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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 94e3ac0f3a3226a⋯.jpg (8.37 KB, 320x197, 320:197, Subby.jpg)

File: d55f12310a07fe6⋯.jpg (56.86 KB, 600x338, 300:169, TMP.jpg)

File: d8a3e5ad4fcfe39⋯.jpg (166.86 KB, 1920x1080, 16:9, HL1 MP5.jpg)

File: c7c1d995678cb67⋯.png (150.85 KB, 634x316, 317:158, Mac 10.png)

File: 6d79463be0552ed⋯.jpg (112.39 KB, 600x450, 4:3, Uzis Times Twozies.jpg)

c9efff  No.15625969

These weapons are like the shotgun's wimpy, tagalong little brother. They're often just impotent hoses better suited to lubricating your slip n' slide than killing people.

What these things ought to do is apply a DOT (i.e. tumbling, yawing, and lacerating) that gets exponentially stronger as the enemy takes more bullets.

Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun? Surprise me, I don't think you can name one.

9ba54c  No.15625972

Does the tommygun in Blood count as an SMG?


f4fe6f  No.15625980

I raped niggers all day on Timesplitters 2 online with the SBP90


ebf5cc  No.15626002

File: ab25ff8129d9acf⋯.jpg (77.54 KB, 600x375, 8:5, 600px-FC2-MP5.jpg)

File: 0ac709471481baa⋯.png (61.66 KB, 483x342, 161:114, MP5-GTAVC.png)

File: d6dff21a9ce77d4⋯.png (589.33 KB, 632x783, 632:783, Mafia_Thompson_1928.png)

File: 3c723e408195997⋯.jpg (58.37 KB, 600x338, 300:169, 600px-MAXPAYNE2-MP5-3.jpg)

>>15625969

The shotguns in Far Cry 2 are a bit underwhelming in comparison to the automatic weapons like the AK-47 (especially its reload animation). The Silenced MP5 is particularly nice because it shoots really fast, reloads really fast and is silenced which makes it one of the most practical weapons in the game.

GTA San Andreas's mp5 is one of the best weapons in the game (only really outclassed by the M4 in terms of sheer versatility) and is easily available at the start and can be used in vehicles. It was also really good in GTA Vice City (especially on console because on console you had to use manual aiming for the M4 which wasn't as useful as lock on for the Mp5)

The Tommy gun in Mafia is the best weapon in the game bar none. It can easily wreck a crowd of enemies without needing to reload. The shotgun by comparison is slow, clunky and takes an eternity to reload

The Mp5 in Max Payne 2 is overpowered as hell. Headshots are lethal (at least on Normal difficulty) and it is a rapid fire gun with a scope. On the last few levels it's all you use while using bullet time


e2943c  No.15626013

>>15625980

no mention of Machine Gun (x2) on TSFP?


ebf5cc  No.15626033

File: 309f18d87fe9872⋯.jpg (28.16 KB, 520x390, 4:3, Mark_Hammond.jpg)

The Getaway's shotgun is slow and while it's somewhat satisfying to use because it has a really nice fire sound and takes down enemies really quickly, this is a game where you can't reload so it's impractical to actually use. Whereas the MP5s in the game you can dual wield and mow down enemies. It's all you use in the later levels of the game.


877021  No.15626040

>>15625972

Yes, but Army of Darkness style shooting with single barrels and quick reloads or outright blasting a cultist with two barrels is still more satisfying.


201122  No.15626054

File: 85ca80d35cbbd15⋯.jpeg (78.14 KB, 651x280, 93:40, serveimage.jpeg)

>>15626002

>The Tommy gun

Why do so few games have that gun?


fda508  No.15626074

>>15626054

There aren't many games set during when it was most iconic. You have your WWII games which make all auto guns suck for balance and then you have the oddball mafia game. That's pretty much it.


221c92  No.15626097

File: 0b736af22af506b⋯.jpg (440.44 KB, 1920x1080, 16:9, DH.jpg)

RO1 mod Darkest Hour


9ac414  No.15626102

EYE Divine Cybermancy featured two SMGs. One was basically a weakass, silenced version of the default assault rifle that fits in your belt slot so your whole back slot can be free for heavy weapons. Not terrible especially if you go for headshots, but much better options exist. The other was some kind of turbo-uzi from an NRA member's fetish dream. It has a 100 round mag, and can be fired either in normal full auto mode, or in "full autoer" mode where it dumps that entire mag in about a second. When combined with the cyber-aug that gives you increased accuracy and no recoil, it basically instakills anything without armor, and can shred armored targets with concentrated fire.


676166  No.15626107

>>15626102

That's like the gun in Perfect Dark which you feed like a punch card machine and it spits out all the bullets in a second.


6f77af  No.15626112

File: e847c7922f27669⋯.png (320.14 KB, 640x480, 4:3, PerfectDark-21.png)

>>15626102

>full-autoer mode

god i miss perfect dark


90241b  No.15626122

The machine pistols in FEAR actually are comparatively useful. Or rather, would be if the combo of the shotgun and the Reflex system would not utterly negate the risk of not pointing the shotgun right into your enemies fucking mouth.

The real problem, I think, is that few if any FPS games take into account that the machine pistol is supposed to be a lightweight, handy little beast. Quite proverbially a pistol on roids. It's true value would shine more if regular assault rifles actually would come with negative attributes such as slower moving or turning speeds, or if aiming down the sights of the MP was notably quicker than raising the assault rifle to your eyes.


e06288  No.15626130

max payne 2


64d272  No.15626134

File: 2159c82932c37ac⋯.png (182.28 KB, 256x364, 64:91, Perfect_Dark_Zero_Coverart….png)

>>15626112

Careful with what you wish for


f5bf60  No.15626141

>>15625969

>Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun?

Maybe if you expanded your library with games from the last decade and a half you would've found some because that's the case for 99% of games made in the last 15 years.

Nowadays shotguns are a glorified melee weapon. SMG on the other hand range from nice and precise mini carbines that take people quickly, provided you have the aim - the peak of versatality, to 1200 RPM rape machines - handheld miniguns that do to a human what a minigun does to a car, as long as you can keep them on target.

All cods have broken akimbo smg's. Titanfall's alternator is fucking great, even better if you can rapid tapfire it. In Siege's smg-11/12 shred people, Lesion's smg can unload the whole mag while still on head-sized target half the map away.

In Insurgency specialist's fully decked out mp5 is great for causing unseen chaos behind the enemy lines, the game even has a system where with shorter guns you can go around corners closer.


1da850  No.15626145

Killing floor 2 has a swat class that uses smgs and it essentially becomes a bullet hose. It is pretty fun but expensive


feccaf  No.15626146

File: 9546c8ae7a68be3⋯.gif (77.53 KB, 150x150, 1:1, 9546c8ae7a68be361b5f51e20a….gif)

>csgo smgs

Underpowered and unrealistic as fuck. For example, the MAC 10 fires much slower than it does in real life. Why even put it in the game if the high ROF is the main gimmick of the gun?


b397e7  No.15626162

Max Payne has the most boner inducing double ingrams that wipes anything in sight


f5bf60  No.15626163

>>15626146

They didn't want it to deal 3 dmg per shot. Nothing is allowed to be better than ak,m4 and awp.


f8696e  No.15626220

>>15625969

>Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun?

Titanfall 2, they were better killing ranged targets than the MGs and ARs. One year later they nerfed them, thank god.


2f6cb2  No.15626240

File: fb5f4fb5b8e3630⋯.png (198.71 KB, 368x338, 184:169, confusedpixy.png)

>>15625969

>Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun?

In PAYDAY and Call of Duty SMGs are some of the best weapons. How have you never played a game where the MP40, MP5, Vector, or AKS-74U isn't shit?


ff777e  No.15626305

File: 96ca68cfb205224⋯.jpg (2.88 KB, 228x228, 1:1, A83002S.jpg)

>>15626146

>being a nigger and thinking the gun's high fire rate was the selling point and not the suppressor that was so quiet the US government banned it for sale outside the country, putting MAC out of business.


7ba2ef  No.15626342

File: 3f52ea4f303cb18⋯.jpg (272.97 KB, 1748x744, 437:186, payday 2 para ugly.jpg)

>>15625969

payday 2 prior to the patch that irrevocably destroyed all weapon balance for no reason, not more satisfying than shotguns however

they're also secondaries


ac9d40  No.15626370

File: 043a75b5989afb2⋯.png (18 KB, 420x410, 42:41, 043a75b5989afb251a313bc65a….png)

>>15626240

>AKS-74U

>submachinegun

Don't you do this, anon. It's a super-stubby carbine. It fires an intermediate rifle cartridge, not an unnecked pistol cartridge. Nomenclature is God and you are blaspheming right now.


3fb8b8  No.15626372

>>15626342

They are some SMGs that are still usable on higher difficulties, like the Mac 10, the MP5 and the P90, but the removal of Silent Killer really butchered their (and Light AR) viability. Still, they are perfectly usable on Mayhem and below.


7ba2ef  No.15626385

>>15626372

yeah but the gunplay is irredeemable trash now, the game was completely ruined with a single patch

jules is a good argument for bringing back public executions


3fb8b8  No.15626413

>>15626385

The gunplay was always that weird, broken mess that it is right now. The catch nowadays is that you don't need to put silencers on every fucking gun to make it decent.

The only weapons that felt good (and still feel) are the shotguns, the R93 and the mid-class AR (SCAR, FAL).


7ba2ef  No.15626426

>>15626413

>The gunplay was always that weird, broken mess that it is right now. The catch nowadays is that you don't need to put silencers on every fucking gun to make it decent.

have you played the game in 2013/2014


1da850  No.15626439

>>15626413

>>15626426

The gunplay in payday 2 has always been lackluster at best.


fac226  No.15626470

File: c6ae36ad7b87e14⋯.png (518.15 KB, 1117x597, 1117:597, css mp5.png)

This was one of my go to guns


feccaf  No.15626485

File: e3dcbb2b09ec634⋯.jpg (676.41 KB, 2560x2560, 1:1, 1454608138774.jpg)

>>15626305

That's some snake plissken shit right there. Is there even any games that allow you to use this wonderful iconic silencer with the real ROF?


3fb8b8  No.15626490

>>15626426

Ah, yes. The Mosconi/Saw meta. It was shit.


ea08a9  No.15626508

File: b353ac50ca2edce⋯.webm (7.79 MB, 1280x720, 16:9, nrafraudwithintro.webm)

File: 54f68927b0878c2⋯.jpg (151.42 KB, 849x623, 849:623, nralies.jpg)

>>15626102

>turbo-uzi from an NRA member's fetish dream

The NRA hates fun (switches). It's their official position. They've even lied to their members to get it implemented.


ebf5cc  No.15626516

File: c53d15d9c04a437⋯.jpg (81.05 KB, 1280x720, 16:9, maxresdefault.jpg)

>>15626054

Because not every game takes place in the 30s, 40s and 50s

I thought Return to Castle Wolfenstein was cool in the sense that it has a Thompson there and it's far better than the MP40. (Does more damage and doesn't spray with recoil like that gun does) but there's very little ammunition available for it because it's an American gun and the game mostly takes place in Europe. The same with the M1911 being vastly superior to the Luger (and you can dual wield it) but very little ammo.


d99d9a  No.15626524

<a


667ca6  No.15626573

File: f7061c9177b1b35⋯.gif (144.02 KB, 300x300, 1:1, f7061c9177b1b35d11ed034276….gif)

The ones in Siege are pretty great.


6911e5  No.15626634

>>15626485

pretty sure Payday 2 has it. Not sure the rof is accurate but it's a hell of a bullet hose and definitely one of the "Everything dies now" weapons.


e2a8f9  No.15626646

>>15626573

honestly siege has satisfying gunplay in general, its just a shame the studio behind it take one step forward then fall on their ass constantly


7ba2ef  No.15626684

>>15626439

wrong

>>15626490

but the gunplay was not retard, enemies weren't bullet sponges


1da850  No.15626712

>>15626684

You are right, "lackluster" is too generous. The gunplay in payday 2 has always been bad.


7ba2ef  No.15626815

>>15626712

>refuses to elaborate

>'lol it's just bad bro'


d3c8a5  No.15626834

>>15626470

the tmp was godlike in css


cc37d3  No.15626869

>>15626834

It did as much damage as a wet fart. The only thing worse than it is the ump45


d3c8a5  No.15626888

>>15626869

confirmed bad at the game


1c8b3c  No.15626895

>>15626122

The SMG is the best run-and-gun weapon in FEAR though. Really useful in a no-slow-mo run, which is basically what you have to do to make the game challenging.


3fb8b8  No.15627034

>>15626684

Are you retarded? The enemies, especially the Shield and the Dozer, were so powerful that the few weapons that could kill them were the Mosconi and the DRMs, making the Saw a viable weapon solely on the fact that it can kill a Dozer fast enough.

Sure, nowadays the regular enemies require four to five headshots from weak weapons to be killed, but that only happens on Death Sentence (a masochist difficulty where levels are filled with shit with no regard for spawn points or level structure). On DW or Mayhem, a lot of things are at least decent enough to be used if you tweak around the skill trees.


a3b3ec  No.15627052

Don't know about you OP, but I usually do better with submachine guns compared to other weapons.


bb6dbf  No.15627075

File: 12973f68b67622a⋯.jpg (61.85 KB, 800x429, 800:429, ppsh41.jpg)

File: 84d9f209c51f603⋯.jpg (14.19 KB, 474x465, 158:155, mac 11.jpg)

File: 87dc327de4e2775⋯.jpg (475.92 KB, 1200x796, 300:199, mp7.jpg)

There is nothing lame about spitting out rounds at more than 900 rounds per minute.

Also if you knew how to play RE4 then you would know that the TMP is the best weapon in the entire game when it comes to ammo conservation and crowd control with melee mechanics. In fact it's so good it kind of makes the game boring.


c2d377  No.15627100

>>15627075

The MP7 looks so fucking cool but is such utter shit both in real life, and in videogames. It's always a peashooter that takes a frankly frustrating amount of bullets to kill someone, and it always comes standard with a 20 round mag, which it empties in a split second, so if you're off target for an instant, you won't kill a guy, and they always make you grind or go through RNG to get the 30 rounder mag. I can't think of a single fucking game where I thought the MP7 was fun to use.


bb6dbf  No.15627113

>>15627100

in rainbow six and battlefield it's good besides that it's going to be good in the new insurgency game.

Also I think counterstrike gunplay is dogshit and unfairly discriminates against machine pistols even ones that are designed to penetrate body armor like the mp7.


531aa2  No.15627114

>>15626102

>turbo-uzi from an NRA member's fetish dream

I remember seeing a webm where you can see the gun in action. Does someone have that video?


e2a8f9  No.15627151

File: 9bc1c5e1094556f⋯.png (253.62 KB, 600x323, 600:323, ClipboardImage.png)

>>15627100

>and in videogames.

I can think of one exception


bb6dbf  No.15627156

>>15627151

yea I brought that one up already but siege is really unique when it comes to TTK because pretty much every gun kills extremely quickly and since the mp7 has such a good firerate and a pretty perfect recoil pattern it just makes it a high tier weapon by default.


1da850  No.15627276

>>15626712

You didn't ask for me to elaborate, faggot. Nothing is satisfying, shit piles of weapons have way too much recoil, the only decent ones still feel hollow. There is nothing good about paydays gunplay.


074a33  No.15627533

>>15627156

>siege is really unique when it comes to TTK

>these fags haven't played any tactical shooter


b91ba0  No.15627904

File: 7b76e06eaa52790⋯.png (100.37 KB, 374x535, 374:535, 7b76e06eaa527909961f33113e….png)

>>15626370

>Cartridge size == weapon class

Cool, my pipe shotgun can fire 7.62x54R So I can say I own a sniper rifle.


7d5045  No.15627985

>>15627904

i'd agree with the first part but a submachinegun by long-time used definition kind of has to fire smol bullets

the recoil would really be what puts it outside of SMG definition anyway


643700  No.15628009

>>15627985

A submachine gun is any automatic carbine designed to fire pistol calibre cartridges.

https://en.m.wikipedia.org/wiki/Submachine_gun

Get your fucking shit together /v/, you're embarrassing yourselves- Sincerely, /k/.


ab5b72  No.15628020

File: d976ed1bab48119⋯.jpg (60.15 KB, 977x650, 977:650, 12956668944_a388823e5b_b.jpg)

>>15625969

Not a video game, but Shadowrun 5E has a weapon called the Ingram Smartgun X. Damn good SMG and is not only better then the shotguns in the game, but is better then most assault rifles. Its the perfect blend of firepower, recoil compensation, ammo capacity, stealth capability (its got a silencer), augmented-reality integration, and believe it or not, legality of use (which is an issue in shadowrun. You can walk down the street carrying this thing and as long as you have a fake license, the cops won't arrest/shoot you. Thats not true of any of the assault rifles that are better then the ISGX.)


7d5045  No.15628035

File: 458650708483394⋯.png (264.1 KB, 347x376, 347:376, heriuhoiu.png)

>>15628009

but thats what i said

the recoil bit justifying it not being one even if you could validly have an SMG in that cartridge

though you have to admit some definitions are fucking whack like the american laws regarding """pistols""" where you have stripped down ARs supposedly being designed to break your wrist

now that i think about it, if you designed a gun that specifically vented more gas, perhaps as a high-rof "close quarters" mode, to reduce recoil, that might be a cool weapon for vidya

>>15626485

L4D2 does but suppression doesn't really seem to do anything to the zombies


7ba2ef  No.15628068

<<15627276

that's the gunplay today you dumb shit, not the gunplay fo 2013 where everything had modest hp values so gunplay wasn't a sluggish pile of shit

>>15627034

>shield had 100 hp

>assault rifles did 40

>"i'm too stupid to flank the shield and need crutch dlc explosives to kill them"

???

>On DW or Mayhem, a lot of things are at least decent enough to be used if you tweak around the skill trees.

gunplay is still trash and as you just stated horrifically balanced


643700  No.15628084

File: f94626c0c718f15⋯.jpg (72.75 KB, 1024x1005, 1024:1005, IMG_20180816_211448_219.jpg)

>>15628035

Well you're Right- There are plenty of firearms that don't follow the "pistol calibre" rule: For instance the P90 and MP7 use rounds that are bespoke and exclusive to those specific guns and nothing else- so they don't follow the definition of pistol calibre rounds, but meet all other requirements.

Both are wonderfully expensive and interesting, but not widely used due to their disgusting costs of both parts and ammunition- which has to be exclusively made for each "gun". Both are cool and extremely effective weapons, but were limited to Outfits that have significant funds.


7ba2ef  No.15628098

also adding to my previous post, the only drm was trash once snipers came along and was used by literally nobody, furthermore dozers were weak as fuck because they died in 1-2 seconds of sustained gunfire from auto weapon, only saiga dozers were ever dangerous until the relatively recent dozer buffs that gave them approximately 18k hp on DW


ac9d40  No.15628123

File: 9a7982f7c42020d⋯.png (134.6 KB, 585x464, 585:464, 9a7982f7c42020ddefb47e39ea….png)

>>15627904

>Cool, my pipe shotgun can fire 7.62x54R

'Pipe' and 'shotgun' do not make for the proper nomenclature here. What you are describing is in fact a 7.62mm smoothbore zip gun. Shotguns are defined by a large bore primarily firing shot, which is to say pellets, packaged together in a flat-faced paper, metal or plastic cartridge, though also being able to fire slugs. Excepting a breech loading piece, you just cannot fire a proper spitzer projectile from a shotgun because of end-on-end loading in a tube or the length of a box magazine (nor should you, the aerodynamics just don't work compared to a snubbed conical bullet at subsonic velocities) and you generally don't have a neck to the cartridge at all. Nevermind that 7.62 is so small in diameter (relatively speaking) that it simply doesn't rank on the shotgun gauge scale.

>So I can say I own a sniper rifle.

No, you don't. Does it have as-designed properly zeroed telescopic optics with at least in a modern context all the fixings for range & windage adjustment and/or the ability to mount and dismount them? Is it accurized for hitting a very small target area at very far ranges, generally aiming to hit from the first shot fired from a cold or hot barrel? If it had a functioning magazine system of some kind, you could call your nugget food shitgun a battle rifle, if you had no sense of shame at least. Otherwise, it's a smoothbore zip, like the zipperhead you're posting.

The AKS-74U is by every definition a carbine, firing non-pistol ammunition. It blurs lines for uneducated eyes by being so small, and bleeds into a field of weapons usually occupied by submachineguns in its being a personal defense weapon or PDW, but it is not itself a submachine gun. Not because of recoil, weight, or any other factor, but again because it fires an intermediate rifle cartridge of a higher power/loading. See below excerpt.

>In terms of tactical deployment, the AKS-74U bridges the gap between a submachine gun and an assault rifle. It was intended for use mainly with special forces, airborne infantry, rear-echelon support units, helicopter and armored vehicle crews. It has been augmented and replaced by various submachine guns, and the less compact AK-105 carbine in Russian military service.

>>15628035

I'm going to go out on a limb and say that making a gun that deliberately gasses the shooters' face Tavor-style for slight recoil negation is probably a very bad idea. I'm not really sure what it'd look like for that matter. Fucked up jumbo beer can-diameter upper receiver? Extra horizontally drilled gas taps & back-diagonal exhaust ports further up the barrel that make your gun a hot rod-looking brick? At that point, won't the dead weight already negate much of your recoil at standard RPM? It's a very silly solution that gas operated guns have already solved by having variable gas valves (fire rate) and better placement of & direction of mechanics (recoil) in far simpler fashion. I'd still dig it in a goofy '90score shooter.

>>15628084

No, those both fit into the SMG class quite neatly and by design; the P90 was designed around the funky 5.7x28 FN round (HK's 4.6x30 was used for the competing MP7) which was purpose designed for the FN Five SeveN pistol as well as its PDW cousin, meant to replace 9x19mm NATO outright. It might be bottlenecked rather than straight-walled, but it is still purpose designed as a handgun cartridge to replace another handgun cartridge. Even if it does look suspiciously like certain .22 caliber cartridges.


643700  No.15628169

File: 9e659ee3f990e07⋯.jpg (48.78 KB, 1046x555, 1046:555, k207259_1279708453433.jpg)

>>15628123

Yes, but neither the 5.7x28 FN round or HK's 4.6x30 are actually used as pistol rounds. Yeah they were intended to be, but never made it to production.

In any case, you're right- they're both still purpose built SMGs with interesting stories behind them, their NATO trials and their failures for adoption.

Plus, the P90 ended up finding more fame in the Stargate TV series and both are massively popular in video games, so they're still always going to have someone stupid enough to spend the money.


ac9d40  No.15628203

>>15628169

>but neither the 5.7x28 FN round or HK's 4.6x30 are actually used as pistol rounds.

>never made it to production

That's simply not true and I'm surprised you would make that statement without checking, though I doubt I haven't made a similar mistake in the past. The HK Universal Combat Pistol, companion to the MP7, was indeed canceled. But the Five-Seven is 'currently in service with military and police forces in over 40 nations, including Canada, France, Greece, India, Poland, Spain, and the United States.' These range from regular army, to special forces, to high level security services and humble sheriffs' departments. It's entirely replacing the Browning Hi-Power in Belgium's admittedly quite small army. It's a full production service pistol even if it isn't globally ubiquitous due to the gimmick cartridge and HK cockblocking full procurement & standardization, and it has civilian market models since 2004. Frankly, I'm surprised the cartridge has gotten as far as it has instead of just fizzling into dust like every 90s-early '00s firearms project with some promise does, either due to bureaucratic or designer incompetence. Before that period too, I should think.


000000  No.15628221

>>15626385

>the game was completely ruined with a single patch

Lol no, it was always poorly balanced and a matter of exploiting the most broken shit avaliable.

Also akimbo smgs with body expertise and crits are still more than viable.


667ca6  No.15628643

File: 05714104f8fcd78⋯.jpg (142.96 KB, 900x900, 1:1, 92ba9898669154c34195c6b89b….jpg)

The TMP in Raven Shield was pure sex. It fired ridiculously fast and sounded amazing.


a7e40b  No.15630515

>shitting on the TMP in RE4/SMGs in RE5

what's it like being a smooth brain?


662fff  No.15632037

File: 561f325e2dfb483⋯.webm (1.5 MB, 1280x720, 16:9, FullerAuto.webm)

>>15627114

Is this the video?


0de800  No.15632064

File: fe17d9eb2a8615a⋯.webm (1.18 MB, 634x360, 317:180, whatyoujustsaid.webm)

>>15625969

>ought to do is apply a DOT

I hope you never develop a game, I hope you never meet someone that develops games. This is the most retarded shit I have ever read regarding game mechanics and I have been on /v/ for a fucking decade, I must have read over a hundred thousand post on /v/ and this is the stupidest.


5bbb3f  No.15632881

>>15632037

From the sounds and animation of that thing I get that it is some sort of demented sub-pistol caliber pocket minigun for when you need to brrrrrt on a tight weight budget.


a68ba9  No.15632937

File: 6c887520ea360d7⋯.png (38.43 KB, 439x150, 439:150, AA12.png)

>>15625969

>SMGs vs. Shotguns

There is nothing comparable that will come from the offerings of SMGs when this bad boy exists, which is the absolute best of both worlds.


d349cd  No.15633197

>>15632064

I think OP just described Action Quake 3 where you can bleed


021e52  No.15635302

File: 12f2fcdbab39be6⋯.gif (588.42 KB, 300x300, 1:1, cummin.gif)

>>15626054

>tfw dual tommy guns in blood.


b410ba  No.15635316

>>15632937

What about when you're not sure about your engagement range and you might face armored enemies?


70834e  No.15635360

The only satisfying SMGs are firehoses. You don't have to give a fuck about ammo ineffeciency if everyone in the room died already. OP actually already provided a great counter example with Shadow Warrior's dual Uzis. Another great example are the SMGs in the old Half Life mod, "The Specialists," which was a trenchcoat/Matrix themed action movie mod. Also had a very admirable sawed off shotgun.


70834e  No.15635366

YouTube embed. Click thumbnail to play.

>>15635316

>he doesn't know


04e821  No.15635381

File: 616a1eec323b6d9⋯.png (258.91 KB, 349x492, 349:492, unmolested cat hero.png)

>>15626305

>gets banned for being too good

heh


6f77af  No.15635969

>>15635316

you load shot/slug/shot/slug into your magazines and simply fire at them until they drop. you can do this in 7,62


c642c3  No.15636025

File: cc45290296d7f17⋯.png (1.08 MB, 907x464, 907:464, ClipboardImage.png)

No videogame SMG will ever beat the good old MP5 Navy. It's just perfect.

Mac-10s are also nice


943625  No.15636089

>>15625969

>Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun? Surprise me, I don't think you can name one

Area 51 (a surprisingly good alien FPS starring david duchovny), mainly because you can dual wield them and instead of halving firepower or having them fire slower, like in gaylo 2, they're 50% more powerful and shoot faster, even if you don't dual wield the MP5 is really accurate and it comes with a scope, not to mention that ammo for it is everywhere, it's even more common than the pistol's.


1d4e8c  No.15636098

File: 1da45a2d5b5cd28⋯.png (683.93 KB, 400x2000, 1:5, kommando triggered by shad….png)

>>15627904

>my pipe shotgun can fire 7.62x54R So I can say I own a sniper rifle.

You just slaughtered a thousand innocent /k/ommandos.


9c1fbb  No.15637598

>>15632937

Killing Floor taught me better than that.

The AA12 is a meme, doesn't do anything right and weighs a ton.


0de9e7  No.15637710

>>15637598

I mean you're full of shit since it's a great scrake fucker but pretty much useless besides that.


7d6ca3  No.15637731

What place does the SMG have in real life warfare? I feel it would only be good in a battle where you enemy doesn't have a projectile weapon.


5baed6  No.15637756

File: 00bac8e61470bf9⋯.png (152.46 KB, 591x717, 197:239, 00bac8e61470bf9c130aa3062c….png)

>>15627075

>There is nothing lame about spitting out rounds at more than 900 rounds per minute.

This. I don't even know where to begin with OP's faggotry, in the vast majority of shooters I've played (first and third person) SMGs were always the go-to leadstorm weapons. Bullet power is never as fun as firerate, and SMG's have the latter as their specialty


662fff  No.15637760

>>15637731

In the modern day SMG's are almost exclusively police, SWAT, and special forces guns, used for close quarters combat.


2dbd60  No.15637765

Submachine guns are gay

Otherwise they'd be called topmachine guns


9c1fbb  No.15637839

>>15637710

>Using AA12 against scrake

>When a hunting shotgun can kill it in one shot on six man HOE

Get back in the training room you little firebug.


9c1fbb  No.15637847

File: d0a680c15163e2a⋯.jpg (154.47 KB, 620x483, 620:483, ViperFPS01.jpg)

It might not drop a stalker in three shots to the center mass like an ak, but the recoil is low enough that he's going to die anyway. You can shoot from the hip in his general direction and then trace a line to his head.


f5e71c  No.15637877

insurgency, they are the best room clearing guns

bf1 hardcore mode the smg is king up to 30 yds

any game with a realistic (READ: not CoD) PPSH


6911e5  No.15638099

>>15637847

>For shits and giggles try to go down an anomaly filled path

>eventually manage to find a way through

<mp5

<fucking really

>uses tokeraov ammunition, the cheapest, most plentiful ammo in the game

God fucking damn I was using it in the fucking power plant at the end. So good.


f5bf60  No.15638468

>>15637756

>Bullet power is never as fun as firerate, and SMG's have the latter as their specialty

Eh, it's just different and depends on the game. It's always fun seeing armored enemies go limp and just quietly and unceremoniously fall dead on the ground from a single FAL or mosin shot.

>>15637731

Unlike vidya, real life guns are physical objects, so when you're in a life or death situation you might not want your gun's barrel to hit a doorframe or something. They have similar weight ratios to AR but with smaller bullets it means less recoil. The bullets also kill things almost the same, in most situations there's no body armor, and if there is it's for singular shots from handguns.

But they lack accuracy and power at range, that's why they're less popular in the militaries which mostly shot muslims in caves and sand from far away; instead of infiltrating a building just blow it the fuck up and if an actual war happens then they go against good body armor.


d73b6d  No.15639117

>>15638468

>>15637731

That seems like part of the appeal to me. It's a weapon class useful in specific scenarios, some of which could be more interesting than all out war between professional armies.


68bf81  No.15639355

File: 2ab07c5c022d703⋯.png (391.91 KB, 640x360, 16:9, ClipboardImage.png)

Dual wielding P90s, if you can't kill something with them, you need a tank. Also, in this particular game, the sound of them both firing at the same time is a symphony


179bde  No.15639546

>>15639355

and what's the game called, dubsman?


5e07ee  No.15639608

File: 11e9259900f865d⋯.png (310.2 KB, 668x509, 668:509, ClipboardImage.png)

File: bfc70cb31576df7⋯.png (392.69 KB, 805x509, 805:509, ClipboardImage.png)

File: a78ec5ae32ffd75⋯.png (380.37 KB, 758x457, 758:457, ClipboardImage.png)


343146  No.15639649

File: 4cb5b00124cb75f⋯.png (174.71 KB, 384x390, 64:65, 4cb5b00124cb75f29fb447f455….png)

>>15627904

Just stop and let the big boys discuss firearms you weeb dumbass.


000000  No.15642426

>>15639649

>using weeb as a pejorative

>>>/reddit/


9e3003  No.15642521

>>15625969

>Has there ever been a game where they're, not only useful and satisfying to use, but MORE so than the shotgun? Surprise me, I don't think you can name one.

Obvious Call of Duty.


9e3003  No.15642527

>>15626163

CS damage is calculated by bullet's kinetic energy. Science, man, do you study it?


000000  No.15642533

>>15642455

I came here with the first exodus you fucking redditnigger. /v/ was always a pro-anime imageboard.


b079be  No.15642547

>>15639608

Is that 3rd gun supposed to be some kind of pp19?


000000  No.15642556

>>15642542

>Redditor NPC projecting his NPCness onto the actual 8chan user base

If you're such a PC then you should be able to tell me what the site's original domain was, the full name and nickname of its original owner and the significance of the term Infinity Next.


adf3c2  No.15642562

File: 2446903362c4b8d⋯.webm (4.17 MB, 384x288, 4:3, Lurk_Moar.webm)

>>15626134

Don't remind me of that game.

I bought the special edition

>>15632881

Which is weird because the minigun is free from the start of the game.

>>15642542

>>15642455

See attached webm, you glow in the dark CIA doublenigger.


c9efff  No.15642617

>>15642562

That was great. Can you do Life During Wartime by Talking Heads?


adf3c2  No.15642632

>>15642617

That wasn't me, but I did come across it on /v/, so it's probably some anon here.


78e084  No.15642836

>>15639546

That's Far Cry Instincts if I'm not mistaken


adf3c2  No.15642844

File: cd279afb32008c8⋯.png (166.67 KB, 433x400, 433:400, ClipboardImage.png)

>>15642836

Really?

From what I remember, that game was low-poly and not too well textured.


b4c62c  No.15642853

>>15626162

Oh yes, I still remember this sound from my childhood …

Moving down ennemies in slow motion was so fucking satisfying


245217  No.15652485

>>15642527

Source? And even if they do that's the reason smg get gimped rofs - it's either that or gimped damage.


5a9ff7  No.15652755

>>15625972

>>15635302

Thompson SMG is the greatest SMG of all time. Blood got it right.

>>15626895

My next playthrough will have eax sound and slowmo unbinded. Mostly SMG. Such a replayable game.

>>15638468

>The bullets also kill things almost the same, in most situations there's no body armor, and if there is it's for singular shots from handguns.

Are you saying Halo marine weapons are actually realistic? The smg completely sucks against armored enemies while the pistol is powerful and accurate enough for anything. I wont talk about the shotgun.

>>15642844

It is. Even the re-release didnt look great. It had some good SMG and you could sneak around enemies. I need to find a copy since I never finished it.


fc873a  No.15653020

>>15652485

>Source?

Do the math. Plot graph: damage vs kinetic energy for all guns.


d52cfb  No.15653078

PPSH in Rising Storm 2 is really powerful, great gun for CQC.

In Hitman Blood Money you can mod your MP5 the fuck out to make it a bullet hose with absurd damage thanks to magnum ammo.

The CRON HS 010 in EYE Divine Cybermancy is the very definition of a bullet hose. You have to brace for the recoil by crouching, but it has gatling gun tier ROF with the alternate rapid fire.

>>15626146

>csgo SMGs

>underpowered

What fucking planet do you live on? SMGs have never been better in the CS series than they have in CSGO. The UMP was better than the FAMAS in every single way for a year straight while costing like half the money before they gave it more damage drop off and balanced it out.

SMGs are supposed to be used for ambushing in CS, because they are the budget option in most scenarios.

>>15628643

SMGs in Raven Shield were pretty great in general. Very high ROF with low recoil and high mobility which means that your COF returns to normal very fast after moving your character or mouse, optimal for room clearing.


e6efe2  No.15660936

>>15625972

The term "sub-machine gun" was literally invented by John Thompson.


d3e33d  No.15661451

YouTube embed. Click thumbnail to play.

>>15625969

>SMGs

>Not using a belt-fed 9mm


7f3210  No.15661675

File: 2f27eb1d3a2ed0e⋯.jpg (42.47 KB, 478x326, 239:163, coolguy.jpg)

I pretty much only use various SMGs and the deagle in CS:GO. A lot of people (such as OP) think you're supposed to use them like assault rifles or shotguns. Wrong. It's a different class of weapon for a reason. They match my natural playstyle perfectly, which is erratic, rambo-style. You're not supposed to carefully aim for the head (like with an AR), you're not supposed to ambush (like with a shotgun), and you're obviously not supposed to camp (like with a sniper). You are supposed to:

>DON'T aim for the head

>maintain an SMG-optimal distance from your targets (might go without saying, but some people try to treat them like assault rifles)

>shoot exclusively while moving

>execute high risk, high reward maneuvers

The last one is the main reason why I like SMGs. They heavily reward ballsy, action-hero-esque gameplay. Some rounds I'll die immediately but the rounds where I take out the entire other team balance it out.

Although 15+ years ago it did seem like SMG in every game was shorthand for "shitty weapon" so I get where you're coming from, but that's definitely not the case for most games these days.


2581f2  No.15661701

>>15626002

The uzi in vice city is way better.


62f158  No.15661708

File: 245dd8e8a0b7a34⋯.png (430.54 KB, 1080x1920, 9:16, 1530112561324.png)

File: d2c153ad5463e26⋯.png (17.42 KB, 788x121, 788:121, 1530111974391.png)

>>15661451

Reminder that Ian denies the genocide of whites in South Africa and supports Antifa


761f92  No.15661746

>>15661708

So which other goy do you suggest instead?


62f158  No.15661837

>>15661746

I don't know. I just thought people should know about it.


5d4c2b  No.15663313

File: d5fe621b8e43e87⋯.jpg (53.61 KB, 700x390, 70:39, mg42-german-machinegun-ww2….jpg)

>>15626485

I'm pretty sure in MGS4 you can apply the silencer and the ROF is correct, too bad it feels underwhelming as fuck and it has almost no recoil.

>>15627075

>he thinks 900 rpm is a lot

*BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRTTTTTTTT's you*


840dd6  No.15663362

File: 4ca3ba993e62cd0⋯.jpg (356.07 KB, 2656x1620, 664:405, forgottenweapons.jpg)

>>15661708

Here's a better infographic. The guy's a fucking faggot through-and-through.


2ee310  No.15665594

File: e124f06813363c3⋯.png (1.35 MB, 1884x938, 942:469, Dong Xoai.PNG)

File: f706a861c287416⋯.png (744.06 KB, 1893x875, 1893:875, Inspect 2.PNG)

File: 099b239cc1e00fd⋯.png (2.06 MB, 1888x941, 1888:941, Inspect 4 .PNG)

File: 3246be77a3cd8d3⋯.png (944.4 KB, 1861x894, 1861:894, Inspect 5.PNG)

File: aa44f04f7ac705d⋯.png (1.3 MB, 1890x949, 1890:949, Inspect 3 .PNG)

>>15661708

Only one of these is true, and has an archive attached to it, faggot. We've had these threads on /k/ often, he does deny a "white genocide" in South Africa, but opposes antifa.


63b648  No.15669213

File: c38919178e129db⋯.jpg (177.53 KB, 722x1280, 361:640, Brainlet 1.jpg)

File: 52851c01a51970c⋯.jpg (105.48 KB, 1286x640, 643:320, CANTER.JPG)

>>15665594

All your doing is showing pictures of him doing presumptuously cool shit and then using meme slang like some obnoxious frog poster . Shut the fuck up and take your ass back to half chan you useless sack of shit .


63b648  No.15669238

>>15665594

also I implore anyone to look these tittles up since I'm 99% sure you fucking edited them and no one on here will look them up because your sorry le ebic memer ass decided to take paused videos and edit the titles which is much harder to do than editing actual comments and reply since your just making someone look cool by pausing a video at the right moment and editing the title you fuckwit


ac3baf  No.15669280

>>15669238

>>15669213

It's called a joke, you turbo sperg.


34750a  No.15669284

File: fff0352678f0f94⋯.jpg (71.24 KB, 620x388, 155:97, fgh.jpg)

The UMP 45 in any Stalker mods and MW2 is just overpowered within 50 meters. Pair it up with a sniper rifle and you'll be able to engage pretty much any humanoid creatures safely.


f13ce8  No.15669308

>>15637731

Sometimes you're operating in places with civilians nearby and don't want a missed round to go through two houses and blast some granny on the way.


f1cadf  No.15673196

>>15660936

At least in Europe. Sub-machine guns are called machine pistols. Because weapon shoots pistol caliber ammo at full-auto. Also we call machine guns in Europe as machine rifles. I wonder if full-auto pistol is also called a SMG in 'murica? Maybe weirdest term for firearm in 'murica is "ak pistol" or "ar-15 pistol". Like AK-74u without folding stock is called a "ak pistol".


c23258  No.15673244

>>15636098

He just made me laugh because both him and the other guy are wrong


c23258  No.15673252

>>15661708

>still spewing this misinformation

We laughed at you on /k/ so now you come here?


7daddf  No.15673384

>>15669280

>a joke

stop playing ignorance you moron


6dcf42  No.15676074

File: 31a097fd0da134a⋯.png (401.07 KB, 1803x2167, 1803:2167, inrange-carl-butthurt-on-8….png)


6c49b3  No.15676273

>>15673196

ATF terminology 101

Pistol with stock = Short barreled rifle also goes for rifles with barrels under 16"

AR "pistol" with sig brace = Pistol still

Pistol with foregrip = Any other weapon

The ATF are a fucking bunch of retards with their NFA bullshit.


d8722a  No.15676628

>>15676074

What a fag, lmao.


6dcf42  No.15676708

>>15676628

That was a fun thread.


6f77af  No.15677049

>>15676273

Wrong my man.

Pistol with stock = AK-47

AR "pistol" with sig brace = AK-47

Pistol with foregrip = AK-47

AK-47 - M16


85f54f  No.15677051

>>15677049

>>15676273

I thought AR-15 was the fun new gun buzzword


6f77af  No.15677062

>>15677051

you're right, my bad


a7b594  No.15677069

File: 283de3f17ea326f⋯.webm (1.92 MB, 480x360, 4:3, postal-ak.webm)




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