04495e No.14813534
>decide to give XX another try and actually do quests this time
>keep going back to FU just looking for excuses to not to play it
04495e No.14813558
>>14813229
Level 3 stationary charge attack of hammer is called super pound. You charge the hammer by pressing R1, unlike the GS you can move while charging it.
757993 No.14813578
>>14813558
Oh yea okay. I just called it the level 3 charge. Never heard anyone call it super pound before.
04495e No.14813589
>>14813578
Hammer has two level 3 charge attack, one is the spinning attack and other is the super pound.
757993 No.14813590
>>14813534
I am trying to play through Generations currently and the village is such a fucking slog. So much gathering shit. Just let me hunt cool monsters God Damn.
04495e No.14813609
>>14813590
move to XX my dude. Don't waste your time with Generations.
>So much gathering shit. Just let me hunt cool monsters God Damn
its the early grind of a monster hunter game multiplied by 4
d65d09 No.14813904
I think Barioth is a cool guy
757993 No.14814202
4b0e1b No.14814237
>disappointed with World and the direction the series is going
>nearing feeling "done" with XX
>played the shit out of all other monhuns
So, where to now? What hunting game can scratch my itch now?
I've never played a monhun clone that really replicates monhun right, though I can appreciate them in their own right usually.
I'll even go for an ARPG that requires more commitment than most.
What I've already played that's somewhat similar:
>Toukiden
>Soul Sacrifice (probably the best)
>God Eater
>Ragnarok Odyssey Ace
>Freedom Wars
>Dragon's Dogma
>Soulsbornes and clones
76dd4e No.14814308
>>14814237
You can break the game with Final Fantasy Explorers if you mutate your abilities right. However ability mutation is a huge grind and the game does become a chore to play offline. Especially constantly making monsters to get the best stats. Lots of RNG screw. It's on 3DS BTW.
4b0e1b No.14814321
>>14814308
Thanks anon, I'll check it out
76dd4e No.14814558
I think I should take a break from Monster Hunter. Had a dream last night about playing a new Monster Hunter game fighting a giant Buffalo-like herbivore monster on the plains in the raining using a slimy spiked ball and chain. The spiked ball when thrown splits open throws exploding bullets. And the spiked ball thing uses coatings like the bow.
>>14814321
The game is more like classic Phantasy Star Online with a better camera and combos. It's a pretty underrated title. Not sure if there's low level groups online.
68a8dc No.14814774
>>14813590
>>14814202
You don't need to be lazy in the face of shitty game design. Just do the key quests to get to the cool shit as fast as possible and not waste time on any of the pointless bloat quests.
76dd4e No.14816493
>>14814774
This. Look up key quests and maybe optional quests for meals and trade routes. Git gud and pick one line of weapons to upgrade. Only low rank armor you'll be investing into is leather set or attack/element up which you will sell off for high rank armor anyway.
34e098 No.14816505
I just killed the frog turtle thing and I'm in the lava village. When do I get new gear for my palico?
76dd4e No.14816653
>>14816505
Next village is Sunsnug Island. Pepper your angus for a mid boss fight before then. Bring nullberries.
34e098 No.14816665
>>14816653
Nulberries just cure status right?
7b4238 No.14816716
Fix Monster Hunter World by adding 5 bosses and their weapons/armors.
>easy mode: boss gets all of it's subspecies added too
>normal mode: boss gets one of it's subspecies added
>hard mode: no subspecies allowed, 5 bosses only
c9e649 No.14816805
>>14816716
Nargacuga, Fatalis with its subspecies, Gigginox with its subspecies, Rajang and either Tigrex or Odibatorasu from Frontier.
75030a No.14816853
>>14816716
impossible the core mechanics are too poorly thought out to salvage without a massive rework
76dd4e No.14816875
>>14816665
Nullberries cure blights. Nullberries also cure frenzy if you're not competent enough to beat it on your own. You can beat the frenzy virus if you catch it by beating the shit out of the monster who infected you which gives a boost and temporary immunity to frenzy. But if that meter's too high then swallowing a berry isn't a bad idea.
e898c8 No.14817048
76dd4e No.14817174
>>14816805
Hot Rajang dick can't fix world.
34e098 No.14817262
So my first capture mission ended as a failure. I beat the guy within an inch of his life, used a shock trap on him, then just threw all the tranq bombs I had and he still wouldn't go down. What do?
c9e649 No.14817303
>>14817262
What monster was it?
c33660 No.14817308
>>14816853
The mechanics are Monster Hunter 4 with a paint job. Get over it. Jesus Christ.
34e098 No.14817317
>>14817303
The raptor looking one with the stun attack and the fangs. Genprey I think.
c33660 No.14817318
>>14817262
Beat the monster up until it limps away and falls asleep. While its asleep use a trap and while you are placing the trap select your Tranq bombs. It takes two bombs to capture the monster.
c9e649 No.14817324
>>14817317
make sure its limping before trying to trap it.
When it starts limping its best to just follow it until it gets to the area where it sleeps and then trap it while its sleeping. Carry extra traps and tranq bombs in case you fuck up somehow.
34e098 No.14817639
>>14817324
Alright I got him. Also for some reason on one of my tries I killed and he never even started limping. Is there a reason for that?
c9e649 No.14817644
>>14817639
>Also for some reason on one of my tries I killed and he never even started limping
you killed him too quick
Its a gendrome, they don't have a lot of health.
a71f06 No.14817792
>>14817639
Most monsters only show limping when they're running away. A very small number of them will sometimes limp while repositioning between attacks, though. Sometimes monsters decide to keep fighting until they die instead of trying to run, so you never actually see them limping. It's why people generally don't like capture quests. Another annoyance is that if you place a trap but the monster leaves the area before you trap it, you can't dismantle the trap and you can't place a second trap, so you're stuck doing nothing and waiting for the trap to break after a minute or so. One of the most recent games, XX, finally added a feature to manually break traps yourself instead of needing to wait, but 4U doesn't have that.
34e098 No.14817976
Man, fuck nerscylla. I got put to sleep and then it did some love that took out a good 3/4s of my health and I feel like I barely scratched it. Also why does my sword sometimes just bounce off monsters?
c9e649 No.14818012
>>14817976
>Also why does my sword sometimes just bounce off monsters
different attacks and different hit zones have different damage values associated with them. If an attack bounces off it means you did less than a certain percentage of your weapon's attack value. Either hit a better area of the monster, get a better damaging weapon or gem in ESP if you are using a Lance/Gunlance.
Also keep your weapon sharp.
76dd4e No.14818116
>>14818012
Spooder is a hard-shelled monster. Most people switch to hammer. Remember if all else fails use traps and bombs. And demondrugs, might pills, and might seeds.
c9e649 No.14818147
>>14818116
eh its hitzones are equivalent to that of a diablos
4b3ad4 No.14818162
>>14817308
So, which game did you not play, 4, or World?
77f998 No.14818249
Who's ready for ineptitude and caner?
77f998 No.14818256
4b3ad4 No.14818308
>>14818249
Damn, leaving for work. Good to see you still around though Anon.
c33660 No.14818309
>>14818162
I have been playing since freedom 2 you little shit. Shut the fuck up.
c33660 No.14818313
>>14818249
I have not been keeping up did you finally kill Jaggi?
4b3ad4 No.14818328
>>14818309
Even if that is true, that statement doesn't necessarily mean you've played every single title in the series since then. While some of World's problems certainly started in 4, if you honestly think World is simply a redux of 4 but uglier you clearly haven't played one or the other.
77f998 No.14818437
>>14818313
the fight goes on
c33660 No.14818485
>>14818437
You can do it bro.
77f998 No.14818564
>>14818485
I'm getting there
>>14818308
I should have more free time now that it's summer, so expect more streams in the future, m8.
Hope the workday passes by fast enough.
76dd4e No.14818600
>>14818437
Boop the snoot very very hard. This kills the Jaggi.
34e098 No.14819080
Alright, I got nerscylla and Christ what a fight. At least I made it to sunsnug. I like how my cat is such a chad, even though I want to find the cutest armor to suit it up in. Also on my sword I have two option of upgrades, just more damage and the parts drop from the next quest or one with lightning damage but I don't know when the parts will show up. Should I wait or upgrade ASAP? Also I've been running the jaggi armor set as recommended, but is there a better one I should have access to by now?
c33660 No.14819123
>>14819080
Tetsucabra is VERY strong. One of my favorite sets in the early game. You can also get the Zamtrios set and decorate it with hunger jewels. That one has a really fun set bonus that lets you have infinite stamina after eating steaks. Just make all of the stuff you want to try. There are no wrong answers. Nercylla's set gives you extra rewards for capturing too. Those are my recommendations.
76dd4e No.14819365
Giving Insect Glaive w Aerial a shot in Generations. Basing character off of Lufia (pic related) a mage-character from a Taito RPG of same name in the 90's. Lightning, water, and non-elemental explosive magic is her spellbook. Course I can min/max with a different element if I have to.
76dd4e No.14819370
>>14819365
Fuck I miss having a computer.
e898c8 No.14819588
>>14819365
>in Generations.
Just play XX its better
38be89 No.14819678
Dumb brainlet question, but I have a regular, non-homebrew 2DS, if I put the mega.nz file onto my 2DS SD card, will it work?
38be89 No.14819680
>>14819678
Nevermind, the mega.nz link is ded
f35eeb No.14819699
Will Generations ultimate fix the issues in generations?
c33660 No.14819704
>>14819699
No but it has a lot of stuff. That's the main draw anyway. Loads of content.
f35eeb No.14819725
>>14819704
Yer I skipped generations and was thinking of world, before it turned out to be disappointing imo ,and having gotten a switch I would like a non shit MonHun.
dce32b No.14819729
>>14819699
It's just the western port of XX. XX has been out since 2017 on both the 3DS and switch. You can look into this crystal fucking ball right now and find out.
b3b496 No.14819759
>>14819699
Anon it's been out for months and the only core problem it fixed was the lack of content. All of the rest of Generations/X's major problems still remain on top of introducing more problems.
797a6d No.14819858
>>14819759
Generations definitely did not have a content problem are you high?
c9e649 No.14821269
>>14819759
>the only core problem it fixed was the lack of content
>generations
>lack of content
27717a No.14821321
>>14819759
As long as switch axe's axe mode is actually usable instead the way to play being infinite sword gauge, I'll be happy.
c9e649 No.14821396
>>14821321
>the way to play being infinite sword gauge
Thats still the case
76dd4e No.14821480
>>14821321
Don't you know you have to solo hyper deviants in 20 minutes or less or you'll never be allowed to play online?
Memes aside, as G-rank 3U Switch Axe user axe mode has it's used in MOBILITY. You switch to axe mode not to deal damage but to get out of the way to chip as much damage as you can when you don't get the opportunity to recharge or if you wait to recharge full gague. However Generations makes axe mode completely obsolete with Demon Riot and the other art you can use to recharge during Demon Riot. As shit as Striker Style is, it's the only way to play switch axe wirh optimal damage output because of that infinite sword mode recharges with demon riot, the recharge art, and trance slash which lets you explode your axe in demon riot.
27717a No.14821502
>>14821396
FUCK SAKE
Do you know how boring it is losing half your weapon because you have infinite sword mode?
I've tried SnS and that was amusing for a while cucking hammerbros out of their reason for existing with blade oils but I don't get the boner inducing feeling of gloriously upswinging and chopping off tails.
There's no move variety either.
X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X…. It's the only fucking button you need, just remove your Y button, you don't need it, R button? Don't worry the game automatically puts you into sword mode when you tap the touch screen.
B? Dodging? You're in some enhanced sword mode with 30% affinity for simply existing you're doing so much damage monsters piss themselves in fear as you approach. You don't need to dodge. A? Well, I guess you need to carve after beating monsters hides in 5 minutes flat.
I've moved to GS, but it doesn't feel the same, there's no flying by the seat of your pants recklessness that you feel from GS like you do with SA, rolling through tigrex spins like it's nothing, instead you just block everything and back up for your next draw attack lv 3, which is fine, but it's not got the same level of thrill as being up the monsters ass 24/7.
>pic related
>>14821480
There's also aerial style for the easiest mounts in the game + infinite sword gauge + 30% affinity.
edac56 No.14821566
>>14821502
>he doesn't know how to be up the monster's ass with GS
c9e649 No.14821597
>>14821502
>instead you just block everything
what kind of shitter blocks attacks with GS?
27717a No.14821629
>>14821566
>>14821597
Most of my experience with GS is from FU. Try the 7* village urgent without blocking I double dare you.
76dd4e No.14821651
Any style reccomendations for insect glaive besides adept because adept is worthless unless gunning? I'm having fun with Aerial for ground coverage and mounts but ground coverage doesn't mean efficiency. Also early glaives are brittle and they want you to use the bug to attack alot. Fuck that, bugs are only good for extracting essences with speed and nothing else.
Giving switch axe a break because I want to try something new. If insect glaive just flat out sucks then I'll go guild charge blade.
824f31 No.14821655
>>14821629
Okay grandpa, calm down
c9e649 No.14821672
>>14821629
>Most of my experience with GS is from FU
>Try the 7* village urgent without blocking I double dare you
Nigger I've finished FU twice and here you are sweating against fucking monoblos.
How much of a shitter are you?
514746 No.14821682
>>14821629
Blocking with GS, in FU or any game, is a last resort when you fuck up badly. Not a common action.
>>14821651
I only ever used aerial with IG, the enhanced movement was just too good to resist. You could just go guild with anything though.
27717a No.14821699
>>14821672
Okay anon, let's get the dick waving out of the way and show off your monster hunter speedruns already.
>>14821682
Agreed, however when monoblos pulls off its dig down and instantly jump back out of the ground move, as far as I'm concerned the best option is to block.
7b29fc No.14821744
>>14821629
C'mon son, I'm not even that good at monster hunter and even I know that's it's inexcusable to be more than slightly perturbed by any hunt village quest in any game. Might as well say 'try and clear the 2star kut-ku quest without blocking', the threat level is barely any different.
Also SA shitter casuals were CB shitter casuals before CB existed, so that's not really helping your case.
27717a No.14821770
>>14821744
The case anon seems to be making here is that you never need to block with GS, so that's the challenge that's being put down here. Regular mono and white mono 7* urgent with GS never blocking once.
If you wanna be fair, here's my armour and weapon that I used plus my stats for completeness sake.
7b29fc No.14821796
>>14821770
No it's not, it's this:
>nstead you just block everything and back up for your next draw attack lv 3, which is fine, but it's not got the same level of thrill as being up the monsters ass 24/7.
Blocking with GS means you fucked up horribly, and playing GS like some pansy backing off from the monster is also gay as hell.
You're probably the kind of player that would pick up hammer and uses nothing but the level 3 superpound and then complain that it's not as fun as SA because all you do is stand around charging your hammer. You'd probably be a corner horner too if you think any single weapon short of HBG/LBG with the crit distance boosting skill isn't a weapon that's constantly on top of the monster.
29fc29 No.14821818
>>14821796
Hello? We already went over this. I agreed that blocking generally means you fucked up but I don't think blocking = shitter like some people ITT.
Irrespective of all that I actually think Hammer is a pretty fun time and an all around great weapon and you're a faggot.
7b29fc No.14821841
>>14821818
>I don't think blocking = shitter like some people ITT.
And you're wrong. Why did you change your IP by the way?
29fc29 No.14821853
>>14821841
Well, if that's the case then it should be a simple task to beat the 7* urgent then without blocking, shouldn't it? No one has risen to the challenge yet, though.
Someone turned off my router, dynamic IP.
7b29fc No.14821885
>>14821853
Probably because everyone that used GS in that did so without noticing. At least suggest a challenge where the difficulty is something more than just finding your psp or locating where your backup of the FU iso is. Like, if some world player came up to you and was like 'What the hell, it's impossible to beat rathalos withouy dying at least twice' and you told him it was, would you really feel it necessary to go out of your way to prove such an idiot wrong? Whatever though, tribabby SA players are always like this, you should be thankful to the Je suis montes! for taking some of the heat off of you.
29fc29 No.14821907
>>14821885
Okay, sure thing.
76dd4e No.14821928
>>14821885
Makes me wish I had a PSP because I always wanted to try FU. I've always been interested in Monster Hunter but I never had a PS2 nor PSP growing up. Tri is sadly my first real taste into the series and I didn't become finanically independent until I dropped out of college.
29fc29 No.14821950
>>14821928
Just use PPSSPP, emulate the game if you have a good enough PC for it.
7b29fc No.14821957
>>14821928
You really should at least give it a try, but you don't need a psp to play, ppsspp works perfectly fine and it's not very resource instensive either so as long as your not using a toaster you should be fine. Remember though, there's nothing wrong with being a shitter since the primary goal of playing monster hunter is to have fun playing monster hunter, it's only if you try and push shitter opinions as if they were facts that anyone will berate you.
b5393d No.14822010
Sorry for asking a rather noobish question, but a couple of internet search hasn't yielded a good answer.
I've watched like a dozen of MH2G and MHP3 videos, and sometimes I see players set up a small bomb on their feet, kick it and get blown into another area. What's the point of that?
76dd4e No.14822011
>>14821957
I have no choice but to give emulation a shot really. Was hoping to find a good PSP so I can suffer the infamous "claw" control method.
As for opinions. I love Switch Axe in Tri even though long sword and hammer are the superior weapons in that game. 3u the buffs were fun with slime. Though again LS and DS if you want to 90's Nick someone with slime. 4u Axe is outclassed by charge blade in every way in versatility and verticality. If you used a switch axe in 4u you got kicked quickly.
Unless you like soloing with infinite sword mode and hate fun then switch axe sucks otherwise in x/xx. These are just my shitty opinions.
e0070b No.14822015
c33660 No.14822058
>>14822010
>>14822010
I do it for laughs. But I am no where near a top tier player they might be trying to activate latent power before getting to the monster for speed runs or something.
c9e649 No.14822061
>>14822010
What bomb are you talking about?
If its a small bomb then its just for damage to trigger some thresholds
If its a felvine bomb then they don't kick that one, its just as a timer for power seed effect.
000000 No.14822066
>>14822010
It skips the flexing animation and moves you forward, saving time. if you move into the next zone with it.
7b29fc No.14822068
>>14822010
Depends on the strategy, but usually it's a combination of taking damage to proc adrenaline skills or cancelling out of the flex animation when using items, it's very slightly faster to get propelled by the sbb explosion (into a load wall so you don't have to go through the get up animation) then it is to finish the flex animation.
>>14822011
If you get a psp the 2000 version was the best if I remember correctly, which is a big if, and if you're playing on a 3ds or using a playstation styled controller while emulating you probably should still be clawing occaisionally, there are times when using the virtual camera controls or the N3ds nubs can be detrimental and you should still use the dpad, though access to the 'reset camera to monster facing' function does reduce the use of claw a lot. LS, SA and hammer were all reoughly equivalent in tri if I remember right, barring earplug hammer against alatreon which was one of the best melee options. In 4u you really shouldn't be kicked for anything aside from not having the right wystones or having a clown suit with no skills, but 4u had weird servers so who knows what the host would be thinking.
In XX there's also brave, but brave SA isn't like 'you can use axe mode and also sword mode' it's 'mash R to automatically use both sword and axe mode in a pre-made combo'. Striker CB is closer to an axe weapon if there ever was one, but SA axe mode is basically a longsword offshoot with its wide attack arcs and movement speed, and CB axe mode is nothing like that.
29fc29 No.14822079
>>14822010
If you're talking about the felvine bombs if I recall correctly they give a buff that lasts about the same time or just a bit longer than power/armour seeds so when you lose that buff you'll know to reapply the seed, plus it has the added benefit of launching you into the next area whilst you're mid animation.
b5393d No.14822120
Thanks for the quick response anons.
>>14822058
Seems like it.
>>14822061
>>14822079
I referred to both bombs, actually. Should give that one a try.
>>14822066
>>14822068
Couldn't they just skip the flex animation by rolling or something? Whenever I come in contact in a monster I always run up to them and start a GS level 3 charge, and I don't even remember the last time I trigger that animation.
77f998 No.14822131
>I will buy the game twice just so I can play single player AGAIN
29fc29 No.14822148
>>14822131
Fags that can't wait for their dopamine fix.
7b29fc No.14822152
>>14822120
>skip the flex animation by rolling or something
???
b5393d No.14822172
>>14822152
Sorry, I was thinking about other animation, not the flex one. Please ignore that question.
c9e649 No.14822444
Dailymotion embed. Click thumbnail to play.
>>14821853
>if that's the case then it should be a simple task to beat the 7* urgent then without blocking
76dd4e No.14822522
Anyone want to see new weapons added to next Monster Hunter? I'm hoping for something not too mechanically complex in design. No more "morphing weapons" or any other kinds of shit like that.
I'm going with my dream's design and say I want a sling that hurls concussive bullet bombs, enough to do impact damage but not enough to do explosive damage like bombs. But this is Monster Hunter so the sling case itself has to be big spiked ball and chain. Which name would you prefer: Shell Sling or Sling Flail?
I'll use this idea for an original game if Capcom won't, trust me.
>>14822068
I remember one version of PSP with TV out. But emulation with PS4 controller it is. Just have to remember to not enable right stick as D-pad. And 4u's servers are full of French Frogs. They all use glaives and therefore must leap.
c9e649 No.14822534
>>14822522
A spear without a shield
29fc29 No.14822583
>>14822444
Nice work, good use of physhicvis to see the monoblos underground, makes life way easier. Guess I should work on using triangle and circle + triangle more often to get trips instead of attempting to use lv 3 attacks.
c9e649 No.14822661
>>14822583
>instead of attempting to use lv 3 attacks
If you do want to use level 3 charges, use flash bombs.
I didn't use them in my run because I forgot to put them in and decided not to make new ones.
a71f06 No.14822736
I'm disappointed at how many people here actually want to buy GU instead of having already played XX. At least import XX if you're buyfags. Don't support terrible (((localizations))), 8-4 isn't quite as bad as NISA or Treehouse but they're still terrible.
>>14821321
The Tempest Axe HA makes axe mode more viable, and I think the sword mode arts were nerfed a bit, but still, sword mode is better. Tempest Axe is a lot of fun though, I used it more than sword mode. It makes the forward+X attack faster, makes the combo where you mash A after an upward swing hit about 25% faster and cost half as much stamina per chop, and gives it a second finisher where if you press X to end it, instead of a regular swing, you do a much stronger chop. And best of all, because it replaces the X attack and not the R finisher, you can still use it in Striker style. It charges up pretty fast (Tempest Axe III has a charge time about halfway between Energy Charge I and II) and lasts for a decent amount of time, too - 3 full minutes at III.
>>14821269
I think by "lack of content" he means "lack of G-rank".
4b3ad4 No.14822763
>>14822736
>I'm disappointed at how many people here actually want to buy GU instead of having already played XX.
I think most of them are 1 and done posters, since anyone who frequents here has long since played XX if they're at all interested in it.
>At least import XX if you're buyfags. Don't support terrible (((localizations))), 8-4 isn't quite as bad as NISA or Treehouse but they're still terrible.
Really, there's no such thing as good "localizations" to begin with, it's an industry that needs to burn to the ground entirely. Buy Japanese games in Japanese, buy American games in English.
000000 No.14822768
>>14822583
>get trips
clever
76dd4e No.14822822
>>14822763
Don't buy American games, period. It's all Silicon Valley pozzed trash now. Seriously if you want to make successful games here that isn't Marxist propaganda then you have to make your own country. Sage for off-topic.
4b3ad4 No.14822841
>>14822822
I mean, I can't think of any American games that looked good in a while anyway, I just mention it on the off-chance there's something I overlooked.
c9e649 No.14822860
Just did the 3 Nibelsnarf village quest in XX
Man I forgot how fun to fight Nibelsnarf is. You have so many ways to interact with it and its just aggressive enough so that you don't have to chase it down.
With a hammer and all the mounting attacks its just a punching bag where you can keep it disabled without traps.
76dd4e No.14823212
>>14822860
I always liked the look of Nibblesnarf armor even if it's objectively mediocre transition-gear.
>TFW no Nibblesnarf monster girl to bully.
797a6d No.14823383
>>14822522
Add the fucking Tonfas, and a fast, agile spear weapon. Add in hunting rifles that don't use any special coatings or ammo but have high recoil. Kind of like the great sword version of a ranged weapon. They have a really long reload time but they do massive impact damage.
88d379 No.14823532
>>14823383
Tonfas are shit.
7a7234 No.14823800
>>14823532
Tonfas are the shit.
76dd4e No.14823963
>>14823383
>>14822534
Can't easily imagine a shieldless spear without it being throwable. Maybe a chained javelin?
797a6d No.14823988
>>14823963
That's what I thought but you can make it like the insect glaive but faster and with charge attacks and stylish moves and evasion attacks. Like the insect glaive had a baby with lance and was raised by the Charge Blade from world.
c9e649 No.14824103
>>14823963
A rocket spear focused around mobility instead of guarding. It has better dodges than any other weapon but its tied to a meter which gets expended. You can do counter attacks after dodges which have higher motion values or multiple hits per thrust.
Since every weapon has to have some charge ability now, you can also charge your evades into a boost attack which shoots you towards the monster.
76dd4e No.14824154
>>14823988
I know this might be considered a "morph weapon" and we don't need more, but what about a double spear that you can split into two one-handed spears tethered together with a chain or rope? As a full spear you do stronger thrusting attacks. Or you can split the spear and throw one end while still meleeing with the other.
Using 3DS/Switch controls. Map Playstation controls to mind.
The spear has two ends, a "broad head" you attack with X or and a "javelin" head you attack with A. The move set of attacking with one or the other head head is tied to one button or another. Spear will also have a guard, but it costs sharpness to block. You split the spear by tapping X+A any time. You lose the guard but now you can aim your javelin head by holding R. The javelin head is the only half of the spear light enough that can be thrown. Broad head you will use for melee self defense in combos with throwing javelin head.
76dd4e No.14824168
>>14824154
Fun part about javelin head is that it can latch onto monsters which you can use to launch yourself akin to the pole vault of insect glaive. Just be careful where you latch onto and where you're thrown.
4b0e1b No.14825244
>>14824154
Fuck it, add another morph weapon. I'd like a one handed mace that morphs into a morningstar flail.
In mace form it would be like a slower SnS without the shield (maybe about the speed of a LS), with attacks that do decent stun damage. Your free hand would be holding a length of chain coming from the base of the mace, which is what extends it into a flail. When you morph into flail form, you do a forward attack with a fairly long reach. When morphing back to mace, you bring the mace back behind your shoulder and this would do extra stun damage if it connects. Mace form would do blunt stun damage, and spikes would extend from the ball in flail form to switch to cutting damage. In flail form it would have faster swing combos with multiple smaller hits or a charged more powerful high-reaching vertical downward swing.
4b0e1b No.14825248
>>14825244
Also, mace mode would have more mobility and do less DPS, where you're basically focusing on stun. Flail mode would have slower mobility as you're locked to the spot doing swinging combos a lot, but it would be more DPS.
afe18c No.14825452
Why does everyone here have a hateboner for World? I don't get it.
4b3ad4 No.14825552
>>14825452
Because it's really boring and one of if not the worst main series title, but because it was financially successful due to being actually advertised for once, it's likely going to steer the direction of the franchise as a whole going forward.
afe18c No.14825567
>>14825552
I have 270 hours into it. I find it quite fun. I wish there were more difficulty to it, in terms of fighting the monsters. Also it is far from worse, Tri is arguably worse, no matter how fondly I remember it.
However, World just has High-Rank at the moment. I'm hoping G-rank, and maybe the tempered system will provide some more difficulty further down the line.
198dc9 No.14825574
>>14825452
It needs more monsters and Capcom is taking fucking forever to release them. Also having time limited monsters when your game only has like 15 to begin with is retarded.
75030a No.14825581
>>14825452
They didn't change the AI on older monsters, Monster Stagger points are absurdly low, and not having different gunner/Blademaster armor sets means that you end up with useless abilities for whatever weapon you're using 90% of the time.
It's just a poorly designed game, it looks fine, but everything else needed actual effort put into it, which capcom just wasn't willing to provide. Not to mention the absolute abysmal rate they put out new monsters, and the horrific timelock relic shit they put in for that patch
4b3ad4 No.14825601
>>14825567
I've gotten over 200 and I haven't enjoyed any of it. I can't speak on Tri as that's one of the only main series entries I haven't played, but World is definitely the worst I've played. For every minor nice thing it does like stacking all the copies of an item into one slot instead of each set of 99 taking up a slot, it does a dozen other terrible things like ruining the armor/skill system and upping the RNG factor ridiculously. The monsters are completely unengaging, the maps are overly bloated, and I at no point was having any fun. The idea of this being the model of the series going forward is really depressing.
afe18c No.14825615
>>14825574
True, that's my only real issue with the game. Aside from the lack of G-rank. Kulve makes sense to be a timed event, if it were available all the time, it would quite literally lose its luster. And would make finding a lobby for it difficult once the playerbase has 'got what they want'. It's simple economics, supply and demand.
If the supply is limitless, than the demand will be zero. It's not like anything necessary hinges on Kulve Taroth. The weapons, with the exception of the bowguns are mostly side-grades.
>>14825581
Another point or two I'll agree on. They added flash-pod resistance to tempered monsters. I'd hope they'll add a stagger resistance to them aswell. And they do need to combine some skills so both Blade/Gun users can get something out of it.
Are there issues with the game? Yes. Do these issues somehow make it the 'worst Monster Hunter'? No. I'd argue 4U was worse, with the trashy 1-2 generation-heavy roster, and the horrible apex system.
4b3ad4 No.14825628
>>14825615
>Kulve makes sense to be a timed event, if it were available all the time, it would quite literally lose its luster
That's because it's a boring fight that no one actually enjoys. That's not a good thing.
>Do these issues somehow make it the 'worst Monster Hunter'?
For me, absolutely.
>I'd argue 4U was worse, with the trashy 1-2 generation-heavy roster, and the horrible apex system.
The roster was fine in 4U, though I'll agree Apex was dumb as shit. You still had all of base 4's content without that though, which was far more than World had, and then most of the G Rank content doesn't require dealing with Apex retardation.
75030a No.14825644
>>14825615
Apex and relics sucked yes, but then capcom brought them back. And there's absolutely no defending timelocked shit, that's dumb as hell. The fight was already one of the worst fights in the game, it lost it's luster the second you saw it was a giant monster.
There's absolutely no defending the abysmal roster, the armors being shat on for lazyness reasons, or making the older monsters have an IQ of 3
afe18c No.14825677
>>14825601
'200 hours without enjoying'. I might be spit-balling but you're either a masochist or a liar.
Sounds like it's a personal problem. The maps aren't bloated. Maybe if you're a brainlet with absolutely zero cognitive mapping skills.
The 'quadruple digit stacking is worse than the double-digit stacking' is such a petty point. Are you really going to whinge about making less clutter?
The armor/skill system is quite nice. My only issue with it is the removal of stacking 1-slot decorations into two-three slot armors and still having room to slot more. And the aforementioned 'solitary' skills that only apply to a blademaster or gunner.
I'd prefer the decoration RNG than the cursed charm table of yesterday.
I don't know what monsters you find unengaging. I personally quite like all of them, except for Kushala. Should have kept the poison mechanic.
Lastly, this game has about the same roster depth that Tri had. Which can be forgiven as this is a brand new engine they are working on, they had to make it from scratch. It's not like Capcom was swimming in money beforehand.
Kulve is a fine fight, I enjoyed going into each time. There is defending timelocked shit, but you're not looking at it objectively. It's timelocked to insure that the 'raid' as it were is accessible to newer players, and to keep interest in it.
Personally? I think you're just bitter and looking for something to complain about. No hard feelings.
41431f No.14825737
>>14823383
>tonfas
>beating a dragon with a couple of sticks
chainblades are where it's at
41431f No.14825772
>>14825567
Are you going to buy on PC to play on a higher single player difficulty?
4b3ad4 No.14825814
>>14825677
>'200 hours without enjoying'. I might be spit-balling but you're either a masochist or a liar.
The former with a bit of "well I did pay for this I might as well see all of it." I also have a bad habit of sitting through things I hate because I hate people telling me I can't talk about them because I "haven't seen/played them all the way through" which is why I ended up watching all 100 or so episodes of that travesty Gundam SEED.
>Sounds like it's a personal problem. The maps aren't bloated. Maybe if you're a brainlet with absolutely zero cognitive mapping skills.
It's not about keeping track of the map connections, it's the fact that when monsters run away as they constantly do it takes forever to catch up to them because they jump several areas, which now take forever to traverse since they replaced loading screens with empty banal corridors.
>The 'quadruple digit stacking is worse than the double-digit stacking' is such a petty point. Are you really going to whinge about making less clutter?
Reading comprehension is your friend Anon - that was given as an example of one of the GOOD things about World.
>The armor/skill system is quite nice
It removes any need to learn or invest into a build since literally any piece you put on is going to have SOMETHING as long as it's not the starting gear, and then there's the loss of Minus Skills.
>I'd prefer the decoration RNG than the cursed charm table of yesterday.
Which was a problem in one game, and fixed in the next. World's system is worse than 4's, and I'd say worse than 3U's since you can still get around the cursed table very easily with a one time action, as opposed to World's which is just an endless RNG grind.
>I don't know what monsters you find unengaging.
Pretty much all of them. The only thing that had enough speed to be potentially threatening was Odogaron, and it never quite hit hard enough to really be much of a fight.
>Lastly, this game has about the same roster depth that Tri had.
Slightly better in fact. Haven't played Tri myself though, so it's not in the running for "Worst Monster Hunter I've ever played."
>It's not like Capcom was swimming in money beforehand.
That's their own fault really, especially considering Monster Hunter had been one of the most successful franchises in gaming period.
>There is defending timelocked shit
No there isn't.
>but you're not looking at it objectively. It's timelocked to insure that the 'raid' as it were is accessible to newer players, and to keep interest in it.
How does that make it accessible, and why does that matter? Not every piece of the game needs to be accessible to new players - in fact, that's HOW you keep interest, by having content that new players can't do and have to git gud and earn their way to. Time-locking does not facilitate that in any way shape or form.
>Personally? I think you're just bitter and looking for something to complain about. No hard feelings.
And personally I think you're desperately trying to scramble to find ways to defend an indefensible abortion. No hard feelings.
afd8e4 No.14825837
>>14825615
>>14825628
>>14825677
>>14825814
It'd suck if Kulve Taroth is only available during Golden Week, which means its a once-a-year thing. If its every 3 months or so for two weeks at a time underneath whatever other event is going on, I can get on board with that. I don't think it'd ever be hard to find a group for Kulve taroth since the optimum method only needs 8 people and for the entire event I saw 4-5 sessions with at least that many all the way to the last day, not to mention the grindy nature of the event means that people will be running it multiple times just to get that 8 rarity golden weapon with the element/status/looks they want. The spring festival showed that Capcom isn't afraid to revist old timed events, so I doubt getting locked out of any temporary content is a concern.
Still waiting for all those iconic legacy monsters, whether they dribble in one at a time or come in expansions with new areas. Never played any other MH games
4b3ad4 No.14825846
>>14825837
>Never played any other MH games
PPSSPP, and the games in the OP.
a71f06 No.14825860
>>14825615
>>14825628
I liked Apex, at least conceptually. Frenzy was a fun mechanic that rewarded aggressive play which helped to encourage getting good. Apex would have been a lot better if it didn't have two major flaws. First, everything bouncing without using Drive, which made Drive almost mandatory to fight Apexes, and made fighting them when Drive was on cooldown annoying and unfun. Second, needing to progress to near-endgame in the village High Rank storyline in order to unlock the equipment that is almost mandatory to fight a bunch of late G-rank gathering hall monsters. Remove the bouncing and maybe rebalance the wystones, and do something similar to what Gen/XX did with HAs where you can get them from both village and the hall, and then Apex wouldn't be so bad.
c9e649 No.14826034
>>14825615
> I'd argue 4U was worse, with the trashy 1-2 generation-heavy roster
The absolute state of world babies
29fc29 No.14826844
So I've been scrounging around on twitter for info and it looks like MHW devs are planning something, a content update to coincide with E3?
They're attempting to pull in youtubers & streamers for the free advertisement at the least.
https://twitter.com/SocksyBear/status/996747914549612545
4b3ad4 No.14826852
>>14826844
>Devs
>Some literal nobody EU person
c9e649 No.14826889
>>14826852
>mouth piece of the development team
>"he doesn't represent the company"
what did he mean by this
29fc29 No.14826894
YouTube embed. Click thumbnail to play.
>>14826852
>Capcom_UK Community Manager
Literally nobody.
Granted, this guy is specifically not a MH developer, but if you use your brain, if you really try, you might be able to make the connection between Capcom, Monster Hunter and E3. I believe in you.
>embed is 4b3ad4 trying to working out the significance of a Capcom Community Manager telling content creators, otherwise known as literal walking advertisements for the game, to come talk to him about Monster Hunter & Mega Man at E3
c9e649 No.14826971
Can someone explain the insect glaive to me?
I decided to switch to that instead of the switch axe but I can't wrap my head around its moves. Sometimes I can combo into a backflip after moves, other times the combo just abruptly ends. Getting the red essence makes my attack animations longer but I can't cancel out of them and aiming the pole leap jump attack is pretty unreliable, same for marking areas for the kinsect to target.
What am I missing? What is the best way to deal damage using it? Is it one of those weapons where you don't use half of the moves available to it because they suck?
76dd4e No.14827055
>>14826971
Just started using IG so I am no expert. Here is my experience so far.
Insect glaive is one of those weapons you need a harvest tour with Rheneplos to practice with. Some small monsters give red essences. Combos are mostly basic alternating with X and A attacks. The backflips I found you can use when you start the combo with X instead of A and pull back on circle pad. You can do X > Back+A or X > X > Back+A which saves you from opening attacks. For full combos and infinites it's often X > X > X > A repeat or A > X > X > A without touching circle pad or something like that. I'm still learning. Red essence seems to modify the finishers and openers of combos more but the basics are generally the same.
Also there's two different X openers, a thrust while moving and a slice when not touching circle pad. Footwork is key to your moveset. Don't be a French Frog and rely too much on pole vaulting. That's for cheesing flying monsters (or gaining ground/dodging with Aerial style).
This should apply to 4u as well.
c9e649 No.14827082
>>14826971
Is it a weapon where I should focus on elemental damage or just raw power and how should I upgrade my kinsect?
76dd4e No.14827126
>>14827082
Elemental power is probably the best way to go since IG is about fast combos rather than slow hits. It might be too slow for status ailments. SnS and DB are still kings of status inflicting melee weapons.
Speed is the best way to go for your first Kinsect. Kinsect's main purpose is to bring you essences. At higher ranks kinsect attacking is a meme. If you want to research other Kinsect builds be my guest. In 4u building Kinsects is tedius so research in advance.
Elements in Kinsects are useless as the attack stat. For whatever element you use just pick your favorite color or theme of your gear set. Some element is better than no element overall in terms of damage. However your overall damage comes frome the weapon not the kinsect.
7fff34 No.14827278
Name your autistic habits while playing any MH game.
I'll start.
>Always choosing to grind for basic supply items and never buy them straight from merchants until High Rank quests become accessible.
>Always take the free bowgun supplies despite never have actually complete one quest with it.
>Always turn off the console/close the emulator every time the character got carted.
c9e649 No.14827330
>>14827278
>collect every single weapon of the types you are maining
ad1c0a No.14827338
>>14827278
>Avoid healing unless I'm really close to dying despite having a ton in the pouch and them being cheap which more often than not results in me carting.
29fc29 No.14827345
>>14827278
>I organise my weapons by upgrade tree and make every single variant of a weapon even if I'll most likely never use it
>I organise my armour by order in the smithy
4b0e1b No.14827403
>>14827278
>no armor skills allowed in LR
>Try to go as far as possible with starting armor
>Try to go as far as possible in HR with LR armor, G with HR armor
>make best raw, best raw/sharpness, best of every elemental and status for each weapon
>make one of each armor set
>must beat LR with weapons I suck with/are new
>switch weapon after a hunt if I cart
>guild style only in XX until beating the treasure monster
afe18c No.14827607
>>14826034
I started with Tri and 3U, but please do tell me how Akantor, Basarios, Yian Kut-Ku, Cephadrome, Congalala, 'Dromes, Gravios, Gypceros, Khezu, Kirin, Monoblos, Tigrex, Yian Garuga and Ukanlos were fun and compelling monsters. Because I hate them.
>>14825814
So you have a problem that it takes a little bit of time to catch up with a monster? You can fast-travel between camps to speed up that process. It only takes about a minute, sorry that you have to walk a bit and not instantly get somewhere with a loading screen. The developers were going for an 'active ecosystem' feeling and I appreciate it more than the 'interconnected arenas' of previous games.
The armor skill system I'd say is an improvement, and yes you do need to learn and invest into a build otherwise you end up with garbage skills. The loss of minus skills was inconsequential, you could socket a single decoration in, and suddenly the -9 in halved stun doesn't amount to jack diddly shit.
Decorations are an end-game grind, and you do not need to participate in them. I will agree that the RNG is bad at times, and they should add a better crafting mechanic with the Elder Melder. Just make it expensive.
There is defending timelocked and I just explained it you emotional autist. If it's accessible all the time it's unlikely you'll fill gathering halls with the quest as everyone's 'got what they want'. Giving the quest scarcity will increase it's value, and give newer players who've just scratched their way up to end-game a chance to fight it in the 16-strong hubs that were advertised. It's not like it's once a year during Golden Week. The Kulve Taroth event started today, and will go on for the week.
Look, I get it that you desperately want to hate World because it's doing something different. It's hardly an abortion, and is Capcom's best selling title to date. If you want to hate it, fine. Go play GU, or stay with emulations.
77f998 No.14827692
>>14827278
>mashing
>rushing
<"Nigger you are on fire, poisoned and have just been knocked down to 10% HP. Drink a Mega Potion already!"
>nah, Imma roll, drink antidote and only then drink up all the first-aid potions because that's the order in which I received damage and I'll use up small healing items before moving on to larger ones
>bad at the game
>angry at the game and self
>stream to convince myself that I'm not bad, it's the game that's bullshit
>get carried by viewers instead
>tfw I'm DSP now
It might be an extremely slow, frustrating and ultimately unfulfilling ride, but I have the wrong kind of 'tisms and I'll finish this god damn game at least by slaying all the monsters and completing all key quests.
c9e649 No.14827695
>>14827607
>Because I hate them
Thats because you are a shitter, perfect audience of MHW who will not only defend its flaws but ask crapcom for seconds
afd8e4 No.14827730
>>14827695
>You calling out how weak my argument against MHW is makes you a shitter
???
I guess haters just gonna hate.
c9e649 No.14827761
>>14827730
Learn what IDs are rapefugee
>I guess haters just gonna hate.
Can you tell how I can tell you don't belong here?
76dd4e No.14827789
>>14827278
>I try to complete sidequests even though most of them don't provide the rare materials I need.
ad1c0a No.14827794
>>14827607
>Tigrex
>not fun and compelling
Fuck outta here, go back to where you came from you cunt.
afd8e4 No.14827810
>>14827761
Its just amazing how salty the MHG is about MHW in general. Still think you can chase everyone you don't agree with off with contempt alone?
29fc29 No.14827935
>>14827607
>shit opinions: the post
Why the fuck is it always shitters that defend worlds?
77f998 No.14827943
>>14827810
Stage 1: the Agitator
>I don't know why y'all hating on this new product that has insulted the original player base with it's changes in order to appeal to a wider audience
Stage 2: the Ass
>No you're wrong, I've only played less of this franchise than you, but it won't stop me from hypothesizing arguments and pulling excuses out of my ass
Stage 3: the Adjourned
>Wow, you're pretty upset about this, it's only a game, you're pretty pathetic, I bet you're a virgin too. Haters gonna hate, it's not like I ran out of half-arguments or anything, b-baka.
As gay as it may sound, /v/ is simultaneously a place of passion and calculated apathy. Sure, some of us may dislike something for not being true to the original, but we have enough people who are cynical enough to never expect anything good out of anything anymore and these anons are able to maintain the balance of truth instead of letting this place diverge into tumblr levels of MUH FEELS!
We've seen this play out every other day. You're not fooling anybody, faggot. If you want to suck cock and play casual babby games with big boy titles, go ahead. But don't ever try to argue these are better than the originals. You will not win.
So pack your shit and get the fuck out.
76dd4e No.14828016
>>14827935
If assholes like him play World then fuck it. I'm never touching Monster Hunter World because people like him are the reason SJWs eventually worm themselves into the moderation team and PR.
I'm not upset the faggot's a casual. I'm updet that the faggot is still trying to shill people who have no interest in playing this game. I'm pissed off he's still persisting to shill the game to grab ebin screen caps to rile up his tumblr friends to spam Capcom with "proof" that old MonHun fans are toxic and should be alienated from the franchise completely instead of making a portable spin-off game for older fans with the new tech from World with the older design decisions.
76dd4e No.14828023
>>14828016
>updet
There, I forgot to proof read. Happy world shitter.
4b3ad4 No.14828086
>>14826889
>>14826894
Again, you're going by what a "community manager," which is the equivalent of a hobo off the streets, and one from Europe of all places, is spouting off as the will as the developers. I'm not saying that Capcom isn't likely to do something at E3 to push World, especially considering that's where they announced it to begin with, but acting like that's something that you would think will happen only because of some pond scum's social media attention whoring is fucking retarded.
>>14827607
>So you have a problem that it takes a little bit of time to catch up with a monster? You can fast-travel between camps to speed up that process. It only takes about a minute, sorry that you have to walk a bit and not instantly get somewhere with a loading screen. The developers were going for an 'active ecosystem' feeling and I appreciate it more than the 'interconnected arenas' of previous games.
It's a straight downgrade of previous games. As a series goes on, you should see improvements, not regressions.
>The armor skill system I'd say is an improvement, and yes you do need to learn and invest into a build otherwise you end up with garbage skills.
Relatively garbage skills perhaps, but you're still talking about a system where even a single point automatically gives you a benefit no matter what, which is, again, a regression from the previous games.
>The loss of minus skills was inconsequential, you could socket a single decoration in, and suddenly the -9 in halved stun doesn't amount to jack diddly shit.
Did you just never get to G Rank? Or did you only follow cookie cutter builds? There's quite a few armors later on that can't have their minus skills removed that easily.
>Decorations are an end-game grind
And, again, they weren't before. It is a huge step backwards, and it especially stands out with talismans finally becoming a craftable/upgradable thing rather than RNG shit.
>There is defending timelocked and I just explained it you emotional autist.
And your explanation was worthless.
>If it's accessible all the time it's unlikely you'll fill gathering halls with the quest as everyone's 'got what they want'. Giving the quest scarcity will increase it's value, and give newer players who've just scratched their way up to end-game a chance to fight it in the 16-strong hubs that were advertised
So you mean "new players" as in "people who just bought the game recently and not at launch" as opposed to "people who are playing a Monster Hunter related game at all for the first time?" For future reference, you may want to be clearer if the former is your intent, since more often than not the latter is what people use the term for.
With that in mind, if there actually are so many more people buying the game now that that's a concern, then they should easily be able to band together and pull it off, so that's a moot point anyway. It also wouldn't have been an issue at all if the quest hadn't been so retardedly designed with the monster fleeing constantly and making you do iterative runs to rebuild the tracking shit each time you end up finishing the whole thing.
>Look, I get it that you desperately want to hate World because it's doing something different.
Different would be fine if it was good, but it's literally worse than every installment in the series thus far that I've played.
>It's… Capcom's best selling title to date.
Yes, because they fucking advertised it, not because of any actual quality on it's part. Or are you saying that Call of Duty is an amazing and great game with lots of depth to it?
>>14827935
Because World was literally built from the ground up to sell to them.
29fc29 No.14828169
>>14828086
>Hi, advertisers, I'm going to be at E3, my job title is Capcom Community Manager, we're gonna have some news about Monster Hunter that you should come talk to me about so you can make videos about it!
>Oh this doesn't mean anything because it didn't come out of Ryozo Tsujimoto's mouth
Well shit anon, I think you might be retarded.
4b3ad4 No.14828196
>>14828169
>This complete lack of reading comprehension
Is English not your first language or something?
afe18c No.14828216
>>14828016
Sure. I'm a cock-gobbling tumblrite SJW faggot, whatever helps you sleep at night. I know it's borderline impossible for a turbo-autist such as yourself to understand that people can have differing fucking opinions without falling into your bullshit black/white worldview. I just think your reasons for disliking it are stupid. I should probably just stop arguing, as it's nigh-on-impossible to change people's minds once they've developed an emotional response to something.
I have 300 and 670 hours in 3U and 4U respectively. So please, don't call me a shitter.
>>14827794
Oh Tigrex! You mean the monster that does nothing except spam charges and roar? How dare I not like the shitty thing. I enjoy fighting monsters that don't play like turn-based combat, and who have some measure of convincing movement.
29fc29 No.14828246
>>14828196
>blah blah community manager isn't the will of the developers
Yeah I read it, you're still retarded. We can infer that the devs have passed down a message to this shitbag to contact people about the game. I'm sorry that you lack the capability to understand this.
Unless you're attempting to imply there's zero communication between the developers of MHW and the rest of Capcom and they're just doing whatever they want. Which would be very, very dumb.
e898c8 No.14828267
>>14827278
I do this, >>14827330 its a fucking terrible habit
>>14828216
>don't call me a shitter.
You like and are defending World where the only non shit thing they've done is make the environment look pretty and better menus
>you think tigrex is a bad monster
you are a shitter
77f998 No.14828274
>>14828216
yer a shitter, 'arry
I have 800 hours in Warframe and I'm still shit at it. I have god knows how many hours in one of the Call of Duty multiplayer modes and I still get out fucking skilled by some 12-year-old sqeaker. I have 500 hours of playtime on my legal copy of BoI and I still struggle to play it to the end.
Just because you've spent a lot of time with a game does not make you an expert automatically. Hell, look at all the idle servers of TF2, does their playtime mean they ought to be in the major league?
afe18c No.14828300
>>14828267
I'm not a shitter. Unlike you I don't have Freedom Unite nostalgia tainting my perception. So I don't look upon animatronic 2nd-gen monsters with rose-tinted glasses. Compared to 3U's spectacular roster, 4U felt like cheap nostalgia baiting. Atleast the new monsters were good.
>>14828274
You play Warframe and Call Of Duty. This automatically makes you a shit-sucking masochist. Consider trashing your computer at your earliest convenience.
77f998 No.14828313
>>14828300
>You play
used to play, shitter
c9e649 No.14828345
>>14828300
>Compared to 3U's spectacular roster, 4U felt like cheap nostalgia baiting
Now this is the true face of a shitter
68a8dc No.14829293
>>14828300
Dude stfu. You're not going to change anyones minds, especially by baiting and making them mad. You're also reacting to those anons like a god damn newfag with no self awareness. Just stop posting or talk about something else.
>>14828274
How do you have 800 hours in a game but still manage to be shit at it?
Do you have mental disablilties? Were you dropped on your head as a child?
31df9a No.14829747
pic related; it's my favourite monster, what's yours and why?
Just wondering, but why can't Worldbabbies like me just accept that it's missing a lot of content that people who have played A LOT of more games than they have expect by this point? And has streamlined a lot of features that long-term fans see as integral parts of the series? Surely we all know what it's like to have a series you love get casualized to fuck for a whole new audience?
But also, why can't the butthurt diehard fans at least TRY to look past their prejudice and enjoy World for what it is? Which is - yes - a flawed game, but provides a platform for the series to grow in a more open, faster-paced and extravagant way? It feels smooth and dynamic, with a broad range of moves and actions and a very satisfying (if wayyy too easy to play braindead with no real strategy) crunch and weight to the action.
Maybe I'm looking at this from too much of an "enlightened centrist" perspective, but I don't see why it's so hard to actually try and understand where people are coming from in these generals. No one likes having their series gutted, but it's not like World is the literal worst game on the planet. It could do with a lot of changes, improvements and refining but we have a whole generation of MH ahead of us to make voices heard and steer the series in a more satisfying and fuller direction.
And at the end of the day, with Generations Ultimate coming out it proves that we can have more than one active breed of MH concurrent at once. I personally hope it's a sign that, instead of the series fundamentally changing permanently, the series instead divides itself to satisfy different camps of players.
Try farming some tough monsters on World with a bunch of friends, go back to the definitive titles that made MH what it is, or just fap to fucking monster girls, I don't care. At the end of the day we're all in it for the same thing and as long as that holds true, there may yet be hope for us all getting what we want.
tl;dr im a massive faggot why cant we all just get along
76dd4e No.14830118
>>14829747
I hope you're not the same guy as afe18c hopping IPs. That guy is just a shitter.
Your opinion is reasonable. I'm interested in World's tech. Hell I want to see World's tech in MonHun V for Nintendo Switch but with intercinnected but "smaller" hunting grounds (I've given the remade Forest and Hills/Verdant Hills example).
As for me playing World now, I do not have a PS4 right now. I'm waiting for Kingdon Hearts III to be released and hopefully by then PS4 has a solid backlog of exclusives I want to try. And hopefully by then Monster Hunter World Ultimate will be a retail package. I know PS4 port will be inferior but fuck Denuvo and fuck Steam.
4b3ad4 No.14830836
>>14829747
>But also, why can't the butthurt diehard fans at least TRY to look past their prejudice and enjoy World for what it is?
I did try. It's just not a fun game.
>provides a platform for the series to grow in a more open, faster-paced and extravagant way
That's not what I want at all for the series. Open world is terrible, the slower pacing is part of Monster Hunter's identity, rather than being more like Devil May Cry or Bayonetta, and trying to be overly flashy and extravagant was one of the main reasons X was as bad as it was.
>a very satisfying (if wayyy too easy to play braindead with no real strategy) crunch and weight to the action.
I actually felt no weight to it at all, especially with how easy it is to cancel out of just about anything.
>it's not like World is the literal worst game on the planet
Oh absolutely, even "Worst Monster Hunter" is still better than 90% of what's on the action game market. That said, it is still a huge regression for the series, and absolutely something to be upset about as a fan of said series.
>we have a whole generation of MH ahead of us to make voices heard and steer the series in a more satisfying and fuller direction.
Except that World's very existence proves they don't care about what we have to say since they're willing to throw us entirely under the bus to sell to people who at best were ambivalent to and at worst outright hated the series we liked.
>And at the end of the day, with Generations Ultimate coming out it proves that we can have more than one active breed of MH concurrent at once.
Not really no, XX came out long before World. If it was an actual new game you might have a point, but (((localizations))) don't really mean shit here.
>I personally hope it's a sign that, instead of the series fundamentally changing permanently, the series instead divides itself to satisfy different camps of players.
That's the best we can hope, though if the choice is between X or World, we're still pretty fucked.
6fe5f7 No.14831456
>>14830118
>Wanting to go back to handheld.
Boy I sure am happy you have no say where the series goes from here.
4b3ad4 No.14831473
>>14831456
>Handheld
He didn't say that though?
6fe5f7 No.14831488
>>14829747
World's gameplay is Monster Hunter 4 but polished to absolute perfection. The only thing holding it back is the lack of Monsters. If they can get that sorted and maybe add 3-4 new maps it would be the perfect Monster Hunter. My only legitimate gripe is those tuckers gutted the Gathering hub. If G rank isn't gathering hub only I will riot.
c1a716 No.14831489
mfw you ain't poorfag who has only played FU and P3rd and goes claiming they are pinnacle of the series and rest game sux :(
77f998 No.14831521
>>14829293
really high skill ceiling and my own stubbornness / unwilling to change playstyles
c1a716 No.14831531
>>14829293
>thinking practice makes you good
If don't have genetics for it you will always be bad or at best average player, even after 15 thousand hours
7b29fc No.14831541
Why don't we just ship all the world posters off to Frontier since all they seem to want is flashy shit and MUH CONTENT?
Hell, maybe that's what capcom has been lining up this whole time; get western shitters into trash MH so they can milk more subcriptions fees off of their korean grinding simulator with its cool-ass particle effect AOE attacks and billion layers of moxie, auto-heal and i-frame skills.
>>14831488
Can you please go back to baiting out the gathering and tracking bug arguments? That was so much better than this new 'polished Big Guy one and you got way more replies too.
514746 No.14831562
>>14829747
>Surely we all know what it's like to have a series you love get casualized to fuck for a whole new audience?
>But also, why can't the butthurt diehard fans at least TRY to look past their prejudice and enjoy World for what it is?
You admit they fucked over old fans in favor of casuals, but then you want old fans to just accept that? No, that action is not worth supporting. Worldbabbies shouldn't give opinions about if this is a good direction for the series or not since they don't know what they are talking about. And don't act like we are going to get other games again more true to the way it was, if World is successful how they want then we all know this will be how the series is from now on. Another great series casualized and gutted of all it's unique elements to get quick money and then discarded so the casuals can move on to the next FotM.
31df9a No.14831694
>>14831562
With those two statements I'm just trying to reach people on either end of the spectrum. I like World a lot, but it's not difficult to understand why longterm fans don't like it. I also think it's just as easy to enjoy it, a lot of people just won't let themselves
>>14830836
You tried, at least. That's more than many others can say.
I'm definitely grasping at straws hoping we'll get something to keep every player happy, but I just feel like it's too early to lose all hope for the series.
2ebe06 No.14831725
>worldbabbies hates what mh has been all about so they sing praises everytime an old mechanic gets gutted
I honestly think these people are the type of fags that want to "get into x franchise" so they can have a sense of belonging or something.
Flexing? That's shit and inconsenquential. Moving around slowly so you can dodge monsters attacks is much more fun.
The pseudo-turnbased that was unique to an action rpg like mh? Fuck that. Make it more like dragon's dogma. That's fun.
Hunter arts are shit so we removed those. But look at this spanking new moves and mobility on the weapons.
Brave spirit1 slash? Nah, we renamed it to foresight slash. We also removed the brave guage as a drawback since being aggresive and not getting hit to keep it going is unfun.
These fucks will eat shit if Capcom gave it a different paint.
Even here in /v/, we get threads about people wanting to "get into" certain games. Just play the damn game if it interests you, you fags.
>>14831694
Classic mh is already dead, man. The sooner anons here accept it the better. Worldbabbies will propel this franchise forward because of its success. Same shit happened with Castlevania and fire emblem.
It wouldn't be surprising that the people that loved world are just shit at older games despite putting so much time there. So the little intricacies of mh that were went unnoticed or flat-out praised to be removed by them.
Probably the same fags that heal in another area since that's something they always bring up when they refer to old games.
4b3ad4 No.14831895
>>14831531
I know you're just shitposting, but the fact that there are people out there who try to make claims like this to make excuses for their own shortcomings pisses me off, be it being shit at games or being lazy fat fucks who can't be assed to exercise a bit.
>>14831541
World even has them paying a subscription fee for online, so it's primed them for that too.
>>14831694
I mean, I get that you'd like a game you like to be looked on more positively, but it's hard when for most of the existing fanbase it's worse than what they've already played in the series in just about every major way. Add on the fact that what most of the World fanbase likes about World is all the things that make it less like Monster Hunter, and you've got a recipe for an irreconcilable gap. If you like World, go right ahead and do so, but you have to understand that while it was made with you in mind, it also threw the existing fanbase completely under the bus to do so.
>I just feel like it's too early to lose all hope for the series.
If this was happening in a vacuum, sure. But you yourself know this song and dance has happened with countless other series, including fittingly enough nearly every Capcom IP.
>>14831725
>Same shit happened with Castlevania and fire emblem.
Castlevania yeah, but Fire Emblem was less because of a popularity thing (hell, even now 3 is still the most successful of the series I believe) and more because Kaga left Nintendo and they had no idea what to do with the property without him so they just kinda dropped a lot of what 3-5 did and went back to basics.
c1a716 No.14831952
>>14831895
>I know you're just shitposting
I am not
76dd4e No.14832056
>>14831456
>>14831473
Used Switch as an example of hardware for smaller hunting grounds in World's tech if it's a modified Dragon's Dogma engine. Meaning a literal potato PC could run the game at 60 fps.
>>14831694
It's time for older fans to move onto another series if MonHun is going in a direction they don't like. I get the never change anything fans have autism. They do have a point. If Capcom is going to throw away the technical designs and gameplay that make what Monster Hunter is is not mainline Monster Hunter. It can be a different Monster Hunter series but mechanucally as games they are different.
A step in the right direction to keep the game the same is to change the formula just enough with new technology without compromising too much of the design philosphy of the core foundation. World was named as it's own series because it changed the core foundation of Monster Hunter to open world meme.
If we will never see Monster Hunter V and instead see World 2 then so be it. Classic MonHun fans will play the older games until they get bored and move onto another game that will fill the void.
>>14831725
So shitlist anyone who say they want to "get into" a game because they are simply toxic casual worms who want to rot the franchise and fanbase inside out via "death of a hobby" meme. Got it.
ea0c30 No.14832534
>>14831895
Ignore the genetics anon, he doesn't believe in people gitting gud.
afe18c No.14832630
>>14829293
Fine. World appeals to me more as a player than previous titles. Firstly the game has some serious Tri vibes, which was my first foray into the series. Secondly, the game molds more to what I think of when I see Monster Hunter. When I think Monster Hunter, I don't think of pseudo turn-based-combat, staying still to drink, negative skills, etc.
I think of Monster Hunter as my character being a hunter in a world of larger-than-life creatures, willing to use any advantage they can in a living ecosystem. Not unlike an actual hunter. I can get that a few things were casualized, but they don't ruin the experience for me. Mostly because the things that were changed don't break my 'immersion' I know it's just a meme. But why would my character stand still to drink when they have a mauve T-Rex looking to kill them? Why would I keep a detrimental effect on my armor, when I can modify it out through some method?
In my 'casual' opinion. The only true complaints about the game are the shallow roster, charge-blade being broken (SAED needs to expunge the shield charge), and that Rocksteady is a bit broken, mainly because of the damage reduction.
>>14830118
I may be a 'casual shitter-faggot', but I'm not IP hopping. It's dynamic. That or you've got me confused for someone else.
31df9a No.14832692
>>14831895
That is true. It's just a shame, really. World's introduced me to the series the very moment its hardest fans have jumped ship.
Ah well, I've at least got started on FU and 4U for now, and it's not like the series is lacking in other entries for me to go back to.
>>14831725
So far I'm hardly the best at the older games, especially FU. But the challenge compared to World is really refreshing, though at times it borders on what feels unfair due to what to me - retroactively I guess - feels like a much more limited moveset for weapons that I've mastered in World, like the Lance and in 4U the IG.
Cheap healing like that is for faggots though.
>>14832056
I don't doubt that even if Capcom follows suite with the way the series is now, SOMEONE will come out with something to appeal to older fans. Monster Hunter clones are dime a dozen, I 'm sure one will pick up enough traction some day to fill that void left for a lot of fans.
>>14832630
We both like World, so we must be the same person, duh.
ad1c0a No.14832748
>>14832692
You're a good guy Anon, not a lot of people that started with World are willing to go back and play the other games. I wish you the best of luck in your hunts.
e0d3d6 No.14832760
>>14832056
>It's time for older fans to move on
Why is it that franchise newbies feel this way? That it is completely okay for them to displace long term fans just because a dumbed down version of it has become the meme fad for a short time?
Why didn't the people who never liked the series until it became cool just fuck off to one of the many spinoffs? I'd warn them that one day this shit will happen to them but I know by then they'll have latched onto some new flavor of the month so they can shit all over some other fanbase and pretend the old fans are at fault.
4b3ad4 No.14832814
>>14832056
Switch is still a TV console, not a handheld, despite how heavily Nintendo tries to market it as one.
>>14832534
Pretty sure that guy in particular was just ironically shitposting, hence why I ended up talking more about the larger topic
>>14832630
>Secondly, the game molds more to what I think of when I see Monster Hunter. When I think Monster Hunter, I don't think of pseudo turn-based-combat, staying still to drink, negative skills, etc.
So you don't actually think of the game, but just what you fantasize the game to be like?
>But why would my character stand still to drink when they have a mauve T-Rex looking to kill them?
For game balance.
>Why would I keep a detrimental effect on my armor, when I can modify it out through some method?
You could, it just took actual work and at times necessitated a choice between powering up or enabling other Skills or removing the Minus Skills. You know, depth.
>>14832692
>Ah well, I've at least got started on FU and 4U for now, and it's not like the series is lacking in other entries for me to go back to.
Exactly. You can really only go up from here.
>So far I'm hardly the best at the older games, especially FU
And that's why you'll have fun - you can experience the thrill of acquiring proficiency and mastering the game.
>retroactively I guess - feels like a much more limited moveset for weapons that I've mastered in World
I can understand that, and it's why I always recommend to people to start with FU at the latest, and ideally with the PS2 original, since it's much harder to go backwards than forwards with all the weapon changes and little QoL tweaks.
>Monster Hunter clones are dime a dozen, I 'm sure one will pick up enough traction some day to fill that void left for a lot of fans.
That's part of the problem though, there've already been tons and none of them really live up to the real deal, with the most successful (God Eater and Toukiden) kind of branching out and forming their own identity at this point.
>>14832760
I think the Anon you're replying to was making the point more that since Capcom's no longer interested in making games for us we should stop giving them money, but that attitude you speak of was really fucking irritating when the Worldfaggotry was at it's peak. Thank goodness that seems to have died down mostly.
ea0c30 No.14832823
>>14832814
>Pretty sure that guy in particular was just ironically shitposting, hence why I ended up talking more about the larger topic
He's actually pulled the "genetics" argument quite a few times in these threads.
98ff36 No.14832851
>>14816853
Bingo.
>>14817308
bait, but I saw you get into position before you set out the frog, so you failed this hunt.
98ff36 No.14832919
>>14828216
oh hey, you're back. I kept logs of the last time you were here.
afe18c No.14832959
>>14832814
It hardly had an effect on game balance when I could just sprint to another area to heal, and never have to worry about being chased. Negative skills were, and I'll say again. Either inconsequential, or could be relieved by merely socketing a single gem into some armor.
>>14832919
Congrats?
ea0c30 No.14832970
>>14832959
Now you can just sprint WHILE healing, making all damage you take inconsequential.
62846d No.14832987
>>14832959
>sprinting to another area to chug a potion
<not asserting your dominance by repeatedly munching herbs and retaining eye contact while that dumb nigger whiffs an attack
Here's your lunch.
ad1c0a No.14832994
>>14832959
>It hardly had an effect on game balance when I could just sprint to another area to heal
How bad do you have to be to do that? And good luck doing that in quests that take place in areas like the Arena or Tower, you don't have infinite farcasters for a reason.
>>14832987
What this anon said, real hunters of steel heal and sharpen right in front of the monster's face without taking hits. Git gud.
76dd4e No.14833002
>>14832760
I've been a fan of old franchises that have either died with a bastardized reboot (Lufia) or the reboot alienats their older fans in favor of new ones by dumbing down the game's mechanics. We can try to communicate with Capcom as much as we can but so long as money talks World will be the main direction Monster Hunter will take and will be catered to. This is how Capcom always worked.
Also, like it or not World's influence will either enhance or corrupt a mainline title whether we ask for it or not, if the next classic style Monster Hunter isn't X2/Generations 2 using 4u's engine. Look at Shin Megami Tensei and Persona for example. After Persona's success all the budget shifted to that for consoles while SMT got spin-offs on DS and mainline game on 3DS.
You want to fight Capcom to not casualize MonHun V by all means go ahead and contact them. I understand why you're upset at World's success ruining the games you love. Casualfags ruined another franchise you love. And from my experience with arguing on forums for games I want I'm told the same thing every time:
"Eat the shit these companies feed you if you want more of this game or play another game or make it yourself".
If that's all they tell you before blocking/banning you then that community is lost.
>>14832959
If all the areas are linked on one area and casuals still need to heal they could use a new game mechanic to hide in hiding spots like bushes to heal. Watch out for pouson ivy!
Or learn to bring a flash bomb or smoke bomb.
Or… You know… Learn to dodge and block.
afe18c No.14833028
>>14832987
>>14832994
I never said I did that, I was just giving an example. The hate for World mostly boils down to 'they changed it, now it sucks'. Which is totally fine, you can stay with the older games. Personally, I'd rather you stay there.
ad1c0a No.14833046
>>14833028
Except it does fuck with the game balance.
Here's a webm an anon made a few months back showing how little impact running while drinking has on your character. It makes a lot of attacks completly useless, how the fuck is Rathalos gonna snipe anyone with fireballs from a distance? Not to mention that it makes arena style quests a lot easier since the only way you could heal in those was right next to a monster or using a farcaster of which you had a very limited number of.
afe18c No.14833094
>>14833046
You mean that instead of having a short 2-second animation where I stay still after running to a monster's side, or it targets someone else. I now have a 5 second animation where I can move around?
You all are spiritual boomers.
07ebc5 No.14833111
>>14833094
Have you considered that you find the new mechanics acceptable because they were designed to make the series more accessible to your people?
ea0c30 No.14833125
>>14833111
They would never consider that. We're just a bunch of old gamers stuck in the past!
ad1c0a No.14833160
>>14833094
I literally booted up Gen since I had it up from playing with a friend, scarfed down a potion and it took me 3.5 seconds. A jump from 3.5 seconds of standing still compared to drinking a potion for 5 seconds with the ability to cancel whenever so you avoid damage is such an equal trade-off, the balance didn't get fucked at all!
62846d No.14833161
c9e649 No.14833166
>>14833094
>instead of having a short 2-second animation
Its 3.5 seconds before you regain any control unless you are using item usage speed increase
Do you world babies do anything except embarrass yourself?
afe18c No.14833175
>>14833111
>'more accessible to your people'.
I played through several hundred hours of 3U and 4U thank you. I'm sorry that the game is no longer your 'super sekrit' club anymore, and that Capcom is looking to make money and expand their business.
You can either accept change for what it is, or you can just wallow in past glory.
>>14833166
>>14833160
>'muh world babbies'
Oh fuck off grandpa, I'm sorry that I don't autistically remember the exact times for animations. If you're so anal retentive over what amounts to nothing, park your ass still while you drink.
c9e649 No.14833191
>>14833175
>makes up numbers to damage control for my casual trash
>gets called out on making shit up
>"h-ha ha I was just pretending"
He does it for free
He defends crapcom's droppings
No compensation necessary.
62846d No.14833192
>>14833175
>I played through several hundred hours of 3U and 4U
Did you ever get past that G.Jaggi, though? Probably not.
29fc29 No.14833201
>>14833046
I agree with you that Worlds potion mechanics are pretty easy to use, but please don't use that webm, it's pointless to ever post it.
So the webm ignores a few mechanics:
>stamina reduces faster depending on the presence of a monster
Meaning you can't run as easily whilst drinking a potion if a monster is around. As you can see in that webm, there's no monster around.
When are you ever going to need to drink a potion if you're not getting attacked by a monster? What does this webm prove? That you can safely drink potions when monsters aren't around and move at roughly the same pace? Wew. Groundbreaking.
Either use similar conditions to an actual example that could happen whilst playing the game or don't bother.
>It doesn't look at the movement speed for not running whilst holding a potion
This is a given, if we take into context the above stamina mechanic, it's more likely than not you'll run into a situation where you need to drink a potion but have no stamina, then you're gonna be using the slowest potion drinking speed, why this webm exists is beyond me.
I'd suggest exploring all 3 possibilities whilst in combat with a monster, it'd be an example of potion run speed that actually matters, instead of this shit.
The only value I can find in that webm is that you use a little more stamina when you drink potions and sprint. Which is irrelevant when we don't know how that works when actually fighting a monster. If we could compare it to in combat stamina usage then it'd be a pretty damn good comparison.
It honestly makes people think worlds is possibly good and you're being an fu3rdfag when you use a webm like this because it looks as if there's something you're trying to hide.
ea0c30 No.14833212
>>14833201
I played 20 hours of the demo and not once did I go below half of my stamina unless I was on hammer, and this was while sprinting and using potions. The mechanic is a joke. It's probably the biggest example of casualization in the game.
29fc29 No.14833229
>>14833212
I'm just saying it's a shitty webm and doesn't prove anything, which really annoys me.
But hey I don't own worlds myself so it's not like I can go make a better one.
c930d5 No.14833242
>>14833201
>stamina reduces faster in the presence of a monster
That also happens in every older mainline titles, in exchange for faster running speed.
Even if that doesn't happen, your silly nitpicking argument is irrelevant;
it still doesn't prove anything other than MHW having problematic balance.
ea0c30 No.14833261
>>14833229
>doesn't prove anything
>shows time taken and distance moved while using potions
29fc29 No.14833272
>>14833242
>>14833261
>Healing whilst a monster isn't present
>Healing whilst a monster is present
Which of these are you interested in knowing about?
Which of these does the webm show?
68a8dc No.14833277
There are two types of posters in this thread.
>>14830118
>>14831488
>>14830836
>>14831562
And thus, the battle of light vs dark, law vs chaos, love vs rage, and especially classic vs new, shall continue until the end of time.
ad1c0a No.14833303
>>14833272
The point of the webm was originally to disprove that moving while healing massively slows you down compared to moving normally. As it clearly shows, it does not. Your argument also only works if it was impossible to control stamina usage by sprinting sparingly to avoid going too low, which is easy to do since you're always controlling stamina anyways when navigating the environment.
afe18c No.14833362
>>14833192
>>14833191
As we all know, everyone who disagrees with you is either a turbo-casual or a shill. They obviously can't be their own person who doesn't fit into your pre-determined autism archetypes.
I mean, how dare they enjoy both new and old games! We all need to stick to the same Playstation 2-era mechanics for all eternity and never try anything new! When World comes out on the PS4. I'm sure you can figure out how to mod it to conform to your standards.
Or you can just stay a Miserable Bastard and play Freedom Unite. Being eat up inside because 'they don't make em like they used to back in my day'!
e764f5 No.14833374
>>14833362
>Being eat up inside because 'they don't make em like they used to back in my day'!
Welcome to /v/
29fc29 No.14833380
>>14833303
Right, that's great, is that what it just got used for? No. It was used to suggest that it's easy to avoid monster attacks whilst drinking potions in the presence of monsters.
Which it doesn't show, at all.
My argument is that the webm is being used for something that it doesn't show. I'm trying to explain that it can't possibly show that as the conditions are not the same in any way, shape or form.
c9e649 No.14833385
>>14833362
>As we all know, everyone who disagrees with you is either a turbo-casual
>I mean, how dare they enjoy both new and old games
>this is coming from the same faggot who thinks tigrex is a bad monster
You really are bad at subversion you know that right?
>Being eat up inside because 'they don't make em like they used to back in my day'!
Just eat it up because its new goy
afe18c No.14833392
>>14833385
>Everyone I disagree with is obviously a kike shill
c9e649 No.14833408
>>14833392
>if I keep deflecting with pilpul maybe they'll renew their PS+ subscription
Keep your reddit tier damage control techniques with yourself
afd8e4 No.14833421
>>14833408
>damage controlling liking a game you don't
???
You seriously want to just keep going with this then don't let anyone stop you.
afe18c No.14833425
>>14833408
I'm terribly sorry that you can't fathom someone else disagreeing with you, who isn't a foreskin-chugging hymie. Also what does PS+ have to deal with this? It's a completely separate issue that affects things besides Monster Hunter.
76dd4e No.14833457
>>14833277
>Associating me with a bait poster.
I said I'm interested in the tech in that post. And any new iteration is going to bring new mechanics regardless. The post was about the hunting grounds themselves. Even on a potato like a Nintendo Switch in handheld mode and keeping virtually every mechanic the same from 4u loading screens between hunting areas can be eliminated with paths, trails, shortcuts, or even new hunting areas.
I use Forest and Hills example again. Keep every original zone exactly where it is on the map. Then in the spaces between the map fill in new geography, botany, and maybe small monster nests and hiding spots. Any gap too big that isn't a blocked off mountain or cave wall can be a new hunting area to explore. Escape routes and choke points are almost the same with a few added "shortcuts" if you're smart enough to find them.
No grappling hook bullshit either. Ropes and vines are there to swing on or not. And they can be cut or burned.
Since you don't warp to another zone after leaving an area hiding spots will be added instead. Tall grass, trees, big piles of dung, burrows, and ditches are a small list of examples of hiding spots. You cannot drink or eat while moving. You cannot dodge roll out of item animations. You can drink and eat while croutching which leaves you as vulnerable if standing. And if you've been red-eyed you're not hiding without a smoke bomb if you do hide in a hiding spot. If swimming comes back you can use fishing ponds as hiding spots too.
Virtually no change to 4u's combat other than climbing and mounting is possible underwater. No hunting arts. Armor system is still two classes. Maybe two new weapons are added to the game. That's it.
a71f06 No.14833784
>>14827055
>Red essence seems to modify the finishers and openers of combos more but the basics are generally the same.
They look the same but most of them are actually a bit different if you look at the MVs, red essence makes almost all of IG's attacks stronger and gives a lot of them a second slightly weaker hit during the animation. It's been nerfed since 4U, but back then, red essence would basically double (give or take a few points) the damage on the majority of your attacks.
>Don't be a French Frog and rely too much on pole vaulting. That's for cheesing flying monsters (or gaining ground/dodging with Aerial style).
This is good advice most new IG users don't realize. Higher tier IG play very rarely if ever uses the pole vault and generally won't mount any more than any other weapon would. IG has amazing speed, damage, and mobility; vaulting and mounting are both slow, low damage, and once you're in the air you have very little mobility or control (in 4U/XX).
Aerial IG is the exception because its vaults are faster and give a huge burst of forward distance, they're useful for moving around. It's a lot of fun to use against something like Rajang, being able to keep up with him jumping around the map is great.
76dd4e No.14833864
>>14833784
You're right about that. I've been getting more hang of IG in generations. But the button inputs for combos for backflips and infinites are the same except staff slam is now a flourish.
Another thing I learned about pole vaulting is when you do a back flip (with back+A) that usually puts enough distance between you and the monster that you can "vanilla" pole-vault and hit with full damage. Aerial style lunges you forward with less vertical distance which is useful since forward roll is a laggy tumble.
31df9a No.14834120
>>14832748
Thanks, man! I always wanted a way into the series since I got a sneak preview through the MGS: PW crossover, it's just that I have never been a handheld person (I played PW in the HD collection). World was just a good jumping off point for me to get acclimatized to (some of) the norms of the series on a platform that I actually own. Plus I wanted something Dragon's Dogma-like since I platinumed it and MHW filled that void + multiplayer.
Since then I've gotten chances to borrow handhelds and give these previous titles a try and they're definitely very special. It's a series I'm very glad I've had that chance to get into.
>>14832814
It really is harder, but I'm liking seeing where the series originates. I've actually got the original PS2 title - it's the only one I own myself. I'm borrowing a friend's PSP for FU and mooching off my gee eff's 3DS to play 4U. I might fire up my PS2 and give it a crack some day, but I heard a lot of it is inaccessible due to the servers being gone, is that right?
Either way, I'm liking FU so far. I may be limited in regards to lance moves but it just means I have to think a lot more carefully and that's refreshing compared to World where playing solo can be a braindead experience unless it's a tempered elder. My only negative would be the gathering, so far. But that's something I've known would be a drop-down in terms of QoL so I'm prepared to suck it up and deal with it like a big boy.
4b3ad4 No.14834225
>>14832959
>It hardly had an effect on game balance when I could just sprint to another area to heal, and never have to worry about being chased
Except in arena type stages, like the kind where many of the hardest fights take place. Good thing World lets you run while healing, huh? And on the non-arena stages, it's even easier than running to another area, you can just hide in a bush or wear a coat, or hell, just wait for the monster's ADD to kick in and for it to run away or focus on fighting another monster instead.
>Negative skills were, and I'll say again. Either inconsequential, or could be relieved by merely socketing a single gem into some armor.
So, you never got to G Rank?
>>14833028
>The hate for World mostly boils down to 'they changed it, now it sucks'.
See, that sounds like good rhetoric and all, but why is that a bad reason to hate it when the changes are almost all objectively for the worse?
>>14833094
>short 2-second animation
So, you never played Monster Hunter period?
>>14833175
>You can either accept change for what it is, or you can just wallow in past glory.
If by "wallow in past glory" you mean "enjoy the games that were good and deny giving Capcom money for complete garbage" then sure.
>Oh fuck off grandpa, I'm sorry that I don't autistically remember the exact times for animations. If you're so anal retentive over what amounts to nothing, park your ass still while you drink.
Except that was the entire brunt of your argument in the first place. It's hardly irrelevant. And it's pretty easy to drink without running in World as is, the monsters are so lacking in aggression towards the player that it's ridiculous. Running just makes you ridiculously safe.
>>14833201
>Meaning you can't run as easily whilst drinking a potion if a monster is around
If you were already depleted on Stamina, sure, but if you're at 100 or more when you start heal running it's really no problem.
>it's more likely than not you'll run into a situation where you need to drink a potion but have no stamina
Having played a significant amount of World, I can safely say that that doesn't happen all that often. In the interest of being open and fair though, I don't tend to use weapons that eat up stamina like DBs so much, so it could be more of a problem for those.
>>14833362
>As we all know, everyone who disagrees with you is either a turbo-casual or a shill.
Nah, just the people with shitty arguments and reasoning that proves they never played the games they're talking about.
>I mean, how dare they enjoy both new and old games!
Son, Monster Hunter itself is a "new game" as is, it's only about 15 years old. It's plenty possible to enjoy both old and new games, it's just rather difficult to enjoy shitty ones.
>Or you can just stay a Miserable Bastard and play Freedom Unite.
How is that being miserable?
>>14834120
>I'm liking seeing where the series originates
I know that feeling, it's why I tend to only jump into series from the origin point. There's a certain charm of following the evolution of a series though it does bite me in the ass at times since I'm still stuck trying to get PC-88 emulation running and to find a working copy of Wanderers from Ys
>I heard a lot of it is inaccessible due to the servers being gone, is that right?
It is, but I'd still recommend at least booting it up and playing it for a bit just so you can get an idea of where the series started - if nothing else, you'll see just how huge a jump the second generation was in terms of adding weapons and monsters.
>My only negative would be the gathering, so far. But that's something I've known would be a drop-down in terms of QoL so I'm prepared to suck it up and deal with it like a big boy.
Good man. It'll also help you appreciate how it improved over time, with 3rd gen introducing icons to make the less obvious gathering points clearer, and not having to manually swap to the pickaxes and nets to gather those materials.
76dd4e No.14834240
>>14834225
Wasn't Monster Hunter Portable a full remake of 1?
4b3ad4 No.14834251
>>14834240
More or less yeah, but the PS2 original is still worth playing to experience stick-attacks.
76dd4e No.14834276
>>14834251
I remember they re-added stick attacks in Tri for fun. Wish they bring those back at some point.
4b3ad4 No.14834405
>>14834276
Less "re-added" and more "didn't remove" since every TV console exclusive MonHun sans World had them - the only TV MonHuns that didn't were ports of handheld games.
31df9a No.14834435
>>14834225
I recently decided to get into the Yakuza series, and spend a hundred or so pounds tracking down copies of the first until the fifth. I was determined to start from the very beginning, even if it was janky.
Then the remakes and remasters were announced and I decided that I hate my life.
4b3ad4 No.14834442
>>14834435
Personally even when there's remakes I tend to go for originals, especially when they add or tweak shit. In some cases they wholly remake the game from the ground up, hence why I'm looking for Wanderers instead of just playing Oath in Felgana
76dd4e No.14834589
>>14834442
And then you get reboots like pic related that change the whole genre of the series and kill the franchise.
afd8e4 No.14836585
HookTube embed. Click on thumbnail to play.
>>14827943
Well I don't want to start the argument up again but let me just say that you're misunderstanding me. Just sick of anons like 4b3ad4 slinging the shit at anyone who dares to say they prefer World over previous titles, because how dare you have the wrong opinion. I'm not saying World is better than previous titles because I never really got into them, emulated PSP games have shit resolution and sound compression. I don't mind how the models and textures look besides that, and the fact that there are no loading screens during a hunt in World has spoiled me and I don't like waiting. Looking into acquiring and hacking a 3ds for 4 and then my PS2 for the first title. Maybe a WiiU cheap for MH3U since the soyboys are dropping them in droves for the switch. Just sick of salty bastards thinking they can control the conversation by telling everyone who disagrees with them to get out, as if it wasn't a tired old meme already, embed related.
647c46 No.14836586
mhw is a steaming pile of casualized garbage.
647c46 No.14836617
>>14836595
mhw babbies making a compelling argument, everyone
76dd4e No.14836889
Giving IG Aerial a break to play guild style. The moves are a lot more versatile than I remember from 4u in termsof short range dodging. Then again it's been almost a year since I played 4u and even then I think I'll play CB again.
For PPSSPP can I hotkey right stick controls to face buttons while still having face buttons or should I disable right stick entirely. I check myself but my PC is out of comission at this time.
77f998 No.14836914
>low rank Jhen Moron
>repel
>20 minutes
>fuck it up the first time
>bring shitload of booster potions and bombs the second time
>5 minutes in put bombs near the middle of the ship so he triggers them with his tusk attack and hopefully break them on the explosion
>bombs don't trigger
>10 minutes in hop on the ballista after a successful dragonator hit waiting for him to resurface
>aim for the tusks
>bombs still behind me
>they explode because my aim reticle was positioned on them despite them being behind me
EXCELLENT PROGRAMMING CUNTS!
4b3ad4 No.14836921
>>14834589
Sadly, in the case of Estpolis, I'd dare say the franchise was dead even before that reboot came out, and that was just a crapshoot attempt at resurrecting it I'm also kind of disappointed it failed, because while I don't like it as much as the original, I did like the extra look at Erim's viewpoint of the story on New Game+, and I would've liked a remake of the original game since unlike 2, 1 was really bland.
>>14836585
>the fact that there are no loading screens during a hunt in World has spoiled me and I don't like waiting.
But the loading screens before and after every hunt more than exceed the total time you'd spend in loading screens in a quest in real MonHun games as is, and that's without taking into account the amount of time spent loading when transitioning areas even in the hub, like into the house to collect/redeploy cats or change cat equipment, or the handful of times they make you go to the stupid blimp hub.
>Just sick of salty bastards thinking they can control the conversation by telling everyone who disagrees with them to get out
It's less that, and more that 90% of pro-World posters repeat the same tired bait over and over again. Many of them clearly have never played the series up to this point, and quite a few are clearly just here to shitpost, and that's not getting into the shills we had up to and surrounding the actual launch. It's unfortunate, and for now we'll just have to wait a few years after the series is proper dead when World 2 pulls a Lords of Shadow 2 to have real conversations about the topic.
76dd4e No.14836953
>>14836921
There will never be a new game based on war between Maxim's descents genociding themselves because any of "Lufia's" descendents could carry Erim's soul. Also Seena was Lufia 100 years after Fotress of Doom after regaining her memories.
ad1c0a No.14837141
>>14836889
You can bind the right stick to the d-pad so you can control the camera without doing the claw.
76dd4e No.14837161
>>14837141
Bullshit! It's not MonHun Portable without the claw. I will suffer with you PSP fags.
f63a4d No.14837352
>niggers are arguing about running while chugging
>not realizing that the game already penalizes healing with the sheathing needed to use items
it's powerful yeah, but any weapon that uses stamina such as the human beyblade(insect glaive) or dual swords can get you if you get into the habit of dodge-canceling out of the damage-reaction animation(possibly dodging an attack aswell) then sheathing to immediately run-n-chug.
if monster hunter had a better combat system this wouldn't be a problem, but no it's the same stilted mess i left the first game for.
shame nioh didn't have that many big yokai bosses, because as is it's still the best 3rd person ARPG in terms of the gameplay mechanics and the combat.
55d136 No.14837365
77f998 No.14837494
>>14837352
>it doesn't penalize as much as it used to, so it's the same as before
f63a4d No.14837647
>>14828274
>I have 800 hours in Warframe and I'm still shit at it.
>>14837494
>wanting me to think you understand gameplay and mechanics well enough
you shouldn't even be run-n-chugging get max potions and stop dying.
you're supposed to create moderate distance before using a mega pot, not too far or the monster will dive-bomb you but well outside it's standard attack range.
also just start using the dread in warfarme or get an ignis wraith from the hateclan if you can't aim.
8aa3fa No.14837842
>>14837647
>hurrdurr you just don't understand the mechanics so I'm not stupid you are
Shut the fuck up. I hate that people like you are casualizing everything.
76dd4e No.14838080
Researching early game armor to carry me through low rank village in generations before transition set pre early high rank. Should I go Bullfango or attack or Bhanbara for sharpness? Also going to make some Loc Lac for inevitable haul quest for ingredients and requests.
>>14837647
Don't get fucking hit by the monster in the first place and you wouldn't need potions shitter.
a4af3c No.14838251
>>14838080
>generations
stop playing that and move up to XX
I've been using the Dianthus Set, you need to do some quests to get that though.
76dd4e No.14838310
>>14838251
Don't have a CFW 3DS and my PC is in the shitter atm otherwise I would.
f63a4d No.14838974
>>14837842
>Shut the fuck up.
No.
>I hate that people like you are casualizing everything.
i'll be waiting for you on lvl999 of the abyss if you wanna have a tussle.
as is monster hunter has bigger issues with it's combat still being stiff and slower then it could be.
if they changed the movement of the character they could get rid of the pauses between a monster's attacks, if they had a stance-based combat system like nioh does then you could have entire combos dedicated to a single attack vector so we don't have to put on flinch-free to play with tards to not get stun-locked by longsword's stupid spirit combo.
but do any of you take into account that the time between attacks for all monsters has been shortened with the new engine? or that the stamina cost is multiplied based on if you're in combat and near a monster?
because i've personally stopped run-n-chuging because it kept apidly burning through my stamina running it out and then getting me killed when fighting the golden pickle.
2f6ce3 No.14839009
>>14838974
Changing the fundamental way the combat works to be more similar to something like for example Nioh doesn't make the game better in any way.
The time between attacks also has not been shortened with the new engine. Monsters are even less agressive than they were before, to the point where even retards like GaijinHunter noticed.
a4af3c No.14839014
>>14839009
>Monsters are even less agressive than they were before
Thats assuming they don't bug out and just stand there taking hits.
77f998 No.14839094
>>14838974
>i'll be waiting for you on lvl999 of the abyss if you wanna have a tussle.
1v1 me on rust fag
a71f06 No.14839193
>>14836889
With PPSSPP you can set multiple inputs to the same button.
>>14837352
>the game already penalizes healing with the sheathing needed to use items
How is that penalizing healing? The sheathing animation itself just adds one minor obstacle prior to item use, and even then it's only an issue on a handful of slow weapons. And being sheathed isn't a penalty at all, you are far, far more mobile and have much better ability to evade while you're sheathed.
>>14838080
>>14838310
It's extremely easy to CFW it. Anyway, I used a Jaggi+Bullfango mixed set with some gems for Attack Up L for most of Low Rank. One part of the Obituary set was pretty good too, Attack Up +5.
76dd4e No.14839273
>>14838974
Have you ever sat down to think about "why" Monster Hunter has slow and clunky combat? You cite Nioh as an example of a game that "improves" Monster Hunter combat. But does it really?
Look at Nioh's weapons and compare them to Monster Hunter. Don't talk to me about gameplay. How would you weild Nioh's weapons yourself? Okay. How would you weild big ass bone sword yourself?
Now here's another question: How would you use Monster Hunter's weapons on Nioh's enemies without going Zack Faire Buster Sword? The monsters in Monster Hunter are designed to work around this slower paced combat for a reason. They have tells and signs that you have to observe and identify to learn how to avoid and counter. Sometimes it's down to single frames of reaction time.
Monster Hunter is not nor should be a fast paced action game. It is a game about observation, strategy, patience, and sometimes cooperation. You slay the monster not only because of your twitch reflexes, but because of what you learn and applying problem solving skills to adapt to the creature's behavior.
I wasn't the best learner in school, but I learned more about problem solving from playing Monster Hunter than any lecture in class.
4b3ad4 No.14839539
>>14837352
>not realizing that the game already penalizes healing with the sheathing needed to use items
I don't follow, how is that penalizing healing?
>if monster hunter had a better combat system this wouldn't be a problem, but no it's the same stilted mess i left the first game for.
>>14838974
>as is monster hunter has bigger issues with it's combat still being stiff and slower then it could be.
So, you're basically complaining that the game isn't Devil May Cry? There's nothing inherently wrong with stiff and slow combat, it requires a different type of skill set to excel in than faster-paced games, which is fine. Games shouldn't all be the same.
>if they changed the movement of the character they could get rid of the pauses between a monster's attacks, if they had a stance-based combat system like nioh does then you could have entire combos dedicated to a single attack vector
But that'd be an entirely different game at that point.
>but do any of you take into account that the time between attacks for all monsters has been shortened with the new engine?
It hasn't. If anything, the monsters are much slower relative to the player than they've ever been.
>or that the stamina cost is multiplied based on if you're in combat and near a monster?
That's always been true in the series, and World actually multiplies Stamina drain far far less than previous titles.
afe18c No.14839777
>>14839273
Why are they always Greatsword users?
76dd4e No.14839824
>>14839777
Even sword and shield can fuck you on animations if you're not careful. And those moves deal the most raw damage. You can move around quickly with hammer drawn. Once hammer hits the ground you're a sitting duck until you lift it.
Monsters get faster, more unpredictable, hit harder and use cheaper moves at higher ranks. By then you should've learned the game to preservere.
My plan is to solo key quests and requests until I hight high rank in hub including completing village quests for basic high rank gear. Solo any carry key quests before hunting in random groups and go from there. Hoping to have a suit with handicraft by then. If random groups suck I solo until I beat all quests I guess.
4b3ad4 No.14839974
>>14839824
I'll tell you right now, the game is much more fun if you solo all the way through, since you get much more of a feeling of accomplishment.
76dd4e No.14840011
>>14839974
That and I can't afford to fix PC to do what I need to CFW until further notice so my FC may as well be shadowbanned here until then.
7b29fc No.14841253
>>14840011
How exactly did you get 'shadowbanned' from nintendo's servers? Since you don't have cfw it couldn't have been playing pokemon before release or anything like that, are you just memeing that the thread's going to reject you for playing on generations instead of double crossed or something? Also even if you're phone posting thre's probably some way to get the files you need onto the sd with a phone, assuming it's not like some kind of ancient flip phone or a vanilla apple phone.
76dd4e No.14841577
>>14841253
Saying I may as well be shadowbanned from here because no one wants to play with someone with a cuck copy of Generations. I import XX with a jail broken or Japanese 3DS or solo.
76dd4e No.14841582
>>14841577
*Or I Freeshop XX.
98ff36 No.14841876
>>14839777
Often because GS is one of the best weapons to get you used to unsheathing and re-sheathing, as well as penalizing you for being drawn, but also enabling the ability to block. Tack on the nice damage output and the ability to cut tails and that is the answer.
413dd7 No.14842083
>>14823383
>the great sword version of a ranged weapon
It's called the bow you moron.
>>14839777 (Wasted)
>Why are they always Greatsword users?
Heavy damage for breaking things like tails, has good stagger power on charged up strikes, the GS block being a good fallback when you don't have enough time resheath to get away, and the trademark one hit and run tactic being good for observing an unfamiliar monster's attack pattern. It's a well rounded weapon but still has its own weaknesses. For me though, it's THE anti-Tigrex weapon.
17c4c2 No.14845153
Man I still can't wrap my head around the insect glaive. Died a dozen times against Glavenus using it when I took him out first time around with a hammer.
4b3ad4 No.14845197
>>14845153
Make sure you're getting your essences off the monster - red is the most important since it revolutionizes your moveset and damage output, but white speeds you up and orange buffs defense as well, so they're all worth getting. Have you been leveling up your bug as well? I wouldn't bother using a bugstick without a fully upgraded bug, preferably with high speed.
17c4c2 No.14845223
>>14845197
I don't even attack without the red essence. It just feels too weird with all these attack animations that can't be cancelled which only get me in a position where I get hit.
76dd4e No.14845256
>>14845153
Insect glaive for me ended up turning into one of those weapons where I had to practice time and time again on lower rank monsters with weaker versions. In 4u my choices were Nercylla and Tetsucabra.
Tetsucabra without palicos, Guild style with either Sand Anchor lv1 or or Petrified lv3, no bombs except EZ flash in supply, no traps is a good scenario to test out mastering the basics. There's a lot of footwork with insect glaive and I feel Tetsucabra was made to be the monster made to test the insect glaive. He's got all three essences easily targetable. And if you leap like you're French, Tetsu will put you down.
Other than that the only places to practice insect glaive is with small monsters that give red essences. Red and white essence is your bread and butter. If you have speed kinsect it's where you get your affinity boost. Red essence is enough to upgrade your moves for practice.
4b3ad4 No.14845271
>>14845223
You can't really button mash with the Glaive, it really requires you to learn the animations of each move of the combo so you know when to break off and when to press.
76dd4e No.14845294
>>14845223
For someone just starting out they might not be able to fully upgrade their bugs until high rank. But unless you're already there try to upgrade first bug to speed. Affinity boost will be your crutch until you can craft sticks with enough raw power for balance bugs to buff everybody. Even then soloing with affinity boosts is still better.
7b29fc No.14847003
>>14845153
>>14845223
Without red is identical to with, only without the extra second or third hit, there's no difference in what you can and can't cancel. Iglaive is basically 5 moves plus directional inputs, 3 x hits and 2 a hits. Forward makes x1 a thrust and makes a1 a slam, backwards makes a1 a backflip, it also lets you do a backwards vault in the middle of a combo. You don't always combo into a1 from x1 or vice versa, which I guess might be confusing:
x1 - a2
x1 thrust - a1 (any)
x2- a1 (any)
x3 - a2
a1 (any) - x1 (cannot combo into x1 thrust)
a2 - x1 thrust (can only combo into x1 thrust)
R after any attack does the pheromone swing, nothing combos from this aside from vaulting.
And that's pretty much it. I'm not going to advise you on how to use the moveset, but between the a1 backflip and the a1 and a2 slams, insect glaive gets a lot of linear movement, so make use of that instead of rolling forward all the time. As for vaulting, you can change attacking direction mid vault, about the same angle as releasing a GS charge. This is useful for approaches, especially if the monster has low hitboxes that you can jump over, vaulting is useful for repositioning but don't interrupt a ground combo for it unless you think you can mount the monster for a good reason, i.e. stop it from fleeing or cancelling an attack (teo), maybe mounting just before the exhaust timer runs out.
>>14845271
You really shouldn't be button mashing with any weapon, I can't think of anything in which button mashing is okay aside from brave hbg in siege mode, even then it's not always a good idea.
17c4c2 No.14848412
Mizutsune looks a lot like Amatsu
76dd4e No.14850700
Anyone have fun building Palicos based on characters from other games? I want to try recreating Estpolis/Lufia characters a shot once I'm higher levels.
41431f No.14853833
>bored at work, so pop out my PSP
>decide to try out Freedom Unite and see how it's different from P3rd
>movesets and weapo handling is a bit stiffer
>"Collect 3 Popo tongues"
<Wait a minute, that quest…
>realize why anons kept referring to Tigrex as the rape train
>die, obviously, didn't know he homes in on you while charging
>abandoning the quest like with Zinogre in P3rd still fails the quest
>try it one more time, but first practice for a bit on some Giapreys in a cave
>mfw TIGREX OUTTA FUCKING NOWHERE
>suddenly realize the Popo are alone now and then finish the quest
I think I'll stick to P3rd for now
bd7e3f No.14854177
>you can get great jaggi scraps in MHXX
>but there is no great jaggi to fight
edac56 No.14854530
>>14853833
It's even worse if you're a hammerbro because hammers were suck trash until 3rd gen.
bd7e3f No.14854569
>>14854530
>hammers were suck trash until 3rd gen
lmao what
Hammers are literally the best weapon in Freedom Unite.
7b29fc No.14854808
>>14854177
Technically the scraps are just 'dog wyvern' scraps, which is the title shared by jaggi, jaggia and great jaggi.
>>14854530
Pretty sure it's almost the opposite. hammers started sucking after 3rd gen, if only because of CB, then oils.
bd7e3f No.14858695
Felyne hunters are surprisingly viable.
41431f No.14858711
>>14858695
can you post your specs?
bd7e3f No.14858733
>>14858711
750ti with i5 6500
ef618c No.14862431
>>14854530
Hammer was FUCKING broken in Freedom Unite.
97c13c No.14864995
https://mega.nz/#!JGhmHTgD!gU75a-c4YvpDCN-WviW4JYCrLO5asH6GzXrZ_vtKDMs
Heres a citra build with hacks/tweaks for Monster Hunter 4U and XX. Doesn't have shadows unlike the latest canary but runs a lot better with no slowdown due to shouts and effects.
79f3f1 No.14865012
So, citra + MH3U, runs okay?
I've read mixed things online.
97c13c No.14865051
>>14865012
You'll get better performance with Cemu for 3U.
b421f6 No.14869999
>>14864995
Will a 2500k run it well?
4b3ad4 No.14873846