>>15825621
>"nowhere in my post did I say that the games are still not enjoyable"
>I-it's an excuse made by people who can't tolerate classics
You can fuck off about classics and nostalgia, you're the faggot that thinks Heroes is underrated.
Media ages, games have evolved over time. Is that a good thing? Sometimes yes, sometimes no. But advancement of technology and development methods has allowed us to go from games that could not handle anything complex, could not render content very far away and excessively instanced maps… To well, what we have today.
We have larger maps with a wider variety of enemies, smarter AI, and in some cases more complex gameplay that incorporate a variety of tools and ability to fight on more than one plane of axis.
Go play Ocarina of Time and then Breath of the Wild… And before you sperg out don't think for one moment that just comparing the two means one is a better game.
In Breath of the Wild, there's a wider variety of environmental and vertical manoeuvrability options. You can climb a cliff and abuse the physics by rolling barrels or boulders down the hill onto your enemies.
You can set fire to grass, creating an updraft and using that to force yourself into the sky. From there, with a better vantage point, you can utilise your bow in quick seamless succession to attack the enemies below you.
Ocarina of Time, there's none of these physics. There's none of these vertical combat options… The system it was built for could not handle something like that in a million years, it's a product of its time.
Does that make it a bad game? No, you should take it with a pinch of salt when playing it and understand the technical limitations of the time, but also accept that future titles certainly have advanced in many of the fronts. The game has aged, left behind by technology. It is a product of the past.
>>15825681
At time of release, these two were exceptional games. But looking back, they have serious flaws that can really fuck off.
Regardless they're still better games than Heroes, but perhaps "at time of release" was the wrong phrase to use there. They're still better, but other future titles have handled 3D sonic in a much, much better fashion.