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File: be0ca018b7f99db⋯.jpg (39.31 KB, 700x700, 1:1, a2167539703_16.jpg)

7206a3 No.15122349

is this any good? is it worth buying?

3f64b0 No.15122367

It has lazy indie (((retro))) art, it's not worth 20 bucks. Just pirate.


e9827b No.15122376

>>15122349

It's honestly not even worth pirating.

If you do intend to waste your time playing this shit of a game play it with a controller since it was made with that in mind and the control scheme for kb+m is shit


9fb3d8 No.15122448

Worth it on sale, wouldn't pay full price for it. It makes really good use of "meme pixel" art, everything is clear and concise which in a relatively fast paced game is very welcome. The music is also great.

I enjoyed my first playthrough of it but I never went back and played it again, solid 3/5, above average indie game.


55d2d2 No.15122453

File: ebbf7d1758b1d8e⋯.png (91.77 KB, 341x165, 31:15, 4353443.PNG)

It's pretty good.

They did a major overhaul of it after like a year of complaints implementing 60 fps and directional dashing. It's also decently long, as opposed to most indies being 2-3 hours long these days.

I'd say it's worth it on sale.


b8d65f No.15122458

>>15122367

>>15122376

these. I backed the Kikestarter way back when - ended up regretting it, even after the 60fps patch came around. everything about it is just a little bit off. you will want to mute the soundtrack after about 5 minutes, too


c18eb2 No.15122463

>>15122458

Don't fucking forget the credits where he includes Anita and Zoe Quinn


abcc03 No.15122467

The game is awful. Play Wonder Boy the dragon's trap instead.


b8d65f No.15122474

>>15122463

that's just the cherry on top of the shit sundae that is the whole game


473891 No.15122795

>>15122349

>lazy art that isn't just cancer to look at, but has an issue with not conveying pillars vs. walls at points

>combat is somewhat off feeling

>timed platforming with dodges this might be your thing, I dunno, I hated it

>forced walking sections


65187b No.15122834

Zoe Quinn is actually in the credits somewhere if that bothers you but besides that it was an okay game when I pirated it.

Didnt really give enough of a shit to finish it though.


5e8832 No.15122850

File: 00ffb8209741bd2⋯.png (407.05 KB, 615x468, 205:156, coon.png)

Anita sarkeesian was put in the special thanks section of the credits, so make of that what you will.


39d5fc No.15122920

File: 1786c72398db2cd⋯.png (137.02 KB, 1920x1080, 16:9, what am i looking at.png)

>Game was made with using a controller in mind

So that's why I thought the controls felt off. The game was nice but I think it had some blaring weaknesses. The first thing that I thought was a problem was the enemies. While there are different enemies, the strategy to fight them is almost always the same. Bait out an attack, hit if safe or just dash away if not. This strategy works since a majority of non-boss enemies are either basic melee or projectile fighters. They did try to mask this by having "different" enemies via spritework but it still seemed apparent to me. Even then, the enemies did not seem all that memorable if you were to disregard the bosses. Also, this game loves to have environment hazards so consider that if it is something that bothers you.

I also had an issue with the exploration aspect of the game. In the game you can explore your map to find gear, health packs, and purple crystals/keys/monoliths/new guns. None of these really matter in the late game at all but the game really eggs you on by showing obvious locked doors that need purple crystals to fuel. I know that they were trying to encourage the player to explore the world but they made the exploration such a fucking chore. For a game on exploration, they made me not want to explore at all since the payoff did not match the cost of breaking the flow of the game by walking around in occasionally empty halls for 5 minutes just to find out that you could walk through a wall.

The story is another thing that I was iffy about. I don't know if story matters to you but the initial story that you are present with will do absolutely nothing with motivating you to continue the game. You first get introduced with a cutscene and all you can muster from it is that your character is sick from an advanced form of AIDS and he is trying to find some diamond for some reason. My problem with this is that the presentation if obviously vague but it does not pick up at all until you get to the southern area. This leads to a very inconsistent story delivery that is heavy at the start and the end but practically inconsistent in the middle. Sure, they do give some visual cues and hints to the story but they are so sparse that I actually thought that it was just slapped on to make the setting look nice.

These issues could have all been prevented if they made enemies that did more than just "move faster" or "can dodge." They also should have placed some crucial or interesting hints to the story within the locked doors/secret areas of the game so that it closes the poor story delivery that is present in the game.

If you're a bitch that does not like to read then here is a breakdown

>Fairly basic non-boss enemies that don't do much than hit you

>Unrewarding exploration due to not enough payoff for the time you spent walking around trying to find an almost-invisible flooring or a wall that you can walk through.

>Very poor delivery in story that gives you a shitload of vague information at the start and at the end instead of sprinkling hints in mid-gameplay like they should have.

Don't buy it, pirate it instead. Scenery is nice and it can be fun dashing everywhere. If you can tolerate these weaknesses in the game then you'll like it. I personally would not play it again a second time because all I remember from the game is getting crushed by walls and backtracking to find hidden secrets that would make me say "that's it?"


b7afd8 No.15122952

>>15122920

The story definitely seemed like it was trying to hint at something greater, but then it's just over. In the end it feels mildly pretentious. I don't have any specific ideas in mind, but I do think it could have been done way better while still adhering to the dev's rule of not including any text in the game at all.


059cc1 No.15122958

It's a bit too extreme for me, I prefer Super Light Drifter or maybe just Light Drifter.


7641ae No.15122967

I thought the art style was cool at first but then i realized it made the map extremely difficult to navigate as a color blind man. And believe me it doesn't have much going for it but art style


0d658d No.15122969


52e8ff No.15122974

File: 9740d8f361a9dc3⋯.png (323.27 KB, 840x600, 7:5, magicián.png)

It's an awesome game


39d5fc No.15122997

File: 2389d6f82aed1f5⋯.png (147.08 KB, 647x487, 647:487, Map.png)

Yeah, I thought that the maps were convoluted and difficult to read. Most of the time the overground map becomes useless when you try to search for the hidden things. They do help in searching for the shards though.


5e8832 No.15123004

YouTube embed. Click thumbnail to play.

>>15122969

at 5:36

There's also kanye west and phil fish.


b7afd8 No.15123013

File: 62d9ba55883e344⋯.png (203.31 KB, 1360x768, 85:48, HLD Special Thanks Anita.png)

File: 50d0624e8223367⋯.png (257.88 KB, 1360x768, 85:48, HLD Special Thanks Ashley.png)

File: 33612b67d773b1f⋯.png (231.79 KB, 1360x768, 85:48, HLD Special Thanks Phil Fi….png)

File: c848d6315941ebb⋯.png (193.62 KB, 1360x768, 85:48, HLD Special Thanks Zoe Qui….png)

>>15122969

Proofs.

>>15123004

lol missed Kanye. Also Ashley Burch is in there, but Anthony got cucked again.


bbdb18 No.15123035

>>15122349

Can't be assed since the dev came here to shill it "anonymously".


bbe10a No.15123104

"eh, it's okay" sorta sums it up. I got it on sale.

I've got that fairly obvious feeling that there was an attempt to do a lot of 'show, don't tell', but it is executed haphazardly. There's no true motivation other than going off and murdering things you have no context for while exploring.

Navigating the map is also confusing, utter shit. Even Zelda's A Link To The Past's similar looking maps had far more clarity to them than whatever this is


dbaaaf No.15127983

>>15122453

The finally made it 60? Thank god


dbaaaf No.15127989

Wasn't the character's bad health based on the game creators own heart problems?


3d2d59 No.15130066

File: 1f305ddb1161ee4⋯.jpg (82.48 KB, 498x683, 498:683, ss (2017-12-12 at 05.52.29….jpg)

>>15123013

>Zoe Quinn

>They even hired her as a narrative designer for their next game


8126e3 No.15130729

Its is fine, worth playing.


000000 No.15130878

>>15122349

It was made by leftists. That means that the game is guaranteed to be shit.


1c0704 No.15142338

>>15122349

>indieshit

Meh.


a6f743 No.15142345

SJW indieshit with poor camera controls


8d9e4a No.15142375

YouTube embed. Click thumbnail to play.

the reveal trailer lied through their teeth

>force field that deflects bullets

>biss with a hammer

>riding a mech suit

all of these and much more were all things that did not made it to the final game

is it worth it?

not at full price, i'd say pirate it, it kinda gets entretaining every now and then but don't expect more than an afternoon of fun with it


7feab9 No.15142387

didn't they get so many complaints from casual souls babs that they had to add i-frames to the dashes?

I played it on release with keyboard no worries and thought it was decent.


ca836d No.15142966

>>15122850

>>15122463

And there goes my interest for this game.


d15cbb No.15153887

>>15122795

>lazy art that isn't just cancer to look at

Can't overstate how true this is, When I played through it I had to take breaks at least once every half hour because my eyes would tear up. It seriously physically hurt to look at the game for long periods of time, especially in certain areas.




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