>>13888423
There's a new genre of games that's started being made with games like AssCreed and Dishonored, and the biggest problem is that they always pretend to be shit they aren't. I liked AssCreed 2/Brotherhood/Black Flag, and I also liked Dishonored. But they market themselves as stealth games, when what they really are is "Fucking about" games. The games aren't fun because of how hard they are, but because you get to obliterate niggers in all sorts of different ways. In a way, they're kind of like Musou games. It's not about the challenge of successfully beating a level, it's about the cathartic, wholesale, slaughter of minions. The difference is that games like AssCreed and Dishonored make you badass by giving you million tools at your disposal and free reign to approach the problem in a million ways. It will never be balanced for a challenge, but it doesn't need to be.
If they actually admitted that's what these games are about, they could probably improve them greatly by finally codifying how to do it properly for maximum fun, but instead the retards keep pretending games like this are "totally a real stealth game that has challenge, we swear to god."