa6eab526ee554db2e….jpg)

That's because Sonic games are bad. They aren't a good influence in a moral society. Its fans usually grow up to be furfags that think that Amy, Rogue, Cream, and other anthro animals are good fap material. I'm so glad that the Mario series became the victor of the old SNES/Genesis mascot wars. Mario fans usually turn out less degenerate than the usual Sonicfag. Fapping to hot girls like Peach, Daisy, Rosalina, and Pauline helps guide their sexuality on the right path.


ae42fa  No.15985358

Sonic is shit and for some reason that bothers autists like you


abb080  No.15985367

YouTube embed. Click thumbnail to play.

>>15985231 (OP)

>say Sonic should die and/or was never good

>actually taking their shallow brand of critiques seriously

Because, big surprise, 3D Sonic games are awful to mediocre and Team Sonic has failed to make a modern Sonic game better than fan efforts.

Seriously OP, if someone you dislike told you jumping off cliffs is stupid, would you do it anyway?


ff4950  No.15985496

File: 7553023eca41b0f⋯.jpg (11.24 KB, 335x331, 335:331, 1346011129772.jpg)

>>15985276

>Largely Sonic games are of Average to Good quality with 3 main exceptions that are consistently brought up being Chronicles '06 and Shuffle

Funny, I don't recall Sonic 06 being the start of the entire "sonic is bad" shit. I do remember it being lambasted due to shit like Shadow The Hedgehod and Sonic Heroes. And I'm sorry but all 3d sonic games were decent at best. By this time 3d games had gotten so much more advanced and so many platformers came out that excelled over Sonic Adventure 1&2. I bought Sonic Adventure 2 Battles for the GC in early 2002 due to the lacking library for the GC and I didn't see much of a big deal the franchise had in the 3d realm. I would always prefer games like Crash Bandicoot, Mario 64, Spyro, and Banjo Kazooie to SA1 because the games just solid. SA1 and 2 feel clumsy and inconsistent. And what came after it (SH and Shadow) was dog vomit. Sonic 06 was just the nail in the coffin. I'll never understand the love for Sonic really, though at the sametime I'm glad Sonic Mania sort of revived that love for the fans, only for Sonic Forces to give them a healthy reminder that "this franchise is fucked still"


ae42fa  No.15985825

>>15985496

you need to figure out how to organize your thoughts in a way that's readable, instead of just whatever comes to mind first


b330ca  No.15986132

>>15985306

Well besides the Bowsette/yoshi feet/baby character fetishists, but granted the furries are on another level. Wonder how different the series would be if they only focused on making games exclusively for Sega hardware consifering the problems faced with 06. On the other hand, I'm not sure Advance 1 could have been made at all in such timeline.


35d3ab  No.15986197

>>15985496

>I don't recall Sonic 06 being the start of the entire "sonic is bad" shit

True, Sonic Adventure 2 was.


c85931  No.15986199

3D Sonic can work. Generations was fun.


2f9064  No.15986265

>>15985231

or maybe they where joking but because the Sonic fan base is autistic it went over their heads?


b65e20  No.15986273

>>15985276

shuffle is awful? i havent heard anything much about it

perhaps you'd tell me why its bad? i havent played it


0a6669  No.15986307

The only 3d Sonic I have played was Sonic Colors for the Wii. I think it was very fun. Good graphics, good music, good level designs, lots of secret levels and powers…


866795  No.15986348

>>15986273

Computer players actively work as a team regardless of settings. IIRC even if you end up with a CPU on your team it will sandbag you


b65e20  No.15986362

>>15986348

well, that convinces me, then


e6b4b4  No.15986371

>>15985276

>Sonic Heroes

>good

That garbage made me drop the franchise before '06 was a brain sperm in Kumono's head.


2f9064  No.15986375

>>15986371

It had potential but the levels where poorly designed and way too long. Nice art design.


415785  No.15986379

>>15986197

SA2 was solid though. The knuckles nerf hit it pretty hard, and the eggman stages had weird platforming. But the games themselves were very much solid.


e6b4b4  No.15986385

>>15986375

The fundamental gameplay was busted from the very beginning, the game never had any hope of being playable.


a7fcdc  No.15986519

Invidious embed. Click thumbnail to play.

No sonic really never was all that great, I had some fun with the first 4 games in the series but ultimately they are all about going fast but you can only effectively go fast if you’ve already scouted the level beforehand, otherwise you are just playing recklessly. Its gameplay is paradoxical in that sense. Mario is far superior, although I think the classic sonic games slightly edge out the classic Mario games in the music department.


c5d3a2  No.15986562

>>15985306

Stop giving furfaggots an inch by implying it's not their fault they're fucking faggots. Furfags were bound to cling to something, sonic just happened to be one of the major things they clung to.


866795  No.15986579

>>15986371

Sonic Heroes's only issue was making Hard Mode and B missions mandatory for the final boss


94ec81  No.15986590

>>15985231

The 2D games are fine, and nobody every complained about them, for the most part. Sure, there are things you can say to criticize them, and that's valid, but nobody every said, "wow this whole franchise is shit" because of anything in the 2D games. On the other hand, the 3D games are all over the place in terms of quality, and that makes it easy for anyone to say, "yeah, this franchise has gone to shit". Once you reach that point, then it's not so difficult to begin questioning whether or not the series ever had any merit, from its very first installation.

Besides, who gives a shit what journalists think? They're all retarded and wouldn't know a good game if it fucked their girlfriends in front of them.


07025e  No.15986740

File: 2c70fb153b67ecc⋯.jpg (120.86 KB, 1280x720, 16:9, maxresdefault.jpg)

>>15985231

>Or maybe it's not that and they think Sonic's cockiness and his development history means he's just a 90's marketing stunt and they want to show they're not shallow and prefer the more humble Nintendo characters

for me its the exact opposite

Sonic used to be a short little cool asshole who didnt care what anybody thought. Like he was an asshole to tails and and that was when Amy also wanted to fuck him the hardest.

Like the original Sonic OVA and the opening video to Sonic CD is the ideal sonic

When they changed sonic from 2d to 3d the also changed him from a I dont give a shit type of cool to nice guy that wants to be friends type of cool.

he went from talking like he was a stubborn streetpunk kid to talking like he was a nice surfer guy and the series lost the thing that made the series unique; Sonic's personality.

and the worst part is is theres not anyone left from that time working at SEGA so they'll never know why Sonic stopped being cool becaue their depiction of Classic Sonic is akin to a 50's mickey mouse.

Atleast Christian Whitehead understands and is probably the only good dev to come out of Sonic in YEARS

Tl;dr

Sonic OVA personality> Modern Sonic


14e894  No.15988785

File: f25a2cb624d38bf⋯.png (583.35 KB, 1796x1829, 1796:1829, Sonic lore.png)

File: bae50f188c4784a⋯.png (1.06 MB, 1473x646, 1473:646, Sonic lore 2.png)

File: b9b8cf44ee15564⋯.png (183.05 KB, 1264x666, 632:333, Sonic lore 3.png)

>>15985276

People were shitting on Sonic before '06. Shadow and Heroes before it both got a lot of flack, and there were also a lot of people shitting on the Gamecube rereleases of Adventure 1 and 2. Heroes and Shadow I think are both okay games, not at all deserving of being called shit, but they're also not great, and Shadow was an easy target, being seen as "edgy" for the sake of it, without seeing that the plot of the game was actually about him learning to not be edgy.

Adventure 1 and 2 were both received extremely well on the Dreamcast, but the Gamecube rereleases, despite being some of the best selling games on the system, got more backlash. I blame the fact that the games were actually older than that, made on a less powerful console, and the rereleases actually made some negative changes. So on a technical level, they could be seen as less technically impressive than a lot of Gamecube games. On a fun level, I think they're excellent regardless. Also, Nintenyearolds still being butthurt over their rival's mascot.

Regardless, Sonic '06 was marketed from the start as "going back to the roots," in response to criticism of the last few games. Heroes and Shadow were definitely away from the roots, with their various gimmicks making them immediately different from a regular Sonic game (even though when you actually play them they play pretty similar). Sonic '06 included enemies and stuff from the earliest games in the series, with redesigns to make them look "realistic" to take advantage of the graphics on the new systems it was being made for. They even just called it "Sonic the Hedgehog," to signify going back to the roots. But it was rushed like hell and suffered terribly for it.

Then lots of people who didn't even play it jumped on the bandwagon and started missing the reasons it was actually bad. Namely the fucking load times, which are always ridiculous, but make the Town Stage missions practically unplayable. The glitches are mostly not the type of things that would actually make it difficult to play the game, but they'd watch compilations on youtube and exaggerate how bad they were. They were there, but didn't make the game "unplayable." Hell, to this day I see people claiming the game is a reboot, which is patently ridiculous, with the story clearly following on from Shadow the Hedgehog. But fuck it, they never even played it.

I lost my train of thought. But in conclusion, Sonic Shuffle is awesome and better than Mario Party. Using the VMU to pick cards instead of rolling dice makes it more than an RNG simulator, which makes it a much better game.

>>15985496

Sonic Adventure 2 is a score attack game, but people don't realize it. The Story Mode is basically just practice. The real meat of the game comes from trying to beat all the extra missions and get A Ranks on every mission. That's when you really get to see its depth and intricacy.

>>15986740

Sonic was always just Goku or any other shonen anime hero. Sonic was always just a shonen anime in video game form, and that's what it should be. The western localizations of Sonic are the ones that were more assholes. Really, the OVA version acts pretty much like the earlier 3D games.

Now where that changes is in/after Unleashed. After '06 they decided the problem wasn't releasing an alpha prototype, it was everything else, from the basic gameplay style to the fact that they had a story. So Unleashed has a lot less plot, but it still has some, and it also focuses on Sonic as a character more than anything before it. But people still got mad about the Werehog, so Sonic Team went all the way and got rid of the story entirely too. And every game since has had no story or characterization to speak of, except for Forces, which was clearly made after they heard of Adventurefags wanting those games back, but nobody who worked on Adventure works there anymore, so they did a quick google search, saw the deviantart fanfiction that everyone makes fun of, and made a game based on that, instead of actually making a story like Adventure, which was just continuing the story of the Genesis games.


b95e7e  No.15989127

Sonic has always been an overrated franchise in as much as it was painted as the hottest shit ever, when it was really just an above average platformer, with level design that varied in quality.

The games were still good though. You have to be a massive contrarian to say Sonic was never good.


92e0ad  No.15989142

>every time I see a let's player like Game Grumps and journalist in the 2010's say Sonic should die and/or was never good

Grumps unironically love Sonic. Arin just complains about the slow platforming segments in the 2D classics because he wants to go fast.


a04638  No.15989301

Because the 2cool4skool attitude and heroic personality isn't what the majority like anymore.


21218b  No.15989379

>>15988785

>Sonic Shuffle is awesome and better than Mario Party.

You shut your whore mouth. That game is an incomprehensible wrongness if only for its rat bastard AI, even if the card shit was a novel experiment. There was too much board and too little minigames, and in retrospect the minigames themselves were sometimes weird.


12ce63  No.15989386

>>15985306

Fuck off, Mario faggots are just as bad.

>muh inflation porn


14e894  No.15989422

>>15989379

Dice suck. And multiplayer is where it's at anyway. Although at least there is a slight reason to play single player Shuffle since it has a story.


aa4a57  No.15989512

File: 3c97bf8ce3192d7⋯.jpg (47.13 KB, 1080x1090, 108:109, DoXdHwBVAAAbM-S.jpg)

>>15985306

why is that peach image blown up so much larger than it's original resolution? what's the point?


d697ab  No.15989526

>>15989386

What does inflation have anything to do with it furry?


37f66b  No.15989544

File: bc85aaf52f1dfec⋯.jpg (123.97 KB, 731x620, 731:620, sonicwar.jpg)

Just a reminder that 2D Sonic is a good way of telling whether someone is shit at video games or not.

Place someone in front of a 2D Sonic game and just watch them play through it. If they complain that the controls are bad or unintuitive or blame the level design or say that they had "no time" to react to something, they're a fucking retarded sperg who can't play games, and you should not associate with them.


7b2d8f  No.15989545

>>15985231

Daily reminder Sonic 3 and Knuckles is better than any game Nintendo has ever made in house prove me wrong faggots


13cd19  No.15989547

File: 5e69483c59993e7⋯.png (145.7 KB, 243x314, 243:314, hey now look at this.png)

>>15989142

>Grumps unironically love Sonic

Arin hates Sonic because he thinks he's the messiah of game design and Sonic tests his patience with 3D.

You ever think about how similar Egoraptor is to Sonic? They both gained fame by putting a spin on the medium they were introduced in, then ultimately degraded in quality as they had to change form in order to stay relevant.

>Both advertised as fun, awesome alternatives to their local competitors

>Both changed formats when faced with obscurity (Egoraptor moves to Game Grumps, Sonic moves to 3D)

>Both have a stain on their career that continuously divides their followers (JonTron leaving, Sonic 06)

>Both have to introduce new gimmicks constantly to stay relevant (Grumps made Steam Train, board games, etc., while Sonic has Classic Sonic, motion controls, the Werehog)

>Both are forced to play it safe or be faced with more controversy in some form

>Both rely on a "cool but outdated" personality shtick to define their character

>Both seem to be unable to recreate the magic that made them popular (entertaining animation, satisfyingly fast platforming)

>Despite that, both still deliver sub-par content to this day

>The communities backing them are more talented than the creators


aa4a57  No.15989561

>>15989544

it's not that the controls are bad or there's no time to react to shit, it's that the physics and jumping are floaty as fuck and are designed around going fast. when you're running, that's great, but there's an abundance of moments where you have to precisely jump between platforms and it feels like shit. if you could just press a button to toggle between running physics, and precise movement and jumping physics then it would work fine, but the developers didn't think to do that so half of the game plays like shit.


1a5969  No.15989605

File: 1b90d5866136396⋯.png (17.43 KB, 500x500, 1:1, 1402431051347.png)

>>15989561

Sonic has some of the most smooth and precise physics and jumping I've ever seen in a video game, what the fuck are you on about? Are you so much of a retard you can't handle speed and height variations when jumping?


aa4a57  No.15989612

File: 8d79623e864d346⋯.jpg (33.9 KB, 640x636, 160:159, DwwMjjfWwAEQ34Y.jpg)

>>15989605

wrong. there's way too much momentum.


dd1d20  No.15989617

>>15989605

Bah! Derided be your name!!!!!!!!


1a5969  No.15989664

>>15989612

Which is easily halted by turning the other way you dumb faggot.

>>15989617

Go to bed Sammy.


aa4a57  No.15989722

File: e18d180c44eaa8d⋯.jpg (40.8 KB, 225x225, 1:1, e18d180c44eaa8d3f9161db9c2….jpg)

>>15989664

>to build up enough momentum to jump onto a platform, you must hold right for a full second

>to land on that platform, you must decelerate by holding left for a full second

gee i wonder why 2d sonic games are the only platformers that control the way they do? you'd think if it was so good, everyone would've imitated it and you'd see it everywhere by now.


4ae0a7  No.15989795

File: 3e48bcbb2a9a8ab⋯.webm (6.68 MB, 853x480, 853:480, 3e48bcbb2a9a8ab73999e2a63….webm)

>>15986519

git gud, faggot


92e0ad  No.15989800

>>15989547

And yet they play all of them to completion.


6e8e7f  No.15990041

>>15989800

>>15989547

>>15989142

>>15985231

>paying enough attention to game grumps to be this familiar with their opinions

it's almost as if you watch their videos. is there something you want to tell us anons?


104a26  No.15990209

>>15985231

I never took Game Grumps seriously after I saw they couldn't even get through the FIRST LEVEL of Sonic Adventure.

Despite what the wannabe edgelords of the cancer ward think, Sonic is not a game for plebs.

If people aren't good at something they say, '"This game sucks! Haha! It's so bad!"

And then the sheeplings of Americunt follow their every word without question.

The fact of the matter is Sonic has a huge diehard fanbase because the games are fuckin fun.

(Sorry for the long post)


42c588  No.15990225

File: bbfaf47ed518e8a⋯.png (53.08 KB, 866x475, 866:475, reddit spacing.png)

>>15990209

You have to go back


104a26  No.15990235

>>15990225

I don't know

what you mean


f37d11  No.15990247

File: 1ad892e298fffd0⋯.jpg (19.8 KB, 482x361, 482:361, buzzed.jpg)

File: a855c36521ee03d⋯.jpg (13.89 KB, 480x360, 4:3, aced.jpg)

>>15986740

>When they changed sonic from 2d to 3d the also changed him from a I dont give a shit type of cool to nice guy that wants to be friends type of cool.


1de092  No.15990252

File: b3b5cad5d135c60⋯.png (4.65 KB, 216x177, 72:59, IMG_9039.PNG)

>>15985231

>ecelebs are all shit and not worth watching or discussing

<I watch ecelebs all the time but it's only to complain about on my burmese pottery board

Maybe they like shitting on Sonic games because the majority of them are mediocre trash meant for actual children?


1de092  No.15990258

>>15990225

Stop responding to obvious shitposters.


2062ac  No.15990266

File: af5233a47436786⋯.jpg (62.12 KB, 960x612, 80:51, 43283113_10216454447490417….jpg)

>>15990209

haven't they beat like every sonic game they've played, aside from 06, including adventure 1 and 2? i mean, sure, arin whines likes a bitch and it can only loosely be defined as "playing", but he still gets through it


a09626  No.15990298

File: 22d025977043a91⋯.png (445.33 KB, 800x500, 8:5, Way of the Ninja.png)

>>15989722

Except the indisputable best 2d indie platformer imitated that and is also a 2d platformer based around learning physics quirks and managing momentum rather than "go left or right and jump at the right time".


2062ac  No.15990300

>>15990298

>if sonic is as good as you say, why isn't it the industry standard?

>oh yeah w…well look at this random flash game!

i'm not saying n is a bad game, that's 1 example? pretty weak bud.


a09626  No.15990307

>>15990300

I agree N is one random flash game but it is also personally the best 2d platformer made in that era, and also this era(N++). I find it much better to play than just about any other 2d gofast platformer that isn't Dustforce.

As for why it's not an industry standard, I can't say but that logic can really be applied to a lot of things.

>If thief is as good as you say, why isn't it the industry standard for stealth

>If Vanquish/Max Payne is as good as you say, why isn't it the industry standard for TPS

>If DMC is as good as you say, why isn't it the industry standard for insert genre name here

etc.


1a5969  No.15990318

File: 95d81707510918c⋯.gif (577.24 KB, 540x540, 1:1, 95d81707510918c89902704b03….gif)

>>15989722

>>15990300

In what fucking world do you live in that actual good things get made into the standard? Do you really think this shitstain of an industry is going to bother fucking with in-depth momentum and physics for 2D platformers when they can always get away with not doing so? Especially when Sonic Team themselves don't even bother with it anymore because they are too incompetent and lazy. Every time they include "Classic Sonic" in a new game it never feels or behave remotely the same as the Genesis trilogy.


2062ac  No.15990320

>>15990307

using the thief example, that's not a control scheme, physics model, or anything having to do with game-feel which is just a rudimentary part of the game. look at splinter cell, and then look at snake eater, and then mgs4 and V. the reason why snake eater controls in such a janky way is because kojima hadn't caught on yet that it was so unnatural and mechanical. 4 and phantom pain control like splinter cell because it was such a good and natural way to control a stealth character in 3rd person, that it became the standard because it was undeniable that it was the best way to do it.


b330ca  No.15990525

>>15990320

Hasn't there been some desire for a SM64 sequel of sorts since Nintendo arguably simplified/downgraded Mario's movement options in regards to environmental interaction ever since? I'd also like to point out that there have also been quite a bit of series, such as Sonic itself that have received copycat/clones that either miss the core fundamentals of what made them hits to begin with and thus turn out horribly by reusing only surface level themes or are rather solidly built but lack any improvements, innovations, or creativity to the formulas. DMC and GOW clones, Gears clones, COD clones, Soulslikes,etc.


a40297  No.15990904

It's a really forced meme.

When they start their little videos and review saying how Mario is a doomed franchise that nintendo should kill because Hotel Mario happened 30 years ago, or same thing with Zelda because those Philips games were a thing, then they will have some legitimacy and something to stand on.

But since that's nintedno we all know that's never going to happen.


14e894  No.15992216

>>15990904

Once Sega went third party their fanboys scattered and fanboys for the other platforms started paying attention. Now Sonic is a mascot without a home, trying to fit at home in his rivals' platforms. They'll let him stay, but they'll never let him live down the time he tried to best them.


2e7139  No.15992312

File: 3c007421faa1e64⋯.png (39.23 KB, 669x357, 223:119, Capture.PNG)

>>15989561

>the physics and jumping are floaty as fuck

Everything pre-Adventure is mechanically grounded on where you're standing, you basic newfag. The only reason that it feels "floaty" is because the only game to capitalize on slope jumping for casual playthroughs was CD, but the rest of the series up until Advance had the tools in place for it. Being forced into the slower lower paths of stages isn't the game's fault - it's yours for not being able to maintain enough of a pace to match your skill level in the upper paths, especially whenever the game outright gives you a quick way to launch yourself into the air to get back up. The only levels where this doesn't ring as true are water levels, but even then the only one that's complete trash is Labyrinth Zone.

>>15990525

>Hasn't there been some desire for a SM64 sequel of sorts since Nintendo arguably simplified/downgraded Mario's movement options in regards to environmental interaction ever since?

This might be an unpopular opinion, but I can't stand Mario's movement in SM64. Having a tight control scheme doesn't work if whenever you're trying to cancel your momentum by jumping, Mario launches off into a backflip and fucks up the primitive camera.

Say what you want about Odyssey making the movement options more simplified, but the tradeoff is that in each of your options, they now actually matter more, and whenever you learn how to use Mario's movement, it actually gives you massive coverage. Why would anyone want five different ways to jump if a simple, solid movepool with Cappy can give you the same level of access and more?


2e7139  No.15992317

File: 685b74b9ba34e71⋯.jpg (9.53 KB, 127x255, 127:255, surely they jestin.jpg)

>>15992312

Also why the fuck does 8ch take copy/paste from posts and add in a double space?


d46d77  No.15993891

>>15989547

At least Sonic eventually got good shit with Generations and Mania


2409b9  No.15994216

>>15985231

cool kid syndrome + serving as a scapegoat for the general malaise with mascot characters + a run of terrible 3d games being the most recent in the series

not to mention the core sonic fanbase is comprised of untermensch and hating on the franchise is an easy to distance oneself from them

>>15988785

shadow had the misfortune of being released at the tailend of the edgelord era when people suddenly realized how funny all that shit was and started shoving those kids into lockers


ee6504  No.15994248

The GBA sonic games were good


e36519  No.15994316

>>15985255

Same here, I always felt the 3D Sonic games "miss the point". They're kind of like 3D versions of gimmick heavy Mega Man games like MM8 or MMX7/8, they're so desperate to do something "new" they forgot what made the originals good.

I don't really trust eceleb opinions though, even if I dislike the same things I don't usually agree with their reasoning.


0405e4  No.15995201

>>15989544

>If they complain that the controls are bad or unintuitive or blame the level design or say that they had "no time" to react to something, they're a fucking retarded sperg who can't play games, and you should not associate with them.

The "can't react" thing is a legimtate complaint though. What makes the game fun and what the game was built around is going fast, yet you are punished for going fast unless you have already memorized the level. There are OUTRIGHT intentionally designed traps, spikes, and boost pads meant to fuck you over if you are going fast without knowing they are there you litterally CANNOT react to without knowing in advance.

It's bad game design. The Adventue games get around this since you can see ahead of you, and as a result they allow you to go fast more as a baseline and then reward mastery with shortcuts and even more speed, which is a far better system

>>15994316

I feel the opposite, as I say above. Though I can't stand the boost games either. Actually I really only like SA2, really.


1a5f21  No.15996264

>>15995201

>yet you are punished for going fast unless you have already memorized the level.

You are punished for not having good reaction times. The punishment is that you cannot go fast. The game gives you the ability to go fast, but you have to earn it. It's there for you to learn, but you have to get good first.

SA2 is my favorite one though.


7825ec  No.15996795

>>15996264

Sanicfags really require to die. They're hopeless. They have Stockholm syndrome for Sanic.

If only an actual competent game was as heavily marketed as Sonic, like Gunstar Heroes for example. That game was fun without bring such a ball buster.

You know what was a genuine ball buster which rewarded your skills for taking risks? Rocket Knight Adventures. It has a difficulty which makes everything kill you in 1 hit. Your sword can be used as both a melee and range attack. Using the melee attack deals more damage, ending the boss encounters faster at the higher risk of you getting hit.


7825ec  No.15996806

But a genuinely good game which lets you completely in control of your character would have to be Dragonball Advanced Adventure 1 & 2 for the GBA.


7123d4  No.15996954

>>15996795

You know you can control the intensity of the spindash by how much you press it right? Not to mention the insta-shield in 3K rewards the player with an invincibility frame with perfect timing execution? I don't know how you can call them 'ball busters' with such a forgiving health system combined with levels that don't spam one shot death pits as much as the later boost games.

The special stage, particularly the 2nd non remade one with Tails, I'll give you, but those are optional and separate from the main game. How well can you clear Gunstar Heroes on its highest difficulty and without savestates, ESPECIALLY without having been weened/used to the game on the lower difficulty levels in turn?


2f9064  No.15996980

File: 981cd420834fd9c⋯.jpg (264.72 KB, 850x1098, 425:549, donkeykongflyer.jpg)

>>15989795

SMB had momentum based physics too, it just wasn't as pronounced.

>>15986519

Donkey Kong Tropical Freeze puts Mario to shame.


0e5c91  No.15997896

File: c69a682a0fe3e67⋯.jpg (241.95 KB, 710x1006, 355:503, mu-onna.jpg)

I don't know man, the 3D games are pretty shit.

>Bad voice acting

>Bad story

>Trying to get the player to believe in a world that only Sonic could actually traverse

>Camera angles resembling the 2D games are too zoomed in so you can't see 5 feet in front of you

>Top-down angles when your character has no drop shadow and you can't determine where you are in 3D space

>Some levels can be skipped entirely because it's easy to glitch right through them

>Framerate and pop-in issues galore

>Dashing through solid geometry

>Games became more about platforming and combat than going fast

This is just in general. I can think of a myriad of issues specific to each game that I encountered when I played them. Most of them are small, but they add up really fucking easily. They're not well-made at all and the concept doesn't work in 3D.


fb868c  No.15997910

>>15985231

They can't handle platforming at 60fps while moving at a brisk pace. They run into everything and whine about how the game is artificial difficulty. Speed is for men. Cue dirt bike webm.


1e95c7  No.15997914

File: 4d219dbc1c655a8⋯.png (228.07 KB, 500x500, 1:1, 4d219dbc1c655a81a7ed8c2631….png)

>>15985231

>The good ones do well.

>The bad ones do even better.

I love Sonic he defies all fucking logic.


097d9b  No.15998077

When people say that 3D Sonic games are bad or meh does that include Colors and Generations too?


f35b03  No.16001368

>>15985825

What is wrong with the way that anon wrote? Looks coherent to me.


1c5c72  No.16004722

I can safely say it was Sonic that gave me aspbergers. Not full autism but aspbergers at the very least. I was psychotically attached to sonic since the age of 4 till about 4 years ago (im 26 now). It took every installment to be so much worse and systematically unplayable/unenjoyable for me to finally get over my obsession and move on. I havent enjoyed a Sonic game since Unleashed, and I think Sonic lost world put the final nail in the coffin. Sonic truly has never been good, only autistically mediocre to the point of sastisfying you just enough to want more out of each game, only to be dissapointed, hoping the next game will fix the flaws and improve on the good things, but no, every game does the complete and utter opposite. Every single game has been worse and worse and worse since Sonic Adventure. Sonic Adventure was the peak, and while SA2 wasnt a bad game, it took away some features that made Sonic Adventure pallettable. Shit just got worse from there. I can say the first horrible Sonic game had to be Sonic Heroes. Everything felt off and like a cheap christmas cartoon special, characters looked plastic and devoid of emotion and the physics were just plain terrible, it was like skating around on a bananna peel covered in monkey shit.

R.I.P. Sonic, you didn't deserve this life.


b95e7e  No.16005917

>>15990904

It's almost like those franchises have been consistently good enough, that people can ignore the bad or mediocre games. People aren't bringing up Sonic Labyrinth to write off the entire franchise, they're bringing up the big flagship Sonic games.




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