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 No.10559>>10560 >>10565 >>10600 [Watch Thread][Show All Posts]

Firstly, and this isn't my real question, anyone read Steven Pressfield's blog on writing? http://www.stevenpressfield.com/

He's the guy that wrote Bagger Vance, and a bunch of historical fiction, plus books on how to write. He's what you would term a hyper-realist regarding the craft. Some less charitable folks might call him cynical. But, he learned the craft the hard way, taking years-cum-decades to gain success, and his hard-nosed attitude reflects that, I think. His blog is full of hints on writing, and unlike MOST bloody "How to write" blogs and books, it's not hidden behind a paywall, not just one long spruik for his books (though, it is that, but I cannot begrudge a man eating), nor a waste of your time. Sometimes he's vague, but there is gems in there, and I recommend it for them. His breakdown of other peoples' stories is definitely one of those gems. He is a guy quite willing to share his thoughts on the craft -- I guess he must be rich enough now – but in quite a non-academic way. Of course, the blog isn't all just him, it's other folks, too. So, go straight for the Writing Wednesdays blog for the meatier stuff.

I say "cynical" because to his mind, writing must follow a series of well-refined rules, and if you mess with the rules, he says, your story will probably suck. Not that he is the first to outline "unbreakable rules" to writing, of course. One of his rules, for example, is to always be thinking about theme and explains how you know what yours is. Or sticking rigorously to the "Universal Story" formula that George Lucas popularised. To wit, he recently released a book (pic related) of a title that is one of his rules which, for a time he was giving away free the pdf is still available free from his site if you just google the book title, and I don't know that he yet knows that which is a pithy autobiography and summary of his thoughts on the craft.

I'm sure none of this is new to /lit/, but that brings me to my real question:

Do YOU follow the rules, rigorously, and DO you break your stories' backs to make sure that the rules are followed?

I ask because in reading his book (pic related), I think I have discovered my monstrosity of a novel breaks rules and I am worried in so doing I am crippling my tale. For example, chapter 50, "Embedded in the inciting incident is the climax", he says that the inciting incident (there's that universal story again)… well, he says:

>Apollo Creed picks Rocky Balboa … and says, "I'm gonna give this chump a shot at the title." That's the inciting incident of Rocky I. As soon as we hear it, we know the climax of the movie will be Apollo and Rocky slugging it out for the heavyweight championship of the world.

Likewise, in Taken, he says the inciting incident is the famous "Good luck" conversation with his daughter's kidnappers which sets-up the conclusion (or indeed the entire next 60 minutes) of the film. He says every film follows this and gives a few more examples in Terminator, Unforgiven, and Matrix. You can see from his examples what sort of writer he aims to be: solid stories but definitely not high-nosed literature.

Unfortunately, I've written something in which the inciting incident is…. vague. My hero never really gets a single moment that lights the fire under him, he's always had it kindled by every teacher and leader slowly building him to his destiny. Or can an inciting incident be the moment someone is taken from him that so enrages him he swears he'll kill ALL THE ENEMIES? I mean… that's after several tens of thousand of words. Secondly, my theme isn't actually about killing a dark lord. It just seems like it is. In truth, it's about … well, I probably shouldn't divulge all, but something else entirely, entirely different, something far more subtle, human, … it's a very pathetically human journey. The classic "facing your demons" trope, but just … different. (And I worry it'll piss readers off, but them's the breaks.)

WHAT'S AN INCITING INCIDENT IN A STORY THAT'S ABOUT NOTHING BUT EVERYTHING?!

In short, what I am writing just doesn't fit the "Taken" / "Unforgiven" / "Matrix" / "Star Wars" / "Rocky" / "Terminator" / etc model, and while I can definitely see the Universal Story in it, when I read Pressfield's formulae, I get very discouraged because it just doesn't fit. There isn't one inciting incident in which we can see the final confrontation with his demons implied because my protagonist doesn't KNOW his story is about this internal conflict, he thinks it's all about killing the dark lord. How's he going to call up his "inner demons" and have them say to him, "Good luck"?!?!?!?!

Thoughts?

 No.10560

>>10559 (OP)

so you wanna write the kind of stuff that everyone who's not a complete imbecile just knows how it's gonna play out?

btw, nothing wrong with that, most fiction i consume from a medium or another falls in that category.

the question is, what do you want to achieve with your writing?


 No.10562>>10585

>He says every film follows this and gives a few more examples in Terminator, Unforgiven, and Matrix.

Features have a very rigid structure. I suspect Terminator 1 was written starting with the premise, The Matrix begun at the action scenes, and Terminator 2 started with some ideas about both. They empathize different things. In T1, crushing the robot is a solution to its immunity to bullets; in T2, the plot was set up in such a way to get a cool final fight. Because we are here interested in how the whole movies are written, and not only in the structure of their stories, they belong in different groups.

If you learn from those movies, you'll know about action flicks. If you learn to obey the rules from a story similar to yours, that's completely different.


 No.10565>>10574

>>10559 (OP)

Ask yourself:

Is this man a wildly successful author? Do circles of literary consumers know who he is, even if they haven't read his work?

Answer is probably "no," and, "not all circles." So by following what this man does, you are not guaranteed hordes of fans and hoards of gold. And even if he was wildly successful you still wouldn't be guaranteed the mentioned hordes and hoards. Market whimsy.

This leads in to my next point: Writing of the non-academic type (you know what i mean) is art. You can be taught sentence structure and grammar. You can study what is awesome and what is awkward for what you wish to write.

But at the end of the day how you write and what you write is defined by your personal artistic choices, feelings, and expressions. It's utterly subjective. You can't rely on rules from other artists to see you through, and adhering to how someone else does something will stifle your own artistic expression. The rules should be considered more as tools.

Now, aside from your blatant shilling for this faggot, you have a decent OP here with a decent problem. Lets ignore the shilling and look at your problem.

>my hero lacks an inciting incident

>treated well by everyone to build to his destiny

>theme isn't actually about killing a dark lord

>protagonist doesn't know his story is about this internal conflict

I'm going to assume from what you've listed here that the story is pretty long, and it focuses more on the hero's journey (or life, like a biography) from being some nobody to becoming the hero.

>no inciting incident

Well ask yourself what kicks off the story. Or, as you seem to be writing a doorstopper, what kicks off both the meta story as well as the nth arc. What do I mean? Consider what pushed the protagonist into the situation in the first place. Why isn't he living a normal life, or what he considers a normal life? If he is living a normal life, what changes that? As for the "nth arc inciting incident," what problem happens this time?

Think of it like a comic book; there's issue 1 where he gets his powers (inciting incident) and becomes important, and then from there he faces Splorgalong the Evil. That arc wraps up by issue 4. And by issue 5 the hero is fighting Ascheros the Mad (arc inciting incident) who stole the city's language or something.

>treated well by everyone

>not actually about killing the dark lord

>actually about internal conflict

>protagonist doesn't know story is about internal conflict

>thinks its about dark lord

What, is the entirety of the supporting cast composed entirely of cardboard cutouts? Fuck you, OP.

The supporting cast are also people. They have lives. They have desires. They probably want to kill the dark lord just as much as the protagonist does.

But this son of a bitch protagonist can't see the bigger picture. It's clearly all about him. They would like to help but some protagonist just had to be a little bitch.

What am I getting at? I'm saying that even if the protagonist doesn't know he has problems, other people will. The protag will need to deal with his problems to stop himself from losing the people he needs to help him take down the dark lord.

Yeah, it's the "power of friendship." It's corny. It's old. And it's classic.

I've actually had Harry Potter ringing in my head the whole time I've been writing this. Go watch the movies from start to finish, that might help you out a little. No guarantees but it's better to enjoy movie night than choking yourself to death on rules that might not apply to your story.

And that's about all I can think of. Good luck.


 No.10574

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>>10565

>your blatant shilling for this faggot

>writing a doorstopper

>Splorgalong the Evil

>entirety of the supporting cast composed entirely of cardboard cutouts? Fuck you, OP.

>But this son of a bitch protagonist can't see the bigger picture. It's clearly all about him. They would like to help but some protagonist just had to be a little bitch.


 No.10576

I've read his book The War of Art. It's something of Marcus Aurelius mixed up with a self help motivational.

I'm currently a fan of Samuel R. Delany's two writing guides: About Writing which covers theory, and Dhalgren which can be read (in part) as application. I think Pressfield's TWoA can be summed up with a little Delany anecdote.

>Be aspiring writer.

>Move in with Delany.

>Observe Delany's extremely dedicated writing work habits for inspiration. What am I doing wrong?

>Epiphany! "This is the kind of effort it takes to be a writer? Holy. Shit. I'm not cut out for this!"

>Move out. Change careers. Never look back.

Conclusion: writing is a full time job, and then some.

I don't think we need begrudge mentioning Pressfield and linking to his blogsite here. He potentially brings two things to the table that might be of use. I would have to study them -- and will do so when I have the time – to see if they are worthwhile. Take following with a grain of salt, I'm guessing at Pressfield's potential. I need to do some homework before I can say for certain.

First, his Nobody Wants to Read Your Sh*t sounds like every standard writing guide ever. What may be gained is an emphasis on a successful minimalist formulaic approach. This should be valuable to the beginning writer who is also a chan goer. It is just the sort of thing that will get you noticed on fan-fiction sites, and maybe even published on the YA circuit, etc. Appealing to the widest audience possible still ain't easy, even if all you are shooting for is bog standard commercial genera trash. Too many beginners puzzle over how to gain readership. They may acknowledge they suck, yet not understand why they suck.

Delany mentions creative work largely consists of submission to an artistic form. High or low, an artist needs to demonstrate they can handle these forms, prove they have internalized them, before they go crashing about building something different. And you can still be awfully creative without ever leaving that formulaic prison.

Second,

>His breakdown of other peoples' stories is definitely one of those gems.

This may be the most valuable contribution he can give to us. I like quoting Gore Vidal (a fellow screenwriter and historical novelist, no less!) in a similar vein: "The first job of a critic is to describe what he has read. This is a lot more difficult than one might suspect." A no nonsense Pressfield approach to constructive criticism is something most writers around here don't have access to. What readerly feedback we may come by will raise a red flag about your work in some way. What that feedback almost always fails to do is articulate why your writing fails. Seeing a professional concretely demonstrate why should be an eye opener to what real constructive criticism should be.

I have something to say more directly to OPs questions, although I don't have The Answer(s). That's enough for now. More later.


 No.10582>>10585 >>10600

"no aspiring author should content himself with a mere acquisition of technical rules"

-- H.P. Lovecraft


 No.10585

>>10562 (me)

I forgot about the essential point about this kind of books, about writing stories: just because a book doesn't have an overarching story, has one very loosely, or has a terrible one, it doesn't mean it's bad. Invisible Cities, for example, has a story which loosely adheres to the rules. It's a good book because each city is wonderful, not because there is a greater idea from which it was built.

>>10582

That too. No rule can tell you how to come up with a new idea.


 No.10587

I like everything that has been mentioned in this thread, OP.

Subject to further review, Pressfield might deserve mention as a goto for beginners in the board writing guide. That will take some time as the board staff (save for the BV having read TWoA) are unfamiliar with his work.

>Do YOU follow the rules, rigorously, and DO you break your stories' backs to make sure that the rules are followed?

Implicit in the question, and much of Pressfield's apparent advise, is marketing appeal. You must pay attention to that, or be willing to accept the cost in readership and any chance at being traditionally published. I could go on, except I am only rehashing what has already been said while demonstrating my own quirky reading tastes. Of quirky tastes are not a market made.

So, directly in answer, I do not follow the rules rigorously (or consciously) in first draft. I do so, more so, in revision, trying to weed out stupidly weak storytelling.


 No.10598

A little out of context still serves. Since we going all quote happy and stuff.

The nice thing about standards is that you have so many to choose from -- Andrew S. Tanenbaum

You probably should follow some "rules" OP. Following an artistic form is better, as was mentioned earlier in the thread. This is an an act of useful humility for a less experienced writer to practice. It is a lot harder to do with a series, or tome, for your first time around.

Whatever you do, keep writing as best you can, and keep learning.


 No.10600

>>10582

Learn the rules first and learn how to break them after is what I would say -- ultimately molding those to conform with your own rules. I didn't know there were rules in writing (inciting event, midpoint, etc) when I was outlining but at least, what I outlined generally touched those rules; it only made my writing coherent or strong after learning the rules.

>>10559 (OP)

>WHAT'S AN INCITING INCIDENT IN A STORY THAT'S ABOUT NOTHING BUT EVERYTHING?!

I think you're confusing an inciting event with a key event. An inciting event is what sets the story in motion and the key event is the decision of the protagonists to leave behind the normal world.

To give an example, an inciting event in Star Wars V (that was the last movie I've watched recently so it was fresh) is Obi Wan haunting Luke to go to whatever star system Yoda stays. The key event is when he decided to leave the planet or the normal world and meet with this goblin.


 No.10613>>10618 >>10619 >>10622

Do any of you think it's weird that there are so many books, blogs, threads about making stories better, but little about coming up with more of them?


 No.10618>>10622 >>10623

>>10613

I may be misinterpreting your question. What I'm hearing is "why aren't there more resources for story idea generation?"

The concise answer is: execution trumps brainstorming. A brilliant idea presented by a sincere, experienced, yet mediocre writer will go farther than a fumbling newb, and way beyond an idea generating non-writer.

Scott Adams of Dilbert fame flippantly answered if you've can't come up with any ideas, have someone check if your heart is still beating.

My only advise is that you get out of your comfort zone with more of your reading. This will improve the rarity of your ideas.


 No.10619

>>10613

>Do you think it's weird that so many about making stories better, but little about imagining more of them?

No. On a /lit/ board I would be surprised to read that: we're full of imaginings.

Whether any of them are any good, readable or marketable is a different story -- that's why we keep asking about how to do better.


 No.10622>>10623 >>10709

>>10618

That's what I get for answering when I'm half asleep.

>>10613

>With all the helpful writing resources out there, where are all the good stories hiding?

(Better interpretation)

They are out there. There are more of them. Without the tyranny of traditional publishers acting as gatekeepers we have more crap too.

Fan-fiction was a thing long before the internet. Now we have witnessed an explosion of websites catering to every major franchise known. We have collaborative websites where artists and writers gather to create. Sometimes their creations catch fire, and becomes popular. Other works are just as good, except they cater to smaller groups and more specialized tastes. Most fall away and are forgotten, with a shadowy wave from the ghost of Sturgeon as the whole of their recognition.

I've seen a story or three from Fluffybooru that was sufficiently well written to be worth the time to read. Formulaic, and as weird as fuck as they may be, there can be found creativity. Note: while it should be obvious, you must actively maintain your anonymity if you choose to post there. Limit any contributions to a username with no identifiable attachments to yourself. Parts of the fan base are crazy rabid. You have been warned.

Anyway, there are also more professional writing sites to be found with high literary standards. Some remain open to the public. See the board writing guide for one suggestion.

The good stories are out there. Moving beyond traditional publishers mean you, as a reader, have to do the work of finding them.


 No.10623>>10709

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>>10618

A story idea is not the same as a premise. If you have a premise and you can derive the whole story from it, then you wouldn't need more ideas. But you would if you needed the best possible premise, because you can't add the answer to the murder later, or you need as many possible connections, as in skits where the joke is often how ridiculous the characters' thoughts are.

>>10622

Bad ideas are inevitable when thinking, doesn't mean keep them.


 No.10662>>10687

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>following rules

>not just doing dadaist slipstream consciousness

>caring bout quality

It's like you don't want to make high art.


 No.10687

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>>10662

Incredibly, I actually lol'd. Loudly.


 No.10709

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>>10622

cont. >>10623

This also reminds me that I've read a ponyfag story about 5 pages long. The overarching story was something about one of them wondering around, but the scene I remember was one in which another one bakes something fast by throwing the unfinished cake or whatever at her copies in the mirror, who passed it along until giving the finished thing back. All this time she was singing a song about helping yourself.

I have seen many ideas executed well. It's not them I remember. Hence the need to get better ideas by looking at many of them.




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