54c834 No.14723892
Grand Strategy Games
Archive
http://pastebin.com/stLT1bVc
>Where do mods go and other info?
https://pastebin.com/dTCRqZuN
>Anon's Edits (EU4, CK2 and V2)
https://pastebin.com/VZumvXiR
This Day in History, May 1st
>408 Theodosius II succeeds to the throne of Constantinople.
>1308 King Albert is murdered by his nephew John, because he refused his share of the Habsburg lands.
>1486 Christopher Columbus convinces Queen Isabella to fund expedition to the West Indies.
>1927 Adolf Hitler holds his first Nazi meeting in Berlin.
>1931 The Empire State Building opens in New York.
>1937 President Franklin Roosevelt signs an act of neutrality, keeping the United States out of World War II.
>1948 North Korea is established.
>2011 Osama Bin Laden is killed in Abbottabad Pakistan by US Navy SEALS in Operation Neptune Spear.
900d3a No.14723935
>>14723892
>2011 Osama Bin Laden is killed in Abbottabad Pakistan by US Navy SEALS in Operation Neptune Spear.
>implying
Anyway, what mods have updated lately?
2fcbc8 No.14723943
4dcfa2 No.14724006
Does anyone have a link to older archives? I need CK2+ for 2.7.0.1
48022a No.14724016
I just signed a peace treaty with Byzantine Empire. I have -100 opinion with her. But apparently it doesn't matter that I slaughtered the whole imperial army and sacked Constantinople. Now I can just get trade agreement with them.
BRAVO PARADOX
f68895 No.14724314
>>14724006
>Didn't get CK2 when it was free
No sympathy from me m8.
5375bd No.14724329
>>14724314
>owning a steam acount
>wasting your time downloading a game you already pirated anyway
Besides, you can't actually play the game without always having steam on right? So you get a version of the game that has bloatware attached to it.
f68895 No.14724386
>>14724329
Steam version of CK2 starts and plays fine without steam.
a3c341 No.14724427
>>14724016
>playing as the gay Mongol nigger turks
>not conquering the middle east as the chad Byzantine Empire
29c6c1 No.14724483
699320 No.14725177
first for bernie the natbolshevik
b42f76 No.14725200
>>14724016
Good job, be double sure to breed out all the gr*eks and spread into europe
5b667f No.14726497
Been enjoying the fan fork of After the End. Will the original mod devs ever work on it again or are they permanently kill?
>>14724427
Byzantines get old fast. It's fun to play the bad guy sometimes.
4d07b1 No.14728249
Anti-Polish is code word for anti-White.
74a6d0 No.14728291
>>14724016
go full meme please
reform mongolia as the turks
5375bd No.14728323
>>14724386
But you have to keep steam installed on your PC to play it.
>>14724016
It may have been funnier if you had converted to Tengrism since Tengri was referred to as "god of the Turks".
7c67bf No.14730682
Have the Parajews updated the anti-border gore update yet?
df1cc6 No.14730868
I was playing a grand strategy game the other day and I thought I was having fun, but then I woke up and realized it was all a dream. The game was still on, but I decided to turn it off and go back to sleep.
9fe278 No.14730894
>>14724427
>using 'mongol' as an insult
14908c No.14730921
>>14730868
whoa sick burn bro #420
78f61e No.14731426
>>14724427
doing a Byz run is almost as bad as Grobdeutsches nonsense
7c67bf No.14732045
>can't take preemptive action against invaders
10/10 Paradox
5375bd No.14733351
>>14732045
Why the hell are invasions even anounced to the defender? Wouldn't it be more challenging/logical/historically accurate if you didn't see it coming just like war declarations?
3afb62 No.14734714
Are people finally getting of Parajew?
ac226d No.14734931
The new Making History game seems to be better than the last.
92cb7d No.14734972
>>14734931
If it only didn't look like shit. Who the fuck came up with this retarded 45° view on a 2d-plane?
ac226d No.14734996
>>14734972
You can change the angle.
5b667f No.14735842
>>14734714
Kek whatd they do to piss people off on Stellaris?
1d1b8d No.14735847
There hasn't been a CK2 patch since December. Could have they finally decided to let it go?
5b667f No.14735857
>>14735847
Hopefully. The only thing left to do without getting into East Asia would be to make Theocracies playable somehow, which I dont see happening.
f68895 No.14736328
>>14735847
They put out a call for new beta testers for CK2 a month or so ago. Possibly an unpaid position and they are trying to cut costs and squeeze out a few more DLCs profitably.
b3369c No.14737650
>>14734996
>>14734931
isnt it still in early access? would give it a try when it comes out properly
5375bd No.14738219
>>14735857
>which I dont see happening
They could just use the same system as elective gavelkind for determining theocratic heirs.
The sad thing is that there is actually a shit-ton of interesting things they could have added to just Europe, the Middle-East and India alone. Stuff like making Yazidi its own religion, giving Berber pagans a seperate religion from the West-African one, fleshing out the culture flipping mechanic to allow for a combination of every single culture which would make stuff like invading a non-European realm as a viking more fun. Manichaeism had its own patriarchal system with its council seated in Baghdad, you could add a decision for Manichaeins to reform their religion if they own that province which would grant them a head of religion.
It's stuff like that that would make the game more interesting for people who actually play for the alternate history aspect of it and perhaps make it more challenging as well for those who play it purely for gameplay but of course, the kikes at Paradox prefer adding shit like immortal horses because that is what makes money.
ade0ff No.14738284
>>14735847
I think they will drop one last DLC before summer and call it quits. Even normalniggers are getting wiser on Paradox's Jewish ways.
de6146 No.14738322
>>14738219
>shit like immortal horses
>set the options to allow supernatural events for non-player characters because the earlier ones years ago centered on superstition and religion were pretty cool and slight fantasy flavour spices things up
>century later the world has courtfulls of memebears, that retain their retarded bear culture even if they interbreed with humans
This is awful and not what I wanted.
4ecafb No.14738587
>>14738322
Wait there's bears now?
1d1b8d No.14738605
>>14738284
It would be a joy. Because I won't have to update, yet disable more and more stuff, because of wanting to play the new versions of mods.
5375bd No.14738873
>>14738587
Yes and I believe they have also added cats. They also added an event in which another character finds out you or a dynasty member is one called "bearly legal".
Some faggots have already gone ahead and decided to make mods that just add more playable animals like foxes. Honestly, I thought that the whole Glitterhoof thing was kind of funny and still somewhat plausible because of the whole legend regarding Caligula but by allowing players to play as animals like that it stops being a funny easter egg and becomes a shitty meme that you can use to milk more money out of the DLC crowd.
f68895 No.14738885
>>14738284
>Even normalniggers are getting wiser on Paradox's Jewish ways.
Doubtful. EU4's DLCs are way worse and they show no sign of slowing down (nevermind Stellaris and HoI4). More likely its just the slow steady decrease in sales.
154cf0 No.14738905
>>14738885
They're probably starting to think of CK3
31d266 No.14738922
>>14738587
Yes and as a rare event for fun, there's nothing wrong with it unless you blow it out or proportion. Complaining about it is just as stupid as when fags caused a shitstorm about the EU:IV women DLC that was free and easily turned off.
bac0f9 No.14738925
>>14738905
No, they're going to ruin the Victoria era next. Vicky 3 has already been suggested by the devs. Are you ready for the first female president of the USA in the 1880s? And the first nigger president in the 1920s? Because even though that doesn't matter at all to the type of game Vicky is, you can be sure it'll be in there. Oh, and even MORE commie bias in every nation and even MORE nationwide jacobin revolts in the US!
240a1f No.14739026
>>14723892
>'Hey bro how do you like your Caucasus?'
>'Just fuck my shit up fam'
HFM Anon here, next update will come out soon(tm) with compatibility for the latest version of HFM and a brand new, re-overhauled Caucasus.
I still need to implement the Azerbaijani Khanates, around ~10 Khanates (Derbend, Shaki, Quba, Baku, Shirwan, Karabagh, Ghandja, Nakhichevan, Elisu and Lankaran) I'd be leaving out several countries, but they're all so petty and small I'd have to clutter the game with like ~10 new provinces just to accommodate them.
Also, there will be a new decision to unify Georgia, Azerbaijan and Daghestan, because after making the Transcaucasian Oblast implode via decision and getting to play a unified Georgia and/or Azerbaijan is kinda bullshit to me. I'll spare Armenia since adding the Melikdoms of Karabagh would be a pain in the ass, and they were kinda abolished in the late 1700's (and i'd have to add a buncha different mini-provinces too), so for Armenia it'll be the original Armenia Kingdom and Cilician Republic on the Mediterranean Coast.
So, if you play it smart, your Transcaucasia should be imploding by the early 1850's, that gives you ~80 years to unify whatever country you're playing as (and fending off Russia who'll be lusting for your mountain shithole) and have lots of fun genociding azeri turks.
9a0fe7 No.14739055
>>14739026
How many times now have you dicked around in the caucasus anon?
what a shitshow of an area, pure fun.
240a1f No.14739093
>>14739055
I just HAD to fuck it up the same way I did with CK2's HIP.
For me, the Caucasus is pure comfy. It's an awful place alright, but it's got lots of charm. Ch*rkas aren't so bad as long as they stay in their shitholes. It always makes me a little butthurt how the whole are is always underrepresented since it's got a metric shitton of history, it's like one of those parts of the world that are unknown to both westerners and easterners alike and it makes you say 'woah dude' when you start learning about their history and culture.
It's weird, I can't explain this fascination of mine.
532ea9 No.14739096
>>14734931
Isn't this the game where everyone is at war with everyone else non stop, even within alliances?
5375bd No.14739117
Genghis Khan has finally arrived. His second-in-line converted to Zunism on his own and since his first heir is a mercenary who's almost 50 and some of his other sons that were commanders died already it's highly likely that he is going to inherit the empire. I also bought a favor and used it to make a diviner the guardian of his third-in-line who is also betrothed to my daughter.
de6146 No.14739126
>>14739117
>playing all the way to the 14th century from Charlememe start
How on earth did you manage not to die from boredom?
5375bd No.14739186
>>14739126
Aside from curiosity because I had never actually played the game up to that point due to constant ragequits, I'm still planning on expanding my empire and if possible I'd like to spread my religion to places outside of my own realm. For now my plans are conquering Oman, the rest of North-Africa and India.
78f61e No.14739377
>>14735842
with the last patch and DLC they removed features that were unlocked in the base game. Originally there were 3 travel methods, hyperlane, warp, and wormhole.
Warp and Wormhole got removed and replaced as near end game techs because they "unbalanced" wiz's dream of paradox multiplayer games
f68895 No.14739381
>>14739377
>Warp and Wormhole got removed and replaced as near end game techs because they "unbalanced" wiz's dream of paradox multiplayer games
No, they were completely removed. There is no end game tech to replicate them, because anything that could bypass Wiz's precious EU4 Forts is verboten.
1d1b8d No.14739415
>>14739377
>>14739381
Fucking Paradox, man.
f68895 No.14739447
>>14739415
Best part is that the DLC cost a whopping $20 even though it adds almost nothing, you're "supposed" to buy it to support Paradox patching out features like alternate FTL methods for free.
b42f76 No.14739452
>>14739377
This whole "balance" shit is seriously pissing me off
e92b4b No.14739459
>>14739447
>pay money to remove features
This is like some sort of turbo meta kikery
b42f76 No.14739471
>Darkest Hour: Total Realizm Project mod
<Decide to try Italy
>Despite beating the brits out of ME and North Africa germany gets stomped by USSR by 1946 due to manpower running out
<Decide to try Germnay
>Get bogged down in russia in december 1941 barely reaching Baku and didnt moving past Smolensk
>Then procced to get stomped in the north due to not having enough infantry (manpower problems) or fuel to shuffle my armored and motorized divisions
<Fuck it, i will try to play USSR now
>Get absolutely fucking destroyed by Germany, the cut through Stalin Line like butter
>Ragequit
What the fuck, i swear i wasnt this bad at vanilla DH, the mod ramps up the dificulty to 11
78f61e No.14739482
>>14739471
>the mod ramps up the dificulty to 11
That's the point of TRP and EoD, ramping difficulty up to eleven
>play as USSR
>by 1940 Germany has more IC than the rest of the world barring the US
b42f76 No.14739498
>>14739482
I mean i dicked around in the even files and im pretty unhappy with what i seen
There is plenty of checks like (if player is Ger and AI is Sov give sov +20% attack and def, if player is SOV give Ger +20% attack and def and stuff like that)
There is "difficult" level of difficulty and there is "AI is cheating fuck you" level of difficulty andit seems that TRP took the 2nd path
b7434f No.14739508
>>14739026
after the caucasus overhaul, are you planning on overhauling another region?
ac226d No.14739531
>>14737650
Came out last week. They are still taking suggestions on what they should change or add however.
240a1f No.14739533
>>14739508
No, haven't planned anything else. Been playing South Africa with the Boer mod (also included in HFM) and it kinda inspired me to add a decision for BYZ to end the 'turkish question' after having conquered Anatolia in its entirety, it'll remove all of the ottoman cores from the Balkans and Anatolia and:
>A. Cram all the turks in Ankara and make the place some sort of reservation (releasing as satellite if possible)
>B. Plain genocide, province by province
>C. Integration
>D. Let them be
Of course this will come in later as I have to design and test the decisions/events
f68895 No.14739550
>>14739471
Most of these mods have events that spawn free troops, IC, or activate some kind of hidden research that gives bonuses for AI nations.
5ddc3f No.14739562
Noob here, a pair of questions.
Exactly what to do when surpass demesnes and vassals limit? Thanks to some pretty good alliances with both Shia and Sunni muslim i could conquer Italy very fast but i found myself going over the limit and getting revolts on revolts on revolts, i could hold onto my newly acquired lands thanks to those alliances but beside giving away lots of land i don't know exactly what to do with the vassals.
About taxes/levy, what should i do? Should i leave them at default?
Should i focus more on my holdings or trying to conquer land? I don't really understand what to do with retinues, the half bugged tutorial said shit about them.
5b667f No.14739608
>>14739377
>>14739381
God damn Paradox is pathetic. When will they learn that 90+% of their playerbase has never played a game of multiplayer and that making huge changes to mechanics for the sake of balancing their in house multiplayer games is a blunder? My money is on never ever
f68895 No.14739621
>>14739562
>demesnes
IIRC each over gives a stacking -10% to income and -10% to levies, though it doesn't apply to your capital. Also gives -10 relations with all vassals.
>vassals
Not sure on specifics but its something similar + on realm succession it's likely some of your realm will just split off.
5375bd No.14739622
>>14739562
>Exactly what to do when surpass demesnes and vassals limit?
Your stewardship stat and your steward on the council influence your demense limit, raise your heir with a stewardship focus if he is still a child.
Then there's the transfer vassalage option. This way you can grant any vassal to another vassal as long as the latter has a higher rank than the former. So for example you can grant a count-tier vassal to a duke-tier one and then that one guy is subtracted from the amount of vassals you have. This can also be helpful with small but rebellious vassals who form factions against you, just grant them to a higher-ranked one and they'll no longer be a threat to you in that regard. High-rank vassals will also have a negative opinion modifier if you own vassals that fall under a title of theirs de jure.
Keep in mind that if you are either a king or an emperor holding more than two duchy-tier titles means that all vassals will have a -10 opinion modifier of you. If you didn't know that yet then that might have been part of the reason of why you got so many revolts.
>About taxes/levy, what should i do? Should i leave them at default?
Yes, it doesn't change much from what I can tell.
>Should i focus more on my holdings or trying to conquer land?
At the start of the game it's best to upgrade your own holdings in order to get the maximum amount of cash and troops you can get. Once your realm is large enough that you no longer need to rely on what you earn from your own holdings and can get around on the cash from vassals alone you should focus on conquering and granting stuff to other characters.
1d1b8d No.14739623
>>14739608
The worst part is if they had such a huge boner for their (shitty) multiplayer, they have could have just made it have its own separate rules and not make anyone angry. But that might include admitting they are doing something stupid, so they are refusing to do even that.
da57e3 No.14739661
>>14739623
I can only hope someone mods the other travel methods back in, cause hyper lane just makes me want to tear my hair out, it's just so awful
5b667f No.14739662
>>14739562
>About taxes/levy, what should i do? Should i leave them at default?
Increase levy obligations for feudal vassals. You're not really getting shit from them in the way of taxes. Increase tax obligations for city vassals for the inverse reason. Church vassals I usually keep at default since they offer a good mix of taxes and troops, but might tend toward taxes if I feel like I have more than enough troops and just want more money.
>>14739622
>Your stewardship stat and your steward on the council influence your demense limit, raise your heir with a stewardship focus if he is still a child.
I dont think steward's stewardship affects it. I've put powerful vassals with garbage stewardship on the council to appease them and it's never affected demesne limit. Your wife's stewardship definitely does affect it though.
5b667f No.14739667
>>14739661
Which one was hyper lane again? I only played it once on release and I used the travel method that involved relay stations being built in star systems, I think it mightve been warp but not sure. It got super boring with nothing to do after initial exploration so I uninstalled. Glad I didnt pay for that shit.
9b69b9 No.14739682
>>14739377
>removed features
Even though warp/wormholes were a game of whack-a-mole (I.e. bad game design that could only partially be averted by spamming naked inhibitor platforms), I don't get why they didn't keep it in for modders. Would've prevented most of the drama.
However, the worst offense is that the game runs and plays even slower than before. (Taking a massive hit with Synthetic Dawn, even if you're not running the DLC)
Wars still revolve around doom stacks. Static defenses are still largely useless and inferior to an actual fleet. And on top of that they've prevented hosts from adding more players than the max for that map size. Enjoy playing with 5 people on a mostly empty galaxy and having to wait an hour before you even meet someone.
The only saving grace here is that there are finally more than 2 viable playstyles. However, in the end it all comes down to snowballing and doomstacking anyway, as combat has no depth like other 4X titles, and all late-game stuff comes way after the match has been decided.
Stellaris could have been good. But they fucked it up with Wiz autism, questionable design choices, and an ancient 32bit single thread engine that leads to the first 10 years taking over an hour.
Thinking of which, this seems to be the trend for all PDX titles: EU and HOI IV are a chore to setup, and battletrash takes over an hour for just the tutorial mission. CK2 is one of the few saving graces here, but it's at the end of the line, and I have no doubt they'll will fuck it up just like their other sequels and originals.
>>14739623
MP is trash anyway. It's been clear from the beginning that PDX doesn't care about multiplayer. (Except for "roleplay", i.e. 20 people on a huge map, with over half leaving within the first hour)
There's also no MP mod loading support, which is almost an industry standard these days.
PDX continues to survive only because of their extremely niche market. Just like Valve survives on a distribution monopoly, and EA and Ubisoft survive by milking old titles. We're long overdue for an industry crash.
1d1b8d No.14739721
>>14739682
>We're long overdue for an industry crash.
Not happening, my friend. Not happening.
f68895 No.14739737
>>14739682
>The only saving grace here is that there are finally more than 2 viable playstyles
But there was only ever 1: blobbing.
48022a No.14739922
>>14739471
git gud
>Get bogged down in russia in december 1941 barely reaching Baku and didnt moving past Smolensk
>Then procced to get stomped in the north due to not having enough infantry (manpower problems) or fuel to shuffle my armored and motorized divisions
Use HQs as much as possible and try to encircle bulk of their forces in Pripyat marches in 41. Soviets get combat bonus for the first winter so don't push too hard. It's better to stop your offensive once its starts snowing and renew your offensive in spring 42.
>>14739498
>There is plenty of checks like (if player is Ger and AI is Sov give sov +20% attack and def, if player is SOV give Ger +20% attack and def and stuff like that)
This is not exclusive to mods. Vanilla DH does that as well. 20 motorized divisions for 0.1 IC each with 60 days buildtime for Germany and combat bonus when they start Barbarossa if you're playing as Soviets. It's the only way to make the game challenging. I believe HoI 2 didn't have events like that and it was really easy to defeat Soviets even on very hard difficulty settings.
9a0fe7 No.14740018
>>14739093
Tell me more about this mysterius shithole, i know nothing of it other that theres all sorts of religius and ethnic clashes.
1a404a No.14740159
>>14739922
SOV was piss easy to defeat because they got gimped combat efficiency after you do the Great Purge and the recovery events came too late to prevent GER from overrunning them.
877c06 No.14740314
>>14740018
Well, throughout the ages it's been the playground for a bunch of big empires; Romans, Persians, Parthians, Scythians, Greeks, Huns, Khazars, Arabs, Turks, you name it.
It's densely packed with literally 6 gorillion different ethnicities which have nothing to do with eachother, so you get a bunch of ethnic and religious clashes.
It's always been an unstable area due to the place being some sort of intersection for big empires, so their lands have changed hands lots of time. You get the turks and azeris (also turks) who pretty much instigate all conflict in the southern Caucasus (armenian genocide, stupid economic treatises with the Georgians, the Nagorno-Karabakh conflict, etc) and the Russians who have also acted as some sort of 'protector' for the Christians in the area (18-19th century) and then fucked up the whole place with shitty soviet borders and mentality. They also made Daghestan even more fucked up by conquering it instead of leaving those goat-fucking churkas to their own devices.
9a0fe7 No.14740329
>>14740314
Whats the majority religion there?
85fbe1 No.14740346
>>14739661
>mods the other travel methods back in
According to reviews they haven't disabled wormhole and warp but entirely removed them making it impossible to mod them back in.
729fa5 No.14740442
coastal artillery brigade = {
type = air
active = no
sprite = Naval
is_bomber = yes
#Size Definitions
max_strength = 200
default_organisation = 30
default_morale = 0.30
officers = 25
#Building Costs
build_cost_ic = 7.5
build_cost_manpower = 0.15
build_time = 165
repair_cost_multiplier = 0.1
#Misc Abilities
maximum_speed = 5000.00
transport_capability = 0.00
supply_consumption = 0.1
fuel_consumption = 0.01
range = 375.00
radio_strength = 1
#Detection Abilities
surface_detection = .25
air_detection = 0.25
sub_detection = 0.0
#Defensive Abilities
surface_defence = 250.00
air_defence = 250.00
#Offensive Abilities
soft_attack = 0
hard_attack = 0
sea_attack = 15.00
air_attack = 0
strategic_attack = 0.0
sub_attack = 0
completion_size = 2.4
on_completion = twin_engine_aircraft_practical
priority = 4
}
f68895 No.14740478
>>14740346
They said they'd leave them possible to mod back in since lots of mods (like the Star Trek mod) needed them. If they went back on that promise then they definitely deserve all the shit they can get.
877c06 No.14740481
>>14740329
There's no defined majority. You've got Sunni, Shiite and random Islamic sects, Orthodox and Armenian Christianity and pagan folk religions spread here and there (the majority in North Ossetia-Alania and Cherkess.)
The Caucasus is the living proof that multiculturalism doesn't work at all, because even among Islamists and Christians there's a certain degree of sectarian violence, not mentioning the ethnic tensions.
9a0fe7 No.14740535
>>14740481
One would assume that they would build national identities based on religion like in the balkans, but i guess its too late for that in there.
729fa5 No.14740594
>>14740442
what are your thoughts on this hoi3 unit?
877c06 No.14740605
>>14740535
But they DO have national identities based on their religions, sort of. See Georgians (Orthodox) and Armenians (Armenian Apostolic), sadly for the peoples of the Northern Caucasus that's not the case, Daghestan is a clusterfuck of ~20something different cultures and languages, most of which are practitioners of Islam. And then you have the oddballs like Ossetians who are more united by their republic (Ossetia) rather than their religious beliefs, as there are Christian, Islamic and Pagan Ossetians, with Paganism taking up to almost 30% of their population (about a million or so) and Islam being the smalles group (about 10~15% of their population.)
Azeris, like the good turks they are, are pretty much rapebabies, so their culture is a mix-and-match of Armenian, Georgian and Udin/whatever other Nakho-Daghestani culture their ancestors had raped.
Circassians in general were genocided and expelled to t*rkey after the Crimean War I think, so there's barely of those around, but I know there's a big Pagan movement among them, at least in Russia.
Chechens are a crazy mix of Pagan beliefs with Islam, as those fuckers were islamized over the course of the last two centuries.
And Abkhazians are mostly orthodox with a few turko-islamic rapebabies and some Pagans here and there.
7c67bf No.14740630
What ever happened to DarkWorld and DPs for CK2?
877c06 No.14740634
>>14740605
Forgot to mention you also have the remnants of old Persian populations in the form of Tat and Talysh, and also there is (was?) a big community of Jews who spoke a mongrel version of Tat called Judeo-Tat
85fbe1 No.14740669
>>14740478
I've searched around a bit and it seems like the "entire code was removed" from the game.
There is a mod/proof of concept but the FTL modes have to be basically reverse engineered and the author doesn't think there will ever be AI support.
70bb37 No.14740689
>>14739377
>have mechanics that genuinely have potential and set the game apart from the crowd
<instead of fleshing them out and balancing them, just remove them while shitting out tons of content bloat and mechanics that add little to the actual gameplay
Yep, it's Paradox, alright. They also redid the entire combat system for like the third (or is it fourth?) time in a vain attempt to unfuck it. All that achieved was meta changing from "spam corvettes" to "spam battleships" and RNG suddenly having a major factor, as heavily damaged ships now have a chance to individually phase out and thus survive, or just sit there like retards until the end, so you can "win" a battle but cry tears of rage as the RNG decided to leave half your fleet for the dead while the enemy, while forced to flee, lost like 3 corvettes and will be back to full strength after just a short repair at the nearest starbase.
For whatever reason, Paradox keeps refusing to implement the EU-style warscore system in Stellaris and instead kept shoehorning CK2 warscore in. Only that attempt crashed and burned as it turned into an even bigger clusterfuck than CK2 has, so now they have this unholy fusion of something in between EU4 and CK2 warscore, where they instead track your losses, and it's pants on head retardation of the highest calibre.
f68895 No.14740717
>>14740689
>All that achieved was meta changing from "spam corvettes" to "spam battleships"
No, it's back to spam corvettes. Corvettes w/ torpedoes are top tier and the fact that they are 2x as fast as every other fleet in moving around empires makes them far superior. On top of that you save a ton of research.
1c0304 No.14740951
>Playing CK2Plus and can't decide if I want to continue my game as Vandalic Trinacria and conquer most of West North Africa (and form the kingdom of Vandalia) which eventually creates a Crusader state in the Levant or rejoin the Byzantine Empire and take it from the inside and create a new Roman Empire.
78f61e No.14740970
>>14740594
>>14740442
It's terrible because it's trapped in HoI3
7c67bf No.14740972
>>14740951
What are the time periods for CK2+? I play WTWSMS
1c0304 No.14740975
>>14740972
I'm barely 20 years into Old Gods start as that give me some more crazier scenarios in my play throughs, even though it's a bit unrealistic to be playing Vandals during that period (even at Charlemagne start is a stretch but hey it's fun).
6fb011 No.14740988
>>14740951
sleep tight, /leftypol/
b53f7d No.14741077
>>14739026
Jesus fucking christ dude, and I thought nothing could be worse than the kurd opms and the meme microstates
3afb35 No.14741101
>>14740988
Fucking heil'ed.
877c06 No.14741289
>>14741077
It gets worse once Azerbaijan implodes
f68895 No.14741330
>>14740669
Just downloaded the star trek mod and warp drive seems to exist. Not sure on wormhole.
ddd59d No.14741853
>Playing Imperium Universalis
>Be Rome
>Realize that while blob more, it costs more mana points.
Why they did that in the first place?
7fceea No.14741916
>>14739482
>by 1940 Germany has more IC than the rest of the world barring the US
Is building factories until 1938 not the best strategy?
f68895 No.14742225
>>14742007
You're going to click it. If you're going to attention whore with your questions at least make them interesting.
b3369c No.14742232
>>14742007
become the ottoman empire instead and kill all wh*tes so the superior BLACK man can rule the world
ade0ff No.14742262
>>14742007
You started as the Duchy of Athens, right?
925624 No.14742725
>>14742232
We wuz T*rks n' shit nigga I swear to gawd Mehmed II wuz ma great-great gran daddy nigga
1a404a No.14742817
>>14739682
Don't forget that they reduced combat variety further by fucking up the pathing of strike craft, making cruiser hulls unattractive and destroyers a transient pick, leading to late game fleets consisting exclusively of corvettes (because evasion) or battleships (because armour + shields).
And hell, just compare the availible hull types in Stellaris to Sword of the Stars, the latter has not only many more picks, they also function quite differently and change the role of the ship.
78f61e No.14743019
>>14741916
hasn't that always been true due to how IC works regardless of which HoI you're playing?
I wish they had a better system for modeling how divisions get created and reformed
e98873 No.14743054
Complete noob here, I remember reading that many of the "great" mods for Darkest Hour are made by perpetually butthurt commies hellbent on writing their own fanfiction instead of making a fun game with interesting scenarios, so what DH mods are free of pozz and fun to play?
be7323 No.14743064
>>14742225
I'm not, I'm going to recreate Alexander's empire and stay Greece despite the overpowered missions Byzantium gets.
>>14742262
I wish I was that good, I started as Venice.
877c06 No.14743298
>>14742839
KARA BOGA
A
R
A
B
O
G
A
80425b No.14743569
>>14743064
Do that.
Then recreate byzantium at the very end for lulz
7fceea No.14743825
>>14743054
>made by perpetually butthurt commies hellbent on writing their own fanfiction instead of making a fun game with interesting scenarios
That's only Kaiserreich and even then you can play any number of non red nations.
Since some people here play TRP I wanna know if you've managed to win in north Africa as Germany without military controlling the Italians. I rebased all my bombers in Benghazi and got the Afrika Korps to the front as soon as possible, there I removed the Brits from Libya and broke through their lines on a mad dash to Cairo so I could annex Egypt and cut off the 30 divisions south of As Sollum because the Brits had just annexed the Italian East Africa and were moving 20+ divisions to that Area and I hoped doing so would mess up their strat redeployment. I then got walled at Alexandria it being an urban province with reinforcements streaming in, now I have to break back through or else I lose the Korp and the whole front. Basically Italians are fucking useless and I pretty much have to break the British there with just Rommel.
6d5e2c No.14743892
>>14743825
>he got out smarted by videogame AI
Fucking anglos amirite?
f68895 No.14744399
>>14743803
I really can't understand why Paradox doesn't make sensible crusade logic once the hardcoded crusade targets are exhausted. Just making it so it targets a heathen realm bordering the right religion would fix 95% of the bullshit.
f68895 No.14744430
>>14743825
Never played TRP, but check the terrain modifiers for desert. IIRC Cavalry were way OP compared to everything else there.
Honestly why even fight for Africa? It's useless.
Also you are using your bombers poorly, you want to bomb and attrition single divisions that don't have too much AA or are in battle. You throw bombers are a province with 16 divisions and they'll just get massacred, like they are there with poor strength and no organization.
f19784 No.14744631
Are puppets in vic2 anyway usefull? I made zanzibar my puppet, in addoition to conquering stuff from them, to prevent austria from conquering them. it better be worth it. spent many years waiting for jingoism to go up. I suffered several massive revolts, last of which was jacobin revolt that topled my government. Now I'm constitutional monarchy with liberal ruling party. oh well. at least economy was fixed with that.
Started the game with hpm as gonder, formed ethiopia, conquered most of neighbors and barely avoided being berlin conferenced.
7fceea No.14744709
>>14744430
The only divisions you can get to North Africa come by the Afrika Korps event and that's 2 motorized 2 armored and 1 HQ. In the screenshot I was already bombing that single Armoured division and I had just loaded in after calling off the attack on Alexandria when 5 fresh Brit divisions walked in, most of the losses came from the fighters stationed there. It might be useless but it's fun to try to pull off a win there, anyway I tried again and got much better results but Alexandria is still a wall and with no room to maneuver and no way to get the Italians to attack I'm just going to leave it.
f68895 No.14744759
>>14744709
You can't transport stuff there, only use event spawned divisions? Fuck that mod if so.
5e4706 No.14744800
>>14744709
The way I did it as Italy was to land divisions in Palestine and divide the British forces. The real hell is getting across the Nile because Tanta is a swamp and Cairo is urban so either way you're fucked.
>>14744759
There's no way for Germany to get TPs into the Mediterranean because Britain controls Gibraltar.
9a0fe7 No.14744812
>>14744800
Couldnt you take gibraltar passing through spain after capturing france?
ee6fb5 No.14744825
>>14744812
>franco
>helping
9a0fe7 No.14744835
>>14744825
Cant you get military access in the HoI games?
Also, can you blame him? the spanish civil war ended in 1939 and spain was in ruins.
5e4706 No.14744839
>>14744812
It's more trouble than it's worth.
1. Gibraltar is one of the most defensible locations in the game. It's a mountain with level 10 forts and there's only one province you can attack it from. It's also across a 'river'. Britain will heavily prioritize it's defense and stack tons of divisions there which it can do very easily because Britain controls the sea and has tons of transports.
2. By taking Spain, or allying Spain, you have now opened up all of the northwestern Spanish coast to invasions by the US or Britain. Spain itself is weaker than even Italy and has IC on par with Romania. It's not a good idea to ally them because they only get the shit beaten out of them. And then you have a huge allied presence south of the Pyrenees with a Republican Spain puppet.
It's better to wait for after you've beaten the USSR since you'll have enough troops to help Spain guard it's coast, you can attempt Sealion, and you can move through the Caucasus into the Middle East and hit Britain where it hurts them most: their oil.
5e4706 No.14744853
>>14744835
You can get military access but you can't attack enemy territory from a country you have military access with. It's kind of weird but it's probably to prevent gamey strategies against the AI which won't recognize that you've placed your troops on a neutral border.
9a0fe7 No.14744855
>>14744839
Thats bullshit man, gibraltar couldnt house that many people irl.
7fceea No.14744859
>>14744759
There's quite a bit of railroading in this mod, from my Germany playthrough so far I've noticed
>Danzing or war is now an event
>Operation Weserubung is now an event
>Occupation of France is now an event,only choice is historical occupation
Because of the last one you can't do any tricky shit like deploying transports in southern France and shipping troops that way
ee6fb5 No.14744864
>>14744855
>people
That's why the British Empire succeeded my friend, we didn't only conscript the people.
70bb37 No.14744871
>>14744825
Franco helps if you give him Morocco from France, but that usually sets you up for some really shit France-related events. It's still worth it for Gibraltar, in my opinion – Brits become basically powerless in the mediterranean, as it takes way too fucking long to move their fleets and reinforcements through Suez (and if you take Suez, Mediterranean is now entirely uncontested and you can stop babysitting Italians)
>>14744839
I never had that many issues grabbing Gibraltar, even in TRP. Brits usually move most of their troops out prior to allying France, so you just have to be quick with moving some motorised divisions there and overpowering them with sheer numbers. Guarding approaches with navy helps. Then just military control Spain and use all their troops to protect the landings – I've never had allies try to land in Span, only in spanish Morocco.
Of course, the best course of action is to bypass this entire dilemma and take out Britain, after which you can freely ignore the Mediterranean.
7fceea No.14744892
>>14744871
What if they refuse in the Meeting at Hendaye event in TRP, do you still have a chance at bringing them into the alliance at 200 relation?
bac0f9 No.14744938
>>14740159
>exterminating nearly a quarter of your population hinders your country's efficiency
Who would have guessed? Ah, well, it wasn't real communism anyway.
30ff55 No.14744949
YouTube embed. Click thumbnail to play.
>>14744825
They guy is a huge fucking cuck, but this video is pretty ok, by not joining the Axis Spain was actually a bigger help, because they could bypass some embargoes for Germany
70bb37 No.14745032
>>14744949
>Spain was actually a bigger help
You underestimate the importance of Gibraltar.
532ea9 No.14745140
>>14739550
Which makes sense, grand strategy AI cannot possibly do or exploit shit that a human player can easily do.
>>14740951
sleep tight porker
f68895 No.14746593
>>14744800
What about invasion through Turkey?
5b667f No.14746771
>>14744949
>They guy is a huge fucking cuck
m8 are you saying Military History Visualized is a huge cuck?
5e4706 No.14746793
>>14746593
Generally not worth the time sink. Every province in Turkey is either mountains or hills. Mostly mountains. Which means that unless you have a lot of mountain troops lying around the battle will be a slog. And there is the problem of crossing the straits. Add to this that Turkey will probably join the Allies shortly after you invade, and suddenly all those Turkish troops are now backed up by much more modern British divisions. It can be worth it if you can get to Ankara fast enough since annexing or puppeting (I can't remember if Turkey's diplomacy AI lets you do this) Turkey will then throw any British divisions in the area into complete confusion. This may cause Britain to move enough troops from Egypt to allow Italy to move in but it depends on how many divisions Britain has in the area.
However, you will have the advantage of having another front against the USSR, though it will be in the Caucasus. So those mountain troops you built to take Turkey will come in handy one more. In TRP Britain also tends to send more divisions to fight Japan which can help ease off the pressure in North Africa.
70bb37 No.14747828
>>14746793
>Japan
is there any mod out there that actually makes conquering China satisfying? Right now, it just creates this ugly puppet blob – is there a mod that balkanises china afterwards so that the Japs have an easier time keeping control?
The best I've seen so far was letting Mengjiang have claims on Mongolia, Tannu Tuva and some more provinces in northeast China, and an option to colonise Hainan, but it's still not enough
e80703 No.14748003
>>14746771
Watch his video on how Germany circumvented the Treaty of Versailles. He's a cuck.
78f61e No.14748129
>>14747828
not really since at the end you just create China-Nanjing and it ends up being a giant blob, plus the last 3rd of conquering china is always a slog due to mountains and shit infra
An option to set up a series of your own warlords would have been nice with the threat of them revolting against you if the overall war turns against the axis
>>14748003
>Watch his video on how Germany circumvented the Treaty of Versailles.
What's wrong about it? Germany certainly violated the treaty as early as the 1920s as any self respecting nation would have done
70bb37 No.14748193
>>14748129
Yeah, that's why I was asking. I hate the China-Nanjing blob since it's bullshit
5375bd No.14748928
>>14743803
I've been thinking of granting the shahdom of Norway to a vassal and then granting him indepence since I'm at 50% threat and don't need a place that far off from my capital as part of my empire.
I'm not sure if it's a smart idea though because half of the provinces are still Catholic so the possibility of the AI going full retard as they always do and converting exists and that would be a thorn in my plan to spread my religion as much as possible. There's also the Mongol Empire whose ruler(s) have converted to Catholicism as well and are quite close to Scandinivia and thus might invade it.
The AI is fucking retarded at times and can't survive without help from the player it seems, I already tried to do something along these lines earlier in the game when I gave a random courtier with great stats Perm and when he got holy war'd by a duke he didn't use the holy order even though he had plenty of piety and barely any troops of his own.
70bb37 No.14749029
>>14748928
>The AI is fucking retarded at times and can't survive without help from the player it seems
Really? In my experience, reformed pagan AI can handle itself just fine once it reaches big enough size. It was actually one of the most intense games of CK2 I've played so far:
>start as vigin in Britain
>reform Norse, conquer all of Britain and Scandinavia, estabilish bridgehead to mainland by conquering netherlands
>switch to playing BYZ
>watch in terror as the Norse empire conquers literally all of Europe
>Desperately hold on as BYZ faces Abbasids (who somehow didn't implode this game) in the east and the ridiculous Norseblob in the west
The AI conquered LITERALLY everything in Europe except for BYZ. Shit, they even took Mali. The only realms that survived the norse onslaught were BYZ, Abbassids (who started warring with norse over North Africa anyway) and some steppeniggers and irrelevant sunni faggots in the far east. Abbassids decided to call jihad after jihad after jihad and Norse, when they weren't busy spamming Great Holy Wars at me, had fun with their vassals declaring a gorrillion holy wars on me (since low crown authority). I beat them all in the end since the AI is so shit, but it was the only game in CK2 where there was still serious challenge once you got an empire title
690a05 No.14749050
>>14749029
>CK2
>ever "intense" after the first twenty years
e11e68 No.14749059
>>14743892
Even virtual Anglo's are hardcoded to outbanter autists.
70bb37 No.14749066
>>14749050
read the post first, fag
1b460c No.14749987
>>14744859
You're talking about TRP right?
Its name is literally Total Realism Project. What did you expect? Actual realism?
bd308b No.14750048
Is it possible to do a Deseret play through in HFM? Not really a fan of Mormans, but it seems kinda fun
a3dcca No.14750651
>>14724427
>not playing any other Tengri-worshipping tribe instead
1a971a No.14752323
>>14748003
He simply states the obvious facts. Germany planned to rearm itself even during the Weimar era by any means possible, from circumventing the Treaty of Versailles to working hand in hand with the Soviet Union. It really was inevitable. Hitler simply sped up that process, that's all. His videos are always well sourced so his alright in my book.
1b460c No.14752990
>>14752243
Are you mentally deficient?
The names and flags are different on both sides. It's a double civil war.
1b460c No.14753083
Is Putinmod 8 made for 1.05.1?
Trying to play as Iran but on june 4 I lose all my resources and the game crashes.
48022a No.14753110
https://forum.paradoxplaza.com/forum/index.php?threads/ck2-dev-diary-82-the-spring-cleaning-patch.1096178/
>It will be released sometime next week.
>Note that from now on, we'll return to having weekly Dev Diaries. Next week we’ll have an incredibly juicy Dev Diary in preparation for PDXCon - stay tuned, you don’t want to miss it!
I wonder what they decided to fuck up this time.
1d1b8d No.14753130
>>14753083
All the mods in the mega haven't been updated since 1.04.
Putinmod has been dead for a while now anyway.
1b460c No.14753135
>>14753130
Oh. Thanks for the information.
Know any modern-day mod which doesn't suck donkey dong?
1d1b8d No.14753146
>>14753135
No idea. Actually if you bothered to go to the forums (and for the old games the forums should be unlocked) some dude has provided a small patch to make it work for 1.05.
By the way the mod was shut down by Paradox themselves, because of "offensive" discussions in its thread.
1b460c No.14753161
>>14753146
Yeah but I got putinmod 8 from the forums already, not the mega folder.
It crashes the same as the one in the mega.
1d1b8d No.14753164
>>14753161
Literally see the latest thread made in the forum and read it.
1b460c No.14753168
1b460c No.14753222
>>14753208
>blobbing
>having enclaves within your country
>that one single british colony
The jury's out. You're a faggot.
bd308b No.14753231
>>14753208
Why in Allah's name did you go for the rest of Africa without even taking Tunis and Iberia?
be7323 No.14753247
>>14753231
For money, I have 220 years left to do that. And I needed Tunis as an ally to prevent Spain and Portugal from invading me before I built a powerbase.
70bb37 No.14753249
>>14753208
>shia reich
>implying it's not just a grand kangdom
You flooded your country with millions of niggers, anon.
be7323 No.14753282
>>14753249
I'm culture replacing them, of course.
877c06 No.14753300
>>14750048
Yeah you can release it once the USA conquers their Mexican clay.
479d91 No.14753304
>>14739026
What ever happened to that comfy anglo meme island you spoke of adding before??
877c06 No.14753381
Balkanized Transcaucasia. This is what happens when you take the decision to break the TCA. You get to play as Abkhazia, Armenia, Kartli, Imereti or the Baku Khanate.
Kartli and Imereti have custom decisions to annex several provinces and a special decision to unify Georgia and Armenia's got cores all over the place, Baku's harder as it'll have to conquer its way to the top as a OPM, but you're also able to unify Azerbaijan in the end via decision.
>>14753304
The Principality of Trinidad? I completely forgot about it. I don't think it's possible though since:
A- It'd pop up in the 1890's
B- I think it's impossible to make countries appear on empty provinces; the country must exist either by gamestart or by popping up on an already-owned province
4f008c No.14753404
>>14753381
I want to form the
>Holy
>Caucasian
>Empire
c6387e No.14753412
>>14753381
can I fuck the turks hard as Armenia? if not do you plan on changing that?
9a0fe7 No.14753417
>>14753381
>I don't think it's possible though since
How about making it an unciv nation with 0 pops and then giving it to anglos via event?
877c06 No.14753458
>>14753412
Of course you can,I also added a decision to fund the Fedayi. There's also a decision which enables you to assimilate or genocide the turks in your country, it's available for all Balkan countries, Greece, Georgia and Armenia and it works for turks, kurds and azeris (who are in the same culture group)
>>14753417
The island was uninhabited until the anglos made a telegraph station after stealing it for James Harden-Hickey in 1895, so that wouldn't be realistic at all. I'm sorry dude I don't think it's gonna happen.
9a0fe7 No.14753480
>>14753458
It is not realistic, but a gamey way to make it happen.
Also, how about uncolonized land?
877c06 No.14753490
>>14753480
Perhaps I could make it part of Brazil for a brief time (~1 day or so) and then actually MAKE the Principality of Trinidad pop up
9a0fe7 No.14753701
>>14753689
Thats still a grossblob, man.
And not because africa or islam, but because a unified africa is gross.
be7323 No.14753725
>>14753701
I still don't have the world conquest achievement so I'm going to keep trying until I do. I refuse to play the Ottomans or Ming or whatever though.
1b460c No.14753728
>>14753689
>more fucking enclaves
Stop posting you ape.
be7323 No.14753738
>>14753728
Truce timers exist and I'm trying to conquer as much land as possible nonstop.They will be gone soon.
154cf0 No.14753786
>>14753725
>achievement whore
>doesn't at least do world conquest as Ryukyu
be7323 No.14753822
>>14753786
Conquering the entire world is something any player would try to do regardless of whether or not it was an official 'achievment.' If I was an achievement whore I would do a no effort Ottomans run for WC.
9a0fe7 No.14753828
>>14753822
>Conquering the entire world is something any player would try to do
Not really, most people that play grand strategy do so because autism, and wild map paining=/=autism.
01f05e No.14753841
Friendly reminder East vs West was canceled
be7323 No.14753890
>>14753828
Conquering every province in as fast a time as possible is the skill ceiling for this game, an it is the obvious end goal of the game for players.
5b667f No.14753907
>>14753890
After your first WC you'll realize how fucking boring it actually is and desire a richer, more fleshed out internal political simulation and download mods like MEIOU & Taxes if you hate game performance or maybe its just me, I dont have a stellar rig but fuck me it runs like molasses.
b3369c No.14754456
c194d3 No.14754500
>>14739682
> I don't get why they didn't keep it in for modders
They very specifically did exactly that
They're all still in the files they're just not in the game setup menu
You can change a couple lines and bam, they're there again
1b460c No.14754507
4e7e98 No.14754820
>>14753822
>Conquering the entire world is something any player would try to do
I've never actually played with world conquest in mind, and I don't see why it would appeal to anyone, especially in EUIV. You've already got to the point where you're the top of the world, why bother continue playing when there's no threat to you? It'd make sense if there was some challenge in actually maintaining a large empire, but paradox has always been too retarded to actually add a feature that does that.
be7323 No.14755400
>>14754820
The challenge is in being able to plan out the game, manage armies on multiple fronts, and successfully conquer and integrate all provinces on a time limit.
ac226d No.14756057
>>14752990
I've never seen a double civil war happen in a game before. Yugoslavia joined a side and went into a civil war too. So now its a triple civil war.
1b460c No.14756845
>>14755400
But it's not fun. It's not even a particularly hard challenge with most countries. It's all based on exploits not actual skill although with eu4 skill are exploits. The more I've played EU4 the more I've hated it. Shit game/10. Liqqy 2 is better.
ac226d No.14758735
The Chinese put up one hell of a fight.
b42f76 No.14758754
>>14739922
>Use HQs as much as possible and try to encircle bulk of their forces in Pripyat marches in 41.
I killed 4 million russians in the first year, over 100 divisions
And they just keep on fucking coming
b42f76 No.14758781
>>14743825
>Since some people here play TRP I wanna know if you've managed to win in north Africa as Germany without military controlling the Italians
I kinda did, by '41 i encircled 41 comonwealth divisions with my afrika corps (5divs) and cut them off supplies, then because barbarossa was aproaching i shifted my attention to eastern front and just stationed Afrika Corps in tobruk thinking that 40 italian divisions can deal with 41 half strength cut off brit divisions
i was wrong
750d19 No.14758892
>>14753381
Hey anon whilst you're in the general area please consider fixing Iraq's southern desert border, it's currently pure Sykes-Picot and is ugly as fuck.
Actually the Levant in general is fugly but that I can live with, straight lines through deserts though are pure reeeeee.
5375bd No.14758898
>>14753822
I'm not interested in it, I like it when there are one or two large realms that can still pose a threat to you because they are equal to your realm in manpower and size. In my current CK2 game that's the case with the Mongol Empire. I especially like how our realms have not fought any direct wars against each other and only battle during holy wars for our respective faiths, kind of like with the USSR and USA in Asia during the Cold War who fought to defend their respective ideologies outside their own borders.
5375bd No.14759015
>>14758898
>holy wars
I meant those "great holy wars" or crusades.
877c06 No.14759833
>>14758892
Change to what, ottoman vilayet borders?
Changing big areas of the map is a pain in the ass.
877c06 No.14760603
>>14723892
New release of ANon's HFM Edits
https://mega.nz/#!NwsSWT5R!hOvOMDFTqg78f5t2l8fU6GUgK0jSUCCRhF6Gs4JTJYo
Changelog v1.43:
>Compatibility with the latest version of HFM (1.28i)
>New terrain pictures for Adana, Nicosia and Antioch
>Redistributed Laz (‘Georgians’ living in Trebizond and Rize) to their respective borders
>Reshaped Zugdidi province to accommodate the Samegrelo principality}
>Overhauled Derbent, Sheki and Zakatala’s population
>Divided Georgia (Caucasus) in 2 provinces: Eastern and Western Georgia
>Added yet another decision to genocide turks: After conquering Anatolia as GRE or BYZ, you will now have the option to genocide, integrate or leave the turks alone.
>Overhauled the ‘Sunder the Transcaucasian Union’ decision: The country will now explode into several OPMs, the player will get to choose who to play as; Armenia, Imereti, Kartli, Abkhazia or the Baku Khanate
>Added a special decision to reform Georgia and Azerbaijan as one of the aforementioned OPMs
>Added a decision to claim Imereti’s old territories (Svaneti [Technically 1/3rd of Svaneti was ruled by Imereti], Abkhazia, Guria and Mingrelia)
>Added a decision to unify the kingdoms of Kartli and Kakheti
>Added a decision to give the Kars region to TCA after conquest (possible outcome of the Crimean War)
>Gave more starting units to the Caucasian Imamate
My pastebin
https://pastebin.com/VZumvXiR
On a small note, I didn't have much time to playtest, so if you encounter any bugs or outdated files, please let me know.
3417e4 No.14762159
>>14760603
I don't want to suck your dick or anything, but I really appreciate your work, man.
5375bd No.14763190
>>14743803
>>14748928
Some updates on my Zunbil run: Mongols have taken over Byzantium but their liege has a low amount of troops and cash due to being way over the vassal limit and I expect they're going to implode very soon since he's already fighting constant revolts. He also has serveral Zunist vassals to my suprise, one of which is zealous and has been converting lots of provinces so that may become interesting.
My high priest declared a great holy war for Italy, the first of these that I actually thought was fun. I have taken the Tripoli region and Tunis and will be conquering the rest of North Africa as soon as the Mongols are less of a threat. I'm still planning on conquering Iberia because one of my goals was to wipe islam off the map but I'm wondering if I can still make it in the time I have left.
The Timurid guy appeared but didn't put up much of a fight, I demanded his conversion after imprisoning him and then gave some land because his stats are great.
I did grant the shah of Norway independence but its rulers haven't been doing shit ever since I did that which crushed my fantasy of a dynasty member having a large Zunist realm in Northern-Europe to go along with my Middle-Eastern one.
877c06 No.14764038
>>14762159
Th-Thanks, y-you too
5375bd No.14764204
>>14740605
How did paganism manage to survive there? Especially when it was under the control of muslims who are known to hate polytheism above any other sort of faith.
877c06 No.14764309
>>14764204
The northern Caucasus wasn't really under the control of Muslims, though. Some parts are so remote and isolated that neither Christianity nor Islam got a solid foothold over them until the late 18th century, as it's the case of Chechnya.
Take Svaneti for example, it's an isolated area of Georgia (to the north west) which sort of reverted back to pagan practices after the kingdom had collapsed in the 15th century, and Georgia had adopted Christianity back in the 4th century, so most of its territories were pretty much under the influence of Christianity for more than a thousand years until they reverted back to pagan practices after losing contact with the central government.
It's the same way with Ossetia and Chechnya, some parts are so isolated that Christianity's (in the case of Ossetia) and Islam's (in the case of Chechnya) footholds were very lose.
You also can find other places which practiced Monophysite and Catholic Christianity and Zoroastrianism in Daghestan way into the late medieval era, as it's the case of the Principality of Zirikhgeran/Kubachi for Zoroastrians and Catholics, the place was converted to Islam in the late 16th century, and I think there's records/legends of Genoese priests residing in that place. There is/was also a Monophysite church in this place called Arkas.
I'd post the notes and sources on Daghestan I compiled back when I was modding it in CK2, but sadly I lost them after my old HDD died. It's a bunch of Russian web 2.0 and translated wikipedia sources which I found to be most interesting.
1c0304 No.14764318
>Start off as a custom made Vandalic Sicilian count at the old gods start
>Decide to be related to the Makedon dynasty because I really like their Coat of Arms and think nothing of it since the Makedons have almost always done really well in my games
>Constantly have the Emperor demand my titles until I declare a war of independence take all of the Kingdom of Sicily (I grabbing the Trinacria kingdom title)
>After I free myself I conquer the lands of the kingdom of Africa and establish the kingdom of Vandalia and take a quick look over to the East and see that there are constant displacements of Emperors usually ending with the murder of the Emperor
>The Byzantines have gotten their shit kicked in so hard they've been reduced to a small bit in the Balkans and only in Greece. Begin to shit myself as the thought of a super strong Abbasids terrify me due to past experiences
>Due to sheer fucking luck the last of the Greek Makedon's die and I inherit. Spend a quarter of a century in constant war, murdering my enemy sultans and caliphs and now have gotten back a lot of lands lost in Anatolia and within Egypt.
>Now I have enough power to declare a Greek Supreme Patriarch but cannot decide if I want to just leave Christianity to the fate of the schism
What do?
0a0d58 No.14765669
>>14760603
>HFM 1.28i
is this a typo or am i missing something?
877c06 No.14765800
>>14765669
Yeah it's a typo, meant to say 1.27i
cb0e33 No.14766763
>>14764318
Prevent the split purely for the bizarro factor. The obvious result will be Christianity as a monolith; but it will also potentially result in other weird butterflies as a result, since if Islam's authority tanks from you kicking their shit in, the farther flung ends of the world from you might end up in a billion pagan reformations. Or you might just get Christian Mongols like Zunbil anon over there.
1c0304 No.14766843
>>14766763
Already have the Norse reformed, so I'll do it, especially since I'm not really planning on expanding West unless I really get concerned with the every growing power of the Andalusians.
479d91 No.14766939
>>14760603
Does the UK still delete all their troops on day 1 and does Russia still have all uncolonized land?
750d19 No.14767843
>>14759833
Yes, because they aren't Kykes-Plebot.
154cf0 No.14767922
>>14759833
>>14758892
>>14767843
All these issues are mainly caused by the absolutely cancerous "state" system in Vicky 2. You could simply have provinces small enough to allow both Ottoman Villayets and Sykes-Pikot to happen, but of course, nobody wants to split states and the CBs are usually about grabbing a whole state. It's the one thing that I really despise about V2. Mods like NWO are practically unplayable for me because in order to get around this shit, the modders made every shitty piece of land that was ever contested into its own state, so now you have a gorillion mini-states bordering states with five times as many provinces.
479d91 No.14768015
>>14766939
Ignore this. I was unknowingly using an older version of HFM.
4c90e1 No.14768088
Were huge and illogical liberation revolts added in a recent patch for CK2 or is it an HIP thing? I just saw 12000 men destroy the Orthodox Georgian titular kingdom of Imereti, which only ever had an 8000 or so max strength, to impose the Orthodox Georgian de jure kingdom of Georgia. I don't want to go full Parapoz and say nationalism was a 19th century invention but you'd think a bunch of illiterate peasants would be satisfied to have a same culture and religion ruler regardless of if the nobility thought he wasn't really their king.
5375bd No.14768240
>>14764309
Interesting, reminds me of a very small tribe in Pakistan called the Kalash some of whom still practice paganism (historians claim that it's a sort of ancient form of hinduism) simply because they lived in isolated mountains and thus never really received attention from muslims until the 20th century after which a part of them were converted. They claim to be descendants of Alexander the Great who thought that the mountains they lived in were the literal end of the world due to their size and a lot of them do have European facial features or at least seem fairer than the average Paki. I read about them in Heirs to Forgotten Kingdoms by Gerard Russell if you want to read more about them.
While I realise they were always a miniscule minority on the brink of extinction like the Mandeans, I still think it would be interesting if someone modded them into CK2. It can still be somewhat plausible if they appear through special events like a "witch", court physican or adventurer appearing at your court who adheres to their faith.
154cf0 No.14768252
>>14768240
Hellenic paganism?
5375bd No.14768312
>>14768252
What? Are you asking if they practice Hellenic paganism? Because that's not the case, even if they might be descendants of Alexander. I'm just going to shamelessly copy stuff from wikipedia:
>According to Sanskrit linguist Michael Witzel, the traditional Kalash religion shares "many of the traits of myths, ritual, society, and echoes many aspects of Rigvedic [religion]" but not of the post-Rigvedic religion that developed in India.
>Certain deities were revered only in one community or tribe, but one was universally revered as the Creator: the ancient Hindu god Yama Râja called imr'o in Kâmviri. There is a creator god, appearing under various names, no longer as Father Heaven, but as lord of the nether world and of heaven: Imra (*Yama Rājan), Māra 'death' (Nuristani) He (Yama rajan) is a creator deity called Dezau (ḍezáw) whose name is derived from Indo-European *dheig'h 'to form' (Kati Nuristani dez 'to create', CDIAL 14621); Dezauhe is also called by the Pashto term Khodai.
>There are a number of other deities, semi-gods and spirits. The Kalash pantheon is thus one of the last living representatives of Indo-European religion.
>These deities have shrines and altars throughout the valleys, where they frequently receive goat sacrifices. In 1929, as Georg Morgenstierne testifies, such rituals were still carried out by Kalash priests, "ištikavan" 'priest' (from ištikhék 'to praise a god'). This institution has since disappeared but there still is the prominent one of shamans (dehar) The deities are temporary visitors.
>Horses, cows, goats and sheep were sacrificed. Wine is a sacred drink of Indr, who owns a vineyard- (Indruakun in the Kafiristani wama valley contained both sacred vineyard and shrine (Idol and altar below a great juniper tree) along with 4 large vates carved out of rocks) - that he defends against invaders. Kalash ritual is of potlatch type; by organizing rituals and festivals (up to 12; the highest called biramōr) one gains fame and status. As in the Veda, the former local artisan class was excluded from public religious functions.
>By contrast, women (especially during menstruation and giving birth), as well as death and decomposition and the outside (Muslim) world are impure, and, just as in the Veda and Avesta, many cleansing ceremonies are required if impurity occurs.
>Crows represent the ancestors, and are frequently fed with the left hand (also at tombs), just as in the Veda. The dead are buried above ground in ornamented wooden coffins. Wooden effigies are erected at the graves of wealthy or honoured people.
I cannot find anything about it in this wikipedia page aside from the part about an "artisan class" but in the book I mentioned in my previous post I read that the Kalash had a caste system just like Hindus and that members of the lowest caste were pretty much treated like slaves and often converted to islam out of free will in order to lead normal lives.
154cf0 No.14768355
>>14768312
Yeah, I was aking that. It would be fun to play as Alexander's great-great-great…-great grandchild from a cousin 1057 times removed in some Paki shithole who is ethnically greek and follows hellenism, and re-create Alexander's empire with him. Them being some flavour of hindu is nowhere near as fun, however.
5302f9 No.14768633
My first ironman run is looking pretty promising.
154cf0 No.14768641
>>14768633
>ironmeme
enjoy getting long as fuck lag every month as the game saves
dafd16 No.14768715
YouTube embed. Click thumbnail to play.
I found an autism/spreadsheet simulator to put any other game to shame
90f8a1 No.14768721
>>14768633
Is there a hack to allow achievements outside of iron man? I pirated but want to breathe some new life into these games by doing the bullshit paradox sets up as “an achievement”
4e03a4 No.14768861
What braintlet thought making a society based on easy assassinations was a good idea? The Assassins are easily the most overpowered thing in this game. In less than 10 years I managed to wipe out 2 royal, Serbian bloodlines and god knows how many emperors and empresses. One man managed to destabilize the entire byzantium by threatening, kidnapping and murdering all the nobility and nobody thought to arrest this towel wearing, publicly practicing fucking psychopath. I threatened the emperor twice and he just laughed it off.
This has been the easiest playthrough in my life.
154cf0 No.14768937
>>14768861
>expecting anything else from Paradox
The society is there for the meme. It's only there to give reddit an "assassin experience", just like all the retarded shit in the Devil Society is just there to give le ebin cultist experience. Seriously, I think Monks & Mystics is probably the DLC that shat out the most memes for the vanilla. All of the societies are broken one way or another (be it memes or "50+ learning ez xD" or "le instant magical good traits" shit), they seem to not have even attempted to balance the game for artifacts so you're going to see your imbecile of a son get great stats due to all the shit he owns, and really, even the amount of content provided is laughable – there's a total of 5 societies (not counting reskins that work the exact same way), many of them region or religion locked to some nations, so you can even end up without any of them available, and a few dozen artifacts that are nothing more than a simple inheritable stat buff and again come in many reskins for different religions. I don't think any other major DLC prior to this one screamed "we don't give a shit. We provide the framework, it's up to modders to provide content" quite as much as this one.
4e03a4 No.14769005
>>14768937
Yeah, MaM was atrocious. If I wanted to rp as an assassin I'd play fucking Thief. They jumped the shark both in the gameplay and immersion aspect. There were balance issues in previous updates and dlcs, but never this bad. Why can't somebody just make a good grand strategy game based on medieval times?
5375bd No.14769007
>>14768937
What almost frightens me is the fact that there are people willing to give them money for it. Even if normalfags are fucking retarded, they can't possibly be retarded enough to think giving hundreds of dollars to content that should be in a game from the start is okay right? I'm starting to think people who buy their shit are all just so fucking rich that they simply enjoy the act of throwing away money and don't actually care about the games themselves.
154cf0 No.14769073
>>14769007
They throw money at them because they have a monopoly. There is no other option. Everything else is either 4X or a wargame or is heavily combined with a different genre like the Hegemony series.
7fe0da No.14769274
>>14768355
there were groups like that at the time elsewhere in Pakistan/Afghanistan. There were actually quite a few Greek colonies in the area.
f7232c No.14769791
>>14767843
Yes those borders look waaay better than the Sykes-Picot, but again, it'd be a real pain in the ass to edit the whole area in order to accommodate a buncha new states for the ottoshit vilayets
>>14767922
Kinda wish this game had a dynamic map system in which you could change the game's borders after different agreements like the Sykes-Picot.
>>14768240
That's interesting, I didn't know about them.
88ce33 No.14770416
Hope my slav friend makes it back home
154cf0 No.14772911
>play Stellaris
>set difficulty to max everywhere
>AI actually semi-capable now, still easily beat but at least doesn't look like it's activelly sabotaging itself anymore
>fast forward to end game crisis
>four hubs appear (all within my borders or very near them) and periodically spawn 500k+ fleets
>hubs defended 24/7 by a 1.4 MILLION fleet each
>their ships have a 750% buff to damage, shields, armour, and hull
>your best computer technology needs to be retrofitted to a shittier one because fuck you, they can hack it
>tfw all my fleets combined, the largest force in the galaxy not counting the crisis, doesn't even reach 200k
>second largest empire in the galaxy attacked one of the 500k fleets with all it's power, only managed to sink ONE DESTROYER while its entire force got wiped in about 15 seconds
I wanted a difficult crisis, not a fucking roflstomp that literally cannot be beaten! Didn't paradox playtest this shit? Even if everyone in the galaxy joined forces and made one big fleet, it wouldn't be enough to take down even just one of those shitty hubs. Hell, even at half strength, this shit would be impossible. Guess I'll now go edit the save files and try to see if this shit can be turned down to a more normal difficulty crisis, but holy shit.
3afb62 No.14773022
ce9284 No.14773147
>>14772911
>Didn't paradox playtest this shit?
Of course they didn't you dummy Playtesting requires time and money. Who needs that when you have an army of fan boys at your disposal?
2ab6f6 No.14773160
>>14772911
>>14773147
Oh they playtest alright - In MP games that never get to the end game.
5386d6 No.14773216
>>14773147
It's illegal to skateboard in Armenia?
750d19 No.14774065
>>14769791
Oh well just something to consider if you ever do get the time or grow bored of adding dozens of OPM Azeri Khanates.
Still lov u anon.
98ea98 No.14774837
>>14773147
Are mono-brows illegal in Armenia?
6fa935 No.14775205
>>14774065
Any better? imo, it's better than retarded straight lines in the desert. Still, it's not quite like the picture you provided, I'm unsure if I should add it.
I need more feedback.
Please ignore any misaligned province names.
2e390a No.14776308
>>14760603
Lad the decision to organize central africa is broken,in the decision you need to put a # on the region = FRA_1970 since the region doesn't exist.
7c67bf No.14776427
So, where can I find a good copy of Stellaris? Never played a space /gsg/ but found a mod I want to play with it and don't want to give Parajews any shekels
2e390a No.14776488
>>14776308
Also cant form byzatium because the flag ikonion is misspelled
be7323 No.14776581
>>14776427
It's seriously not even worth pirating.
6fa935 No.14776590
>>14776308
>>14776488
Thanks dude I'll get to it tomorrow
f987e0 No.14777201
>>14772911
Paradox does all their playtesting in office LAN matches.
513859 No.14777421
>>14775205
There was a sub-mod for HPM someone created months ago which fixed Turkish states in Anatolia so Megali Idea Greece looks less retarded and only composes of coastal provinces up to Trebizond on the Black Sea. Adding hat to your edits would be a good idea.
6fa935 No.14778307
>>14777421
What's the name?
5375bd No.14778389
>>14769073
Throwing money at them will only support their cancerous behaviour and make the developers think that their customers are retarded anyway (which is true but that's not the point) and thus they don't have to try to earn money through fair methods. If people would just boycot them and make clear that they don't accept their DLC policy then they might stop doing that and release full games instead like they're supposed to do.
18744e No.14778510
>>14723892
Are there any mods that remove the Ottomans/Mamluks from the game? I can't play as any nation outside of Europe without worrying that they may expand, and my hatred for them is too intense to allow for this to occur. I find it impossible to enjoy any campaign where T*rkshits manage to come out on top, which has prevented me from playing as any non European state without worry. I recently started a campaign as Otomo only to have my incentive to continue ruined upon realizing that most of eastern Europe had become an Ottoman shithole when the western portion of the map became visible to me.
18744e No.14778521
>>14778510
I'm referring to EUIV specifically.
be7323 No.14778534
>>14778510
T*rks have really pathetic units past tech 14 and their morale is usually garbage. If you're Japan there's no way they'll ever land troops on your island, just dismantle them militarily.
18744e No.14778570
>>14778534
It's not that I worry about them threatening me. I simply cannot stand the thought of them annexing, converting and assimilating European states.
5375bd No.14778607
>>14778510
I remember Ottomans being a pain in the ass when I still played EU4 because the devs made them too OP but I don't remember the Mamluks being that much of a threat in any way that another blob wouldn't be one. Did they buff them as well?
Honestly, I recommend you just play CK2, it feels more fulfilling due to being more about historical roleplaying than EU4 which is just state vs state without any real ideology attached to them. There's also not that kind of "muslim blob X can win any war because we say so" bullshit either.
You could argue that this can be said about any Paradox game at this point but I also feel like EU4 is too much of a button-pressing simulator where if you just do a specific thing at the exact specific time you can "win" the game. Those youtubers that do shit like Ryuku world conquest are enough proof of that, they archieve their goals by pretty much breaking the game and finding retarded bugs that Paradox was too lazy to fix. In CK2 however, gameplay feels much more dynamic; in one game the Abbasid caliphate might remain a blob for centuries, in another one it implodes in serveral mini-states and the middle-east is conquered by Hindus. In one game Andalusian wage victories over European kingdoms and this may allow the Norse pagans to easily reform their faith and become powerful kings, in another one they are wiped off the map and Scandinivia is a mix of different Christian religions. It's stuff like that gives the game way more replayability than EU4. I would never have wasted a minute on Turkey Universalis if I had known how fun the alternative was.
513859 No.14778626
>>14778432
I think that's the one. I don't know why Alex discarded it though.
48022a No.14778731
>>14778510
Just give them modifier which cripples them so bad they never achieve anything. -100% to everything should do the job.
0682fa No.14778816
>>14778626
>alex
who? anyways there's also this one
6fa935 No.14779178
>>14778816
>>14778432
If this is what you're talking about, I added those to my mod like 3 months ago.
be7323 No.14779188
Kong mage funny face
Eggsband benin
02815a No.14779724
>ally with nationalist spain
>declare war on republican spain
>all units run out of supplies before even arriving at friendly port, within the first hour of departing Rio
>land on national spain's port with no supplies
>can't attack or be involved in battles
>cargo ships won't ship supplies
>can't make them ship supplies manually
Hoi3 is so fucking retarded. This happens every fucking time I try to help someone win a war overseas. All units lose all supplies before even arriving and it's impossible to send any even though I have several convoys on standby doing nothing.
e5f442 No.14779748
>>14779188
>Indochinks mixing with niggers
Can you imagine the abomination of a race this would create?
be7323 No.14780069
>>14779748
Yeah, just look at Madagascar or South India
2442b5 No.14780455
>>14778607
> without any real ideology attached to them.
In the next DLC they supposedly are going something similar to ideologies through "state reforms", as in that your monarchy can be centralized or decentralized, clergy-focused or noble-focused, etc…
Of course, in real terms, it just means that the countries are going to get X mana buff if they chose a certain reform, which is sort of shiddy.
82d832 No.14781025
What geopolitcal simulator game should I pirate?
b3369c No.14782519
Ayo does anyone have a download for Making Histor: The Second World War?
b3369c No.14782525
7b20e6 No.14782786
>>14778816
Alex Grandi, that Brazilian monkey who's also behind HPM for Victoria 2. Pic related.
>>14779724
Darkest Hour is the only good entry in the series. Mainly because it wasn't designed by Paradox itself. Both HoI3 and Goy IV are shit, but for radically different reasons of course.
96d1a7 No.14783186
>>14782786
Please don't bring the talex memes here too.
750d19 No.14783993
>>14775205
100% better, here are some nitpicks:
Najaf should hug the river like Karbala/Samarra do and Rutbah should take up the desert part also slice off the river bits off Rutbah and give them to neighboring Samarra/Karbala as appropriate, Kut should be apart of Baghdad and Nasiriyya should be re-shaped to include the neighboring desert so not to look retarded.
Dayr IRL is actually on the west side of the river, which is currently in Palmyra, slice off the river bits and add them to Dayr, also Hama should only extend about half as far east as it does, add those to Palmyra.
Azraq is in the wrong place, should be just next to Amman atop the dead sea where that benis shaped protrusion is in your pic.
Extend Jerash into Damascus to cover all the Golan to so I can RP gross Israeliums.
Extend Ma'an to cover the desert parts of Amman and cut out the silly triangle in Aqaba.
Hatay was always administrated as part of Syria, add it and Antep to Aleppo state but remove Hama and attach it to Damascus, then you have an accurate Syria Vilayet.
Add Lataika and Acre to Beirut, that's the Beirut Vilayet as it was all throughout the time period.
The abortion that is transjordan is britbong bullshittery, amman and aqaba should be added to Palestine with Ma'an jerash and azraq being portioned off to Damascus. Or just keep Transjordan, up to you anon.
I'd argue there's also a case for a new state of Dayr consisting of re-shaped Dayr and Palmyra they were in-between upper Mesopotamia and Syria proper and were very debatable, never being a proper vilayet but a lesser Sanjak so again it's up to you anon.
I appreciate it's a lot of work and thank you for your suffering.>>14775205
e80703 No.14784096
>>14748129
>>14752323
The problem is that he acts like it was a bad thing.
6fa935 No.14784145
>>14783993
Might as well try to do this since I'm still working on the next update.
>Najaf should hug the river like Karbala/Samarra do and Rutbah should take up the desert part also slice off the river bits off Rutbah and give them to neighboring Samarra/Karbala as appropriate, Kut should be apart of Baghdad and Nasiriyya should be re-shaped to include the neighboring desert so not to look retarded.
Doable
>Dayr IRL is actually on the west side of the river, which is currently in Palmyra, slice off the river bits and add them to Dayr, also Hama should only extend about half as far east as it does, add those to Palmyra.
Doable
>Extend Jerash into Damascus to cover all the Golan to so I can RP gross Israeliums.
I could make a Golan province instead for your kike fantasies Fucking kikes gibe your chunk of Golan back to Syria REEEEEE
>Extend Ma'an to cover the desert parts of Amman and cut out the silly triangle in Aqaba.
Doable
>Hatay was always administrated as part of Syria, add it and Antep to Aleppo state but remove Hama and attach it to Damascus, then you have an accurate Syria Vilayet.
Doable
>Add Lataika and Acre to Beirut, that's the Beirut Vilayet as it was all throughout the time period.
Doable
>The abortion that is transjordan is britbong bullshittery, amman and aqaba should be added to Palestine with Ma'an jerash and azraq being portioned off to Damascus. Or just keep Transjordan, up to you anon.
Nope, there's several events tied to EGY_910 (Transjordan), I'd rather not delete that province.
>I'd argue there's also a case for a new state of Dayr consisting of re-shaped Dayr and Palmyra they were in-between upper Mesopotamia and Syria proper and were very debatable, never being a proper vilayet but a lesser Sanjak so again it's up to you anon.
Not sure, probably not. I don't wanna keep creating new states in places modified by events/decisions.
bc0afe No.14784146
Is there an stellaris version of this? also what's the deal whit whisky? i know that it is an easy way to make money and gain industrial score early in the game.
750d19 No.14784712
>>14784145
Praise be editsanon, bringer of content.
Couple more things having spent longer map staring:
Latakia is a coastal province and the region doesn't cultural extend over the highlands, cut off the part that juts out into Hama.
The top right triangle of Dayr (Ebin based Kurds Hasakah Canton) is a retarded Sykes-Picot invention, throw that into Diyar or Rewanduz.
Golan province would be kiketastic, so would a lake tile for the sea of Galilee which is currently entirely unrepresented which is odd for a major water body.
Consider adding Jazira province to Diyar state, it was part of that vilayet and doesn't really fit into ebin armeniums anyway.
Urfa was ruled from Aleppo and considered part of "Syria", though most of it's province shape doesn't conform. Consider slicing the top half off into Malatya and throwing Urfa into Aleppo state.
Also if you feel like it don't forget to add decisions for greater Phoenicia for Lebanon and a proper greater Syria, see pic related.
f5d576 No.14785036
>>14784146
That is one terrible meme.
321174 No.14785329
>>14784146
Any time I see this meme image I remember that the last three hundred years of history have been exactly like that and that the current geopolitical situation in Africa and parts of the Middle East is due to (((Europeans))) assigning arbitrary borders that don't take into account geographical and racial features of the countries (((they))) invested in.
94021a No.14785336
>>14785329
The racial tensions in Africa exist because the continent never had the chance to get a good old genocide in… yet.
7c67bf No.14785340
>>14785336
>what is Rwanda
94021a No.14785359
>>14785340
A country, not a continent. Also Rwanda was never properly done because lol nigs can't do anything right.
f68895 No.14785376
>>14785359
>Also Rwanda was never properly done because lol nigs can't do anything right.
Truth. The greatest mistake is to only genocide half of an enemy.
94021a No.14785383
>>14785376
Exactly. Why are we not having trouble with the Carthaginians? Because they don't exist anymore.
bc0afe No.14785847
>>14785036
it was pretty funny in 2012, whe a bunch of kids came for CK2 and later got into vicky2
>>14785359
Rwanda is developing pretty well nowdays, for being a country close to zimbabwe and also being an ex-dutch colony
638273 No.14785967
>>14784712
>Also if you feel like it don't forget to add decisions for greater Phoenicia for Lebanon and a proper greater Syria, see pic related.
Maybe later, but not on this update. What the fuck is even greater Phoenicia?
5e4706 No.14786250
>>14785847
You mean ex-Belgian colony. And before that it was German.
638273 No.14786457
>>14785967
Also gaze upon this butifel mashriq
886f64 No.14786563
>>14785329
tbf those borders were like that because they weren't meant to be actual countries, just governable states in our Empire.
234481 No.14786580
>>14785329
No one believes your lies. No one believes Europeans are jews. No one believes that the lines were drawn arbitrarily. No one believes that Africa was peaceful before the Europeans turned it into actual civilization. Kill yourself, yid.
5375bd No.14787030
>>14785847
>Imigongo (Kinyarwanda: [imiɡoːŋɡo]) is an art form popular in Rwanda traditionally made by women using cow dung. Often in the colors black, white and red, popular themes include spiral and geometric designs that are painted on walls, pottery, and canvas.
321174 No.14787591
>>14785847
The only African country that is developing at a rate that may get her to be liveable is Ethiopia. And they don't even like to be associated with niggers since they're part Arab.
>>14786563
The borders are the result of the scramble for Africa, when a bunch of Realpolitik spouting colonialists decided to make a run for any square inch of African territory still available - and yet the only one of them who ever did the right thing was fucking King Leopold of Belgium. The borders that followed were a mix of opportunistic (((chosen people))), Indians and Arabs who took advantage of the instability of the whole region and formed their countries around areas rich in natural resources and just drew borders arbitrarily to encompass them. If you don't believe me, just look at how many goddamn panhandles and enclaves are in Africa, nogs can't even into proper borders.
>>14786580
Africa was never peaceful, swaths of it are still uninhabited because of their own half-assed attempts at genociding their own people.
18744e No.14787823
>>14787591
>part Arab
Around 45% Arab.
154cf0 No.14787968
>>14787823
That's almost 56% nigger, then.
5375bd No.14788082
>>14787591
>part Arab
And part kike/non-Arab semite if you believe their claims about being descended from Solomon.
18744e No.14788118
>>14788082
That's only true for the Solomonids, and their claim is rather Shaky. It wasn't meant to extend to the populace at large, but only to strengthen this particular dynasty's claim to power. They also constructed an artifact believed to be the original ark of the covenant to further this end. The Ethiopian church still claims to possess it, though it is barred from the eyes of all but the monks guarding it.
4d07b1 No.14788133
>>14788124
>A Crusader Kingdom is a multicultural kingdom made up of the beneficiaries of all participants.
technically true but why do you have to make everything so gay, Paradox
27c028 No.14788140
>>14788082
Most of the current Northern African + Arabian world has part semite genes. Look at the genetics of modern Egyptians.
638273 No.14788161
>>14788124
WHERE ARE MY NAVIES PARACUCKS
I WANT TO USE GREEK FIRE AGAINST THE BLOBBASSIDS
5375bd No.14788169
>>14788124
Can someone greentext this? I don't have a forum acount and don't want one either.
154cf0 No.14788205
>>14788124
I was bitching about the crusades being too simplistic in the previous thread. Had I been bitching about Victoria 3 still not being a thing, would they announce its development?
f68895 No.14789842
>>14788194
inb4 half of the crusades get diverted to Constantinople.
a177d2 No.14789852
>>14789842
Stop with the butthurt byzantiboo propaganda
f68895 No.14789903
>>14789852
>implying I'm not the one who will establish the latin empire
54d6bc No.14789948
>>14788194
>Crusader Kings will finally actually be about crusader kings
1d1b8d No.14790215
Reminder you can Darkest Hour boarderless windowed in Windows 7 with DxWnd.
0f21a3 No.14790837
>>14788205
Why the fuck would you want a Victoria 3? It would be worse than HoI4.
479d91 No.14795230
>>14760603
Cascadia gets cores on a couple island provinces off the north coast of Venezuela.
76c07c No.14795389
>>14795230
Thanks, I'll fix it right away
76c07c No.14795390
>>14795389
btw that was supposed to be Del Norte and Trinidad in California
76c07c No.14795447
>>14760603
New release of Anon's HFM Edits, non save-compatible.
https://mega.nz/#!ZgE0FSKA!TLKZz9Ozaf1sdFxm7d7Qs0Bb8erTz18cJvi62LP0xIE
Changelog v1.43a:
>Changed GCO/VNZ ‘good_immigrants’ modifier from 40% immigrant attraction to 150% (after playing a bit, the country still had a sub-par immigrant attraction that was easily surpassed by the USA, I’m only planning to make things equal)
>Removed Venezuela’s core from Essequibo and Mahdia, reverted both provinces back to colonies (might work on the Venezuelan crisis of 1895 in the future)
>Removed Venezuela’s cores from Aruba, Curacao, Trinidad and Tobago and in its place made two jingoistic decisions to annex the aforementioned islands
>Removed Brazil’s core from Counani, it’s now a colony
>Corrected a wrong country tag in GRE.txt
>Updated the ‘new colonies.txt’ file
>New country to further partition France: Picardie
>Changed the Mashriq’s borders to resemble the old Ottoman Vilayets a bit more (Fuck those ugly straight lines)
>New province in the Levant: Golan
>Rebalanced some pops in Jerusalem
>Added Lebanon cores to Acre and Latakia
>Fixed a buncha events modified by the new territorial divisions in the Mashriq
>Added some Ashkenazis to the USA (in truth, they were Yankee/Dixie pops with Jewish religion, I just made them Ashkenazi.)
>Made Ashkenazi an accepted culture in the USA
>Fixed Cascadia getting cores on some Caribbean islands
My pastebin:
https://pastebin.com/VZumvXiR
d6296e No.14795466
>>14795447
>>Made Ashkenazi an accepted culture in the USA
d6296e No.14795542
>>14795501
Hehe, now Greater Israel will be achieved!