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/tf2/ - Team Fortress 2

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There are FAKE Skial servers not run by us. Type !servers for an official list.

File: 1417104584332.png (47.25 KB,200x171,200:171,200px-Black_Market_Busines….png)

 No.2058

hey. i'm a complete newfag who doesn't know jack shit about what weapons suck, and which ones don't. can you please help me /tf2/?
____________________________
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 No.2059

>>2058
All weapons are perfectly balanced unless you suck or radically excell at the game.
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 No.2062

Stock weapons are best weapons. The worst weapon is the cleaner's carbine.
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 No.2063

>>2062
The cleaners carbine is great yo
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 No.2064

>>2062
>not volcano fragment

Really, most pointless wep in the game, what is the point of its existent effect when you have your flamethrower.
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 No.2065

It really depends on how you like to play, that's really it. You may hate the say for example the Force-A-Nature but love the Babbyblast or like most stick to the deffault scatter gun. Just depends on what kind of game you try to implement.
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 No.2068

File: 1417159607283.png (23.49 KB,820x307,820:307,walfas_custom___tf2_phlogi….png)

You must use this tear bringing weapon.
Only the PYROCAR can save our team!
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 No.2069

Embedding error.
>>2068
I also forgot to add this…
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 No.2070

YouTube embed. Click thumbnail to play.
>>2068
And this is how you should play it.
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 No.2074

>>2064

Sharpened Volcano Fragment

Current use: Not used regularly.

Intent: Backup/Finisher

Actual use: Well, the SVF doesn't have much initial appeal to players. It does what the Pyro normally does more efficiently with another weapon. However, this weapon's function is to serve as a last-hit finisher for enemies who will barely survive. If you don't connect with a constant stream of fire, the afterburn of the Flamethrowers is nothing special. What this weapon does is it takes that afterburn and gives it a little bit more initial oomph (or Mmph) behind that burning. While it's not the best option, it is useful against enemies who deal knockback like Scouts or Loose Cannon Demomen.

Ideal Situation: Anti-knockback, finisher
Unideal Situation: Using it 24/7

Sauce: http://steamcommunity.com//sharedfiles/filedetails/?id=326016717&insideModal=0
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 No.2075

>>2074
Oh yeah, its also very sexy in medieval mode.
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 No.2077

>>2074
It does the same afterburn damage as most flamethrowers, only outdamages degreaser. It is better to just hit them with the stock fire axe because the increase to afterburn damage is less than the loss of damage from stock to SVF. The weapon is underpowered. If it got buffed to have intense afterburn damage (10/second or so), then it might be worth something.
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 No.2083

File: 1417278998467.png (65.25 KB,250x278,125:139,250px-Sunonastick.png)

not a single person is talking about this? you all disappoint me.
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 No.2092

>>2068
>footpyro video
>people still say pyro takes skill
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 No.2094

>>2092
What's the difference between a good Pyro and a bad Pyro?
About two weeks.
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 No.2121

>>2094
I just keep trying to remind newer pyros that extinguishing people actually gives you points.
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 No.3349

>>2121

Maybe I would bother extinguishing people if they didn't run away from me while I'm trying to run up and blow them out

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 No.3350

>>2058

For pvp it mostly depends on your playstyle; you can make most weapons work if you play to their strengths and git gud.

That being said, volcano fragment, sun on a stick, panic attack, and the natascha are all weapons that have better alternatives for essentially the same playstyle, or no playstyle where they shine.

mvm is an entirely different story, as many of the playstyles that work against a small number of human players do not work at all against a large number of bots; the question for mvm isn't which weapons are shit, but which ones are good enough to use.

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 No.3402

>>2094

The difference is me starting in front of a bad pyro with a phlog or backburner and still strafing them down with a degreaser. The difference is me going onto trade servers to buy phlogs so I can scrap them. The difference is a sledge instead of a rake.

The difference is that only good pyros get called "W+M1" anymore because you can't handle the strafe game. Remember, if it were actually W+M1, you could win with just S+M1.

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 No.3450

Reminder that the new vaccinator is objectively the worst weapon

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 No.3452

>>2077

Nice

This is now a weapon improvement thread

>Pocket Pistol gets moar accuracy

>Afterburn is harder to remove

>Cow Mangler mini-crits where it would normally crit and has reload penalty removed

>Brass Beast has greater spinup penalty but adds resistance instead of giving vulnerability while spun up (Maybe a +50% vuln when you are knocked into the air)

>Grenade Launcher base damage reduced to 90

>Short Circuit's field stays for one second, cooldown of five seconds (three seconds?)

>Vaccinator protects against crits again, also needs some other buff

>Shahansha has faster switch speed

>Cloak and Dagger has the more silent decloak noise while stock has the louder one

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 No.3453

>>3452

Also, healing burning targets should give reduced uber rate (50%?)

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 No.3455

Check

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 No.3456

'em

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