https://www.wargamer.com/articles/steel-division-2-gameplay-campign/
https://steamcommunity.com/games/919640/announcements/detail/1714077864725807653
The good bits:
>Army General, Steel Division 2's Dynamic Strategic Campaigns, is a single player turn-based strategy game mode in which you can, if you wish, fight every single battle in real-time. More than just a new game mode, our philosophy is to develop it as a new game within the game. As the General of your army, you are in charge of dozens of historically-accurate battalions, hundreds of companies, thousands of men, in up to 150km-wide maps. During each turn (representing half a day), you will have to manage their movements, their combat, and make sure the supply line is intact.
>A. Massive, time-consuming Single Player Campaign: Even if Steel Division 2 will have way more skirmish content than its predecessor on day one (10 more maps, 200 more units, new game modes, etc.), we wanted to make sure that a solo player could enjoy a long, highly replayable and interesting campaign in addition to the skirmish experience.
>A New Game within the Game
If the Real-Time Tactics put you in the boots of a Commander, leading your men in ~3km-sided battlefields, the Dynamic Strategic Campaigns make you a General, supervising your army on an operational level. In order to provide an authentic feel, each map is designed from original Ordnance Survey maps, and battalions are represented as pieces on the map. As a General, you have access to detailed information on every battalion, such as its combat values (Assault, Armored, and Support) and, more importantly, the companies and the units within them. You can also display the units' stat sheet at any time with just one click.
Maybe without the Parajew, Eugen can finally get it right this time? And this time it's the Eastern Front to boot, crush the commies!