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File: ff5a0234ad859b3⋯.png (171.1 KB, 264x376, 33:47, Sonic_Heroes_cover.png)

b1ab93  No.15825495

Why is this game so underrated both on /v/ and in general? I know it's still a 3D Sonic but it's easily got the best atmosphere and aesthetic of the 3D Sonic games and gameplay isn't any worse than average.

b15f00  No.15825517

Because it blows and you have terrible taste in video games, as evidenced by your thread asking why this buggy, jerky excuse of a game is "underrated". The only excusable aspect of this game was the music, everything else about it was shit. You don't even have the excuse of growing up with it, since I hated it when I was 10 years old due to me not being a faggot.


b1ab93  No.15825524

>>15825517

Name a better 3D Sonic.


a1d9a4  No.15825563

File: 22b28c0d3013bb3⋯.jpg (93.03 KB, 617x533, 617:533, 1428521623058-0.jpg)

>>15825524

Sonic 3D Blast > SA2 > SA > Unleashed >>> Heroes


b15f00  No.15825564

>>15825524

Fuck you, faggot. Name the least shitty board on 8chan.


4a5c99  No.15825569

File: 079ac97bfb9357a⋯.png (499.83 KB, 640x480, 4:3, Sh_Rail_Canyon_Dash_Rail.png)

Because the core gameplay was buggy, unrefined garbage with awful level design. Around a similar time of release we actually had good fucking platformers with combat like Rayman, Jak, Warioworld.

Heroes contributed nothing good to the franchise and remains one of the most unplayable experiences to this date, only slightly beating out the likes of 06.

>>15825524

Adventure 1 & 2 (at time of release)

Unleashed (Daytime levels)

Colors

Generations

Lost World

Forces


b1ab93  No.15825577

>>15825563

>Sonic 3D Blast

No.


12a382  No.15825581

File: 4152714238a0650⋯.png (202.07 KB, 396x413, 396:413, homosexual_male.png)

>>15825524

Literally any of them outside of 06, Boom, and half of unleashed.

Colors and Generations in particular shit all over it because it does everything better.


b74e41  No.15825586

>>15825569

>At time of release

Games don't age, underage.


4a5c99  No.15825602

>>15825586

Games absolutely do age due to technical limitations that cannot be achieved on older systems, naive faggot.

Nowhere in my post did I say that the games are still not enjoyable, or that older games are flat out unplayable. But later entries in the series were able to contribute more complex and balanced stages due to increased technical specs.

Go fuck yourself.


7919dc  No.15825610

Because it's a pile of fucking shit.


b1ab93  No.15825621

>>15825602

Games do not age, no form of media ages. It's just an excuse used by casuals who can't tolerate the classics or nostalgiafags blind to the flaws in their favorite game.


a1d9a4  No.15825652

>>15825577

Prove me wrong you cunt.


b74e41  No.15825681

>>15825602

>Games absolutely do age due to technical limitations that cannot be achieved on older systems

A Dreamcast game will always be the same, no matter how much time has passed. The game cannot age as it does not change over time. It is the same whether you play it on release or a decade later.

What exactly do you mean by "at time of release"? That Sonic Adventure 1/2 compared to other games of the time was a relatively good game as opposed to Sonic Heroes with its own peers?


d1c7e5  No.15825686

Sonic Heroes is pretty good, but the controls is definitely the worst part of the game. It doesn't ruin the game for me, but it does for many others. Also:

>The special stages are garbage

>You have to play the game four times to unlock the true ending

The latter makes the game drag a lot, especially since you're going through the same stages with minor alterations.

When I say I like Sonic Heroes, I'm only talking about one team playthrough: Team Sonic. The whole game itself is as flawed as the adventure games, but I'll take this over SA2.


4a5c99  No.15825693

>>15825621

>"nowhere in my post did I say that the games are still not enjoyable"

>I-it's an excuse made by people who can't tolerate classics

You can fuck off about classics and nostalgia, you're the faggot that thinks Heroes is underrated.

Media ages, games have evolved over time. Is that a good thing? Sometimes yes, sometimes no. But advancement of technology and development methods has allowed us to go from games that could not handle anything complex, could not render content very far away and excessively instanced maps… To well, what we have today.

We have larger maps with a wider variety of enemies, smarter AI, and in some cases more complex gameplay that incorporate a variety of tools and ability to fight on more than one plane of axis.

Go play Ocarina of Time and then Breath of the Wild… And before you sperg out don't think for one moment that just comparing the two means one is a better game.

In Breath of the Wild, there's a wider variety of environmental and vertical manoeuvrability options. You can climb a cliff and abuse the physics by rolling barrels or boulders down the hill onto your enemies.

You can set fire to grass, creating an updraft and using that to force yourself into the sky. From there, with a better vantage point, you can utilise your bow in quick seamless succession to attack the enemies below you.

Ocarina of Time, there's none of these physics. There's none of these vertical combat options… The system it was built for could not handle something like that in a million years, it's a product of its time.

Does that make it a bad game? No, you should take it with a pinch of salt when playing it and understand the technical limitations of the time, but also accept that future titles certainly have advanced in many of the fronts. The game has aged, left behind by technology. It is a product of the past.

>>15825681

At time of release, these two were exceptional games. But looking back, they have serious flaws that can really fuck off.

Regardless they're still better games than Heroes, but perhaps "at time of release" was the wrong phrase to use there. They're still better, but other future titles have handled 3D sonic in a much, much better fashion.


b74e41  No.15825738

>>15825693

Thank you for the clarification.


6ac4ee  No.15825753

I hate the hero swapping mechanic. At all times you have to be aware of which character is active, and quickly swap when the situation requires another. But that's too clumsy in a fast-paced action game.


52bf24  No.15825842

Games like this are strange because they've got all the mechanics of a game, and clearly had a budget, but no one developing it had actually enjoyed a game in their life.

>move quickly

>switch character

>kill enemies

>get points

>switch character

>break barrier

>get points

>switch character

<shit, we need more game-related mechanics

>run away from some sort of boulder

>post-level minigame

<MORE game mechanics

>add 3 more characters who do exactly the same thing


9d626d  No.15825884

>>15825693

>people actually need these concepts explained to them


178117  No.15825947

>>15825495

It's greatest flaw is in enemy design and, worse, enemy health

Nearly every mook is a variation on the same bland biped robot.

Healthwise they can take upwards of 20 hits to kill at full power. That just slows shit down, to say nothing of boys with impenetrable shields that you have to wait on


b8f03a  No.15825978

>>15825495

>Why is this game so underrated both on /v/ and in general?

Because all it has going for it is the level design and the improved grinding. Characters turn like they have a wide load and are floaty as shit, team play just slows down the already huge levels, and you have to play through the game 4 times to get the final ending.


d30b1a  No.15825993

>>15825978

Sonic Adventure 2 had actual grinding physics, this game's are just a joke.


b8f03a  No.15826003

>>15825993

SA2 had better gameplay overall. However Heroes, and even Shadow, had better levels.


5a71e2  No.15826547

>>15825517

The music was also shit.


ea7992  No.15826585

YouTube embed. Click thumbnail to play.

>>15826547

Beat your dick to this!


d30b1a  No.15826589

>>15826585

Anon please, that's the worst stage of the game.


f7b448  No.15826602

>>15826585

>YouTube


d4c873  No.15826765

>>15825495

Like hell is Heroes the best 3D Sonic.

>Colors

>SA2

>SA1

>3D Blast

>Heroes

>Shadow

>06

Heroes isn't the worst 3D Sonic game, sure, and the first level or so are pretty decent, but it is a far fucking cry from the best, hell, I wouldn't even call it good.


f68c23  No.15827149

YouTube embed. Click thumbnail to play.

>no mention of Sonic R

Why so many sonic threads all of a sudden anyway?


30f564  No.15827368

>>15827149

Sonic R is way better than people make it out to be, tag mode was really fun

Too bad it's shorter than a low budget indie title

>>15825495

Because several features were really buggy or unstable (Flying characters break the game constantly) and the multiplayer, one of the supposed selling points of the game, was choppy as fuck and unfun

But the world they built is really nice, it's like they took the megadrive Sonic and made it 3D


ac5721  No.15827473

>>15826585

That sounds like a generic ringtone.


f16af6  No.15828770

Heroes > Unleashed Era > Adventures

Base concept is fucking golden, but the execution is from mediocre to good, but what do you want from a game where Yuji Naka made a majority of a level design on his own, while he was sick, no less.


f16af6  No.15828775

>>15828770

Was meant to be without :^)


7141d5  No.15829090

Why was this thread anchored?


649ac8  No.15829472

>>15825581

all of unleashed is better than heroes.




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