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File: 1448348948792-0.png (742.1 KB,1000x3487,1000:3487,1445039861140.png)

File: 1448348948793-1.png (246.74 KB,800x1057,800:1057,1445545462884.png)

 No.957

> I think that the Chara, Frisk and Six other Children are descendants of Seven Wizards who sealed the barrier

> Surface world is like towns are kind of like Mother series, odd quirkiness with dark undercurrents

____________________________
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 No.3152

Holy fuck nuts, it's still here?

> city near Mt. Ebott populated with descendants of Wizards like in Castlevania: Order of Ecclesia where there's town full of Belmont descendants

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 No.3153

>I think that the Chara, Frisk and Six other Children are descendants of Seven Wizards who sealed the barrier

This is brilliant. It solves one of the biggest plot holes of the series. The magical barrier was said to be impenetrable by anyone who was less powerful than at least a human soul plus a monster soul. Yet eight humans managed to pass through the barrier without any difficulty. It's been explained that the barrier is somehow one-way, but that doesn't make sense.

However, if the humans were all descendants of the wizards who MADE the barrier, they could have some kind of genetic affinity to it and thus be able to pass. This would also explain how Frisk was able to leave the barrier in the Neutral ending despite Asgore's soul being destroyed; in incredible irony, he never needed it at all.

But wait. There were seven wizards, but eight humans. How does that work? Simple. Frisk and Chara both have the red soul, so maybe they're both descended from the same wizard. Cousins, perhaps. Might explain why they look alike.

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 No.3154

>>3153

anything can enter

but to exit you need power equivalent to a human +monster soul

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 No.3164

>>3153

I believe Frisk is the reincarnation of Chara, which would explain those "routes" as the main question of the game is: "will you finish Chara's plan or do the opposite of what they would?" It would also explain Frisk's flashbacks of Chara's life

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 No.3166

>>3164

I saw it more that Chara's soul or "essence" remained bound to that patch of flowers where they were buried, and Frisk was possessed or otherwise inhabited when they came down there. This is why Chara sometimes speaks to Frisk (in fact, one theory I need to look at by replayed the game is one I recently heard that Chara is the narrator for everything) and why we, the player, see Chara's memories whenever Frisk is unconscious.

I hate the theory that genocide path is all Chara's doing. That's just players trying to justify their violence by deflecting the blame to someone other than themselves.

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 No.3225

>>3153

You can have more than one descendants.

Chara and Frisk could be distantly related.

>>3164

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 No.3233

Reposting from an older thread

>>3164

>>3166

You're all forgetting the fact that you AREN'T Frisk, I posted this in the /v/ thread but it's like the game called OFF.

I theorize Chara and Frisk are one in the same, Chara who become a flower like Flowey and eventually reincarnated their form when they got a push- the push being the player, Chara probably went postal on the humans in the village then went to the monsters, problem being; that's a long ass fall.

A fall so long they lost all their EXP, Sans even says something along the lines of "You're not completely innocent, but you kept a certain tenderness about you" in the true pacifist route.

In the Genocide route you give Chara enough power to complete their mission, it's why Frisk is a non element here, Frisk doesn't exist in a Genocide route because you didn't set the new vessel on that path, it's why at the end after beating Sans Chara stabs themself without your input, and addresses you as a good partner, Chara is now strong enough to go through the game without any LOVE and not become Frisk.

Fisk on the other hand becomes strong enough in a true pacifist ending, and names themself it's because they are now strong enough to control their own body, but leaves you in control.

It's why you can't die against Asriel; Frisk won't let it happen, I also think it's why you can't hurt any of the True Lab enemies.

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 No.3234

>>3233

I'm also gonna add to this now by saying Flowey says something about Chara having a stolen soul on the genocide route, which could be the players, or someone Chara killed as a flower.

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 No.3235

>>3233

>It's why you can't die against Asriel

I actually interpreted that as Chara's doing. After all, Asriel CALLED OUT THEIR NAME. The way I see it, "Determination" is actually Chara's power, not Frisk's. That's why you hear Chara's memories every time they came back to life.

That's right; that bitch Undyne actually killed you by dropping you down a cliff on a bridge like Captain Kirk. You think flowers can cushion a fall of that height? Hah! Nope, Frisk died and just didn't get a Game Over screen because it wouldn't make sense in context. The memory was just so strong that Frisk was able to Load in place instead of having to go back to an earlier Save point.

It doesn't make sense that Determination is some kind of power that all humans have, because the six humans that had their souls collected by Asgore clearly did not have the ability to resist permanent death.

In either case, clearly the player is not Frisk or Chara, but the question remains of whether the player exists completely outside the game, or is yet another entity partially inside it.

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 No.3238

>>3235

>After all, Asriel CALLED OUT THEIR NAME.

You forget, Chara and the newest fallen child look really really similar, not only that, but if I'm remembering correctly, Asriel taking Chara to their flowers and coming back was their plan all along.

After getting his form back he probably just saw you and put 2 and 2 together.

>The way I see it, "Determination" is actually Chara's power, not Frisk's.

Ah but Flowey has it aswell, it's implied he was saving and resetting until the newest child fell down the hole, and that's just from being injected with it(I believe Flowey and Asriel are different entities too) I believe the reason that you hear Chara's memories is because Frisk doesn't have any memories yet, after all I think you ARE playing Chara, just without any LOVE or EXP so they can't do anything or take action.

Undyne actually killed you by dropping you down a cliff on a bridge like Captain Kirk. You think flowers can cushion a fall of that height? Hah! Nope, Frisk died and just didn't get a Game Over screen because it wouldn't make sense in context. The memory was just so strong that Frisk was able to Load in place instead of having to go back to an earlier Save point.

I don't think they could die there because their SOUL was undamaged, I think the body was damaged and when it was reforming we saw Chara's memories, and how they were remembering their mission(but unable to act).

>It doesn't make sense that Determination is some kind of power that all humans have, because the six humans that had their souls collected by Asgore clearly did not have the ability to resist permanent death.

I think they did, but their determination ran out. You are the first human Toriel made Sans promise to protect, and I believe he probably hunted all the previous humans. Determination can probably run out if the person is strained enough, probably if you ever gave up you'd run out.

I think this is best displayed when Frisk is at their height of power-they can't die they're too determined to die. The player's determination is what allows for saving and loading, not Frisk nor Chara- it's why it rests entirely on you whether you keep trying and advance or not. Sans does not know about the player I think and it's where his strategy comes from trying to beat you into submission repeatedly, he probably did it to the other humans who didn't have that outside element(you) helping them.

>In either case, clearly the player is not Frisk or Chara, but the question remains of whether the player exists completely outside the game, or is yet another entity partially inside it.

I'd argue that the player exists partially inside of it, because we can use in-universe elements like saving and loading

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 No.3246

>>3238

Do you think Determination is the Ur-characteristic of humans and all of other virtues are just facets?

Maybe Red Souls are rare and "purer"? Everyone has a personal virtue, but Red Souls are utter sociopaths without redeemable value or someone who's completely well rounded.

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 No.3247

>>3246

Pretty sure the red soul is just representative about Determination. A person can be determined to murder everyone or determined to save everyone or just generally determined to get what they want.

You have to admit that Frisk's dedication and actions were pretty damn crazy at times. He just wasn't violent about it.

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 No.3261

>>3238

>>3247

Do you really think determination is a quality of humans? It's not, it's a quality of the player.

If all humans had an ability that made it literally impossible for them to lose, time wouldn't progress.

Flowey could also use determination before the player came along, implying that only one or a few beings can use it at any point

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 No.3266

>>3261

One person can not use their determination if another being with a higher determination than them is near.

The reason Flowey can't do it after the MC comes, is because their determination overides his

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 No.3272

alright here's my list of theories/headcanon shit:

>Papyrus has the same reset "awareness" that Sans does.

How does one be pranked across time and space without knowledge of being screwed with in time travel in the first place?

for that matter, Papyrus honestly believes that anyone significant who's died/disappeared in neutral runs, has "gone on a really long vacation."

in the eyes time-space aware papyrus, sans was absolutely right, they went on a vacation, and when things reset, they came back.

>Sans is in at least two months in meals worth of debt with Grillby, they both know, and sans doesn't care because of resets.

sans says "it's 10,000G" in regards to the bill because that's how much he's racked up in his tab at Grillby's, he's joking with you in regards to his debts. which is quite understandable since he's both too lazy to cook , and can't eat Papyrus' cooking.

most food items range from 15-35G, triple that and then multiply that tripled amount by seven and the math adds up

he probably does pay when he needs to. which if judging by the reset timeframe, is "not very often"

>Sans gets the majority of his income from his stage performances at the MTT resort.

the hot dog business, while not bad, isn't exactly affordable. Sans performs at the MTT resort in comedy- probably being the best comedian out of the bunch there.

MTT's quite lavish, and given the costs for things, he's probably paid quite well due to being more entertaining than the rest of the "entertainment,".

even if his main schtick is pad puns.

>The nice cream guy's business is doing shitty because he's always got his stand set up in bad locations.

The back area of Snowdin? a cave in waterfall that is out of the way? the path that is right next to the MTT resort?

The former two are low traffic areas, and the latter is because of competition. there easily could have been better points where the nice cream guy could've gotten in more business. why am I doing this?

>in the Genocide ending, Chara steals your name.

red text, signifies Chara's thoughts instead of reading to you a description of what they're seeing. the player is expected to "name the fallen child" as themself.

in the ending, the player has zero control over anything that happens once they meet Asgore, and to drive that point home, they address the player as (Anon) instead of Chara.

>Asgore and Toriel become a couple again in the true pacifist end:

imagine this scenario; after the epilogue, Toriel through research in human history (being a teacher she probably needs to know this) finds out about the cruelty of mankind in the past.

Her intended plan to free the underworld would have undoubtedly succeeded instead of stalling their for who knows how many years. If this plan had succeeded in at most three years, humans would still be rather scared about monsters after Asriel, and scared plus stupid means suffering.

it would've been a slaughter all over again. how would you feel knowing that the course of action you wanted to take in the past would have resulted in history repeating itself?

Hindsight is 20/20, if Toriel realizes the consequences of the actions she wanted to take, she probably would've felt horrible for treating Asgore the way she did.

Furthermore, anybody who's been in a relationship doesn't "quit" their Ex-Spouse so easily, especially if they've had so many good memories together.

If Toriel had the courage to talk about this, it would probably be a start in mending things. Alphys potentially could play matchmaker, on this too.

>Flowey manipulating frisk into the true lab was his plan B at becoming god all along.

He played himself to be the most hated thing in the underground to trick players into becoming pacifists purely out of spite, with that in motion, all the monsters in the underground gathered up at once, and boom! godhood!

in the first run, he didn't know that the human souls would rebel, so his easy option at becoming godhood failed.

plan B succeeded, he just didn't take into account the part of "emotions coming back to him," and realizing what it's like to feel things again.

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 No.3277

>>3272

>Flowey manipulating frisk into the true lab was his plan B at becoming god all along

This one is pretty much confirmed. In a neutral run, he even flat-out tells you how to get the Pacifist ending after you've beaten him.

The weird thing is… why the roundabout method to this? See, the big difference between the Neutral and Pacifist runs is that your time spent mucking about in the True Lab gives Toriel enough time to decide to confront Frisk instead of letting him battle Asgore, where she interferes instead of the two of them being forced into a deathmatch. Then your other friends show up because Flowey had Papyrus tell everyone to do so. Why didn't Flowey just do that in the first place?

Also, why was it even important for them to be there for this plan to work? Flowey clearly was able to reach out and absorb the souls from monsters all over the Underground, as not everyone showed up (for example the shopkeeper in Snowdin) and yet had their souls taken from miles and miles away.

Anyway, my theory for this last bit is that these particular monsters had more powerful souls than normal monsters (hence why they gave you "boss"-level fights). So Flowey needed to absorb those in order to gain the power to absorb everyone else's from a distance.

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 No.3558

found this on plebbit

• Purple chakra: Sahasrara. Highest chakra. Associated with pure consciousness and intimacy with the divine.


• Purple soul: Perseverance. This is how one would achieve purity of consciousness and intimacy with the divine: by persevering through the challenges of personal growth.


• Blue chakra: Ajna. Sixth chakra. Associated with conscience, knowledge of the truth, and knowledge of the future.


• Blue soul: Integrity. To have integrity is to be honest, and to be honest is to have a conscience and openly accept the truth.


• Cyan chakra: Vishuddha. Fifth chakra. Associated with learning and personal growth – and by extent, the will to speak, and the patience to listen.


• Cyan soul: Patience. If the Vishuddha is unclean, learning and personal growth are impossible. Cleaning it requires patience with oneself and one's own troubles. There's also the obvious connection to listening.


• Green chakra: Anahata. Fourth chakra. Often understood as associated with love and compassion.


• Green soul: Kindness. Not much explanation is needed here.


• Yellow chakra: Manipura. Third chakra. Often understood as associated with identity, values, strength of character, and the willpower to effect change.


• Yellow soul: Justice. Again, not much explanation necessary.


• Orange chakra: Svadhisthana. Second chakra. Associated with strong and basal emotion, such as lust, outrage, the creative spirit, and passion in general.


• Orange soul: Bravery. One could reasonably define "bravery" as being driven by passion in the face of fear.


• Red chakra: Muladhara. Lowest chakra (excluding the leg chakras, which are associated with various vices, and are in a sense the opposites of their mirroring chakras along the body). Associated with life, the physical body, the element of earth, the sense of smell, pooping (yes, pooping) and on all accounts the most basic and animal emotional strength to go on living and not suddenly drop dead of grief where you stand. In a sense, the force that connects you to the world and keeps you there. If "I think, therefore I am," then this is the one constant thought by virtue of which we exist. The warm breath of life that fills us when we wake up and sings us to sleep.


• Red soul: Determination. A reasonable summary of the above traits – not only in real life, but especially in the game, since determination can bring things to life and restore the life of its host upon death. Furthermore, humans who have "determination" are known to be preoccupied with how things smell. "The battlefield is filled with the smell of mustard seed." Etc.

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 No.3952

What do you thinks happened to the wizards?

> Became new kings/queens of human nations

> Went on to doing what they were doing before the war - ex. cook, dancer, scholar

> got ganked by assassins who were hired by human rulers because no one should have that much power

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 No.3954

I feel confident that almost everything about Chara in this thread is bullshit not worth considering.

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 No.3956

>>3954

Say that to my face, bitch.

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 No.3959

>>3954

nigger

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 No.4250

>>3558

since I saw that post, you inspired me to find any more magick-related shit in regards to undertale.

I went to Gematrix and searched the gematria of the major undertale characters.

I looked for any interesting words/names/phrases that matched both the english and hebrew gemtria.

Sans, Papyrus, Undyne, and Flowey did not have any matches on the site.

the first number below a name represents hebrew gematria, second number represents English gematria.

next to the matching phrases are my annotations.

>Frisk

195

378

Kaiser

sea canoe

one as ace

of sin

fathom

pilate

maggot

pradhana - ".. According to the Samkhya School, Pradhana is the original root of matter defined as the state of equilibrium of the three Gunas…"

>Chara

93

186

Her

Hard

Rage these three were in sequence too.

Cedar

Rabia

BRDG - Bridge(?)

Rica - appears a shitton. means "rich" in various latin-based languages.

>Toriel

264

474

kitten

silent

sinner

listen

Magna Carta - not sure if this is ironic or meaningful.

Great Lao - search engines have failed me on this one.

Path One

Relocate

Mind Art

Phaeton - son of Helios/Apollo, who fried a portion of the earth in his incompetance at pulling his father's chariot.

>Asgore Dreemurr

J- 717

E- 1002

Measuring Step

piggy in the middle

trident capsule

>Asriel Dreemurr

689

996

the mouth of maat - maat is the egyptian concept of truth, balance, order, harmony, law, morality, and justice. also, a goddess.

rudolf steiner - Austrian writer and philosopher, dabbled in spiritual shenanigans, spoke out against the nazis during thier rise to power, hitler hated him.

adrenaline deficiency

this place sucks - I personally disagree

serial murderer - oh hai.

usa airplane crash

>Alphys

579

486

Rodney

Irony

Acolyte

>Mettaton

891

648

Make Me Pure

Tomatoes

>W.D. gaster

1187

582

Watchers

____

I quite impressed at the meaningful connections these name choices has with most of it's matches, but I was a little surprised to not see sans with anything at all in there, and not much more on mettaton, given that he is literally one letter off of Metatron- the voice of god.

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