[–]▶ d6baf4 (4) No.293153[Watch Thread][Show All Posts]
Welcome to the Questing in Equestria CYOA!
In this adventure, you will be a random Anon in Equestria trying to figure out how you got there and possible how to get back home. You the players will decide what to do and the most popular choice shall be the action taken.
We'll be using the Simple d6 system for combat and resolutions:
http://1d4chan.org/wiki/Simple_D6_-_Third_Edition
Anonymous' Character Sheet and Inventory:
http://pastebin.com/ZSsrhNLz
http://pastebin.com/Di0QpY0P
Want to get caught up on the adventure? Check out the following link!
Part 1-16:
https://www.dropbox.com/sh/l4l6nq1eon5zeix/AADWzv0nhhv4fg-AU4IhqmRCa?dl=0
Part 17:
https://archive.is/iviM2
Part 18:
https://archive.is/iVvgM
Part 19:
https://archive.is/4CxJc
Part 20:
https://archive.is/N08Rw
Part 21:
https://archive.is/pOgUi
Part 22:
https://archive.is/or2Io
Part 23:
https://archive.is/PevD6
▶ d6baf4 (4) No.293157
 | Rolled 6, 2 = 8 (2d6) |
>"Twilight? How about we head back to the library to discuss this in private?" you suggest.
>"Agreed," Twilight nods before turning to the Cutie Mark Crusaders. "You three should probably head home now. I need to talk with Anonymous."
>"Okay, Twilight," Apple Bloom slumps her head.
>"See you around, Anon?" Sweetie Belle says sadly.
>"Unless you get thrown in the dungeon, that is," Scootaloo adds, earning a glare from her two friends.
>"There's no way I'm missing out on this!" Rainbow Dash says. "I'm coming along!"
>"It's probably for the best, Rainbow. I'm not sure I trust Anonymous enough to leave him unguarded.
>"D-Does this mean that Anon is in trouble?" Spike bites his nails nervously.
>"Not necessarily…," Twilight looks away as as she leads you, Rainbow Dash, Hard Candy, and Spike back to the library.
>The library door locks behind everyone as Twilight Sparkle closes the blinds and has everyone follow her into the basement for absolute secrecy. Almost every wall of the library basement is covered in dusty old tarps, cobweb covered shelves, and forgotten paintings of ponies from days long past. Twilight lights a few spare candles before taking a seat at a large table in the middle of the room, random chairs placed neatly around the perimeter.
>"Did you want to defend yourself before I begin asking the questions?" Twilight says.
>"I'd actually like to make a confession before we go any further," you say. "All you need to do is cast your true-form spell on Molly to get the answers you're looking for."
>"That very bold of you, Anonymous. I didn't expect you wanted to come clean like that," Twilight says as she stands up and has Hard Candy assume the possession a few meters away from the table. "This spell has the power to reveal the true form of any being, even the most powerful of Changeling cannot resist it's influence. But as a warning, it might feel a little funny."
>Twilight horn glowers a bright purple as touches the tip against the little white filly's horn. Molly's body in completely enveloped in magical energy as she's forced to assume her alicorn form which is obscured for almost a minute for dramatic effect. The light faces, leaving everyone in the room speechless as the form of Princess Celestia stands before them in all her glory. Molly's mane is long and ethereal, a playful pink in coloration, and shimmering like the night sky.
>"P-Princess Celestia!?" Twilight gasps.
>"It can't be!" Rainbow Dash jumps out of her seat and begins to looks the alicorn over.
>"Holy guacamole! The Princess must have been the one actually doing the spying!" Spike gasps in utter disbelief.
Social Combat with Twilight Begins! Twilight goes first!
▶ d6baf4 (4) No.293159>>293161 >>293162
Twilight asks why Princess Celestia's mane is pink, doing 2 points of social damage! You're social defence is lowered by 1 point for one round!
Anonymous: [Off Guard]
Social- 6/8 +1
Magic- 19/21 +1
Twilight Sparkle:
Social- 8/8 +1
Roll for Anonymous!
Rolls:
Persuade- 4d6
Seduce- 5d6
Powers:
-Tip Fedora [+2 Social Dmg] (6 Magic)
▶ 774813 (2) No.293161>>293164
 | Rolled 3, 4, 2, 5, 1 = 15 (5d6) |
>>293159
Tip that fedora with all our might, we must take advantage of her prudeness to agree with us. Is not like princess "Celestia" will object against doing such a thing.
▶ 07b5c8 (3) No.293162>>293163
 | Rolled 2, 6, 4, 4 = 16 (4d6) |
>>293159
"Seduce" is an option? I don't know how that would work. It would be a bad idea with Spike in the room anyway. Let's stick with the weaker persuade and tip the fedora.
"Pink is her original color. I guess the spell must have seen through the magic that makes her hair iridescent."
▶ 774813 (2) No.293163>>293165
▶ 07b5c8 (3) No.293164
>>293161
Wait, do you want to use "Seduce" instead of "Persuade?" Even with the extra die I don't know how that would go over. Twilight does not have any romantic inclinations toward Anon, Molly, or Celestia Prime. Also, Rainbow Dash and Spike are in the room.
▶ 07b5c8 (3) No.293165
>>293163
Okay. Man, this fight is making me wish that we had put more points into social skills. Damn Anon and his neckbearded ways!
▶ d6baf4 (4) No.293175>>293176 >>293182
You manage to convince Twilight that Molly is indeed Princess Celestia in disguise, doing 8 points of social damage! Twilight is off guard and her social defense is reduced by 1 point until the next found!
Twilight Sparkle: [Off Guard]
Social- 0/8 +0
Anonymous: [Off Guard]
Social- 6/8 +1
Magic- 13/21 +1
The Battle is Won!
>Your fedora tip echoes across time and space as you persuade the naive and socially awkward Twilight Sparkle. The unicorn mares questions are easily explained away as the result of Princess Celestia splitting herself into two part to keep an eye on her student. To your shock, Twilight actually falls for your lies!
>"I didn't know there was a spell that could split a pony into two beings! Incredible! I'm really sorry, Princess Celestia!" Twilight quickly bows to her 'mentor' apologetically.
>"It's quite alright, my faithful student," Molly places a hoof on Twilight's shoulder. "I was sure that if anypony could find out the truth, it would be you."
>"Y-You mean that all your strange behavior was just an elaborate act to watch over us!?" Rainbow Dash's head begins to spin.
>"That's correct!" Molly smiles.
>"And that strange cutie mark and pink mane is just the result of the spell?" Spike points at Molly's sexual cutie mark.
>"Yup!" Molly continues to smile to herself.
>"Does anypony else know that you've been following us around in disguise?" Twilight asks Molly.
>"I found it appropriate to reveal myself to your friend Rarity a few days ago, it might be best to keep myself secret from everypony else for the time being," Molly says.
>"Hmm, I guess that makes sense…," Twilight says. "Do you mind if I ask how this spell works exactly? Is Princess Celestia back in Canterlot able to see and know what you do? Or do you have to report back to her through letters?"
>"The later is a lot closer to the truth than the former. I've been keeping contact with the rest of me through secret messages, but mostly just watching over you and the others," Molly says.
>"Dammit. This lie is getting a little too complex for me…," you rub your temples.
>Using her magic to change back into her unicorn form, Molly smiles at all three of you before turning her attention back towards the clock. "Now, how about we have something for dinner? I'm famished!" the doppelganger says.
>"Oh! I'll make tacos!" Spike leaps out of his chair. "The princess always loved those!"
>Spike then takes off towards the kitchen, up the long winding steps and beyond the locked basement door. A sliver of light illuminates part of the basement, revealing a strange contraption behind you made up of coiling tubes, heated plates, and liquid filled flasks. There's no doubt that you're looking at the alchemy station that Twilight used to create her invisibility potion with Zecora's help.
>"Sorry about spying on you like that, Anonymous," Twilight blushes awkwardly. "I probably should have trusted you more after all we've been through together, huh?"
>"That's quite alright, Twilight," you pat the unicorn on the head. "I've not exactly been the most upfront with you lately anyway."
What should you do now?
-Talk with Molly in private to help get your story straight.
-Follow Twilight and friends upstairs for tacos.
-Inspect the alchemy station and maybe find out how to brew some new potions.
-Other…
▶ 2a9a76 (1) No.293176
>>293175
Well, that was easier than expected. We definitely need to pull Molly aside and get our story straight ASAP. I'm sure there will be lots of questions asked around the dinner table as we eat our tacos.
▶ e27637 (1) No.293182>>293186 >>293188
>>293175
Look at Molly shoveling that bullshit like a champ! Well, Anon has a few things to discuss with her now. First they need to get their stories straight. How about this:
She used the power of an ancient ring to split herself in two. Unfortunately, the spell consumed the ring, which means that she cannot do it again. Molly got more of the free-spirited qualities of Celestia in the split, while the more responsible part of her stayed in Canterlot. That means that she is having fun being on this adventure and would like for present company to continue to treat her like "Molly." She wants no bowing, no "Your Majesty"s, and no asking for her approval of every decision. As for the others, she will tell them in her own time.
I doubt that Twilight will be bold enough to ask if Molly really has been having sex with ponies and humans, but Rainbow Dash certainly will. She is going to have to admit to that, since there is no way in hell that we could plausibly deny it. Being Molly has allowed her to indulge herself in ways that Princess Celestia never could. This adventure has been like a working vacation for her. She is entitled to a little harmless fun, is she not?
The "Molly" character was supposed to be fun for her to play. All the flirting was amusing. Maybe she did get a little carried away with the arsenal of sex toy weapons, but it turns out that huge rubber schlongs make surprisingly good bludgeons. She may have to introduce them to the Royal Guard some day.
▶ c0cada (51) No.293186>>293191
>>293182
Sounds like a solid plan, if the other players agree to it. If anyone wants to add to this list of excuses, feel free to do so before the next update.
Hopefully we can get back to saving Equestria.
▶ 863489 (4) No.293188>>293189
>>293182
Well, we have to come up with something so Twilight and the rest can buy it during dinner. There's still the part about why she can transform into another species, she can use the Polymorph Species spell to take the form a unicorn, pegasus and earth pony at will and still use her horn and wings effectively, she's an alicorn with the power of the three pony tribes so this makes sense. Also we must come to an excuse about why Molly can transform into a filly, maybe she can tell Twilight about that age regression spell or tell her that was part of the polymorph spell Molly casted on herself?
They are not to talk about anything about sex with Spike around but is good to come with something when the time comes.
Now, remember we Told Ellaina everything about Molly yesterday and she knows anon what the one who summoned Molly with the ring and she might bring that detail during dinner, what are going to tell to her?
After finishing our discussion with Molly we must take a sip from our crystal flask to recover MP, we are still not done with the social combat yet.
▶ d80a29 (2) No.293189
>>293188
>maybe she can tell Twilight about that age regression spell or tell her that was part of the polymorph spell Molly casted on herself?
We could just tell her something close to the truth. While she is split like she is, her physical form is malleable, which allows polymorph spells to be especially effective on her. She could demonstrate by turning herself into Hard Candy, the mysterious royal guard from the airship, and the Mane-iac's leather-clad goon.
>Now, remember we Told Ellaina everything about Molly yesterday and she knows anon what the one who summoned Molly with the ring and she might bring that detail during dinner, what are going to tell to her?
We could agree with her and say that Molly on the sly arranged for him to find it. Anon is rightly afraid of magic rings, so it took him a while to finally try it out.
Wait, is Trixie going to be there as well? The conversation will have to be postponed if she is. Molly still wants to keep her secret.
>After finishing our discussion with Molly we must take a sip from our crystal flask to recover MP, we are still not done with the social combat yet.
Good thinking.
▶ 51a094 (2) No.293191
>>293186
>Hopefully we can get back to saving Equestria.
Oh, I suppose. I had wanted to see the talent show, but we really should be doing the whole world-saving thing. We still have to make a stop at Rarity's place, though, to get her on-board with the new story.
▶ c0cada (51) No.293250>>293253 >>293259
>With Twilight's back turned, you take out your magical flask and take a quick sip from it. The magical water restores the rest of your magic, just in case you need to tip your fedora again.
Anonymous:
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
>"Psst, Molly?" you usher the princess closer.
>"What is it, Nony?" she creeps closer so Twilight can't overhear you both.
>"We're gonna have to get our story straight so Twilight doesn't notice anything inconsistent and have us thrown in the dungeon," you begin. "If Twilight asks; tell her that Celestia used a magic ring to separate herself, not a magical spell."
>"Okay then. Anything else I should know?" Molly hisses under her breath.
>"Be sure to let her know that you're a more playful part of Princess Celestia, that should cover for all that out-of-character stuff she saw you doing," you say. "Try to avoid talking about all this until I've had the chance to speak with Ellaina and let her in on what's happening."
>"Right, Ellaina actually knows the whole truth and could contradict what we tell Twilight," Molly bites her lower lip nervously. "We probably should have planned this out a little more…."
>"This is no time to point fingers and hooves at each other, Molly! Just keep all that in mind!" you say as you exit the basement.
>"Now that we have the chance to talk, I actually have a few ques-" you speaks up before getting cut-off by a knocking at the front door.
>The doors lock loosens, the latch clicking as somepony opens the door from the other side. From behind the door you see Trixie as she struts into the building and removes her long blue scarf, closely followed by Zecora who's wearing her torn brown cloak.
>"The door was locked, so the Great and Powerful Trixie decided to let herself in," Trixie smiles to herself.
>Twilight shakes her head at Trixie before turning back to face both you and Molly once again. "We'll talk about this another time," Twilight says before apologizing to Zecora for locking the door despite knowing that she would be back in an hour.
>"Being cautious can be good in troubled times like these, hopefully the company of your friend will but your fears at ease," Zecora says.
>"There's nothing better than having a few of my friends over for dinner," Twilight smiles with a wave of her hoof. "Everypony can take a seat at the table over there. Spike is making tacos!"
>"Tacos should be… acceptable," Trixie says doubtfully.
>"Is there enough for one more?" a female voice calls from the nearby stairway.
>Turning around, you see Ellaina descending the staircase into the living space of the library. You had no clue she was still in the building and hope deep down that you will find the time to talk with her about what just happened before Twilight does.
>"Sure thing, Ellaina! Have a seat!" Twilight says to your girlfriend as she steps over to her fireplace and lights a fire with her magic.
>"Why don't you join me near the fire, Anon?" Ellaina takes her seat and pats on the one right next to her.
>"Yes ma'am!" you sit down, allowing Ellaina to throw a warm blanket around your shoulder and her own.
>You scoot your chair extra close to Ellaina and take her hand in your own as you begin to share you body heat. Outside the nearby window, you can see tiny flakes of snow beginning to fall from the cloudy sky as you all get settled in. A overwhelming sense of comfort begins to build inside your chest as you feel like you're back on earth celebrating Christmas with your family.
>"Stand back, everybody!" Spike cries as he comes running into the room. "These plates are extra hot!"
>The baby dragon quickly sets down several hot plates covered in hard shelled and foldable burritos in the center of the table. Next to them he places several bowls of vegetarian ingredients so that everyone can mix and match there own favorite things. You're slightly disappointed that you won't be able to add meat to your food, but beans will have to do for the time being.
>You certainly got lucky by having Trixie and Zecora show up to ruin the question and answer session with Twilight Sparkle. If Ellaina was there, she might actually have brought up the fact that you gave both her and Twilight separate stories.
What should you do now?
-Talk with Twilight, Spike, Ellaina, Trixie, Zecora, or Molly about something.
-Finish your dinner in peace before talking with Ellaina somewhere secluded.
-Ask about another party member and where they might be right now.
-Other…
▶ 49e25c (1) No.293253
>>293250
Twilight is reacting much more calmly to having Celestia as a house guest than I would have imagined. It kind of makes sense, though, since she and Spike did more or less live with her for years.
Let's just eat and hope that no one brings up the princess in the room. We can talk to Ellaina afterward. I smell social rolls incoming.
▶ 863489 (4) No.293259>>293260
>>293250
OK, maybe is a good time to speak with Twilight to prepare a meeting with our party members around evening to discuss our journey to the next ember. No need to point out to Twilight we are going to Tartarus until the meeting, we are having nice time during dinner right now.
▶ c0cada (51) No.293260>>293266
>>293259
Didn't Anonymous mention to Twilight that their next step is Tartarus?
▶ 863489 (4) No.293266>>293267 >>293269
>>293260
Oh yeah, Twilight was there with us, Ellaina and Applejavk when Mortis told us about tartarus, sorry.
Still the rest of the party don't know about the last ember yet so we need to prepare a meeting to choose out company for the journey to tartarus, I doubt we can bring everyone with us as we need to leave a few of us there to defend Ponyville.
▶ 863489 (4) No.293267
>>293266
Wait, did Twilight told everyone back at the hotel about the next ember?
It doesn't matter, still i want to make that meeting.
▶ 51a094 (2) No.293269>>293272
>>293266
>we need to leave a few of us there to defend Ponyville.
Oh right, we still need to account for the town's defense. Fluttershy's cottage has to be our next stop, after we finish with Rarity that is.
What is the plan with Rarity? Is Molly going to serenade her with Sweetie Belle's song and then sweet talk her into going along our less than true story for Twilight?
▶ bee42f (1) No.293272>>293282
>>293269
Convincing her to follow our new story with Rarity through social combat will be enough.
▶ cc6b39 (1) No.293282>>293285
>>293272
Maybe, but it is far less fun than a John Hughs film musical sequence. Even if it goes spectactularly wrong it will be funny, just like every other musical bit we have done in front of Rarity. Serioisly, we do a lot of musical bits with her. We did that Titanic bit. We did The Silence of the Lambs twice. Now we are going to do Sweetie Belle's song.
▶ dd1e98 (1) No.293285>>293291
>>293282
I am ok with singing for Rarity to agree with us but not with Sweetie's song since the filly will sing it for Rarity for the talent show,
Maybe we can try another piece to sing to Rarity? We have Molly's sexy voice and our trusty crystal trumpet.
I am sorry my references with music are rather poor to suggest a song.
▶ 42ef4a (1) No.293291>>293295
>>293285
But we had the Crusaders make the song, the poem, and the dance specifically to impress their older siblings. Remember, we wanted to help Molly get laid with Big Mac who happens to be really into poetry, so we asked Apple Bloom to write a sappy poem for Molly to read. Since Scootaloo and Sweetie Belle were there at the time we figured that we may as well make it an event for all of them and get something for Rainbow Dash and Rarity as well. Convincing the kids to present their pieces at the talent show was just a cutie mark thing that we did because we had also promised to help the girls get their butt tattoos. Sweetie Belle got crits for her song, so I would not be surprised if she gets hers out of the deal. Oh, I would hate to leave early and miss that.
But yeah, we can totally use their creations, since that's what they were made for.
▶ 7a60f8 (1) No.293295>>293310
>>293291
Fine then, this will be awkward for Rarity once she hears her sister's song at the talent show.
▶ f92cd7 (1) No.293310
>>293295
Just another giggle we'll have at Rarity's expense. That is if we stick around for the talent show.
▶ c0cada (51) No.293342>>293351
>Everyone present assembles their food and digs in hungrily as the sun sets over Equestria. Trixie uses her magic to eat her burrito as arrogantly has possible while the others simply enjoy the meal. It turns out that Zecora has never eaten anything like this before and awkwardly struggles to fold the soft burrito with her hooves.
>"We should probably discuss having a meeting tomorrow with the rest of the party," you speak up as Spike attempts to assist Zecora with her food.
>Twilight stops looks over at Molly, her express a mixture of nervousness and keep observation. A few moments of pondering later, the unicorn seems to have a pretty decent idea. "How about we all meet up here for lunch and do it then?" she suggests.
>"Sounds like a great time to do it given how the talent show is in the afternoon," you nod in agreement.
>"And I'd be more than happy to join you," Molly smiles.
>"But Prin- I mean…. That sounds fine! I'd be more than happy to tag along too!" Twilight smiles nervously at her friends who can see that she's hiding something.
>"What did almost say right then, Twilight?" Rainbow Dash asks with her mouth full.
>"Umm… I was just thinking about Prince Blueblood, yeah!" Twilight says.
>"Prince Blueblood? I could have sworn that you hated him, and that you never wanted to see him again," Rainbow Dash says.
>"Of course not, Rainbow Dash! I couldn't hate a member of the royal court so strongly!" Twilight glares at her friend.
>"Whatever you say," the pegasus shrugs, dismissing the conversation altogether.
>"Since you're all here alright, I might as well reveal some bad news about our quest," Twilight pauses dramatically to find the correct words. "It's been known for some time that our quest was going to take us into the depths of one of the most dangerous places in Equestria. The fifth, and final Ember is located down at the very bottom of Tartarus."
>"What's the big deal?" Rainbow Dash asks. "Haven't you been there before and returned safely before?"
>"I've only seen the main gate leading into the prison, we're going inside this time, all the way into the forbidden parts," Twilight corrects her friend.
>"The dangers of Tartarus cannot simply be ignored. Down there lurk things that can't be beaten by just any sword," Zecora says.
>"Sounds like I'll have to shell out a few extra Bits for weapons and equipment," Rainbow Dash says.
>"For the time being, wait until tomorrow. There's no telling what kind of monster might attack the town while we're gone, and some of you might have to stay behind," you explain.
>"The manner in which we enter Tartarus is another issue. Tartarus can be entered from smaller gates located around Equestria, but the closest way in is through the main gate. A train will have to take us from Ponyville to the entrance to Tartarus, perhaps the day after tomorrow?" Twilight suggests.
>"Leicha and Schro said that they could hold open one of those fissures left behind by another demon, that is, if they attack us again," you say. "What do you think, Twilight?"
>"We'll see what comes first," Twilight says as she finishes her meal. "I'm going to work on the plan for tomorrow. Excuse me."
>And with that, Twilight Sparkle leaves the table and makes her way upstairs to her private room. You're left with Molly, Spike, Ellaina, Trixie, Rainbow Dash, and Zecora at the dinner table. Looking over at your girlfriend Ellaina, you decide that it would probably be best to talk with her about Molly and Twilight's untimely discovery. You're going to have to lie your ass off just to get her to play along, but you're pretty confident in your persuasion skills.
Shall you finish your meal and have a private talk with Ellaina? What did you want to tell her exactly?
▶ 11cd05 (1) No.293351>>293397
>>293342
Do we have to lie to her? The truth told from the proper angle could work. Twilight made herself invisible and caught Molly transforming herself into another form. We told her a partial truth that omitted certain details like exactly which part of Celestia Molly is and how Molly became seperated from Celestia. Ellaina should not be too upset by that. I doubt that she would expect Anon to just give Molly up when the going got tough. No good friend would do that. Besides, how many times has Ellaina slept in the same bed as Molly? There has to be a certain fondness there.
Let's bring Molly with us. I bet that her big red puppy dog eyes and the promise of something more would help to win Ellaina over. It is very difficult to be angry with someone who is feeling you up at the time.
▶ c0cada (51) No.293397
>>293351
>The truth told from the proper angle could work. Twilight made herself invisible and caught Molly transforming herself into another form. We told her a partial truth that omitted certain details like exactly which part of Celestia Molly is and how Molly became seperated from Celestia. Ellaina should not be too upset by that.
Sounds like a solid plan if the other players want to go with it. If nobody replies by tomorrow, I'll just have you roll for social combat.
▶ c0cada (51) No.293476>>293484
>Once everyone finished their delicious meal, you take Ellaina aside to have a word with her. Molly is standing at your side for support like a loyal dog the entire time, ever protective of her beloved savior.
>"What is it, Anon?" your girlfriend asks with crossed arms.
>"Do you have a moment to discuss things in private? Maybe in your bedroom?" you ask.
>"Did something bad happen?" she asks, almost used to your shenanigans at this point.
>"Let's just say that Molly's identity was compromised…," you say, your eyes darting around the room to make sure nobody is listening in.
>"Who was it? Did Spike see something? Or was it Pinkie Pie?" Ellaina bites her nails nervously.
>"I'll tell you everything I can in private, come along!" you say.
>Locking the bedroom door behind you, Ellaina takes a deep breath before seating herself on the foot of her bed. You suspect that failure to persuade Ellaina in this instance will earn you another slap to the face, which you probably deserve.
Social Combat initialized!
Anonymous:
Social- 8/8 +2
Magic- 21/21 +1
Ellaina:
Social- 7/7 +2
Roll for Anonymous!
Rolls:
Persuade- 4d6
Seduce- 5d6
Powers:
-Tip Fedora [+2 Social Dmg] (6 Magic)
▶ 0c2438 (1) No.293484>>293486
 | Rolled 1, 2, 1, 4, 5 = 13 (5d6) |
>>293476
We got this. We can use Seduce on Ellaina. Have Molly work a double-team with Anon.
▶ 62872e (1) No.293486
>>293484
And tip that fedora, we can't allow ourselves to fail.
▶ c0cada (51) No.293487
 | Rolled 3, 4, 5 = 12 (3d6) |
You tell Ellaina how Twilight made herself invisible and caught Molly mid-transformation. Ellaina seems to take the fact that you old told Twilight part of the truth, taking 3 points of social damage! Your fedora somehow helps her maintain her composure!
Anonymous:
Social- 8/8 +2
Magic- 15/21 +1
Ellaina:
Social- 4/7 +2
Ellaina's turn!
▶ c0cada (51) No.293488>>293491
Ellaina tries to flutter her long eyeslashes at you to throw you off your game! She does 1 point of social damage!
Anonymous:
Social- 7/8 +2
Magic- 15/21 +1
Ellaina:
Social- 1/7 +2
Roll for Anonymous!
Rolls:
Persuade- 4d6
Seduce- 5d6
Powers:
-Tip Fedora [+2 Social Dmg] (6 Magic)
Ellaina lost 3 more points of social because I forgot to account for something. The error was fixed in this post!
▶ 8ae24b (1) No.293491
 | Rolled 1, 5, 3, 3, 6 = 18 (5d6) |
>>293488
A contest of seduction, is it? En garde!
▶ c0cada (51) No.293559>>293626
You try to convince Ellaina to play along with your scheme, emphasizing your point by playing with your hardened nipples. The social attack breaks Ellaina and causes her to cream herself!
Anonymous:
Social- 7/8 +2
Magic- 15/21 +1
Ellaina: [Wet]
Social- 0/7 +2
The Battle is Won!
>"This had better not end in us getting thrown in a dungeon for lying to the princess' protege," Ellaina crosses her arms.
>Without warming, Molly steps up to Ellaina having noticed the quivering of your girlfriends legs, as well as the unmistakable musk of arousal.
>"Well well well," Molly begins to rub her hoof over a wet spot on Elleina's crotch area. "Looks like somebody is aroused!"
>"Dammit, Molly!" Ellaina bites her lip in frustration and tries to step away from Molly.
>"How about you join us for a little late night fun, Nony?" Molly looks up at you with a sultry smile, still clinging to your girlfriends leg.
>You still have enough time to have a quickie with Molly and Ellaina before heading off to speak with Rarity. It's already past sundown, so everypony is going to be in bed within a few more hours.
What should you do now?
-Have kinky sex with Ellaina and Molly.
-Leave Molly and Ellaina to their business while you make a run to Rarity's.
-Other…
Didn't you guys want to talk with somepony after Rarity too?
▶ 9d2792 (3) No.293611>>293626
Ask Ellaina for the Gender Bender Ring to transform Anon in a woman and cast Polymorph on Molly to transform her into a human. Then make passionate Yuri sex between them.
▶ 9c2ea1 (1) No.293626
>>293611
Kinky. I don't know what magically losing one's penis would feel like, but I doubt that it would be pleasant. Sucks to be Anon! Let's do it!
>>293559
>Didn't you guys want to talk with somepony after Rarity too?
Yes, Fluttershy. We need her to talk to the mimic, and while we are at it we can let her in on the revisionist account of Molly's origin story. We just need to make her nice and comfortable like Rainbow Dash said. Maybe Rarity can help with that.
▶ c0cada (51) No.293641>>293642 >>293645
>"I'll join you, but only if Ellaina forks over the gender bender ring," you say.
>"Mmm…," Ellaina moans as Molly shoves her backwards onto the bed. "Just hurry up, Anon."
>Molly uses her magic to pull off Ellaina's leather boots and rainbow toe socks before unbuckling her belt, throwing it over the bed onto the floor. The princess grabs the crotch area of Ellaina's pants and awkwardly pulls them down to the sorceress' knees to revealing a pair of dripping pink panties. Ellaina then places her head up against the base board as Molly begins to rub just the tip of her hoof against her pussy just beneath the silky material, the light stimulation coaxing a small 'unf' out of her.
>"How about we start things off nice and slow?" Molly winks at Ellaina before turning her attention back towards the human females radiating sex.
>Ellaina digs her fingers into the bed sheets as Molly gingerly removes her pink panties and takes a deep whiff of silken undergarments. The hairs on the back of Molly's neck stand up on end in arousal as she savors your girlfriend's musk, her left hoof trailing down towards her dripping princess pussy as she begins to get to work.
>Each stroke of the princess' long tongue is precise and deliberate, a sort of routine developed by the lusty princess after finding out what exactly turns Ellaina on the most. She withdraws her tongue every few probes, running the lubricated muscle up and down the sorceress' pink gash before swirling it around the sensitive bundle of nerves that make up Ellaina's clitoris. The princess' tongue then moves downwards to meet with Ellaina's puckered asshole, to which she greets the tight muscular ring with a intimate lathering of saliva. Ellaina lets out a small cry of both surprise and ecstasy as Molly attempts to enter her rear entrance, to no avail.
>"Molly! You're so naughty!" Ellaina playfully scolds the princess as she removes her head from between your girlfriend's legs with a cheeky smile.
>"I feel so much more liberating now that you know my secret, Ellaina. Just think of all the new options available to us now that I can transform into anything I desire?" Molly hints.
>"Did you have anything particular in mind?" Ellaina asks curiously.
>"I think It's Anonymous who should decide," Molly looks over at you, now standing stark naked before the ladies.
>Reaching into Ellaina bag, you remove the magical gender bender ring. The thought of losing your massive dong is a troubling one, even if you can get it back by simply removing the ring. You're still no coward, and you'd never back away from the chance to become a girl for a day. Some men can only dream of being inside of a female body, and you've finally got the chance to live that dream!
>"Here goes nothing…," you tell yourself as you slip the ring over your finger.
>You immediately lose all sense in your body as your consumed by a cloud of magical energy. The entirety of your body feels like it's being magical shifted about, your figure becoming more curvy, and your muscles becoming less defined. Before the smoke can fade, you ever swear that you feel your chest becoming heavier, and the familiar presence of your massive genitals fading.
>"Woah…," Ellaina blushes at the sight of your female form, the dramatic fog now completely faded.
>"Who would have known that you had such fine hips?" Molly says, running her eyes up and down your picture perfect frame.
>Turning around and facing the mirror, you can see just how much your magical sex change has affected your appearance. The most noticeable changes are your massive melons which make Ellaina's look tiny in comparison, then there's a matter of your wide hips, and your shoulder-length hair. It's almost like you're an entirely different person thanks to the power of the ring!
>You begin to massage your soft breasts causing a strange and strangely familiar sensation to overtake you. Almost instinctively, your left hand makes its way towards your newly formed pussy. Sticky juices have already begun to run down your feminine thighs, your sex overflowing with arousal as you play with yourself thoughtlessly.
Roll 5d6 to cast Polymorph on Molly and make her human!
Are you guys enjoying it so far?
▶ 9d2792 (3) No.293642>>293643 >>293645
 | Rolled 3, 6, 6, 5, 6 = 26 (5d6) |
>>293641
Oh boy, this is going to be weird here.
▶ 9d2792 (3) No.293643
>>293642
So cute and little Ellaina will make sex with two huge amazons, dis gonna b' gud.
▶ c2d59d (1) No.293645>>293656
>>293641
>Some men can only dream of being inside of a female body
Including most porn artists and authors, sadly.
>>293642
Uh-oh. All those crits for one of Molly's transformations? Shit's about to get crazy. I bet she turns into Nicole Oliver.
▶ c0cada (51) No.293656>>293659
>>293645
>I bet she turns into Nicole Oliver.
Do you want her to?
▶ 2a03c8 (5) No.293659
>>293656
It would crack me up. Of course, I have already been imagining Molly speaking in her voice.
▶ c0cada (51) No.293710>>293712
>With a flick of your trusty wand, a beam of magical energy erupts from the end and surrounded Molly. Much like with you, the magic creates a sort of magical veil around her body which quickly shifts about.
>Molly's silhouette takes on several familiar human curves, her crotch boobs moving upwards to where you'd expect them to be on a human. The two mounds of jiggling flesh begin to grow in girth as her hips widen and her legs become unmistakably human. You'd say that on the tier list of breast sizes, Molly definitely stacks well above both you and Ellaina.
>The magical mist clears and Molly is left stark naked before you and Ellaina, completely human in appearance. Her hair of long and soft in appearance, dark brown to match her chocolate eyes. Her skin is cream colored, lacking much in the way of body hair when compared to her pony form.
>"Damn, girl!" you whistle at the human princess.
>"Such beautiful skin! I'm actually quite jealous!" Ellaina looks the woman over, quickly realizing how much Molly towers over her.
>"Enough chatter," Molly looks over at Ellaina who's still lying on her back on the bed, her lower half completely naked. "Let's get you out of those troublesome cloths!"
>The princess kneels in the bed and helps Ellaina remove her top, throwing the items onto the floor next to the bed. Eager to try out her new body, the princess leans forwards and begins to lick up and down Ellaina's dripping entrance. Just as before, Ellaina is overcome with pleasure as the now human princess begins to play her pussy like a dewy fiddle.
>"Oh! Mmmm! Right there, Molly!" Ellaina places a hand on Molly's head and guides her upwards toward her clitoris.
>"Don't just stand there playing with yourself. Come and join us!" Molly sways her butt from side-to-side.
>"Y-Yes, mama!" you remove your hands from your sweating body.
>Kneeling behind Molly, you take your index and middle finger and slowly slide them inside of the princess. The doppelganger lets out a small 'eep' into Ellaina crotch as you begin to worm your fingers deep inside of her, causing sparkling lubricant to trickle down both her royal thighs. You quickly build up a sort of rhythm as you finger the princess from behind, using your free hand to pleasure yourself in turn.
>"So good…," Ellaina moans quietly as she feels Molly's hand rubbing the length of her leg.
>You can feel Molly smiling happily to herself as she begins to lather her middle finger with her own saliva, slowly inserting her finger into Ellaina's asshole. The sorceress' legs begin to quiver like jelly as Molly reaches into her depths, coming down to her second knuckle, then all the way inside. Ellaina's tight anal ring begins to tighten around Molly's probing finger as the princess uses it to explore her rear entrance, almost like Molly has a live constrictor wrapped around her long digit.
>"Taken a liking to your new body, have we?" you smile down at Molly.
>"Don't be afraid to go ever deeper, Anonymiss. My pussy is more than capable of taking a rough pounding," the princess says between licks.
>"Then how about I give you five fingers?" you say to Molly as you quickly insert your entire fist inside of her.
>"OH! You animal!" Molly cries in surprise.
>The knuckles of you fist reach deeper than you initially expected, the warm, moist walls of Molly's canal clamping down on your forearm. Now you truly know what the princess' finger must feel like being stuffing inside of Ellaina's asshole, with nothing left to do but more forward. A jolt of pleasure courses through you body as your other fingers begin to adventure deeper into your own pussy, your entire palm soaking with sweet vaginal nectar.
What should you do now?
-Fist Molly until she cums like a geyser.
-Bite and spank Molly with all your might.
-Have the girls eat your new pussy out.
-Other…
Pic related is the possition your three are currently in. Hope you guys like what I'm going so far with the lesbian threeway.
▶ daaf53 (1) No.293712
>>293710
You are making me like >no hooves, you monster!
We have to put Molly's new body to the test. Fist her with all we've got, and see if even she is capable of continuing to work Ellaina at the same time. Only a sex goddess could pull that off.
▶ c0cada (51) No.293743>>293744
Roll 7d6 to see how the sex goes.
▶ d7aaf1 (1) No.293744
 | Rolled 3, 1, 3, 3, 6, 6, 1 = 23 (7d6) |
>>293743
Damn, we have a lot of dice for sex skills. That figures.
▶ c0cada (51) No.293759>>293763 >>293764
>You kneel before the princess' backside with your arm shoved inside of her up to the elbow, her labia drooling love nectar all over your upper arm.
>"By my younger sisters' teats!" Molly stops licking Ellaina's pussy.
>"Enjoying yourself?" you pull your fist back a few inches before shoving it back in all the way.
>A small moan escapes Molly's as you give her another pump, causes her insides to tighten even greater than before. Your girlfriend is now left to her own devices as her partner loses all sense of herself, Molly's face now buried in the sweaty bed sheets instead of Ellaina's vagina.
>"It's only a threesome if everyone is pleasing and being pleased," Ellaina rolls her eyes and begins to finger herself, not taking her eyes off you both.
>The two of you are deaf to Ellaina's complaints as you continue to fist Molly from behind, a wet slapping noise filling the bedroom. Before long, her can feel a familiar sensation overtaking your body, your other hand managing to bring you to the brink of your first female orgasm. A powerful jolt passes up your spine as your back arches slightly, a spray of female cum spraying from your cute little pussy.
>"Oh fuck! Mmmhhfff!" you cry in a high pitched feminine voice.
>Molly lets out of equally loud cry of ecstasy as you fist pounds into her greatest of depths! The silky inner walls of Molly's human pussy begin to engorge in pleasure, her hips shaking wildly like a water bed in an earth quake. A torrent of clear orgasmal liquid jets from her lotus and covered the bed in several long strands of sweet love nectar, the princess riding out her intense orgasm like she's at some sort of kinky rodeo.
>A wet plop echoes through the room as you withdraw your sticking forearm from the princess' quivering depths. Looking past your massive jugs, down at your own pussy, you can see that you've made quite the mess during your first orgasm. There's no doubt that Ellaina will have to change the sheets before heading to bed tonight.
>"Wait! We forgot about Ellaina!" you gasp, looking over at your still masturbating girlfriend.
>"And I'd thought you'd forgotten about little ol' me," Ellaina smiles coyly at you.
>Molly merely mumbles to herself, lying motionless on the bed between you and Ellaina.
>"She will probably be fine in a few minutes," Ellaina stops fingering herself and uses both hands to spread her dripping labia apart. "Ever wonder what it's like to eat pussy as a girl before, Anonymiss? Here's your chance!"
>Eager to make up for neglecting your girlfriend, you climb over Molly and stick your head right between Ellaina's legs and go to work. Ellaina's pink pedals are still moist with Molly's saliva, a small trail of equally sweet feminine cum trailing down the girls genitals to her tight asshole. Your girlfriend tries her best to relax against the baseboard and you wiggle you tongue up and down her honey pot like a horny anteater.
>"A little higher, ma'am," Ellaina says kindly, the word 'ma'am' causes you to feel more than a little odd.
>Your tongue brushes over Ellaina's pink little bead once, causing her legs to close around your head. Drawn in deeper than before, you feel your nose brushing against her clitoral hood as you continue to lick her sweet spot. It becomes harder to breath with each passing moment, the head between Ellaina's legs building after every lap of your dexterous tongue.
>"A-Almost there…," Ellaina bites her lip.
>Having no way to access Ellaina's pussy with your free hands, so you opt to just into a finger into her asshole instead. Ellaina yelps as she feels her cornhole being violated for the second time in one night, her muscular ring clenching around your index finger. Feeling around for a moment, you manage to find a soft spot inside of Ellaina rectum that seems to provide her with a small amount of extra pleasure.
>"Oh gods!" Ellaina cries out loud.
>A small but intense jet of nectar sprays your chin as you continue to eat Ellaina's pussy, your tongue coiled around her love button almost as tightly as her asshole around your finger. Both of Ellaina's legs tighten their grip on your head as her body begins to shudder uncontrollably, a deep throaty groan coming from her mouth.
>When her legs finally far, you take a few deep breaths of fresh air as you regain your senses. Behind is Molly laying on her back at the foot of the bed, slightly more conscious than she was just moments prior. The princess is almost glowing with joy clearly having enjoyed herself to the fullest.
What should you do now?
-MORE SEX NOW!
-Go speak with Rarity before it gets too late.
-Talk with Ellaina and Molly about something.
-Run to Fluttershy's house to speak with her about something.
-Other…
I'm gonna say that Anonymiss removes the ring after the sex is done.
▶ 2a9c52 (4) No.293763>>293765
>>293759
That was quite satisfactory, I wonder how long this will takes before Anon insert something or someone's in her snach but this is something for another day.
We better go to Rarity's place and talk with her about the current situation regarding Molly.
▶ cf6c17 (2) No.293764
>>293759
Yes, definitely remove the ring before going out. Anon would never hear the end of the jokes otherwise. As funny as that would be, it would probably aslo cock block him forever with whoever he runs into.
Let's get Molly cleaned up and head to Carousel Boutique. We have some fast talking to do. Ellaina can come along as well. She knows everything that Rarity knows, and Anon could use the help. We just have to hope that Ellaina does not see Rarity as a threat after that little musical number on the airship.
▶ cf6c17 (2) No.293765
>>293763
>I wonder how long this will takes before Anon insert something or someone's in her snach
Weren't we going to do that with Dayflower a while back? That would be fun. If all goes very well with Rarity, maybe we can borrow one of Rarity's many toys for just that purpose. She and Molly already know about their shared affinity since Manehatten.
▶ c0cada (51) No.293864>>293867
I was writing the update and realized that Molly needs to be turned back. Someone roll 5d6 for that!
▶ 2a9c52 (4) No.293867>>293876
 | Rolled 6, 4, 5, 6, 6 = 27 (5d6) |
>>293864
Drink from the crystal flask afterwards.
▶ c0cada (51) No.293868>>293876
>Removing the magical ring, you feel the same magical energy cloaking your body. Moments later, you're back to your normal male self, huge penis and all! Just to be sure, you give your junk a few tugs just to be extra sure though…
>"I hope you intend on leaving that with me," Ellaina says before you have the chance to get dressed.
>"Of course I will," you drop the ring into her palm. "Just keep it safe until next time, okay?"
>"Looking forward to that next time," Ellaina closes her hand around the ring.
>"Get up, lazy butt!" you say to Molly. "We're heading to Carousel Boutique to update Rarity!"
>"Grrmmm…, fine," Molly grumbles as she rolls over onto her side. "You should probably turn me back into a pony before we leave."
>"Good idea," you take out your wand and hit Molly with the polymorph spell.
>Then magical mist clears revealing Molly's unicorn form, this one more elegant and beautiful than before. Whatever the spell did, it appears to have given the princess more slender legs and a shimmering pink mane.
>You take a sip form your Crystal Flask! Restoring 8 points of magic! This leaves you with one last sip!
Anonymous:
Magic- 8/21 +1
>"Staying behind, Ellaina?" you ask your girlfriend.
>"Somebody needs to change the bedsheets," she says, still laying on the bed.
>"We'll see you in maybe an hour then?" you ask.
>"See you in a few," Ellaina yawns.
>Throwing your clothing back on, you exit the library with the princess following closely behind. Looking over your shoulder one last time, you see that Trixie and Zecora are still sitting at the table having a conversation. Rainbow Dash and the others appear to have left for the night, after helping Spike clean up the mess in the kitchen that is.
>A warm light can be seen shining from the downstairs window of Carousel Boutique as you approach it in the dark. From where you're standing, you can see Rarity working on another project in her workshop.
What should you do?
-Knock on the front door and enter Carousel Boutique.
-Have a quick talk with Molly before entering Rarity's place.
-Spoil Sweetie Belle's song for tomorrow by singing it. Thus getting Rarity's attention.
-Other…
Remember that the song Sweetie Belle wrote for Rarity was for the show tomorrow. Keeping it a secret might be a better idea for now.
▶ cebe1b (1) No.293876>>293879
>>293867
The Metal Gods bless Molly yet again. They have loved her since she got that Taarna outfit. Coincidence? I think not.
>>293868
>Then magical mist clears revealing Molly's unicorn form, this one more elegant and beautiful than before. Whatever the spell did, it appears to have given the princess more slender legs and a shimmering pink mane.
Damn, maybe we are not going to need the song after all. Yeah, forget the song. She might be able to win Rarity over to the cause with nothing more than sheer smokingness. Hey, she is going to need to get that Taarna costume of hers resized to fit her new look. That would be a good excuse to get flirty and thus make Rarity a bit more receptive to our plan.
Let's ask Spike to get Molly a quick snack on our way out. The Princess of Rape is going to need the energy tonight, and it will be fun to see his reaction to her new form.
▶ c0cada (51) No.293879>>293881
>>293876
>Let's ask Spike to get Molly a quick snack on our way out.
It's kinda late already in the game. Spike's probably back in the library, fam.
▶ ad7a7f (1) No.293881
>>293879
That's fine. It was just a throwaway gag anyway.
▶ c0cada (51) No.293912>>293916 >>293925
>Knocked on the front door, you enter the boutique with Molly. Rarity seems to half-heatedly acknowledge your entry as she continues to work away on a dress in the back room. Poor girl probably hasn't had much time to work on her own business with all the adventures she's been dragged into.
>"Did you need something, Anonymous?" Rarity asks, turning around to behold the new and improved Molly. "My goodness! Did you get you manedone, Molly?"
>"More like a full-body makeover," she princess gives her glimmering mane a wave. "Anonymous and I were just playing around with some polymorphing magic."
>"Goodness gracious! Perhaps the spa twins should start offering that as a service?" Rarity half jokes. "Come along, you two! Have a seat!"
>You and Molly pull up a chair at the small tea table in the corner of the boutique, giving Rarity a few moments to put the finishing touches on her dress. Once she's satisfied with her work, Rarity brews the three of you some tea before sitting down with you.
>"You're probably wondering why we're here at this hour…," you begin.
>"Please, Anonymous. Tell me everything that happened," Rarity says, ignoring her cup of tea.
>You explain to Rarity in detail how Twilight followed you through town all day and managed to see Molly transforming, and even managed to snap a few quick pictures. Then you explain how you lied to Twilight in an effort to protect Molly, telling the librarian that Princess Celestia separated herself with magic.
>Rarity looks increasingly more frustrated with you as the minutes go by, like she's about to chew you out and explain how stupid you are!
Social Combat begins!
Anonymous:
Social- 8/8 +2
Magic- 10/21 +1
Rolls:
Persuade- 4d6
Rarity:
Social- 9/9 +2
Roll for Anonymous!
▶ 2a9c52 (4) No.293916>>293924
 | Rolled 3, 1, 3, 5 = 12 (4d6) |
>>293912
Convince Rarity to lie to her best friend Twilight will be quite hard, there's a way Molly can help us here?
Quick, tip that fedora.
▶ 880363 (1) No.293924
>>293916
Anon is going to run out of fedora power by the end of the day. Rarity is a tougher nut to crack than Twilight. We will need some lucky rolls. Give her the puppy dog eyes, Molly!
▶ bd7b62 (1) No.293925
>>293912
We don't even get the Seduce option with its extra die this time. We are stuck with appealing to Rarity's friendship. Oh! Maybe we can offer her some kind of favor. Molly would make a lovely model in her current form. Come to think of it, she is a budding professional model. Rarity always has trouble getting her other friends to model for her, so an offer like that would have some appeal.
▶ c0cada (51) No.293964
 | Rolled 4, 1, 6, 2 = 13 (4d6) |
You tip your fedora at Rarity, doing 6 points of social damage! Appealing to Rarity's sense friendship seems to be doing the trick!
Rarity:
Social- 9/9 +2
Anonymous:
Social- 2/8 +2
Magic- 4/21 +1
Rarity's turn!
▶ c0cada (51) No.293966
<fixed my mistake
Rarity:
Social- 3/9 +2
Anonymous:
Social- 8/8 +2
Magic- 4/21 +1
▶ c0cada (51) No.293968>>293969
Rarity argues that it would be wrong to lie to Twilight, even for if it's just until you can get your shit together! The attack does 3 points of social damage, and it also lowers your social defense by -1 point!
Anonymous: [Off Guard]
Social- 5/8 +1
Magic- 4/21 +1
Rarity:
Social- 3/9 +2
Roll for Anonymous!
Rolls:
Persuade- 4d6
Powers:
-Tip Fedora [+2 Social Dmg] (6 Magic)
▶ 2a9c52 (4) No.293969>>293974
 | Rolled 4, 4, 6, 6 = 20 (4d6) |
>>293968
Of course rarara gets a critical.
▶ 7351e7 (1) No.293974
>>293969
Ha! Friendship is more magic than honesty! We knew you would look out for a pal, Rarity.
So, can Anon and Molly help out around the boutique, since Rarity is so busy? A friendship this rewarding should be cultivated. Molly is an aspiring model, and Anon has fingers which would have to be useful to a seamstress, even one with telekinesis.
▶ c0cada (51) No.294028>>294029
You manage to convince Rarity that for Molly's sake, she should tell a few white lies to Twilight! The social attack does 6 points of damage!
Anonymous: [Off Guard]
Social- 5/8 +1
Magic- 4/21 +1
Rarity:
Social- 0/9 +2
The Battle is Won!
>"Normally I'd prefer to be honest with my friends, but Molly is also my friend," Rarity begins. "I'll play along with your little story, at least until Twilight sees that Molly isn't a bad pony, nor a danger to Equestria."
>"Thanks you so much, Rarity!" Molly hugs her new best friend tightly. "If you ever need a favor from me, don't be afraid to ask!"
>"Maybe you could drop by tomorrow and do some modeling for my next line of Spring clothing? I assume you can transform into a stallion to try on a few suits, yes?" Rarity blushes, hoping her later question isn't misinterpreted.
>"Any stallion shape you'd like, I can do," Molly says.
>"That's wonderful news! I'll see you at lunch time after I've finished my current protect!" Rarity picks up her measuring tape. "Having you turn into both Princess Celestia and her sister should also put me ahead for next year gala as well."
>"A new dress for the princess' upcoming gala, hmm? I'm sure she'd love getting a surprise dress that's been already fitted perfectly!" Molly says, knowing her other half better than anypony in Equestria.
>"I suppose that's that then. You're still attending the talent show tomorrow, aren't you, Anonymous?" Rarity turns her attention towards you.
>"Indeed. I'm looking forward to seeing everyponies reaction to the newly improved stage, as well as the special surprise the Cutie Mark Crusaders have in store for us," you say.
What should you do now?
-Talk with Rarity or Molly about something before leaving.
-Head back to the library and get some sleep for tomorrow.
-Make your way to Sugarcube Corner and see if you can crash at Pinkie's place.
-Go for a walk with Molly in search of fun and adventure.
-Other…
▶ 7b4e3e (1) No.294029>>294033
>>294028
>"Maybe you could drop by tomorrow and do some modeling for my next line of Spring clothing? I assume you can transform into a stallion to try on a few suits, yes?"
Well, it would seem that Rarity is getting into the swing of things.
Anon absolutely must speak with Fluttershy about the mimic, but Molly can do what she wants. If she wants to hang out with Rarity and show her some transformation spells that would be fine.
>-Make your way to Sugarcube Corner and see if you can crash at Pinkie's place.
You know, it has been a while since Anon had a sleep-over with Pinkie and Dayflower. We should do that tonight.
▶ 27e482 (1) No.294033>>294035
>>294029
We can let Molly do anything on her own and if she wants to socialize with dress pone even better.
Not sure what more we can do with the mimic to help defend Ponyville. Maybe we can polymorph ourselves Into a pony and try to talk with it? If Twilight didn't do shit to convince the mimic maybe both Flutters and us can do the trick.
>Sugarcube Corner
We must help Pinkie and the Cakes with the store tomorrow, we have a job there after all.
Wait a moment, we have a spider pet, right? What happened to Meredith?
▶ 7def59 (1) No.294035
>>294033
If only Twilight had not interrupted us with her spying we could have had the Crusaders help us with the mimic. Their weaponized adorability would have been just the thing to make it want to defend the town. Oh well, Fluttershy is pretty good at the adorable thing as well.
▶ c0cada (51) No.294167>>294168 >>294170
>Rarity continues to talk with Molly for several minutes, while you simply sit back and enjoy their company. Casually glancing up at the clock on Rarity's wall, you can't help but notice that it's already past 8:00 PM.
>"I'd hate to interrupt, but I actually have some other business that needs attending," you slowly stand up.
>"Don't let us keep you, Anonymous," Molly says.
>"I think that me and the princess will probably be talking for another hour anyway," Rarity says. "Thanks you for dropping by though."
>"Very well then. The two of you have a good night, okay?" you stand up and throw your winter gear on.
>"Night, Anonymous!" Rarity waves goodbye.
>The store bell rings as you exit Carousel Boutique and feel a small gust of wind sweep past you. Suddenly the prospect of walking all the way to Fluttershy's hut doesn't seem like such a good idea, but you simply wrap your arms around yourself and soldier onward.
>Three glowing windows can be seen across town on the edge of the Everfree Forest, the portholes allowing light to escape from the warm interior of Fluttershy's abode. The path leading up to Fluttershy's home has already been covered in several inches of white, freshly fallen snow flakes, a small bridge leading over a frozen stream to her front door.
>Three knocks later, the large wooden door open to reveal Fluttershy in a green, homemade sweater. Behind her seated at a small tea table is one of your most trusted companions, Harold, with a tiny pink tea cup held between his rough fingers.
>"Hello, Anonymous. We weren't expecting you," Fluttershy says in surprise. "Umm…, can I help you?"
>"Mind if I come inside, Fluttershy?" you ask.
>"Not at all," Flutteshy trots to the side to allow you passage.
>Kicking the snow and mud off of your shoes, you feel Fluttershy taking your coat from behind and hanging it on a hook near the door. Harold happily waves you over to take a seat with him, the tiny tea cup catching your eyes once again.
>"I didn't know you liked tea," you say awkwardly.
>"Honestly never tried it before today, but just look at this tiny cup! What did you say it was crafted from, Fluttershy?" Harold looks over at his friend.
>"Porcelain, Harold. That tea set was a gift from my parents in Cloudsdale," Fluttershy smiles at Harold's question.
>"Back in my world, we only used wooden mug to drink from," Harold pauses and waits for Fluttershy to leave the room to fetch more tea. "We also used animal horns, but don't tell Fluttershy I said that."
>"Have you been sneaking booze into your tea when Fluttershy wasn't looking?" you narrow your eyes.
>Before you can get an answer, you hear Fluttershy call your name from the kitchen. "Would you like some tea as well, Anonymous? Or maybe some hot chocolate?"
>"Tea is fine," you ignore Harold, already knowing his answer to your question.
>Fluttershy returns moments later with a full pot of tea, resting it on the small table and pouring each of you a small cup.
>"The reason I came to speak with you Fluttershy is because of the mimic living next to Ponyville," you begin. "Despite being a big scary monster, I think she would be perfect for defending Ponyville from monsters."
>"And you want me to try convincing her to help?" Fluttershy nods as she drops two cubes of sugar into her tea. "If that's all you need, then I'd be more than happy to help."
>"Just like that? No strings attached?" you stir your tea joyfully.
>"Just like that," Fluttershy nods, taking a sip of her tea. "Harold? You wouldn't mind accompanying me to the mimic's home, would you?"
>"No need to worry, Fluttershy. I owe you a life dept for patching me up so many times," Harold says.
>"Then, does that meen that you've been thinking about what I said to you yesterday?" the pegasus asks gently.
>There's a long pause between Fluttershy and the interdimentional warrior, only broken by the sound of the freezing wind picking up just outside of a nearby window.
>"Hopefully I can get back to Sugarcube Corner before we get snowed in," you look outside to witness a small snowstorm picking up.
>"Sorry about that, Anonymous. Sometimes freak weather blows in from the Everfree Forest; the Ponyville weather team should have it cleared up quickly," Fluttershy says.
What should you do now?
-See if you can probe the two into telling you what they talked about yesterday.
-Ask Harold if he's living with Fluttershy now, or something.
-Assure Fluttershy that you should probably leave now before it gets worse outside.
-Other…
▶ 22b8ba (1) No.294168
>>294167
Asking then directly about what they said yesterday may be kind of rude. Better ask Harold if he's living with Fluttershy and see if we can get a hint of two about them. Both Harold and Fluttershy showed they are friendly with each other since their tea party during nightmare night.
▶ 3f23fc (1) No.294170
>>294167
If Harold has managed to work his way past Fluttershy's prohibition on banging non-ponies, then good on him. Of course, now I am wondering if all that wasn't just an excuse. Damnit!
>"And you want me to try convincing her to help?"
The giant mimic is a "her?" I suppose that makes sense. Hey, does that mean that Anon could try to convince it in his own way? He could just close his eyes and think of England.
▶ c0cada (51) No.294225>>294226
>"You know, I haven't seen you around the Golden Oaks Library for some time now," you mention as casually as possible to Harold. "Have you decided to live with Fluttershy, or something?"
>"We've been discussing that possibility since the day Trixie returned," Fluttershy said. "Twilight already has Spike, Ellaina, and you living there. Now with Zecora living their, I thought that it would be a good idea to help lighten the load."
>"And since her animals are all sleeping for the winter, that means there's more than enough room for a few guests," Harold says.
>"It must suck having to leave your own home because of monsters," you say, your thoughts drifting to Zecora for a moment.
>"Be sure to let Twilight know that I'm more than happy to let Zecora stay at my place if things become too much for her. Zecora would probably be more comfortable knowing that her real home is a lot closer," Fluttershy says.
>It would appear that Fluttershy and Harold are just good friends. Nothing strange going on here. Fluttershy is probably just helping a friend in need while keeping an eye out for a handsome stallion, if she even thinks such thoughts.
What should you do now?
-Wish the two a good night before taking your leave.
-Ask Harold to tell you a story from his homeland.
-Find out what Harold plans on doing once he can return home.
-See if Fluttershy is interested in coming to the talent show tomorrow.
-Other…
I did a new character picture of Anonymous for you guys.
▶ 5cd651 (1) No.294226>>294373
>>294225
>-Ask Harold to tell you a story from his homeland.
Story time, yes. We have not spent enough time with Harold.
>I did a new character picture of Anonymous for you guys.
As effective as our equipment is, I do wonder how Rarity has not yet tackled Anon and forced him into an outfit that matches.
▶ c0cada (51) No.294275>>294279
>"How about a story before I leave, Harold?" you turn to your friend.
>Harold pauses for a moment as he tries to remember a story from his homeland that won't terrify Fluttershy. "Hmm I suppose there's one story I can tell that both of you will enjoy," Harold drinks the last of his tea.
>The warrior stands up, the light of a nearby candle catching his shadow ominously. He turns around and takes a few steps before turning to face the both of you with a small smile of nostalgia on his face.
>Harold's story begins long ago, when he was just a young child living a simple life with his family. It was a cold winter night, and the sun had just set behind the trees to the West. Snowflakes tumbled from the dark, clouded sky above as he poked his head outside the door to his small hut. In a nearby corner next to a fire pit sat the young warrior's father, his long blonde beard reaching down to his chest. From behind his father, Harold could see his mother preparing a small meal for the family, the fruits of his father's work.
>The young Harold ran over to his father as he was repairing his hunting bow after another successful trek into the wilderness with the other men, a subtle smile appearing on the hunters face as he looked down at his son. From outside, the wind began to become more violence, creating a loud rumbling noise as it blew against a nearby roof.
>Then the roaring wind came again, this time stronger than before, but closer than the other times. Harold's father paused and looked up at the front door for a moment before returned to his work, his young son unfazed by the loud noise. Everyone in the building heard the same rumbling roar a third time, but this time it was coming from right outside their home, just across the small pathway running between a series of small huts.
>Without a word, Harold's father stood up, bow in hand, and approached the door. Slowly, he slid the wooden door open and stared out into the storm, onlymanaging to see a few feet ahead of himself. His father's fist was firmly clasped around his bow as he leaned out into the storm and heard the clacking of four large "feet" across the road, followed by a large crashing sound. Harold ran to his father's side as something huge began to tear their neighbors home apart, the people inside screaming as the monster clawed at them from above.
>"Stay here!" Harold's father slung his bow and quiver over his shoulder, running off into the storm.
>There was no way for Harold to see what was happening outside of his house, but he could certainly hear it. Screams mixed with pinging of steel of thick armor, the sound of buildings behind crushed as the monster clashed with his father within the monster in the center of a snowstorm. Young Harold wasn't sure how long the battle lasted, but he certainly knew when it had come to an end. From outside, he could hear the giant monster letting out a cry of pain before falling to the ground, followed by a sickening crack as someone delivered the finishing blow.
>When the storm had finally passed, the farmers and hunters stepped outside to find several buildings in complete ruin. The snow was stained crimson with human blood, odd looking tracks scattered about the once peaceful village. Buried under a mountain a snow rested the remains of the creature, it's body resembling a sort of giant praying mantis with flesh composed of solid ice. Harold's father lay in the snow several feet away from the horror, sword still gripped firmly in his one hand.
>"What happened after that?" you ask Harold, Fluttershy to scared to say anything.
>"Several days later, my father had recovered enough to tell us the details of his battle with the creature…," Harold pauses dramatically before continuing his tale.
(Continue…)
Hope you guys are enjoying the story. Will hopefully update it tomorrow.
▶ a13673 (1) No.294279
>>294275
Poor Fluttershy is going to have nightmares. Maybe she will want to join the sleepover with Pinkie Pie later. So what is this strange ice beasty?
▶ c0cada (51) No.294329>>294331
>The Viking warrior stepped out into the frigged blizzard with his bow in hand, his eyes glaring out into the pitch white landscape about him. Another thundering crack echoed through the night as something continued to stir several paces ahead of him. Harold's father felt his heart sink as he looked down at the crimson stained snow and saw a path leading towards another group of small wooden houses.
>Following the trail of blood, Harold passed by a house which had been completely crushed, like something massive had leaned on the roof before tearing it away. The small family of four who once lived inside now laid silent under a heap of soft snow and broken lumber; the warrior looked ahead to avoid confronting the fact the a peaceful family of farmers had been snuffed out so needlessly.
>"What could have done such a thing?" he thought as he followed the vague outline of four legged tracks.
>A sickening crunching sound pierced through the storm, just behind a nearby cluster of homes which had been left mostly undisturbed. Harold's father notched an arrow and steadied his bow as he sneaked around the perimeter of the building, the gnawing growing in intensity behind abruptly ending. Sweat began to bead on the warrior's forehead as he froze in place, unsure of himself at that critical moment.
>Leaping around the corner, Harold's father drew his bow back and prepared to let-fly his first shot, but only the bloodied remains of a man remained. Several tracks lead away from the body towards the opposite side of the building Harold had just been crouching behind! He'd been ambushed!
>"Dammit!" the frightened husband spun around in time to see something massive leaping from behind the hut, standing as high as four horses!
>Instinctively, the warrior fired his arrow at the beasts upper body, the very tip embedding itself into the monster's steel-like plates. Whatever the horror was, Harold's father had never seen anything quite like it before, except in the more temperate parts of his homeland. The creature resembled that of a small hunter insect found in the southern forests and grasslands of his home world, though it stood much taller than any normal insect. It possessed four spindly legs ending in barbed 'feet' which it used to gracefully navigate the terrain around it, as well as two oddly joined forearms, perfect for grabbing and holding unwary prey. The best possessed a disgusted bulbous head with two unblinking, black eyes, as well as two long antenna, and a vicious set of sharp mandibles.
>Notching another arrow, the hunter aimed and fired at an unprotected joint on the monster's neck. Using one of it's barbed forearms, the creature snags the arrow mid flight and snaps it in two. Harold's father was forced to make a small retreat behind another home where he notched another arrow and fired at one of the exposed joined connecting one of it's four hind legs to it's body. There's another *ping* as the arrow once again bounced off of the giant's armor and fell to the snow entrenched ground.
>Charging forward, the giant mantis completely demolishes the building that Harold's father has taking cover behind. The warrior was sent tumbling to the ground as the monster slowly turned around for another attack. buried in the snow next to the towering monster laid a shimmering steel sword that must have belonged to the owner of the now ruined hut; the sight of the sharp blade was enough to give Harold's father an idea.
>Taking a deep breath, prayed that he would be able to reach the sword in time as he charged forward. His speed was almost inhuman as he glided across the snowy landscape and plucked the edged weapon from the ground, gripping it tightly in one hand at he slashed at an exposed area of muscle. The predator let out a hiss of pain as the edge of the sword several a motor nerve in it's long stocky leg, causing it to loose balance and topple over. Harold's father seized the chance to strike at the monster's other hint leg, rendering it completely immobile on one side of it's body.
(Continue…)
▶ c0cada (51) No.294330>>294331
>Without warning, the creature lashed out at the warrior with one of it's forearms and nabbed him between it's barbed claws. Lacked any form of protective armor, the long barbs sank deep into his body, the warrior's blood staining the snow beneath him. It felt like the giant insect has slowly squeezing the life out of him as it drew him closer to it's disgusting mandibles which were dripping with saliva.
>"Bastard…," Harold father cringed as the beast prepared to make a meal of him.
>Harold's father saw only one way to escape his captor and immediately went into action, leaning forward and sinking his sharp teeth into a soft patch of muscle between the creature's joins. The monster loosened it's grip on the enraged Viking, giving him just enough time to break the grip on his torso and take a swing at the creature's exposed neck tissue, a spray of blood jetting from the open wound.
>Now freed from the giant's claws, the warrior climbed up it's body and turned his gripped his sword like a giant ice-pick with both hands. The creature's body went limp as he plunged the long blade deep into the insects neck, down into it's upper torso, and twists it inside of the gaping wound until he could no longer maintain control of the weapon. His vision went black as he fell from on top of the beast and into the snow, his previous wounds bleeding heavily as a smile of victory appeared on his face.
>"Hey? Where did Fluttershy go?" you look around the candle-lit room.
>"I-I-I'm just fetching some extra tea…," Fluttershy's muffled voice calls from the kitchen.
>Standing up, you make your way towards the kitchen and fail to see Fluttershy at first, until you notice a small pink tail sticking out of one of the cupboards. Inside you find a shaking Fluttershy hiding among several several boxes of oatmeal and cereal.
>"Maybe a fairy tale about baby bunnies would suit you better?" you sigh.
>"How about you come over to Sugarcube Corner and have a sleepover there?" you ask.
>"That would be nice…," Fluttershy smiles meekly.
What should you do now?
Hope you enjoyed.
▶ 4f40a6 (1) No.294331
>>294329
>pitch white
Pitch is a black oily substance that burns.
>>294330
Female mantises often mate and then kill. Harold's father was lucky that he did not catch one in the mood. Now that would have traumatized Little Harold.
>What should you do now?
We should hurry to Sugar Cube Corner before the weather gets too bad. It is already too late to do anything else.
▶ c0cada (51) No.294368>>294369
>"You want to come to Sugarcube Corner, Harold?" you holler back at your human friend.
>"Someone should probably watch the cottage while Fluttershy is away. Don't worry about me, I won't break anything important," Harold insists.
>"Might be best to grab a few things before heading to Pinkie's place," you tell Fluttershy.
>After packing her toothbrush and sleeping bag, Fluttershy trots over to Harold to double check on him. "Are you sure you want to spend the night all alone here?" Fluttershy asks in a concerned tone.
>"It's like I said; someone should keep watch over your home while you're gone. There's no telling what kind of monsters might be lurking on the edge of the Everfree Forest," Harold says before realizing that his last comment wasn't very assuring. "But forget about the monsters, they're no match for someone like me."
>"Okay then, Harold. You stay safe, alright?" Fluttershy says. "If you get chilly tonight, don't be afraid to light the fireplace or grab an extra blanket from the nearby cupboard."
>You and Fluttershy make your way towards Sugarcube Corner in the roaring snowstorm, the snow coming up to your ankles after several minutes of unending snowfall. Knocking frantically on the front door of Sugarcube Corner, you feel a rush of air whisk past you as Pinkie Pie answers the door. Pinkie Pie is wearing a floppy baby blue sleeping cap, an excited expression on her face as she realizes who's visiting her so late.
>"Nony! Fluttershy! You came for a surprise slumber party!" she gasps. "Well I've got a surprise for you both as well! Come in! The muffins are just cooling off!"
>Pinkie Pie grabs the two of you and effortlessly pulls you inside and yanks your winter gear off with a single motion. Throwing your coat and winter cap into a nearby hanger, she leads the two of you into the kitchen where a tray of chocolate chip muffins are resting on the counter. The earth pony grabs one form the metal tray and takes a bite, smiling to herself as she savors the delicious treat.
>"Is that supposed to be your late night snack?" you ask.
>"They look really good," Fluttershy looks down at the treats hungrily.
>"Yeah, I sometimes get really hungry late at night, so I bake something before falling asleep," Pinkie says. "Take as many as you'd like!"
>The muffin is both soft and sweet, the perfect freshly baked muffin. You can't help but grab a second one as you finish the first, leaving enough for both Pinkie Pie and Fluttershy to both enjoy.
>"Come on, you two! Let's get this party started!" Pinkie Pie trots over to the stairs.
>Following Pinkie Pie up the stairs to her bedroom, you spot her pet alligator Gummy sitting on her bed. Gummy simply blinks at both you and Fluttershy as he stares off into the distance absent mindedly. On her bedside table is the cage for your pet spider who seems to be doing well for herself, as well as your best friend, Dayflower.
>"Nony! You came by to visit!" the breezie flies up to you and gives you a kiss on the nose.
>"Hey, Dayflower! Were you girls having fun without us?" you ask.
>"Teehee! Well we're certainly having fun, now that you both are here!" Dayflower blushes.
What should you do now?
-Talk with Fluttershy, Pinkie Pie, Dayflower, or Gummy.
-Feed your pet spider.
-Grab a board game and have some fun.
-Have a pillow fight first.
-Go to bed. You're to tired to have fun right now.
-Other…
▶ 7db6aa (1) No.294369>>294373
>>294368
>"Yeah, I sometimes get really hungry late at night, so I bake something before falling asleep," Pinkie says.
How has she not burned the bakery down?
>"Teehee! Well we're certainly having fun, now that you both are here!" Dayflower blushes.
Aw, poor Dayflower has not gotten any love since Zecora give Anon that shrinking potion. We should have some quiet fun after Fluttershy and Pinkie Pie fall asleep to test our stealth skills. Besides, we have not done the extreme size difference thing with her before. With a breezie around we have to do that at least once.
Feed the spider! Let's see how it is doing.
▶ 94833c (1) No.294373>>294385
>>294226
>As effective as our equipment is, I do wonder how Rarity has not yet tackled Anon and forced him into an outfit that matches
You know, when was the last time we washed our clothes? A clean-up spell will do the trick.
>>294369
>Aw, poor Dayflower has not gotten any love since Zecora give Anon that shrinking potion.
We actually service the breezie while taking a shower in that Manehatten hotel but another roll on the bed won't hurt either.
▶ 25719b (1) No.294385
>>294373
Anon's clothes must be rancid by now.
▶ c0cada (51) No.294480>>294481
>Dayflower perches herself on top of your head while Fluttershy takes a seat with Pinkie Pie on the nearby bed. Beside the small spider cage is a small carton labeled "Spider Food", filled about half-way with small brown pellets. You're not sure what the food is made of, but it certainly stinks.
>Opening the top hatch to the cage, you see you little brown spider scuttle out form it's nest. The tiny creature raises it's long forearms as if trying to grab the carton from your hand. You shake the carton and let the tiny pieces of food fall into your spider's feeding dish, the tiny creature eagerly consuming the pellets. Something about Meredith's shimmering black eyes hints at a level of intelligence not found in spiders back on Earth, almost like she's partially aware of the world around her.
>"She's kinda cute, but I'd never get close to her," Dayflower says.
>"You don't like spiders?" you look up at the breezie.
>"They usually eat breezies where I come from. I'm not sure if they realize that we're intelligent, or if they just don't care," Dayflower cringes at the thought of being a spiders meal.
>"Or perhaps they think you're just big butterflies?" you suggest.
>"Heeheehee," Dayflower giggles at the comparison.
>After feeding your spider, you remember that you probably haven't washed your clothing properly since forever. There's no tag on your magical robes explaining how to clean them, so you decide that magical dry cleaning is probably your best bet.
Roll 6d6 to clean your clothing with magic.
▶ 1812a6 (1) No.294481>>294482
 | Rolled 3, 4, 6, 6, 4, 5 = 28 (6d6) |
>>294480
If Rarity does not already know this spell, we should teach her. Or did she teach it to Anon? It is difficult to recall everything.
▶ ac6e03 (1) No.294482
>>294481
Ellaina teach us the spell, the same one she used to clear us at the V.I.P. party inside the hotel. also when we dropped hot chocolate on her robes during their first date.
▶ c0cada (51) No.294517>>294522
>Taking out your magical wand, you cast a cleanup spell on yourself. The spell wraps around your entire body, removing every trace of dirt or grime from your being! You are now 100% clean, and smell like a fresh pine tree! The spell lost you 1 magic point less!
Anonymous: [Pine Scented]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 19/21 +1
>"I think my robes are sparkling a little brighter too!" you turn around to get a better look at yourself.
>"Such a great smell! I could bury my nose in you all day!" Dayflower hugs your chest and buries her face in your fresh clothing.
>"Heh, if only I could make myself smell like cupcakes," you say.
>"Did somebody say cupcakes?" Pinkie's ears perk up.
>"Isn't it a little late for cupcakes, Pinkie?" Fluttershy asks.
>Pinkie Pie begins to sniff the air like a puppy and quickly zeroes in on the course of the smell. "Woah! You smell great, Nony!" Pinkie grabs the bottom of your robe and gives it a smell.
>"This is kinda awkward…," you say. "But please, continue."
>"Perhaps we should play a board game, or something?" Fluttershy suggests, holding up a large box labeled 'Cotton Candy Land'.
>"What about a roleplaying game with dragons and wizards?" Pinkie leaps onto her bed.
What should you do?
-Talk with Pinkie Pie, Fluttershy, Dayflower, or Gummy before bed.
-Play a board game with the others before bed.
-Fall asleep right away. You've got a busy day tomorrow.
-Other…
▶ 3da4f3 (1) No.294522
>>294517
Let's play "cupcake wizards in the land of cotton candy dragons" using the pieces from Fluttershy's board game. Dayflower can be her own game piece. Try to subtly molest Dayflower in ways that are likely to fly over the ridiculously innocent Pinkie's and Fluttershy's heads. Make sure that she has plenty of licorice whip tentacle monsters and honey goo creatures to fight.
▶ c0cada (51) No.294713>>294718
>"Those two games sound pretty fun," you walk over to Fluttershy and take the game box. "So how about we play both?"
>You dump the contents of the box onto Pinkie Pie's bed before doing the same with the roleplaying game, mixing the pieces together to create… something. With the two games mixed together, you're not really sure how it's going to work, so you just let Pinkie Pie take charge. Pinkie Pie scribbles down a few rules and sets up a three paneled screen, often referred to as a DM screen within the gaming community.
>"You wanna be my game piece, Dayflower?" you look down at your friend.
>"Sure!" Dayflower hops onto the wide piece of cardboard.
>Pinkie Pie explains that the goal of the game is to reach the end without getting gobbled up by any monsters, and that each turn you must draw a card to see what happens.
>"Are you all ready?" Pinkie Pie dims the light and throws a black cloak over her body.
>"I guess so…," Fluttershy places her game piece on the board. Her piece is actually one of the player pieces from the Cotton Candy Land board game, some sort of pink plastic bunny.
>Pinkie Pie places her train-shaped piece on the starting position right next to Fluttershy's and Dayflower behind getting behind her screen. "In the land of Cotton Candy Land…," Pinkie Pie begins.
>"Land of Cotton Candy Land?" you laugh.
>"Shhh, Nony! Don't spoil the atmosphere!" Dayflower says.
>"Dayflower! Game pieces aren't supposed to talk!" you hiss back.
>"…In the Land of Cotton Candy Land exists a princess named Pinkie…," the mare pauses to think of a name. "Yeah! Princess Pinkie! And she throws the best parties in the entire land! We're going to play as three knights trying to reach the end of the board and save her from a horrible dragon!"
>"This is kind of confusing," Fluttershy says.
>"Don't think too much about it. We're just having fun with friends," you assure the pegasus.
>"I believe that Nony should roll first," Pinkie gestures at you.
Roll 2d6 to see how far you move Dayflower! Then roll 2d6 to molest her without being detected! There's always the option to not do it if you're afraid of getting caught.
▶ 2a03c8 (5) No.294718>>294719
 | Rolled 1, 1 = 2 (2d6) |
>>294713
Rolling
▶ 2a03c8 (5) No.294719>>294720
 | Rolled 1, 3 = 4 (2d6) |
>>294718
Goddamnit. At least it wasn't a battle roll. Rolling for molestation!
▶ 2a03c8 (5) No.294720
>>294719
Hoo-boy. This is going to be an embarrassing game. It'll be fun, though.
▶ c0cada (51) No.294728
 | Rolled 5, 3, 3, 2 = 13 (4d6) |
rolling for pinkie and flutters
▶ c0cada (51) No.294729>>294731 >>294732
>Grabbing a handful of dice, you fast them on the board and clench your butthole. The dice all land on a solid ones, leading Dayflower only a few paces ahead of the start line. While you're trying to move Dayflower to her spot on the board, you attempt to at least get in a subtle grope.
>"Oh my…!" Dayflower blushes, attracting the attention of both Pinkie Pie and Fluttershy.
>"Be careful, Anonymous. You don't want to hurt Dayflower by accident," Fluttershy speaks up.
>"I'm pretty sure that isn't how you're supposed to tickle somepony, even if they're actually a breezie," Pinkie Pie chimes in.
>"Whoops! My bad!" you set Dayflower down and allow her to walk across the board instead. The girls are probably not going to let you do that again, dammit.
>"Now me and Fluttershy roll!" Pinkie grabs her dice and lets them fly!
>The white cubes scatter across the board and come up much better than your own roll. Fluttershy does the same and comes out somewhere between you and Pinkie in terms of luck. Pinkie then happily skips her piece across the board while making 'choo-choo; noises the entire time, unfortunately for Fluttershy, she lands on a bad space like your own.
>"W-What does that scary skull mean?" Fluttershy asks timidly.
>"It mean that you have to draw a card from the deck to see what kind of stuff happens," Pinkie Pie says.
>Fluttershy slowly draws a card from a deck presented to her by Pinkie Pie and ends up drawing a pretty bad card. The card shows a poorly drawn cartoon pony covered in green muck, bellow the pony is some text explaining the rule for the card.
>"Anypony who draws this card rolls less die on their next turn? That's not so bad, I guess," Fluttershy says.
Roll 1d6 to see what horrible fate awaits Anonymous.
▶ 89bddf (1) No.294731
 | Rolled 5 (1d6) |
>>294729
Bite the pillow, the RNG is going in dry.
▶ 2a03c8 (5) No.294732
>>294729
>"I'm pretty sure that isn't how you're supposed to tickle somepony, even if they're actually a breezie," Pinkie Pie chimes in.
Oh, bless your innocent little heart, Pinkie. I wonder how much it will take for her to recognize what Anon and Dayflower are doing. I mean, Pinkie let Anon get away with touching her pee-pee place once, and she let Molly feel her up without getting suspicious at all. We could probably pull some pretty blatant shit.
▶ c0cada (51) No.294733>>294734
>Drawing a card from the deck, you hesitantly look down at the tiny piece of card. On the card is an image of a pony falling down a hole, bellow the image is text explaining the rule.
>"Anypony who draws this card loses their next turn!?" you gasp.
>"Oh nooooooo~!" Dayflower rolls over onto her back and gradually lowers her voice to simulate a falling pony.
>"I guess that mean the two of you roll now?" you slump forward.
>"Don't worry, Nony! I'm sure you'll catch up to us eventually!" Pinkie smiles optimistically.
>"I sure hope my cute little bunny doesn't fall down a hole," Fluttershy rolls her dice.
>Pinkie Pie takes her dice and does the same…
▶ c0cada (51) No.294734
 | Rolled 4, 3, 4, 4 = 15 (4d6) |
>>294733
rolling for pang and fubbr
▶ c0cada (51) No.294735>>294736
>Pinkie Pie rolls her dice and moves several paces forward, followed by Fluttershy who is nearby caught up.
>"Okay, Nony! The rules say that your out of the hole now! Roll your dice!" Pinkie says.
>Grasping the dice in your hand, you say a silence prayer to Lady Luck. There's no way you're going to allow Pinkie and Fluttershy to both defeat you in a single night!
>The dice clatter across the board and land on the respective sides…
Roll 2d6 to see what you got!
▶ f9998f (1) No.294736>>294777
 | Rolled 6, 3 = 9 (2d6) |
>>294735
Rolling
▶ c0cada (51) No.294777
 | Rolled 6 (1d6) |
>>294736
gonna roll for anon
▶ c0cada (51) No.294778
 | Rolled 2, 2, 3, 2 = 9 (4d6) |
>"Nice! The put me ahead of Fluttershy now!" you cheer as Dayflower marches across the board.
>"Now you get to draw a good card from the deck!" Pinkie Pie holds out a deck of nice cards.
>Drawing from the top of the stack, you turn the card over an behold you beneficial card! The card shows a pony using a grappling hook to escape a bear trap just in the nick of time! Bellow the image is a description the causes your heart to sing with joy!
>"Anypony who possesses this card can use it to escape the next trap they fall into! Awesome!" you cheer.
>"Not so fast, Nony! It's Fluttershy's turn, as well as mine!" Pinkie Pie rolls her dice.
>"Oh my goodness! She's going to make it to the end!" Fluttershy gasps.
>Fluttershy quickly rolls her own dice, biting down on her hoof as they hit the board at the same time as Pinkie's…
▶ c0cada (51) No.294779>>294780
>Fluttershy gasps as she catches up to you on the board, just a few squares behind Pinkie Pie. The party pony is beginning to sweat nervously as you both close in on the finish line.
>"Looks like it's your move again, Nony. All you have to do is pass me to reach the ending, then roll to beat the dragon," she says.
>Taking the bones in your hand, you begin to roll once more. Looking down at your trap avoiding card, you feel more then a little relieved knowing that luck is back on your side.
>The dice clatter one final time as they scatter across the board and land where they may…
Roll 2d6 to see what happens.
▶ 075ddb (2) No.294780>>294781
 | Rolled 2, 1 = 3 (2d6) |
>>294779
If Anon and Dayflower win they should do a silly celebration like they just scored a touchdown or something.
▶ 075ddb (2) No.294781
▶ c0cada (51) No.294789
 | Rolled 1, 2, 2, 4 = 9 (4d6) |
Maybe Pinkie and Fluttershy will have better luck?
▶ c0cada (51) No.294790>>294791
wew lets see if fluttershy can pull this off…
▶ c0cada (51) No.294791
 | Rolled 2, 3 = 5 (2d6) |
>>294790
▶ c0cada (51) No.294792>>294795
>Every single one of your die roll low, leaving you behind Pinkie Pie. Fluttershy is right on your heels, lagging behind just as much as you are.
>"Sorry, Nony! At least we're all having fun, right?" Pinkie Pie says innocently as she rolls just as badly as you did. "Whoops…."
>"You're still in the lead, Pinkie. I'm sure you'll-" Fluttershy rolls her dice and rolls high. "Oh my goodness! Does that mean I'm winning now?"
>Fluttershy gently nudges her plastic figure towards the finish line and picks up her dice once more.
>"Now you just need to roll a five or six to beat the dragon and save the princess!" Pinkie Pie leans on her friend excitedly.
>The dice hit the board and all come up pretty bad. Fluttershy looks slightly disappointed, but glad that she's still having a good time with her friends.
>"Almost got it!" Pinkie says. "Quick, Nony! Roll to see what happens!"
>Taking up your dice once again, you cast them and hope for the best…
Roll 2d6 to hopefully reach the finish line too.
▶ 2ceb67 (1) No.294795
 | Rolled 3, 1 = 4 (2d6) |
>>294792
It figures that Pinkie would beat everyone at a board game.
▶ c0cada (51) No.294824
 | Rolled 1, 2, 3, 2 = 8 (4d6) |
rolling for fluttershutter and to see if panger wins
▶ c0cada (51) No.294912>>294914
 | Rolled 3, 6, 2, 6 = 17 (4d6) |
>Your dice all turn up pretty poorly, each one landing on their lowest possible side. On the other side of the board, Pinkie Pie and Fluttershy both roll there dice.
>"My goodness, looks like this is going to be close," Fluttershy says as she fails to beat the dragon.
>"Uh oh! My dice must be broken!" Pinkie Pie moves her piece just inches away from the finish line.
>Both you and Pinkie are equally close to reaching the end of the board where Fluttershy is. That means that if Fluttershy doesn't roll a five or six, you might still be able to snatch victory from the jaws of defeat!
Roll 2d6 for Anonymous while I roll for Pinkie and Fluttershy. Sorry for the update delay.
▶ 572a1a (1) No.294914
 | Rolled 4, 2 = 6 (2d6) |
>>294912
Damnit, dice, be good!
▶ c0cada (51) No.294920
>Your dice roll just high enough to put you ahead of Pinkie Pie, and right next to Fluttershy!
>"Come on dice! Don't fail me now!" Pinkie Pie holds holds her breath as she casts the bones.
>The dice end up rolling pretty damn high, transporting the earth pony across the finish line! All eyes turn towards Fluttershy who is looking more than a little pale, probably considering conceding the game to you both.
>"H-H-Here I go," Fluttershy casts the dice.
>The first die comes up pretty meh, but the last die is the one that decides the game. Pinkie nearly jumps out of her bed as Fluttershy manages to score a six, and defeats the dragon single hoofedly! Fluttershy is taken completely off guard by the surprise victory, not sure if she should apologize, or cheer out loud.
>"That was awesome, Fluttershy! Talk about close!" Pinkie Pie hugs her friend. "We should play this game that I just invented more often!"
>"I must have got lucky," Fluttershy smiles bashfully.
>"Hmmfgghhhmmmffmm…," Dayflower mutters in her sleep, now resting on the game board.
>"All part of the game!" Pinkie Pie smiles before realizing just how much time has passed. "Boy am I beat! What should we do next then?"
>The clock indicates that a whole hour passed while you three (plus Dayflower) were playing the game.
What should you three do now?
-Tuck Dayflower in before hitting the hay.
-Quietly talk about something before bedtime.
-Play another game before bed.
-Other…
▶ 46c1df (1) No.294924
What more can we do? Dayflower doesn't look like wanting some action tonight.
Tuck the breezie in before going to sleep, pretty sure the Cakes will have work for us to do tomorrow.
▶ c0cada (51) No.295060>>295061 >>295130
>"It would probably be rude to wake Dayflower up for just a quickie," you pout internally, gingerly picking up the tiny breezie and tucking her into bed.
>Dayflower stirs lightly in her sleep she unconsciously pulls the covers of her matchstick bed up to her chin, yawning quietly as she drifts further into dreamland. You're kind of glad that you got to appreciate such a heart warming sight, even if it means you won't be able to get your dick wet until tomorrow.
>"I've still got your mattress resting in the corner, Nony," Pinkie Pie points to a bed leaning up against a nearby wall.
>"Thanks, Pinkie," you say as you quietly lay the bed onto the bedroom floor.
>After laying out your bedspread and thick wool blankets, you plop a pillow down at the head of your mattress. Pinkie Pie has already prepared a second pillow for her friend Fluttershy who's already slid herself into the warm bed sheets. Pinkie scoots in next to her friend and reaches for the lamp switch before wishing everyone present a good night.
>"Night, everyone!" Pinkie smiles down at you.
>"Goodnight, Pinkie Pie," you say.
>"Sweet dreams, everyone," Fluttershy snuggles herself under the blankets, looking outside at the small snowflakes.
>"Here's hoping that the talent show goes over well," you mutter to yourself as you drift off to sleep.
>Your dreams are murky and vague through most of the night, that is until you find yourself standing before the newly minted stage. Cheerilee is sitting at the front of the crowd while Twilight, Rainbow Dash, Pinkie Pie, and the rest of the gang are cheering on the Cutie Mark Crusaders. The three fillies wave to the crowd as they take the stage, Scootaloo and Apple Bloom grabbing their own instrument while Sweetie Belle bravely takes the microphone.
>When Sweetie Belle begins to sing, you feel a chill wash over you as a sharp staticky voice comes from the fillies throat, as if she were a broken television set! The crowd begins to mindlessly clop their hooves together as the ground begins to quake, knocking you over onto your ass. Before you can shout to the others, the world begins to break apart until you're left floating helplessly in a black void.
>All the other audience members have long since floated away into infinity, not even a small speck of light shining in the inky blackness.
>"Rise and shine, Nony! The Cakes need us in the kitchen, on the double!" Pinkie Pie shakes you awake.
>"Huh? Wuh?" you grumble in a numbed haze.
>"Come on, Nony! You didn't forget that we have a job to do, did you?" Pinkie Pie giggles as your eyes flicker open to the sight of the morning sun.
>You give a deep yawn and smack your lips before looking down at Pinkie Pie who is currently sitting on your chest. "Is it morning already? Better hit the shower before heading downstairs," you say.
>"Don't take long, Nony! We've got a whole day planned!" Pinkie Pie leaps off your chest, satisfied that you won't just lay down again.
>Pinkie Pie and Fluttershy both head downstairs, Dayflower following closely behind them as you roll out of bed. Leaping to your feet, you shuffle your way into the bathroom to wash yourself off, comb your head, and brush your teeth. Once dressed, you make your way downstairs and throw on your apron before wishing the Cakes a good morning. Pumpkin Cake and Pound Cake are both seated in the booster chairs while their parents try to balance taking care of them, and baking various goods.
>On one side of the kitchen, you can't help but notice Fluttershy helping Pinkie Pie prepare a cake for baking. This is probably the first time you've seen Fluttershy doing actually cooking before, and she looks rather adorable with a small pink apron and chef hat.
>"You wouldn't mind lending us a hoof with this cake, would you, Anonymous?" the pegasus asks softly.
Roll 3d6 to help around Sugarcube Corner.
▶ 2176c3 (1) No.295061>>295099
 | Rolled 3, 3, 4 = 10 (3d6) |
>>295060
Fluttershy in an apron? We have to perv on her.
▶ dda2cf (1) No.295099>>295102
>>295061
Fluttershy is naked by default I doubt you need to roll to view a sight she's not ashamed of anyways.
Help with the baking for sure though. Whaddy we got to roll to bake?
▶ fb6c99 (1) No.295102>>295130
>>295099
That was a roll to bake. If we are not going to perv Fluttershy, can we grope Mrs. Cake on the sly?
▶ 5f0d3c (1) No.295130>>295132
>>295060
>dream
I am a little afraid of what might happen at the talent show, better warn Twilight and the rest about it.
>>295102
Pretty sure both anon and mrs. cake agreed to not fuck and plow behind mr. cake's back again and forget the whole thing that happened in their bed.
▶ 0f7fb9 (1) No.295132
>>295130
Awww. I guess we'll just work then.
▶ c0cada (51) No.295243>>295247
>Grabbing the metal pan, you help Fluttershy slide the cake into the oven and turn up the heat. After closing the ovens door, you make your way over to mixing and drop some flour, milk, and eggs into the machine. Once the cake batter is properly mixed, you lay it out into another pan and insert it into a secondary oven before repeating the process. All the while, you try and fail to get a gander at Fluttershy's private parts which are skillfully hidden beneath her long pink tail.
>"This might require a little espionage…," you ponder to yourself.
>"Did you say something, Nony?" Pinkie Pie asks.
>"Huh? Oh, it was nothing!" you say.
>"Were you trying to come up with a song while working? I love songs!" Pinkie begins humming to herself. "No… that doesn't rhyme…."
>Several hours pass in what seem like seconds, several baked cakes now lining a nearby counter as they await frosting. Despite your baking skills, the cakes simply turn out alright, not legendary, just good enough to please the customers.
>"You wouldn't mind taking over the front after lunch, would you, dear?" Mrs. Cake asks you.
>"No problem, Mrs. Cake," you smile over at the mare.
>Looking up at the clock on the wall, you realize that you're just minutes away from your lunch break. You briskly finish everything that you're doing and remove your apron before grabbing a spare muffin from the counter. The cakes never minded their employees grabbing something for lunch, as long as they put in their fare share of work.
>"I think you also have a visitor!~" Mrs. Cake says knowingly as you exit the kitchen.
>Sitting at a booth is your girlfriend Ellaina who smiles at your approach. "Come to visit me at work?" you ask her.
>"Practicing spell in the Library is fun an all, but I enjoy seeing you a lot more," Ellaina smiles at your with her ruby lips.
>While you both are talking, Mr. Cake comes out of the kitchen with a plate of food. He gives you a smile and a nod before taking his leave, causing you to feel slightly saddened by your betrayal of his trust. The poor guy has been nothing but trusting of you, and then you went and fucked his horny wife behind his back.
>"What was that about?" Ellaina asks in a hushed tone.
>"Nothing. I was just… thinking…," you dismiss Ellaina's concerns.
>In the background, you can hear Pinkie Pie singing on song to herself as the rest of the staff continue to work away. Behind the front counter stands Mrs. Cake, taking orders from the five ponies standing in line. You know that two of the ponies in line are named Cloud Kicker and Lemon Hearts, as well as the colt near the back of the line with a camera around his neck named Featherweight. There's also a stallion with a big mustache and tennis racket whom you've seen many times before, despite not knowing his name.
What should you do now?
-Engage in idle chatter before getting back to work.
-Talk about something specific before the end of lunch.
-See if you can convince Ellaina to sneak into the bathroom for a quickie.
-Other…
▶ d80a29 (2) No.295247
>>295243
Loudly enough for folks to hear, ask Featherweight if he is going to be in the school talent show. Mention that we know some of the competitors. Get some buzz going for the show. That should help ensure that there will be a good crowd there.
▶ c0cada (51) No.295435>>295436
>"Something I have been thinking about is the fact that Cheerilee's talent show is happening tonight, and hardly anypony is talking about it," you tell Ellaina.
>"It's not like a big concert, Anonymous. Talent shows are mostly just for the parents, teachers, and kids," Ellaina explains.
>"While true, I think that having a few extra seats filled wouldn't hurt. Sweetie Belle is going to be singing tonight, and I get the feeling that having more guests will really help her break out of her shell," you explain.
>"You're trying to help her with her stage fright? Are you sure she can do it?" Ellaina leans forward in her seat with a look of concern.
>"She's a really talented filly. I'm sure she'll do find once the crowd is on her side," you say before getting back on topic. "Getting some buzz around town for the talent show wouldn't be half bad since the Cutie Mark Crusaders have a pretty awesome mural to show."
>"What's your plan then?" Ellaina relaxes in her seat once more.
>"Just play along for now," you wink at Ellaina before raising your voice. "Hey there, Featherweight! You going to be in the talent show tonight?"
>"Huh?" the colt turns around to see who's calling out to him. "Oh yeah! I'm gonna be in the show!"
>"That's great! I heard all the other kids had some awesome performances planned! The new stage is looking great too!" you shill loudly.
>"Umm… cool, I guess," Featherweight says awkwardly as he picks up his food before heading towards the exit. "See you guys there, I guess."
>As Featherweight makes his exit, you notice the other ponies in the line beginning to chatter about the upcoming talent show. Your little ploy seems to have worked, at least a little bit anyway. Hopefully the buzz will circle through town before the talent shows starts at 5:30 PM today.
What should you do now?
-"Hey, Ellaina? Has anything suspicious happened today? There haven't been any monsters sighted, right?"
-"Did you learn any interesting spell today while I was gone?"
-"That porno we filled should arrive in the mail any day now. Did you check it this morning?"
-"Perhaps you can meet me behind Sugarcube Corner for a make-out session after I'm gone work, hmm?"
-"Wait here for a moment, Ellaina. I'm gonna have a quick word with Featherweight before he gets too far."
-Other…
▶ 57604e (1) No.295436
>>295435
>"She's a really talented filly.
Yeah, she can take it like a pro.
Ask her about her new spell. I have been hoping to get Ellaina's spell casting built up some. She will definitely be coming along on the raid on Tartarus.
▶ c0cada (51) No.295481>>295484
>"Now that we got some buzz going, how about those new spell you learned?" you turn back to Ellaina.
>"The two I learned are just more advanced forms of the Ice Spike and Gust spells you already know," your girlfriend explains. "Since Twilight has been working so hard on learning more healing and protection spells, I thought it would be best for me to focus on offense magic."
>"Do you think that we're going to encounter any monsters that are weak to ice and wind?" you ask curiously.
>"We can't really be sure at this point; especially given how distinct our enemies have been up to this point. Tartarus is probably going to be the last major dungeon we adventure into, so it pays to be prepared for anything, especially the worst," Ellaina explains.
>"Man, to think we're already reaching the final dungeon. It almost feels like we've been at this your years, and not a little over a month," you say.
>"A lot has happened to us in that time," Ellaina smiles at you. "The idea that our adventure is almost over kind of makes me a little sad."
>"Is it because of all the friends we made along the journey? I'm pretty sure we can stay in contact with them once we officially move into Ponyville," you reassure Ellaina. "But let's not dwell on that, at least for now. We've still got quite a ways to go before our final battle."
>"And I should probably head back to the library," Ellaina hugs you as she stands up and gives you a kiss.
>Looking over Ellaina's shoulder, you notice that your lunch break has come to an end. A line of about six ponies has formed behind the counter while you were distracted, pretty much what you've come to expect at this time of day. Ellaina waves goodbye to you as she makes her exit, leaving you to don your trusty apron once more, returning to your kitchen duties.
Roll 3d6 to help in the kitchen. The talent show will be starting once you're finished working!
▶ 5e54ad (1) No.295484
 | Rolled 4, 5, 6 = 15 (3d6) |
>>295481
Almost the home stretch.
▶ c0cada (51) No.295520>>295521 >>295522 >>295528
>You assist Pinkie Pie and Fluttershy in the construction of a massive birthday cake which towers roughly eight feet tall! It menaces with spikes of hardened candy, and the perimeter of each layer is coated in white frosting! Truly it is the best cake you've ever crafted in your baking career!
>"Thanks for the help, Nony! Now we just need to find a way to get this outside!" Pinkie Pie wipes the sweat from her forehead with a hoof.
>"What else can I help with?" you ask, still several hours away from quitting time.
>"How about you assist me with these cupcakes?" Mrs. Cake asks you.
>"Sure thing!" you leap at the chance to be of assistance.
>Time continues to fly as you and Mrs. Cake awkwardly prepare the cupcake batter, pour it into a large tray, and finally set it inside of the oven. You both repeat this process for more than an hours, occasionally stopping to check on the last batch of cupcakes. Before long, you've baked more than enough of the small treats to feed a large party of guests.
>"That should do for now, thank you, dear," Mrs. Cake smiles up at you before turning to check the time. "You still have a few more minutes to spare. How about you sweep the building while we wrap things up here?"
>It takes you until quitting time to sweep the entire downstairs clean of dust and grime, leaving you just a few spare minutes to clean the window with a cloth.
>"Do you have a minute, Anonymous?" Mr. Cake walks up to you with something hidden behind his back.
>"Sure thing, Mr. Cake!" you lean on your broom nervously.
>"I just wanted to thank you for all the help. Me and Cup Cake really appreciate the extra pair of hoov- I mean hands," Mr. Cake corrects himself before presenting you with a small bag of Bits.
>"Wow! Thanks, Mr. Cake!" you shake the stallion's hoof gratefully.
>100 Bits have been added to your inventory!
''You have 4 EXP! What shall you spend it on?
Anonymous:
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
2 EXP = Skill
3 EXP = Hitpoint for Health, Social, Willpower, or Magic
4 EXP = +1 Defense
Skill Suggestions:
-Etiquette
-Bind Soul
-Protection Magic
-Construction
-Rope User
-Mare Master
-(Write in your own skill)
I forgot to level up when you fell asleep, so let's do it now! Are you guys ready for the talent show?
▶ afac6c (3) No.295521>>295528
>>295520
Anon already has a bunch of protection spells and not nearly enough magic points to use them. Base will power plus all the buffs are pretty damn solid. I think it's time that we got some more skills. I am thinking Etiquette since being a socially stunted goober has been so dangerous as of late. Mare Master would be good too if we hope to give Rainbow Dash a proper Round Two. It would also help Anon keep our allies sweet. Those two are my picks.
▶ afac6c (3) No.295522
>>295520
>Are you guys ready for the talent show?
Let's do it. We can try to use the fillies' performances to advance our goals. Making sure that Macintosh and Applejack know that Apple Bloom's poetry was Anon's and Molly's idea should be worth some brownie points. If Sweetie Belle nails her song, it could mean a cutie mark which clears our obligation to the Crusaders. Scootaloo's dance will not get us too far, since Rainbow Dash is already on-board with Molly's secret. Who knows, though?
▶ 54b8bf (1) No.295528>>295529
>>295520
Better get ready for anything for the talent show, we must tell Twilight about anon's dream while we can.
>>295521
Another social skill will be useful to keep lying to Twilight and her friends about Molly's secret. Not sure about another sex skill as we may not have enough time before pounding a pony before our journey to tartarus but don't say we can't take the skill.
▶ afac6c (3) No.295529
>>295528
If we are lucky, the talent show may give us an opportunity to pound some poon, and we might find occasion inside Tartarus itself.
▶ e5e048 (134) No.295684>>295724
>You spend all 4 EXP on the Etiquette and Mare Master skills!
>You deposit the 100 Bits into your pouch before quickly returning to check on Pinkie Pie and Fluttershy. The two mares are helping the Cakes clean up the kitchen area, mostly scrubbing the sticky residue off of baking pans before they can be put away.
>"Did you need something, Anonymous?" Mr. Cake looks back at you.
>"I was actually wondering if any of you wanted to join me at the talent show tonight," you ask the four ponies.
>"We'd like to, but the twins need to be tucked in once we're finished here," Mr. Cake replies.
>"Me and Fluttershy were going to join Nony anyway, so we'll be sure to tell you all about it tomorrow!" Pinkie Pie smiles as she removes her wrinkled hooves from the suddy water.
>"Thanks for lending a helping hoof too, Fluttershy!" Mrs. Cake smiles over at the pegasus.
>"It's fine if we leave now to catch the talent show? I wouldn't mind staying longer if you need me," she says.
>"No need to worry about us, dear! I think you've done your fare share!" Mrs. Cake smiles at Fluttershy who gives her a warm hug.
>"Thanks you for letting me stay last night during the snowstorm," Fluttershy says softly before taking her leave with Pinkie Pie and yourself. "Has anypony seen Dayflower, by the way?"
>As if on cue, you hear a soft tapping at the window from your tiny friend. She is carrying two small baskets of Golden Pollen. You weren't paying much attention to her during work, but you're pretty sure she mentioned something about returning after work for whatever reason. Apparently she didn't think she'd be much help in the kitchen due to her small size, so she went off to gather pollen instead.
>Mr. Cake opens the window wide enough for Dayflower to slide inside with her precious cargo, her mane and tail spotted with flakes of snow.
>"Sorry I took so long! The Everfree Forest seems to be running short on the right ingredients right now," Dayflower removes her baskets.
>"Was it worth the risk though?" you ask as Dayflower flies across the room and lands in the palm of your hand.
>"No need to worry about me getting eaten, Nony. Most creatures are too big to even notice something as tiny as me," Dayflower says as she passes the pollen to you. "Woah! Have you been hoarding all of the pollen I've been giving to you?"
>The amount of Golden Pollen in your pouch is probably enough to make several fistfuls of magical dust!
>"Whoops! I must have forgotten to make more dust!" you smile awkwardly at Dayflower who simply shrugs it off.
>Dayflower has added +4 Golden Pollen to your inventory! You now have 18 Golden Pollen in your backpack!
>"Perhaps we should get going before the show starts?" Fluttershy speaks up while pointing at the clock.
>"Come along, girls! We've only got twelve minutes until the show starts!" you rush towards the door and immediately get stopped in your tracks by three more familiar faces.
(Continue…)
▶ e5e048 (134) No.295686>>295724
>You, Fluttershy, Pinkie Pie, and Dayflower all make your way across town to the newly built stage, about three minutes before showtime. Sitting right in the front row are Twilight, Rarity, Applejack, Spike, Harold, and even Molly. Several of them turn around and wave you all over excitedly as you approach, a few empty chairs already awaiting your hindquarters.
>The entire stage area has been meticulously cleared of snow and ice in preparation for the event, almost like winter stopped in the immediate area around the school yard. Rainbow Dash gives you a nod, confirming that it was her and the Ponyville Weather Team that put in the extra effort. Behind the rows of folding chairs stands the small music area where Vinyl Scratch is seated, awaiting her cue to brighten the stage lights and play the necessary tunes.
>Your chair rests between Ellaina and Spike, the baby dragon sitting to Twilight's right and giving you a chance to speak with the unicorn before the show begins.
>"Yes, Anon?" Twilight asks as you lean over Spike so you don't have to speak to loudly.
>"This is pretty important, Twilight. I think that something bad is going to happen here tonight, possibly when Sweetie Belle takes the stage. You see, I had this weird dream last night that the ground split open after she started singing," you explain.
>"We'll have to stay alert then. If you notice anything strange that I don't, just tell me," Twilight looks around the area quickly. "And try not to cause a huge panic unless it's necessary."
>"So much for enjoying a fun little show, huh?" you quip.
>"Let's just hope you simply had a bad dream. A crowd this big would spell bad news if anything decided to attack us," Twilight says seriously. "Just act casual until then."
>The lights of the stage begin to brighten as a small colt with a light blue coat and two-tone dark mane takes the stage. "H-Hey, everypony!" he says nervously. "Th-Thanks for coming to the show! Wow! That's a really big c-crowd!"
>A few of the ponies in the crowd give him encouraging hollers and cheers.
>"Anyways! Let's get this show going!" the colt waves again before retreating off the stage, the curtains behind him drawing to the side to reveal the first contestant.
What should you do now?
-Wait for the CMC to have their turns. Keep an eye out for trouble.
-Sneak away from the group and do some scouting.
-Whisper to a present party member (please write in).
-Other…
▶ 71d3c2 (1) No.295724
>>295684
Oh yeah, the pollen. After the big whatever happens at the talent sj
how, if anything happens at all, we should ask Twilight what sort of environments are in Tartarus. If there is lava and darkness we should make ice and light things. Is there a way to make some glowy stuff to use as a lantern?
>>295686
Ask Dayflower if she would fly up to the lighting and watch for anything unusual happening. She will have a better view from there.
Did this thread not bump last night? It seems to have been a victim of the posting problems from earlier.
▶ e5e048 (134) No.295806>>295815
>"Psst! Are you sitting on my head again, Dayflower?" you turn your eyes upwards as to not shake you friend loose.
>"Yup! And I heard everything!" Dayflower rasps as quietly as possible.
>All the lights illuminating the outdoor theater begin to dim, save for the ones hanging over the main stage. The curtains pull away dramatically to reveal the same colt from earlier, but this time riding upon a unicycle while juggling several rubber balls! A bombastic, trumpeting tune accompanies the dexterous colt as he maintains his balance on the one wheel.
>"How about you fly to higher ground and keep an eye out for trouble?" you ask the Breezie.
>"Can do!" Dayflower salutes you before fluttering her wings.
>Due to her small size, nobody but you notices Dayflower as she takes a seat on a support beam just above the lights.
>"Th-Thank you, everypony! I've been working real hard on this!" the colt wheels himself towards the back of the stage as the curtains close behind him, the lights dimming once again.
>Cheerilee smiles up at the stage as she scratches down a few quick notes in her booklet. When the curtains finally open, you see a purple filly standing next to a small swimming pool. The dramatic music cues her to begin, the filly smiling at the audience as she leaps into the pool of water and onto a round wooden log.
>"Woohoo! That's my daughter!" one stallion stands up and cheers as the filly begins to roll the log, keeping her balance at the same time.
>The talented schoolpony manages to make it through the entire act without falling into the pool, causing the crowd to cheer as she leaps back onto dry land. Cheerilee clops her hooves along with the other parents as she writes something down in her notebook, the curtains closing once again.
>"When do the Cutie Mark Crusaders perform?" you ask Spike and Twilight.
>"Hey, look! There's Apple Bloom right now!" Spike points up at the stage.
>Sitting on a small stool is Applejack's little sister, causing several ponies in the crowd to cheer uproarious.
>"Howdy, everypony!" Apple Bloom waves to the rest of the crowd as she clears her throat. "This is a poem I wrote for my big brother! It'd like to thank Anon and Molly for the idea!"
>Both AJ and Twilight look over at you nervously as Apple Bloom begins to read her poem. Despite being awkwardly delivered, the poem causes many of the audience members to sniffle a little bit.
>"T-That's the most beautiful poem I've ever heard!" Applejack wipes a tear away from the corner of her eye.
>Everypony clops their hooves as Apple Bloom waves to the audience and takes a bow. Several seats behind Applejack, you notice Big Macintosh sitting in the crowd with a proud smile on his face. He spots you and gives you a firm nod of approval as the crowd quiets down in preparation for the next student.
>"So far, so good," you bite your lip nervously as a small, pudgy unicorn colt takes the stage.
>"Behold!" Snips takes out a jump rope.
>Everyone in the audience looks at each other with a mixture of skepticism and anxiousness, a thumping beat playing over the speakers as the rounded colt tries to skip to the beat. Five leaps into the song, and he's already panting like a dog in the summer heat. His horn begins to flicker as he struggles to maintain his magical grasp over the jump rope, the performance coming to a premature ending as Cheerilee gives Vinyl a signal to stop the music.
>"Give it up for Snips, everypony!" Cheerilee stands up with a forced smile.
>Everypony clops their hooves as the curtains close behind Snips and Cheerilee takes a few extra notes in her booklet before the show continues. You get the feeling that it's being to be a long night…
(Continue…)
▶ e5e048 (134) No.295807>>295815
 | Rolled 1, 4, 6, 3 = 14 (4d6) |
>Thirty minutes pass as everypony in the school gets their own chance to impress the audience, save for Sweetie Belle and Scootaloo who appear to be taking their time. Eventually Rarity's sister turn does come, although in a much more stilted manner than the other foals in her class. When the curtains open to reveal nothing but an unoccupied microphone stand, everyone begins to mutter to themselves in confusion.
>"Come one, Sweetie Belle! You can do it!" Rarity bites her hooves, fearing that her sister might have fled the stage.
>From stage left come Apple Bloom and Scootaloo, the former holding a large drum, while the later carries a brass trumpet. The two foals forcefully smile at the audience as they await their missing friend, the crowd of adults becoming increasing more talkative. Rarity looks like she's about to run backstage and see what happened to her little sister, but then somepony suddenly appears on the edge of the stage!
>"H-Hey, everypony!" Sweetie Belle's teeth chatter as she slowly trots towards center stage and grab the microphone.
>Rarity stands up in her seat and waves to her little sister to hopefully give her a little encouragement. Sweetie Belle notices her sister and simply blushes before looking at the audience at large, the lights shining brightly into her eyes as Vinyl hits the music.
Rolling for Sweetie Belle.
▶ ffab79 (4) No.295815
>>295806
>Both AJ and Twilight look over at you nervously as Apple Bloom begins to read her poem.
"Thar wunce wuz a mare frum Nantucket… "
>>295807
>crit
Well, if the ground does not open up and swallow the theater it would seem that Sweetie Belle is about to have an epic triumph.
▶ e5e048 (134) No.295860>>295864
>A trumpeting tune booms from the stage amplifiers as the song begins to play, soon accompanied by Apple Bloom's drum, and Scootaloo brass trumpet. The air almost feels electric as the song begins to build and build, a gentle hum escaping Sweetie Belle's throat as she simply refuses to hold back any longer.
>You feel your heart soar as an angelic melody escapes Sweetie Belle's lips, causing everyone present to stand and cheer her on. A small tear trickles down Rarity's cheek as she witnesses her sister finally breaking free of her fears, and letting her amazing voice be heard. Not a single pony in the crowd is currently seated as the entire gathering stands on the edge of their hooves.
>"Woah…," Spike tries to form words, only to come up blank.
>Nobody present is exactly sure how long the song lasts for, and they honestly don't seem to care. When the song finally does come to an end, everypony immediately starts to hop, cheer, and clop their hooves together. There isn't a single individual in the crowd that wasn't moved by Sweetie Belle's heartfelt song, so much so that the cheering almost lasts longer that her song.
>"Sweetie Belle!" Rarity cries as she runs up onto the stage and hugs her sister who continues to wave at the crowd, shedding a few tears of her own.
>"Thanks, everypony!" Sweetie Belle sniffles as she lights over the stage begin to dim slightly.
THUMP
CRACK
>The ground in the middle of the audience seating area begins to split in two, causing the entire town to quake. Several ponies scream in terror as something begins to emerge from the depths of the earth, followed by several small impish creatures! Looking back at the stage, you see part of the railing holding up the curtains coming loose and sweeping over Rarity and Sweetie Belle! Another light comes crashing down onto the stage just meters away from the two mares, causing several foals to gallop away in terror!
>"Monster! Run for your live-!" one mare cries as a monsters tendriled fingers wrap around her neck, hoisting her off the ground!
>The bluish-purple creature that just grabbed the cream colored mare stands almost twenty feet tall, with long boney arms ending in slippery tentacle-like digets. It possess more than four insectoid legs, studded with barbed spikes like that of a deep sea crab. Lacking a traditional head, the demon instead possesses a freakishly thick neck with a set of horizontal teeth, surrounded by an almost flower shaped arrangement of tendrils. Chunky purple vomit sprays from the creatures twisted jaws as it prepared to bite the poor mares head off with a single bite!
Who will join Anonymous in combat? Who will help save the towns folk? Should someone make sure Rarity and Sweetie Belle are safe?
▶ 10baae (1) No.295864>>295866 >>295869
>>295860
Damn, that is one lovecraftian abomination. It is a good thing that we have absolutely everyone here. Okay, how about this:
Rainbow Dash, Fluttershy, and any other fliers who may be around should try to rescue the townspeople. They have the speed to make that work.
Twilight and Molly can go after Sweetie Belle and Rarity. Those two heavy-hitters should be able to keep the damsels in distress alive.
It has been a long time since we have had a primarily human battle party, but I am thinking now is the time. Joining Anon will be Harold as the guy that hits things hard, Ellaina with the firepower, and Spike as the meat shield. Is Old Man Henderson here? If so, we have to have him.
▶ ec8a2f (8) No.295866>>295869
>>295864
Sounds like a good plan, we can do this.
Damn it, those monsters will keep attacking the town until we depart to Tartarus as soon as possible.
▶ 64a9d8 (1) No.295869
>>295864
Add Applejack to Rainbow's team. She can, like, pull guys to safety with her rope and shit. Send Pinkie with Twilight and Molly so that they have a front-liner.
>>295866
It would have been worse if we had not been here. We know that Ponyville gets monster attacks while we are away. We really need to set up some kind of defense before we go.
▶ e5e048 (134) No.295894>>295901 >>295903
Roll for Harold!
Turn Order:
1. Harold
2. Anonymous
3. Starved Prowler 1
4. Spike
5. Ellaina
6. Purple Haze
7. Starved Prowler 2
Harold:
Health- 22/22 +3 +9
Social- 5/5 +1
Will- 9/9 +2
Magic- 12/12 +1
Harold's Rolls:
Axe Attack- 6d6
Greatsword- 8d6
Shield Bash- 4d6
Throw Spear- 4d6
Laser Gun- 2d6
War Cry- 3d6 (5 Magic)
Powers:
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-War Cry [+2 Dmg, 3 rounds] (5 Magic)
-Rallying Cry [+2 Dmg for party members] (7 Magic)
-Piercing Throw [Thrown object does +3 Dmg] (6 Magic)
-Intimidating Roar [-1 die pentalty to get hit, 3 rounds] (7 Magic)
Items: Nordic Clothing, Nordic Helmet [+3 Def], Chain Mail [+3 Def], Harold's Handaxe [+4 Crystal Dmg], Harold's Shield [+2 Def], Steel Javelin [+4 Damage] (12/12), Ultra Greatsword [+5 Dmg], Ring of Flesh Mending [+1 Health Per Turn], Elder Thing Laser Gun [+5 Lightning Dmg] (15/15 Shots), Health Potion [Restores +3 Health] (4), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (6), Herculean Band [Superhuman Strength], Strong Magic Potion [Restores +5 Magic] (8), Mighty Magic Potion [Restores +7 Magic] (5), Antidote (3), Petrifying Acorn [+3 Petrifying Dmg each round] (1), Giant Stone Longbow [+2 Dmg], Giant Stone Longbow Arrow [+2 Dmg] (20/20), Mithril Platemail [+4 Def].
▶ ffab79 (4) No.295901>>295902
 | Rolled 4, 2, 3, 6, 6, 4, 5, 4 = 34 (8d6) |
>>295894
There are three of them, so let's focus Harold's and Spike's atttacks on the big bastard and hit hard and fast. Anoncan provide protection while Ellaina does her area affect stuff.
Greatsword against the big guy. Let's find out what we are dealing with.
▶ ffab79 (4) No.295902>>295905
>>295901
I just realized that the Purple Haze was not the big guy but some weird stuff that the other things make. I guess we should hit the first prowler first to keep it from making more of the stuff. We can kill the Haze afterward.
▶ ffab79 (4) No.295903>>295905
>>295894
The first one the one that is about to bite the little horse, right? If those prowlers make the purple haze, we have to be quick.
Say, it sure is a good thing that Harold brought a gigantic sword to an elementary school play.
▶ e5e048 (134) No.295905>>295910
>>295902
>>295903
Purple Haze is the puking tentacle demon about to eat the pony.
▶ e5e048 (134) No.295907
Harold unravels the fabric wrapped around his massive iron sword and swings it at the monsters torso! The blade cuts deeply into its flesh and does 2 points of damage! The rib bones bound to its outer body crack and leave a large opening in the monsters defenses, decreasing its armor by 1 point!
The monster loses its grip on the helpless mare who quickly runs away in terror! Harold has saved the pony from a bloody death!
Purple Haze: [Damaged Armor]
Health- 85/87 +1 +6
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
In the background, you see Rainbow Dash, Fluttershy, and Applejack assisting ponies in escaping the hordes of demons! Several groups of royal guards begin to descend upon the theater, turning it into an orgy of violence! Twilight, Molly and Pinkie Pie gallop onto the stage and pull the debris aside in search of Rarity and her little sister! Hopefully things turn out alright for them!
Several yards away, you can hear the faint blaring of AC/DC as your backup comes to your rescue. Most of the civilians have already been evacuated from the school grounds to make way for more guards, depriving the demons of the succulent blood they desire!
Anon's turn!
Anonymous:
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 71b713 (1) No.295910
 | Rolled 3, 5, 5, 2, 4 = 19 (5d6) |
>>295905
Ohhhhh, I thought that it was the purple puke come to life. A monster that is living puke… kind of like a parasprite when you think about it.
Mass Physical Barrier and take a swig from the crystal flask. I am regretting not taking magic points last night.
▶ e5e048 (134) No.295958
 | Rolled 2, 2, 2, 1 = 7 (4d6) |
You cast Mass Physical Barrier on your whole party, raising everyone's armor by +2 points!
Taking out your trusty flask, you sip the magical water and restore +8 magic points!
Anonymous: [Physical Barrier]
Health- 11/11 +5 +7 (+2)
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
A starved looking imp crawls towards you and casts a spell!
▶ e5e048 (134) No.295959>>295960
The Starved Prowler attempts to cast Leech on you, but the spell sizzles and fades!
Starved Prowler 1:
Health- 20/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Anonymous: [Physical Barrier]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
Spike's turn!
Spike: [Physical Barrier]
Health- 18/18 +4 +8
Social- 6/6 +1
Will- 8/8 +2
Magic- 14/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 4d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
Items: Bits (34), Super Horned Helmet [+2 Def], Iron Shield [+3 Def], Crystal Mace [+5 Dmg, Ignore -2 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (4), Spike's Teeth (4), Strong Health Potion [Restores +5 Health] (6), Crystal Sword [+5 Dmg], Mighty Health Potion [Restores +7 Health] (3), Antidote (1), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (1), Mighty Magic Potion [Restores +7 Magic] (1), Radiance Dakimakura.
You should probably pick which weapon Spike is going to use. Just remember that he's more skilled with a mace than a sword.
▶ 11ebe0 (3) No.295960>>295961
 | Rolled 4, 1, 6, 2 = 13 (4d6) |
>>295959
Tell Lame Pun. With his scales and Anon's protection spell, Spike is going to be able to shrug off a lot of damage that would otherwise squish poor Ellaina.
▶ e5e048 (134) No.295961>>295962
>>295960
Who is the pun directed at?
▶ 11ebe0 (3) No.295962>>295963
>>295961
It is a mass taunt, right?
▶ 11ebe0 (3) No.295963
>>295962
Make it the big guy if we have to choose.
▶ e5e048 (134) No.295965>>295966 >>295967
"Are all demons bad fighters like that guy?" Spike points at the one Prowler. "Maybe you all should find jobs that don't involve terrorizing innocent ponies?"
All the demons begin to foam at the mouth with rage! The taunt only costs Spike 2 magic points!
Spike: [Physical Barrier]
Health- 18/18 +4 +6 (+2)
Social- 6/6 +1
Will- 8/8 +2
Magic- 12/14 +1
Ellaina's turn!
Ellaina: [Physical Barrier]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 43/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items: Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
▶ 46b253 (2) No.295966
 | Rolled 5, 1, 5, 1, 1, 4 = 17 (6d6) |
>>295965
Here come the area effect spells. Blizzard!
▶ c8fbe8 (1) No.295967
>>295965
Not that I'm complaining, but doesn't Lame Pun cost six points?
▶ e5e048 (134) No.295969
 | Rolled 3, 6, 3, 1, 2, 1 = 16 (6d6) |
Ellaina unleashes a blast of chilling ice at the three demons, doing 4 points of damage to Purple Haze, as well as 6 to the Prowlers!
Purple Haze: [Damaged Armor] [Taunted]
Health- 83/87 +1 +6
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Starved Prowler 1: [Taunted]
Health- 14/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Starved Prowler 2: [Taunted]
Health- 14/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 27/27 +2
Ellaina: [Physical Barrier]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 36/43 +1
Purple Haze attacks Spike with its tentacle hands!
I fixed my mistake with Spike's magic levels
▶ e5e048 (134) No.295970
 | Rolled 1, 1, 4, 2 = 8 (4d6) |
The demon smashes Spike with both its tentacled hands, doing 7 points of damage! Spike's magical barrier is slightly damaged by the powerful attack!
"Woah! This guy hits harder than anything we've fought before!" Spike tries to act cool, despite getting hammered by the towering demon.
Spike: [Damaged Physical Barrier]
Health- 11/18 +4 +6 (+1)
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
The Prowler attacks Spike with a Leech spell!
All the enemies too +2 damage due to their elemental weakness to ice. I've updated their stats appropriately and thought you guys should know that you did more damage than in my last update. Sorry for my mistakes, it's been decades sense our last battle.
▶ e5e048 (134) No.295971>>295977
The Prowler sucks 2 points of health out of poor Spike, restoring some of its health!
Starved Prowler 2: [Taunted]
Health- 14/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Spike: [Damaged Physical Barrier]
Health- 9/18 +4 +6 (+1)
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Harold's turn!
Harold: [Physical Barrier]
Health- 22/22 +3 +11
Social- 5/5 +1
Will- 9/9 +2
Magic- 12/12 +1
Harold's Rolls:
Axe Attack- 6d6
Greatsword- 8d6
Shield Bash- 4d6
Throw Spear- 4d6
Laser Gun- 2d6
War Cry- 3d6 (5 Magic)
Powers:
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-War Cry [+2 Dmg, 3 rounds] (5 Magic)
-Rallying Cry [+2 Dmg for party members] (7 Magic)
-Piercing Throw [Thrown object does +3 Dmg] (6 Magic)
-Intimidating Roar [-1 die pentalty to get hit, 3 rounds] (7 Magic)
Items: Nordic Clothing, Nordic Helmet [+3 Def], Chain Mail [+3 Def], Harold's Handaxe [+4 Crystal Dmg], Harold's Shield [+2 Def], Steel Javelin [+4 Damage] (12/12), Ultra Greatsword [+5 Dmg], Ring of Flesh Mending [+1 Health Per Turn], Elder Thing Laser Gun [+5 Lightning Dmg] (15/15 Shots), Health Potion [Restores +3 Health] (4), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (6), Herculean Band [Superhuman Strength], Strong Magic Potion [Restores +5 Magic] (8), Mighty Magic Potion [Restores +7 Magic] (5), Antidote (3), Petrifying Acorn [+3 Petrifying Dmg each round] (1), Giant Stone Longbow [+2 Dmg], Giant Stone Longbow Arrow [+2 Dmg] (20/20), Mithril Platemail [+4 Def].
▶ ec8a2f (8) No.295977
 | Rolled 6, 5, 1 = 12 (3d6) |
>>295971
>>295971
Give a strong health potion to Spike, release a Rallying Cry
▶ e5e048 (134) No.295979>>295980
Harold lets out a ground shaking battle cry, raising everyone's damage output by +2 points! Harold is greatly empowered by the shout and does +3 damage!
The Viking warrior throws Spike a healing potion!
Harold: [Physical Barrier] [Greatly Rallied]
Health- 22/22 +3 +11
Social- 5/5 +1
Will- 9/9 +2
Magic- 5/12 +1
Spike: [Damaged Physical Barrier] [Rallied]
Health- 14/18 +4 +7
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Anonymous' turn to strike!
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 21/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ ec8a2f (8) No.295980>>295981 >>295982
>>295979
Give a steel skin potion to Spike, use our wizard thorn to cast blizzard.
▶ ec8a2f (8) No.295981
 | Rolled 4, 6, 5, 1, 3, 6, 2 = 27 (7d6) |
>>295980
▶ 375821 (1) No.295982
>>295980
Are dragons' scales harder than steel? I guess not if Rarity can stick pins into them.
▶ e5e048 (134) No.295983
 | Rolled 6, 3, 3, 2 = 14 (4d6) |
You blast the three demons with a wave of chilling ice, doing 11 points of damage to the Prowlers! Purple Haze takes 9 points of ice damage! The second Prowler is frozen solid by your spell! The spell costs a little less to cast!
You throw Spike a Steel Skin potion, raising his armor by +3 points! You're out of Steel Skin Potions!
Purple Haze: [Damaged Armor] [Taunted]
Health- 70/87 +1 +6
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Starved Prowler 1: [Taunted]
Health- 1/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Starved Prowler 2: [Taunted] [Frozen]
Health- 3/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +7 (+2)
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 15/21 +1
The first Prowler attacks Spike with a Leech spell!
▶ e5e048 (134) No.295984>>295986
The Prowler steals 2 points of health from Spike, restoring some of its own health!
Starved Prowler 1: [Taunted]
Health- 3/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 16/27 +2
Spike: [Damaged Physical Barrier] [Rallied]
Health- 12/18 +4 +6 (+4)
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Spike's turn!
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 4d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
Items: Bits (34), Super Horned Helmet [+2 Def], Iron Shield [+3 Def], Crystal Mace [+5 Dmg, Ignore -2 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (4), Spike's Teeth (4), Strong Health Potion [Restores +5 Health] (6), Crystal Sword [+5 Dmg], Mighty Health Potion [Restores +7 Health] (3), Antidote (1), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (1), Mighty Magic Potion [Restores +7 Magic] (1), Radiance Dakimakura.
▶ ec8a2f (8) No.295986
 | Rolled 4, 5, 4, 4, 5, 5, 6 = 33 (7d6) |
>>295984
Shield Smash at the purple haze, Ellaina can finish the two other monsters in her next turn and after that we beat the big one with our weapons until it's dead.
▶ e5e048 (134) No.296010>>296013
Spike smashes Purple Haze in the chest with his shield, lowering his defense by -2 points for three turns!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed]
Health- 70/87 +1 +4
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Spike: [Damaged Physical Barrier] [Rallied]
Health- 12/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 4/14 +1
Ellaina's turn!
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 36/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items: Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
▶ ec8a2f (8) No.296013
 | Rolled 3, 5, 5, 2, 3, 2 = 20 (6d6) |
>>296010
>>296010
Blizzard
▶ e5e048 (134) No.296014
 | Rolled 6, 5, 3, 4, 1, 4 = 23 (6d6) |
Ellaina blasts the demons with a wave of freezing ice, doing 8 points of damage! The two Prowlers are killed by the blast of ice! Purple Haze takes 8 points of ice damage!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed]
Health- 62/87 +1 +6 (-2)
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Starved Prowler 1: [Dead]
Health- 0/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 16/27 +2
Starved Prowler 2: [Dead]
Health- 0/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 29/43 +1
Purple Haze attacks Spike with with tentacle hands!
▶ e5e048 (134) No.296015>>296016 >>296019
The giant demon smashes Spike with his disgusting hands, doing 5 points of damage! Spike is stunned by the attack and will lose his next turn!
Spike: [Stunned] [Damaged Physical Barrier] [Rallied]
Health- 7/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 4/14 +1
Harold's turn!
Harold: [Physical Barrier] [Greatly Rallied]
Health- 22/22 +3 +11
Social- 5/5 +1
Will- 9/9 +2
Magic- 5/12 +1
Harold's Rolls:
Axe Attack- 6d6
Greatsword- 8d6
Shield Bash- 4d6
Throw Spear- 4d6
Laser Gun- 2d6
War Cry- 3d6 (5 Magic)
Powers:
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-War Cry [+2 Dmg, 3 rounds] (5 Magic)
-Rallying Cry [+2 Dmg for party members] (7 Magic)
-Piercing Throw [Thrown object does +3 Dmg] (6 Magic)
-Intimidating Roar [-1 die pentalty to get hit, 3 rounds] (7 Magic)
Items: Nordic Clothing, Nordic Helmet [+3 Def], Chain Mail [+3 Def], Harold's Handaxe [+4 Crystal Dmg], Harold's Shield [+2 Def], Steel Javelin [+4 Damage] (12/12), Ultra Greatsword [+5 Dmg], Ring of Flesh Mending [+1 Health Per Turn], Elder Thing Laser Gun [+5 Lightning Dmg] (15/15 Shots), Health Potion [Restores +3 Health] (4), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (6), Herculean Band [Superhuman Strength], Strong Magic Potion [Restores +5 Magic] (8), Mighty Magic Potion [Restores +7 Magic] (5), Antidote (3), Petrifying Acorn [+3 Petrifying Dmg each round] (1), Giant Stone Longbow [+2 Dmg], Giant Stone Longbow Arrow [+2 Dmg] (20/20), Mithril Platemail [+4 Def].
▶ 9332ba (2) No.296016
 | Rolled 1, 4, 4, 6, 6, 5, 1, 3 = 30 (8d6) |
>>296015
Hit it with the big sword according to Harold's idiom.
▶ 9332ba (2) No.296017
I gotta say, this battle line-up is pretty nasty. Anon and Ellaina slinging spells with Harold chopping stuff and Spike absorbing hits works out pretty well. It throws a lot of damage early and can take a fair bit of pounding in return.
▶ ec8a2f (8) No.296019>>296021
>>296015
Spike is taking those hits like a big guy, better make Ellaina to cast a spell to heal his wounds.
▶ ed4289 (1) No.296021>>296022
>>296019
Even with crits the Purple Haze can only do five points worth of damage to him, and now the evil henchmen are dead. Spike should be fine with just his health potions. We need Ellaina to hit the big monster with some nasty shit like Mighty Ice Spike.
▶ ec8a2f (8) No.296022>>296024
>>296021
That's fine then, at least Harold should give Spike another strong health potion before he attacks.
▶ 46b253 (2) No.296024
>>296022
That works for me. We have enough of those potions that we can afford to use one here.
▶ e5e048 (134) No.296050>>296051
Harold cuts the demon with his massive sword, doing 8 points of damage! The sword breaks the demon's left arm, and cracks its bone armor!
The warrior throws Spike a Strong Health Potion, which the baby dragon gladly downs! Harold has 5 Strong Health Potions left in his bag!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 54/87 +1 +3
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Spike: [Stunned] [Damaged Physical Barrier] [Rallied]
Health- 12/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 4/14 +1
Anonymous' turn!
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 15/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 7ef73f (2) No.296051>>296052 >>296053
 | Rolled 1, 2, 1, 1, 3, 4, 3 = 15 (7d6) |
>>296050
Let's go with Mighty Crystal Spike. The crits and shield bashing have gotten its defenses down to a managable number.
▶ 7ef73f (2) No.296052
>>296051
Damn, that's a weak roll! It makes up for our previous good luck.
▶ e5e048 (134) No.296053
>>296051
Just so you know; crystal actually isn't the same element as ice. Anonymous only knows one ice spell, and that's the Blizzard one.
▶ e5e048 (134) No.296112>>296115
You create a spike of shimmering crystal and launch it at the demon, doing 8 points of damage!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 46/87 +1 +3
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 7/21 +1
Spike is stunned and unable to attack! Ellaina's turn!
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 29/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items: Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
Sorry about the long wait. I have a sinus infection and needs to take time off. Back to the game!
▶ e1baa1 (1) No.296115
 | Rolled 1, 3, 2, 4, 3, 2 = 15 (6d6) |
>>296112
Mighty Ice Spike. Keep the pressure on.
Real life happens.
▶ e5e048 (134) No.296121
 | Rolled 5, 6, 3, 1, 5, 3 = 23 (6d6) |
Ellaina blasts the demon with a spike of ice, doing 10 points of damage!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 36/87 +1 +3
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 21/43 +1
Purple Haze attacks Spike with his remaining arm!
▶ e5e048 (134) No.296123>>296126
The demon slaps Spike, doing 6 points of damage! Spike loses grip on his weapon!
Spike: [Stunned] [Damaged Physical Barrier] [Rallied] [Disarmed]
Health- 6/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 4/14 +1
Harold's turn!
Harold: [Physical Barrier] [Greatly Rallied]
Health- 22/22 +3 +11
Social- 5/5 +1
Will- 9/9 +2
Magic- 5/12 +1
Harold's Rolls:
Axe Attack- 6d6
Greatsword- 8d6
Shield Bash- 4d6
Throw Spear- 4d6
Laser Gun- 2d6
War Cry- 3d6 (5 Magic)
Powers:
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-War Cry [+2 Dmg, 3 rounds] (5 Magic)
-Rallying Cry [+2 Dmg for party members] (7 Magic)
-Piercing Throw [Thrown object does +3 Dmg] (6 Magic)
-Intimidating Roar [-1 die pentalty to get hit, 3 rounds] (7 Magic)
Items: Nordic Clothing, Nordic Helmet [+3 Def], Chain Mail [+3 Def], Harold's Handaxe [+4 Crystal Dmg], Harold's Shield [+2 Def], Steel Javelin [+4 Damage] (12/12), Ultra Greatsword [+5 Dmg], Ring of Flesh Mending [+1 Health Per Turn], Elder Thing Laser Gun [+5 Lightning Dmg] (15/15 Shots), Health Potion [Restores +3 Health] (4), Strong Health Potion [Restores +5 Health] (5), Mighty Health Potion [Restores +7 Health] (6), Herculean Band [Superhuman Strength], Strong Magic Potion [Restores +5 Magic] (8), Mighty Magic Potion [Restores +7 Magic] (5), Antidote (3), Petrifying Acorn [+3 Petrifying Dmg each round] (1), Giant Stone Longbow [+2 Dmg], Giant Stone Longbow Arrow [+2 Dmg] (20/20), Mithril Platemail [+4 Def].
▶ 976732 (1) No.296126>>296130
 | Rolled 6, 4, 1, 3, 4, 4, 1, 4 = 27 (8d6) |
>>296123
This is almost over, hold on there Spike.
Slash the big one with the great sword.
▶ b9f869 (6) No.296130>>296132 >>296176
>>296126
We are even more rough on Spike than the writers are. If we were not so close to the final adventure I would suggest getting him a suit of armor like Rarity has.
▶ 005561 (1) No.296132>>296133 >>296176
>>296130
Well considering you are so close to the end, might as well blow all that cash you've been saving up. Can't spend it when you're dead.
▶ b9f869 (6) No.296133>>296176
>>296132
I suppose, but we do not really have much money now, and we already cashed in Filthy Rich's favor. We could jerk Molly's wyvern off and beg the mimic. Maybe that would be enough to buy some armor. It's not as though Anon has any dignity anyway.
▶ e5e048 (134) No.296165>>296167
Harold chops the demon with his giant sword, doing 8 points of damage! The powerful blow cracks the monster's bone armor!
"Dammit! Hold on for a little longer, Spike!" the warrior grits his teeth as he withdraws with sword from the monster.
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 28/87 +1 +2
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Anonymous' turn!
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 7/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 7e2961 (1) No.296167
 | Rolled 4, 1, 5, 1, 3, 3, 4 = 21 (7d6) |
>>296165
>>296165
Strong Earth Spike
▶ e5e048 (134) No.296175>>296185
You conjure up a sharp spike of earth, the tip going right up the demon's asshole! The spell does 13 points of direct damage!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 15/87 +1 +2
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Anonymous: [Physical Barrier] [Rallied]
Health- 11/11 +5 +7 (+2)
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 1/21 +1
Spike it no longer stunned! Don't forget that you need to spend a minor action retrieving his weapon before attacking!
Spike: [Damaged Physical Barrier] [Rallied] [Disarmed]
Health- 6/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 4/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 4d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
Items: Bits (34), Super Horned Helmet [+2 Def], Iron Shield [+3 Def], Crystal Mace [+5 Dmg, Ignore -2 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (4), Spike's Teeth (4), Strong Health Potion [Restores +5 Health] (6), Crystal Sword [+5 Dmg], Mighty Health Potion [Restores +7 Health] (3), Antidote (1), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (1), Mighty Magic Potion [Restores +7 Magic] (1), Radiance Dakimakura.
▶ e5e048 (134) No.296176>>296185
>>296130
>We are even more rough on Spike than the writers are.
I kek'd.
>>296132
>>296133
Keep in mind that the skeleton twins might be willing to provide you with some armor during your adventure into Tartarus. How you'll deal with the vile dungeon is an entirely different matter.
I think it's only fare that I warn you guys that we're going to do a little switch-aroo soon. You'll be taking over Molly, Twilight, and Pinkie as they rescue Rarity and Sweetie Belle. Makes sense to use Molly since she's both a master strategist (being a princess), and also the fact that she's pretty identical to Anonymous.
▶ 28105b (1) No.296185
 | Rolled 5, 5, 3 = 13 (3d6) |
>>296175
Spike really needs one of those health potions, or he could get gibbed on the monster's turn. Have him down one of his health potions and breathe fire at the monster. If we are lucky it will do just enough damage that Ellaina can finish it off with an ice spike.
>>296176
A simultaneous battle? Fun! I hope that Rarity will be able to fight, or the team will be short-handed.
▶ e5e048 (134) No.296204>>296205
Spike blasts the demon with a plume of emerald flame, doing 4 points of damage!
The baby dragon drinks a health potion, restoring +3 health!
Purple Haze: [Damaged Armor] [Taunted] [Shield Bashed] [Damaged L. Arm]
Health- 11/87 +1 +2
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Spike: [Damaged Physical Barrier] [Rallied] [Disarmed]
Health- 9/18 +4 +10
Social- 6/6 +1
Will- 8/8 +2
Magic- 1/14 +1
Ellaina's turn!
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +14
Social- 7/7 +2
Will- 6/6 +1
Magic- 21/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Healing Spell- 4d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items:
Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
▶ 440e21 (2) No.296205
 | Rolled 6, 3, 2, 5, 4, 5 = 25 (6d6) |
>>296204
Mighty Ice Spike FTW. If we win here, we need to split up and help the others. Hopefully, Rainbow Dash, Fluttershy, and Applejack have not found anything to fight with as well.
▶ e5e048 (134) No.296207>>296208
Ellaina impales the demon with a spike of ice, doing 13 points of damage! The creature falls over dead!
Purple Haze: [Dead]
Health- 0/87 +1 +2
Social- ?/? +?
Will- 33/33 +4
Magic- 30/30 +2
Ellaina: [Physical Barrier] [Rallied]
Health- 10/10 +2 +12 (+2)
Social- 7/7 +2
Will- 6/6 +1
Magic- 13/43 +1
The Battle is Won!
>"Are you alright, Spike?" Harold turns his attention towards Spike once the demon is finished.
>"Y-Yeah…. I just need a little breather is all," Spike wipes the blood away from his eye.
>"He's hurt bad! Let me heal him!" Ellaina rushes to the baby dragon's side.
>"What about the monsters?" Spike takes a seat on the ground.
>Looking around the school yard, you notice that most of the demons have been slain by the royal guards. A small crowd of ponies has begun to gather around the area as the dust begins to gently settle. Several meters away from your position, you notice that the tarp that was once obscured the Cutie Mark Crusader's mural has now fallen to the side. Several ponies gasp in amazement at the artistic skill put into the piece of art, almost forgetting that they're in the middle of a demonic invasion.
>"They sure did a good job," Spike chuckles as Ellaina forces a potion vial into his mouth, causing him to choke on the healing liquid.
>You see Apple Bloom standing proudly next to her teacher Cheerilee as a bright light shines across her backside. The fillies gasps as the light fades to reveal a cutie mark, in the shape of an small apple with a paintbrush crossing over it!
>Apple Bloom has earned her cutie mark!
(Continue…)
▶ ae68f0 (1) No.296208>>296210
>>296207
Oh shit! Is her new cutie mark a paint brush? A paint pallet? One of those black wool berets that artists wear?
▶ 4126a1 (1) No.296210>>296211
>>296208
I see that you do not have a cutie mark in reading comprehension.
▶ 06db56 (1) No.296211
>>296210
No, my cutie mark is in drinking.
▶ e5e048 (134) No.296219>>296226 >>296227
 | Rolled 6, 3, 3, 1, 4, 5, 3 = 25 (7d6) |
>Within the confines of the backstage area, Molly leaps to the defense of Rarity and Sweetie Belle. Part of a nearby wall has been torn away to allow two large demons into the confined space. The first demon is a giant horned monster with leathery wings, and glowing eyes! It holds a glowing red sword in both hands, and wears a set of black armor! Behind the demon is a slender demon with pale skin, long yellow claws, and glowing blue eyes! It stands on a pair of sharp hooves which gleam like freshly cast iron!
>"Keep clear of that sword, and those hooves!" Twilight shouts to the others.
>"We'll try to give you a chance to retreat with your sister! Run, Rarity!" Molly shouts at the fashionista who still has a series of drapes obscuring her form.
>"Don't be ridiculous, Molly! I'm going help you!" Rarity shouts before turning to her sister. "Look away, Sweetie Belle! Your sister is going to have to get a little nasty!"
>"B-but!" Sweetie Belle backs away from her sister, realizing that Rarity is putting her life on the line for her.
>Without noticing, a bright glow emanates from beneath the curtain! Rarity however notices and smiles to herself as she draws her weapon. "Come meet your end, ruffian!" she leaps into battle.
Turn Order:
1. Pale Incubus
2. Molly
3. Twilight
4. Pinkie Pie
5. Eternal Tormentor
6. Rarity
The Pale Incubus kicks at Twilight with its pointed hooves!
▶ e5e048 (134) No.296224
The Incubus kicks Twilight in the head doing 7 points of damage! Twilight armor helps protect her head, but she suffers a concussion from the blow, thus impairing her ability to use spells and special abilities!
Twilight has a -1 roll penalty to her spell/special rolls until healed!
Twilight Sparkle: [Concussion]
Health- 4/11 +3 +8
Social- 8/8 +1
Will- 7/7 +2
Magic- 52/52 +5
Pale Incubus:
Health- 67/67 +6
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Molly's turn to strike!
Molly:
Health- 13/13 +3 +11
Social- 18/18 +3
Will- 14/14 +2
Magic- 49/49 +1
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Crystal Helmet [+3 Def], Strong Health Potion [Restores +5 Health] (6), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (6), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 2deefe (4) No.296226>>296229
 | Rolled 6, 2, 3, 3, 5, 5, 2 = 26 (7d6) |
>>296219
Daemons, huh? It is a good thing that we sent Molly with her light spells to this particular battle. Twilight getting concussed right off the bat is really bad, but we do get to see the one glaring weakness in these monsters: Their will power is highly vulnerable. Molly should have no trouble making the first monster her bitch quickly.
Rape of the North Star against the incubus. Is she wearing her Heavy Metal outfit? Can she use the Feeldo? Do sex bonuses count toward rape? If so, those stacked bonuses are going to be nasty.
▶ 66eff7 (1) No.296227
>>296219
Now, where was Rarity keeping the handle of that lightsabre?
▶ 634063 (1) No.296229>>296233
>>296226
We saved Sweetie Belle from getting traumatized by the hairless monkey dick just to see Molly stuffing a dildo into a demon's asshole, oh well.
Make sure to throw a strong health potion to Twilight as a minor move.
▶ e5e048 (134) No.296230>>296233
Molly jumps behind the Incubus and shoves her strapon right up his asshole, doing 9 points of damage to his butt! The devastating attack cripples the monster's pelvis, causing his leg attacks to suffer a penalty! The demon also takes 3 willpower damage!
Rarity and the others are shocked at the sight of a demon getting fucking in the butt, causing Sweetie Belle to look away in time to preserve her childhood a little longer!
The princess winks at Twilight as she throws her a Strong Health Potion, which the unicorn drinks! She'll need magic or first aid to resolve her concussion!
Pale Incubus: [Crippled Pelvis]
Health- 58/67 +6
Social- ?/? +?
Will- 5/8 +3
Magic- 3/3 +1
Molly:
Health- 13/13 +3 +11
Social- 18/18 +3
Will- 14/14 +2
Magic- 38/49 +1
Twilight Sparkle's turn!
Twilight Sparkle: [Concussion]
Health- 9/11 +3 +8
Social- 8/8 +1
Will- 7/7 +2
Magic- 52/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (3), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
▶ b46663 (1) No.296233
 | Rolled 5, 1, 6, 3, 6 = 21 (5d6) |
>>296229
I didn't think that Molly had a Strong Health Potion to give. If she did not, can we instead have Twilight drink one of her own Mighty Health Potions?
>>296230
>causing Sweetie Belle to look away in time to preserve her childhood a little longer!
Poor Sweetie Belle is doomed to have her innocence ruined by violent phalli.
Damn, that will power defense bonus that the monster has is going to make it a tougher nut to crack than I thought. Twilight has a couple will power attack spells that she might use later, but for now…
Strong Mass Physical Barrier. I know that she is concussed, but we are going to get gibbed without a barrier right now, no matter its quality. She can fix herself next turn.
▶ e5e048 (134) No.296234>>296236
Twilight casts Strong Physical Barrier on the entire party, increasing their armor by +3 points! Twilight's armor is increased by +4 due to her masterful casting skills!
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +8 (+4)
Social- 8/8 +1
Will- 7/7 +2
Magic- 42/52 +5
Pinkie Pie's turn!
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 17/17 +1
Pinkie's Rolls:
Rubber Chicken- 5d6
Confetti Attack- 5d6
Party Canon- 5d6
Pinkie Sense- 3d6 (2 Magic)
Items:
'Born To Party' Helmet [+3 Def], Party Cannon [+4 Dmg - Hits 2 Foes] (4 Magic), Party Hat, Balloon, Confetti (8), Rubber Chicken [+5 Dmg], Gramophone, Strong Health Potion [Restores +5 Health] (8), Balloon Armor [+4 Def].
Pinkie's confetti attack causing the enemy to be partially blinded for one turn.
▶ c5c432 (1) No.296236
 | Rolled 5, 2, 6, 3, 1 = 17 (5d6) |
>>296234
The confetti thing is new since our battle with the jewish gnome thieves. Let's try that. We still have not seen what the other big asshole can do, and I am thinking that it would be good if we do not have to take the worst that it can deal out on the next turn.
Confetti Canon at the Eternal Tormentor unless it can affect both of the monsters.
▶ e5e048 (134) No.296309>>296315
 | Rolled 1 (1d6) |
Pinkie Pie throws confetti into the burning eye sockets of the demon, blinding him for 2 turns! The mare only has 7 hoofuls of confetti left!
Eternal Tormentor: [Blind]
Health- 31/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
The giant demon roars as he swings his giant sword wildly at Pinkie Pie!
▶ e5e048 (134) No.296310>>296315
The demon loses hold of his glowing sword, causing it to embed itself in a nearby wall!
Eternal Tormentor: [Blind] [Disarmed]
Health- 31/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rarity's turn!
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 26/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piecing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (165), Silver Rapier [+5 Crystal Dmg], Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (6), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore +4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ b9f869 (6) No.296315
 | Rolled 3, 6, 4, 3, 3, 4, 3 = 26 (7d6) |
>>296309
Damn, confetti is awesome!
>>296310
Parrying Stance. Rarity's defensive bonuses have become insane. I doubt that the monsters can do much to her. Good thing the armor and mirror shield are fabulous enough that she will wear them to social functions.
▶ e5e048 (134) No.296316
 | Rolled 1, 5, 1, 5, 6, 6 = 24 (6d6) |
Rarity assumes a parrying stance, raising her armor by +3 points for 1 turn! The power only cost her 4 magic!
Rarity: [Physical Barrier] [Parrying Stance]
Health- 12/12 +2 +18
Social- 9/9 +2
Will- 7/7 +2
Magic- 22/26 +2
The Incubus kicks at Molly for raping his butt!
▶ e5e048 (134) No.296317>>296318
The demon kicks Molly in the shield, causing the protective sheet of mithril to go flying! The blow damages her left eyes, doing 2 points of damage! Molly now has a black eye and will suffer a -1 roll penalty to hit anything! Molly's armor has decreased by -5 points until she gets her shield back!
Molly: [Physical Barrier] [Lost Shield] [Black Eye]
Health- 11/13 +3 +9
Social- 18/18 +3
Will- 14/14 +2
Magic- 38/49 +1
Molly's turn to attack!
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Crystal Helmet [+3 Def], Strong Health Potion [Restores +5 Health] (6), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (6), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ b9f869 (6) No.296318>>296319 >>296322
 | Rolled 4, 5, 6, 3, 4, 3, 1 = 26 (7d6) |
>>296317
Pick up the shield, and rape the butthurt daemon's mouth this time.
▶ b9f869 (6) No.296319
>>296318
If we are lucky, Twilight will think that Princess Celestia using violent rape to turn a daemon from hell into a gimp is just a delusion brought on by her concussion.
▶ e5e048 (134) No.296322>>296324
>>296318
Is this supposed to be a Rape of the North Star attack? Or just a regular face fucking?
▶ b9f869 (6) No.296324
>>296322
Yeah, Rape of the North Star again, sorry.
▶ e5e048 (134) No.296386>>296387
Molly leaps onto the Incubus' face and fucks his throat until it's raw! The attack does 7 points of damage, and busts several of its teeth! Molly's attack does 3 points of Will damage!
Molly picks up her mithril shield and recovers her +5 armor points!
Pale Incubus: [Crippled Pelvis] [Broken Teeth]
Health- 51/67 +6
Social- ?/? +?
Will- 2/8 +3
Magic- 3/3 +1
Molly: [Physical Barrier] [Black Eye]
Health- 11/13 +3 +14
Social- 18/18 +3
Will- 14/14 +2
Magic- 27/49 +1
Twilight's turn!
Twilight's magic ring restores +2 magic points!
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 44/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (3), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
▶ e3c442 (2) No.296387>>296388
 | Rolled 2, 2, 6, 2, 2, 4 = 18 (6d6) |
>>296386
Didn't Twilight have a spell to heal body parts? If she does, I want to do that on Twilight's concussion. If she does not, cast Damage Willpower at the Incubus.
▶ e3c442 (2) No.296388
 | Rolled 5, 1, 3, 2, 5, 2 = 18 (6d6) |
>>296387
I forgot about Twilight's cat-o-nine. Oh well, save it for the next round.
▶ e5e048 (134) No.296396>>296403
Twilight blasts the Incubus with the Damage Willpower spell, doing 2 points of Will damage!
Pale Incubus: [Crippled Pelvis] [Broken Teeth]
Health- 51/67 +6
Social- ?/? +?
Will- 0/8 +3
Magic- 3/3 +1
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 39/52 +5
Pinkie Pie's turn!
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 17/17 +1
Pinkie's Rolls:
Rubber Chicken- 5d6
Confetti Attack- 5d6
Party Canon- 5d6
Pinkie Sense- 3d6 (2 Magic)
Items:
'Born To Party' Helmet [+3 Def], Party Cannon [+4 Dmg - Hits 2 Foes] (4 Magic), Party Hat, Balloon, Confetti (7), Rubber Chicken [+5 Dmg], Gramophone, Strong Health Potion [Restores +5 Health] (8), Balloon Armor [+4 Def].
▶ 38f925 (1) No.296403
 | Rolled 1, 3, 5, 4, 2 = 15 (5d6) |
>>296396
Great, now we can concentrate on attacking the tormentor, now we wait for Molly yo cast a hypnosis spell.
Rubber chicken at the tormentor, let's see what that demon can do without without a sword.
▶ e5e048 (134) No.296405
 | Rolled 1, 3, 4, 4, 4 = 16 (5d6) |
Pinkie Pie whacks the Tormentor with her rubber chicken, doing no damage!
Eternal Tormentor: [Blind] [Disarmed]
Health- 31/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
The Eternal Tormentor grabs his sword with one claw and attacks Molly with the other claw!
▶ e5e048 (134) No.296406>>296411
The Tormentor swipes at Molly, but her armor protects her from any damage!
Molly: [Physical Barrier] [Black Eye]
Health- 11/13 +3 +14
Social- 18/18 +3
Will- 14/14 +2
Magic- 27/49 +1
Rarity's turn!
Rarity's Parrying Stance ends this turn!
Rarity: [Physical Barrier] [Parrying Stance]
Health- 12/12 +2 +18
Social- 9/9 +2
Will- 7/7 +2
Magic- 22/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piecing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items: Bits (165), Silver Rapier [+5 Crystal Dmg], Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (6), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore +4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ e1ad77 (1) No.296411
 | Rolled 3, 4, 4, 3, 2, 2 = 18 (6d6) |
>>296406
Try a lunging strike with the Silver Rapier. If Boneless could not hurt the monster, I doubt that the lightsabre can. The Silver Rapier may be able to inflict some elemental damage.
▶ e5e048 (134) No.296419
 | Rolled 3, 4, 5, 2, 6, 2 = 22 (6d6) |
Rarity lunges at the demon with her rapier, doing 3 points of damage! The weapon's crystal enchantment doesn't appear to have any special effect!
Rarity exits her Parrying Stance! Her armor rating decreases!
Eternal Tormentor: [Blind]
Health- 28/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rarity: [Physical Barrier]
Health- 12/12 +2 +18
Social- 9/9 +2
Will- 7/7 +2
Magic- 14/26 +2
The Pale Incubus attempts to bite Pinkie Pie!
▶ e5e048 (134) No.296420>>296427
The demon attempts to bite Pinkie, but her helmet protects her soft body!
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 17/17 +1
Molly's turn!
Molly: [Physical Barrier] [Black Eye]
Health- 11/13 +3 +14
Social- 18/18 +3
Will- 14/14 +2
Magic- 27/49 +1
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Crystal Helmet [+3 Def], Strong Health Potion [Restores +5 Health] (5), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (6), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 2deefe (4) No.296427
 | Rolled 4, 1, 1, 1, 6 = 13 (5d6) |
>>296420
Cast Submission on the Incubus. I think that it is ready to be Molly's bitch now.
▶ e5e048 (134) No.296496>>296501
Molly casts Submission on the tall demon, turning him into her submissive bitch for several hours!
Pale Incubus: [Crippled Pelvis] [Broken Teeth] [Submissive]
Health- 51/67 +6
Social- ?/? +?
Will- 0/8 +3
Magic- 3/3 +1
Molly: [Physical Barrier] [Black Eye]
Health- 11/13 +3 +14
Social- 18/18 +3
Will- 14/14 +2
Magic- 10/49 +1
Twilight's turn!
Twilight's magical ring restores +2 magic!
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 41/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (3), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
▶ 873680 (3) No.296501
 | Rolled 4, 2, 5, 6, 1, 3 = 21 (6d6) |
>>296496
Strong Flash at the tormentor.
▶ e5e048 (134) No.296502>>296504
Twilight hits the Tormentor with a Strong Light spell, but the monster's armor manages to protect it from the spell despite being weak to that element!
Eternal Tormentor: [Blind]
Health- 28/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 35/52 +5
Pinkie Pie's turn!
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 17/17 +1
Pinkie's Rolls:
Rubber Chicken- 5d6
Confetti Attack- 5d6
Party Canon- 5d6
Pinkie Sense- 3d6 (2 Magic)
Items:
'Born To Party' Helmet [+3 Def], Party Cannon [+4 Dmg - Hits 2 Foes] (4 Magic), Party Hat, Balloon, Confetti (7), Rubber Chicken [+5 Dmg], Gramophone, Strong Health Potion [Restores +5 Health] (8), Balloon Armor [+4 Def].
▶ 1f14d2 (1) No.296504
 | Rolled 1, 5, 4 = 10 (3d6) |
>>296502
Oh dear, that's a problem. Hmm. So we know that Bonelesss can't hurt it, and now neither can Twilight's light spell, even with a crit. Rarity's sword and Molly's surprise sex can. I guess that we should have Pinkie Pie use her Pinkie Sense until we can crack that armor.
▶ e5e048 (134) No.296508
 | Rolled 3 (1d6) |
Pinkie Pie attempts to call on her Pinkie Sense to learn something about the enemy, her body shivering as she hones in on the Eternal Tormentor!
"Hey, guys! I think that big scary guy is afraid of the cold!" Pinkie points at the demon.
"Weak to ice, huh? Thanks, Pinkie!" Molly glares at the towering monster.
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 15/17 +1
The Eternal Tormentor swipes at Pinkie Pie with his claws!
▶ e5e048 (134) No.296509>>296510
The Eternal Tormentor tries to hurt Pinkie, but his attack misses! The confetti in his eyes no longer blinds him!
Eternal Tormentor:
Health- 28/31 +1 +7
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rarity's turn! What sword should she use this time around?
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 14/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piecing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (165), Silver Rapier [+5 Crystal Dmg], Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (6), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore +4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 873680 (3) No.296510>>296515
 | Rolled 6, 6, 4, 6, 1, 6 = 29 (6d6) |
>>296509
Equip the lightsaber, use Piercing Thrust.
▶ e5e048 (134) No.296511>>296512 >>296515
Rarity uses Piercing Thrust on the demon, doing 9 points of damage! The attack damages the Tormentor's weapon, and armor! The attack costs 1 less point of magic to perform!
Eternal Tormentor: [Damaged Weapon] [Damaged Armor]
Health- 19/31 +1 +6
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 11/26 +2
The Incubus is submissive and loses his turn! Roll for Molly!
Molly: [Physical Barrier] [Black Eye]
Health- 11/13 +3 +14
Social- 18/18 +3
Will- 14/14 +2
Magic- 10/49 +1
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Crystal Helmet [+3 Def], Strong Health Potion [Restores +5 Health] (5), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (6), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 873680 (3) No.296512>>296515
>>296511
Wait, how can we command the incubus to kill stuff? Molly needs to tell the monster to attack the tormentor or something?
▶ 9514f3 (1) No.296515
 | Rolled 5, 6, 5, 6, 2, 3, 4, 5, 4 = 40 (9d6) |
>>296510
Well rolled, my man.
>>296511
Well, Molly can't do any icy stuff, so let's try smacking it with the Holy Smackerel.
>>296512
Yeah, what was it that she did with the wyvern again?
▶ e5e048 (134) No.296524>>296529
Molly hits the demon with her wooden fish, doing 4 points of damage! The attack does elemental damage, and manages to dent its armor!
Eternal Tormentor: [Damaged Weapon] [Damaged Armor]
Health- 15/31 +1 +5
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Twilight's turn!
Twilight's ring restores +2 magic points!
Twilight Sparkle: [Concussion] [Strong Physical Barrier]
Health- 9/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 37/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (3), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
Molly can command the Incubus to attack next turn.
▶ 0bacf1 (1) No.296529>>296532
 | Rolled 6 (1d6) |
>>296524
Her only cold spell is Blizzard, which is not ideal against one opponent. It would still work, but Twilight has not not had any practice with her cat-o-nine yet. Let's give her a chance to use the whip. It's damage bonus should be sufficient againt the monster's cracked armor. Also, it would make Molly proud.
Crack that whip.
▶ 31e0cd (1) No.296532
>>296529
Why, she's a natural!
▶ e5e048 (134) No.296540>>296541 >>296542
Twilight whips the Tormentor with her Nine-Tail, doing 5 points of extra damage! The whip does 1 point of Will damage to the demon!
Eternal Tormentor: [Damaged Weapon] [Damaged Armor]
Health- 10/31 +1 +5
Social- ?/? +?
Will- 7/8 +3
Magic- 3/3 +1
Pinkie Pie's turn!
Pinkie Pie: [Physical Barrier]
Health- 14/14 +5 +10
Social- 10/10 +2
Will- 8/8 +2
Magic- 15/17 +1
Pinkie's Rolls:
Rubber Chicken- 5d6
Confetti Attack- 5d6
Party Canon- 5d6
Pinkie Sense- 3d6 (2 Magic)
Items:
'Born To Party' Helmet [+3 Def], Party Cannon [+4 Dmg - Hits 2 Foes] (4 Magic), Party Hat, Balloon, Confetti (7), Rubber Chicken [+5 Dmg], Gramophone, Strong Health Potion [Restores +5 Health] (8), Balloon Armor [+4 Def].
▶ 742161 (10) No.296541>>296542
 | Rolled 5, 5, 5, 1, 1 = 17 (5d6) |
>>296540
Rub this chicken, son of a bitch.
▶ f69326 (3) No.296542
>>296540
Let's try the rubber chicken again. It may work now that the monster's armor is broken.
>>296541
Beat me to it.
▶ e5e048 (134) No.296544>>296547
 | Rolled 1, 5, 3, 6, 2, 1, 2 = 20 (7d6) |
Pinkie Pie hits the Tormentor with her rubber chicken, doing 2 points of damage!
Eternal Tormentor: [Damaged Weapon] [Damaged Armor]
Health- 8/31 +1 +5
Social- ?/? +?
Will- 7/8 +3
Magic- 3/3 +1
The Eternal Tormentor attacks Molly with his giant sword!
▶ e5e048 (134) No.296545>>296546
The demon hits Molly with his giant sword, knocking the princess backwards! The attack knocks the Big Smackintosh out of her magical grasp, and knocks her Crystal Helmet off!
Molly: [Physical Barrier] [Black Eye] [Lost Helmet] [Lost Weapon]
Health- 11/13 +3 +11
Social- 18/18 +3
Will- 14/14 +2
Magic- 10/49 +1
Rarity's turn!
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 11/26 +2
Powers:
-Piecing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (165), Silver Rapier [+5 Crystal Dmg], Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (5), Strong Magic Potion [Restores +5 Magic] (6), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore +4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ f69326 (3) No.296546>>296547
 | Rolled 3, 2, 5, 3, 4, 6 = 23 (6d6) |
>>296545
Lunging Strike with the lightsabre.
▶ f69326 (3) No.296547
>>296544
It's not much, but Pinkie can hurt it now. That's good.
>>296546
Not that it matters. It looks like Rarity is going to be standing triumphantly atop the daemon's corpse. Now, what to do with the incubus? I say we order it to crawl back to the hell it came from and tell everyone there to lube up, because we're coming. That should do wonders for their morale.
▶ e5e048 (134) No.296581>>296586
Rarity lunges at the demon with her lightsaber, doing 11 points of damage! The demon falls to the ground and crumbles away into ashes!
Eternal Tormentor: [Dead]
Health- 0/31 +1 +5
Social- ?/? +?
Will- 7/8 +3
Magic- 3/3 +1
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 4/26 +2
The battle is won!
>"Are you okay, Rarity?" Molly runs over to her friend.
>"We're quite alright! Thanks you for coming to our rescue, Molly!" Rarity hugs the princess.
>"Not just alright!" Sweetie Belle steps out from underneath the drapes to show everypony her flank. "I got my cutie mark in singing!"
>"More than just singing, darling. You also conquered your fear of the stage head on! I'm so proud of you, Sweetie Belle!" Rarity nuzzles her little sister.
>"But what about Apple Bloom and Scootaloo? Are they alright?" Sweetie Belle looks around frantically.
(Continue…)
▶ e5e048 (134) No.296582>>296583 >>296586
>Switching back to Anonymous…'
>From the depths of the dark fissure, a bellowing roar escapes the bowels of Equestria. There's a great gust of wind as a pair of leathery wings beat, causing a giant wyvern to escape the blackness of Tartarus, taking to the sky with a might belch of flame! The beast sports a set of long talons at the end of each of its hind legs, as well as a pair of massive black wings. Its scales a charcoal black, and covered in long, barbed thorns!
>A shining white Corvette comes to a skidding halt next to your party as AC/DC continues to blare from its speakers. Several demons are left twitching in agony between its metal grill and rubber tires as Old Man Henderson leaps from the drivers seat, both Zecora and Trixie sitting in the backseat. "Cavry aza rived!" Old Man Henderson salutes you with a rotten smile.
>"Not to sound ungrateful for the backup, but what took you so long?" you ask.
>"Ada load-up ona lil project've been a-werkin' on," the old man takes a hit from his bong.
>"A project? Would it help us defeat the demons?" you ask curiously.
>"Ava looksee!" he leads everyone around to the trunk of his Corvette and pops the trunk to reveal his precious cargo.
>Inside the trunk of his car is what appears to be a miniature nuclear bomb, big enough to fill the entire trunk. The devise lacks any sort of timer, and appears to be wired to the engine of the Corvette. At first you're completely terrified that Old Man Henderson has been hauling around such a dangerous device, but you can't help but wonder where he got the materials for the bomb.
>"Where did you find the radioactive material for this thing?" you ask.
>"Radioactive? Naw! Just sum splosive rocks ah found round 'ere!" he explains. "Ain't no fallout, but quieta' pay-load spite at!"
>While you're asking Old Man Henderson question, Twilight and the others arrive just in time to see the giant devise stored away inside of the trunk.
>"Mind explaining to me what that is supposed to be?" Twilight points at the bomb, confused by the alien object.
>"It's kind of complicated, Twilight. Basically, Old Man Henderson build something with enough explosive power to permanently wipe all demons off the face of Equestria," you say.
>"Is he crazy!? What if it accidentally goes off and destroys the entire town!?" Twilight slaps Old Man Hendersons hand away from the trunk and gently shut it.
>Another roar escapes the wyvern's lips as it circles around once more, and prepares to use its deadly breathe to fry the entire town!
Who will join you in battle?
1. Ellaina
2. Twilight
3. Fluttershy
4. Rainbow Dash
5. Pinkie Pie
6. Applejack
7. Rarity
8. Harold
9. Spike
10. Vinyl Scratch
11. Molly
12. Old Man Henderson
13. Trixie
14. Zecora <3
▶ e5e048 (134) No.296583>>296584
>>296582
The Incubus is also a viable option, if you wish to have him tank for the party.
▶ 742161 (10) No.296584>>296586
>>296583
That sounds like a good idea, Rainbow Dash can fight in the air as well but with her defences we might not survive two or three hits from that wyvern, is better to use the Incubus as a meat shield yo face that thing.
And now that the old gramp is here we can hop in the Corvette with other two mages and blast the oversized lizard with spells, I suggests bringing Ellaina and Twilight with us.
Sounds good enough or you guys have another plan in mind?
▶ bb0aa4 (2) No.296586>>296592
>>296581
Two crusaders down. One to go. Scootaloo is up next.
It is nice that Molly finally has a proper friend who knows what she is and likes her anyway. We'll just forget that Molly was planning to rape her not too long ago just like we forgot about raping Sweetie Belle. What is a little force fucking next to the magic of friendship after all?
>>296582
>"Is he crazy!?
That should be obvious by now.
>>296584
That's cool by me. Twilight and Molly still have quite a bit of firepower left over. It should make for a neat fight as well. Could we get Twilight's concussion fixed first?
▶ bb0aa4 (2) No.296592
>>296586
Twilight and ellaina, not Twilight and Molly. Molly is drained and battered.
▶ e5e048 (134) No.296598
 | Rolled 2, 6, 1, 1, 2, 2 = 14 (6d6) |
>"Twilight! Ellaina! Hop in the car! We're going for a wild ride!" you leap into the second drivers seat.
>"And you promise that the huge bomb isn't going to explode and turn Ponyville into ashes?" Twilight glares at both you and Old Man Henderson.
>"Udcha prefur if'in we 'elf 'er hind?" Old Man Henderson slurs his words as he revs the engine a few times.
>"Huh?" Twilight looks back at you for a translation.
>"Would you prefer it if we left it behind?" you ask.
>"Yes!" Twilight shouts.
>"There's no time for that! The wyvern is coming!" Rainbow Dash drops Twilight into the backseat of the Corvette.
>"If the bomb didn't explode before, I'm pretty sure it'll remain stable during the battle," you assure Twilight.
>"This whole situation has only gotten worse thanks to this bomb…," Twilight says with a mixture of anger, anxiousness, and fear.
Turn Order:
1. Great Ash Wyvern
2. Anonymous
3. Twilight
4. Ellaina
5. Pale Incubus
The Wyvern begins the battle by blasting you with a concentrated blast of flame!
▶ e5e048 (134) No.296599>>296600
The wyvern hits you with a plume of fire, doing 6 points of damage! You're on fire and will take damage for 3 turns!
Anonymous: [Car Armor] [Burning]
Health- 6/11 +5 +7 (+3)
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 5/21 +1
Great Ash Wyvern:
Health- 58/58 +1 +6
Will- 20/20 +3
Magic- 38/44 +3
Your turn!
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
You can spend a minor action switching either your Ring of Fast, or Great Ring of Minor Willpower for your Amber Ring for fire defense. Or you can give the ring to another party member to keep them safe instead.
▶ 742161 (10) No.296600>>296603
 | Rolled 3, 6, 2, 4, 2, 5, 5 = 27 (7d6) |
>>296599
I think we are fine for now, changing the ring will cost us a minor action to recover our MP, we just wait for twilight to throw us a health potion and cast a barrier on our party.
Drink from the crystal flask and cast erosion.
▶ fe62b7 (2) No.296603>>296611
>>296600
That is Mass Physical Barrier.
▶ 742161 (10) No.296611>>296612
>>296603
Twilight knows that spell too but only our anon can reduce the wyvern's defence.
▶ fe62b7 (2) No.296612
>>296611
Yeah, I guess so. Let's do that then. Erosion. I just get nervous not having the barrier up.
▶ e5e048 (134) No.296624
where did the other posts go? fix?
▶ e5e048 (134) No.296625>>296626
You cast Erosion on the wyvern, doing 2 points of damage to the beasts armor! The spell costs 1 less point to cast!
You drink from the Crystal Flask, restoring +8 points of magic!
Great Ash Wyvern: [Damaged Armor]
Health- 58/58 +1 +4
Will- 20/20 +3
Magic- 38/44 +3
Anonymous: [Car Armor] [Burning]
Health- 6/11 +5 +7 (+3)
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 9/21 +1
Twilight Sparkle's turn!
Twilight's magical ring restores +2 magic points!
Twilight Sparkle: [Concussion] [Car Armor]
Health- 10/11 +3 +8 (+3)
Social- 8/8 +1
Will- 7/7 +2
Magic- 42/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (3), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
Twilight still has a concussion by the way. Also keep in mind that everyone attacking at range has a -1 die penalty and will have trouble hitting the flying beast. Not sure how the Incubus will hit anything given the fact that it doesn't have any ranged attacks, unless you plan on throwing boulders at it!
▶ 742161 (10) No.296626>>296627 >>296636
 | Rolled 4, 6, 6, 4, 1 = 21 (5d6) |
>>296625
Give a strong health potion to anon, cast strong mass physical barrier.
I am planing to send the incubus to attach the wyvern with his sword, doesn't that thing have leathery wing?
▶ e5e048 (134) No.296627
>>296626
You guys killed the Eternal Tormentor, which was the one with the wings and sword. The Incubus is the pale demon with hooves.
▶ e5e048 (134) No.296628>>296632
Twilight casts Strong Mass Physical Barrier on the party, raising everyone's armor by +3 points! Twilight's masterful casting raises her armor by +4 points, and saves her a single point of magic!
Twilight throws you a healing potion, increasing your health to full!
Twilight Sparkle: [Concussion] [Car Armor] [Strong Physical Barrier]
Health- 10/11 +3 +15
Social- 8/8 +1
Will- 7/7 +2
Magic- 33/52 +5
Anonymous: [Car Armor] [Burning] [Physical Barrier]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 9/21 +1
Ellaina's turn to attack!
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 13/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items:
Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (5), Mighty Magic Potion [Restores +7 Magic] (7), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
Ellaina can put the fire out with her Splash spells if you want.
▶ 05293a (2) No.296632>>296633 >>296634
 | Rolled 1, 5, 5, 6, 4, 5 = 26 (6d6) |
>>296628
Splash on Anon, and have her down a Mighty Magic potion. She is going to need to mend Twilight's concussion in the next round.
Hey, why don't we have the Tormentor chuck Old Man Henderson's explosives at the wyvern? I wish that Molly had brought Sparky to the show.
▶ 05293a (2) No.296633
>>296632
Not the Tormentor, the Incubus.
▶ e5e048 (134) No.296634>>296637
>>296632
Do the other players want to throw a giant bomb at the wyvern? Some might want to save it for a rainy day.
▶ d56f51 (2) No.296636
>>296626
Hey, Twilight has the spell to make butterfly wings. We could have her start handing out wings to the party like she's M. A. Larson.
▶ d56f51 (2) No.296637
>>296634
Oh no, I just meant grenades and the plastic explosives that he carries around.
▶ e5e048 (134) No.296659>>296660
"Oh fuck! Oh Christ! I'm burning again!" you cry in pain.
"Yur runin' mah up-holstery!" Old Man Henderson complains as you continue to burn in the passenger seat of his precious Corvette.
Ellaina suddenly hits you with a slash of magic water, soaking you to the bone! You're so badly soaked that you don't have to worry about behind caught flame anymore!
Your girlfriend down a Might Magic Potion for good measure!
Anonymous: [Car Armor] [Physical Barrier] [Soaked]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 9/21 +1
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 16/43 +1
Pale Incubus' turn! What shall you throw?
Pale Incubus: [Crippled Pelvis] [Submissive] [Physical Barrier]
Health- 53/67 +6 +3
Social- ?/? +?
Will- 0/8 +3
Magic- 3/3 +1
Rolls:
Kick- 7d6 +14 Dmg (-1 die penalty)
Bite- 6d6 10 Dmg
Throw- 4d6
Powers:
-Immune to Stun/Fire/Dark
-Weak to Acid
-Demon Vision [See through Walls]
-Bite [Poison's on Critical, +4 Poison Dmg for 3 Turns]
Old Man Henderson' Bombs:
Frag Grenade [+4 Dmg, Hits Nearby Foes] (5), C4 [+10 Dmg, Ignore -5 Def] (1), C400 [+18 Dmg, Ignore -7 Def] (1), Fat Boy [100 Fire Dmg].
▶ 7deffa (1) No.296660
 | Rolled 4, 2, 5, 2 = 13 (4d6) |
>>296659
Throw C4 at the wyvern. This is either going to be awesome or disastrous.
▶ e5e048 (134) No.296661
 | Rolled 1, 6, 4, 3, 5, 1 = 20 (6d6) |
Old Man Henderson passes a brick of plastic explosive to the demon! The Incubus then tosses the bomb skyward, doing 13 points of direct damage to the monster!
Old Man Henderson is completely out of C4!
Great Ash Wyvern: [Damaged Armor]
Health- 45/58 +1 +4
Will- 20/20 +3
Magic- 38/44 +3
The wyvern attacks the Incubus with its fire breath!
▶ e5e048 (134) No.296662>>296663
The dragon blasts the Incubus with a plume of scorching flame, doing 11 points of damage! The might of the blast stuns the demon for 1 turn!
Pale Incubus: [Stunned] [Crippled Pelvis] [Submissive] [Physical Barrier]
Health- 42/67 +6 +3
Social- ?/? +?
Will- 0/8 +3
Magic- 3/3 +1
Great Ash Wyvern: [Damaged Armor]
Health- 45/58 +1 +4
Will- 20/20 +3
Magic- 32/44 +3
Anon's turn to strike!
Anonymous: [Car Armor] [Physical Barrier] [Soaked]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 9/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 742161 (10) No.296663>>296665
 | Rolled 5, 3, 1, 5, 1, 2, 6 = 23 (7d6) |
>>296662
Drink from the crystal flask and cast erosion again.
▶ af31e7 (1) No.296665>>296666
>>296663
Is there anything left in the flask? I know that we used it at least once earlier. Anon is about to have to break out the elder gun thing.
▶ 742161 (10) No.296666>>296667
>>296665
Yeah, once while fighting that giant purple thing. Not to long ago we upgraded our flask to drink from it 3 times per day and we are taking the last one.
We must give our thanks to Princess Cadence again next time we see her.
▶ 2a8123 (1) No.296667
>>296666
Quads for giving our thanks to Candy Ass.
▶ dfd827 (1) No.296671
I just thought of an idea to help Scootaloo get her cutie mark. Have her perform her dance in celebration of our victory from on top of the defeated boss.
▶ e5e048 (134) No.296694>>296696
You cast Erosion on the wyvern, lowering its armor by -2 points! The spell costs 1 point less to cast!
Great Ash Wyvern: [Damaged Armor]
Health- 45/58 +1 +2
Will- 20/20 +3
Magic- 32/44 +3
Anonymous: [Car Armor] [Physical Barrier] [Soaked]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 13/21 +1
Twilight's turn!
Twilight's magical ring restores +2 magic points!
Twilight Sparkle: [Concussion] [Car Armor] [Strong Physical Barrier]
Health- 10/11 +3 +8 (+3) (+4)
Social- 8/8 +1
Will- 7/7 +2
Magic- 35/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items: Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (2), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
▶ 742161 (10) No.296696
 | Rolled 6, 1, 3, 6, 6, 2 = 24 (6d6) |
>>296694
Mighty Splash at the wyvern.
▶ e5e048 (134) No.296697>>296703
Twilight shoots forth a blast of water, hitting the wyvern in the head as it's passing overhead! The blob of liquid nearly breaks the demon's neck as it does 7 points of damage! The spell also knocks off some of the demon's armor, lower its armor by -1 point! The spell does 2 points of Will Damage!
The wyvern comes crashing to the earth bellow, taking 8 points of damage! Chunks of stone, and earth are sent flying as the beast is completely grounded by Twilight's spell! Everypony cheers at the sight of the monster's humiliation!
"Go, Twilight! Kick his tail!" one mare shouts.
"Amazing!" a filly gasps at the injured monster.
Great Ash Wyvern: [Damaged Armor] [Grounded]
Health- 30/58 +1 +1
Will- 18/20 +3
Magic- 32/44 +3
Twilight Sparkle: [Concussion] [Car Armor] [Strong Physical Barrier]
Health- 10/11 +3 +15
Social- 8/8 +1
Will- 7/7 +2
Magic- 27/52 +5
Ellaina's turn!
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 16/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items: Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (5), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (5), Mighty Magic Potion [Restores +7 Magic] (6), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
Never expected you guys do injure a mini-boss tier enemy with fall damage like that.
▶ b7c4c9 (1) No.296703>>296705
 | Rolled 2, 3, 6, 6, 5 = 22 (5d6) |
>>296697
Drink a magic potion and Mend Twilight's concussion before she gets CTE.
▶ 742161 (10) No.296705>>296706
>Everypony cheers at the sight of the monster's humiliation!
>"Go, Twilight! Kick his tail!" one mare shouts.
>"Amazing!" a filly gasps at the injured monster.
These multicolored equines can get pretty bloodthirsty sometimes.
>>296703
Good move.
▶ a70e4d (2) No.296706>>296707
 | Rolled 2, 1, 4, 2, 5 = 14 (5d6) |
>>296705
That's how it is with them. They will run screaming from stampeeding bunnies or a random zebra, but when it comes to actually scary things tearing up the town they grab their popcorn.
▶ a70e4d (2) No.296707
>>296706
Roll out of nowhere.
▶ e5e048 (134) No.296730>>296731
Ellaina downs a magic potion and casts Mend on Twilight! The spell fixes Twilight's concussion, heals her, and costs 1 less points to cast!
Twilight Sparkle: [Car Armor] [Strong Physical Barrier]
Health- 11/11 +3 +15
Social- 8/8 +1
Will- 7/7 +2
Magic- 27/52 +5
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 9/43 +1
The Incubus is stunned and can't act! The wyvern manages to pick itself up off the ground and takes to the skies once again! It looks like the wyvern is going to fry a bunch of civilians if you don't take it down this turn!
Roll for Anonymous!
Anonymous: [Car Armor] [Physical Barrier] [Soaked]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 13/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 2deefe (4) No.296731
 | Rolled 3, 3, 3, 1, 5, 2, 5 = 22 (7d6) |
>>296730
We are going to need to roll a lot of die if we want to stun the thing or otherwise incapacitate it. It would be great if we could make it fall down again. Too bad it's too far away to use Hand of Doom on.
Shit. All Anon really has is Mighty Crystal Spike. Let's do that and hope for the best.
▶ e5e048 (134) No.296735>>296736
You hit the wyvern with a spike of shimmering crystal, doing 11 points of damage! The monster roars in pain!
Great Ash Wyvern: [Damaged Armor] [Grounded]
Health- 19/58 +1 +1
Will- 18/20 +3
Magic- 32/44 +3
Anonymous: [Car Armor] [Physical Barrier] [Soaked]
Health- 11/11 +5 +13
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 5/21 +1
Twilight's turn!
Twilight Sparkle: [Car Armor] [Strong Physical Barrier]
Health- 11/11 +3 +15
Social- 8/8 +1
Will- 7/7 +2
Magic- 27/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Melee Weapon- 1d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
Items:
Bits (245), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Pony Chain Mail [+1 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (2), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (1), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def].
▶ 742161 (10) No.296736
 | Rolled 5, 4, 4, 6, 1, 1 = 21 (6d6) |
>>296735
Mighty Splash
▶ e5e048 (134) No.296737>>296738 >>296739 >>296741
Twilight hits the demon with a massive blast of water, doing 6 points of damage! The wyvern roars in anger as Twilight yet again uses water to make him suffer!
Great Ash Wyvern: [Stunned] [Damaged Armor] [Grounded]
Health- 13/58 +1 +1
Will- 18/20 +3
Magic- 32/44 +3
Twilight Sparkle: [Car Armor] [Strong Physical Barrier]
Health- 11/11 +3 +15
Social- 8/8 +1
Will- 7/7 +2
Magic- 21/52 +5
Ellaina's turn!
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 9/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items: Blue Sorceress Robes, Crimson Rose [Wand: +5 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (320), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Iron Dagger [+2 Dmg], Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (40), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (5), Mighty Magic Potion [Restores +7 Magic] (6), Crystal Helmet [+3 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Crystal Shield [+4 Def], Fancy Clothing [+1 Def].
Forgot to add that Twi's ring restores +2 magic points.
▶ e5e048 (134) No.296738
>>296737
The wyvern was stunned by the splash attack btw
▶ e6e635 (7) No.296739>>296741
 | Rolled 6, 6, 6, 4, 3, 2 = 27 (6d6) |
>>296737
Mighty Ice Spike, if this spell didn't kill it the submissive incubus will.
▶ e5e048 (134) No.296740>>296741
Ellaina shoots a spike of ice at the demon, doing 17 points of damage! The ice shark down the demon's throat, and exits out it's butthole, causing it to explode into gore! What remains of the demons begins to disintegrate into ashes, the wind scattering it to the four winds.
Great Ash Wyvern: [Dead]
Health- -4/58 +1 +1
Will- 18/20 +3
Magic- 32/44 +3
Ellaina: [Car Armor] [Physical Barrier]
Health- 10/10 +2 +18
Social- 7/7 +2
Will- 6/6 +1
Magic- 2/43 +1
The Battle Is Won!
>As the dust begins to settle, the civilians let out a mighty cheer! All the demons have been slain thanks to your party, and the royal guards! Old Man Henderson brings his car to a dramatic, skidding halt before the crowd as they eagerly approach to thank you all!
>"They did it! They saved us from the monsters!" a mare cheers.
>"Thanks you so much, Mister!" a filly hugs Old Man Henderson's leg as he leaps from the back of his Corvette.
>"Three cheers for the brave champions of Ponyville!" a stallion shouts.
>"Hooray!" the crowd cheers collectively. "Hooray!"
>"Yeah, hooray…," Scootaloo stands next to her friends and looks back at her markless flank.
>"Thank you! Thank you! All in a days work for us!" Rainbow Dash feigns modesty as a small crowd begins to gather around the party.
>Looking back at the stage, you see that the giant fissure torn in the earth is slowly beginning to mend itself. Whatever created the giant tunnel must be trying to magical seat the pathway so that your party can't follow it back to the source!
>From within the crowd of ponies, you can see Leicha and Schro as they slowly approach. Leicha is holding her spellbook close to her ribs, while her brother rests on a curved black dagger at his side. Ponies part away from they as they approach you with their glowing blue eyes, Leicha speaking with a raspy voice.
>"The next stage of your adventure is beginning, Anonymous. Before you is a pathway to the last Ember, down that dark tunnel," Leicha says. "Should you decide to go quickly, me and my brother would be more than happy to keep the way open, if only for an hour or two."
What should you do now?
-Gather your party and head down into the tunnel. It's time to face the final dungeon, and claim the last Ember.
-Decline Leicha's offer, and wait until your ready in a few days. You will travel by train to the gates of Tartarus.
-Have Leicha hold the pathway open while you gather supplies and head down into the depths.
-Other…
▶ 5a5f2e (1) No.296741>>296742
>>296737
Mermaid Man and Barnacle Boy would have made that monster their bitch.
>>296739
Damn, that'll do it.
>>296740
"Hey, Scootaloo, do the dance of victory!"
Then let's have Leicha hold the pathway open. We have a couple things to do quickly, but we should make the descent today. They will just keep attacking if we don't.
Tell Old Man Henderson to save the bomb as a weapon of last resort in case another crack to the underworld opens. We should pick up a few more magic potions just in case. We also need to make Molly whole with a lifebead before the journey.
▶ e5e048 (134) No.296742>>296743
>>296741
It's late at night, but ponies in town would be more than willing to sell you stuff. That is, if you don't want to buy stuff from the skeletons instead.
Who's gonna stay on the surface, and who's gonna come with you?
▶ 2456c7 (2) No.296743>>296744 >>296747
>>296742
Let's see if the locals would mind selling us some cheap supplies in light of recent events. As for the party, Molly is a must-have. Her light spells should wreak havoc down there, especially after she gets her life bead. Twilight's teleportation spell will no doubt be a lifesaver down there; she is coming. For a damage absorber it comes down to Rarity and Spike. I give the edge to Rarity for the dark defense bonus that she gets from the Cloak of the Moon. She is going to be really tough for dark enemies to hurt. We could use a healer, which is something that Ellaina could do. The party is looking awfully spell-heavy, though. Rainbow Dash might be more useful for scouting and making quick saves, and she can provide a physical punch.
So, I am going with Anon, Molly, Twilight, Rarity, and Rainbow Dash. Anyone else have a take?
▶ 2456c7 (2) No.296744
>>296743
Oh yeah, Twilight can heal.
▶ e6e635 (7) No.296746>>296749 >>296782
We got enough rest here in Ponyville, time to move out.
Look around the place and search for anything the monsters left behind for us to use.
We should tell Twilight to bring an alchemy set with us to make use of all the material we brought in Manehatten. we should bring supplies and tents as well.
We can go to the blacksmith and buy some protection gear for Ellaina, she will stick with us to save her brother and she needs the armor. Maybe we can buy more skin potions and spells from the skeleton twins.
We bring Dayflower, Ellaina, Twilight, Harold, Fluttershy to heal us, Trixie to make herself useful and possibly make her fug sparkle and Molly with her pet Sparky. We choose between apple hat, bluefast and rarara to go with us and the rest should stay in Ponyville to defend the town.
The incubus is still here, right? We are using that thing for something?
▶ e6e635 (7) No.296747>>296748
>>296743
Rainbow Dash is strong but her low armor makes her vulnerable, we can swap her with Harold as he is more resistant, also his rallying cry is pretty useful to boost the whole party's offence.
▶ e6e635 (7) No.296748>>296750
>>296747
I forgot about the scouting part, maybe anybody that can ride sparky can make a good substitute.
▶ 3c0e52 (2) No.296749>>296755
>>296746
Do we really need that many party members? If we are going to take seven, then we may as well take Molly and all of the Elements of Harmony just so that we have the Friendship Nuke at the end. That would leave some powerful fighters behind to guard the town. Come to think of it, didn't the Deus Ex Machina of Harmony put most of the monsters into Tartarus in the first place? We know that they work on them anyway.
Hey, yeah… Why haven't we broken those out yet?
▶ 3c0e52 (2) No.296750
>>296748
But Molly riding Sparky into the depths is pretty fucking awesome. That should happen.
▶ e6e635 (7) No.296755>>296756
>>296749
We are not sure how many days we are staying in Tartarus to find the last ember and a few of the party members I mentioned are just here for support, Dayflower is always here with us and she can make elemental powder with pollen and Fluttershy is our nurse, I just choose Trixie as her illusion magic can be useful and to give her a chance to sleep with Twilight to make the nerd pony less of a prude.
This leave us with 4 members to fight the demons and two in the reserve to change between them in case they get tired of battle.
And we left the elements in Canterlot, we never got a chance to use then yet.
▶ bee578 (1) No.296756>>296757
>>296755
>And we left the elements in Canterlot, we never got a chance to use then yet.
God, it's been a long time.
>I just choose Trixie as her illusion magic can be useful and to give her a chance to sleep with Twilight to make the nerd pony less of a prude.
That would be fun, but in an underground cavern I would not trade Rarity or Spike for Trixie. Meat shields are a must-have component of a spell-casting party, not to mention that either, or both, of them would be really handy underground.
Come to think of it, taking both Rarity and Spike would make gem-hunting a possibility. Now there is a significant money-making avenue that we have not explored yet! Maybe they will find mithril or a balrog as well.
▶ e6e635 (7) No.296757>>296761
>>296756
>Come to think of it, taking both Rarity and Spike would make gem-hunting a possibility.
That's a clever idea, who knows what rare material is buried in Tartarus and we are a little short on money for invest in our quest. Hopefully Rarity will not take all the gems to make dresses.
We can add Rarity to the party and replace Trixie with Spike.
▶ c61394 (1) No.296761
>>296757
Alright, how does this sound for a party: Molly, Rarity, Spike, Twilight, Rainbow Dash, Trixie, Ellaina (didn't we promise her that we would take her to rescue her brother?), and Dayflower? That would be two full battle parties with everyone who may be especially useful. We have two tanks (Rarity and Spike), two healers (Twilight and Ellaina), a couple specialists (Rainbow Dash and Dayflower), and two major league badasses (Anon and Molly).
Hey, that would also include everyone who at least mostly knows who Molly is. I doubt that Trixie or Dayflower will raise too much of a fuss if Molly were to go full sun goddess while she is down there. Dayflower is sensitive. We should tell her first, especially since Molly played a role in taking her virginity.
▶ e5e048 (134) No.296782>>296783 >>296784
>Molly
>Rarity
>Spike
>Twilight
>Rainbow Dash
>Trixie
>Ellaina
>Dayflower
That seems like decent lineup for the upcoming battle. If anyone else insists on bringing along Sparky and Harold (or even Fluttershy) like >>296746 >>296750, please make your voice heard before the next update.
▶ 7550d4 (1) No.296783>>296784
>>296782
Let's roll with that. Sparky is not going to be much use in underground passages, and we need to leave everyone who is not essential behind in case the town gets attacked again.
Oh! Ask Fluttershy to try talking to the mimic while we are gone, but bring help with her just in case.
▶ e6e635 (7) No.296784>>296786 >>296798
>>296782
We are leaving Harold behind from fighting demons in the depths of Tartarus? The viking warrior needs to go with us.
>>296783
>Sparky is not going to be much use in underground passages
Well, a wyvern came outta that hole not long ago, I am sure there's plenty of space for Molly's pet to fly and I don't want the monster in Ponyville if nodoby's watching it in our absence.
Again, what we do with the incubus we recently hypnotized? Should we send it to the hole to warn the monsters we are coming for them and hit their morale or maybe we can seal his soul in that small crystal we have in our pack?
▶ 440e21 (2) No.296786>>296798
>>296784
Although I am sure that Harold would love the opportunity, if we take both Spike and Rarity for gem-hunting then Ponyville is going to be without a tank.
>Should we send it to the hole to warn the monsters we are coming for them and hit their morale
It would certainly disincline the denizens of the deep from attacking the party right away.
▶ e5e048 (134) No.296798
>>296784
>>296786
Anyone else want to weigh in on bring Harold, Sparky, and the demon?
▶ e5e048 (134) No.296855>>296856 >>296859
>"Rushing into the depths of a place like Tartarus world be an awful mistake. Can you and Schro hold open the pathway while the rest of us gather supplies?" you ask the skeleton
>"Indeed we can, but only for a hour or two," Leicha looks at you with her glowing eyes. "Do not keep us waiting too long."
>"Did you say you need supplies?" a mares pokes her head out of the crowd. "My grandfather would be more than happy to improve your weapons, or sell you some armor!"
>"And I can open up my store and sell you some potions for healing!" another mare says.
>"My general store has plenty of supplies for your journey! Stop by if you need some climbing rope, or a fancy new hat!" a stallion says.
>Twilight and the others gather around and begin to ponder about who should come along for the final expedition. It is decided that aside from you and Twilight, a decently sizes party made up of Molly, Rarity, Spike, Rainbow Dash, Trixie, Ellaina, Dayflower, and the pale incubus should serve well.
>Everyone in the party agrees to gather their supplies for the final dungeon before meeting back at the fissure. After things have been decided upon, you curiously look down at the ashy remains of the wyvern and find a small glowing gem!
>Wizard's Gemstone has been added to your inventory!
-Wizard's Gemstone [Upgrade Material] (1)
What should you do now?
-Go shopping before doing anything else.
-Talk with a party member before doing anything else (Twilight, Ellaina, Rainbow, Pinkie, AJ, Harold, Spike, Vinyl, Dayflower, Molly, Trixie, Zecora, or Old Man Henderson).
-Use the gemstone to upgrade your wand, or someone else's wand.
-Take out your last Revival Bead and turn Molly into a complete alicorn (remember that you've only got this one Bead left).
-Other…
▶ ee42f4 (2) No.296856>>296859
>>296855
The clock is ticking I see. Give the gemstone to Ellaina, tell Molly to speak with Sparky and make it obey Fluttershy' orders over the wyvern while we are gone. I still not trust it to be here in Ponyville while Anon and Molly are not here to stop it from hurting anybody. Then we go shopping.
▶ 304b57 (1) No.296859>>296862
>>296855
>(remember that you've only got this one Bead left)
Wait, what did we use the others on? Didn't we just pick a new one up in Manehatten?
>>296856
I'm sure that Fluttershy can handlethe wyvern. It is an animal after all.
So, what should we shop for? Does anyone in the party not have a helmet? Oh, we should use our crystal chunk and the wizard's gem to improve our weapons.
▶ e5e048 (134) No.296860
>Wait, what did we use the others on? Didn't we just pick a new one up in Manehatten?
You got two, my mistake.
▶ ee42f4 (2) No.296862>>296867
>>296859
>I'm sure that Fluttershy can handlethe wyvern. It is an animal after all.
Please anon, is better to be sure and in case Ponyville is attacked while we are gone Fluttershy can command Sparky to help them. Also Molly can teleport there and here in an instant, she will spend just a few minutes to talk with the wyvern.
>So, what should we shop for? Does anyone in the party not have a helmet?
Pretty sure everyone have an helmet, Spike needs some armor and so does Ellaina. However
>Oh, we should use our crystal chunk and the wizard's gem to improve our weapons.
We have three actually, we can improve our mop with those and maybe Spike's mace, also we have an steel ingot. I still think Ellaina needs the gem.
▶ a7abde (1) No.296867
>>296862
>Also Molly can teleport there and here in an instant
Speaking of which, could Twilight set one of her teleport anchors here in town?
▶ e5e048 (134) No.296928>>296931 >>296933
>You pass the magic gemstone over to Ellaina, who uses it to upgrade her wand!
-Crimson Rose [Wand: +6 Magic Dmg]
>"We'll have to keep a lookout for more of these in Tartarus. If powerful demons are anything like that wyvern, then they probably have magical substances inside of their bodies too," Ellaina observes.
>"I'll be sure to keep an eyes out for them," you nod to Ellaina before speaking with Molly. "You should go and speak with Sparky, and tell him to obey Fluttershy while we're gone."
>"I'm not sure if that's the best idea, Anonymous. Sparky is pretty new to the world of Equestria, and he might not be so willing to obey anypony by myself," Molly explains.
>"But will he at least avoid eating anypony?" you ask.
>"Most certainly. He might not listen to Fluttershy as well as me though," Molly explains.
>"His assistance in protecting the village will have to suffice then," you say.
>"You go shopping then, I'll be back with Sparky once he's agreed to serve Fluttershy for a time," Molly flaps her wings and takes off towards Fluttershy's cottage.
>Once you're done speaking with the others, you head back into Ponyville to do some quick shopping before your decent into Tartarus…
You Have 373 Bits In Your Pocket!
Weapons & Shields:
-Iron Weapon [+3 Dmg] (34 Bits)
-Steel Weapon [+4 Dmg] (45 Bits)
-Crystal Weapon [+5 Dmg] (60 Bits)
-Mithril Weapon [+6 Dmg] (78 Bits)
-Meteorite Weapon [+7 Dmg] (100 Bits)
-Dragon Weapon [+8 Dmg] (158 Bits)
-Iron Shield [+2 Def] (32 Bits)
-Steel Shield [+3 Def] (40 Bits)
-Crystal Shield [+4 Def] (55 Bits)
-Mithril Shield [+5 Def] (75 Bits)
-Meteorite Shield [+6 Def] (93 Bits)
Armor:
-Iron Helmet [+1 Def] (28 Bits)
-Steel Helmet [+2 Def] (39 Bits)
-Crystal Helmet [+3 Def] (52 Bits)
-Mithril Helmet [+4 Def] (70 Bits)
-Meteorite Helmet [+5 Def] (88 Bits)
-Iron Plate Armor [+3 Def] (46 Bits)
-Steel Plate Armor [+4 Def] (60 Bits)
-Crystal Plate Armor [+5 Def] (77 Bits)
-Mithril Plate Armor [+6 Dmg] (90 Bits)
Potions:
-Health Potion [Restores +3 Health] (10 Bits)
-Magic Potion [Restores +3 Magic] (10 Bits)
-Rejuvenation Potion [Restores +3 HP/MP] (19 Bits)
-Strong Health Potion [Restores +5 Health] (20 Bits)
-Strong Magic Potion [Restores +5 Magic] (20 Bits)
-Strong Rejuvenation Potion [Restores +5 HP/MP] (24 Bits)
-Antidote (10 Bits)
-Mighty Health Potion [Restores +7 Health] (24 Bits)
-Mighty Magic Potion [Restores +7 Magic] (24 Bits)
-Mighty Rejuvenation Potion [Restores +7 HP/MP] (29 Bits)
-Stone Skin Potion [+1 Def] (10 Bits)
-Strong Stone Skin Potion [+2 Def] (18 Bits)
-Steel Skin Potion [+3 Def] (27 Bits)
-Strong Steel Skin Potion [+4 Def] (42 Bits)
-Wizard's Vigor [Removes Silence] (20 Bits)
Bombs and Grenades:
-Frag Grenade [+4 Dmg, Hits Nearby Foes] (27 Bits)
-Lightning Grenade [+4 Lightning Dmg, Hits Nearby Foes] (33 Bits)
-Fire Grenade [+4 Fire Dmg, Hits Nearby Foes] (33 Bits)
-Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (33 Bits)
-Spike Grenade [+6 Dmg, Ignore -3 Def, Hits Nearby Foes] (52 Bits)
-Thick Smoke Bomb [Escape Battle] (34 Bits)
Arrows and Bolts:
-Arrow [+1 Dmg] (9 Bits for 10)
-Poison Arrow [+1 Dmg] (18 Bits for 10)
-Creeping Crystal Arrow [+1 Dmg, Crystalization] (10 Bits for 5)
-Crossbow Bolts [+1 Dmg] (8 Bits for 10)
-Poison Bolts [+1 Dmg, +1 Dmg per turn] (15 Bits for 10)
-Creeping Crystal Bolt [+1 Dmg, Crystalization] (10 Bits for 5)
-Pistol Ammo [+1 Dmg, Ignore +1 Def] (10 Bit for 10)
Misc:
-Iron Ore [Weapon Upgrade] (9 Bits)
-Silver Ore [Weapon Upgrade] (19 Bits)
-Steel Ingot [Weapon Upgrade] (20 Bits)
-Silver Ingot [Weapon Upgrade] (29 Bits)
-Crystal Chunk [Weapon Upgrade] (30 Bits)
-Quality Crystal Chunk [Weapon Upgrade] (39 Bits)
-Lockpicks (2 Bits = 4 Pick)
-Whetstone [+1 Blade Dmg] (7 Bits)
-Quality Whetstone [+2 Blade Dmg] (14 Bits)
-Small Soul Gem (10 Bits)
-Large Souls Gem (18 Bits)
-Coil of Rope [10 Feet] (3 Bits)
-Scrap Metal (4 Bits for 2)
▶ 1dd52b (4) No.296931>>296935
>>296928
If Molly comes back and says that Sparky is being difficult, then we can bring him along. There is no use in leaving him to help Fluttershy if he is not going to do what she says.
>-Wizard's Vigor [Removes Silence] (20 Bits)
With all the spell casters that we brought, we will need a few of those. Three, I say.
>-Mighty Magic Potion [Restores +7 Magic] (24 Bits)
Three of those as well.
>-Meteorite Helmet [+5 Def] (88 Bits)
That looks like a bargain. It would help either Spike or Rainbow Dash. Maybe we could even convince Trixie to wear it. One of those.
▶ ccdf62 (2) No.296933>>296935
>>296928
>Steel Skin Potion
Gimme three.
>Large Soul Gem
Two of these ones, is time to make good use of all those souls we trapped in those things and capture more souls for what's left og this quest.
Can we ask ti buy us a breastplate for Ellaina (and possibly Twilight and Rainbow Dash)?
Maybe some chest protection will not slow then down.
▶ 1dd52b (4) No.296935
>>296931
Total: 210
>>296933
Total: 115
Grand Total: 325
This gem finding scheme had better pay off.
▶ ccdf62 (2) No.296942>>296943
Every party member have is own spare money, right?
Those guys need to invest some cash to buy any consumable or equipment they need.
▶ e5e048 (134) No.296943>>296944
>>296942
They'll be buying potions and stuff.
Do you guys want to buy some spells from Leicha with the remaining Bits?
▶ 1dd52b (4) No.296944
>>296943
If there is an upgraded Erosion spell, then hell yes. I don't know what we can afford with the pennies that we have left.
▶ 1dd52b (4) No.296945
Hmm. Maybe we could fuck Mayor Mare again to get a nice city job after we get back.
▶ e5e048 (134) No.297045>>297050
>You spend a total of 325 Bits on 3 Wizard's Vigors, 3 Mighty Magic Potions, 1 Meteorite Helmet, 3 Steel Skin Potions, and 2 Large Soul Gems!
>You have 48 Bits left in your pocket!
>All the shopkeepers wish you the best of luck as you exit their stores, confident in your purchases.
>From the sky soars a large shadow of Sparky with Molly riding upon his scaly back. The two land before you, the dragon snorting as his princess leaps off of him. Molly gives you a smiles, affirming that Sparky will be on his best behavior while you are gone.
>"Shall we return to the schoolhouse to meet with the others? Or did you have something else in mind?" Molly asks slyly.
What should you do now?
-Return to Leicha and Schro before descending into Tartarus.
-Give Molly your one Revival Bead and turn her into a complete alicorn.
-Find Ellaina and have her teach you a few spells before leaving.
-Track down another party member and speak with them, or even someone else.
-Other…
▶ 2deefe (4) No.297050
>>297045
>Or did you have something else in mind?" Molly asks slyly.
We could ask Scootaloo if she would be willing to do a private dance in the schoolhouse for the Princess since she never got the chance to dance for Rainbow Dash.
▶ e5e048 (134) No.297095
 | Rolled 6, 1, 4 = 11 (3d6) |
gonna roll for scoots now
▶ e5e048 (134) No.297096>>297100
>"Something else in mind? How about we find Scootaloo and have her perform that dance for us?" you say.
>"Just a dance? What are you planning, Anonymous?" Molly trots a small circle around you.
>"Didn't you see Scootaloo earlier? She's really upset about not getting her cutie mark while her friends did," you explain. "Even if it doesn't work, I'm sure she'd appreciate a little cheering up."
>"Such are a caring man!" Molly ducks behind you and nudges at your back with her horn. "Come on then! We've only got so much time left!"
>The princess follows you back to the schoolhouse where you find Scootaloo crying, completely alone. A weak sniffles escapes her as she ducks behind a shrubbery, fearing that the sound of your footsteps are somepony else.
>"Who is it?" Scootaloo rasps sadly, no longer able to hide from you both.
>"Don't worry, Scootaloo. Me and Molly just wanted to see if you're doing alright," you say sincerely.
>"Say, where did Sweetie Belle and Apple Bloom go? Shouldn't they be here with you?" Molly asks without thinking.
>"Applejack had her brother take them to Sweet Apple Acres for safety," Scootaloo sniffs.
>"Why didn't you join them?" you probe.
>"Because they got their cutie marks, and I'm the last Cutie Mark Crusader left," Scootaloo turns her head away from you to hide her tears.
>"Scootaloo…," you reach out to the filly. "How about we head inside where it isn't chilly? Maybe you can show us those dance moves?"
>"What's the point? I'll probably never get a cutie mark at this rate," Scootaloo sighs and takes a long pause. "Fine. I might as well since I practiced so hard…."
>Taking the key from beneath the one loose stone next to the front door, you unlock the door and step inside with Scootaloo. A cold breeze causes several notes on Cheerilee's desk to fall to the floor, causing you to quickly shut the door in response. Scootaloo takes a seat at a desk and sighs once again, looking outside at the stage she helped to paint.
>"This day really sucks," Scootaloo pouts.
>While Scootaloo is busy brooding, you and Molly work to clear a small area for the pegasus. As soon as several desks and chairs are cleared away, you and Molly begin to encourage Scootaloo to begin, but fail to break his looks of sadness.
>"Do you guys have any music I can dance to?" Scootaloo asks, unsure of herself.
>"How about this old thing?" Molly steps over to a gramophone and places a needle on the vinyl record.
>As a uplifting melody begins to blare from the cone-like speaker, Scootaloo begins to tap her hoof. Once the song is in full swing, so if the perky little filly, her body spinning and swaying to the song. Before long the song comes to an end, but her flank is still bare!
>"That figures…," Scootaloo sighs again.
>"You did a great job, Scootaloo! Cutie mark, or no cutie mark!" Molly puts on a warm smile.
>"Don't let it get you down, Scootaloo. Your friends might have gained their marks, but they're still your friends!" you say, managing to get a small smile from the filly. "Maybe we can walk you back over to Sweet Apple Acres to see your friends?"
What should you do now?
-Give Scootaloo some more encouragement before seeing her to Applejack's place.
-Don't give up yet! You're not leaving until Scootaloo earns her cutie mark!
-Cast a spell on somepony, or something. You can also hint at Molly to have her do something behind Scootaloo's back.
-Use your Revival Bead on Molly to reveal her true form to Scootaloo, hopefully taking her mind off her plight!
-Other…
▶ 221f1b (1) No.297100>>297107
>>297096
She probably needed Rainbow in the audience to make it work. Maybe Princess Celestia would be just as good. Give Molly the bead, and ask Scootaloo for a royal performance. She could dance on Cheerilee's desk while Molly and Anon sit. We probably don't have time for anything more than a table dance, but no doubt it will make both Scootaloo and Molly happy.
▶ 857946 (1) No.297107>>297108
>>297100
Making her know that she performed to the princess herself will boost her confidence, just transforming Molly to her true self to Scoots will be enough.
▶ 05add8 (1) No.297108
>>297107
Yeah. I mean, what would a table dancing cutie mark even look like? A pair of pasties and a g-string? …Oh my god, we could ask Scootaloo to wear Molly's panties while she dances. Are you sure you don't want to do that?
▶ e5e048 (134) No.297147
 | Rolled 5, 4, 5 = 14 (3d6) |
roll
▶ e5e048 (134) No.297148>>297155
>"Actually, scratch that! How about performing your dance once more? But this time, for a princess?" you say.
>"P-Princess? What do you mean, Anon?" Scootaloo looks up at you, a look of confusion in her eyes.
>"Just wait here a minute! Let me go and grab a princess right now!" you drag Molly into a backroom.
>"Are you sure this is a good idea, Nony? Once I become an alicorn, there's no going back!" Molly says as you lock the door behind you.
>"Sure I'm sure!" you take out the Revival Bead. "So, how do I make it work?"
>Molly turns around and lifts her tail, revealing her plump, grey asshole. "Try sticking it inside me, that might do the trick!" Molly's entrance twitches in anticipation.
>"Are you sure about this? If it doesn't work, I don't exactly feel keen on finding it again…," you hesitate, despite being completely erect.
>"Come on, Nony! I'm sure it will transform me into an alicorn! Now stick that thing in my butt!" Molly commands you.
>"Here goes nothing…," you bite your lip as you lick the glowing marble and gently insert it.
>Molly's asshole clenches down on your thumb and index finger as you insert it into her asshole. As you withdraw your digits from her royal ponut, the princess' body behind to glow, especially her cutie mark! Without warning, Molly is consumed by a magical energy!
>"Woah! Molly? Are you okay?" you shouts is fear for your friend.
>Slowly, the light dims, a white coated mare standing before you. Her body is white as snow, her wings wide like a swans, horn longer than any unicorns! The princess' cutie mark is of two male and female symbols, the male penetrating the female one! Princess Molly now stands a few inches taller than Princess Cadance herself, still not as mighty in size as Princess Celestia!
Princess Molly:
Health- 23/13 +3 +12
Social- 28/18 +3
Will- 24/14 +2
Magic- 59/49 +1
>"Amazing! I haven't felt this good since I was first freed!" Molly spins around to get a better look at her complete body, her pink mane shimmering like the aurora!
>"Does this mean you can't transform at will anymore?" you ask.
>"Not without using a polymorph spell, no," Molly says. "But that doesn't matter! I'm finally free! I'll never have to worry about being returned to Princess Celestia ever again!"
>Molly lunges forward and hugs you like she's never hugged you before, a small tear dripping down her cheek as she whispers something vague into your ear. "When I was just a part of Celestia, I don't think she ever felt this way towards another being," Molly smiles into your shoulder. "C-Could this be something stronger that lust?"
>"Uh oh!" you scream internally.
>"Are you feeling alright, Molly? Maybe you're just having some sort of high from all the magical power?" you suggest.
>"Hmm? Oh right! I almost forgot about Scootaloo in my moment of passion! Ahahahaa!" Molly laughs nervously. "Shall we rejoin the precious little thing?"
>Scootaloo is completely floored at the sight of Princess Molly, whom greatly resembles that of Princess Celestia herself. The filly hardly has time to notice that fact that Molly is now missing before she quickly jumps onto Cheerilee's desk and begins to jig to the music. Scootaloo doesn't dance as well as the first time due to nerves, but still proves herself to be quite the skilled little filly.
>"S-Still no cutie mark?" Scootaloo pants heavily.
>"You still performed admirably, young Scootaloo," Molly says in her most regal of voices, hiding her cutie mark behind her massive wings.
>"Really? You mean that, princess?" Scootaloo's eyes begin to water. "Maybe it doesn't matter if I don't have my cutie mark yet? Not if a princess thinks I'm great without it!"
>"Regardless, you should never give up on your dreams, Scootaloo. And remember that your friends will always be fellow Cutie Mark Crusaders, even if they have their own marks," Molly places a comforting hoof on Scootaloo's shoulder.
>"T-Thanks, Princess Celestia…," Scootaloo sniffles happily. "I think I should head to Sweet Apple Acres and see how my friends are doing, they're probably worried sick about me."
What should you do now?
-Head back to the fissure to meet your party.
-Talk with Princess Molly before going anywhere.
-Interact with Scootaloo some more before she leaves the schoolhouse.
-Fool around with the newly minted princess before leaving.
-Other…
Should Molly go undercover while she's out and about?
▶ 951afe (1) No.297155
>>297148
>Molly turns around and lifts her tail, revealing her plump, grey asshole. "Try sticking it inside me, that might do the trick!"
It figures that Molly's ascension would involve soving objects up her ass. How could it not?
>The princess' cutie mark is of two male and female symbols, the male penetrating the female one! Princess Molly now stands a few inches taller than Princess Cadance herself, still not as mighty in size as Princess Celestia!
Uh-oh. We are gonna have some 'splaining to do when Twilight, Spike, and Rainbow Dash see this.
>Princess Molly:
Damn, she got scary!
>"C-Could this be something stronger that lust?"
Oh yeah, we were eventually going to do something about Anon and Molly being in love with one another. It may not be such a bad thing. There is no way that Molly is going to want anything approaching monogamy, and Ellaina has already been sleeping with her. Nothing really has to change too much. We just have to check the romantic gestures in front of Ellaina.
>Should Molly go undercover while she's out and about?
Hell yes. We do not need to cause a fuss before the big adventure.
>What should you do now?
Give her a hug and a kiss in her new form before asking her to polymorph back into her disguise. Then we have to get back to the fissure.
▶ e5e048 (134) No.297200
 | Rolled 1, 5, 3 = 9 (3d6) |
rolling for molly to polymorph
▶ e5e048 (134) No.297201>>297205 >>297226
>"Are you sure that you can get to Sweet Apple Acres safely?" you ask Scootaloo.
>"Yeah, I should be fine," the filly smiles up at you and the princess.
>"We'll see you later, kid! Watch over the others while we're gone!" you wave goodbye to Scootaloo as the schoolhouse door slams behind her.
>"Give me a minute to remember the polymorph spell, Nony. Going out there as a full-blown alicorn is only going to cause us more trouble," Molly says.
>"Before you cast the spell, how about a quick kiss?" you ask slyly.
>Molly doesn't have time to answer before you lips are pressing against her own, your arms wrapped strongly around her long neck. A magical energy begins to course through your lips as you make contact, and not your typical kind of magic. The exchange almost reminds you of the first time you ever kissed a actual girl.
>As you break the loving kiss, Molly horn begins to flow with magical power. You quickly shield your mortal eyes from the bright light as the princess takes on her mortal disguise, ironically taking on her illusion just as quickly as she just shed it.
>Molly casts Self-Polymorph Form on herself, transforming the alicorn into a beautiful unicorn!
Princess Molly:
Magic- 41/59 +1
>"Do I look normal again?" Molly asks.
>"Yup! Just a regular ol' unicorn mare! Let's get this show on the road!" you playfully slap Molly on the ass. "Just with a little extra junk in your trunk."
>Outside the schoolhouse, you can see a small crowd of ponies gathered around the fissure. On either side of the cavern entrance stands both Leicha and Schro, magical energies flowing from their bodies into the fissure. Slowly but surely, the entrance to Tartarus is beginning to close-up, only help in place by the magic of the twins. Several townsfolk back away from Sparky, too scared to even look the wyvern in the eye for fear of their lives. Seeing it obey Molly's every command helps to ease their fears at the very least, the creature taking a seat at the princess' command.
>"Good, Sparky!" Molly pats the wyvern on the snout as the rest of the party begins to gather around.
>"Did everypony find what they needed?" Twilight speaks up.
>"We sure did!" you turn sideways to show off your stuffed backpack.
>"And we're ready to hold my ground against anything that might try to attack the town," Harold slings his sword over his shoulder.
>"Great to know that Ponyville is in good hands, and hooves!" Twilight smiles at her friends.
>"Ya'll just watch each others back, and come back safely, ya'hear?" Applejack hugs Twilight before giving everyone else to exchange a quick goodbye to your party.
>"Once you get back, I'll be sure to throw you all a huge party in celebration!" Pinkie Pie hugs everyone at the same time. You decide it's best not to ask how she pulled off such an impossible feat.
>Vinyl Scratch trots up to you, wrapping her forelegs around you in a strong hug before stealthily whispering into your ear. "I don't normally get all mushy like this, but it's been real fun partying with you, Anon. So you'd better come back in one piece, because I'll be waiting for you and that massive tool of yours," Vinyl smiles before giving you a kiss on the cheek.
>"Heh, that's your goodbye?" you return the hug. "I'll be looking forward to our next foursome together too, Vinyl."
>"That's what I like to hear!" Vinyl smiles at you from behind her purple shades before turning to Molly and Ellaina. "And don't think that I've forgotten about you either, Molly! Drop by my place anytime you need somewhere to crash! We'll have a great time! Same to you, Ellaina!"
>And with that, Vinyl gives Molly a friendly hug before turning tail with a sly wink.
>"Beena pleasure servin' wit' ur, captain!" Old Man Henderson gives you a military salute from the hoof of his white Corvette.
>"Goodbye, Molly! I'll take good care of Sparky while you're away!" Fluttershy tries her best to maintain her composure. "And Stay close to Twilight at all times, Spike!"
>"Don't worry, Fluttershy! It'll take more than a few monsters to stop me!" Spike flexes his small muscles.
Shall you decent into the tunnel? Or do you have something else to say/do before entering Tartarus?
▶ e1d72c (1) No.297205>>297226
>>297201
Tell Pinkie Pie to get plenty of Jello, KY, and Gatorade for the party, because it's going to be the mother of all parties when we get back.
We are about to be done with all these characters pretty soon. It is sort of bittersweet, isn't it?
▶ 0a4ed1 (4) No.297226>>297228
>>297201
>all these goodbyes
Please, they are making this look like a final farewell. Better keep our heads cool for whatever that comes at us.
Time to move to Tartarus.
>>297205
We still need to use the embers to find the ultimate weapon to destroy the source of the Ouroboros, we may not be done with the quest after finding the last ember.
▶ 3b73df (1) No.297228
>>297226
What do you want to bet that the ultimate weapon is Anon's dick?
▶ e5e048 (134) No.297251>>297252
>"You'll be sure to have plenty of Jello, KY, and Gatorade when we get back? Right, Pinkie Pie?" you ask.
>"Everything you guys could ever want!" Pinkie hugs you.
>"It's good to know that we can count on you then," you pat Pinkie Pie on the head as you return the hug.
>"There isn't much time left, Anonymous. You all need to go now, while you still can," Leicha says.
>And with that, you take your first step into the dark tunnel. Everyone waves goodbye to you all as the fissure slowly begins to close behind you, choking out the last few rays of light.
>Your eyes quickly adjust to the darkness, allowing you to see everything as if the sun was somehow shining down there. Each of your party members takes out a source of light and nervously looks around at the earthen walls, tangled roots dangling from the ceiling. Before you is a long pathway leading deeper into the earth, through a thick layer of stone, supposedly cutting close to the mountain upon which Canterlot rests.
>"Shall we continue?" you ask.
>"Just be sure to take it easy, and watch out for any movement," Twilight says quietly.
>"Maybe we should avoid speaking until we're sure that nothing is waiting up ahead?" Ellaina suggests.
>"I don't think we even have a choice! Look at that!" Rarity points her glowing horn at the tunnel, as it slowly begins to fill-in.
>"What sorcery is this?" you gasp. "Come on guys! We don't want to get buried alive down here!"
>Everyone briskly gallops down the tunnel until coming upon a large underground cavern, lit with colorful glimmering crystals. Before you can begin to catch your breathe, the small hole that you just climbed through suddenly closes-up, almost like a freshly healed wound! There's no turning back now, not with the tunnel completely gone!
>"This w-whole cave isn't going to s-suddenly start collapsing too, is it?" Spike looks around at the stone walls nervously.
>"We should be fine for now, Spike. I actually believe that this is one of the subterranean caves that leads directly to the gates of Tartarus," Twilight says.
>"Do forgive me, Twilight. But my goodness! Look at all these fabulous glowing crystal!" Rarity gazes at her reflecting in one of the magical stones.
>"What in Equestria is that supposed to be?" Trixie points her horn at a nearby cluster of roots.
>Examining the roots closer, you realize that they're actually the bones of some sort of long dead monster! Judging by the horns, and long snout, you think it might actually be a dragon skeleton! The beast appears to be over fifty feet long, and buried deeply under a mountain of stones!
>Ahead of the party is a long cavernous tunnel leading forward, and away from the massive crystal cavern! You're not really sure what the best course of action would be as of right now though.
What do?
-Talk/Interact with a present party member (Molly, Twilight, Rarity, Spike, Rainbow, Trixie, Ellaina, or Dayflower)
-Don't stop, keep going forward until you reach Tartarus.
-Check on the Incubus and see if the spell is holding him still.
-Stop and do some treasure hunting (mining, plant collecting, or scavenging)
-Cast a spell, or have someone else cast a spell.
-Other…
▶ 4132d6 (2) No.297252
 | Rolled 3, 6, 3, 4, 5, 4 = 25 (6d6) |
>>297251
>Judging by the horns, and long snout, you think it might actually be a dragon skeleton!
Maybe it's like "The Iron Fist" where the ancient dragon's bones have mystical healing powers. Can we take a small bone with us? Hopefully Spike will not be too creeped out.
Ask Rarity to use her gem-finding spell, since it may make it easier to find our way around. Anon should cast Hunter's Sight as well in case we are being stalked. Have Molly keep an eye on the incubus while everyone else looks around.
▶ 4132d6 (2) No.297257
Oh yeah, we should send the incubus ahead to Tartarus to tell the locals what happened up above and who is on her way. In addition to being intimidating, the daemon may uncover any ambushes that lie ahead. Rainbow Dash could keep an eye on it from a distance and report back about what she has seen.
▶ e5e048 (134) No.297317>>297332 >>297333 >>297334
You take out your wand and cast Hunter's Sight on yourself! The spell's range in increased because of your masterful casting!
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 14/21 +1
>Turning your head from left to right, you fail to see anything large skulking around the cavern. You do spot a few bugs, rodents, and worms, but nothing hostile.
>Reaching down into the pile of dragon bones, you grab a small broken rib and place it into your backpack for safe keeping!
-Dragon Bone [Upgrade Material]
>Unfortunately, you lack any sort of dragon based equipment to upgrade at the moment. You'll have to wait until you return to Ponyville, or find something of use!
>"Hey, Rainbow Dash? You wouldn't mind doing some scouting with the demon?" you ask.
>"With that thing? Can I even trust it to not turn on me?" Rainbow Dash asks hesitantly.
>"Keep your distance while he scouts ahead, and you should be safe," you say. "Report back if you see anything strange."
>"Fine!" Rainbow Dash nudges the demon. "Come along, big guy!"
Roll 2d6 to see if Rainbow Dash notices anything, also roll 2d6 for the demon. If you want Rarity to cast her spell, roll 1d6 as well (the gem finding spell costs 4 magic).
▶ 4d6697 (3) No.297332
 | Rolled 5, 6 = 11 (2d6) |
>>297317
For Rainbow
▶ 4d6697 (3) No.297333
 | Rolled 3, 6 = 9 (2d6) |
>>297317
For the demon
▶ 4d6697 (3) No.297334>>297336
 | Rolled 2 (1d6) |
>>297317
For fabulosity
▶ 824eb3 (1) No.297336>>297343
>>297334
Weak. We may have to try that again.
▶ e5e048 (134) No.297343>>297350
>>297336
roll again if you want to lose more magic
▶ 0a4ed1 (4) No.297350>>297351 >>297352 >>297355
 | Rolled 1 (1d6) |
>>297343
Rolling for money.
▶ 0a4ed1 (4) No.297351>>297352 >>297355
 | Rolled 1 (1d6) |
>>297350
never mind that, again.
▶ 35c129 (1) No.297355>>297356
 | Rolled 3 (1d6) |
>>297350
>>297351
Oh god, this is hilarious. One more go, because why the hell not.
▶ 813915 (1) No.297356
>>297355
Well, it's something, and it only drained sixteen magic points!
▶ e5e048 (134) No.297357>>297362
>Rainbow Dash scouts the only tunnel leading out of the cavern, while Rarity attempts to cast the same spell.
>The first time Rarity casts the spell, it simply fails. Second time, the spell drains her of some extra energy, then the third failure causes the spell to backfire!
POW
>"Eeek! My mane is ruuuuin!" Rarity cries dramatically before getting a hoof in the mouth.
>"Quiet, you foal! The Great and Powerful Trixie refuses to die over your stupid mane!" Trixie says, causing Rarity's eyes to narrow with anger.
>It takes Twilight a few minutes to calm Rarity down, trying and failing to get her hair back in order. A few burnt hairs fall to the ground pitifully, the poor mare's mane completely laid waste to.
Rarity: [Ruined Mane] [Detect Gem]
Magic- 8/26 +2
>"Come on, Rarity! You can do this!" you encourage Rarity, hoping the spell will finally work.
>Rarity surges the magical energy into her horn, successfully casting the spell upon herself! The spell fizzes a tiny bit and costs her an extra point of magic! Rarity looks like a total mess though.
>"Pssst! We got company up ahead!" Rainbow Dash returns with the towering demon following closely behind her.
>"What kind of company?" you ask.
>"Two weird looking demons with long tails, and sharp claws. I think they're following orders from they big red dude with horns, and some bat wings," Rainbow Dash explains.
>"Did they notice you two?" you ask.
>"Nope! They were busy 'talking' when we found them. We could totally ambush them right now!" Rainbow Dash says.
>While you're talking with Rainbow Dash, you can hear Rarity sniffling to herself. Poor girl hasn't even stepped into Tartarus, and she's already lost everything.
What should you do now?
-Ambush the three demons before they find you (requires sneak roll).
-Hide in a small crevice, and wait for the demons to pass by.
-Send the Incubus to give them a message.
-Other…
▶ 6a89bd (1) No.297362
>>297357
Ha! It looks like Rarity has that "accidentally setting things on fire" problem that her sister has.
I really do not trust that incubus. Who knows how long it will stay under Molly's power? Best to get rid of it quickly. Send it forward with the message that the raiding party that went to the surface was routed and slaughtered and that an invading army is headed for the entrance to Tartarus. That should get the monsters looking the wrong way for a while and give us a chance to pull some stealthy stuff.
▶ 86a5b6 (1) No.297363
 | Rolled 1, 1, 5, 3, 4 = 14 (5d6) |
Can Twilight mend hair?
▶ e5e048 (134) No.297410>>297411
>"Perhaps I can try something?" Twilight casts the Mend spell on Rarity.
>In a flash of light, Rarity's mane is made fabulous again! Despite being much shorter, Rarity is still quite pleased by the result!
>"Oh! Thank you so much, Twilight! It looks wonderful!" Rarity hugs Twilight tightly.
Twilight:
Health- 11/11 +3 +9
Social- 8/8 +1
Will- 7/7 +2
Magic- 41/52 +5
>The Incubus continues to stare off into the distance with glazed eyes while all of this is happening. Something tells you that it would be best to get rid of the demon before it decides to turn on your party, turning a fight against three demons into a fight against four isn't going to help. Upon informing the others of your plan, Molly commands the towering monster to walk up to the other demons. Hopefully the Incubus' false information will trick the other demons and lure them way from your party.
>"You think our big guy can pull it off?" Rainbow Dash says as the demon trots away.
>"I certainly hope so," you say.
Roll 2d6 to see if the demon can fool the others.
▶ a1c8c4 (1) No.297411
 | Rolled 4, 2 = 6 (2d6) |
>>297410
We are going to run out of magic before we even see an enemy. Avoiding fights is good right now.
▶ e5e048 (134) No.297489>>297495 >>297496
>A familiar voice echoes from the other end of the tunnel as your Incubus "speaks" with the head demon.
>"Ehehehe! They're almost here!" the winged demon cackled, the only one capable of speaking words.
>Another demon makes a low pitched groaning noise in response, following the other two demons off towards the gates of Tartarus. Minutes later, the Incubus clops back towards you and gives a thumbs up in confirmation.
>"We can either sneak up on them while they've got their backs to us, or maybe avoid fighting completely," Twilight says.
>"First, let's follow the tunnel and see where it actually leads," Ellaina adds.
>Everyone agrees with your girlfriends idea and creeps through the darkness, coming to a stop at the opposite end of the cavern. You come upon a massive underground cave, with a equally massive pit at the center, the only way down being a large stone ramp carved from the same rock. In the middle of the pit stands three pillars of stone with heavy iron cages resting upon them. Looking to your right, you see three ugly demons marching towards another tunnel, most likely leading to the front gateway.
>The pit goes on for several stories, certainly too deep and too steep to climb down. From where you're standing you can't even see the bottom where the last Ember is supposed to be kept. Along the walls of the corkscrewing ramp are multiple heavy wooden doors, each holding back some of Equestria's greatest monsters, and villains. Burning blue torches illuminate about four stories of the prison before slowly fading into blackness, shrouding some of the captives in complete and total darkness. Around the perimeter of the prison is a flat walkway, crafted from cobblestone, and concrete. No sign of any royal guards, meaning that the prison has be mostly abandoned, taken over by demons.
What should you do now?
-Sneak up on the three demons and slay them (requires roll).
-Wait for the demons to leave before taking the ramp down.
-Look around for anything useful before continuing, once the demons leave.
-Talk with a party member before doing anything else.
-Once the demons leave, walk up the the three cages and see what's inside.
-Other…
▶ 4a8905 (1) No.297495>>297497
>>297489
See if we can detect a human form from these cages with Anon's hunter sight from the spot we are standing before doing anything else.
Maybe Galvin is locked inside in one of those things.
▶ a737a8 (2) No.297496>>297499
 | Rolled 3, 2, 6, 5, 6, 6 = 28 (6d6) |
>>297489
>Along the walls of the corkscrewing ramp are multiple heavy wooden doors, each holding back some of Equestria's greatest monsters, and villains.
Well, I guess that it is a good thing that Molly is shapeshifted. The monsters would probably go nuts if they saw Celestia in here.
>No sign of any royal guards, meaning that the prison has be mostly abandoned, taken over by demons.
That also means that the monsters that are still locked up may not be entirely friendly toward the demons. A jailbreak may be a weapon of last resort if we run into trouble.
>-Sneak up on the three demons and slay them (requires roll).
That would be the way to go if we are going to make any kind of noise down below. We can't have those guys running down to see what's wrong. Sneaking is not our strong suit, but if worse comes to worse we can kick their asses now that we have the drop on them. What do we roll?
▶ a737a8 (2) No.297497
>>297495
We already have Hunter's Sight active.
▶ e5e048 (134) No.297499>>297502
▶ 171cc7 (1) No.297502>>297512
 | Rolled 1, 3, 6 = 10 (3d6) |
>>297499
Alright then, let's do it.
▶ e5e048 (134) No.297512>>297514 >>297518
>>297502
You certainly succeeded, but who should Anonymous attack first?
One of the smaller demons? Or the big winged guy in charge?
▶ e5e048 (134) No.297514
>>297512
Also choose the three characters Anonymous is fight along side.
▶ 4a985b (11) No.297518
>>297512
Make Anon attack the big guy, bring rarara, the incubus and Twilight with us.
▶ e5e048 (134) No.297521>>297524 >>297529
>From where you're standing, you can only see a couple of monsters inside of the cages. One cage is occupied by a statue of a giant, three headed dog. The second cage is completely empty and appears to not have been used for many ages, the lock rusted shut from neglect. Finally is the third cage, with a strange figure chained up inside it. You get an uneasy feeling just looking at the thing, which is draped in a thick brown cloak.
>"What on earth are those things?" you point to the cages.
>"Oh my gosh! They petrified Cerberus, and locked him away!" Twilight gasps. "I'm not even sure what the other thing is, but we should probably avoid talking with any of the prisoners."
>"Okay, let's sneak up on those three demons, and take them by surprise," you draw your wand.
>"We're right behind you!" Twilight nods.
>Something is familiar about the winged gargoyle demon, something you can't quite put your finger on…
Roll for Anonymous!
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 16/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
Sneak attacks do +2 damage with normal weapon, and ignore the opponents armor. Sneak attacks with daggers on the other hand do +4 damage, plus the previously mentioned ignoring of armor.
▶ 4a985b (11) No.297524>>297529
 | Rolled 5, 4, 4, 3, 6, 6 = 28 (6d6) |
>>297521
>Finally is the third cage, with a strange figure chained up inside it. You get an uneasy feeling just looking at the thing, which is draped in a thick brown cloak.
Oh boy…
Anyway, attack with the mop.
▶ 9aacb6 (1) No.297529
>>297521
>One cage is occupied by a statue of a giant, three headed dog.
Oh shit, we have to get him out of there and de-petrify him. Cerberus on the loose could tear some shit up!
>>297524
Fucking nice. I would have had Ellaina use her dagger, but this is pretty solid.
▶ e5e048 (134) No.297608
 | Rolled 3, 6, 5, 2, 6, 3 = 25 (6d6) |
The three demons are completely oblivious to your presence as you creep up to them, staff at the ready.
You swing your staff at the big red one with wings, doing 16 points of direct damage! The blow snaps his left arm, and does +3 extra damage!
Moonchild Rebord: [Broken L. Arm]
Health- 64/80 +1 +7
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
>"GRAAAARRRAAAA!" the demon turns screams in agony as he turns around to face you.
>Shockingly the demon isn't able to face you, because he doesn't have an actual face! It's only now that you recognize his familiar gaunt figure, his smooth featureless face, his curved black horns! But something has greatly changed about this monster! Now he is blood red, and sporting a spear-ended tail, like the devil himself!
>"Moonchild!? No! That's impossible! You're supposed to be dead!" you gasp in shock.
>"And I was dead, Anonymous! But my new master saw my value, and brought me back from the abyss to face you once again!" Moonchild cackles evilly.
>"A new master? Who is he?" you glare at the monster.
>"You'll find out shortly after I kill your friend and bring you to him," the gargoyle hisses, commanding his minions to attack. "Bring Anonymous to me alive!"
Turn Order:
1. Starved Prowler A
2. Starved Prowler B
3. Anonymous
4. Rarity
5. Twilight
6. Moonchild, Reborn
7. Incubus
Starved Prowler attacks you!
▶ e5e048 (134) No.297609
 | Rolled 2, 2, 4, 4, 6, 2 = 20 (6d6) |
The Prowler bashes you with the blunt side of its speared tail, doing 1 points of damage! The blow manages to injure you leg, and the side of your head!
You have a -1 roll penalty to your spell/special rolls until healed!
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg]
Health- 10/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 16/21 +1
The other Prowler attacks the Pale Incubus with its tail!
▶ e5e048 (134) No.297611>>297627
The Prowler slashed the chest of the Incubus, doing 6 points of damage! There's now a large diagonal scar across the Incubus' chest!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive]
Health- 61/67 +6
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Roll for Anonymous!
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg]
Health- 10/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 16/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 4a985b (11) No.297627
 | Rolled 3, 3, 1, 2, 1, 5 = 15 (6d6) |
>>297611
Damn, we must make more mending powder after we are done with it. We bring our alchemy set with us, right?
Erosion at moonchild, this will leave enough room to Rarity to attack him with her lightsaber.
▶ 7da1cd (1) No.297641>>297654
Those monsters are getting some lucky hits in.
…Hey, I remember Moonchild. He has that dark lightning spell. Wow, good thing we brought Rarity. I just wish that we had brought Molly as well. She missed the chance to rape him to death last time. From here on out Molly must always be in the party for rape purposes.
▶ e5e048 (134) No.297654>>297656
>>297641
Something you guys should also remember is that you've got like rings that haven't been given to the other party members. Anon's already wearing the Ring of Fast, and the Great Ring of Minor Willpower.
>Amber Ring [+8 Fire Def]
>Green Opal Band [+8 Earth Def]
>Berserker's Band [Restore +5 HP on Crit]
And who's gonna wear the Meteorite Helmet?
▶ 16d456 (1) No.297656>>298233
>>297654
I thought that we had already distributed those rings. Guess not. I think that Rainbow Dash should get the amber ring, since fire seems like a thing that monsters would throw at a flier. She could use the Meteor Helmet as a crash helmet, which she will need in case she get knocked down. Give the Green Opal Band to Trixie, because she is particularly squishy right now. Spike can have the Berserker Band, because he is the only fighter who does much hitting. Of course, this is all going to have to wait until after the fight, isn't it?
▶ e5e048 (134) No.297701>>297706
You cast Erosion on Moonchild, lowering his defense by -2 points!
Moonchild, Reborn: [Broken L. Arm] [Damaged Defense]
Health- 64/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg]
Health- 10/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 11/21 +1
Rarity's turn!
Rarity:
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 10/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items: Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (6), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 06029f (1) No.297706>>297707
 | Rolled 4, 1, 3, 6, 3, 6 = 23 (6d6) |
>>297701
Now we are missing that magic that we spent setting her hair on fire. Have Rarity take a strong magic potion and perform a Piercing Thrust against Moonchild with the lightsabre. It still cannot penetrate his armor outright, but if we get a lucky crit it may degrade his armor some.
▶ e5e048 (134) No.297709>>297711
Rarity drinks a Strong Magic Potion and performs a Piercing Thrust on Moonchild, doing 10 points of direct damage!
The attack stuns Moonchild, and damages his extremely sharp claws!
Moonchild, Reborn: [Stunned] [Broken L. Arm] [Damaged Defense] [Damaged Claw]
Health- 54/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Rarity:
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 11/26 +2
Twilight's turn!
Twilight's magical ring restores +2 magic points!
Twilight:
Health- 11/11 +3 +9
Social- 8/8 +1
Will- 7/7 +2
Magic- 47/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (5), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.
▶ b7d12c (1) No.297711
 | Rolled 1, 3, 5, 5, 5 = 19 (5d6) |
>>297709
Strong Mass Physical Barrier. Anon did not do it, so Twilight has to. She can start mending next turn.
Good VPNs with servers in the Philippines are expensive as hell.
▶ e5e048 (134) No.297715>>297718
Twilight casts Strong Mass Physical Barrier, increasing the parties armor by +3 points!
Twilight: [Physical Barrier]
Health- 11/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 37/52 +5
Pale Incubus' turn!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 61/67 +6 +3
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rolls:
Kick- 7d6 +14 Dmg (-1 die pentalty)
Bite- 6d6 10 Dmg
Throw- 4d6
Powers:
-Immune to Stun/Fire/Dark
-Weak to Acid
-Demon Vision [See through Walls]
-Bite [Poison's on Critical, +4 Poison Dmg for 3 Turns]
▶ 4a985b (11) No.297718>>297719
 | Rolled 5, 4, 2, 3, 3, 3, 2 = 22 (7d6) |
>>297715
kick the flying shit A, we must take care of the small fly before they run away.
▶ 4a985b (11) No.297719>>297720
>>297718
oh, only moonchild have winds.
anyway, keep attacking Starved Prowler A
▶ e39b68 (2) No.297720>>297723
>>297719
We can probably take those guys out with area effect attacks like we did last time. I am more worried about Moonchild's spells. We got lucky when we killed him before without getting gibbed by that dark spell of his. Now, ruining his claw helps, and Rarity should be able to shrug off his attacks with all of her armor and anti-dark protection. Twilight, though, is pretty vulnerable, so we have to worry about her.
▶ 4a985b (11) No.297723
>>297720
I see your point, we have enough magic to pull out two destructive spells and Twilight have the Rays of light spell. Also Twilight have a spell that blocks an enemy's casting (Brief Silence)
Ok, kick the moonchild with my previous roll.
▶ e5e048 (134) No.297729
 | Rolled 1, 2, 2, 3 = 8 (4d6) |
The Incubus kicks Moonchild in the chest, doing 11 points of damage!
Moonchild, Reborn: [Srunned] [Broken L. Arm] [Damaged Defense] [Damaged Claw]
Health- 43/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
The Starved Prowler begins casting a spell on the Incubus!
▶ e5e048 (134) No.297731>>297732
The Prowler drains 2 points of health from the Incubus! The spell costs it an extra point of magic!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 59/67 +6 (+3)
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
The other Prowler begins casting a spell on the Incubus!
▶ e5e048 (134) No.297732
 | Rolled 3, 5, 5, 5 = 18 (4d6) |
>>297731
▶ e5e048 (134) No.297733>>297742
The Prowler drains 2 points of health from the Incubus!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 57/67 +6 (+3)
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Starved Prowler B:
Health- 20/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg] [Physical Barrier]
Health- 10/11 +5 +10
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 11/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 4a985b (11) No.297742
 | Rolled 6, 5, 2, 2, 4, 1, 4 = 24 (7d6) |
>>297733
Blizzard
▶ e5e048 (134) No.297745>>297750
You blast the demons with a wave of freezing snow, doing 7 points of damage! The Starving Prowlers take extra damage from the ice!
Starved Prowler A:
Health- 13/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 20/27 +2
Starved Prowler B:
Health- 13/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 21/27 +2
Moonchild, Reborn: [Srunned] [Broken L. Arm] [Damaged Defense] [Damaged Claw]
Health- 36/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg] [Physical Barrier]
Health- 10/11 +5 +10
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 4/21 +1
Rarity's turn!
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 11/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 4a985b (11) No.297750>>297754
 | Rolled 1, 3, 1, 4, 3, 2 = 14 (6d6) |
>>297745
Piercing thrust at moonchild
▶ 473655 (5) No.297754
>>297750
No free stuns this time.
Damn, OP, you're getting some writing done today.
▶ e5e048 (134) No.297778>>297779
Rarity uses Piercing Thrust on Moonchild, doing 8 points of direct damage!
Moonchild, Reborn: [Srunned] [Broken L. Arm] [Damaged Defense] [Damaged Claw]
Health- 24/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Rarity: [Physical Barrier]
Health- 12/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 7/26 +2
Twilight's turn!
Twilight's magical ring restores +2 magic points!
Twilight: [Physical Barrier]
Health- 11/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 39/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (5), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.
▶ 4a985b (11) No.297779>>297780
 | Rolled 3, 1, 1, 1, 5, 2 = 13 (6d6) |
>>297778
Twilight and the incubus will not be able to finish off moonchild before that demon cast a dark storm at us out of pure spite before dying.
Cast brief silence at moonchild.
▶ 473655 (5) No.297780
>>297779
Good thinking! Even with our buffs, that would have still hurt.
▶ e5e048 (134) No.297792
 | Rolled 3, 4, 6, 5, 2 = 20 (5d6) |
Twilight casts Brief Silence on Moonchild, removing his ability to cast spells for 2 turns!
Moonchild, Reborn: [Stunned] [Broken L. Arm] [Damaged Defense] [Damaged Claw] [Silent]
Health- 24/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Twilight: [Physical Barrier]
Health- 11/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 33/52 +5
Moonchild attacks Twilight with his claws!
▶ e5e048 (134) No.297793>>297797
Moonchild slashes at Twilight, doing 3 points of damage! The force of the blow knocks Twilight crystal buckler from her grasp, lowering her armor by -5 points!
Twilight: [Physical Barrier] [Lost Shield]
Health- 8/11 +3 +7
Social- 8/8 +1
Will- 7/7 +2
Magic- 33/52 +5
Incubus' turn!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 57/67 +6 +3
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rolls:
Kick- 7d6 +14 Dmg (-1 die penalty)
Bite- 6d6 10 Dmg
Throw- 4d6
Powers:
-Immune to Stun/Fire/Dark
-Weak to Acid
-Demon Vision [See through Walls]
-Bite [Poison's on Critical, +4 Poison Dmg for 3 Turns]
▶ 4a985b (11) No.297797
 | Rolled 3, 1, 6, 5, 6, 1, 6 = 28 (7d6) |
>>297793
Give Twilight her shield and kick the moonchild
▶ e5e048 (134) No.297819>>297826
 | Rolled 3, 3, 2, 2, 1, 4 = 15 (6d6) |
The Incubus kicks Moonchild, doing 13 points of damage! One hoof manages to break Moonchild's left wing, while the second breaks his right leg!
Moonchild, Reborn: [Broken L. Arm] [Damaged Defense] [Damaged Claw] [Silent] [Broken L. Wing] [Broken R. Leg]
Health- 11/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
"Dammit! Not again! I didn't even get to show my new power!" Moonchild hisses. "Kill them all! Kill that demon traitor too!"
The Prowler attacks the Incubus with his spear tail!
▶ e5e048 (134) No.297820
 | Rolled 1, 4, 4, 1 = 10 (4d6) |
The Prowler whips the Incubus, doing 1 point of damage!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 56/67 +6 +3
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
The second Prowler begins casting a spell on Rarity!
Forgot to mention that Incubus gave Twilight her shield back.
▶ e5e048 (134) No.297821>>297826
The Prowler casts Leach of Rarity, draining 2 points of health, and restoring +2 of his own health!
Rarity: [Physical Barrier]
Health- 10/12 +2 +12 (+3)
Social- 9/9 +2
Will- 7/7 +2
Magic- 7/26 +2
Starved Prowler B:
Health- 15/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 15/27 +2
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Concussion] [Crippled L. Leg] [Physical Barrier]
Health- 10/11 +5 +10
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 4/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 473655 (5) No.297826
 | Rolled 4, 2, 4, 5, 5, 3 = 23 (6d6) |
>>297819
>"Dammit! Not again! I didn't even get to show my new power!"
Poor Moonchild. He is this superpowerful boss who keeps getting ruined by unlucky rolls.
>>297821
Let's hit them all with Blizzard again. Anon is running a little low on magic. Staff Attack against the unfortunate Moonchild.
▶ e5e048 (134) No.297829>>297850
You bash Moonchild with your staff, doing 3 points of damage!
Moonchild, Reborn: [Broken L. Arm] [Damaged Defense] [Damaged Claw] [Silent] [Broken L. Wing] [Broken R. Leg]
Health- 8/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Rarity's turn!
Rarity: [Physical Barrier]
Health- 10/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 7/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 4a985b (11) No.297836>>297849
 | Rolled 4, 6, 6, 4, 6, 5 = 31 (6d6) |
Slice the moonchild
▶ 473655 (5) No.297849
>>297836
Poor Moonchild. At least his demise was an absolutely fabulous one delivered by Rarity as opposed to suffering the indignity of being raped to death by Molestia.
▶ 473655 (5) No.297850
>>297829
Say, what was the special power that we never got to see?
▶ e5e048 (134) No.297897>>297935
Rarity slashes Moonchild in half with her energy sword, doing 9 points of damage!
Moonchild, Reborn: [Dead]
Health- 0/80 +1 +5
Social- ?/? +?
Will- 50/50 +7
Magic- 75/75 +4
Twilight's turn!
Twilight's magical ring restores +2 magic points!''
Twilight: [Physical Barrier]
Health- 8/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 35/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (5), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.
▶ e39b68 (2) No.297935
 | Rolled 1, 2, 6, 6, 6 = 21 (5d6) |
>>297897
My post got eaten. Oh well, Med Anon's concussion.
▶ e5e048 (134) No.297963>>297974
Twilight casts Mend on you, healing your concussion, injured leg, and restoring all your health!
Anonymous: [Strong Hunter's Sight] [Physical Barrier]
Health- 11/11 +5 +10
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 4/21 +1
Twilight: [Physical Barrier]
Health- 8/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 24/52 +5
Incubus' turn!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 56/67 +6 (+3)
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rolls:
Kick- 7d6 +14 Dmg (-1 die pentalty)
Bite- 6d6 10 Dmg
Throw- 4d6
Powers:
-Immune to Stun/Fire/Dark
-Weak to Acid
-Demon Vision [See through Walls]
-Bite [Poison's on Critical, +4 Poison Dmg for 3 Turns]
▶ 8ea718 (9) No.297974
 | Rolled 1, 5, 2, 4, 4, 1, 3 = 20 (7d6) |
>>297963
kick the prowler A.
▶ e5e048 (134) No.297978
 | Rolled 1, 3, 1, 1 = 6 (4d6) |
The Incubus bucks the Starved Prowler, doing 12 points of damage!
Starved Prowler A:
Health- 1/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 20/27 +2
The Prowler counters by casting a spell on the Incubus!
▶ e5e048 (134) No.297981
 | Rolled 2, 1, 1, 3 = 7 (4d6) |
The Prowler drains 2 points of health from the Incubus, restoring +2 of his own health!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 54/67 +6 (+3)
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Starved Prowler A:
Health- 3/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 13/27 +2
The second Prowler casts a spell on Twilight!
▶ e5e048 (134) No.297982>>297989
The Prowler drains 2 points of health from Twilight, restoring +2 of his own health! The spell costs him 1 extra point of magic!
Twilight: [Physical Barrier]
Health- 6/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 24/52 +5
Starved Prowler B:
Health- 17/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 9/27 +2
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Physical Barrier]
Health- 11/11 +5 +10
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 4/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 8ea718 (9) No.297989
 | Rolled 5, 3, 6, 3, 6, 1 = 24 (6d6) |
>>297982
strong health potion at Twilight, staff attack at prowler A
▶ e5e048 (134) No.297998>>297999
Taking out a Strong Health Potion, you toss it to Twilight! The potion restores +5 points of her health!
You pulverize the Prowler, killing it with a single strike!
Only one demon remains!
Starved Prowler A: [Dead]
Health- 0/20 +5
Social- ?/? +?
Will- 5/5 +2
Magic- 13/27 +2
Twilight: [Physical Barrier]
Health- 11/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 24/52 +5
Rarity's turn!
Rarity: [Physical Barrier]
Health- 10/12 +2 +15
Social- 9/9 +2
Will- 7/7 +2
Magic- 7/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 8ea718 (9) No.297999
 | Rolled 5, 6, 5, 4, 1, 6 = 27 (6d6) |
>>297998
slice with the lightsaber
▶ e5e048 (134) No.298001>>298003
Rarity slashes through the demons thick hide, doing 9 points of damage! The strike damages the demons natural armor, and does 3 points to its Willpower!
Starved Prowler: [Damaged Defense]
Health- 8/20 +4
Social- ?/? +?
Will- 2/5 +2
Magic- 9/27 +2
Twilight's turn!
Twilight's magical ring restores +2 points of magic!
Twilight: [Physical Barrier]
Health- 11/11 +3 +12
Social- 8/8 +1
Will- 7/7 +2
Magic- 26/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (5), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set.
▶ 8ea718 (9) No.298003>>298004
 | Rolled 6 (1d6) |
>>298001
attack with the Nine-Tail Whip.
▶ 8ea718 (9) No.298004
>>298003
Nice, bookpone is using that whip like a professional.
▶ e5e048 (134) No.298006>>298008
Twilight takes out her whip and lashes the demon across the face, doing 4 points of damage! The whip does 2 points of Willpower damage!
Starved Prowler: [Damaged Defense]
Health- 4/20 +4
Social- ?/? +?
Will- 0/5 +2
Magic- 9/27 +2
Incubus' turn!
Pale Incubus: [Crippled Pelvis] [Scarred Torso] [Submissive] [Physical Barrier]
Health- 54/67 +6 +3
Social- ?/? +?
Will- 8/8 +3
Magic- 3/3 +1
Rolls:
Kick- 7d6 +14 Dmg (-1 die pentalty)
Bite- 6d6 10 Dmg
Throw- 4d6
Powers:
-Immune to Stun/Fire/Dark
-Weak to Acid
-Demon Vision [See through Walls]
-Bite [Poison's on Critical, +4 Poison Dmg for 3 Turns]
▶ f8a1a7 (2) No.298008>>298009
 | Rolled 5, 6, 6, 6, 1, 3, 6 = 33 (7d6) |
>>298006
Just kick it, I guess. Anon does not have enough magic to capture its soul, Molly is not around to make it her bitch, and Twilight would not allow any of that shit anyway.
▶ e5e048 (134) No.298017>>298019
The Incubus kicks the Prowler in the face, doing 15 points of damage!
Starved Prowler: [Dead]
Health- 0/20 +4
Social- ?/? +?
Will- 0/5 +2
Magic- 9/27 +2
The Battle Is Won!
>What remains of the fowl demons slowly begins to crumble away into ashes, Moonchild mourning the fact that he never got to use his new technique. You'd probably feel sorry for the demon, if he wasn't just trying to kill you all a minute ago.
>The Incubus begins to shake his head in confusion, the hypnotic spell Molly put on him now fading!
>"Stand back! He's going to attack us!" Molly shouts to everyone present.
What should you do now?
-Engage in combat with the Incubus, and hopefully regain control over him.
-Fight the Incubus to the death, he's not longer useful to you.
-Shove the Incubus over the pits edge before he notices (requires roll).
-Other…
▶ 1b6796 (1) No.298019>>298023
>>298017
Try to shove it into the pit. That thing hits like a truck. What do we roll?
▶ e5e048 (134) No.298023>>298025
>>298019
I suppose you could use you brute strength and roll 2d6, or roll for an attack like you're in combat, hopefully getting the critical you need to knock him backwards. Magic spells can also do the trick.
▶ ed12f2 (1) No.298025>>298026 >>298027
 | Rolled 4, 6, 2, 2, 1, 6, 6 = 27 (7d6) |
>>298023
Have Spike use his shield bash. That should do the trick.
▶ 8ea718 (9) No.298026
▶ e5e048 (134) No.298029>>298031 >>298033
>"I got this!" Spike rushes forward and bashes the demon with his shield.
>The demon is propelled backwards by the force of the shield, flipping head over hooves before tumbling into the abyss! A cry of pure rage escapes the monster as it plummets to his ultimate doom! A loud THUD echoes through the cavern as the demon hits rock bottom a minute later, the fall alone being enough to finish him off. You can hear several of the imprisoned monsters beginning to chatter and roar as the noise reaches their cells, but no demons come in response.
>"Well…, that was unexpected," Molly says.
>"Are you alright, Spike?" Twilight trots up to her assistant.
>"Of course I'm alright!" Spike puffs out his chest.
>"Please be more careful, Spike! I'm not sure what we would have done if you fell over the edge too!" Rarity cries before giving Spike a kiss on the forehead. "But thank you for protecting us from that dreadful monster!"
>"Awww shucks! It was nothing!" Spike blushes a deep crimson.
>Spike has learned the Knock Back ability!
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
>"What's our next move then?" you ask Twilight.
>"We've got a few options right now. Either go straight to the bottom of Tartarus, and hopefully find the last Ember, or we can quickly inspect those cages," Twilight explains.
>"My brother has to be here somewhere! Let's check out those cages before making our way down!" Ellaina insists.
>"Very weird, I don't see anything human in those cages," you squint at the three prisons.
>"How about that cloaked figure then?" Ellaina points at the only occupied cell. "Maybe he saw something that will lead us to my brother?"
What should you do?
-Convince Ellaina to avoid the cages, head deeper down into Tartarus.
-Inspect the one cage, and maybe find out something from the occupant.
-See if you can help Cerberus escape his stone prison before continuing onward.
-Talk or interact with a present party member.
-Other…
▶ 007a71 (2) No.298031>>298034
>>298029
Let's see about getting Cerberus out of his cage and de-petrified. Do we have a ball? We could really use a ball right now.
▶ 8ea718 (9) No.298033
>>298029
We definitely must avoid talking with the cloaked figure.
>See if you can help Cerberus escape his stone prison before continuing onward.
This is what are doing right now, that puppy have a good reason to make those demons they new squeaky toys.
Also, make Anon, Rarity and Twilight eat a nightmare night toffee from our backpack.
▶ 8ea718 (9) No.298034
>>298031
Looks like we have a plan.
▶ 007a71 (2) No.298035>>298042
You know, I hope that Sparky is not turning evil back home. …Whoa. I just realized something. I hope that he doesn't tell Fluttershy how Molly tamed him.
▶ 8ea718 (9) No.298042>>298058
>>298035
The wyvern looks like he's not too smart to talk compared to equestrian dragons or that's what I want to believe.
Back then we never expected the mimic that Molly molested back at the castle on the moon to go to it's mom and almost spill the beams. Now I wonder if Twilight is still thinking about what the huge mimic told her about the incident.
▶ aadd6f (1) No.298058
>>298042
>The wyvern looks like he's not too smart to talk compared to equestrian dragons or that's what I want to believe.
Yeah, but if he is an animal then Fluttershy should be able to talk to him just like she does with every other animal in the world.
>Now I wonder if Twilight is still thinking about what the huge mimic told her about the incident.
Let's hope that she doesn't think too much about that. At the time she just dismissed it as the monster's imagination. Actually, we really should be a little bit more open about just what part of Celestia Molly is. In a quiet time we should get Molly to talk to Twilight about sex, maybe in the context of helping Trixie with her little crush.
▶ e5e048 (134) No.298141
Twilight knows a spell the undo petrification from several threads ago. Roll 5d6 to see if it works on Cerberus.
Here's the results from eating the toffee, of which you have 4 pieces left:
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 8/21 +1
Twilight:
Health- 11/11 +3 +9
Social- 8/8 +1
Will- 7/7 +2
Magic- 32/52 +5
Rarity:
Health- 11/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 11/26 +2
▶ f3186a (1) No.298145
 | Rolled 4, 6, 3, 5, 3 = 21 (5d6) |
▶ e5e048 (134) No.298160>>298233
>Twilight, Rarity, and you all eat a toffee to restore your energy before turning your attention towards the cages.
>"Ellaina, something isn't right about that cloaked figure," you say. "How about we free Cerberus? He'll definitely be able to help us clear Tartarus of demons!"
>"You're right, Anonymous. That thing in the cage probably can't speak anyway," Ellaina sighs as she realizes what a bad idea it was.
>Twilight trots across the stone bridge with everypony following. "Stand back, everyone! There's no telling how Cerberus will react!" Twilight says.
>The unicorn's horn lights up with magic energy, a beam hitting the statue and causing the stone to crumble away! Standing before you is not longer a statue, but a giant dog with three heads! You're amazed how each head seems to think and act independently from the other, just like the Greek myth!
Twilight:
Magic- 21/52 +5
>"H-Hey there, Cerberus!" Twilight nervously waves to the colossal guardian, who playfully leaps onto the mare.
>"Twilight!" everyone gasps.
>Cerberus begins to playfully lick Twilight the same way a dog might greet and old friend, his tail wagging from side-to-side.
>"They've met before," Rainbow Dash chuckles.
>"Come on boy! This is no time to play!" Twilight tries to escape Cerberus' iron grip. "We gotta take care of those demons first!"
>Cerberus immediately stops what he's going and stands up, his three heads sniffing the air. The dogs eyes begins to glow red as he turns around and picks up the scent of something wicked! Everyone stands back as Cerberus rushes down the ramp, into the darkness of Tartarus, causing several hiding monster to cry out in pain! You can hear Cerberus trampling, biting, and crushing multiple nameless demons, clearing a pathway towards the bottom.
>"Good boy!" Twilight smiles at Cerberus' steadfast loyalty to Equestria.
>"How in Equestria did those ghastly demon ever manage to turn Cerberus into stone?" Rarity looks away dramatically.
>"Does it really matter? That big lug just cleared us a pathway to the Ember! Let's go!" Rainbow Dash nudges everyone towards the ramp.
>"I just hope that my brother is still safe," Ellaina bites her lip nervously.
Shall you head deeper into Tartarus?
▶ e3510b (1) No.298233
>>298160
Let's move out.
And take >>297656 suggestion to distribute their gear.
▶ e5e048 (134) No.298242>>298266
>"Before we go any further, let me give everyone something!" you reach into your bag.
>To Spike, you give him the Berserker Band! To Rainbow Dash, you give the Amber Ring to wear around her neck! And to Trixie, you give her the Green Opal Band!
>"The Great and Powerful Trixie appreciates this new… gift," Trixie looks down at the golden bracelet.
>"Awe-some!" Spike flexes the one arm to show off his new treasure.
>"And here's a new crash helmet for you, Rainbow Dash!" you pass the meteorite helmet to the pegasus.
>"Hey! Are you saying that I crash all the time?" Rainbow Dash glares at you as she swaps her steel helmet for the silvery one. "Cause that's only half true!"
>"Nothing wrong with a little safety when you're walking into the pits of Tartarus," you say.
>"Hey guys?" Dayflower speaks up. "Does anyone getting the feeling that we're being watched?"
>"Being watched? By who?" you ask.
>"I'm not talking about the prisoners either, I mean the shadows…," Dayflower hides under Twilight's wizard hat.
>"Come on, Dayflower! No need to be a scaredy Breezie now!" Rainbow Dash lifts up the hat to reveal a quivering Dayflower.
>"Dayflower, I have night vision and can confirm that there's nothing lurking in the shadows right now," you laugh, giving the area a once-over to be sure.
>The party follows the ramp down into the depths of Tartarus, following the path of destruction left behind by Cerberus. Ellaina stops at every prison cell to check for her brother, but fails to find her imprisoned sibling anywhere.
>"Where could they be keeping him?" asks an increasingly nervous sorceress.
>"Perhaps they're keeping him locked away at the very bottom?" Twilight says.
>"Or maybe he managed to escape before we arrived?" Dayflower suggests.
>"No, he's still here. I can feel it," Ellaina says, causing Trixie to roll her eyes at the display of sibling love.
>About an hour of walking later, you finally come upon Cerberus. The watchdog is currently standing at the base of the pit, growling furiously at the shadows which hold no secrets against your doubly enchanted vision. At the very base of the pit is not the final Ember like you expected, but a stone platform with a glowing red pentagram carved into it.
>"What in Equestria is that supposed to be?" Rarity asks.
>"Some sort of teleportation devise?" Twilight says.
>"But to where?" Rarity replies.
>Cerberus holds his ground, not once taking his eyes off the magical devise. He seems to be both afraid, and enraged by the object, as if it were an intruder in his own prison.
Should you touch the platform and see what happens? Or maybe stand on it and see where it takes you next?
▶ 024821 (1) No.298266>>298267
>>298242
Touch it and see what happens.
▶ 33644d (3) No.298267>>298268
>>298266
Seriously? Come on. There is no way that thing is safe. Toss a rock onto it. If that doesn't do anything, then we should look for a living test subject.
▶ 33644d (3) No.298268>>298271
>>298267
Better idea. Have Twilight place a teleport anchor here. Then we will be able to take a quick look at the other side before coming back instantly.
▶ 33644d (3) No.298271
 | Rolled 1, 5, 4, 5, 6, 6 = 27 (6d6) |
>>298268
Rolling.
So, the cloaked figure in the cage could be Tirek. If he bears a grudge against the demons that put him in there, he may be useful. He could also be incredibly dangerous. It's too bad that we do not have a geas or something to keep him honest. Still, it may be worth it to hear him out. If we were to go back with some of our more morally indifferent party members we may be able to make a mutually beneficial arrangement with him. He probably knows something about what is on the other side of this portal, for example.
▶ e5e048 (134) No.298275>>298283
>"Think you can place a magical Mark before we go any further?" you ask Twilight.
>"Good idea," Twilight nods before casting a magical recall point on the ground. "How do you plan on testing the thing?"
>"I'll just touch it, and hopefully not end up somewhere too unpleasant," you step up to the platform. "And if something goes wrong, you can just teleport us back here."
>The moment your foot touches the outer rim of the pentagram, you know something bad has just happened. A loud cracking noise fills the air as the platform crumbles away, revealing a giant well leading deep into the depths of a fiery inferno! Without warning, the giant gateway sucks you in, along with the rest of your helpless party! Cerberus, being a large beast, is only able to watch in horror as his only friends are taken away from him!
>"Oh crap! Oh crap!" you shout helplessly.
>"What is this thing?" Ellaina shouts against the wailing vortex of fire.
>"It's some kind of gateway to who knows where! Everyone grab hold!" Twilight reaches out a hoof.
>Everyone grabs hold of each other as you continue to spiral downwards, the trip seemingly lasting for an eternity. Just when you think things can't get any worse, you notice hundreds of winged demons swooping about you. From within the walls of flame, you can see a pair of burning eyes watching you all.
>"Eeek!" Rarity cries in terror. "Somepony make it stop! Make it stop!"
>"Keep it together, everyone! We're almost to the bottom!" Twilight looks down to see a giant black hole at the base of the burning vortex.
>Everyone comes tumbling out of the portal into a huge heap, your heads spinning from the intense trip.
>"Let's never do that again!" Trixie leaps to her hooves and dusts herself off angrily.
>"Did you guys hear anything strange on the way down?" Ellaina help you to your feet.
>"Other than the sound of Rarity screaming?" Rainbow Dash asks. "Maybe the demonic laughter?"
>"Like the sound of a filly screaming for help?" Spike asks.
>"Yeah! How did you know?" Ellaina asks the baby dragon.
>"When we got sucked into the well, I thought I hear a familiar voice calling out to us!" Spike says.
>"Are you sure you didn't hit your head on the way down, Spike?" Rainbow Dash looks at Spike suspiciously.
>Standing up, you now have a better idea of just where the portal lead your party. The entire area of a massive underground cavern, formed from a warm lumpy charcoal colored stone! Several yards ahead of you, a bright orange glow can be see, as bright as the interior of a blacksmiths forge! The air smells like sulfur, almost nauseating strong in odor. From the other end of the tunnel, you can hear a strong buzzing noise, like a million bees working away in the depths.
What should you do now?
-Interact with a party member (Molly, Rarity, Spike, Twilight, Rainbow Dash, Trixie, Ellaina, or Dayflower)
-Have Twilight test her Recall spell before moving on.
-Search the area for anything of interest.
-Cast a spell before doing anything else.
-Other…
▶ 2249a4 (1) No.298283>>298285
>>298275
>From the other end of the tunnel, you can hear a strong buzzing noise, like a million bees working away in the depths.
Oh shit! It's a South African football match!
We should try to find that mysterious cry for help. Ask Twilight if she could give us a bit more control through the portal if we were to try again.
We are also going to need a second flier if we are going to be falling through space. Tell Trixie and Dayflower to hold onto their asses, and have Molly un-polymorph.
▶ e5e048 (134) No.298285>>298305
>>298283
If you want, you can roll 6d6 to teleport back to the entrance. There's also the option to roll 2d6 instead, and hopefully find some clues.
▶ 813415 (2) No.298305>>298306 >>298343
 | Rolled 1, 2 = 3 (2d6) |
>>298285
We came all this way. We should look for clues before we go back.
▶ 813415 (2) No.298306
▶ 8fe30f (62) No.298343>>298344
>>298305
Well Anonymous can't see anything. Maybe roll 1d6 for every party member to see who finds something?
▶ 41ec30 (1) No.298344
 | Rolled 1, 5, 6, 6, 4, 1, 3, 5 = 31 (8d6) |
>>298343
Get gud, Anon. Okay, in order this is for Ellaina, Molly, Twilight, Spike, Rarity, Rainbow Dash, Trixie, and Dayflower.
Watch them all be ones.
▶ 8fe30f (62) No.298359>>298364
>"Perhaps Spike wasn't just hearing something?" you ponder out loud.
>"Oh! Let's look around for clues!" Spike leaps in place.
>"I was thinking the same thing! Everyone comb the cavern for anything of interest!" you say.
>The party begins to look the entire area over, searching for anything that might clue you into what made the sound. Just when you're about to give up, you hear both Spike and Twilight call everyone over.
>"Look at this! A scooter!" Spike says.
>"And not just any scooter! That's the same one that Scootaloo rides across town on!" Twilight looks down at the toy in fear, deep down wishing that she was wrong.
>"That's impossible! Scootaloo is back in Ponyville with her friends!" Rainbow Dash dismisses Twilight's deduction.
>"But what if something happened to her?" Spike says, biting his claws as he speaks again. "W-What if something captured her and brought her down here as a hostage!"
>"Those monsters! They can attack my home, but there's no way in heck they can hurt Scootaloo and get away with it!" Rainbow Dash gives her wings a furious flap. "We're going to find whoever's in charge of this place, and kick their butt so hard that they'll be tasting horseshoe polish for a decade!"
>"Rainbow Dash! We can't just leap into danger without thinking! It will only put the ones we care about in danger!" Rarity blocks the tunnel forward, stopping Rainbow Dash in her tracks.
>"Don't be reckless, Rainbow! We're going to get Scootaloo back!" Twilight places an assuring hoof on her friends shoulder as she comes back down to earth.
>"Hmm, look at these!" Spike points at the ash covered ground. "Clawed footprints! Probably from one of those demons the took Scootaloo! You can ever see drag marks next to them!"
>"Where do they lead?" Rainbow Dash glares at Spike intensely.
>"Well, there's only one way out of those cavern, and that's towards the bright orange light!" Spike points forward.
>"And whoever abducted Scootaloo appears to have left something behind," Twilight picks up a small gemstone. "Apparently innocent fillies aren't the only things this monster collects."
>A Gemstone has been added to Twilight's inventory!
>"Just wait until I get my hooves on them…," Rainbow Dash stomps off towards the end of the tunnel.
>Placing your hand on Rainbow Dash's shoulder, you cause the mare to stop in her tracks. "Hey, Rainbow Dash? How about we just hold up for another minute?" you say before nodding at Molly.
>"Right here? Right now?" the undercover princess asks. "Alright then. Hold onto your butts Trixie, Dayflower."
>A brilliant flash of light fills the cavern as Molly transforms back into her normal alicorn form, causing everyone to gasp in awe at her divine splendor. Even Rarity, who's completely aware of what Molly truly is can't help but be amazed by her transformation.
>"Wow!" Dayflower's mouth gapes in awe.
>"P-Princess Celestia!?" Trixie stands dumbfounded, her purple eyes as wide as dinner plates.
>"It's a bit of a long story," Molly kicks at the ground bashfully. "Just think of me as a mirror image of Princess Celestia, sent to keep an eye on Twilight during her quest."
>"A magical clone?" Trixie manages to find the words to speak.
>"Molly is on a secret mission; so you can't tell anypony about her disguise!" Spike points at Trixie and Dayflower.
>"Ha! The Great and Powerful Trixie is a keeper of many great secrets! You think she'd reveal the identity of the most powerful alicorn in the land to just anypony!?" Trixie flicks her cape dramatically at Spike in defiance.
>"Now that you guys are done staring, maybe we can get back to saving Scootaloo?" Rainbow Dash speaks up again.
Shall you head deeper into the cavern?
▶ bd8a93 (1) No.298364>>298365
 | Rolled 6 (1d6) |
>>298359
Yes, let's move on, but first ask Rarity very, very nicely if she could try her gem-finding spell once again. If that demon has gemstones, then her spell could lead us right to it.
The shit we put Rarity through on this adventure, I swear.
▶ 8fe30f (62) No.298393>>298397
>Everyone follows Rainbow Dash towards the bright orange light at the end of the tunnel, the air becoming thicker and hotter as you progress. The scent of sulfur still hangs heavily in the air only gets stronger with each step, an odor reminiscent of burning rotten eggs.
>As you approach the end of the tunnel, you look down at Rarity and make a small request. "You wouldn't mind using your gem locating spell again, would you, Rarity?" you ask.
>"What for?" Rarity asks, skeptical of the risk versus reward of performing the spell.
>"I just thought that using your spell would help us locate Scootaloo, since he captor likes gems so much," you explain.
>"Very well, but only because this is an emergency…," Rarity lights up her horn. "Oh my! I think I got him!"
>Rarity is almost pulled forward by the tip of her horn but manages to gain control of the spell once more. Rainbow Dash steps to the side and allows the unicorn to pass her as they enter the next area.
Rarity: [Find Gem]
Magic- 9/26 +2
>"My goodness! What a horrible place to end up!" Rarity gasps at the sight of the massive underground cavern.
>The cave is much like the last of you explored; wide, open, but covered with small gopher sized pockets. Each of the openings in the walls is filled with large wasps with sickly green carapaces. The wasps seem to ignore your party as they continue to burrow through the volcanic rock, their wings buzzing so loud that you almost need to shout to be heard.
>"What are those things?" Ellaina asks Twilight.
>"They don't seem to be hostile, but we should probably keep an eye on them in case they decide to attack," Twilight says before turning her attention to the source of the orange light.
>Several yards ahead of your party is a massive flowing river of bubbling lava which leads down a wide passageway. There's no signs of a road, or even a secondary exit from where you're standing. The only way forward seems to be a long iron canoe bobbing on the bank of the lava river, a huge cloaked figure seated at the far end of it.
>"I think that's Mortis!" you point at the shadowy grim reaper.
>Despite lacking the appropriate muscles to smile, Mortis seems to be in a good mood. "Finally got around to exploring Tartarus, Anonymous?" he rasps.
>"Are we even in Tartarus at this point?" you ask the giant skeleton.
>"More like a pocket dimension, the entrance to which was placed inside of Tartarus," Mortis stands up, his long flowing cloak sweeping across the ground as he approaches. "On the other side of this river of death is a great door leading to a sanctuary of safety. You may rest there, once the guardian to the Inferno is slain."
>"Enough of this!" Rainbow Dash gets right up in Mortis' boney face. "Where have you taken Scootaloo?"
>"You're in no position to make accusations, Rainbow Dash," Mortis glares at Rainbow Dash with his burning blue eyes, causing her to back down slightly. "But your little friend foolishly followed your party into the depths of Tartarus, and was captured by the minion of a very nasty demon lord. She's probably safe, for now."
>"What about my brother, Gavlin?" Ellaina steps forward.
>"He's waiting for you, at the very base of the Inferno," Mortis points downwards. "All I can do for now is guide you down the River Styx, into the sanctuary."
Should you get on the boat, or do you have some questions for Mortis? Maybe you have something else you'd like to do?
▶ f957a3 (1) No.298397
>>298393
Well, the giant wasps are unsettling, so it's probably best that we move on. Mortis has not done us dirty yet, so let's ride his boat.
"How goes the porn publishing business? The princess and I had fun at least. How are your demonic customers digging our story?"
>But your little friend foolishly followed your party into the depths of Tartarus, and was captured by the minion of a very nasty demon lord.
How perfectly typical of a Cutie Mark Crusader.
▶ 8fe30f (62) No.298462>>298467
>You and the others board Mortis' giant iron boat and set off down the River Styx. As you travel into the depths of Mortis' Inferno, you can't help but feel uneasy as the giant green wasps grow quieter and begin to watch you. Each one is about the size of a large hummingbird, with four unblinking red eyes, and a set of dripping mandibles. The end of their bodies are tipped with a barbed stinger which drips with some sort of toxic poison.
>"So, Mortis. How goes the porn publishing business? Are your demonic customers digging our story?" you inappropriately breaking the awkward silence.
>"It's going quite well, Anonymous. I don't think any of my Power Pony fan comics have ever sold this well," Mortis says, holding his giant scythe close to his rib cage.
>"Mind telling us what those giant bugs are?" Ellaina speaks up.
>"They are called The Unborn, fowl servants made to watch over the entrance to the Inferno," Mortis says quietly. "It would probably be best to avoid them until we reach the shores again."
>"Good idea…," Ellaina whispers.
>Now the only sounds you can hear are the soft chattering of the Unborn, and the churning of the boiling river bellow. The near silence lasts for over twenty minutes as you slowly approach the tunnels exit.
>"Almost there," Mortis hisses under his breath.
>"I'll be glad when we're out of here," Twilight gazes up at the volcanic walls which are now covered in the Unborn.
KABOOM!
>A massive explosion causes a large chunk of the ceiling to collapse, the Unborn angrily scattering! Mortis begins to curse and swing his scythe wildly, trying to hold off the wasps before turning to face the party.
>"You'll have to hold them back while I steer the boat!" Mortis shouts as he holds his weapon upwards, creating a magic barrier around his body.
>The boat suddenly begins to rock forward as Mortis uses his magic to speed it forward, the Unborn nearly deafening you with their loud beating wings!
Who shall help Anonymous fight off the swarm of wasps?
-Princess Molly
-Rarity
-Spike
-Twilight Sparkle
-Rainbow Dash
-Trixie
-Ellaina
▶ 1338fa (1) No.298467>>298473
>>298462
OH GOD, NOT THE BEES!
We gotta bring Twilight and Ellaina with us, we need some multi hit spells for this battle.
Did Molly learned a multi hit spell now that she's an alicorn? If not we need Rarity or Spike to tank the party.
▶ 8fe30f (62) No.298473>>298474
>>298467
Molly didn't learn any mass damage spells. Since the Unborn share the same health pool, I'll just say that mass damage spells do extra damage against the swarm.
▶ 883ed4 (1) No.298474>>298477
>>298473
If that's the case then we need a heavy attacker to fight the wasps. Make Rainbow Dash our forth member to join us in this battle.
▶ a3c2d0 (1) No.298477
>>298474
No tank? Man, I hope this works.
▶ 8fe30f (62) No.298502>>298512
Turn Order:
1. Ellaina
2. The Unborn
3. Anonymous
4. Rainbow Dash
5. Twilight
Roll for Ellaina!
Ellaina:
Health- 10/10 +2 +13
Social- 7/7 +2
Will- 6/6 +1
Magic- 43/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items:
Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).
▶ 3ac8d0 (1) No.298512>>298570
 | Rolled 4, 4, 4, 3, 4 = 19 (5d6) |
>>298502
Mighty Physical Barrier. If we are not going to bring Spike or Rarity we are going to need a defense boost.
▶ 8fe30f (62) No.298570>>298572
>>298512
I assume that Ellaina is casting it on herself?
▶ 5e13ba (4) No.298572
▶ 8fe30f (62) No.298599
 | Rolled 6, 2, 2, 6, 1, 6, 1 = 24 (7d6) |
Ellaina casts Mighty Physical Barrier on herself, raising her armor by +4 points!
Ellaina: [Mighty Physical Barrier]
Health- 10/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 34/43 +1
The swarm of bugs attack Rainbow Dash!
▶ 8fe30f (62) No.298600>>298602
The swarm completely piles on top of Rainbow Dash! They sting her on the face, neck, chest, and legs until she's completetly swollen! The pegasus is rendered motionless by the toxins running through her veins, a horrible sight to behold!
The attack gives her a concussion, damages her Willpower, and does extra damage to her health! She's not going to last long without a cure!
Rainbow Dash: [Concussion] [Poisoned]
Health- -1/16 +4 +5
Social- 7/7 +2
Will- 0/7 +2
Magic- 12/12 +1
Anon's turn!
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 11/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
Holy fuck. That wasn't something I saw coming.
▶ 5e13ba (4) No.298602>>298603 >>298607
>>298600
FUCK, FUCK, FUCK!
This is my fucking fault for choosing a tank, forgive me bluefast.
Make her drink one of our antidotes before casting erosion at the swarm.
Twilight must cast mighty physical barrier in their turn and Rarity needs to replace Rainbow Dash in battle.
▶ 5e13ba (4) No.298603
 | Rolled 1, 5, 4, 1, 5, 2 = 18 (6d6) |
>>298602
*NOT choosing a tank
And I forgot the dice.
▶ 8fe30f (62) No.298607>>298609
>>298602
Forgot to mention that swarm, unlike most enemies, doesn't have armor. They're all health, with no magic or willpower.
▶ 5e13ba (4) No.298609>>298625
 | Rolled 1, 1, 1, 4, 2, 1, 6 = 16 (7d6) |
>>298607
The less health the swarm have left they dealt less damage, too?
Make Dash drink an antidote, cast Crystal Spike.
▶ 6c20aa (1) No.298625
>>298609
When it's Ellaina's turn again she should use Splash. If it can knock a wyvern to the ground, then it should be able to drop some of these little bastards into the magma.
▶ 8fe30f (62) No.298660>>298672
You grip your wand tightly in a fit of rage and conjure a spike of shimmering blue crystal! The crystal rockets into the heart of the swarm and explodes, doing 15 points of damage to the Unborn! The explosion does extra damage!
After attacking, you force the end of an antidote bottle into Rainbow Dash's swollen mouth! The antidote manages to cure the poison!
The Unborn:
Health- 85/100 +0
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 7/21 +1
Rainbow Dash: [Knocked Out] [Concussion]
Health- -1/16 +4 +5
Social- 7/7 +2
Will- 0/7 +2
Magic- 12/12 +1
Rarity leaps into the fray to take Rainbow Dash's place and will attack next turn! Roll for Twilight!
Twilight's magical ring restores +2 points of magic!
Twilight:
Health- 11/11 +3 +9
Social- 8/8 +1
Will- 7/7 +2
Magic- 21/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items: Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (5), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set, Gemstone (1).
▶ 4185c2 (1) No.298672
 | Rolled 3, 4, 3, 1, 3, 6 = 20 (6d6) |
>>298660
Give Rainbow Dash a strong health potion, and cast Mighty Splash at the swarm. Let's see if we can't get them to fall down.
▶ 8fe30f (62) No.298674>>298708
Twilight casts Mighty Splash on the swarm, doing 14 points of damage! The spell manages to knock several of them into the lava bellow!
Twilight gives Rainbow Dash a Strong Health Potion, restoring +5 points of health! Rainbow Dash's injured begin to heal!
The Unborn:
Health- 71/100 +0
Twilight:
Health- 11/11 +3 +9
Social- 8/8 +1
Will- 7/7 +2
Magic- 13/52 +5
Rainbow Dash: [Knocked Out] [Concussion]
Health- 4/16 +4 +5
Social- 7/7 +2
Will- 0/7 +2
Magic- 12/12 +1
Ellaina's turn!
Ellaina: [Mighty Physical Barrier]
Health- 10/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 34/43 +1
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items:
Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).
▶ be7ea3 (1) No.298708
 | Rolled 3, 2, 3, 6, 4 = 18 (5d6) |
>>298674
Mighty Physical Barrier on Twilight
▶ 8fe30f (62) No.298710
 | Rolled 3, 4, 5, 6, 2, 5, 6 = 31 (7d6) |
Ellaina casts Mighty Physical Barrier on Twilight, raising her armor by +4 points! The spell cost -1 less point of magic to cast!
Twilight: [Mighty Physical Barrier]
Health- 11/11 +3 +13
Social- 8/8 +1
Will- 7/7 +2
Magic- 13/52 +5
Ellaina: [Mighty Physical Barrier]
Health- 10/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 26/43 +1
The Unborn attack Ellaina!
▶ 8fe30f (62) No.298712>>298715
The the swarm of demonic hornets attempt to sting Ellaina, but her armor mostly protects her from the damage! One manages to sting her in the eye, doing 3 points of damage! She's also partly blinded and with have a -1 roll penalty until the injury is treated!
Ellaina is poisoned by the sting!
Ellaina: [Mighty Physical Barrier] [Injured L. Eye] [Poisoned]
Health- 7/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 26/43 +1
Anon's turn!
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 7/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ fd467d (1) No.298715
 | Rolled 4, 3, 1, 1, 4, 3, 2 = 18 (7d6) |
>>298712
Blizzard, and give Ellaina an antidote. Would Polymorph Species work on the entire swarm or just one individual?
▶ 8fe30f (62) No.298784>>298788
You give Ellaina an antidote, curing the poison effecting her!
You cast Blizzard on the swarm of bug, doing 11 points of damage!
The Unborn:
Health- 60/100 +0
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Ellaina: [Mighty Physical Barrier] [Injured L. Eye]
Health- 7/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 26/43 +1
Rarity's turn!
Rarity: [Find Gem]
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 12/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ 9e50bc (3) No.298788
 | Rolled 4, 6, 3, 1, 4, 1 = 19 (6d6) |
>>298784
She has no area effectspells, so I guess just Lunging Strike.
▶ 8fe30f (62) No.298789>>298790
Rarity lunges forward on the bow of the iron boat, impaling a cluster of wasps with her laser sword! The attack does 18 points of damage! The attack does extra damage to the buzzing monsters!
The Unborn:
Health- 42/100 +0
Rarity: [Find Gem]
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 4/26 +2
Twilight's turn!
Twilight's magical ring restores +2 magic points!
Twilight: [Mighty Physical Barrier]
Health- 11/11 +3 +13
Social- 8/8 +1
Will- 7/7 +2
Magic- 15/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set, Gemstone (1).
▶ 9e50bc (3) No.298790
 | Rolled 3, 2, 2, 4, 6 = 17 (5d6) |
>>298789
Mend Ellaina's eye. We are running too low on magic to be throwing it at baddies instead of fixing our own party.
▶ 8fe30f (62) No.298791>>298793
Twilight casts Mend on Ellaina, healing her swollen eye! The spell cost Twilight 1 less point of magic to cast!
Ellaina: [Mighty Physical Barrier]
Health- 7/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 26/43 +1
Twilight: [Mighty Physical Barrier]
Health- 11/11 +3 +13
Social- 8/8 +1
Will- 7/7 +2
Magic- 5/52 +5
Ellaina's turn!
Ellaina's Rolls:
Offensive Spell- 6d6
Defensive Spell- 5d6
Dagger Attack- 3d6
Mini-Crossbow- 2d6
Powers:
-Detect Magic (2 magic)
-Open Average Lock (3 magic)
-Open Hard Lock (9 Magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Gust [+1 Dmg] (4 Magic)
-Strong Gust [+2 Dmg] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Fireball [+1 Damage] (4 magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Mighty Fireball [+3 Dmg] (8 Magic)
-Ice Spike [+1 Damage] (4 magic)
-Strong Ice Spike [+2 Dmg] (6 Magic)
-Mighty Ice Spike [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Physical Barrier [+1 Def] (3 Magic)
-Physical Barrier [+2 Def] (5 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Mend [Fix Crippled Part] (11 Magic)
-Remove Poison (4 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Weak Heal [+2 Health] (4 Magic)
Items:
Blue Sorceress Robes, Crimson Rose [Wand: +6 Magic Dmg], Health Potion [Restores +3 Health] (4), Magic Potion [Restores +3 Magic] (4), Bits (64), Leather Utility Belt, Rainbow Toe Socks [+1 Def], Blue Reinforced Hoodie [+1 Def], Soarin Plushie, Spitfire Plushie, Reinforced Mini-Crossbow [+4 Dmg], Crossbow Bolts [+1 Dmg] (54), Gender Bender Ring, Ring of Steel Skin [+3 Def], Mighty Health Potion [Restores +7 Health] (6), Mighty Magic Potion [Restores +7 Magic] (7), Reinforced Crystal Helmet [+4 Def], Magician's Band [+2 Spell Dmg], Cockatrice's Band [Petrifaction Immunity], Sharp Serpentine Kris [+5 Dmg, +1 Poison], Sleeping Darts (21), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (2), Crystal Shield [+4 Def], Fancy Clothing [+1 Def], Poison Bolts [+1 Dmg, +1 Dmg per turn] (11), Quality Whetstone [+2 Blade Dmg] (1), Wizard's Vigor [Removes Silence] (2), Antidote (4), Petrification Reversal Potion (1), Strong Steel Skin Potion [+4 Def] (1).
▶ 9e50bc (3) No.298793
 | Rolled 1, 2, 1, 3, 1, 6 = 14 (6d6) |
>>298791
Weird. Rarity's physical attack was more effective than the area effect spells. Let's try something new. Chain Lightning.
▶ 8fe30f (62) No.298829
 | Rolled 2, 1, 2, 4, 6, 1, 6 = 22 (7d6) |
Ellaina blasts the swarm with bolts of chain lightning, doing 14 points of damage! The spell costs 1 less point to cast!
The Unborn:
Health- 28/100 +0
Ellaina: [Mighty Physical Barrier]
Health- 7/10 +2 +17
Social- 7/7 +2
Will- 6/6 +1
Magic- 19/43 +1
The Unborn attack Ellaina!
▶ 8fe30f (62) No.298831
The swarm begins to sting at Ellaina, doing 3 points of damage! The attack knocks Ellaina's shield from her hand, and makes her drop her wand! Ellaina's armor is decreased by -4 points until she picks her shield up!
"Hold on a little longer, human! We're almost to the shore of the Inferno!" Mortis says. "Finish off those damned bugs!"
Looking ahead of the boat, you can see that you're no longer inside the tunnel! You're now in the middle of a giant underground lava lake, completely surrounded by a giant cloud of green wasps! Several yards away is a giant island of igneous rock which forms the steps leading up to a giant obsidian door! The gates of the Inferno are close!
Ellaina: [Mighty Physical Barrier] [Lost Wand] [Lost Shield]
Health- 4/10 +2 +9 (+4)
Social- 7/7 +2
Will- 6/6 +1
Magic- 19/43 +1
Anonymous' turn!
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ b0123f (1) No.298836>>298838
 | Rolled 3, 5, 6, 1, 1, 4 = 20 (6d6) |
Strong health potion to Ellaina, squash those bugs with the mop.
▶ 8fe30f (62) No.298838>>298847
>>298836
>squash those bugs with the mop
Like splash them with lava? Anonymous' weapon is actually a staff, but a player named it the mop of justice. You can try splashing them with lava if you like still.
▶ dad32a (1) No.298847
 | Rolled 6, 3, 2 = 11 (3d6) |
>>298838
Better idea: since the chain lightning worked decently, toss a lightning grenade into the air. We can also give the strong health potion to Elliana.
▶ 8fe30f (62) No.298849>>298852
You throw a Lightning Grenade into the swarm, doing 13 points of damage! The bomb does a little extra damage!
You give Ellaina a Strong Health Potion, restoring +5 health!
The Unborn:
Health- 15/100 +0
Ellaina: [Mighty Physical Barrier] [Lost Wand] [Lost Shield]
Health- 9/10 +2 +13
Social- 7/7 +2
Will- 6/6 +1
Magic- 19/43 +1
Rarity's turn!
Rarity: [Find Gem]
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 4/26 +2
Rarity's Rolls:
Lightsaber- 6d6
Kick- 2d6
Magic- 1d6
Parry- 7d6
Powers:
-Piercing Thrust [Ignore -2 Def] (4 Magic)
-Magic Laser (3 Magic)
-Parrying Stance [+3 Def, 1 Turn] (5 Magic)
-Lunging Strike [+4 Dmg] (8 Magic)
Items:
Bits (23), Beauty Kit [+1 Charisma], Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (5), Pink Rain Boots [+1 Def or +2 Water/Mud Def], Pink Rain Coat [+1 Def or +3 Water/Mud Def], Mirror Shield [+2 Def, Petrification Protection], Cloak of the Moon [+2 Def, +4 Dark Def], Lightsaber [+5 Dmg, Ignore -4 Def], Sapphire Ring [+8 Ice Def], Female Detective Outfit [+1 Def], Fabulous Hat [+1 Def, +1 Social Damage, +2 Crystal Def], Fancy Clothing [+1 Def], Enforced Mithril Platebody [+7 Dmg].
▶ f28473 (1) No.298852>>298853
 | Rolled 2, 2, 3, 4, 1, 4 = 16 (6d6) |
>>298849
Drink a strong magic potion and do another Lunging Strike, since that works so well.
▶ fe5ab7 (1) No.298853
>>298852
Oh well. Twilight can finish them off. You know, I wonder how a party of defensive characters would perform. We should try a Rarity/Spike/Molly party some time. Maybe Trixie could take the third spot for her illusion spells. Have we ever used her before?
▶ 8fe30f (62) No.298862>>298863
Rarity drinks a Strong Magic Potion, restoring +5 points of magic!
Rarity performs a Lunging Strike on the swarm, doing 11 points of damage!
The Unborn:
Health- 4/100 +0
Rarity: [Find Gem]
Health- 12/12 +2 +12
Social- 9/9 +2
Will- 7/7 +2
Magic- 1/26 +2
Twilight's turn!
Twilight's magical ring restores +2 points of magic!
Twilight: [Mighty Physical Barrier]
Health- 11/11 +3 +13
Social- 8/8 +1
Will- 7/7 +2
Magic- 7/52 +5
Twilight's Rolls:
Offensive Spell- 6d6 (+1 Magic Dmg)
Protection Spell- 5d6
Healing Magic- 5d6
Mass Destruction- 7d6 (+1 Magic Dmg)
Spells:
-Magic Laser (3 Magic)
-Detect Magic (3 magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Protective Bubble [+2 Def] (5 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Create Magical Wings (12 Magic)
-Cloud Walking (5 Magic)
-Weak Heal [+2 Health] (4 Magic)
-Heal [+3 Health] (5 Magic)
-Strong Heal [+4 Health] (6 Magic)
-Remove Poison (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Cure Petrification [Stops/Undoes Petrification] (11 Magic)
-Petrification Immunity (8 Magic)
-Lightning Bolt [+1 Dmg] (4 Magic)
-Strong Lightning Bolt [+2 Dmg] (6 Magic)
-Mighty Lightning Bolt [+3 Dmg] (8 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Water Breathing (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Mark [Teleport] (10 Magic)
-Recall [Teleport to Marked location] (10/15/20 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Splash [+1 Dmg] (4 Magic)
-Strong Splash [+2 Dmg] (6 Magic)
-Mighty Splash [+3 Dmg] (8 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Rays of Light [+1 Dmg all foes, -1 to cast] (7 Magic)
-Strong Mass Physical Barrier [+3 Def] (10 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Mend [Fix Crippled Part] (11 Magic)
Items:
Bits (135), Spell Tome, Quill and Ink Well, Parchment (30), Battle Magic [Book], Medicinal Magic [Book], Guns and Bullets [Book], Anarchist Cookbook [Book], Spell Scroll [Strong Leech], Riveted Pony Chain Mail [+2 Def], Health Potion [Restores +3 Health] (2), Strong Health Potion [Restores +5 Health] (4), Bojutsu for Janitors [Book] (3/3 Reads Left), Strong Magic Potion [Restores +5 Magic] (6), Mighty Magic Potion [Restores +7 Magic] (6), Mighty Health Potion [Restores +7 Health] (2), Antidote (4), Blue Wizard Hat [+2 Def, +4 Magic Def], Electro-Shock Staff [+5 Lightning Dmg, Chance to Stun], Nine-Tail Whip [+5 Dmg, +4 Will Dgm], Spell Tome of Mass Destruction [Spell Book] (Finished), Ice Grenade [+4 Ice Dmg, Hits Nearby Foes] (1), Great Magic Regeneration Ring [+2 Magic Per Turn], Crystal Buckler [+5 Def], Chemistry Set, Gemstone (1).
▶ 703f0c (1) No.298863
 | Rolled 1, 1, 2, 4, 3, 6, 3 = 20 (7d6) |
>>298862
Let's try Rays of Light to see how the spell performs.
▶ 8fe30f (62) No.298911>>298919
Twilight casts her spell, shooting bright rays of light from the tip of her horn! The spell does 8 points of damage! Killing many of the swarm, and causing the rest to be blinded before tumbling into the river of death bellow!
The Unborn: [Dead]
Health- 0/100 +0
Twilight: [Mighty Physical Barrier]
Health- 11/11 +3 +13
Social- 8/8 +1
Will- 7/7 +2
Magic- 0/52 +5
The Battle is Won!
>Several of the green wasps struggle desperately to regain flight as they slowly dissolve in the bubbling lava, unaware that their wings have already been burned away by the intense temperature! The air stinks of burning insect as the front of the boat parks itself on the edge of the igneous island, all thanks to Mortis' magical assistance!
>The shade collapses onto his boney knees, his scythe clanging against the surface of the iron boat. Mortis is unharmed, but still quite exhausted from magically pushing the boat forward while also protecting himself from the swarm of demonic wasps.
>Twilight immediately rushes to Rainbow Dash's side and begins to inspect her nasty wounds. Despite receiving aid from you moment ago, she's still in pretty nasty shape, almost every inch of her body spotted with blood and sting marks. Rainbow Dash slowly begins to open her eyes which were firmly swollen shut just moments ago, groaning at the numbness enrapturing her entire body.
>"Is that you, Twilight?" Rainbow Dash asks in her usual raspy voice. "Did I beat them good?"
>"Don't move, Rainbow! You've been stung badly!" Twilight urges the pegasus to stay still.
>"You want me to sit still? At a time like this?" Rainbow Dash begins to stir, looking past her friend at the giant obsidian gate towering before her. "Scootaloo's probably still in trouble!"
>"I know you care about Scootaloo, Rainbow! But you've got to take care of yourself right now too!" Twilight says. "Mortis? Can you do anything for my friend?"
>"Rest. Your friend needs rest to recover from her wounds," Mortis takes a seat on the boats edge. "I can cast a spell to provide you all with time to recover, but we can't rest in this place for more than a day. The Unborn will no doubt return to get revenge, and in much greater numbers."
What should you do now?
-Rest at the gates of the Inferno for tonight.
-Give Rainbow Dash a health potion, and press on!
-Talk/Interact with a party member before deciding anything.
-Cast a spell of some sort.
-Other…
▶ 0e95c2 (1) No.298919>>298921 >>298926
>>298911
Give Rainbow Dash a health potion, and keep moving. Molly, Trixie, and Spike still have all their magic. It actually is a good thing that we brought so many party members.
▶ 8fe30f (62) No.298921
>>298919
That works. Let's see what the other players think before moving on though.
▶ de069f (6) No.298926>>298927
>>298919
I suppose that can work but Trixie is not suited for battle as far as i can remember but let's see if her illusion spells can help us to evade a few enemies.
As soon as we enter in battle we should raplace Trixie with Rarity, even if she's out of MP her lightsaber can still make a good punch against enemies.
▶ aeb9de (1) No.298927>>298928
>>298926
Also, Twilight has the ring of magic regeneration, so it may not be too long before she is good to go again. Speaking of Trixie, we did bring her along for a reason. Maybe her displaying her use to the party will impress Twilight. What spells does Trixie know?
▶ 8fe30f (62) No.298928>>298930
>>298927
>What spells does Trixie know?
Here's Trixie's character sheet:
Name: Trixie Lulamoon
Concept: Magician
……..
Health- 12/12 +2 +6
Social- 11/11 +2
Will- 8/8 +1
Magic- 43/43 +3
……..
EXP: 0
Quality: Magically Talented
Powers: Magical Attunement [+1 Magic Dmg], Magic Laser (3 Magic), Telekinesis, Create Light, Detect Magic (3 magic), Strong Magic Laser [+1 dmg] (4 Magic), Weak Levitate (2 Magic), Levitate (6 Magic), Strong Physical Barrier [+3 Def] (7 Magic), Mighty Physical Barrier [+4 Def] (9 Magic), Strong Levitate (9 Magic), Weak Damage Willpower [+1 Will Dmg] (3 Magic), Damage Willpower [+2 Will Dmg] (5 Magic), Strong Magic Damage [+3 Magic Dmg] (7 Magic), Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes), Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes), Summon Lesser Moon Fiend (9 Magic), Ghost Touch [Ignore Def, 2 Turns] (7 Magic), Strong Levitate (9 Magic), Water Breathing (6 Magic), Invisibility [+1 Sneak] (7 Magic), Strong Invisibility [+2 Sneak] (11 Magic), Sleep [+2 Will Dmg, 4 Turns] (8 Magic), Confusion [+2 Will Dmg, attack allies] (8 Magic), Shrink [Decrease targets size] (8 Magic), Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic), Brief Silence [Unable to cast spells, 2 turns] (6 Magic), Mighty Chain Lightning [+3 Dmg] (10 Magic), Come To Life (10/19/30 Magic), Blink [Teleport 10/20/30 Yards] (9/18/30 Magic), Strong Invisibility [+2 Sneak] (11 Magic), Blizzard [+1 Dmg all foes] (7 Magic), Fear [Target flees] (9 Magic).
Skills: Spell Casting, Commanding Presence, Sorcery, Offensive Magic, illusion Magic, Ranged Combat (Magic), Wizardry, Act Rude, Socialize.
Items: Bits (135), Trixie's Hat [+3 Def], Trixie's Cape [+3], Thick Smoke Bomb [Escape Battle] (5), Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (9), Steel Horseshoes [+3 Dmg], Antidote (3), Strong Stone Skin Potion [+2 Def] (1), Wizard's Vigor [Removes Silence] (4), Lockpicks (21), Green Opal Band [+8 Earth Def].
▶ a0dd47 (1) No.298930
>>298928
Okay, yeah. Trixie will be just fine. She can't throw the big damage spells or heal or cast protection spells, but she has a lot of useful stuff. We just have to keep her from dying.
▶ 8fe30f (62) No.298931>>298933
>"We can't afford to stop and sleep, Mortis," you take out a Strong Health Potion and pour it into Rainbow Dash's mouth. "This potion should help with Rainbow's injuries while we advance forward."
>"In that case, we should have somepony else take over the fighting," Twilight says.
>"I'll do it!" Molly steps forward.
>"Are you sure that's a good idea, Princess?" Twilight asks in a concerned voice.
>"Don't think of me as Princess Celestia right now Twilight, there's no need to protect me from danger," Molly says. "And please, just call me Molly."
>"Very well, Molly," Twilight bows her head subtly.
>"Trixie and Spike should also join us," you say. "Trixie's spells will prove invaluable to the fight ahead, and Spike's combat skills have already proven themselves effective against many different monsters."
>"Awesome!" Spike readies his mace and shield. "Uhhh… that's if Twilight is okay with me fighting…."
>"Are you sure you want to put yourself in harms way again?" Twilight kneels next to Spike and looks into his emerald green eyes with a look of worry on her face.
>"I'm sure, Twilight," Spike nods firmly.
>"And he'll have us protecting him too!" Molly throws a foreleg around the baby dragon with a confident smile.
>"Those demons will have to go through us three if they want to hurt Spike!" you grip your staff firmly with both hands.
>While you're all busy talking among yourselves, Mortis rises from his seat on the edge of the boat and slowly approaches the giant stone doors. "Very well then, but don't say that I didn't give you a chance to rest!" Mortis hisses before quickly slashing down the gap of the door with his giant scythe.
>Mortis' body slowly evaporates into nothingness as the heavy stone doors begin to slowly open, revealing the black abyss of the Inferno. A set of glowing red eyes begins to approach the doorway, the edges crumbling as two massive clawed hands grip the sides. The demon's body begins to crackle and smolder with fire, it's head and back covered in a mane of lashing fire.
>"T-That's a really big demon…," Spike swallows hard as the titan pokes it's horned head out the doorway, snorting a mighty plum of ash and fire.
>The demon stands over twenty feet in height, with a set of giant bat-like wings which burn as brightly as it's leering eyes. From a sheath at its side, the demon draws a massive flaming axe as big he himself. With a challenging flap if its ashen wings, the demon dares you party to come forward and challenge him!
The Battle Begins! Roll for Anonymous!
Turn Order:
1. Anonymous
2. Spike
3. Trixie
4. Gate Guardian
5. Molly
Anonymous: [Strong Hunter's Sight]
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 1/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ de069f (6) No.298933>>298934
 | Rolled 2, 5, 1, 2, 1, 6 = 17 (6d6) |
>>298931
Oh boy, Rainbow Dash have the Amber Ring? At least Spike have natural resistance against fire but not the other three, we must spend a few turns to buff the whole party.
Drink a mighty magic potion and cast mass physical barrier
▶ de069f (6) No.298934>>298939
>>298933
>i just noticed defensive magic is 5d6
>the sixth dice is a critical
This will be a hell of a fight.
▶ 21fc4a (1) No.298939
>>298934
Since it is such a gigantic monster we may be well-served by attacking its will power. Trixie has the will power spells, and it will be fun to see what the freshly unleashed Princess Molestia in all her lewd glory is capable of. We'll see what its stat line looks like. If we have Spike use his new shield bash on the monster we should get agood idea what it is weak against.
▶ 8fe30f (62) No.298954>>298955
Your drink a Mighty Magic Potion, restoring +7 points of magic!
You then cast Mass Physical Barrier on the party, raising everyone's armor by +2 points!
Anonymous: [Strong Hunter's Sight] [Physical Barrier]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Spike's turn!
Spike: [Physical Barrier]
Health- 18/18 +4 +9
Social- 6/6 +1
Will- 8/8 +2
Magic- 14/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 5d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ de069f (6) No.298955
 | Rolled 1, 1, 6, 5, 5, 5, 1 = 24 (7d6) |
>>298954
Shield smash.
▶ 8fe30f (62) No.298960>>298961
Spike hits the demon with his shield, lower its defense by 2 points for 3 turns!
Gate Guardian: [Shield Smashed]
Health- 84/84 +11
Will- 44/44 +3
Magic- 3/3 +1
Spike: [Physical Barrier]
Health- 18/18 +4 +7 (+2)
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Trixie's turn!
Trixie: [Physical Barrier]
Health- 12/12 +2 +8
Social- 11/11 +2
Will- 8/8 +1
Magic- 43/43 +3
Trixie's Rolls:
Offensive Magic- 7d6
Mass Destruction- 6d6
Illusion/Mind- 7d6
Kick- 1d6
Powers:
-Magic Laser (3 Magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Magic Damage [+3 Magic Dmg] (7 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Summon Lesser Moon Fiend (9 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Invisibility [+1 Sneak] (7 Magic)
-Strong Invisibility [+2 Sneak] (11 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Fear [Target flees] (9 Magic)
Items:
Bits (135), Trixie's Hat [+3 Def], Trixie's Cape [+3], Thick Smoke Bomb [Escape Battle] (5), Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (9), Steel Horseshoes [+3 Dmg], Antidote (3), Strong Stone Skin Potion [+2 Def] (1), Wizard's Vigor [Removes Silence] (4), Lockpicks (21), Green Opal Band [+8 Earth Def].
▶ 93d8c2 (1) No.298961>>298962
 | Rolled 2, 1, 5, 4, 1, 5, 3 = 21 (7d6) |
>>298960
I say goddamn. There is no point is trying to beat something with that much armor to death, and its will power is too high and too fortified. We need a way past its armor. Cast Ghost Touch on Molly.
▶ de069f (6) No.298962>>298963
>>298961
And make sure she drinks that stone skin potion, is bad enough we have one party member down.
▶ de069f (6) No.298963
>>298962
I mean Trixie should drink the stone skin potion.
▶ 8fe30f (62) No.298964
 | Rolled 5, 2, 4, 3, 1, 3, 6 = 24 (7d6) |
Trixie casts Ghost Touch on Molly, allowing the Princess to ignore enemy defenses for 2 turns!
Trixie then downs a Stone Skin potion, increasing her armor by +2 points! Trixie is out of Strong Stone Skin Potions!
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 36/43 +3
The Gate Guardian attacks Molly with his battle axe!
▶ 8fe30f (62) No.298966>>298968
The demon brings his flaming axe down on Molly, doing 5 points of damage! The attacks manages to break one of Strong Health Potions!
"Scared of me, are you?" Molly stands proudly before the monster, causing it to snort in anger. "Your weapons will not so easily bring down a Princess of the Dawn!"
Snorting fire once more, the demon glares down at the Princess furiously. He begins to dig his iron hooves into the rock, showing his defiance against the glowing alicorn.
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 18/23 +3 +12 (+2)
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Princess Molly's turn!
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
-Self-Polymorph Form (18 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (5), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 05562b (1) No.298968
 | Rolled 1, 5, 3, 5, 2, 3, 5 = 24 (7d6) |
>>298966
>"Scared of me, are you?"
Rightly so. I can't wait to see what Rape of the North Star coupled with Trixie's Ghost Touch does. Also drink one of those strong health potions.
▶ 8fe30f (62) No.298991>>298992
Molly drinks a Strong Health Potion, restoring all of her health!
The Princess then face-rapes the demon, doing 15 points of direct damage! The attack also does 3 damage to the demon's Willpower!
"W-What in Equestria did the Princess just do?" Twilight gasps.
"Gah! Warn a guy next time!" Spike shields his once-virgin eyes.
"At least she's using her powers to fight pure evil?" Ellaina says hesitantly.
Gate Guardian: [Shield Smashed]
Health- 69/84 +11
Will- 41/44 +3
Magic- 3/3 +1
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Physical Barrier]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 479b36 (3) No.298992>>298993
 | Rolled 1, 2, 3, 4, 1, 1 = 12 (6d6) |
>>298991
Damn, if only we had some magic we could cast Erosion! I guess we just have to do the Staff Attack and hope for some lucky rolls.
I notice that Rarity, Rainbow, and Trixie are not complaining about the princess's display of martial skill.
▶ 479b36 (3) No.298993
>>298992
So much for lucky rolls.
▶ 8fe30f (62) No.298994>>298995 >>298996
You hit the demon with your staff but fail to do any damage! The demon appears to be susceptible to crystal damage!
Gate Guardian: [Shield Smashed]
Health- 69/84 +11
Will- 41/44 +3
Magic- 3/3 +1
Spike's turn!
Spike: [Physical Barrier]
Health- 18/18 +4 +9
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 5d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ 479b36 (3) No.298995
 | Rolled 6, 3, 4, 6, 3, 4, 2 = 28 (7d6) |
>>298994
Sock it with the mace. That's crystal.
▶ 73b99f (1) No.298996
>>298994
Funny. I had expected it to be weak to holy attacks, but this works.
▶ 8fe30f (62) No.298997>>299002
Spike brings his crystal mace down on the demon's right eyes, doing 7 points of damage! The attack crushes the demon's eyes completely, and does extra damage!
"Take that!" Spike growls as he withdraws the crystaline weapon from the demon's massive skull.
Gate Guardian: [Shield Smashed] [Missing R. Eye]
Health- 62/84 +11
Will- 41/44 +3
Magic- 3/3 +1
Trixie's turn!
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 36/43 +3
Trixie's Rolls:
Offensive Magic- 7d6
Mass Destruction- 6d6
Illusion/Mind- 7d6
Kick- 1d6
Powers:
-Magic Laser (3 Magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Magic Damage [+3 Magic Dmg] (7 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Summon Lesser Moon Fiend (9 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Invisibility [+1 Sneak] (7 Magic)
-Strong Invisibility [+2 Sneak] (11 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Fear [Target flees] (9 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ c8ce21 (1) No.299002
 | Rolled 3, 2, 5, 5, 3, 6, 6 = 30 (7d6) |
>>298997
Ghost Touch seems to be awesome in this fight. Cast Ghost Touch on Anon.
▶ 8fe30f (62) No.299034
 | Rolled 5, 1, 2, 5, 3, 2, 6 = 24 (7d6) |
Trixie casts Ghost Touch on you, allowing you to ignore the enemy's defenses for 2 turns! The spell costs 2 less points of magic to cast!
Anonymous: [Strong Hunter's Sight] [Physical Barrier] [Ghost Touch]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 31/43 +3
The Gate Guardian attacks Trixie with his battle axe!
▶ 8fe30f (62) No.299035>>299038
The Demon hits Trixie with it's axe doing 9 points of damage! Luckily the demon's eye has been busted by Spike's mace and doesn't critically hurt the magician!
"Ha! T-The Great and Powerful T-Trixie only appears to be badly i-injured!" Trixie uses her cape to hide the fact that she's bleeding badly.
"Trixie! Be careful!" Twilight shouts.
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 3/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 31/43 +3
Molly's turn!
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
-Self-Polymorph Form (18 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (4), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
Maybe specify which weapon Molly is going to use to attack since she's got quite a few now.
▶ 0d6755 (1) No.299038
 | Rolled 3, 4, 1, 6, 6, 4, 4, 5, 5 = 38 (9d6) |
>>299035
It appears to know that it can't really hurt Molly, so it's trying to kill Trixie instead. Toss Trixie one of her strong health potions, and smack the monster with the Holy Smackerel. Later we should try to cast some kind of protection on Trixie if we have one.
▶ 8fe30f (62) No.299039>>299040
Molly whacks the demon in the face with her wooden fish, doing 12 points of direct damage! The blow crushes the demon's remaining eye, blinding it! The demon loses hold of it's axe!
Ghost Touch is no longer affecting the Princess of Rape!
Gate Guardian: [Shield Smashed] [Blind] [Lost Weapon]
Health- 50/84 +11
Will- 41/44 +3
Magic- 3/3 +1
Princess Molly: [Physical Barrier]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Physical Barrier] [Ghost Touch]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 3e0bf6 (7) No.299040>>299041 >>299042
 | Rolled 3, 1, 4, 5, 6, 5 = 24 (6d6) |
>>299039
You forgot to make Molly give the potion to Trixie.
put some crystal powder on the mop and hit the demon. We should make Spike give the magician another health potion in his turn.
▶ 3e0bf6 (7) No.299041
>>299040
>the mop is already infused with crystal
nvm, give Trixie a health potion
▶ 8fe30f (62) No.299042>>299043
>>299040
Anonymous is out of normal health potions, and Trixie has 8/12 health.
Should you give her a stronger health potion, or let Spike give her one of his?
▶ 3e0bf6 (7) No.299043
>>299042
Anon gives the strong health potion to Trixie, yeah.
▶ 8fe30f (62) No.299048>>299054
You give Trixie a Strong Health Potion, restoring all her health!
You attack the demon with your crystal staff, doing 12 points of direct damage! The attack damages the demon's natural defense!
Gate Guardian: [Shield Smashed] [Blind] [Lost Weapon]
Health- 38/84 +10
Will- 41/44 +3
Magic- 3/3 +1
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 31/43 +3
Spike's turn!
Spike: [Physical Barrier]
Health- 18/18 +4 +9
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 5d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ 59a5a8 (1) No.299054
 | Rolled 3, 1, 2, 5, 6, 2, 3 = 22 (7d6) |
>>299048
Hit it with the mace one more time. He can re-bash the monster on his next turn.
▶ 8fe30f (62) No.299114>>299120
Spike clubs the demon in the head, doing 4 points of damage! The attack does 3 points of Willpower damage!
Gate Guardian: [Shield Smashed] [Blind] [Lost Weapon]
Health- 34/84 +10
Will- 38/44 +3
Magic- 3/3 +1
Trixie's turn!
Trixie: [Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +10
Social- 11/11 +2
Will- 8/8 +1
Magic- 31/43 +3
Trixie's Rolls:
Offensive Magic- 7d6
Mass Destruction- 6d6
Illusion/Mind- 7d6
Kick- 1d6
Powers:
-Magic Laser (3 Magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Magic Damage [+3 Magic Dmg] (7 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Summon Lesser Moon Fiend (9 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Invisibility [+1 Sneak] (7 Magic)
-Strong Invisibility [+2 Sneak] (11 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Fear [Target flees] (9 Magic)
Items:
Bits (135), Trixie's Hat [+3 Def], Trixie's Cape [+3], Thick Smoke Bomb [Escape Battle] (5), Strong Health Potion [Restores +5 Health] (7), Strong Magic Potion [Restores +5 Magic] (9), Steel Horseshoes [+3 Dmg], Antidote (3), Wizard's Vigor [Removes Silence] (4), Lockpicks (21), Green Opal Band [+8 Earth Def].
▶ 3e0bf6 (7) No.299120
 | Rolled 4, 6, 1, 5, 6, 3 = 25 (6d6) |
>>299114
>>299114
Mighty physical barrier on herself.
▶ 8fe30f (62) No.299125
 | Rolled 1 (1d6) |
Trixie casts Might Physical Barrier on herself, raising her armor by +5 points! The Mass Physical Barrier you cast on her fades!
The spell cost 1 less magic point to cast!
Trixie: [Mighty Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +13
Social- 11/11 +2
Will- 8/8 +1
Magic- 23/43 +3
The Gate Guardian picks up his axe and attacks you!
▶ 8fe30f (62) No.299126>>299128
The demon swings his weapon wildly, unable to see you without it's eyes! A rumble comes from beneath the demon as it's iron hooves cause the ground to part! The demon creates a fissure in the ground which traps it up to the waist, preventing it from flying or retreating!
Gate Guardian: [Blind] [Trapped]
Health- 34/84 +12
Will- 38/44 +3
Magic- 3/3 +1
Molly's turn!
Princess Molly: [Physical Barrier]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Molly's Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
-Self-Polymorph Form (18 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 3e0bf6 (7) No.299128>>299136
 | Rolled 4, 1, 5, 1, 2, 1, 3, 4, 4 = 25 (9d6) |
>>299126
Well ain't that just sad?
Attack with the Holy Smackerel
▶ 8fe30f (62) No.299129>>299130 >>299131
Molly smacks the demon with her wooden fish, but the weapon fails to harm the giant!
Gate Guardian: [Blind] [Trapped]
Health- 34/84 +12
Will- 38/44 +3
Magic- 3/3 +1
Anon's turn!
Anonymous is no longer effected by Ghost Touch!
Anonymous: [Strong Hunter's Sight] [Physical Barrier] [Ghost Touch]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ 831843 (1) No.299130>>299132
 | Rolled 6, 3, 6, 3, 2, 6 = 26 (6d6) |
>>299129
Aw, shit. Trixie needs to be doing the Ghost Touch thing. I guess Anon should just do another Staff Attack, since he can't do anything else. Is there anything leftin the crystal flask? If there is, he should take a drink.
▶ 8fe30f (62) No.299131>>299133
>>299129
Made a mistake. Ghost Touch effects Anonymous one last time, use it well!
▶ 8fe30f (62) No.299132
>>299130
Anonymous is out of magic water in his flask. You'll have to wait until midnight for it to refill.
▶ 2d4517 (2) No.299133
>>299131
We get Ghost Touch along with a three-crit attack? Fucking nice.
▶ 8fe30f (62) No.299134>>299135
You strike the demon in the body, doing 17 points of direct damage! The attack does extra damage, and permanently lowers the demon's natural defense by 2 points!
Gate Guardian: [Blind] [Trapped] [Damaged Defense]
Health- 17/84 +10
Will- 38/44 +3
Magic- 3/3 +1
Spike's turn!
Spike: [Physical Barrier]
Health- 18/18 +4 +7 (+2)
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 5d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ 3e0bf6 (7) No.299135>>299136
 | Rolled 4, 1, 3, 3, 4, 5, 1 = 21 (7d6) |
>>299134
Mace
▶ 3e0bf6 (7) No.299136>>299137 >>299139
>>299135
>>299128
>no crits
Why i bother with this, anyway?
▶ 8fe30f (62) No.299137
>>299136
>that pic
There's a cyoa I need to get back to reading.
▶ 8fe30f (62) No.299138>>299140
Spike whacks the demon with his mace, doing 3 points of damage! The monster begins to snort fire and glow a bright red!
Looks like the demon is powering up for his next attack!
"Bring that brute down!" Rarity cries.
Gate Guardian: [Blind] [Trapped] [Damaged Defense]
Health- 14/84 +10
Will- 38/44 +3
Magic- 3/3 +1
Trixie's turn!
Trixie: [Mighty Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +13
Social- 11/11 +2
Will- 8/8 +1
Magic- 23/43 +3
Trixie's Rolls:
Offensive Magic- 7d6
Mass Destruction- 6d6
Illusion/Mind- 7d6
Kick- 1d6
Powers:
-Magic Laser (3 Magic)
-Strong Magic Laser [+1 dmg] (4 Magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Magic Damage [+3 Magic Dmg] (7 Magic)
-Weak Chain Lightning [+1 Dmg] (6 Magic - Hits 2 Foes)
-Chain Lightning [+2 Dmg] (8 Magic - Hits 2 Foes)
-Mighty Chain Lightning [+3 Dmg] (10 Magic)
-Summon Lesser Moon Fiend (9 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Invisibility [+1 Sneak] (7 Magic)
-Strong Invisibility [+2 Sneak] (11 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Confusion [+2 Will Dmg, attack allies] (8 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Brief Silence [Unable to cast spells, 2 turns] (6 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Fear [Target flees] (9 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ 18ed03 (2) No.299139
>>299136
And it should have been a shield smash. Ah well, the monster is just about finished anyway. One more Ghost Touch from Trixie, and Molly should be able to rape it into oblivion.
▶ 18ed03 (2) No.299140
 | Rolled 2, 3, 3, 2, 6, 3, 4 = 23 (7d6) |
>>299138
Ghost touch on Molly.
▶ 8fe30f (62) No.299154
 | Rolled 2 (1d6) |
Trixie casts Ghost Touch on Molly, allowing the Princess to ignore the demon's defense for 2 turns! The spell costs 1 less point of magic to cast!
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Trixie: [Mighty Physical Barrier] [Strong Stone Skin]
Health- 12/12 +2 +13
Social- 11/11 +2
Will- 8/8 +1
Magic- 17/43 +3
The demon swings his axe at Spike!
▶ 8fe30f (62) No.299155>>299161
Swinging blindly and wildly, the demon fails to hit the baby dragon!
Gate Guardian: [Blind] [Trapped] [Damaged Defense] [Blood Tempest]
Health- 14/84 +10
Will- 38/44 +3
Magic- 3/3 +1
Molly's turn!
Princess Molly: [Physical Barrier] [Ghost Touch]
Health- 23/23 +3 +14
Social- 28/28 +3
Will- 24/24 +2
Magic- 59/59 +1
Molly's Rolls:
Dildo Attack- 9d6
Strapon Rape- 7d6
Light Magic- 4d6
Mind Magic- 5d6
Powers:
-Rape of the North Star [+6 Dmg, 6 Will Dmg] (11 Magic)
-Charm [+1 die to social rolls] (7 Magic)
-Flash [+1 Dmg] (4 Magic)
-Strong Flash [+2 Dmg] (6 Magic)
-Mighty Flash [+3 Dmg] (8 Magic)
-Weak Damage Willpower [+1 Will Dmg] (3 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Sexy Dance [+5 Will Dmg] (10 Magic)
-Swap Gender (9 Magic)
-Futa Cock (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Strong Levitate (9 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Sleep [+2 Will Dmg, 4 Turns] (8 Magic)
-Docile [Target unable to act] (9 Magic)
-Shrink [Decrease targets size] (8 Magic)
-Enlarge [+1 die to Phys attacks, +3 Phys Dmg] (11 Magic)
-Submission (17 Magic)
-Summon Sexy Tentacles (5 magic)
-Double Futa Cock (10 Magic)
-Self-Polymorph Form (18 Magic)
Items:
Dildo Bat [+5 Dmg, Ignore -2 Def], Zebra Strapon [+3 Dmg, +1 Def], Lube (14/14 Squirts), Box of Stallion Condoms, Ballgag, Buttplug, Rope, Reinforced Crystal Helmet [+4 Def], Strong Health Potion [Restores +5 Health] (3), Holy Smackerel [+5 Holy Damage], The Big Smackintosh [+6 Melee Dmg, +5 Ranged Dmg & +2 Dmg for 3 Turns] (7/7 Shots), Radiance Costume [+1 Def], Fantabulous Feeldo [+1 die to Sex rolls] (2), Mithril Shield [+5 Def], Strong Magic Potion [Restores +5 Magic] (7), Special Luna Plushie, Taarna Costume [+1 Def, +1 To Sex Roll], Molly's Country Costume [+2 Mud/Water Def].
▶ 16f2a7 (1) No.299161
 | Rolled 5, 1, 2, 2, 3, 2, 1 = 16 (7d6) |
>>299155
I kind of feel bad for the monster right now. But fuck it. Rape of the North Star. Finish him with style.
▶ 8fe30f (62) No.299187>>299191
Molly performs Rape of the North Star on the demon, doing 12 points of damage! The attack does 3 points of Willpower damage!
The demon is still alive!
Gate Guardian: [Blind] [Trapped] [Damaged Defense] [Blood Tempest]
Health- 2/84 +10
Will- 35/44 +3
Magic- 3/3 +1
Anon's turn!
Anonymous: [Strong Hunter's Sight] [Physical Barrier]
Health- 11/11 +5 +9
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 0/21 +1
Anon's Rolls:
Staff Attack- 6d6
Throw Grenade- 3d6
Elemental Magic- 7d6
Defensive Magic- 5d6
Mind Magic- 6d6
Dark Magic- 8d6
Hand/Laser Gun- 2d6
Strip Tease- 3d6
Lasso- 3d6
Anon's Spells:
-Fireball [+1 Damage] (4 magic)
-Lightning Bolt [+1 Damage] (4 magic)
-Broom-kata [+2 dmg] (3 magic)
-Weak Physical Barrier [+1 DEF] (3 magic)
-Weak Ally Protection [+1 DEF] (3 magic)
-Weak Chain Lightning [+1 Damage] (6 magic - Hits 2 Foes)
-Smell My Finger [Stun 1 foe, 2 turns] (4 Magic)
-Earth Spike [+1 Damage, Ignore +1 Def] (6 magic)
-Remove Poison (4 Magic)
-Ghost Touch [Ignore Def, 2 Turns] (7 Magic)
-Weak Levitate (2 Magic)
-Levitate (6 Magic)
-Water Breathing (6 Magic)
-Hypnosis [+2 Will Dmg, Stun 2 Turns] (6 Magic)
-Astral Projection (7 Magic)
-Hunter's Sight (7 Magic)
-Strong Fireball [+2 Dmg] (6 Magic)
-Detect Magic (2 magic)
-Strong Physical Barrier [+3 Def] (7 Magic)
-Strong Earth Spike [+2 Dmg, Ignore +3 Def] (6 Magic)
-Erosion [-2 Def] (5 Magic)
-Viper Bolt [+1 Dmg, Poison] (5 Magic)
-Weak Undermine [Un-buff a single foe] (6 Magic)
-Crystal Spike [+2 Dmg] (4 Magic)
-Hand of Doom [+3 Dmg, Instant Death on Critical] (14 Magic)
-Mighty Crystal Spike [+4 Dmg] (8 Magic)
-Dark Hand [+2 Phys/Will Dmg, Steal Soul] (5 Magic)
-Steadfast [Target immune to stun for 3 turns] (5 Magic)
-Double Undermine [Un-buff two foes] (8 Magic)
-Strong Damage Willpower [+3 Will Dmg] (7 Magic)
-Splash [+1 Dmg] (4 Magic)
-Erotic Strip Tease [+5 Will Dmg, Chance to Stun] (8 Magic)
-Implant Thought (15 Magic)
-Mighty Physical Barrier [+4 Def] (9 Magic)
-Broom-Jutsu [+3 Dmg against 1 foe, +2 against 2] (5 magic)
-Darkstorm [+3 Dmg all foes] (7 Magic)
-Damage Willpower [+2 Will Dmg] (5 Magic)
-Weak Mass Physical Barrier [+1 Def] (6 Magic)
-Mass Physical Barrier [+2 Def] (8 Magic)
-Strong Steadfast [Target immune to stun for 4 turns] (7 Magic)
-Tip Fedora [+2 Social Dmg] (6 Magic)
-Quake [+1 Dmg all foes, -1 to cast] (7 Magic)
-Blizzard [+1 Dmg all foes] (7 Magic)
-Conjure Trapped Soul (17 Magic)
-Mass Undermine [Un-buff all present foes] (12 Magic)
-Polymorph Species (13 Magic)
Items:
https://pastebin.com/Di0QpY0P
▶ a23a31 (5) No.299191
 | Rolled 3, 2, 3, 4, 1, 2, 5 = 20 (7d6) |
>>299187
Drink a mighty magic potion and ghost touch on Spike.
i am not giving that demon any chances.
▶ 8fe30f (62) No.299192>>299194
You drink a Might Magic Potion before casting Ghost Touch on Spike, allowing him to ignore the demon's defense!
Spike: [Physical Barrier] [Ghost Touch]
Health- 18/18 +4 +9
Social- 6/6 +1
Will- 8/8 +2
Magic- 9/14 +1
Spike's turn!
Spike's Rolls:
Mace Attack- 7d6
Fire Breath- 3d6 (2 Magic)
Claw Attack- 5d6
Shield Bash- 7d6 (4 Magic)
Tell Joke (Taunt)- 4d6 (3 Magic)
Powers:
-Dragon's Breath [+1 Fire dmg] (2 Magic)
-Tell Lame Joke [Taunt] (3 Magic)
-Lame Pun [Mass Taunt] (6 Magic)
-Shield Bash [-1 foe Def, 2 turns] (4 Magic)
-Shield Smash [-2 foe Def, 2 turns] (5 Magic)
-Strong Dragon's Breath [+2 Fire Dmg] (3 magic)
-Fire Weapon [Fire Dmg on Weapon] (5 magic)
-Knock Back [Send Foe Back 5 Meters] (10 Magic)
Items:
Bits (34), Super Horned Helmet [+2 Def], Steel Shield [+4 Def], Heavy Crystal Mace [+5 Dmg, Ignore -3 Def], Mantle of the Crystal Empire [Invisibility], Health Potion [Restores +3 Health] (5), Strong Health Potion [Restores +5 Health] (6), Mighty Health Potion [Restores +7 Health] (5), Antidote (3), Magic Potion [Restores +3 Magic] (1), Strong Magic Potion [Restores +5 Magic] (2), Mighty Magic Potion [Restores +7 Magic] (1), Antidote (2), Berserker's Band [Restore +5 HP on Crit].
▶ a23a31 (5) No.299194
 | Rolled 1, 1, 4, 4, 4, 3, 5 = 22 (7d6) |
>>299192
Mace attack
▶ 8fe30f (62) No.299195>>299199 >>299203
Spike caves the demon's head in with his mace, doing 10 points of direct damage! The demon is slain by the mighty attack!
Gate Guardian: [Dead]
Health- 0/84 +10
Will- 38/44 +3
Magic- 3/3 +1
The Battle is Won!
>The remains of the demon crumble away into flakes of ash, leaving nothing behind but a giant fissure! Among the ashes, you manage to spot a small prismatic gemstone, another Sliver of Aether!
>A Sliver of Aether has been added to your inventory!
>Without a giant monster blocking the path, you can now see inside the massive room. Torches begin to burst to life, illuminating giant room for your other companions. The area is a giant hexagonal room carved from smooth red stone, tall pillars of stone rising from the floor to greet the high ceiling. Hanging from the roof of the massive chamber is a black iron chandelier which further helps light the spooky room.
>"Come in, my friends," Mortus' voice echoes from inside the chamber. "This is a safe place where no monsters will bring harm upon you."
>Hesitantly, you and the others step inside the chamber, the heavy door closing behind you. Before you materialized Mortus, as well as the skeleton twins.
>"You proved yourself against everything the Serpent could throw out you, and now stand on the edge of the last test," Leicha says. "There aren't that many who can say the same."
>"So, where's Scootaloo then?" Rainbow Dash groans weakly, still hurting from your encounter with the Unborn.
>"She's being held captive by a group of demons beneath this level," Leicha points to another stone platform at the far end of the hall. "That is the doorway to the golden vaults of avarice, controlled by a band of demon brothers."
>"What are we waiting for? Let's go rescue her!" Rainbow Dash looks at everyone.
>"It would be foolish to rush into battle before you've had a good nights rest, Rainbow Dash," Leicha says, gesturing at one of the walls which is now occupied by a large wooden door that you didn't notice when you first entered. "There are comfy beds for all of you to sleep inside while you recover, and don't worry, there's already a fireplace going where you can cook your meals."
>"This place is awfully creepy, I'm not sure if we should rest here," Rarity whispers to Twilight.
>"I agree with Rarity," Spike looks at the bedroom door nervously. "What is the beds are mimics waiting to eat us alive?"
>"But are we really going to pass up the chance to get some rest?" Dayflower asks them.
What should you do now?
-Rest in the safe area for the night.
-Refuse to stop until Scootaloo is safe.
-Ask the skeletons something before deciding.
-Other…
▶ a23a31 (5) No.299199>>299204
>>299195
Even when Mortis put us in danger during our trip to Manehatten, He and the skeleton brothers never mean to harm us and we know this more than the rest of our party. Also we have been fighting non-stop against groups of demons today and now we are in a safe place away from them, It will be a foolish act to keep moving specially since we have a wounded companion in our backs.
Oh well, ask Mortis what should we do once once we obtain the last ember and see if we can know were and when we use the weapon the librarian has been building to defeat the serpent.
After that we should ask Twilight to help us in making potions from the materials inside our bag, I don't want the party to run out of potions.
▶ 9e0922 (2) No.299203>>299208
>>299195
What was that warning a while back about not trusting anyone completely? Mortis has never steered us wrong before, but he is still one of the dark creatures deployed by the Ouroboros. I mean, he's probably alright, but it does not hurt to be cautious. If we do sleep, it should be in pairs so that we don't get taken by surprise.
Twilight spent the last couple battles on the sideline with the ring of magic regeneration. Ask her if she has a full charge yet. If she does, then we have her and Molly with all of their considerable magic and Trixie and Spike with most of theirs. If Anon were to trade rings with a fully-charged Twilight, then we would still have an effective party to move forward. Saving Scootaloo quickly is ideal.
Oh, but if we do sleep we might meet the Librarian again and get a premonition. I am being indecisive now. What do you guys want to do?
▶ 9e0922 (2) No.299204
>>299199
Okay, we can do that.
▶ a23a31 (5) No.299208
>>299203
Mortis pointed out the librarian is an old friend of him and there's the fact he was guarding the ember. Even when we helped the giant skeleton with the comic book that was a test to see if we are worth of taking the ember, that and defeating the weird red human with the electrodes.
I am sure Mortis has the same wishes to defeat the Ouroboros as the librarian, after all there's no market to sell his fancomics if the universe dies.
▶ a23a31 (5) No.299209
Happy 3rd anniversary of the CYOA, GM!
That was a month before but nevermind that.
▶ 8fe30f (62) No.299210>>299220
>mfw it started Saturday, September 27, 2014
>it's currently Sunday, October 29, 2017
▶ f76310 (1) No.299220
>>299210
Not what you signed up for, that's for sure. Honestly, that scares me away from trying anything like it myself.
▶ 8fe30f (62) No.299221>>299223 >>299225
>"We'll rest here for the night then," you say. "But I'd like to know what's going to happen once I retrieve the last Ember."
>"Upon retrieving the last Ember, a gateway will open somewhere in Equestria. You'll be able to step through this portal and instantly appear in the domain of the Ouroboros," Mortus explains. "I'd be quick to engage with the god, lest he decide to enter Equestria though the gateway and seek you out himself."
>"Is it going to be like in my nightmares? Is he actually going to 'eat' this entire universe by himself?" you ask fearfully.
>"Yes, and he won't hesitate to destroy everything in sight. The Ouroboros cannot be bullies or reasoned with, only slain in combat," Mortus says sadly.
>"And the Librarian's secret weapon? Where and when can we use this thing?" you pry even further.
>"Very few know that this weapon exists, and even fewer know what it actually is," Mortus says. "I'm sure that when the time is right, he will reveal that to you. Don't mess this up, Anonymous. Not just Equestria is counting on you to stop this titan."
>"It's the Librarian's big secret, huh? I guess it makes sense that he'd want to keep it unknown to the one being it could kill," you say to yourself.
>"Now, if that's all the questions you have for me," Mortus begins. "Call on Leicha or her brother if you need anything else, I shall be waiting for you deeper in the Inferno. Feel free to spend your Bits on anything you might require before setting out on your journey."
>And with those final parting words, Mortus slowly dissolves into blackness. Only Leicha and Schro remain, staring at you with their glowing blue eye sockets.
>"What's up with him?" Spike asks. "He doesn't seem to trust Anonymous all that much."
>"Shh, Spike!" Twilight pulls the baby dragon towards her and away from the skeletons. "I'm sorry! He's just tired!"
>"Something that we neglected to mention is that we have a friend who's more than skilled with a hammer and anvil," Leicha gestures to a corner of the hall where a smithy is waiting. "If you need your weapons repaired, or maybe forged, don't be afraid to ask."
>You can't see anyone operating the forge from where you're standing, and your kind of hesitant to ask who their new friend is. New doors and equipment seem to appear out of nowhere in this strange room, almost like the skeletons are willing them into existence for your convenience.
>"We're alright for now, Leicha. Me and Twilight should probably get to work on a our potions," you say.
>"The table in the bedroom should be more than perfect for brewing potions," Leicha says.
>"Thanks," you nod before retreating to the bedroom with the others.
>Inside the bedroom are enough beds for everyone, as well an a big comfy couch. There's also a bathroom with a working shower and toilet! At the far end of the bedroom is a large fireplace with pots and pans resting on a small table next to it, as well as a cupboard stocked with all the essential supplies you'll need to make dinner! The magical hall is almost too good to be true!
Here's a list of your ingredients, supplies, and recipes:
All items are the sum of your inventory, Twilight's, and those supplies stored away in the safe house.
-Glowing Mushroom (11)
-Glowing Weed (10)
-Apples [+1 Health] (20)
-Golden Pollen (20)
-Fly Amanita (15)
-Sulfur (10)
-Purple Moss (20)
-Sugar Cube (10)
-Hearth Root (15)
-Azure Pollen (11)
-Deep Cave Moss (12)
-Purple Mushroom (10)
-Glowing Moss (11)
-Scrap Metal (17)
-Duct Tape (10)
Anon's Recipes:
-Create Health Potion (Needs: 1 Heart Root, 1 Lily, 1 Apple Skin)
-Create Strong Health Potion (Needs: 1 Heart Root, 2 Purple Moss)
-Create Magic Potion (Needs: 1 Fly Amanita, 1 Sugar Cube, 1 Azure Pollen)
-Strong Magic Potions [Restores +5 Magic] (Needs: 1 Fly Amanita, 2 Purple Moss)
-Weak Acid Flask [-1 Foe Def Per Turn] (Needs: 1 Purple Mushroom, 1 Glowing Moss)
-Create Fire Powder (Needs: 1 Golden Pollen and 1 Ember Rose Powder)
-Create Shrinking Powder (Needs: 1 Golden Pollen, 1 Glowing Mushroom, and 5 Apple Seeds)
-Create Gunpowder (Needs: 1 Sulfur, 1 Charcoal, and 1 Saltpeter)
-Create Frag Grenade (Needs: 1 Gunpowder, 1 scrap metal, and 1 Duct tape)
-Create Makeshift Handgun [+2 Dmg, Ignore +2 Def] (Needs: 2 Scrap Metal, 1 Piece of Wood, and 2 Duct tape)
Decide what you want to brew, then I'll tell you what to roll.
▶ 7b10be (1) No.299223
>>299221
Let's go with 5 strong health potions and 5 strong magic potions.
▶ 84e85a (1) No.299225>>299226 >>299229
That skeleton have his reasons to doubt yous but come on Mortis, we have committed a lot of stupid and illicit shit along the way bun when it comes of fighting demons we put our feet on earth to make this best decision, is not like we want to absorb the serpent's power and become an a mighty god to get the horse pussy whatever we want at the cost of trillions of lives at the universe. Right?
>>299221
I'm sorry but you posted how to make the melding powder a few threads back, that stuff looks like it will be useful to have around.
We have enough purple moss to make 10 strong potions, we should we make 5 strong health and magic potions. Also make 10 magic potions, 10 of melding powder and five acid flasks.
▶ 8fe30f (62) No.299226
>>299225
>I'm sorry but you posted how to make the melding powder a few threads back, that stuff looks like it will be useful to have around.
Whoops. If I've forgotten anything else, feel free to remind me.
▶ 769cea (1) No.299229
>>299225
>is not like we want to absorb the serpent's power and become an a mighty god to get the horse pussy whatever we want at the cost of trillions of lives at the universe.
We don't even need god powers to get all the horse pussy we want anyway. Molly is with us, and we have plenty of other options lined up. We even have a porno gig lined up if we want it.
>We have enough purple moss to make 10 strong potions, we should we make 5 strong health and magic potions. Also make 10 magic potions, 10 of melding powder and five acid flasks.
That sounds like a plan. Those acid flasks could make a useful trap like the one that the hebrew goblins used.
▶ 8fe30f (62) No.299232>>299234
>We have enough purple moss to make 10 strong potions, we should we make 5 strong health and magic potions. Also make 10 magic potions, 10 of melding powder and five acid flasks.
Roll 5d6 for the Strong Health Potions, then 5d6 for the Strong Magic Potions. After that, roll 5d6 for the 10 Magic Potions. Lastly, roll 6d6 for the five Acid Flasks.
Dayflower will take care of the Mending Powder, so no need to roll.
▶ ef19cc (4) No.299234
 | Rolled 3, 1, 3, 4, 4 = 15 (5d6) |
>>299232
Strong Health
▶ ef19cc (4) No.299235
 | Rolled 1, 2, 1, 5, 4 = 13 (5d6) |
Strong Magic
▶ ef19cc (4) No.299236
 | Rolled 6, 1, 1, 5, 5 = 18 (5d6) |
Magic
▶ ef19cc (4) No.299237
 | Rolled 3, 4, 5, 6, 1, 4 = 23 (6d6) |
Acid
▶ 8fe30f (62) No.299243>>299244
>You and Twilight sit at the table and mix potions for over an hour. After all your hard work, you manage to produce 5 Strong Health Potions, 5 Strong Magic Potions, 10 Magic Potions, and 5 Acid Flasks!
>While brewing the potions, you accidentally spill some brew on your hand! The magical liquid restores +10 magic points! You also learn how to make a Might Magic Potion while mixing the Magic Potions!
-Mighty Magic Potion [Restores +5 Magic] (Needs: 3 Fly Amanita, 1 Glowing Moss)
Anonymous:
Health- 11/11 +5 +7
Social- 8/8 +2
Will- 13/13 +1 +5
Magic- 10/21 +1
>Dayflower manages to mix up enough Mending Power for your journey, leaving you with just 8 clumps of the shimmering dust.
>"Thanks, Dayflower!" you pat the breezie on the head with a finger.
>"No problem, Nony!" the breezie flutters her wings.
>"You know, these beds are actually quite comfortable," Rarity says, laying on the soft wool blankets.
>"Grmhh," Rainbow Dash groans into her pillow. "How about one of you guys pass a healing potion my way?"
>"Potions are more valuable than ever. It would make more sense to substitute it with healing magic," Ellaina takes a seat at the foot of Rainbow Dash's bed.
>"That would be nice," Rainbow Dash signs, laying on her less-bitten side.
>"Can I do anything to help?" Spike asks eagerly.
>"Some soup would be nice," the pegasus says, now beginning to see the benefits of being an injured warrior.
>"Soup it is then!" Spike rushes over to the fireplace and puts a cooking pot over the flame.
What should you do now?
-Read a book while you wait for your late dinner.
-Study some new spell with Ellaina, or alone.
-Talk/Interact with a party member (Molly, Rarity, Spike, Twilight, Rainbow, Trixie, Ellaina, Dayflower)
-Leave the bedroom and see the blacksmith Leicha mentioned.
-Other…
▶ a1eacf (1) No.299244
>>299243
Read the Power ponies comic. We should get something out of it, since it is the last read.
▶ 8fe30f (62) No.299273>>299282
>Spike fills the iron pot with water and tosses handfuls of spice in for flavor. Next he chops up some vegetables and adds them to the stew, leaving it to simmer for an hour while occasionally returning to stir the mixture personally.
>While Spike is busy cooking your dinner, you take a seat on your bed and finish the Power Ponies Comic. You manage to learn some interesting techniques from the fetishistic nature of the book, but you'll have to sleep on it before you can apply them!
>"Soups ready!" Spike cheers.
>Everyone drops what they're doing and grabs a small wooden bowl, scooping up hearty helpings of the delicious food. Ellaina brings Rainbow Dash her own bowl of the soup and gently raises a spoon to the pegasus' lips.
>"Wow! That's some good soup! I'm feeling better already!" Rainbow Dash leans up and grabs the spoon from Ellaina.
>"Just be sure to chew your food. We can't have you choking too," Ellaina rolls her eyes as Rainbow scarfs down the entire meal.
>"More?" she passes the bowl to Ellaina.
>"Yes, your majesty," Ellaina quips before coming back with another bowl of soup.
>Once the soup is all gone, everyone is left completely stuffed. Spike seems quite proud of himself as he takes a seat at the foot of his own bed and rolls over, his eyes slowly shutting. The rest of the party seems equally eager to get a good nights sleep, having spent most of the day fighting off hordes of demons.
>"Coming to bed, Anonymous?" Ellaina asks slyly.
What should you do now?
-Go to sleep with Ellaina.
-Crawl into bed with Ellaina, and engage in stealth sex.
-Do some more reading before bedtime.
-Other…
▶ 17926f (1) No.299282
>>299273
Now is probably the last chance that we will have to do Trixie that favor that we promised her. Give Trixie Clover's book, and tell her to swallow her pride and ask Twilight to tutor her. Then send Molly over there to encourage Twilight, since Celestia had been her childhood tutor. Hopefully, she will be able to steer the lesson in a practical direction.
▶ 8fe30f (62) No.299333>>299340
>"Give me a minute," you wink at Ellaina.
>Your girlfriend kicks off her boots and lays down on the bed, patiently waiting while you speak with Trixie. The unicorn is sitting on all fours in the middle of her bed when you walk up to her. Trixie's star covered wizard hat and cape are neatly folded at the foot of her comfy bed.
>Trixie turns her head to look up at you. "What is it, Anonymous?" Trixie asks, but not in her usual snobby tone.
>"Just stopping by to say hello," you smile and place your copy of 'Advanced Wizardry' on the bed. "And to give you this book."
>"Is that all?" Trixie raises a brow at the book.
>"Oh, yes, I almost forgot," you nod to yourself. "I think that you should swallow that pride of yours and ask Twilight for some magic tutoring."
>"You can't be serious," Trixie scoffs at the idea of asking another unicorn for help. "The last thing I need is lessons on how to perform magic."
>"Twilight's not going to make fun of you for asking, and I think she'd quite enjoy the experience," you take a seat on the bed. "And besides, Princess Celestia thinks it would be a great idea too."
>"Princess Celestia? You're joking?" Trixie scoffs at the idea.
>"Just go talk with Twilight, and I'll send the Princess over to encourage her. You'll see," you stand up and walk back over to Molly.
>"I can see you're playing match-maker again," Molly smiles happily from beneath the bed sheets. "Who's the lucky mare this time?"
>"Trixie and Twilight, and it's about damn time we paired those two off," you say. "I think Twilight's make-out session with Daring Do did her some good, but now we need to give her a few more nudges."
>"What can I do to help?" Molly asks curiously.
>"Just go over to Twilight and give her some encouragement, Trixie's already fixing to speak with her now," you say. "Try to steer things in a subtle manner."
>"Gladly! Twilight deserves a little TLC after everything she's been through!" Molly hops out of the bed and trots over to Twilight.
>Molly exchanges a few words of advise with Twilight Sparkle, stepping to the side as Trixie approaches the lavender unicorn. You can't make out all the words exchanged between the ponies, but you can tell that Twilight is overjoyed to have Trixie opening up to her!
>"Let's go practice out in the great hall where there will be more room!" Twilight places a hoof on Trixie's shoulder and leads her out the door, the princess following closely behind.
>Despite your doubts, the plan seems to be working great so far! You just knew that Trixie couldn't resist spending time with Twilight, even at the cost of her silly pride! From the other side of the door, you can hear Trixie and Twilight practicing some magical spells under the instruction of Princess Molly. Fingers crossed that things turn out well!
What should you do now?
-Read a book before bedtime.
-Spy on the three mares from the doorway.
-Learn some spells with Ellaina.
-Talk/Interact with a present party member (Rarity, Ellaina, Rainbow Dash, Dayflower).
-Hit the hay, and pray Trixie doesn't screw things up.
-Other…
I redid this update since I was dissatisfied with Trixie's dialogue. Please let me know if she's out of character, or her dialogue just doesn't work.
▶ 2d4517 (2) No.299340>>299344
>>299333
This is going to be worth spying on. Tell the others what we are playing at so they can listen in as well.
▶ 9f0cf9 (1) No.299344
>>299340
This far in, and we are finally getting Twilight laid.
Gee, I hope that Scootaloo is not getting raped by weird creatures while we are having this silly little slumber party.
▶ 8fe30f (62) No.299352
>"Hey, guys?" you wave your party members over. "Come watch this!"
>Rainbow Dash, Ellaina, Dayflower, and Rarity all trot up to the doorway. Slowly, you open the door just enough to allow the others to see through, Rarity immediately notices that something is up.
>"My goodness! I never expected to see Trixie and Twilight practicing magic together with Molly!" Rarity gasps. "What's this all about, Anonymous?"
>"You haven't figures it out yet?" you grin to yourself.
>Molly spends several minutes instructing Twilight and Trixie in the ways of magic, hoping to teach them the more advances spells. Opening the book, they begin by practicing a few higher level destruction spell.
>"Hmm, very good!" Molly smiles at the two unicorns. "You don't mind if I step out for a moment? I think I hear somepony calling my name."
>Molly quickly trots off towards the bedroom door where you and the others are still hiding. The Princess gives you a conspiratorial wink as she steps into the bedroom and takes a seat next to the others, biting her lower lip nervously as she awaits the result.
>"So…," Twilight begins awkwardly.
>"Yes?" Trixie looks over at Twilight.
>"You don't mind if I ask you about what happened back in Manehattan?" Twilight ask, cautious about her next words.
>"What about Manehattan? The slow hotel service? Or maybe the pungent smell that hung over that entire convention?" Trixie asks before shifting over to a more hostile tone. "Or maybe you want to know something about your 'friend', Daring Do?"
>"She's not my friend… we just… wait!" Twilight shakes her head. "Why are you so upset about that?"
>"The Great and Powerful Trixie does not get 'upset' over something so petty!" Trixie turns her nose up at Twilight.
>"So you expect me to believe that revealing her identity, and ruining the party was just a silly little accident?" Twilight glares at Trixie, still remembering the chaos that the magician caused.
>"Hahahaa! The Great and Powerful Trixie doesn't make 'mistakes'," Trixie boasts, much to her disadvantage.
>"Did you just admit to doing it on purpose?" Twilight scrunches her nose smugly.
>"I di-" Trixie pauses awkwardly.
>"Mind telling me why?" Twilight asks after a deep breath to bring herself back down to earth.
>Trixie stops what she's doing and realizes just how badly she just goofed up. No there's no turning back, and things could only get worse moving forward.
>"The Great and- Oh forget it!" Trixie stomps her hoof. "I saw you two talking and got… jealous…."
>"What was that last part?" Twilight's ears perk up.
>"You heard it right, the Great and Powerful Trixie was jealous of how close you were with another pony!" Trixie barks angrily, but still happy to finally have it off her chest.
>Twilight is taken aback by Trixie's sudden outburst, the same can also be said by your companions. Everyone except Molly is completely floored by the revelation that Trixie might actually have feelings for somepony else other than herself. Looking back through the crack of the doorway, you see that Twilight currently staring off into space, like her mind just did a system reboot.
(Continue…)
▶ 8fe30f (62) No.299354>>299358
>"So, what are going to do? Mock me? Celestia knows I deserve it for being such a petty foal!" Trixie grits her teeth.
>"Trixie…," Twilight looks at the magician sadly. "Nobodies going to mock you for being honest. But I still don't fully understand what's got you so upset."
>"Do I have to spell it out for you, Sparkle?" Trixie glares at the naive librarian. "I… I have feelings!"
>"Feeling?" Twilight raises her brow at the strange figure of speech.
>"Yes! Feelings!" Trixie turns to face Twilight. "I have feelings towards you!"
>In the background, you can hear Rarity fainting.
>"F-Feelings? You mean like lo-" Twilight is stopped by Trixie's hoof in her mouth.
>"Not another word!" Trixie glares at Twilight angrily. "This is already hard enough for me without you mocking me with your naivete!"
>There's a long awkward pause as Trixie removes her hoof from Twilight's lips and tries her best not to show any weakness.
>"How long have you been feeling these things?" Twilight half-looks Trixie in the eye, her cheeks a deep crimson. "Is this the real reason you returned to Ponyville?"
>"Just freaking kiss already!" Rainbow Dash hisses desperately.
>"M-Maybe we should discuss this tomorrow, after we've had the chance to clear out heads?" Twilight says awkwardly.
>"Oh, come on!" Rainbow Dash shouts before Molly shoves her hoof in her mouth.
>"Dammit! So close! Why can't they just fuck like in the movies?" you bang your head against the wall.
>"Give them time," Molly pats you on the back.
>The Princess uses her magic to levitate a still unconscious Rarity off the ground, gently laying the mare on her bed and pulling the covers up. Everypony else does their best to look inconspicuous as Twilight and Trixie awkwardly enter the room.
>"I suppose we've practiced enough for tonight," Twilight says. "Thanks for the lessons, Princess!"
>"The pleasure was all mine," Molly smiles at the two unicorns. "Now get some sleep. You'll need to be in fighting condition for our journey."
What should you do now?
-Talk with a present party member.
-Get some well earned sleep.
-Hop into bed and engage in stealth sex.
-Read a book before bedtime.
-Other…
Did you guys enjoy the drama and love?
▶ 92e441 (1) No.299358>>299359
>>299354
Hey, Trixie made a gutsy move! That went about as well as we could have reasonably expected. It will interesting to see how that works out later. As for now…
Molly has a fully unconscious pony in bed. I would be shocked if she were to make no effort to take advantage of her. I mean, that's just her idiom. Too bad Anon has no magic left to help him watch, and I doubt that he could get away with getting in bed with them. We can try to listen, but that's it unless someone else has an idea.
In any case, it would not do to let Molly and Rarity have all the fun. See if Ellaina is up for a little stealthy fun. Even if we get caught, it would not be such a bad thing. I doubt that anyone other than Twilight and Trixie would mind anyway.
▶ 693ae6 (1) No.299359>>299361
>>299358
Yeah, like Dash, Twilight, Ellaina and our bro Spike will not mind if we molest their unconscious friend inside the bedroom. I am all up to molestation and stuff but it will be a stupid move to do things to Rarity with everybody nearby.
We can still make our stealthy sex session with Molly and Ellaina if you're still up to it and we can add Dayflower to the mix. Better catching us making our usual hormonal ritual than doing yet another illicit act.
▶ 23d288 (1) No.299361>>299372
>>299359
>Yeah, like Dash, Twilight, Ellaina and our bro Spike will not mind if we molest their unconscious friend inside the bedroom.
Hey, Anon wouldn't be involved in the molestering! He's just over here having perfectly consensual fun with his significant other. But come on. Molestia carrying an unconscious pony to bed? Could she possibly help herself? I guess we'll find out.
▶ ac8ab6 (1) No.299372
>>299361
Maybe the magic of friendship will overcome her rapey impulses. Rarity was her first friend after Anon, after all.
▶ 8fe30f (62) No.299381>>299386
Roll 2d6 for the stealth, then roll 7d6 for the sex.
▶ 7aca9a (2) No.299386>>299387
 | Rolled 4, 4 = 8 (2d6) |
>>299381
For all the times that we have tried to use stealth, we really should have invested more points in it.
▶ 7aca9a (2) No.299387
 | Rolled 4, 5, 6, 6, 2, 5, 3 = 31 (7d6) |
>>299386
We sure put a lot of points into horse fucking, though.