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/sw/ - Star Wars

The Empire did nothing wrong.

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File: 4c981907fc87875⋯.jpg (28.03 KB,309x368,309:368,Clonetrooper35.jpg)

 No.3074 [View All]

How do you feel about it troopers?

140 posts and 27 image replies omitted. Click [Open thread] to view. ____________________________
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 No.10164

File: 6f2f65544c61250⋯.jpg (36.45 KB,600x423,200:141,Vidya :v: - The only way t….jpg)

>>10158

I have no idea how to do that.

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 No.10239

YouTube embed. Click thumbnail to play.

Here's another mod map, in any case. Clone Wars meets Jedi Civil War.

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 No.10774

YouTube embed. Click thumbnail to play.

I have not the foggiest idea where that music's from, but the map is great and so are the custom skins.

FOR GENERAL KOTA

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 No.11377

YouTube embed. Click thumbnail to play.

Now if only the Republic had Juggernauts too.

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 No.11598

>>3074

Looks purdy, is fun until you realize that teamwork doesn't actually exist, merely the illusion of it. Its just the same generic lone wolf gameplay done a million times + pitiful attempt at team play with the x2 battle points, officer and some heavy abilities…

That plus the loot boxes, which we've already bitched to death about.

(Sometimes I pretend to be an actual b1 battle droid and march slowly toward the enemy line with my standard issue blaster rifle in hand, busting filthy organics left and right. I then proceed to get in the top 5 of the scoreboard.)

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 No.11599

>>11598

I didn't buy it, my parents bought it as a Christmas gift thinking I'd want it, and I couldn't return it :/

I appreciate their generosity (love em so much), but I even fucking told them how awful BFII was going to be during Thanksgiving.

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 No.11685

HookTube embed. Click on thumbnail to play.

>>11598

>Sometimes I pretend to be an actual b1 battle droid and march slowly toward the enemy line with my standard issue blaster rifle in hand, busting filthy organics left and right. I then proceed to get in the top 5 of the scoreboard.

Embed related

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 No.11812

http://thrawnsrevenge.com/forums/index.php?topic=7042.0

Well then, I think I've finally found a forum friendly to our ideas (provided there's no sperging about da joos).

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 No.11813

>>11812

>a forum friendly to our ideas

>"If anything ISIS is more comparable to the First Order"

wew

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 No.11824

File: 6958e4ed23a18a1⋯.jpg (281.31 KB,1280x1024,5:4,there is still hope for ma….jpg)

>>11812

>an entire forum made up of Hope

C-Can this be true?

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 No.11827

>>11813

Works for me. They're both crazed remnants of past glories willing to reach across the racial spectrum of mankind to recruit.

>>11824

Well, it's based around a mod about the EU Imperial Civil War. I'd say that will naturally magnetize for Star Wars fans who like the good old stuff.

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 No.11835

>>11813

>>11827

Speaking of ISIS. A lot of nu-fans claim they hate the old lore mainly because of the Vong (and sexism, but that's another can of worms), but they hate them for all the wrong reasons, claiming that "they're obviously an offensive caricature of ISIS and Muslims written from the perspective of insensitive western males, so I'm glad Disney killed off Lucas's shit". There's even articles on the matter. http://archive.is/LUCKJ

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 No.11838

>>11835

Clickbait journalists need to go away

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 No.11840

YouTube embed. Click thumbnail to play.

>>11835

<Don't make offensive portrayals of muslims! Seriously, you guys, that's not cool!

>didn't mind the idea when it was just space Amish or Crusaders

Every time I see this "argument," I see an utter coward unwilling to address the elephant in the room.

>>11824

Speaking of that mod, we're set to see the Eriadu Authority under Delvardus and the Greater Maldrood under Treuten Teradoc make their way to playable with the upcoming update, and maybe Zsinj as well. If not, then Zsinj's Empire and Blitzer Harrsk's Zero Command are next.

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 No.11841

>>11840

>Speaking of that mod

So there are still things worth looking forward to in this day and age.

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 No.11842

YouTube embed. Click thumbnail to play.

>>11841

They'll be releasing their 2.2 update by the end of the month, final testing is ongoing right now. So get your foot in the door while you can.

AHA!

We are getting the Empire of that mustachioed maverick as a playable faction in 2.2. Counting him, we have

>The New Republic

>The Imperial Remnant (arguably the most significant in-game faction thanks to the Era System)

>The Pentastar Alignment of Powers

>Warlord Zsinj's Empire

>The Eriadu Authority

>The Greater Maldrood

>The Duskhan League (doesn't come out of isolation until later, of course)

>and finally The Empire of the Hand for some truly alien opponents

Eight playable factions in total, each with their own unique unit lists and playstyles. How do you like that?

Did I mention that he's also done a Sins of a Solar Empire version, and that he's working on a Fall of the Republic mod? Kriff yes we have somethings to look forward to.

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 No.12198

File: c14c475a640914b⋯.jpg (99.37 KB,1280x1024,5:4,20180318014202_1.jpg)

>>11841

Mods are truly the saving grace of gaming in these dark ages.

Even if there are awkward moments

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 No.12384

YouTube embed. Click thumbnail to play.

>>12198

Welp, we may be getting some community growth under this mod. Mark your calendars, troopers, the 29th is Empire Day!

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 No.12447

YouTube embed. Click thumbnail to play.

For any CoH fans, there's a really good-looking Star Wars mod in the works for it. They just released their very first playable alpha. It's only infantry right now, balance is out the window, no vehicles or basebuilding, but it still looks really promising.

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 No.12521

YouTube embed. Click thumbnail to play.

>>12384

Text summary: http://thrawnsrevenge.com/forums/index.php?topic=7367.msg70096#new

We haaaave an update, and a roadmap to the future.

Things to expect:

Imperial Civil War 2.3 - Q4 2018

Primary Goals:

- New Playable Faction: Corporate Sector Authority

- Additional units for warlord factions (including the Assertor)

- More fleshed out storylines in existing galactic conquest scenarios

- Begin new designs for Hapan faction

- Ground overhauls begin (gameplay and art)

- Skirmish overhauls

- UI overhaul

Imperial Civil War 2.4

Primary Goals:

- New Playable Faction: Hapes Consortium

- Continue ground overhauls

- Continue fleshing out storylines

General goals for Imperial Civil War: (These will be done as we go)

- Redo EotH ground and space assets where necessary (all ground vehicles)

- Improve New Class Modernization Project art assets for New Republic (Nebula, Endurance, etc)

- New and updated models/textures for all ground props

- Review all text entry structures, add more useful information for both lore and gameplay (weapon loadouts, lore holocrons, etc)

- Continue introducing new abilities

- More tactical random events

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 No.12658

http://thrawnsrevenge.com/forums/index.php?topic=7379.msg70185#new

>Unfortunately, while most of the testing process has been going very smoothly and we've made a lot of headway, some people have started to report save crashes in the beta, so in the interest of making sure the mod is as stable as possible, we have decided to move back release by two weeks to April 12th in order to try to look into it more. We will continue running the beta off of our forums for the time being, so those who do want to help test can do so there.

>We're sorry for the delay, but we want to make sure once the release happens, it's as good and smooth as we can make it.

Kark. Oh well, I've seen much worse delays.

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 No.12704

File: b93392e2ceb6fc1⋯.jpg (41.44 KB,640x480,4:3,1450528734084.jpg)

>>12658

I can enjoy 2.1 for a few more weeks.

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 No.12734

>>12704

I'm staring at your flag right now. How do you play those blue bastards? Sure their ships can practically melt hardpoints and laugh off tons of individual hits with their shields… but they're made of paper once those go down. I had the humbling experience of watching a bunch of dreadnoughts and light cruisers tear Stent to pieces in moments.

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 No.12747

>>12734

tl;dr I just spam Ascendancy-class star destroyers and hyperspace them all around the enemy fleet with the help of a pathfinder ship. Individually the ships are weak so I counter that by spreading around as many as the pop cap allows to reduce the enemy's ability to focus them down. It almost feels unfair, but then again the remnant do have much bigger ships and several times the planets so I don't feel that bad.

I don't know if there's a lore reason to back this up but Empire of the Hand are all about numbers.

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 No.13082

Hey, did one of you niggers get into the ICW discord? Because some cheeky fucker is shitposting the main dev himself.

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 No.13087

File: a9fffd1ab6e7d74⋯.png (110.8 KB,301x228,301:228,i don't see any death star….png)

>>13082

Nonsense. We are just harmless and insignificant shitposters with no evil intent. Not like we're doing anything sinister behind the scenes.

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 No.13088

Just how stupid is Operation Cinder? Because it sounds pretty fucktarded to me. How can anyone happily defend this crap and the awful storyline of BFII among other things?

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 No.13168

>>13088

It speaks for itself, dubsman. Both Sheev for ordering and the Imperials for actually obeying it.

>>12747

Got an answer back:

>EtoH is pretty strong

>I feel like their fleets are the best against almost everything

>It's just how you use your ships

>Syndics and phalanx's are your shields

>Then have have some ascendancies and peltasts in the back to give some support with fighters and long range firepower

>Your ships Are glass cannons

>EotH also gets the most out of the station turning ability

>You can optimize your Visvia shots that way

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 No.13174

File: 04c9d7eb82f265c⋯.png (192.44 KB,400x300,4:3,tightest shit.png)

>>13168

>I feel like their fleets are the best against almost everything

>You can optimize your Visvia shots that way

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 No.13475

>>13174

>>12704

How do you like it now?

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 No.13476

File: efd013e80873afe⋯.jpg (Spoiler Image,24.35 KB,400x300,4:3,Ed_Edd_Eddy68.jpg)

>>13475

A lot.

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 No.14177

File: d1a62b4cb25b48e⋯.png (270.18 KB,493x372,493:372,Delak Krennel does not app….png)

>DLC confirmed

>its fucking Solo: A SW Story memes and sheeeit instead of Clone Wars or anything else worth a damn

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 No.14183

>>14177

sauce?

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 No.14196

Well fuck me, I went through my entire vidya backlog. Is Nufront 2's arcade mode worth torrenting?

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 No.14199

YouTube embed. Click thumbnail to play.

>>14183

The news is all over the place on every gaming news site and youtube man. And I don't feel like giving their sites hits

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 No.14209

>>14199

fair enough, i looked it up and man that's just sad.

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 No.25097

YouTube embed. Click thumbnail to play.

Do any of you remember the rush of sheer hype you got from watching this trailer?

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 No.25099

File: 1706869f1960f68⋯.png (438.53 KB,1340x1164,335:291,pb116d46v7sy.png)

>>25097

>the glorious silver age

How I miss it…

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 No.25105

Invidious embed. Click thumbnail to play.

>>25097

I still remember seeing the trailer for Empire at War on the 2003 Clone Wars DVDs. What is it about those old game trailers that does a better job of actually selling the product than anything companies have put out these days?

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 No.25114

File: 06f8db2d97939da⋯.jpg (106.66 KB,640x480,4:3,0c54babffebf0a02580c0db5ed….jpg)

File: 7b2b2c64fd91d86⋯.png (243.78 KB,358x486,179:243,1c5149ebafb92c1b342da9e7a1….png)

File: 272ecdaf5e6c22a⋯.jpg (46.26 KB,306x513,34:57,272ecdaf5e6c22ae6172c93507….jpg)

File: 90f7aa3261687d4⋯.png (337.88 KB,640x476,160:119,bde1eda273310efe589c63d889….png)

>>3074

I had the misfortune of playing about 10 hours of this game over the past weekend.

Even after a fucking year of development this game is one-hundred-percent garbage. Absolute shit. The P2W aspects are largely removed but it doesn't even matter because the gameplay is so fucking shallow and repetitive. The TTK is so short that in most cases who wins a firefight relies entirely on who gets the first shot in. The balance is completely off. Character progression gives higher level players flat stat bonuses that set them above new players. Some star cards and abilities are explicitly better than others and some of them are overpowered to the point where you feel bad using them.

In many ways it feels worse than the last shitty Battlefront that EA put out, which is really fucking saying something. There is virtually nothing redeeming about this game.

People just want a Star Wars version of Battlefield - solid gunplay, fun vehicles, and huge combined arms maps that faithfully recreate the Star Wars setting - but that apparently is beyond the grasp of EA/DICE. Instead what they deliver is a visually appealing but completely soulless 70GB monstrosity with worse gameplay than a F2P Korean shooter from 2003. It plays and feels like a mobile game that somebody put in a PC game's skin.

Oh, I almost forgot - there's also the singleplayer campaign. EA/DICE, in their infinite wisdom, looked at their mostly-white-male customer demographic and decided that what the players REALLY want is to play as a distractingly ugly mystery-meat minority woman, whose dialogue and character development are frustratingly simplistic and entirely uncompelling. What's worse, they advertised the campaign as allowing players to experience the struggle between the Rebellion and the Empire from the Imperial perspective - which turns out to be a fucking lie because you switch sides about four missions in (proving once again that blacks, women, and especially black women are chronically disloyal and cannot be trusted). Racial concerns aside, the plot of the campaign is stupid beyond words and whoever wrote it should be fired. It makes no sense, feels rushed and is disappointing.

In closing, fuck EA and fuck DICE. They haven't made a good game in almost a decade and I expect all subsequent games from them to be even worse.

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 No.25115

>>25114

Post worth screencapping

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 No.25116

>>25114

That campaign is one of the more insulting things that came out dealing with the Galactic Empire…is what I would say when nu-Wars is shit across the board. Even so, Operation Cinder made no fucking sense at every point in the decision-making process.

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 No.25118

>>3074

typical shitty cashgrab. IT's BFV but with more wamens

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 No.25125

>>25105

At least for these two, "a sense of war" coupled with skilled editing.

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 No.25129

File: b06a13bec41e47b⋯.jpg (713.25 KB,1782x863,1782:863,34yVtM7.jpg)

>>25115

already on it boss

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 No.25132

YouTube embed. Click thumbnail to play.

>>25125

>a sense of war

enjoy this, anon

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 No.25151

>>25132

This is but a taste of the chaos you could have on that map, but it was a delicious sample. I must figure out how to get it working in my own copy. Thanks.

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 No.25157

>>25114

>the plot of the campaign is stupid beyond words and whoever wrote it should be fired. It makes no sense, feels rushed and is disappointing.

The story was written by a former gamejourno.

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 No.25158

>>25157

It was written by the Spec Ops: The Line guy, wasn't it? That brought it's own disappointment to the table, finding a star like him crashed to dust.

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 No.25169

File: 9babc99049bbfaf⋯.png (300.11 KB,425x480,85:96,9babc99049bbfaff3fda27fa8d….png)

>>25116

>"The Death Star is destroyed and the Emperor is dead. What do we do?"

<"Let's gather the remainder of our fleet and use it to protect our vital industrial worlds, from which we can rebuild and rearm ourselves."

>"Ha ha no that's retarded, let's just use like fifty of those mining platforms from JJ's Star Trek reboot to blow up our most faithful and devoted planet that is also home to our premier officer training school"

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