[ / / / / / / / / / / / / / ] [ dir / animu / cutebois / f / firechan / hikki / kc / komica / strek ]

/loomis/ - Art Gains

Art education, discussion and creation
Name
Email
Subject
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


We're All Gonna Make It Bruh

File: 1436885565580.jpg (321.04 KB, 728x970, 364:485, latest-2-1.jpg)

 No.1294

I was wondering if anyone has made a translation of the instructional art book "hirohiko araki's manga technique". I was hoping someone could link me to it

 No.1295

Sorry man never heard of it


 No.1296

If that's his work I suggest looking into simple tonal gradations and crosshatching because those are pretty much the only techniques I'm seeing. It just looks like something approaching realism more or less.


 No.1303

I don't believe there's any raws of it, let alone a translation.

>>1296

>If that's his work

It is.


 No.1312

File: 1437206488595.jpg (147.97 KB, 520x825, 104:165, plumcake.jpg)

>>1303

>It is

I mean, I assumed as much but figured I'd just be on the safe side. It looks a lot like the illustration style from the 19th and early 20th century before color was more common. Mostly just hatching and cross hatching, my man


 No.1313

File: 1437217723620.jpg (414.72 KB, 878x1400, 439:700, proxy.jpg)

>>1312

I figured I should just confirm it for you. It's from his The Lives of Eccentrics series. He drew it over a decade so it's a good example of how he's progressed as an artist. You're not wrong about his techniques; he's known for using a lot of cross-hatching (and his general style).

I think the only other notable thing is that he mixes brush stroke lines in his pages. It's been increasing as he goes along.

I might buy the book OP mentioned out of curiosity anyway. It's not expensive.


 No.1314

>>1313

Oh is he the JoJo guy? I honestly didn't know. I have a sneaking suspicion that among all the formal art books out there the books by Burne Hogarth would probably help you best if that's the style you're going for. Hogarth's bald guys kind of remind me of the JoJo characters with their chiseled faces.


 No.1317

>>1294

It's heavily text based and completely untranslated.

http://qpax.me/hiwamatanoboru/Araki_Hirohiko's_Manga_Technique.zip

Hope it is useful, anon.


 No.1318

>>1314

Yeah. The earlier part of it doesn't look very Jojo-like (like OP's image) but some of the later chapters are very obvious. I'll look into Hogarth but I figured it would be worth a read as a fan, if nothing else.

>>1317

Thanks.


 No.1409

File: 1442605593301.jpg (238.25 KB, 1252x1772, 313:443, Adolf_Erik_Nordenskiöld_må….jpg)

>>1317

This link is busted. It stops halfway through. Tried multiple times, but thanks anyway.

If you could reupload it somewhere else like Mega that would be great


 No.1430

>>1317

>>1409

Managed to download it. Thanks


 No.1506

>>1430

I still can't download it. Could you upload it to mega or pantsu.cat?


 No.1514

>>1294

The secret to being a good manga artist is not being a huge weeb shitter and actually learning how to draw.


 No.1526

>>1430

Can't download it either, I want to see if it's something I can translate.


 No.1727

>>1526

>>1506

Sorry for taking awhile to get back. Pantsu kept asking me for a username and password.

https://mega.nz/#!hsJHHYKA!a7JNeO0m4geJPzK3wBaXwU0fau0mxL07Fno9AcHFCSs


 No.1733

File: 1451319962913-0.png (231.14 KB, 370x536, 185:268, ClipboardImage.png)

File: 1451319962914-1.png (939.19 KB, 1258x1002, 629:501, ClipboardImage.png)

I don't know much about the mechanical level to it, but I know for a fact he draws heavy inspiration from Greek statues and fashion magazines.

It's why the faces in his post Stone Ocean art all look like fashion models and why the costumes have been that way since the beginning.

If you look at characters in the background of any part, it's blatant how much research Araki actually puts into the locations he sets his stories in, not just the info dumps but there's a lot of subtle nods to the culture of wherever he's referencing like the things people eat and the jobs people work.

Also there's a heavy emphasis on thinking looking nice, but not necessarily being accurate, despite his skill level and clearly demonstrated capability such as the OP image.

By all accounts, a lot of the poses he draws are technically "wrong", look at Josuke's arm here and Bruno's feet, but it's rarely noticeable because of how much work and skill goes into everything surrounding them, if anything the term I'd use is "idealized".

Said poses are so well known partly because they are flat out impossible, but still remain aesthetically pleasing and unique enough to still be positively memorable.

Part of this is his strong sense of 3D space and color, everything seems to exist coherently to these exaggerated features, and despite being black and white you get a strong feeling for whatever palette he would actually use if this wasn't black and white. It's why the CG openings to the anime, and the games, don't stick out nearly as much as other manga/anime that get translated to 3D. Because Araki already draws three dimensionally.


 No.1760

YouTube embed. Click thumbnail to play.

>>1294

Araki borrows from Da Vinci and co.

He also has great work ethics, the most important thing for getting better.

Draw, draw, draw, draw, draw.


 No.1761

>>1733

His approach to colour was influenced by Paul Gauguin.


 No.10227

Restore from 404




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / animu / cutebois / f / firechan / hikki / kc / komica / strek ]