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File: c99e75219464b55⋯.jpg (946.7 KB, 600x800, 3:4, Castlevania- Symphony of t….jpg)

6fac84  No.15689418

What are some games that can't be remade? Or that would certainly be worse than the original if tried? I'll start

SotNs sprite art is what makes it impossible to remake imo. The game still looks great even today, and if they tried to remake it they would probably use ugly 3D models which just wouldn't work in such a sprawling 2D game. Its also one of those games that's just way too detailed for modern publishers to want to wait for. A remake would end up sucking.

What other games are like this?

063119  No.15689428

SotN was already remade in 2d you faggot


6fac84  No.15689441

>>15689428

No it wasnt. They reused assets and changed voice lines. I'm talking about remaking it like what they did with Rondo, you nigger.


1a897f  No.15689442

File: 9cf581bfef459ed⋯.jpg (345.04 KB, 1600x800, 2:1, H2x1_SNES_SuperMetroid_ima….jpg)

The amount of faggots I've seen saying that Super Metroid needs a remake is staggering. There's nothing wrong with the original, and a remake would only serve to make it worse.


7640ba  No.15689446

>>15689442

Nothing needs a remake and anyone clamoring for a game they already own to be sold to them again is the highest caliber of idiot.


383781  No.15689450

File: fca06b786b077d3⋯.png (2.08 MB, 837x955, 837:955, segata_sanshiro_real_by_ma….png)

>>15689418

>What are some games that can't be remade?

All of them because remakes always end up worse than the originals with the only exceptions being when it's the original team working on it to fulfill a vision they couldn't in the old days due to limited hardware (literally just REmake, and even it's HD remasters are shit). Remakes are garbage for newfags, normalfags, and autistic graphics whores.


375548  No.15689460

>>15689442

Remaking games from that era in general is a crime. The secret of mana remake is an atrocity that poisoned the game with everything wrong with the modern game industry and then some.

It's literally SoM with less content and frequent crashes.


3cded9  No.15689464

File: aefdb7fc9c2532b⋯.mp4 (10.7 MB, 480x360, 4:3, Castlevania - Rondo of Blo….mp4)

File: b71737450cd9d66⋯.mp4 (4.6 MB, 480x360, 4:3, Castlevania The Dracula X ….mp4)

Basically many 2D games. Shit like the Fire Emblem series would be horribly affected by remakes in terms of visuals, not to mention the other shit such as the core gameplay and story being at risk of being fucked with by crazy retards at IS.

I used to want FE7 remade because I was a naive hypernigger but I realized that ISis is cancer and wouldn't be capable of doing such a thing without fucking it up.

I remember they made Rondo of Blood/Dracula X and it looked like fucking dogshit in 2.5D.

>>15689450

Unfortunately this. It would be nice if we got shit such as additional content that wasn't able to be put into the original game due to time and cost constraints, bugs to be fixed, and things in general being improved while never shitting on the original's vision and coherence in any way but unfortunately companies don't like to do that.


6fac84  No.15689476

>>15689464

The thing about the Rondo remake though is that they ported the original with it AND a port of SotN, so I mostly think that game was actually a great package overall. Iirc the remake had different stages too?


b8fc6a  No.15689487

File: 3a8bcaf82869efc⋯.jpg (886.53 KB, 1024x720, 64:45, Vagrant_Story_by_GilianSee….jpg)

File: 72af8300e554a52⋯.jpg (130.75 KB, 1024x768, 4:3, alundra.jpg)

>>15689418

>>15689442

These and Alundra, especially since the original team that made Alundra probably left Matrix Software years ago and the fact that they made a sub-par sequel to the original. Same thing with the Brain Lord (and all the other games in that series), Vagrant Story, Jagged Alliance, Arx Fatalis, and the Ogre Battle series. Pretty much, >>15689450 is right on the money: a good remake is a one in a million type thing (like REmake) and it only happens when they stars happen to align properly. At best, a game should hope to have another game in a series that fixes the problems of the original and adds content to it like the Ace Combat games have done for the most part.


383781  No.15689493

>>15689476

Only the ports of Rondo and SotN are arguably the worst they've ever looked due to shitty scaling, and that's not even mentioning the new voice acting…

https://youtu.be/ix6PKmbBcj0?t=1073


383781  No.15689497

>>15689476

>>15689493

This is actually a better timestamp for the comparison:

https://youtu.be/ix6PKmbBcj0?t=1168


111a81  No.15689502

Fuck you, I thought this was the Castlevania thread.

>>15689441

In that case, then not a single game requires a remake, specially if they get the 3D treatment.


3cded9  No.15689509

File: 3533fa76ffbb97b⋯.png (1.28 MB, 951x798, 317:266, ClipboardImage.png)

>>15689493

>>15689497

Isn't that something different altogether that was very recent?

I was referring to the PSP remake.

>>15689476

>The thing about the Rondo remake though is that they ported the original with it AND a port of SotN, so I mostly think that game was actually a great package overall.

Well that's good if nothing else.

>Iirc the remake had different stages too?

I heard only minor changes; this is from the wiki about it.


383781  No.15689512

>>15689509

Nope, if you look at the notes on the screen (or rewind a minute or two to the start of the segment) they're talking about the PSP version.


b54bf0  No.15689519

Only remakes I can think of that are better than the originals are REmake and Warband if that counts as a remake of M&B 1.


383781  No.15689539

>>15689476

>>15689493

>>15689497

>>15689509

And here's a timestamp for a Rondo of Blood comparison to the PSP version vs the original.

https://youtu.be/ix6PKmbBcj0?t=1340 Remakes, Remasters, Ports, 99.9% are shit.


cace9b  No.15689541

>>15689418

2D games don't need remakes period.

>>15689450

>literally just REmake

The Ratchet & Clank remake was pretty good, but I haven't played the original so I can't tell if it's better.


e11375  No.15689543

>>15689519

Warband is a patch, they just made you pay twice


89eb19  No.15689548

>>15689460

Super Mario Bros. DX - a remake of Super Mario Bros.

Super Mario Advance - a remake of Super Mario Bros. 2. Includes a remake of Mario Bros.

Super Mario Advance 2 - a remake of Super Mario World. Also includes the Mario Bros. remake.

Super Mario Advance 3 - a remake of Yoshi's Island. Also includes the Mario Bros. remake.

Super Mario Advance 4 - a remake of Super Mario Bros. 3. Also includes the Mario Bros. remake.

Super Mario 64 DS - a remake of Super Mario 64

Nintendo would like to have a word.


383781  No.15689553

>>15689548

>Nintendo would like to have a word.

*cough*Ocarina of Time 3D was trash*cough*

*cough*So was Majora's Mask 3D*cough*


89eb19  No.15689561

>>15689553

I suppose it may be harder with 3D games, but the point still stands that Ninty has been remaking games far more frequently than any other company I am aware of.


158115  No.15689566

File: a1f31c0261fdfff⋯.jpg (100.72 KB, 751x1072, 751:1072, poster.JPG)

The faggots at Insert Credit loved to claim that the original Silent Hill should never be remade because the low-poly effects were a part of the creeping horror atmosphere. They might have had a point.


96cfaa  No.15689573

Diablo 2


375548  No.15689574

>>15689548

And almost all of those are inferior to the originals except for the all stars remakes that are just graphics and the ability to save.


383781  No.15689584

>>15689566

When things are ugly they are more scary. This is just a fact. Something about modern polished graphics just doesn't look terrifying where as old graphics pixelated to shit can easily become unnerving and nightmareish.


81c043  No.15689587

>>15689574

I actually prefer SMB3's graphic to all-stars though, but the ability to save is pretty nice. And the GBA remake had the e-Reader levels.


e08b21  No.15689589

File: cbaf55c335c3814⋯.jpg (62.65 KB, 1280x720, 16:9, conker1.jpg)

File: 122b26ed538e3bf⋯.jpg (66.65 KB, 640x480, 4:3, conker2.jpg)

File: 65bdf91f16fe804⋯.jpg (48.36 KB, 728x546, 4:3, conker3.jpg)

File: 76f94c233712c52⋯.jpg (31.01 KB, 640x402, 320:201, conker4.jpg)


383781  No.15689598

>>15689589

>that time they tried to make it and it ended up getting more censored

It's funny to think we're more censorship crazy today than the 90's. If you had told that to young me I would have never believed it, I thought we were heading the opposite way.


111a81  No.15689611

>>15689598

It is for different reasons, though, which is a shame.


f2966f  No.15689615

>>15689589

Nintendo selling Rare to Microsoft was always kinda retarded in a way, always wondered if Conker's edgy toilet humor ticked off Miyamoto and Nintendo so much, that it was also one of the reasons they sold Rare.


005feb  No.15689621

File: bbb1d57e2ac17ac⋯.png (169.54 KB, 460x215, 92:43, ClipboardImage.png)

File: 7f9d2bbd7481d5d⋯.png (748.18 KB, 800x600, 4:3, ClipboardImage.png)

Part of these games' appeal are the dated graphics, not to mention the plethora of secrets in the nooks and crannies of every map. It couldn't be remade today because of the attention to detail needed and also because it's much too difficult for the average modern day gamer. Quite sad, isn't it.


005feb  No.15689640

>>15689615

Rumor has it that the upper echelons of Nintendo was so mad that a western company could make better video games than they could, there was forever a grudge held against Rare. It pleased the masters when Rare was sold off.


50b10e  No.15689663

>>15689640

Rumors persist with Sega of Japan's reaction to Sonic Mania, as well. It's said that the staff was told in no uncertain terms that there would be no followup to Mania, because it made all other recent Sonic games look like garbage in comparison.

AM2R is the gold standard for remakes, but that may only be due to the fact that Metroid 2 was so limited.


b734c3  No.15689676

File: 4ba9660c35d44f5⋯.jpg (132.37 KB, 1024x786, 512:393, ElReySubway.jpg)

File: 0b9be4d5ca7031e⋯.jpg (47.86 KB, 1164x651, 388:217, UNATCO_breakroom.jpg)

File: 6fde1e798084e5f⋯.jpg (684.12 KB, 1125x950, 45:38, Freeclinic.jpg)

File: cba683ff2754a9d⋯.jpg (37.54 KB, 658x415, 658:415, maggie3.jpg)

>>15689621

It couldn't be remade as a AAA game but neither started as AAA franchises anyway. The only issue is using model-based maps against brush-based ones, but even then you can easily get the same vibe if you know the source material well.

For example: in DX most of the levels are big and blocky which gives it a sterile, hollow feel which the devs exploited to demonstrate the economic disparity in DX's world - the ferry operator on Liberty Island alludes to this if you keep talking to him. Hence why the "rich" areas in the game (UNATCO HQ, Chow's condo, the French hotel, Duclare's Mansion, the MJ12 basement Chef, AR51 barracks) are all much more cramped and filled with interactable objects much like a modern game is.

It's subtle but it can be recreated if the mapper knows what they're doing.


4f99e0  No.15689905

File: 28163c37b756e16⋯.png (329.45 KB, 2790x1200, 93:40, KQ1-Original.png)

File: 281bcb32358df49⋯.png (5.01 MB, 2558x1140, 1279:570, KQ1-remake.png)

One remake that was actually done WELL was King's Quest I on PC back in the day. Pics related. What's interesting is, there wasn't even a hardware upgrade involved; Sierra had just written a better game engine and gotten a lot more skilled at doing EGA graphics, so they released a remake of their first game that used the new engine.

It's a huge improvement in every way; not just graphically, but numerous bugfixes, and little touches of the new engine that made the game work better. (Most notably, the game paused when you started typing, rather than having to try and type coherently while running from an ogre). And there were other optional features that made it even better if you did have better hardware, like sound card support and support for faster processors.

Despite all this, the game itself was unchanged. The map had the same layout, and the story and puzzles were all the same. They didn't try to fix what wasn't broken.

Sadly, they didn't keep this up in all their OTHER remakes.


3cded9  No.15689921

>>15689663

Sega of Japan is such fucking cancer

They're the ones that killed Sega's consoles along with Bernie Stolar, their goddamn pride bit them in the ass. Their yakuza connections certainly didn't help them either


5cd4d8  No.15689947

>>15689937

The easiness of SotN was its biggest flaw, that and lack of memorable bosses and storytelling being too sparse when it had a lot of potential


111a81  No.15689960

>>15689937

You can balance it without having to totally remake it, faggot. There's a hack for that, in fact.

>I'm honestly going in with Bloodstained because it's a new IP, if it had the Castlevania brand I'd shit all over it like I shit over Megaman 11.

You do know that Bloodstained will be good because it's a carbon copy of SotN with all the add-ons of later entries, right?

>the spritework was half of the game and I'm not expecting chink owned SNK to pull it off

Actually, chinks are surprisingly good with spriteworks, they shit them by the dozen for their shit mobile games.

>>15689955

>I mean, most people at the time didn't even play Rondo of Blood.

Yeah, but still it's a nice addition. One of the best thing about PoR is it's direct connection with Bloodlines.


75ef7a  No.15689962

>>15689418

Apparently Resident evil 2.


5cd4d8  No.15689974

>>15689955

I didn't say there were no memorable bosses. Galamoth, Granfaloon and Beelzebub were memorable, but the most memorable one to me was the Succubus.

>I'm honestly glad there wasn't much of it, took too long and wasn't anything special when all I wanted was to play the game, same with the intro screen.

I can understand that. To me It just feels like there wasn't enough to go off of for them to do something like a "storytelling without narration" type thing with the castle, which was frustrating because of how much cool and interesting shit was present in the castle's and monster's designs. It would've been nice to have it fleshed out at least a bit more, to me.


6c8fb1  No.15689983

>>15689418

Symphony of the Night is a clusterfuck of meandering design, poorly balanced combat, and bad pacing. There are practically endless ways to make it better.

>>15689442

Super Metroid could use

-option to skip intro movie

-option to map diagonal aiming to inputs other than shoulder buttons

-option to skip the power-up fanfair

-option to get back out of Tourian after point-of-no-return save

-option to re-engage somersault in mid-air


6c8fb1  No.15690000

>>15689574

Super Mario Advance has some pretty welcome improvements to be honest, Robirdo was nice and so were the collectible yoshi coins and new items. What weren't nice were the awful voice samples they gave everyone.


6c8fb1  No.15690003

>>15689615

>>15689640

Actually it was because the last few Rareware games including Jet Force Gemini saw disappointing sales and the Stamper brothers wanted to cash out by having someone outbid Nintendo's shares (Microsoft wasn't the only candidate).


6c8fb1  No.15690010

>>15689937

>It's why I don't want a new Metal Slug, the spritework was half of the game and I'm not expecting chink owned SNK to pull it off.

Rehashing Metal Slug's sprites for seven previous games worked fine, they even managed to make one of the best games in the series (Metal Slug 7) through this iterative process. Now if they decide they need to make it 3D again like King of Fighters then they can fuck right off.


6c8fb1  No.15690012

>>15689996

Ledge grabbing is casual trash and you should put a bullet in your head.


111a81  No.15690047

>>15689974

>which was frustrating because of how much cool and interesting shit was present in the castle's and monster's designs

I actually made autistic stories in my mind for most areas of the castle. That lead to make terraria "Castles" that had autistic stories as well.

>>15689996

>Would you be willing to share it?

https://www.romhacking.net/hacks/2896/

I shouldn't spoonfed you. You should check hacks for old games, they are usually improved or add some nice stuff. There's a hack for DoS that replaces anime portraits with Ayame Kojima style portraits.

>I'll see it when it releases

You can just watch gameplay footage so far. And there are betas out as well. As I see it, it's carbon copy SotN, including the balance, it seems. I'm happy with that because at least is not MN9 try hard trying to change what people actually paid for. I wanted SotN,and that seems to be what I get my only problem being how empty it seems to be

>just saying PC Engine was barely used outside Japan

Remember that the horrible Dracula X exists and it have a western release.


6c8fb1  No.15690052

>>15690047

>the horrible Dracula X

Go in expecting Rondo of Blood and you'll be disappointed. Go in expecting any other classic Castlevania experience and you'll enjoy a good game. Dracula X is leagues better than Symphony of the Night at any rate.


111a81  No.15690060

>>15690052

>Dracula X is leagues better than Symphony of the Night at any rate.

I wouldn't expect any less of a shit opinion from someone double posting. What else? Mario games are better than Call of Duty?


7f5376  No.15690061

>>15689418

All Symphony of the Night needs is an actual hard mode.


6c8fb1  No.15690064

>>15689937

By the way I would love a mild remake of Metal Slug where they replace the stiff heavy machinegun controls with more fluid aiming in the sequels and got rid of that invincible APC bug in mission 5 and the random prisoners and random-valued point items that make playing for score stink.


6c8fb1  No.15690072

>>15690060

Care to tell us what Symphony of the Night does better than Dracula X? It certainly can't beat it in level design, pacing, or rewarding difficulty.


141465  No.15690076

I'd say the only games that would benefit from a remake are games from before the NES era that were too clunky to be really enjoyable but people enjoyed them anyway because there wasn't anything better to do.

Then again what would be the point? They were products of their time and they have that identity to define them for whoever revisits them. Wanting remakes of old games is another tiresome normalfag meme.


6c8fb1  No.15690082

File: 07ba43450425e08⋯.jpeg (169.98 KB, 640x480, 4:3, Castlevania Rebirth.jpeg)

>>15690076

What really can benefit from remakes are Game Boy games, handled by M2 of course.


ede21f  No.15690098

Metroid Zero Mission was great


111a81  No.15690101

>>15690072

It is not a matter of doing better, is a matter of being essentially different games, which is why I made the comparison on Mario and Call of Duty.

>It certainly can't beat it in level design, pacing

SotN have one of the best level designs ever made, and Dracula X pacing is terrible.

>>15690076

>I'd say the only games that would benefit from a remake are games from before the NES era that were too clunky to be really enjoyable

I think of Bloodstained.That NES looking one.


6c8fb1  No.15690113

File: 8cf3ba09f97443b⋯.gif (139.75 KB, 2000x1313, 2000:1313, an insult to design.gif)

>>15690101

>SotN have one of the best level designs ever made

lol


111a81  No.15690122

>>15690113

Thanks for proving me right.


6c8fb1  No.15690123

>>15690109

>The only thing Metal Slug needs is diagonal shooting.

Does Mega Man too then? The Metal Slug developers actually tried diagonal aiming in their previous run 'n' guns, Gunforce 1 and 2. They concluded that there is merit in limitation and decided to limit aiming in order to enhance the value of power-ups in the Metal Slug series.


a1a3ef  No.15690126

File: ab2edd5241a1a5a⋯.jpg (117.93 KB, 1024x576, 16:9, 0000001864.1920x1080.jpg)

File: 34a52f11223387f⋯.jpg (68.65 KB, 600x600, 1:1, smile_freeman.jpg)

> Games that can't be remade

Half Life 2 :(


b4fb80  No.15690135

File: 26f37302f10eee1⋯.png (4.69 MB, 1737x2000, 1737:2000, 870c266d333f8f08585f2e083c….png)

>>15689921

Are you fucking kidding? SOA is what killed SEGA, pushing bullshit gimmicks like the 32x.


75c4cf  No.15690148

>>15690113

Boy, that makes me feel like replaying it.


6c8fb1  No.15690166

>>15690109

It's all relative. Does Dracula X have some lame level design in various parts? Yes, but nowhere near as much thoughtless garbage as exists in Symphony of the Night. Does Dracula X have a pretty easy final boss if you use the Axe? Yes, but you really have to struggle to make SotN's final boss anything other than a piss easy joke. And certainly, Dracula X has on the whole more compelling boss encounters than the three or four bosses in Symphony of the Night that do something besides sitting on their hands and letting you wail on them. Beating Dracula X is without question a more rewarding experience than even a fisticuffs-no-items playthrough of SotN.

>>15690148

Guess you forgot how obnoxious and tedious the upside-down castle was to navigate.

>>15690153

Gunforce is decent when you play it seriously, visuals and audio aren't everything. It's better than a number of Contra games at least. Gunforce 2 is also pretty good minus the slowdown.

The point is that Metal Slug is "built around" diagonal aiming… when you get a power-up. That's the whole point. Metal Slug is all about power-ups and it throws them at you like candy. A boss on any given mission you can usually reach with upwards of 30 bombs and just spam them until they die.


75c4cf  No.15690170

>>15690166

I guess I forgot I had any trouble with it.


111a81  No.15690175

>>15690166

>SotN is not hard so Dracula X is obviously better!

Dracula X is piss easy by classicvania standards, up there with SC4.

>T-the upside-down castle!

Yes, it's shit, doesn't change how fantastic the normal castle is, and even then the best bosses are in the upside-down castle.


774743  No.15690176

File: 7aeafae1757b2b2⋯.jpg (93.46 KB, 291x200, 291:200, GoldenEye_007.jpg)

Trapped in copyright hell. It got plenty of good spiritual successors not including the Bond-themed Call of Duty game pinched out by Craptivision, but an actual remake is legally impossible.


50b10e  No.15690350

>>15690135

The AvP arcade game was in development for the 32X. The 32X was more than capable of finally competing with the Neo Geo for far less money, and if it had been permitted to succeed, the Neptune would have followed soon after. The 32X was a shining example of squandered potential, sabotaged in no small part to the Saturn hitting stores in Japan ONE FUCKING DAY before the 32X launched in America. Developers also got dev kits for pretty much everything Sega had at the moment, including the damn Pico. Which would you invest your time and resources into, if you only had time to make one title? The Pico? Sega CD? 32X? Fuck no, it would have to be the Saturn, unless you wanted your game to go into the bargain bin at Toys R Expensive a month after release.

Paradoxically, Sega fucked western developers over on dev kits for the Saturn, as well as rushing it out the door to beat Sony to the shelves, sabotaging the launch like little else could.


5cd4d8  No.15690371

>>15690135

The add-ons weren't the problem. They were ineffective short-term attempts at remedying symptoms caused by Sega of Japan. The Genesis sold like shit in Japan compared to the Super Famicom, yet it sold amazingly in the States and Europe and was fighting and even beating the SNES out, however SoJ cut the sales of the Genesis in NA pretty much simply to spite SoA and to lap at their wounded pride for the Saturn's failure there. You can't be an international video game company and then ignore your international markets and outright sabotage them without expecting to suffer financially. The Genesis was still selling well and they cut it all off.


13afd2  No.15690426

Thief 2 would never get a remake because they know people wouldn't beat it. I'd love to see how many people who bought Thief 2 actually beat it on normal difficulty, let alone hard. As much as I love the game and consider it a masterpiece, there are still levels that I skip because i think a 30 hour game is too long for a stealth game. It easily overstays it's welcome.

Now, if there was an abridged where they sold a 'best of' pack for 15$ and it was the best of Thief 2 remastered I might pirate it.


70a684  No.15690468

>>15689584

>Something about modern polished graphics

That "something" is a lack of ambiguity, PS1 monsters have this vague "I don't know what that I'm looking at" quality. Silent Hill monsters have qualities which you can't easily discern by just looking at them making them vague silhouettes. Of course this fails when it's a zombie with it's face plastered on a square so it looks goofy.


a15988  No.15690490

>>15689983

The "Project Base" hack for Super Metroid has almost everything you're asking for. The "Ancient Chozo" hack also makes some interesting graphic changes, it looks pretty good in my opinion.


47e9b9  No.15690536

File: 82b7a74d60b28ba⋯.jpg (197.88 KB, 1600x1200, 4:3, Gunvalkyrie.jpg)

File: 524eb9c8682b7c2⋯.jpg (106.64 KB, 1200x800, 3:2, orta.jpg)

File: f84aa953031f5a6⋯.jpg (193.84 KB, 930x698, 465:349, panzer-dragoon-saga.jpg)

>>15689418

Panzer Dragoon Saga and Panzer Dragoon Orta. Literally. Sega "lost" (read: deleted) the souce code and the assets of the game years ago and all the original developers from Team Andromeda and Smilebit left halfway into the 2000s. Also on the same token Gunvalkyrie. It's a real fucking shame too because these seem like games that would actually be fun to play. Guess I'll have to wait for Sega Saturn emulation to get better and Xbox emulation to start being viable.


cca7c2  No.15690538

File: c1f4d7653413e64⋯.jpg (129.19 KB, 475x476, 475:476, Silent Hill HD cover.jpg)

>>15689566

The first silent hill has that "something" that makes it different form the other games of the series. I don't know if it's how unique it feels when compared with the other titles, the fact that it takes place in a part of silent hill that never appears again or maybe how depressing the story is.


47e9b9  No.15690598

File: 0f88d0f4e0f44ef⋯.jpg (138.42 KB, 800x1040, 10:13, 16864-blade-runner-windows….jpg)

>>15690536

Oh shit. I almost forgot. he same shit happened to the 1997 Blade Runner game made by Westwood Studios, except this time the source code was literally lost when Westwood had to move from Las Vegas to Los Angeles,a s they had been bought by EA around 1998. I'd say this is for the better since EA owns the rights to the game now and you know that if they remastered it they'd butcher this jewel in the most retarded or greediest way possible. At least with Sega, there's a good (like 50-50) possibility they won't fuck it up with Panzer Dragoon Orta or Saga or even Gunvalkyrie looking at their Yakuza games. You can't even grant that sort of faith in EA.


f02295  No.15690615

>>15690536

That makes it harder to port them, it doesn't prevent remakes. In any case, Saturn emulation has been good enough for Saga for ages.


96ccfb  No.15690666

>>15690536

>Buy a cheap Xbox One or borrow one.

>Find a copy of Panzer Dragoon Orta

>Be able to play original Panzer Dragoon as a bonus hidden in the disk.

>Profit?


a15988  No.15690672

File: 70e7f25cd102201⋯.jpg (308.95 KB, 1024x819, 1024:819, 2e57ad39c4b20e86b11c6732d6….jpg)

>>15690176

With that said, the Activision game was pretty damn good in the hardest difficulty. Health regenaration was gone and replaced with body armor pickups, and enemies could fuck your shit up easily, forcing you to be more stealthy.

The best option for playing Goldeneye with good framerates is the 1964 bundle. It also includes Mouse and Keyboard support and works for Perfect Dark

https://archive.org/details/1964-60FPS-Edition

(it also works flawlessly on Loonix via WINE)


e11375  No.15690679

>>15690666

It's the worst version of panzer dragoon so it's a loss


96ccfb  No.15690697

YouTube embed. Click thumbnail to play.

>>15690679

Not according to Digital Foundry.

Being able to play Orta and PD1 in basically 4K is great.


96ccfb  No.15690712

YouTube embed. Click thumbnail to play.

>>15690697

Adding on to this, here's a better example:

Mute the video for your own sake.


e11375  No.15690728

>>15690697

It's the pc version, like the ps2 version but without the saturns effects. They're all about equally as flawed except for the saturn original. The PC version is technically the worst but it's not even worth acknowledging.


96ccfb  No.15690735

>>15690728

>not even worth acknowledging

Oh, so how do you play the original?


5cd4d8  No.15690744

>>15690735

anon did you read his post?

>They're all about equally as flawed except for the saturn original.


96ccfb  No.15690771

>>15690744

The original doesn't work on Saturn emulators so unless you're using original hardware the only way you could play it is on Xbox.


75b807  No.15690836

>>15690426

Well, think about how few people beat F Zero GX story mode. I'm willing to bet it's less than 1% of owners. But I still think people would nut over a remake, it's a masterpiece. I don't think length/ difficulty should matter.


e11375  No.15690880

>>15690771

I have a saturn and a burned copy of the game, it's not hard to figure that out.


70a684  No.15690902

>>15690880

You have a Saturn.


916de1  No.15691013

>>15689418

The eternal problem with remakes is one assumes technical and functional growth has occurred in the intervening period as opposed to the awful truth where retards have taken over and only produce trash.


916de1  No.15691040

>>15689621

What's truly terrible is those old titles with that 'attention to detail' are really pretty sparse on content (once you have perspective on them) and modern trash is even less thought out. We could (should) have endless, sprawling, complex low poly worlds by now if anyone gave enough of a shit to make them.


75b807  No.15691981

>>15691040

Low poly wouldnt really help You create an endlessly sprawling world. The issue with that is one of time, no one has time or money to create an endlessly sprawling world filled with meaningful content. Coming up with enough engaging ideas is difficult without just padding the world out and thats with the small worlds of open games today. Quality will always trump quantity, I don't think huge worlds are all that great.


a4a227  No.15692001

>>15689418

>Games that can't be remade

>would certainly be worse than the original

They don't exist. There's always a room for improvement in every game.


a346f2  No.15692086

>>15692001

This. Thread name should be "Games you wouldn't trust (((modern companies))) to remake"


af1070  No.15692105

>>15689418

The FF1,FF2, FF4 PSP remakes actually had really REALLY good sprite art reworks, so it's not impossible. That being said Square-Enix did F up FF5, and FF6's sprites after that.


a79dc8  No.15692118

File: a8681b8a5bc907b⋯.jpg (71.45 KB, 1280x720, 16:9, maxresdefault.jpg)

File: 145aaa1b971c888⋯.jpg (581.08 KB, 1473x1010, 1473:1010, Softmod-Install-6.jpg)

>>15690536

you could just get a used OG xbox for $50 a bunch of them are already softmodded and they play burnt dvds/ISO's super easy. soft modding an OG xbox is even easier then softmodding a wii. just make sure you hook it up via Component/YUV set the system to 480p (or 720p) and it works great with any modern tv (if the TV lacks component inputs just get a $17 component to HDMI transcoder, no quality loss or input lag)


cf7ba1  No.15692123

>>15692118

it's not easier than modding a wii but it's like an extra step or two more complicated.


1572a2  No.15692138

>>15692001

I don't know about that. I think that some games are just perfect the way they are. They might not exactly be "10/10 GOAT" material but they do what they do and they do it well. The bugs, exploits and oddities are part of that experience and if you got rid of them then it just wouldn't feel right. Unless of course that glitch or whatever is game breaking then of course it should be taken out. Put it like this. Would Morrowind still feel like Morrowind if you removed all possibilities of completely breaking the alchemy and enchanting system? Would RollerCoaster Tycoon still feel like RollerCoaster Tycoon if you couldn't exploit the fact that guests go fucking mental over babby slow car attractions?


a79dc8  No.15692154

File: f8e1073886db625⋯.png (2.82 MB, 1141x1476, 1141:1476, The_Mummy_Demastered.png)

File: 75a396a7373595c⋯.jpg (59.04 KB, 800x450, 16:9, The-Mummy-Demastered-2nd-b….jpg)

File: a9fc3d890bd6bd6⋯.jpg (109.03 KB, 1156x646, 34:19, DKmV0oaW4AUdqgi.jpg)

>>15689418

somebody like Wayforward + a support studio could make a new HD symphony of the night without much trouble. but the suits won't put up the money for it because it won't do God of War or Call of Duty numbers, plus konami doesn't give a shit about video games. thats the unfortunate reality. (i've heard good things about the mummy game they did)


a79dc8  No.15692169

File: 3ebd39d7a17b3b0⋯.jpg (88.26 KB, 800x600, 4:3, xmod (7).jpg)

>>15692123

>it's not easier than modding a wii but it's like an extra step or two more complicated.

how so? just, make sure you have the hacked save on the memory card, load the game up, click on hacked save file, instal. thats it. couldn't be any easier.


cf7ba1  No.15692177

>>15692169

>couldn't be any easier.

It's very easy, but I still wrote guides on it because modding a wii takes one visit to a website, one small sd card, and 5 minutes. modding an xbox takes a copy of splinter cell, a payload memory card and maybe 10-15 minutes. It's easy, but the Wii is still easier.


3e1431  No.15692180

>The original doesn't work on Saturn emulators

>>15690771

That's odd, considering both Zwei and Saga were able to boot up in SSF, from my experience. Did the original really use that many effects compared to its sequels?


cf7ba1  No.15692185

>>15692180

>Did the original really use that many effects compared to its sequels?

It uses a lot of scanline interrupt effects, VDP1/2 effects, and it may not work right or perform well as these are resource intensive for the system. Saga is another story entirely as it is the most advanced game on the system and really does incredible things with some of the attacks.


a79dc8  No.15692196

File: 394cf2a5e9b38c7⋯.png (43.41 KB, 390x358, 195:179, 87.png)

>>15692177

eh, last time I did a wii we had to use the lego indy exploit. process felt longer then any xbox install i've ever done. did not realize things on wii side had progressed beyond needing a game. thats cool.


4d26e0  No.15692262

>>15689418

You couldn't remake golden-eye 64 because it relies on the N64's fucked up controller. Think about if that game had modern FPS controls. It just wouldn't be the same.


cf7ba1  No.15692274

>>15692262

sure you can. use time splitters 2 controls.


0dd48e  No.15692293

File: 119a902405a4b0c⋯.png (2.78 MB, 1141x1683, 1141:1683, Beware_the_alimony.png)

File: 0802f9805676cd0⋯.webm (1.97 MB, 1120x472, 140:59, The fight was over why th….webm)

>>15692154

>i've heard good things about the mummy game they did

It's really solid, fun while it lasts but short and lacking in replayablity.

I mostly just loved the concept of being the bad ass special forces kicking demon ass. Makes me wish they could continue the stupid ass Dark Universe with just games since it works far better then as movies.


446c09  No.15692359

I'd like to see a Castlevania game written and designed by Hirohiko Araki.


b4fb80  No.15692655

>>15690371

Sauce on this?


cb168f  No.15692771

>>15689442

There is certainly good arugment to why Metriod 1 and 2 needed remakes which they got, but Super Metriod is near perfection, where is the argument here

Also fuck it, I'll go out and say no SNES or Higher power console for 2d games and Dreamcast or higher for 3d games needs a graphical remake


914ac1  No.15692785

>>15692771

> SNES and higher

You're right. This 2D is mostly already perfect.

3D at least needs a resolution up scale to not look like ass on modern displays.


e1b9c0  No.15692800

>>15692293

>I mostly just loved the concept of being the bad ass special forces kicking demon ass. Makes me wish they could continue the stupid ass Dark Universe with just games since it works far better then as movies.

Fucking this, movie was a shitshow, and when they present the special corporation of paranormal I was fucking thrilled

I am a sucker for this kinda shit, like original SCP before tumblrinas ruined it with their personas

Just to end like the mummy: wasted potential in a horrible movie

I want to get this game, but i'm waiting for it to go on a sale, because I don't think it's worth the $15-20.


cb168f  No.15692841

>>15692785

It's not even just the graphics but also shit like technical limitations, gameplay controls and even just generally getting better in making a game I'm still honestly shocked that Kirby's Adventure is a NES game


9cd24a  No.15696239

>>15689561

Probably helps they had the whole "original console game release to handheld game remake release when the tech got good enough years later" factor.


a5cff0  No.15696694

>>15689541

>The Ratchet & Clank remake was pretty good, but I haven't played the original so I can't tell if it's better.

Probably not. The originals where god-tier, so "pretty good" is a downgrade.


10002d  No.15696954

Are there any decent remakes even? I can only think of resident evil remake and fire emblem shadows of valentia.


fd9224  No.15697751

>>15689418

Panzer Dragoon Saga. Losing the source code. If someone completely remade the game, there will be differences that will make the game not feel the same

Also, it's very likely that if SJWs remake it, they will make Azel look very fucking ugly, make the game easier, rewrite the story into something that doesn't respect the game's lore, and make it look ugly. Not to mention having to redo the cutscenes, they'll fuck that up too. Even if they can just get the audio from the original cutscenes, they'll hire their friends, because "yay money to a liberal", even if they are unqualified. Thus, Azel will sound like a nigger named Letesha Martin.


a4a227  No.15698205

>>15692138

Morrowind would benefit a lot from having more enemy encounters and bigger non quest related dungeons.


0623a2  No.15698224

>Games that can't be remade

Every single one of them, with one exception: Unless the original was an end product of development hell with a bunch of wasted potential there's literally no reason to ever remake a game besides shekels.


018862  No.15698388

SotN could be improved in quite a few ways. It was the first of it's kind and the design is a bit sloppy compared to later Metroidvanias. Not that modern Konami would do it right.


b5ff66  No.15698411

>>15689548

Literally all but one of those were ports, not remakes. also any faggot that calls remake or ports "remasters" deserves to be blood eagled


018862  No.15698441

>>15698411

I think Mario Bros DX would technically count as a remake. You couldn't just take an NES game and put it on the gameboy, as far as I know. It would have had to have been remade from scratch.


afc498  No.15698934

File: 13c2304e63f7b97⋯.jpeg (Spoiler Image, 16.23 KB, 400x400, 1:1, e-SnfdE1_400x400.jpeg)

>>15690263

>Cr1TiKaL as Keanu Junior

kek


47e9b9  No.15707615

>>15692359

>Belmont's Bizzare Adventure

To be fair the early games are already halfway there with muscular men killing vampires and shit.


094c9b  No.15707637

File: f2d49cf28eaebd5⋯.jpg (155.55 KB, 500x705, 100:141, SMT3_front_cover.jpg)

This is an interesting case since it only needs small QoL improvements without sacrificing the game's design but modern Atlus can't be trusted with old games these days.


b53f26  No.15707655

>>15707615

Wich came first, jojo or castlevania?


10002d  No.15707666

>>15707637

They will completely fuck it up, just look at the strange journey remake and the persona series.

>kaneko replaced by that one roastie who fucked up modern fire emblem

>shit tier """remastered""" soundtrack, the low quality, almost demonic ANOTHER GOD REJECTED replaced by generic sounding jpop and babymetal shit akin to the fursona games

>"""QOL""" changes such as being able to carry every single demon at once, labyrinth of amala streamlined, only 5 magatamas all beneficial to hitoshura and you can no longer fail to recruit demons or get jewed by them when making deals

>dante replaced by donte/not-criss angel from DMCV, can no longer recruit him


69d75d  No.15707699

>>15689418

tbh a more interesting thread with what COULD be remade. most games would suffer a drop in quality while being remade.


47e9b9  No.15707721

File: 1ed33627ccf4684⋯.png (15.63 KB, 279x404, 279:404, Castlevania Release Date.PNG)

File: 582682966b2eb28⋯.png (7.93 KB, 270x230, 27:23, JoJo Release Date.PNG)

>>15707655

Apparently Castlevania. I could have sworn that Jojo was older, but maybe I was comparing the Castlevania NA release with Jojo


7500c1  No.15707730

>>15707666

Dante was already replaced in the remastered version (Japan Only) by Raidou. If they remade it they'd most likely use him again or a Persona MC.


b53f26  No.15707735

>>15707721

There we have it then, the joestars are an offshoot of the belmonts.


dd8491  No.15707847

File: afa2ba72d1cac78⋯.jpg (9.56 KB, 190x159, 190:159, 601435b.jpg)

>>15689418

It would almost be worth it just to see how badly Rockstar ruins it

almost


47e251  No.15716231

>>15690538

>it takes place in a part of silent hill that never appears again

Wait, what?

>or maybe how depressing the story is.

I'd argue that SH2 is the most depressing one, and I'm not even bandwagoning. Being confronted with your moral failings is something that can fell the strongest man.


1f2838  No.15716287

File: ab7035851fde32e⋯.jpg (334.88 KB, 925x1113, 925:1113, sinful_sunflower_by_jollyj….jpg)

>>15689589

Yeah, I remember seeing a documentary on the making of Conker and Chris Seavor said he wouldn't have done the sunflower bit if it had been made today. That's one of my favorite parts of the game. Makes me wonder if Chris is cuck or not.


4d36c5  No.15716305

File: 8bab990186d6f08⋯.jpg (16.93 KB, 480x360, 4:3, hqdefault.jpg)

>>15690175

That final fight is such a boring pile of garbage and bullshit though


1f2838  No.15716317

File: 67914122419a140⋯.jpg (142.41 KB, 1920x1080, 16:9, duke-nukem-3d-backgrounds-….jpg)

Gearbox was producing a remake but they cancelled it. They thought that it looked better than DNF which they were putting out themselves.


710435  No.15716728

File: 7016b0b877ea56b⋯.png (267.88 KB, 386x550, 193:275, 7016b0b877ea56b7b8c95d23ec….png)

>>15707637

Impossible because to atlas and the retards who still buy their games, QoL changes are things that make the game 4 times easier and adding shit new waifu's (who if the did for SMT3 would certainly replace Pixie causing someone to shoot up Atlas HQ)

>Get to the prison scene

>Fight all the demons

>Boss walks in

>It's the fucking SMT4A Odin

>MFW


9b0294  No.15716869

File: 0c51d760d5c6f29⋯.jpg (102.53 KB, 250x235, 50:47, Wild_Arms_2.jpg)

Certainly not with the franchise being owned by sony and their modern "standards" they enforce, but even without that, the vidya journokikes and probably whoever even deigned to pick it up for a western release would likely pitch a fucking fit if they knew what might be carried over. I'm still surprised this slunk past with an E way back when given some of the content, but I guess that's what happens when the plot visuals are simple 2d sprites on a 3D world, the English script editor is apparently asleep at the wheel for better or worse, and the only western censorship I'm aware of in it was turning Caina, a gay-for-boss faggot, into an androgynous girl to try to make his one sided lust seem straight.

>>15689487

For what it's worth, Alundra 1 was simply a Matrix Software developed game, while 2 was both Matrix and Contrail. Also, taking a quick glimpse comparing names in the credits, Alundra 2 seemed to have only small staff crossover from the first, and a much larger staff as well, which could well be factors (Contrail's done good work elsewhere though). I've heard it said before a later solo Matrix Software developed game, Dual Hearts, was a pretty solid game and spiritual successor to Alundra in some ways (and looking at credits, has a similarly small staff like Alundra 1, though the only returning devs were Ōhori, Kikukawa, and Sakamoto). Not that anybody really bothered with the game, at least out here. If it did better in Japan, I'm not sure.

Unrelated, but in digging through said credits, I'm honestly kind of surprised to find that not only did Alundra's composer also do Legend of Legaia's OST, but also Gravity Rush 1 and 2.


7ee130  No.15716904

>>15716287

ALL the ex-Rare devs are cucks. They all have twitters that spout pro-immigration, anti-Brexit and anti-Trump shit (even though none of them live in America, so they have no right to criticize).


eb6432  No.15717029

File: b9ff696a65c998a⋯.png (210.55 KB, 337x263, 337:263, MRjbqJ2[1].png)

how the hell can they remake this game without giving it either an M rating, or just straight up cutting content? FFVII's remake is going to be shit.


d360d1  No.15717743

>>15717029

It will be shit, if it ever happens. Luckily it seems a lot less-likely now since Square is completely-inept at managing time and resources, and they've already shitcanned the version that CyberConnect2 was developing.


f78bc2  No.15717813

File: 4e8393570ef1cbb⋯.png (84.43 KB, 395x344, 395:344, Hell_House_FF7.png)

File: 128e19596b51f7e⋯.png (105.45 KB, 648x431, 648:431, ClipboardImage.png)

File: 84ae83cfbf024b2⋯.png (148.59 KB, 473x479, 473:479, ClipboardImage.png)

>>15717029

>FFVII's remake is going to be shit.

there's no way they'll be able/willing to put in all the old enemy types especially some of the stranger ones because they won't have the time or manpower to make the models again and they'll want to be "MORE SEWIOUS". If the game ever comes out all I'm really looking forward to are high res versions of tifa and yuffie which will inevitably cause a fucking media shitfit if they keep tifas big breasts and tank top


a74635  No.15717833

>>15692154

I guess you could call it good. It's standard fare and nothing too original for the genre but it's probably the best thing to ever come out of the cancelled Dark Universe project.


383781  No.15717909

>>15717813

>all I'm really looking forward to are high res versions of tifa and yuffie which will inevitably cause a fucking media shitfit if they keep tifas big breasts and tank top

Bad news for you anon, they toned back Tifa's tits in Advent Children. They may go to Tomb Raider levels in the Remake of VII. Remember that current year Tomb Raider is publish by Sqeenix.


383781  No.15717914

>>15717862

-t. gen zfag


f78bc2  No.15717925

>>15717909

she still had pretty big breasts in advent children, there is the factor of ps1 graphics making them look way bigger that really intended and AC was a little more accurate to developer intentions but that's just a guess. I'm concerned they'll change her entire outfit and lose some of those 90s aesthetics the game had


383781  No.15717940

>>15717925

You know they will. Oh well, we always have the original and newfags can have the shitty remake.


f78bc2  No.15717949

File: edea856547f9fe2⋯.jpg (99.42 KB, 700x700, 1:1, 593c8fc0239c9d97348117e5ce….jpg)

>>15717940

I think that's what bugs me, I'm not actually particularly invested into FF but you can't help but hold a certain appreciation for 7s little place in history and it just seems insulting to make a remake of game held in such high esteem and not going for 1:1 so the newcomers can get the same experience.


00b27e  No.15718042

>>15717029

I doubt they would also allow that whole crossdressing section that was played off as a comedy


f78bc2  No.15718063

>>15718042

or a bathtub fulla gay dudes. I'm sure a large section of the remake development team is bashing their head against the wall over this stuff because they got some memo about "western sensibilities"


86c512  No.15718161

>>15718042

in an interview right after the remake's announcement they confirmed that the crossdressing section would be in it


5db951  No.15718306

>>15718161

And they can go back on their word.

What's gonna happen if they do? People aren't gonna buy it?


93752f  No.15731995

File: 84764f3b558cfb0⋯.jpg (52.98 KB, 519x373, 519:373, ace_of_spades.jpg)


1f2838  No.15732886

File: fca569df76805bc⋯.jpg (101.95 KB, 960x461, 960:461, brit carto.jpg)

>>15716904

You know, that's always bugged me about foreigners, especially Europeans. They think they know everything and always want to tell us burgers how to run our country. Why don't they mid their own business and worry about all those Pakistani rape gangs prowling their streets?


75df0f  No.15733352

All games, because every game is made by kikes, cucks, and women now.


75df0f  No.15733388

>>15690598

I remember reading about this game in a PC gaming mag back in 1997 when I got my first computer. Always wanted to try it.


7ca7fb  No.15733477

File: 54f0b75dfd986d4⋯.jpg (36.42 KB, 482x427, 482:427, 1445972464054[1].jpg)

>>15689418

Warcraft lll.




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