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File: 795657a998a8df7⋯.jpg (126.18 KB, 2048x1195, 2048:1195, 5544c4aa6cd1d.jpg)

fa8036 No.13776476

Few weapons in vidya do a better job of combining the mayhem of explosive weapons with the satisfaction of landing direct hits with a projectile weapon.

Let's have a grenade launcher appreciation thread.

fa8036 No.13776485

File: ce9e75748c7ef44⋯.png (1.18 MB, 2000x1048, 250:131, GrenadeMachinegun.png)

A truly fearsome specimen from F:NV.


3992c0 No.13776486

the best grenade launcher in a game ever is still the one from quake


fa8036 No.13776491

File: 351fcef0102b042⋯.jpg (236.16 KB, 2100x1027, 2100:1027, M79_2.jpg)

Can't even count how many games this classic has appeared in.


b0e07e No.13776498

Does the Super Shotgun from DOOM count?


0d97e8 No.13776504

File: 8b4cf71d02e9df5⋯.gif (1005.72 KB, 445x250, 89:50, donkdonkronktinkkkk.gif)


fa8036 No.13776514

File: 88293bb3bca34fe⋯.jpg (251.95 KB, 1920x1383, 640:461, ryan-lastimosa-aagl-softba….jpg)

>>13776498

Why would it?

Also here's a recent take on the classic "revolver" design.


1d758b No.13776515

>tfw game developers listen to too many casul babby and make the in-game grenade launcher items basically shit.


fa8036 No.13776529

File: dc3a840c11b278e⋯.jpg (91.52 KB, 1920x1080, 16:9, maxresdefault (4).jpg)

>>13776515

>can't make splash damage too good because everyone will spam it

>can't make direct hit damage too good because casuals will complain about the skill cap

Seems to be the problem in a nutshell, anon. For example, this used to be a good weapon.


6e81a2 No.13776548

>>13776529

Come on, man. The damn thing was used like a one-shot-kill shotgun due to high damage and close distance. The speed of the projectile meant that you could aim it almost with no leading so anyone going near you would get insta-fragged.

The change was pretty good, giving the weapon a clear purpose to break buildings, especially usefull if you brought a shield instead of stickies.


fa8036 No.13776579

>>13776548

Then they should have left it with the 25% extra self-damage, so shitters would continue to self-gib if they tried shotgunning with it. Instead, it got the usual Valve treatment–a couple of completely schizophrenic changes followed by a panic nerf when people continued to whine about it (if they even were).

It was clearly meant to be the demo's version of the Direct Hit, but without any meaningful damage bonus it's pointless. Not to mention it's the one grenade launcher that's least likely to be used against buildings because it has 0 indirect fire options and sentries kill anything in their line of sight.

Now I'm just waiting for valve to nerf the Iron Bomber because non-demoknights clearly aren't meant to have any fun at all.


e4c6c4 No.13776596

File: 4df6fefd1946601⋯.jpg (178.23 KB, 1600x900, 16:9, jrgl.jpg)

>>13776476

Best grenade launcher coming through.


9581a8 No.13776601

>>13776514

rotary grenade launchers have been around for a while now, my dude


fa8036 No.13776619

>>13776596

It's breddy gud, I have to admit. One of the few games where you can direct hit someone with a grenade after it bounces off a surface.

>>13776601

you should read my post again, friend.


6e81a2 No.13776634

>>13776579

>Then they should have left it with the 25% extra self-damage, so shitters would continue to self-gib if they tried shotgunning with it.

Except at full health, it wasn't enough for that, considering the Demo's HP.

What happened was Scouts or Spys going near Demos because close range is when they're more efficient and getting blown with a single projectile because of this gun, punishing them for playing their role properly.


736976 No.13776643

>>13776596

>nuTF2fags and overwatchfags on my board

un-cress


fa8036 No.13776650

>>13776634

I'll admit that valve did the right thing when they tuned grenade damage to never OHKO 125HP classes. But that's all they should have done.


4fabb3 No.13776678

>>13776579

>Now I'm just waiting for valve to nerf the Iron Bomber because non-demoknights clearly aren't meant to have any fun at all.

Look at the Tide Turner's patch history and tell me demoknight is supposed to be fun. Iron Bomber is the best grenade launcher for demoknight anyway because you can use it to grenade jump but there's no reason to ever do that because demoknight is now more non-functional than pyro.

t. demoknight


2628fd No.13776700

>>13776596

Overwatch is fucking shit, but god damn, this weapon was fun as fuck. One of the only good things about that shit game.


8e945a No.13776926

>>13776643

fuck off


ea651b No.13776933

>>13776926

>redditor telling people to fuck off

Both games are garbage. TF2 used to be half decent.


ab95ec No.13776953

File: 4ddf7cfa95c4fc3⋯.png (99.22 KB, 512x312, 64:39, GrnGrenadeLauncher.png)

it still hurts.


4fabb3 No.13777089

File: 4c4faa892e6c401⋯.png (299.15 KB, 429x750, 143:250, gals.png)

>Grenade launchers are so much fun that even an imitation one that just shoots ink and doesn't even explode is fun.

I love the .96


9c13b3 No.13777108

>>13776529

>ends with grenades never going in where you're aiming but having the most retarded RNG scatter possible

guess they balanced it…


d7ebe1 No.13777110

File: 66b7bc2918b3ac1⋯.jpg (786.04 KB, 2469x2163, 823:721, mmm yesssss.jpg)


4d52de No.13777116

File: db567dddcbb91ac⋯.mp4 (3.5 MB, 1280x720, 16:9, Thumper Drive-by Headshot.mp4)

>>13776933 (checked)

>Both games are garbage. TF2 used to be half decent.

Dubs don't lie.


04087e No.13777119

>>13776953

What happened? Was it nerfed?


28a9be No.13777120

File: f67b04b889e2cbc⋯.jpeg (43.23 KB, 573x157, 573:157, serveimage.jpeg)

Criminally underutilized


be2c72 No.13777122

File: cdbee55f28418c9⋯.jpg (79.52 KB, 800x600, 4:3, planetside_thumper_alYt2XT….jpg)

>mfw lighting up that "sneaky" cloaker like a christmas tree and watching them hit surge and run off while they scream


d68407 No.13777162

File: 41e66e38dd9fcbe⋯.jpg (203.39 KB, 800x600, 4:3, Modern Whorefare 2.jpg)

File: e4dfa0542b0d895⋯.jpg (73.75 KB, 800x415, 160:83, Postal 2.jpg)

File: 9bd6b1b0108a775⋯.jpg (6.15 KB, 200x130, 20:13, Resident Evil 2.jpg)

File: b5fc925f23126f1⋯.png (570.66 KB, 2000x692, 500:173, 25mm APW.png)

The Blooper is probably the SPAS-12 of grenade launchers in that it's a very distinctive real-life weapon.

It's the closest thing to a Wild West Grenade launcher as you can get: gritty-looking, wood furniture, break-action.

>>13776485

I prefer the APW because it's lighter so it takes up less inventory space.


fe5a63 No.13777186

YouTube embed. Click thumbnail to play.

>>13777110

I could've sworn the grenade launcher from the first Delta Force game used the same soundeffect as Terminator 2 did for its smoke grenade launcher.

Bad Company 2: Vietnams grenad elauncher comes the closest. Still looking for that one game that has the perfect FWOOMP sound effect.


fe5a63 No.13777211

File: ff8661e61812587⋯.jpg (233.15 KB, 600x849, 200:283, cover_large.jpg)

>>13777119

Was it ever…

I couldn't keep it, I had to take it to the market and put it out of its misery. Zarr is interesting, but it's just not the same.


f4617e No.13777237

File: 4b352c2a0f75cf1⋯.jpg (81.61 KB, 600x281, 600:281, Penta.jpg)

>>13776953

Before that one even existed I found pic related to be pretty fun


04087e No.13777256

File: 33dc09b103771b0⋯.png (89.21 KB, 512x342, 256:171, CorpusHandRocket.png)

>>13777211

Shit, that sucks.

how's about the Angstrum? Used to be my favorite, before I got the thing.


fe5a63 No.13777260

File: 53dbaac2e877af5⋯.png (846.84 KB, 1082x944, 541:472, worse-than-911-58246f3ac95….png)

>>13777256

>need to charge it

>weak as shit

Now Kulstar with Multishot on the other hand…


04087e No.13777273

>>13777260

Damn shame. That thing was pretty much absolute power, except that it was a 20% chance of killing you most the time. 'Least, with what I ran with it back in the day.


374680 No.13777279

>>13776485

The mercy is better. Uses less ammo, more reliable and cripples deathclaws with one standard grenade on very hard with a maxed out demolitions expert skill.

>>13777162

APW is just great.


0b1a3c No.13777304

File: 7d8727f069d0d83⋯.png (669.7 KB, 849x477, 283:159, black.png)


07b5b8 No.13777329

I really liked the GL40 in The World is Not Enough.

That delicious thump sound gets me every time.

Shame you only ever used it like twice in the single player mode.

You could buttfuck everyone else in multiplayer with it, but the MP in that game sucked because iirc there was some retarded restriction where good guys absolutely could not fight each other or some shit.


c5e8b6 No.13777347

YouTube embed. Click thumbnail to play.

>>13777120

is that a 40mm shotgun? i don't even know what the hell it is and i want it

>>13777116

hardline sucked in a lot of ways, but hauling ass in a stolen car while firing thumper rounds at the cops chasing you while blasting WOOP WOOP was pretty fun


fe5a63 No.13777357

>>13777347

It's China Lake, dumbo.


e4c6c4 No.13777597

File: 958eb8c705877fe⋯.jpg (Spoiler Image, 83.24 KB, 720x720, 1:1, teabag.jpg)

>>13776643

Been with TF2 since Orange Box launch day, kiddo. Try again. Or better yet, list something that's more fun than that one, regardless of game.

Oh wait, you can't, because you're a (1) and done faggot. lol.


e068a2 No.13778077

>>13777260

>Kulstar

I remember when I got it thinking it was a shotgun.

Loaded it with maxed base damage + multishot.

First mission, I get close to someone and pull the trigger.

Blew me across the room (I was leveling a Vauban and forgot to mod him because all I cared about was the Kulstar).

I ended up putting it on Inaros. It pairs well with him. Longe range? Lato (for shits and gigles, it doesn't deal a lot of damage over lvl 45, takes 6 shots to kill someone, or 4 headshots), medium range kullstar and short range either the Orthos Prime or his abilities.

Heck, if the kulstar doesn't kill fast enough, I just whirlind people away and start over.

But usually, it's one of the best secondaries I've tried.

The Talons are good too, pretty fun to use.


e068a2 No.13778097

>>13776596

I'm not sure why, but I think that was the only direct TF2 - > Overwatch ripoff that not only improved on the original but did so greatly.

There's something about it that makes it so great but fair to play against.

Spamming can actually deny areas of your enemies, you can bounce it a lot, direct hits are satisfying and that reload animation is fantastic.

The fun thing about Junkrat is that 90% of the retards playing Overwatch don't know how to classify him. So he doesn't fit the "2 tanks, 2 healers, 2 DPS" meta going on right now.

I just pick them and have people bitch about it.

If attacking, I tell'em Junk's great at attacking stuff.

If defending, I tell'em he's good at defense and laying traps.

I like Pyro more than Mei.

I like the Spy better than Sombra.

And I even like that germanic handsome bastard healing our asses more than Mercy.

But Junkrat has a spot in my heart that the Demoman could never fill.


4d52de No.13778158

File: 80de14f4e01c5bf⋯.webm (6.59 MB, 640x360, 16:9, FO4-China-Lake-Hitman.webm)


91014d No.13778172

File: 049954c3375fb30⋯.jpg (87.64 KB, 640x427, 640:427, RPG7_9646gun.jpg)

RPG-7 is great.

I love soviet weapon a e s t h e t i c

I always try to find one in S.T.A.L.K.E.R and then go Pseudogiant hunting.


fa8036 No.13778197

File: bec9f25f87859a6⋯.jpg (8.79 KB, 246x251, 246:251, 1252424982147.jpg)

>>13778158

>hitman animations


5b4671 No.13778238

File: ae05561de74b122⋯.jpg (35.4 KB, 800x600, 4:3, thumbsup.jpg)

>>13776486

Came here to post this. Though I did play through using DarkPlaces, which I think fucks with the physics which may make the grenades bounce differently than vanilla. I found it fantastic though, far too many games simply have the grenade launcher as the fallback weapon when you run out of rockets whereas with Quake there were tons of situations where it was preferable to rocket launcher.


e4c6c4 No.13778278

File: fd64b05e37edd5d⋯.mp4 (3.25 MB, 360x640, 9:16, When the beat drops.mp4)

>>13778097

This is spot-fucking-on.

I think the thing that really stood out to me as Junkrat, was the clear and deliberate attention Blizzard paid to TF2 and Demoman's mechanics. The transition was so incredibly natural, and everything just felt right. I know it's cool to hate on Overwatch, but it made me feel right at home after 3k hours spent playing Demo in pre-class update TF2.

It's pretty fucking sad how Overwatch feels more like TF2, than TF2 does now, but I appreciate how compotent the game feels in general.


4d52de No.13778280

File: c043cd34ce381ce⋯.webm (6.07 MB, 640x360, 16:9, NV-.950-JDJ-Hitman.webm)


a00a9a No.13778294

File: 32560727a116249⋯.jpg (169.48 KB, 1280x720, 16:9, maxresdefault.jpg)

Is there any game besides Rising Storm 2 that allows you to load buckshot rounds into the grenade launcher?


fa8036 No.13778298

>>13778280

What is that beautiful machine?

>>13778278

I dunno man, since Jungle Inferno I've been having a blast playing Demo, feels a lot more consistent than playing Junk.


e4c6c4 No.13778349

File: 520690f10e85d7a⋯.jpg (89.56 KB, 1280x720, 16:9, demoman.jpg)

>>13778298

Was Jungle Inferno good? I haven't touched TF2 in a couple of years, stopped playing around the Cow Mangler period. All I've seen are threads bitching about it, but /v/ cries about everything.


468f7d No.13778359

>>13778349

It's shit. More nerfs, more hats, more lootboxes. It's no different to LaW.


4d52de No.13778370

File: 469e05127fd2e41⋯.mp4 (14.11 MB, 1280x720, 16:9, .950JDJ.mp4)

>>13778298

>What is that beautiful machine?

The largest sporting rifle ever made, the .950 JDJ.


ad9051 No.13778380

>>13778294

men of valor is the only one I can think of off the top of my head


e068a2 No.13778381

>>13778370

>sporting rifle

>SPORTING

In the same way "Monster trucks" are a sport, I guess.


4d52de No.13778408

File: 5750b99787c3f2c⋯.mp4 (2.23 MB, 1280x720, 16:9, .950JDJAmmuniton.mp4)

>>13778381

Generally when it comes to firearms, if it isn't designed expressly for military, law enforcement, or self defense purposes, it falls under the sporting classification, even if it's hugely impractical for hunting or competition. I'll stop derailing with funz now.


ff0393 No.13778429

>>13778370

How much does one round cost, how big is it, and what sort of exit wound would it leave? Jesus. Also the cost of the gun?


1b754c No.13778455

>>13778172

You do know "aesthetic" is a word, right? It's not just a meme, it's a phrase you can just use and we all know what you're talking about. You don't have to filter everything you say through memes, you can stop.


ad9051 No.13778457

File: 640c523a6dab76f⋯.jpg (39.85 KB, 450x412, 225:206, 1448994612088-1.jpg)

>>13778429

they had some rounds for sale at my gun shop for 60 a piece but that's probably the exception rather than the rule. The rifles are stupidly hard to find, just checking around. They no doubt cost a shitload.


fa8036 No.13778459

>>13778349

It's not bad, made some balance changes that were sorely needed and changed some other shit that probably could have stayed as-is.

More importantly, it brought people back to TF2 so you can actually find a full game. My advice is to give it a try, personally I discovered a demo weapon that feels really good to use (iron bomber) that I'd never tried before. Lotta new shit, and not all of it is, well, shit.


468f7d No.13778472

>>13778459

And those "balance changes" are exactly the same shit we've been receiving since 2013, unbalanced changes. This update is objectively shit.


4d52de No.13778496

>>13778429

See >>13778408

As far as exit wounds go, if an average sized man was to be hit in the chest with a round this large and heavy, moving as fast as it does, you would have a situation where a large section of the torso would be completely obliterated from the force and impact. To put it into perspective, a .50BMG round (12,000-15,000 ft-lbs. of force) can quite literally make a person's head explode like a pumpkin. There are plenty of ISIS propaganda videos floating around that are evidence of such. This round (~38,000 ft-lbs.) is far larger and heavier than that. I have no doubt that it would easily shear off legs and arms if shot at extremities. It's basically small artillery.

The rifles themselves are very pricey as they are rare and cost intensive to manufacture/distribute legally. Think potentially tens of thousands of USD depending on availability at the time. Polite sage for OT.


91014d No.13778507

File: f7c6453f1ce582e⋯.mp4 (1.74 MB, 1280x720, 16:9, Vaporwave A E S T H I C S.mp4)

>>13778455

A E S T H E T I C M E M E


e1f044 No.13778524

>>13778472

>This update is objectively shit.

what are your objective metrics?


28c979 No.13778558

>>13776953

I didn't like it. Now the Penta, that was fucking great. Then they nerfed it even harder than they ever did with Tonkor.


a2adf3 No.13778655

>>13778294

BF3 and 4.


4d52de No.13779572

>>13778655 (checked)

I never played BF4 but I remember loving the 40mm dart (flechette) loads in BF3, that shit was highly effective. People would get very upset at you.


fd3259 No.13779626

File: c61e91daeaf0743⋯.png (5.46 KB, 500x250, 2:1, Oekaki.png)


ac0dd1 No.13779690

>>13776596

>explosive isnt a cricket ball

ONE JOB BLIZZ!


ea651b No.13779731

>>13777597

>this clinically broken game is still fun and nothing else comes close to it

fucking lol.


fcf966 No.13781618

File: 9518d0f8bbf2587⋯.png (235.04 KB, 1196x460, 13:5, 34gg34.png)

Worst grenade launcher here


ae62e6 No.13781715

File: 51557a0a8fa4434⋯.gif (159.63 KB, 800x600, 4:3, kluck.gif)

Gonna give this one points for ingenuity at least.


72c224 No.13783321

File: d15b7b11fee119a⋯.jpg (14.63 KB, 300x362, 150:181, 1469631513804-0.jpg)

>>13781618

You better not be generally talking shit about the m79 you son of a bitch.


68c059 No.13783359

>>13778381

As long as African big game exists, it has its niche.


3b221a No.13783515

>>13778381

Just to let you know some people like to hunt tanks with the solid milled brass rounds for that thing.


0a4447 No.13783516

File: d3c2e113e65653f⋯.jpg (15.22 KB, 253x420, 253:420, 5defb697a565a2a5071ee865bf….jpg)

>>13776491

My dad loved that thing when he was in Vietnam. Always loved seeing it in movies when it made that satisfying 'pop' noise.


72c224 No.13785157

>>13783516

>'pop' noise

It's really more of a 'thwunk' or a 'bloop' sound, anon. Satisfying as hell though.


e6109a No.13785490

Grenade launchers should deal good damage, not like a weak pistol. In most games they are weak as fuck. Why include them if they're weak? Only game I've seen that does them right is Stalker. You find a grenade launcher in an irradiated basement with a few ammo, and BOOM! It fucking obliterated a camp of enemies with one shot.


72c224 No.13785527

File: 8145758034de32d⋯.mp4 (555.63 KB, 270x360, 3:4, y u do dis.mp4)

>>13785490

The reason that many vidya grenade launchers end up being shit is because weak pussy bitches cry about them endlessly until they get nerfed, or faggot devs are afraid of weak pussy bitches crying endlessly so they preemptively make them shit to avoid conflict, like little menstrual cramped women.


9da8de No.13786799

File: 6879c5f6453bff7⋯.png (137.64 KB, 350x350, 1:1, [teleports behind your bor….png)

>>13777089

well at least it still has "splash" damage


af229e No.13786864

File: 370e43ed3a671e2⋯.jpg (232.88 KB, 1280x1024, 5:4, fk.jpg)

Best grenade launcher and shotgun in any game. You literally can't dispute this.


e2271f No.13787148

>>13786864

I like projectile shotguns, but shit SFX holds the shotgun back from being god-tier. Even Xonotic's Crylink sounds better. As far as grenade launchers go, it's way the fuck down the list


3992c0 No.13787153

>>13786864

nah, nothing any ut game has done is good


231d47 No.13787165

File: 08798070a7eda68⋯.png (347.12 KB, 586x586, 1:1, 08798070a7eda68eda0454697d….png)




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