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 No.997138>>997159 >>997176 >>997245 >>997251 >>997409 >>997431 >>997562 >>999090 >>999578 [Watch Thread][Show All Posts]

THE MOST ANTICIPATED GAME FINALLY HAS WORKING NETWORK MULTIPLAYER!

http://blog.supertuxkart.net/2018/11/supertuxkart-networking-looking-for.html

you have to compile the game in order to test it

 No.997139>>997185 >>997224

Shouldn't this go to >>>/v/ ?


 No.997140

>being this new in CY+3


 No.997159>>997291 >>997428

>>997138 (OP)

And they said linux has no games, this is likely the biggest happening in gaming history right here!


 No.997162>>997166

The shittest mario kart rip got shitter?

wow


 No.997166

>>997162

Shut your foul mouth, heathen!


 No.997176

>>997138 (OP)

I have been waiting for this a very long time. I am pleased.


 No.997177

year of the linux desktop


 No.997185>>997236 >>997238

>>997139

i would wait until they start distributing binaries with networking and until an odd weekend to start up an unofficial gamenight.


 No.997203

Finally...

YEAR OF THE LINUX DESKTOP


 No.997224

>>997139

More like >>>/lv/


 No.997236

>>997185

I don't know if v would play

/tech/ gamenight when


 No.997238>>997320

>>997185

>odd weekend to start up an unofficial gamenight

You can't really do that since the max amount of players you can have in a game is 8.


 No.997245

>>997138 (OP)

/tech/ STK server when?


 No.997251>>997264

>>997138 (OP)

and it only took them several hundred years to make it, just like any major open source project


 No.997264

>>997251

open sores btfo kek


 No.997291


 No.997320

>>997238

you can edit the server's xml files to go past 8 players, there's something about a performance degradation but it probably doesn't matter, as long as you can 24 - 32 players playing it should work


 No.997329>>997345

It needs botnet OpenGL though. Play MUDs instead.


 No.997345

>>997329

I love MUDs! :D


 No.997352>>997356 >>997357 >>997376 >>997378 >>997413

File (hide): fdd5ef15471a8a9⋯.jpg (107.45 KB, 830x604, 415:302, I am the road warrior.jpg) (h) (u)

How is Super Tux Kart superior to, for example, Mario Kart 64?

I can see these benefits:

>more portable - don't need certain console, only a certain OS

>free and open source - theoretically easier to mod and expand

>about to have networking

but what about the actual game content itself? For a game being developed in 2018, it's fair to expect it to far exceed games from over 20 years ago yes, even if FOSS.


 No.997356>>997366

>>997352

If it's a matter of the game content, you can easily watch Youtube videos about Tuxkart. Even better, download it yourself and play around.


 No.997357>>997363

>>997352

>How is Super Tux Kart superior to, for example, Mario Kart 64?

It's got Kiki in it now.


 No.997363>>997365 >>997366

>>997357

but does it have AROS Kitty?


 No.997365

>>997363

it has add-ons, so you could add her if you wanted


 No.997366

>>997356

I can't play now, but from the trailers it looks as if it lacks smoothness. Otherwise, seems great. I'd play.

>>997363

>no Libbie

6/10 needs critical fix


 No.997372

Why hasn't Libby been modded into it yet?


 No.997376>>997378 >>998883

>>997352

>How is Super Tux Kart superior to, for example, Mario Kart 64?

It beats Gamecube MKs visuals-wise and has a more interesting (imho) powerup selection. The physics and speed-feeling are much superior to MK64 and more in line with Gamecube and Wii MKs. I'd say fun-wise it's not far behind MK Wii, even if visuals lag behind it.


 No.997378>>997391

File (hide): 0843b6a8d515ae2⋯.gif (648.09 KB, 300x222, 50:37, cVS6OCB.gif) (h) (u)

>>997352

Thanks to emulation Mario Kart 64 is probably more portable than Super Tux Kart. It also has had online multiplayer available for years already and tools for rom hacking makes modding easy.

>>997376

Mario Kart for the Wii still has a huge online player base and new maps are being made all the time.

http://wiki.tockdom.com/wiki/Main_Page

That's the main problem these FLOSS clones of popular franchises have when it comes to gaining a following, people will expand the functionality into existing products rather than build something new that is owned entirely by the community. The same thing happened with Neverball which was a clone of Super Monkey Ball, people made their own levels for the original games and play on emulators rather than support a FLOSS project.


 No.997391>>997394 >>997471 >>997499

>>997378

CPU emulation is pure bloat. You emulate an ISA because you're working with non-free software that cannot be ported with source code.


 No.997394

>>997391

Only a tiny minority of truly dedicated autists care that they're wasting CPU cycles reproducing 20 year old hardware or that the 10-16mb game they can download in seconds is proprietary. Hell most people nowadays probably play these games in their browser using a javascript based emulator, Nintendo recently made headlines by shutting down a site that was providing this service and getting a 12 million dollar settlement.

As the gaming industry becomes more locked down it'll give a chance for the FLOSS scene to flourish but until then we're in an odd spot of computing history where modifying and distributing commercial products illicitly is the way it works.


 No.997409

>>997138 (OP)

HOLY SHIT


 No.997413

File (hide): 45ca94464923669⋯.jpg (221.54 KB, 1600x1497, 1600:1497, 40kart.jpg) (h) (u)

>>997352

>Open Source

Finally, it will happen.


 No.997428>>997433 >>1008675

File (hide): a770133d8445606⋯.mp4 (2.78 MB, 632x472, 79:59, Wyrmsun Launch Trailer-VR3….mp4) (h) (u) [play once] [loop]

>>997159

There are actually just shy of a dozen decent pure (as in assets and all) open source games. Non of them are technically impressive, but they're fun regardless.


 No.997431>>997432 >>997439

>>997138 (OP)

Neat. Can I play it on Windows XP?


 No.997432>>997439

>>997431

I don't see why not supertuxkart can't run on Windows XP.


 No.997433>>997434 >>1008981

>>997428

>having to go through 3 separate clicks in a hideous menu to change game speed

Tells me everything I need to know.


 No.997434>>997446

>>997433

That you never played Warcraft 2?


 No.997439>>997441

>>997431

>>997432

It requires a modern version of OpenGL that won't be available for XP. You'll need to modify it yourself to make it work for XP.


 No.997441

>>997439

Why are people still running Xp again? Hell, most XP-era games run in Wine these days.


 No.997446>>997447 >>997456 >>997499

>>997434

That FOSS game design is stuck in 1995.


 No.997447>>997448

>>997446

It's a Warcraft 2 clone. That's kinda the point.


 No.997448>>997449

>>997447

>the point is to clone all the flaws too

Sasuga open source.


 No.997449

>>997448

So, when is your /g/ ban up?


 No.997456>>997463

>>997446

Good. The best games ever made came out in the 90s.


 No.997463>>997467 >>997490 >>997689 >>997970 >>1008981

>>997456

I sure love my tank controls in 3rd person 3D games, pinnacle of movement systems.


 No.997467>>997472 >>997499

>>997463

The great thing about open source is that everybody is welcome to fix bugs and evolve gameplay.


 No.997471>>1008981

>>997391

That Tuxkart game is the most bloated shit ever, and can't even run without OpenGL botnet computer. But you can run SNES games on any old potato, even an ARM Cortex-A7 with only software framebuffer. Hell even with OpenGL blob driver, the Tuxkart runs like ass. Old games for 8 and 16-bit platforms don't have this problem. They're much lighter on resources and any modern system will run them, even the weakest ARM chips that don't have the speculative execution botnet.


 No.997472

>>997467

This model has proven time and time again to get nothing fixed in timely manner.


 No.997490

>>997463

I like '90s games because I like gameplay in my games and not skinnerbox bullshit.


 No.997499

>>997391

I don't think you know what bloat means.

>>997446

Of course there's no serious reply to these posts, much easier to act all ironic and bury your head in the sand.

>>997467

I'll make the logo.


 No.997505>>997510 >>997514 >>997519 >>997650 >>997660 >>997883

File (hide): 532ef350b7334e8⋯.jpg (13.07 KB, 480x360, 4:3, 30nccwm.jpg) (h) (u)

Nobody wants to play a bunch of lame open source mascots. If FLOSSfags were smart they would have been making 2hu games.


 No.997510

>>997505

That's impossible, FLOSSfags can only give birth to the ugly and the boring.


 No.997514>>997565

>>997505

I'd prefer more animal characters over anime girls. Not like the penguin and bison, more like that platypus girl and the krita goat.


 No.997519>>997530 >>997598 >>997600

>>997505

>GNU/TH06: The Embodiment of Proprietary Devil

>GNU/TH07: Perfect S-expression

>GNU/TH08: Hacker's Night

>GNU/TH09: Phantasmagoria of Free Software

>GNU/TH10: Mountain Of Freedom

>GNU/TH11: Hardware Animism

>GNU/TH12: Undefined Pointer to an Object

>GNU/TH13: Four Freedoms

>GNU/TH14: Double Floating Point

>GNU/TH15: Legacy Of Stallman's Kingdom


 No.997530>>997598

File (hide): 63e65aeb7e96b4b⋯.jpg (476.12 KB, 1928x1686, 964:843, Dude let me in.jpg) (h) (u)

>>997519

where's GNU/TH16?


 No.997562

>>997138 (OP)

Fuck yes


 No.997565>>997595 >>997705

>>997514

what about animal anime girls?


 No.997590

>FrD/TH01: the Highly Responsive to Pull Requests

>FrD/TH02: the Story of TeXan Wonderland

>FrD/TH03: Phantasmagoria of Command.Com

>FrD/TH04: Lotus 1-2-3 Software

>FrD/TH05: Mystic Spreadsheet


 No.997595>>997804

>>997565

Yes, don't forget about the anime animal girls!


 No.997598

>>997519

God, these names are golden.

>>997530

Hidden Star in Four Freedoms?


 No.997600

>>997519

>>GNU/TH12: Undefined Pointer to an Object

Best one in the series.


 No.997650

>>997505

There are already bullet hell games and even a direct 2hu clone.


 No.997660>>997663 >>997674

File (hide): 52efd6b92000180⋯.png (436.68 KB, 825x640, 165:128, muh2hugaems.png) (h) (u)


 No.997663>>997665

>>997660

What do the girls look like?


 No.997665

>>997663

physically close to manly girls


 No.997674>>997690

File (hide): 7b56ba68551702d⋯.png (71.04 KB, 279x500, 279:500, ROFL.png) (h) (u)


 No.997689>>997705 >>997709

>>997463

Nigger tank controls is what made a lot of old games fun. You HAD to adapt and get good if you wanted to win. It also made horror games more scary since it put you at a disadvantage if you get caught off guard.


 No.997690

>>997674

The old art is getting replaced in the next release. Thank God. The game itself is alright.


 No.997705>>997868

File (hide): 4ddb11c617859d7⋯.jpg (467.32 KB, 698x960, 349:480, cf1aafee06bcacd21301bf8cb7….jpg) (h) (u)

>>997565

Those are acceptable too.

>>997689

Honestly, I don't understand why tank controls are so hated. It's not that clunky, and is actually a pretty good solution for controllers being somewhat limited by a lack of analog sticks. Stuff like Doom is actually pretty playable that way, at least with the default controls of the DOS version.


 No.997709>>998029

>>997689

There are tons of good old games but you're defending literal shit because of nostalgia goggles.


 No.997804>>997812

>>997595

GNUmono/Friends when?


 No.997812

File (hide): ec33580791c30b0⋯.png (173.89 KB, 870x1344, 145:224, 30_Gentoo_Penguin.png) (h) (u)

>>997804

start with this girl


 No.997866>>1008597

File (hide): a73cd6f4ac5fa4c⋯.jpg (119.86 KB, 627x733, 627:733, 1524243863274~2.jpg) (h) (u)

>mfw my laptop throttled and shutitself down compiling this

feelsbadman


 No.997868>>997881 >>997970

>>997705

>that pic

Good taste.

Anyways, tank controls are hated because they are a weird and inefficient blend of aiming and moving, and in non-first person games they have the crippling disadvantage of being relative to the character's position and not the camera's.


 No.997881

>>997868

Aiming generally isn't an issue in those games, seeing as most of the third-person ones tend to have rather generous auto-aim or have refined it enough to where aiming towards a target is relatively quick and easy. Keep in mind that games like Combat on the 2600 pretty much had it nailed from the start, so more modern games with tank controls that mess that up have no excuse. Maybe I just haven't played any games that have had particularly bad in that aspect. then again, I might just have a lot of tolerance for clunky controls- seeing as I made it through a decent portion of Tomb Raider's android port


 No.997883>>997966

>>997505

>implying diaperheads aren't equally, if not more lame

Gas yourself, pedoshit.


 No.997966>>997970

File (hide): ce6164e8ec305c5⋯.jpg (276.93 KB, 1920x1080, 16:9, Clang.jpg) (h) (u)

>>997883

what are diaperheads?


 No.997970

>>997463

this but unironically

>>997868

Exactly. In a racing game, where the viewport follows the direction your player is facing, tank controls are best. There is a small amount of aiming in tuxkart/mariokart (shooting bowling balls/shells), but this is supposed to be difficult.

>>997966

>what is google


 No.998029>>998033

>>997709

It's not my fault your brain sucks at 3D spacial work anon. You SHOULD be able to adapt to tank controls.


 No.998033>>998138 >>998171

File (hide): 5fcc02528df0814⋯.jpg (190.98 KB, 1080x1080, 1:1, 161011.jpg) (h) (u)

>>998029

>I'm superior because I learned to enjoy eating shit instead of having an objectively superior control scheme


 No.998138

>>998033

Don't play those games, instead of coming here to bitch about them. Everyone else likes them with those controls.


 No.998171>>998175

>>998033

Who are you quoting?


 No.998175>>998180 >>998806

>>998171

XXXXDDDDD epic pretending to be a newfag maymay, +reddit gold for that post


 No.998180

>>998175

>pretending to be a newfag

I'm not sure who's pretending anymore.


 No.998805

Does it have raytracing though?


 No.998806>>998814 >>998816 >>999107

>>998175

Telling fags the proper use of greentext is being a newfag now?

What the fuck, where did all these desperate oldfag roleplayers come from?


 No.998814

>>998806

>Telling fags the proper use of greentext is being a newfag now?

Yes I'm sure that's exactly what your intention was you weren't trying to be a memeshitter at all.


 No.998816

>>998806

>He doesn't know obscure memes

Newfag


 No.998819>>998832

File (hide): 8a71c70bef07961⋯.png (478.41 KB, 612x788, 153:197, Lewd Libbie.png) (h) (u)

WHERE IS LIBBIE?


 No.998832

>>998819

STK is extensible. You can make a Libbie add-on for hundreds of /tech/ autists to download if you think that's a good idea.


 No.998883

>>997376

>It beats Gamecube MKs visuals-wise

Bullshit.

This is the biggest load of bullshit i've seen.


 No.999090

>>997138 (OP)

I would unironically play this.


 No.999092>>999128 >>1000159

Why does it still look this bad after so many years of development?

Besides AUTISM, that is


 No.999107

File (hide): 8b683477010dbc2⋯.jpg (31.83 KB, 300x384, 25:32, 1368568330793.jpg) (h) (u)

>>998806

>being this oblivious

Why don't you shove your keyboard aside and lurk more, faggot.


 No.999128>>999131

File (hide): c103bb7890d1775⋯.jpg (466.57 KB, 1440x774, 80:43, Stk093_Abyss.jpg) (h) (u)

File (hide): 775947b314f9660⋯.jpg (552.15 KB, 1920x1024, 15:8, Antartica_dynamiclight.jpg) (h) (u)

>>999092

The newer tracks can look pretty good.


 No.999131>>999135 >>1008897

>>999128

Wait a minute, at least two of those are literally just straight up clones of Mario Kart tracks. I know STK is supposed to be inspired by Mario Kart, which is fair, but this is just plain bootlegging.


 No.999135>>999154

>>999131

>FOSS games

>originality

LOL


 No.999154

>>999135

at least they do it for free


 No.999578>>999662

>>997138 (OP)

2hu character mod when?

i want to play as a 2D little girl


 No.999662

>>999578

>https://supertuxkart.net/Making_Karts:_Modeling

i forget if touhou has a 3d spinoff game, but if you can find models of it, you can easily work your way through with blender just make sure there's wheels or something


 No.1000159

>>999092

>looks bad

It looks fucking amazing when you have high settings enabled. The OP image is with lowest spec settings, you can see that since it doesn't even have anti aliasing.


 No.1007909>>1007917

Why even bother with games on Linux? It's ridiculous enough on PC.


 No.1007917

>>1007909

Is this bait?


 No.1007924>>1007937

What is gaming like on BSD____


 No.1007937


 No.1008597

>>997866

cpulimit

taskset


 No.1008675>>1008846

>>997428

>clone of Warcraft from a quarter century ago

>"it's finally here"

wow


 No.1008846

>>1008675

Before the lamers came to subvert Linux and turn it into Windows clone, there was WarCraft clone "Craft".

https://www.ibiblio.org/pub/linux/games/strategy/!INDEX.short.html


 No.1008897

>>999131

If you consider Crash Team Racing and every kart racing game ever to be clones of Mario Kart, then sure.


 No.1008898

Does it have Vulkan support yet?


 No.1008981

>>997433

If you want to start racing in Gamecube Mario Kart, you have to hit start/A ten times. True story, I counted that in 2003.

>>997463

When you have switching camera perspectives like in Resident Evil, tank controls are necessary to prevent your character from spazzing out whenever moving from one screen to another.

>>997471

I agree it's bloated. I don't think a fun racer needs more polys than a N64 game to be fun, it needs personality. And design that is a patchwork of randos all over the world who contribute whenever they feel like it doesn't have the coherent feel of a small team doing it full time, but that would require paying people. My hope is that maybe some super-autist somewhere has been working the past twenty years on his own secret free fun racer, with hand-drawn sprites and voxels and shit.




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