>>14879678
It does. It's just one of those things where it's essentially a gigantic patch for the PC version to bring it into line with what was just released for consoles.
There's some things that are good, special missions are fun and what should have been in the game from the start. They look like they've actually put time and effort into them with the animations and thoughts behind them. For example, I had an objective in one where you had to find the body and extract the geneseed of someone that had been entombed on the Black Templars ship, so when you approached each sarcophagus, they'd raise out of the ground and a panel would show up you had to inspect until you found the right one whereas in the standard map they're all just there and there's nothing interesting about it.
But man, I just can't play it without thinking that it'd be so much better if it was more like Vermintide in that you're assailed with tons of trash that can do damage if they swarm you, but otherwise you can kill them easily. Instead, even the most basic of genestealers take a dozen rounds to kill and on higher difficulties you can dump half a magazine into one before it falls. The entire reason I keep playing Vermintide is entirely because of how satisfying the combat is and it feels like Deathwing really should've just completely nailed that bit, but they ended up failing.
The aesthetics and style of all the levels is perfect though, I'll never complain about that in Deathwing.