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/tg/ - Traditional Games

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 No.425867

So I have an idea. Basically, the idea is a beer and pretzels game based off of Noita, where players collect wands, slot spells into them, and blow themselves and others up. The goal being to unlock the mystery of gold transmutation, without blasting your ass into the stratosphere.

Unfortunately, I'm not even sure where to get started, other than the idea of spells being cards and wands being long, narrow cards that spells can be placed on with "This spell also triggers the next spell" sort of things going on.

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 No.426068

>>425867

the map is a sandbox of elements, so, make lots of terrain to blow up and deform.

an explosion that removes walls and dirt removes a certain radius of material, and is subject to the material being blown up. paths can go in all 3D direction, including vertical levels.

ditto drilling through the wall with acid or building a digging wand

you dont even need to make new map, just edit and break existing battlemaps

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