>>2838
They probably should, I mean it's mini, why does it still have more force than a gun?
>>2839
>sit still
Clearly you have the luxury of playing a less expendable class than Pyro. If I see a mini-sentry up ahead I try to kill the engi with flares while dancing around to avoid fire and spies, if I succeed then I spycheck around me and fight anyone from the other team who comes along while tossing a flare at the mini sentry now and then if I'm not at terrible health or against a soldier. Most of the reason I use the flare isn't for crits, it's just the only way to give pyro anything approaching long-range weaponry. The accuracy is decent, though fairly shit for a single projectile and hobbled by having to judge the arc. Sometimes someone comes along with a black box not knowing how to use it and just makes the mini sentry that much easier to kill.
If that doesn't work I just wait for a soldier or demo from my team, or if there are none or they're all otherwise engaged or can't do basic stuff I just go soldier or demo myself. My default soldier loadout includes the Direct Hit and it doesn't really matter what else, because I usually go soldier to roflstomp other soldiers, fuck around with snipers in new and exciting ways, and most of all break down engi nests enough in one life that I can respawn before they recover from the damage and keep beating them down. I love it when a medic sees I'm going after a nest and gives me a kritz, if I'm doing well enough to consistently land rockets on moving enemies too it makes for a very rewarding wipe.
The great thing about engi in general is that they're vulnerable during transport/setup. Sure, the mini's so cheap that, especially with the FJ they may just decide to break the old one down and pop a new one, but that's still time with their pad out, and that's time to burninate. A mini's set up time is still enough for me to burn it down, and the engi is close at least at first, so I can set them ablaze at least. From there it's a flare or two to a kill, admittedly while being blasted with lead.
I didn't know that you needed two regular rockets for the mini. Soldiers should really stay out of range, use the Direct Hit, and let the damage falloff do whatever, they're still blowing that shit up after all. I've taken down an (unattended) L3 sentry with a flare before by outranging it and being patient.
I've messed around with gunslinger and I'll say there is still definitely skill in the placement and timing, but the difference is whether you kill 5 or 15 f2ps per deploy. I would definitely say it's OP, but TF2 is full of worse items in my opinion, starting with the Black Box and any sniper primary equip including stock.
You can't dodge hitscan, and while I can bob and weave and jump with the best of them, I can't prevent my trajectories from being predictable while circle-strafing. Not to mention the prevalence of…ahem…"tool-assisted" play by snipers because it's harder to call out when they're not totally obvious about it.
Any class that can kill you whenever you're not spending all of your time focused on them dancing around like a retard (in which case they still can kill you without you having any good way to retaliate) doesn't really deserve the title of skill in my opinion. If the best way to counter it is to become the same class, the class is OP, that's sort of the litmus test. inb4 spy, the razorback shat on that.
Again, stay out of range. Minis also have very poor range. You can't think of a mini as another aimbotting player, it's a sentry, just a small one. Fast setup or no, it's stationary. It has to be destroyed and replaced (consuming over half of metal) or the engi has to pick it up and become helpless. Once it kills you once you know where it is (unless it's been moved again, lol) and you can grind it down like you would any other sentry, but faster and easier, from a location from which the engi can't come shoot at you without sticking his neck out. Then you kill the engi while he's putting another one down.
If it's in a corner in an enclosed space, that's why the tf2 gods gave us sticky bombs.