>>15547178
I'll bite, but the Vita still had more worthwhile games during this generation compared to the rest
>Falcom games (Ys8, Legend of Heroes Evo)
>Nippon Ichi Software titles (Disgaea 3+4 Complete, Refrain & Labyrinth of Coven, Yomawari&Shin)
>Experience titles (Shiin, Demon gaze, NG, Operation Abyss/Babel, Stranger of Sword City)
>Atelier Arland and Dusk trilogy as Plus editions, Ar No Surge Plus (before gust went to shit with their project management and Koei-tier greed)
>lot of rhythm games (namely Taiko Tatsujin games, vocaloid with Miku and IA, Musync, Superbeat Xonic)
>Vanillaware titles (Dragon's Crown, Muramasa, Odin's Sphere maybe finally 13 Sentinels)
>Super Robot Wars and other mecha games (Gundam Breaker, Shin Gundam Musou, etc)
>Soul Sacrifice Delta, Toukiden, God Eater
>fightan games (Under Night, UMvC3, Arcana heart 3 Love Max, etc)
>motherfuckin' EDF (2 and 3 Portable)
>Digimon, Deception, Sengoku Musou, Shiren, Omega Labyrinth and plenty more
>as well as a good amount of actual good western indies/games (Oddworld, Dustforce, isaac, etc)
And that's not even scratching the surface, when you have to take account of the PSP/PS1 library, as well as retroarch emulation after hacking the console