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File: 543ed1f2ab1a81c⋯.jpg (1.07 MB, 1904x1040, 119:65, 1540080706249[1].jpg)

8de8a2  No.15618593

I've only heard of this game through the pantsu shots. Now it's on PC (though I did have a PS3). Is the game any good?

I've heard the only issue with the port was the lack of a quit option, which is being patched. Is this correct?

31dedc  No.15619632

File: a7d74c17b8d42fd⋯.png (203.81 KB, 385x492, 385:492, ClipboardImage.png)

Can you not have Leanne put her hair up like she does in that cutscene at the beggining of chapter 1? I don't see hairstyles on this costume list I'm looking at. The hair physics bug me.


31dedc  No.15619634

beginning*


b20f83  No.15619720

File: 821377016977aaf⋯.png (58.04 KB, 413x549, 413:549, ap,550x550,12x16,1,transpa….png)

>>15618593

>new thread almost right after the last one have died

>OP post premise similar to the previous one

>I've only heard of this game through the pantsu shots (<-blatant lie)

SHILL ALERT

99.99


31dedc  No.15619747

>>15619720

Thanks for the obligatory shill post. Wouldn't be a thread on /v/ without it.

Bump.


b20f83  No.15619759

>>15619747

>no arguments

>"sage negated"

Nice damage control, try again.


df6dfb  No.15619935

>>15618593

There's also janky as fuck keyboard/mouse controls, random slowdowns and broken audio, which aren't getting fixed any time soon.


31dedc  No.15620048

>>15619935

The keyboard controls work fine without the mouse. Still wish I could just use a controller, but the game only fucking supports Xbox controllers and programs like joytokey don't seem to work.


8de8a2  No.15620336

>>15619935

How's are the controls janky? How is the audio broken?


b24eab  No.15620435

>>15620048

Sounds like shit. It was a fun game on the PS3. I don't understand the need for xinput, what was it even for other than breaking other controllers? Directinput can handle motion sensing and everything on a PS3 pad connected to the PC if you have a driver for it.


754385  No.15626613

>>15620336

All audio will randomly stop for 10-20 seconds. It'll stutter a bit, then be mute, then stutter back to normal.


18f30c  No.15626660

File: 5c2b496291bcbe9⋯.png (25.62 KB, 607x237, 607:237, resonance of shit.png)

File: a43dbffbaa4649f⋯.png (25.91 KB, 602x232, 301:116, ros updated.png)

What's the filesize? Steam's store page read 83GB a little while back but it seems to have been updated.


31dedc  No.15626674

>>15626660

They took out the 4k textures and made them a free 67 gb DLC.


df6dfb  No.15626692

>>15626660

16GB for the base game, 83GB total for the 4K meme edition.


18f30c  No.15626737

File: bee0ea883685553⋯.png (73.59 KB, 400x737, 400:737, review.png)


40d845  No.15628006

>100 GB of optional graphics enhancements

>cry about it anyway

Keep to your nes emulators poorfags.


6e1e34  No.15628031

It always bugged the hell out of me that there was only SMGs, Pistols, Grenades, and unarmed weapon types in the game.


85a3fe  No.15628046

>>15620048

Damn it. No controller support? And stutter audio? Come on man.


581200  No.15628065

>>15619935

>>15626737

In other words, get the PS3 version.

Also, wasn't this port done by Tri-Ace? I fear whatever (if Square ever lets them out of mobile hell) new game they make might suffer in the same way.


79c5e1  No.15628210

>>15619720

Why is there always one of you retards complaining about a thread being a shill thread. He's asking a question, stop being a faggot.

>>15619935

>>15626737

I'm glad I didn't waste time on the download then, it looked alright but I'll just stick with this other game I found labyrinth of refrain something something


b8bf8a  No.15628252

waiting for the pantsu screenshots


0e8e93  No.15628396

>>15628210

Maybe if you bothered to read, you'd at least know a few reasons why. As it stands it's you who is being a massive faggot that needs to stop.

Here is another reason why suspect it to be a shill thread - the game is so shit and unpopular that even just a perpetuating discussion would be enough to profit from the action.


d6ac79  No.15628789

what a fucking shame


9b4a25  No.15629212

>>15628396

Really? I think the game's pretty good, not without it's flaws, but it's decent enough to warrant at least looking at, real shame about the port though


3a0404  No.15629241

>>15626737

>calling upscaled originals "4K textures"

The cheek of these faggots.

>>15628396

>if the game is popular it's a shill thread

>if the game isn't popular there's no need for the thread, so it's a shill thread


31dedc  No.15629252

>>15629212

wow fuckin shill

downvoted


7055d1  No.15629286

File: d4b9c8271af439b⋯.webm (2.96 MB, 852x480, 71:40, Initial APC.webm)

I'm at Chapter 5 or so (have to get wine in the frozen area). I'm starting to have a little bit of trouble against enemies because I abuse hero actions usually but the fact that enemies tank more and I only have 4 bezels sometimes put me in deep shit.

I think it also has to do with the fact that I feel I'm not using tri-attacks as much as I should. I don't know if I'm just retarded or I'm doing something wrong but as soon as I get 1 resonance point, if I try to get the second then I get an absolutely awful "path" for my characters, and if I do a tri-attack with only 1 resonance point it's kinda underwhelming. I don't know how to move my characters in a way that makes me stack a good amount of resonance points.

By the way, at which point should I try to go into the Dakota Veins ?


0e8e93  No.15629288

>>15629212

It's not decent enough, it's unique enough. There are some interesting ideas, but the execution isn't one of the strongest points of the game.

>>15629252

Le ironic shitposting isn't a valid defense, try again.

>>15629241

Oh, we've got another retard that can't read. Man, quality posters all around.


8dd7bc  No.15629327

File: e92b37c7e2bef22⋯.jpg (715.66 KB, 2592x1944, 4:3, end of eternity.jpg)

core gameplay is pretty fun from how I remember playing it on the demon souls box, never managed to finish it tho because the grind is realer than real, worth a pirate at least if youre into jayy arr pee gees


d6ac79  No.15629457

>>15629288

>it's unique enough. There are some interesting ideas, but the execution isn't one of the strongest points of the game.

Sounds just like dogma


0e8e93  No.15629460

>>15629457

Except dogma was good, just unfinished/cut, and RoF is not good and is finished.


d6ac79  No.15629618

>>15629460

yeah not saying its bad, but that it feels there are some parts missing to the fullest experience


8cea65  No.15632595

>>15629286

Dakota Veins are relatively easy except for the enemies guarding the last chest. If you're feeling lucky you can attempt it now, otherwise you can farm for some good attachments in Cranktown.


c0f6bd  No.15632651

>>15618593

> Is the game any good?

Yes. Unique and making silly guns was fun


754385  No.15632975

>>15629327

>the grind

What grind? Did you not switch weapons on characters throughout the game? It's the obvious thing to do since you'll level insanely fast on higher level enemies if your other weapons are low level.


8dd7bc  No.15633778

>>15632975

Im talking about the shitty JRPG style random encounters.


b9c332  No.15633894

File: ac01a306d6c39c8⋯.gif (956.22 KB, 245x214, 245:214, sSjeoOw.gif)

>>15633778

You can exploit one of the stations, I think is one on level 7, to nullify enemy encounters. You need shit-ton of colored energy cells, but is doable. Also escaping has a 100% rate. Just go to the exit of the combat zone and leave. You can even use the way turns work to do so before enemies can even move. The "grind", so to speak, is more noticeable if you want to do secondary missions and the arena, as some of those may require some farming, traveling around, and the arena has a shit ton of fights before you can reach the higher ranks (there are around 50+ ranks, and you have to do at least 3 fights each rank to be able to access the next one, and considering how the combat system works, each fights requires at least 2-3 turns , so while each individual fight doesn't take that much, 150+ fights add up, you will feel that time).

I'll say the game is quite good, but also rough, so to speak. The combat is fun, with a combination of "real time action" with turn based action, although it would be more precise to say it has "simultaneous turns". Each of your characters have a turn. During their turn they can perform a series of actions, move a certain distance or skip to the next turn. But the peculiar thing is, that the enemy will only move or attack when you are moving or attacking. Meaning that you can actually dodge enemies attack just by walking away, taking cover and the like. This coupled with the way enemies target your party members and how they perform their attacks, that is, if they are targeting you, they will attack you once their action bar is full, often times interrupting your actions, but will wait until the end of your turn to attack the other party members. Understanding this is very important, as you can exploit this to attack enemies targeting party members to try and interrupt the enemy attack. Doing so well can allow you to defeat an enemy without they making even a move, although it depends of the enemies of course, some are much harder to stun or knock down than others. The use of Heroe's points both as your effective health and main and most powerful means of attack is actually quite compelling, which forces the player not to waste them, and try to play more smartly, that is, perform HP gauge breaks to obtain Heroes points faster, use special ammunition to inflict more Scratch damage to kill the enemies as fast as possible as well as breaking the enemy's armor faster, and move into cover to avoid receiving damage, as enemies hit pretty hard in general. I'll say it is quite unique and interesting combat system, although I feel so far the game has been relatively easy and kind of exploitable in certain fights.

The biggest flaw of the game in my opinion seems to be that it is too repetitive, specially if you do the secondaries quest. Apart from fighting there isn't that much to do. Customizing guns is great, but farming for materials no so much. The "fast travel" is limited, and although for the most part you travel through the overworld, it can become quite tiring, specially if you don't take measures to minimize enemies encounters, as >>15633778 pointed out. And even then, you do little more than fighting in the game. The limited types of weapons also hurts the game, as there are only Guns, Machine Guns and Grenades, meaning that there isn't many variation of what characters can do nor much character customization. Although weapon customization allows to change how weapons perform (for example, a scatter Muzzle will make your shoot scatter in a cone, which sucks to hit a single target but can be use to hurt enemies that are grouped together or force you to use hero action to shoot at close range and then move out of harm's way), but still it isn't anything dramatic, and it makes the tree character feel practically the same. The plot is interesting in my opinion, but quite peculiar. First, the writing has a very nice sense of humor, I actually laughed a coupled of times. The story seems, so far, to be more about the day to day of the protagonist, that work as mercenaries known as Hunters, presenting the worlds, its characters and giving us more information about the past of the main protagonists, while in the background there is another plot that runs parallel and is building up bit by bit to what it seems to be the climax of the game. Haven't finish the game yet, so can't comment much about it. So far is interesting but nothing really to write home about.

Overall, I'll say the game is good. It feels a bit unpolished in certain aspects, can become quite repetitive and some more variety of content would have helped the game greatly, but I'll say if you like JRPG and want something more unique, it is worth a go.


8b346a  No.15637985

>>15629286

You can get 2 resonance points easily, after that you have to sacrifice some turns with suboptimal placement if you want to stack more points. You'll get the hang of it quickly.

Also, some arenas makes it almost impossible to do tri-attacks because of the layout.


7055d1  No.15638735

File: 7f652222d30db03⋯.jpg (23.62 KB, 700x649, 700:649, lööps.jpg)

>>15632595

I unlocked Cranktown after reading your post and now there's some many attachments I don't know how the hell I'm supposed to build my gun. This bothers me even more as I've heard that non optimal gun customization can have a pretty big impact late game. For now I'll try and stick whatever works.

>>15637985

After trying various things with the tri attacks I think I'm starting to get how I need to position the characters for hero actions. 4 Bezels doesn't give me a lot of leeway though.




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