You remember when Below was announced five years ago as an indie darling for this console generation? It's been years of radio silence, but how the game is actually launching on the 14th.
>do we know anything more about it?
No. It's a pixelshit/low polyshit exploration game whose most defining trait is having the camera pulled very far back.
>does it look good?
Can't say it does. The aesthetic has been ruined by innumerable unskilled devs in the last five years, and this game having been delayed (first to 2016, then until now) doesn't bode well, especially given how simplistic all the assets are. Then again, maybe the devs were hard at work coming up with a filter that would simulate the proper amount of buttermilk smeared across the camera lens.