Whenever someone says Fallout 76 is going to be shit their argument usually just boils down to "it'll be buggy"
New Vegas is buggy
STALKER is buggy
Vampire Masquerade Bloodlines is buggy
And despite this all of these games are justifiably adored here.
So let me paint the picture I'm seeing here because I don't think people truly grasp how much of a train wreck this will be:
>Fallout 76 will be limited to 24 players maximum, teams are limited to 4 players
https://web.archive.org/web/20180613183853/https://www.Kotamu.com (please use archive.is)m.au/2018/06/fallout-76-supports-24-players-in-each-game/
>Fallout 76 Will have no NPCs
https://web.archive.org/web/20180615140820/https://www.forbes.com/sites/insertcoin/2018/06/12/there-are-no-npcs-in-fallout-76-only-other-players-and-robots/
>Fallout 76's PVP is completely voluntary, like a 1v1 duel in a PVE WOW server. There are no repercussions to losing the duel, you keep all your stuff and spawn a few feet away from where you died.
http://archive.is/bshIo
https://web.archive.org/web/20180811213556/https://www.please use archive.ism/articles/2018/08/11/fallout-76-pvp-detailed-aims-for-danger-without-griefing
>Despite the PVP requiring the other person to accept the fight before any of the initiators shots do any damage, winning too many initiated fights will lead to losing all your caps and receiving a 2 hour debuff on damage as punishment
https://web.archive.org/web/20181024222431/https://www.please use archive.ism/2018/10/08/fallout-76-murderer-debuff/?fbclid=IwAR3l0jrtU94U_R_NfQ_t3tiRLlMLTwhRJQyHnPVO6Y6lO4bVI_3ACjX_ro4
>Because PVP is a consensual act, the nukes aren't there for PVP purposes. They're there to change the map temporarily to spawn harder enemies and better loot.
https://web.archive.org/web/20180809024307/https://www.please use archive.is/2018/06/21/you-cant-target-individual-players-with-fallout-76s-nukes/
>Fallout 76 takes place 20 years after the great war on the east coast, but has Brotherhood of Steel, Enclave, Jet, Super Mutants, and Ghouls all over 1 hundred years before any of these things existed, on the completely opposite side of the US, which has an uncrossable radiation dustbowl spanning miles long along the midwest that not even the brotherhood could effectively cross.
http://archive.is/adDgZ
http://archive.is/v83tO
>Even if you wanted to make a private server with mods, say, a PVP-centric classic fallout overhaul that takes place on the west coast, you can't.
https://web.archive.org/web/20180828181943/https://www.please use archive.is/article/106949/fallout-76-private-servers-will-have-to-go-through-bethesda
>Literal radiation dragons that shoot radiation shouts
https://web.archive.org/web/20181024223443/https://gamerant.com/fallout-76-fight-dragons/
So this game has no PVE aside from killing some enemies, no PVP aside from dueling that you get punished for participating in(presumably a last minute decision to cater to the female audience because why would there be nukes to begin with?)
So it's not a "story"-driven game with co-op, which is what nuFallout fans wanted out of it, and it's not a rust clone with PVP. Then what is it?
Turns out even the biggest bethesda dick sucking shills like mattyplays admitted there was nothing to do in the game after 2 hours during the beta. It's nuMan's Sky all over again.
The best part about the incoming salt storm surrounding this game is that it's only purchasable though bethesda's own launcher, not steam. Meaning no refunds.