[ / / / / / / / / / / / / / ] [ dir / ausneets / cafechan / evogames / fa / hikki / leftpol / sapphic / vg ]

/v/ - Video Games

Video Games
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 8191849ff946a98⋯.png (2.46 MB, 1920x1080, 16:9, Combine_CP.png)

006f75 No.14845847

Do you think a game set in the Half Life universe where you play as Civil Protection and have to beat, arrest citizens and quell uprisings would be profitable for Valve? It would be my dream come true. I've always wanted a quality game or mod where you play as the Combine, preferably leaning more towards a simulator than a traditional FPS. Having to manage different radio frequencies to communicate with other elements of civil protection and call for support, realistic ballistics and handling for weapons, a dialogue system and squad command more advanced than Half Life "use to follow", preferably something like what you see in the Arma series. The closest thing I can liken my image of this game to, is a combination of Half Life 2, Arma 2/3, and LCPD:FR.

Is this impossible? Is this too niche to ever happen? I'd even be happy with just a mod, but every single combine mod is unfortunately just a reskin of the original game. Would you play something like this?

https://vocaroo.com/i/s0pBJlWqm18D

I just put Civil Protection radio chatter to some music that I think would be fitting for the intended atmosphere.

79ef6f No.14845861

File: ac4b67aed154f6c⋯.jpg (33 KB, 480x362, 240:181, diglett.jpg)

You know what would be funny?

If they made it like a quasi-MMO, where people join and get bullied relentlessly by people who have attained Civil Protection work. Then the people who get bullied work hard to become Civil Protection just so they can have a turn with the stun baton.

It would basically play out like the Stanford Prison Experiment but people could earn the ability to become a jailer and bully people new to the game.

And it would work too, because people are horrible and nasty.


006f75 No.14845871

>>14845861

That sounds incredible. Ideally, it would take place on a very large map, like Arma. You'd have to make use of vehicles to do things like transport prisoners.


c42ca4 No.14845876

File: 5d76c33680fdb42⋯.png (31.24 KB, 516x516, 1:1, 5d76c33680fdb424f2f4b61ee5….png)

>>14845847

>Do you think a game set in the Half Life universe where you play as Civil Protection and have to beat, arrest citizens and quell uprisings would be profitable for Valve?

I don't see Valve being interested in small scale projects like that

> It would be my dream come true. I've always wanted a quality game or mod where you play as the Combine

there have been mods that attempted this.

>preferably leaning more towards a simulator than a traditional FPS

This can be modded in but it relies on it being pretty heavily scripted due to limitations in the Source engine.

>Having to manage different radio frequencies to communicate with other elements of civil protection and call for support, realistic ballistics and handling for weapons, a dialogue system and squad command more advanced than Half Life "use to follow", preferably something like what you see in the Arma series. The closest thing I can liken my image of this game to, is a combination of Half Life 2, Arma 2/3, and LCPD:FR.

Definitely too ambitious for the source engine

>Is this impossible? Is this too niche to ever happen?

Bit of both. I don't see Valve making it as it's not innovative enough for them. And it's too ambitious for a mod on the Source engine.

>every single combine mod is unfortunately just a reskin of the original game

This is because it's somewhat hard to truly "add" things to the engine like completely new gameplay mechanics. This reminds me of how with Vampire the Masquerade Bloodlines the way the player's journal worked was there was a series of triggers that occurred every time you entered into a new map that changed what your entries in your journal were since the game was incapable of just making that something that would remain consistent.


006f75 No.14845882

>>14845876

So my best hope for something like this is probably a mod for Arma, hmm? I didn't realize the Source engine was that restrictive.


369849 No.14845884

File: 6978ff26170e2aa⋯.jpg (8.93 KB, 255x185, 51:37, super fighting robot.jpg)

>>14845861

>>14845847

YOU'VE JUST DESCRIBED GMOD'S DARK RP SERVERS

OH GOD IT ALL MAKES SENSE NOW


006f75 No.14845889

The Combine aesthetic is honestly one of the best in any game ever. They're deserving of a great tactical shooter.


78c57c No.14845901

File: 3dd0cb736764e0c⋯.jpg (55.78 KB, 720x824, 90:103, 3dd0cb736764e0caa52b5c5f94….jpg)

I could see it happening, but only if about 2-3 levels into the game your superior suddenly orders you to beat the piss out of a stronk induhpindint woman of color because she wouldn't sit in the back of the bus and you suddenly realize that you were the demons all along before joining the resistance and helping gordo freemason save the world from behind the scenes.


006f75 No.14845902

>>14845876

>small scale

What exactly do you mean? Is it that it wouldn't advance Half Life's story, it would just be a sandbox? I actually like the sound of that, since I found Half Life 2's world and somewhat depressing atmosphere more enthralling than the actual story with the resistance.

On the other hand, I don't think it would get much success since the mainstream crowd is too stupid to learn how to play a combat simulator.


006f75 No.14845911

>>14845901

Fuck, that's exactly what they would do. Just like Battlefront 2016. Why can't we just have one game where we play as the "bad guys" all the way through? I don't want clear good guys and bad guys, I just want to be shown the story of a war. I want to see the Combine police state without having a story shoved down my throat.


c42ca4 No.14845915

File: 5425c04d4e3be13⋯.jpg (70.04 KB, 640x392, 80:49, Airex_pistons_inside.jpg)

File: e0282c5aa65a01c⋯.jpg (35.41 KB, 640x378, 320:189, APC_concept.jpg)

>>14845889

>The Combine aesthetic is honestly one of the best in any game ever. They're deserving of a great tactical shooter.

A lot of the guys who made the aesthetic of the game no longer work at Valve. Like the guy who basically invented the entire aesthetic of the combine; Viktor Antonov, left Valve after Half-Life 2 and later worked on Dishonored.

>>14845902

>What exactly do you mean?

Gabe Newell stated at one point something surprisingly honest, that Portal 2 was going to be the last Valve game with a truly singleplayer focus. They're only really interested in projects that take advantage of the Steam platform in some big way.

>On the other hand, I don't think it would get much success since the mainstream crowd is too stupid to learn how to play a combat simulator.

Valve tends to be more focused on mass appeal. None of their games in the last 10 or so years can be described as niche. They also prioritize projects that seemingly come across as "innovative" in some description. It's why they're focusing so hard on VR.


006f75 No.14845921

File: 05f95c50b7ddf90⋯.jpg (125.31 KB, 1102x967, 1102:967, 1526881911655.jpg)

>>14845915

> Portal 2 was going to be the last Valve game with a truly singleplayer focus.

>They're only really interested in projects that take advantage of the Steam platform in some big way.

>Valve tends to be more focused on mass appeal. None of their games in the last 10 or so years can be described as niche.

That's just depressing. CS:GO was a fucking mistake.


006f75 No.14845925

>>14845921

>>14845915

At this point, I don't even want Half Life 3 anymore. They would ruin it somehow, this isn't the same Valve.


006f75 No.14845966

>ywn get to see Opposing Force 2


c42ca4 No.14845973

>>14845966

Laidlaw said that Shephard technically wasn't canon because he only cared about stuff he personally wrote. However now that Laidlaw's gone it's likely a future Half-Life project will reference him due to how popular the character is among fans. It's more likely we'll get an Opposing Force 2 as a mod than it is as a full fledged game.


110a43 No.14845976

>>14845884

That's the joke.


006f75 No.14845995

>>14845973

>he only cared about stuff he personally wrote

Fucking asshole. No appreciation for world building, total narcissist.


006f75 No.14846023

Normalfags are too fucking stupid to appreciate something like that. They don't want to be placed in the shoes of the "bad guy", they want to play as the benevolent protagonist so they don't have to reflect on what they're doing in game.


c42ca4 No.14846057

File: e86b40f6e664224⋯.jpg (51.07 KB, 323x433, 323:433, 59e5efeb5bafe304c4426c47.jpg)

File: f8e703da7fa6ab6⋯.jpg (30.68 KB, 220x307, 220:307, 220px-Gowbox.jpg)

>>14846023

>They don't want to be placed in the shoes of the "bad guy"

Some of the most popular games do this


006f75 No.14846072

>>14846057

Games like Grand Theft Auto go out of their way to make the police and civilians unlikable, in a comical way. This proposed Half Life 2 combat simulator would do no such thing. Citizens would be normal people trying to live out their lives, and you would be a Civil Protection officer that has to impose the law on them. And when they fight back in the form of the resistance, you must act accordingly and suppress it. No humor, just oppression.


c42ca4 No.14846076

>>14846072

This risks coming across as edgy and making the story seem nonsensical. It's hard for the player to feel motivated to care about what some piece of shit does in the story.


006f75 No.14846082

>>14846076

>This risks coming across as edgy

Is it edgy when things like this happen in real war? It's actually quite a realistic scenario if you're playing as an occupying force.


006f75 No.14846089

>>14846072

>>14846082

It would be incredibly niche and Valve wouldn't break even. I'd buy it though, I'd put thousands of hours into it.


006f75 No.14846095

>>14846076

>It's hard for the player to feel motivated to care about what some piece of shit does in the story.

I'm thinking it'd have the same amount of story as something like Arma 2. "There's enemy at these positions, take the town from them and hold it until friendly forces arrive." Barebones story but many fleshed out layers of gameplay.


3e248d No.14846099

>>14846057

In God of War, you play as THE archetypal hero. A Man that torture and kill his enemies for revenge.


c42ca4 No.14846104

>>14846099

>In God of War, you play as THE archetypal hero. A Man that torture and kill his enemies for revenge.

You play as a guy who doesn't give a shit about anything who only cares about revenge who murders everything in his path to do it. It's hardly an "archetypical hero". This is especially true of the sequels.


006f75 No.14846140

>>14846072

Unironically this. I don't want any emotion or characters. I want my Combine Police theme to feel synthetic.


78c57c No.14846201

File: 97f460ab9259d65⋯.jpg (46.97 KB, 475x438, 475:438, d0a15d6c1a6945aa1df2d2c642….jpg)

>>14845925

>>14846023

>>14846089

>>14846140

Okay OP what the fuck are you trying to do here you turbonigger


006f75 No.14846204

File: a1001b1496bb7b7⋯.png (343.52 KB, 748x421, 748:421, metrocops.png)

>>14846201

Shh… I'm trying to meme a strategic and emotionally void secret police simulator into existence.


78c57c No.14846210

File: c6ab06295456639⋯.gif (1.99 MB, 400x225, 16:9, c6ab062954566394ef1490dfa1….gif)

>>14846204

But how is blatantly samefagging on an obscure mongolian finger-painting forum supposed to achieve that end?


006f75 No.14846215

>>14846210

If I get enough repeating digits, Valve might give Bohemia Interactive the rights to make such a game though divine intervention. I haven't gotten much luck so far.


731c48 No.14846233

>>14846201

Maybe he's already playing.


006f75 No.14846243

Notice: Protection Teams: civic politistabilization index is marginal


006f75 No.14846249

>>14846243

>Attention, ground units - anti-citizen reported in this community. Code: lock, cauterize, stabilize.


1dace2 No.14847120

File: 1b0f91a8b5dad5b⋯.jpg (35.7 KB, 400x504, 50:63, 4a17aa1c3a0b1501e3315b588b….jpg)

>>14845847

Join the cops, son.

you can fuck traps 4free


1826c5 No.14847151

>>14846099

>Goes to great lengths to win

>Indirectly makes everything go to shit

>Fixes it by killing

>Learns nothing by the end except he was nothing but bad all along and tries to kill himself

>Can't even do that properly so he comes back years later.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / ausneets / cafechan / evogames / fa / hikki / leftpol / sapphic / vg ]