[–]▶ No.64467>>64522 >>66968 >>68792 >>70291 >>71845 >>72536 >>76131 >>76474 [Watch Thread][Show All Posts]
The other thread seems to not bump anymore.
Here's a new one!
Here you can discuss furry games or games featuring mainly anthro characters.
▶ No.64469>>64474 >>64793 >>64988 >>66968 >>91148
Was Super Lucky's Tale actually good?
It looked cute as fuck but it dropped of the radar almost immediately.
▶ No.64470>>64477 >>64523 >>75715 >>77595
Ghost of a Tale is going to be fully released on the 13th
http://www.ghostofatale.com/
▶ No.64473
Reposting from the previous thread since it doesn't bump.
I just played Warriors All-Stars today since I remembered there were some kemono characters in it. The game's alright, it's your standard Dynasty Warriors hack-n-slash but there are, in fact, a lot of furries everywhere, which is neat. Unfortunately their faces look kinda weird and the game's story is kind of mediocre. Anyway I'm really hoping that someone will rip the 3D models and animate a lot of porn with them because I'm weirdly horny for this game's furry characters.
▶ No.64474
>>64469
It does indeed look cute as fuck however upon release it got mostly average reviews. Most critics said that the game doesn't really improve on the genre and has some gameplay problems carried over from past generations of games, like the camera. Myself, I haven't yet played it since I don't have either an Xbox or Windows 10 and that game alone just didn't convince me to upgrade the OS. I'm actually a little disappointed that it got so little recognition.
▶ No.64477>>64551
>>64470
I got the alpha like over a year ago and found it boring as hell, is it playable yet?
▶ No.64521
Super Lucky's Tale gave me Donkey Kong Country vibes with a splash of Conker Pocket Tales. The trailer looked boring. Already bought ONE disappointing game *Yooka-failee*, don't need to add another one.
▶ No.64522>>64523 >>64538
>>64467 (OP)
toontown rewritten is decent...
▶ No.64523>>64545 >>64562
>>64470
I'm looking forward to playing it in the future.
>>64522
>animals are the good guys
>humans are the bad guys
What did they mean by this?
▶ No.64538
>>64522
I miss the threads on halfchan
▶ No.64545>>64562
>>64523
They're greedy robots actually.
▶ No.64551>>66188
>>64477
I don't know. I'm in the same boat
▶ No.64562>>64881
>>64523
>>64545
They are actually cogs in the unstoppable corporate machine to end all fun. Though the notion still stands, what did (((they))) mean by this?
▶ No.64793>>64798 >>65427
>>64469
>Was Super Lucky's Tale actually good?
Let's see...
The bad
>1 world has is missing a boss (see DLC)
>extremely easy. Enemies are dumb and killed in 1 hit, environmental hazards don't have much presence, lots of free health, etc.
>bosses are BORING (slow, predictable attack, fireball pattern, wave of enemies, flip switches, rinse and repeat 2 more times)
>uninspired, plain enemy design (excepting world-unique enemies), which also clashes with protagonist's and antagonists' much more elaborate looks (see fucking bees and their Spore-inspired eyes)
>same recycled, recolored enemies every world, with the occasional unique enemy
>non-existent replay value (can get all clovers on 1st run of a level), no time-attack or additional modes
>no sidequests, same missions every level (end of level, hidden clover, coins, letters)
>no unlocks, no additional powers or abilities, no locked rooms, no hidden spots, no nothing
Spyro had gems and hidden collectibles, Crash Bandicoot had boxes, hidden Warp Rooms, and relics, Mario 64 had 8 red coins, caps, the bunnies, etc. And that was all the way back in the 90's
The good
>Lucky's model and animations show much improvement and polish from Lucky's Tale. Little fucker's adorable
>occasional gameplay changes (puzzles, ball rolling levels) provide a healthy break from constant platforming, but are few and far between
>foxhole puzzle clovers (or whatever they're called) remind me of Super Wario World trapdoor puzzles, which were fun
>music isn't bad, but doesn't stand out much either
Overall, an unremarkable game. It needs something that makes it something more than just a generic 3D cute mascot platformer.
▶ No.64798>>64854 >>65427
>>64793
>It's a basic as fuck platformer gameplay-wise trying to sell itself entirely on aesthetics
Was hoping I'd be wrong about it.
At least Rocket Knight had some kind of unique gameplay aspects, and Ori was a goddamn masterpiece in every regard.
When's Biomutant, I wanna fuck shit up as this little bastard.
I just wish I could safely get my hopes up about the game right now.
Maybe once some gameplay footage comes out closer to release I can finally build up a bit of hype for myself.
▶ No.64818>>65052
>windows 10 exclusive
literally fuck off
▶ No.64837>>64840
yo where the furry porn games @
I had been following QuoteTheFox's game Growlf for a hot second but he's not ready to release it.
▶ No.64840
>>64837
im still waiting on Anubis & the buried bone because i really liked the demo and i like little boys domming big men/creatures, but hackmarist is never ever gonna finish it
▶ No.64854>>64871
>>64798
Hmm? There's already a pretty decent amount of gameplay footage of Biomutant. It kind of looks bad tbh, disappointingly.
▶ No.64871
>>64854
>There's already a pretty decent amount of gameplay footage of Biomutant.
That's why I said closer to release.
What they showed before seemed okay, but I don't want to fully judge it on videos from a year or whatever before release.
▶ No.64881
>>64562
It means Disney has even less self-awareness than you'd think.
▶ No.64912>>64920 >>65052 >>86977
I got a new computer so I can play my steam games again. Anyone with recommendations?
Also sequel when?
▶ No.64951>>64953
>>64920
Not sure if I would spend $15 on that.
▶ No.64953
>>64951
Sure. Just go buy Skyrim for the tenth time or something.
▶ No.64988
>>64469
If you don't mind the simple gameplay, it's not bad for a 19.99 game. Middleware games like this need more love, and we need more of them.
▶ No.65003>>65013
good games :
overgrowth
sly cooper
stories : path of destinies
rivals of aether
▶ No.65011>>65012
Hogswild made a game in Unity called Bonfire, it's about orcs fucking, but you can also make things like gorillas, which I did. pics related, gorilla brothers. Lighting and textures need some work but the animation itself is pretty solid. It's decent and better than Second Life. Lookin forward to release.
I have a lot more pics of these two but y'know, fizesizes. If anyone's interested I can upload them somewhere.
▶ No.65012
>>65011
wow fuck me I forgot the link. Here you go:
https://yiff.party/2632875
also more gorilla
▶ No.65016
Just play that "Goat Simulator". Easy come, easy go.
▶ No.65024>>65028 >>66727 >>66728
YouTube embed. Click thumbnail to play.
>>65013
>Vanquish
>you can literally just cover shoot everything to death
>Bayonetta
>you can literally just PKP everything to death
Just because a game gives people a noob-friendly option it doesn't mean you must use it.
▶ No.65028>>65030
>>65024
Oh please, what a lazy excuse to not fix what clearly wasn't meant to be that OP.
▶ No.65030
>>65028
Well, I can't speak for Overgrowth, but being stylish in Platinum games is incredibly fun, as an added bonus, it's usually an effective way of getting a good score.
▶ No.65032>>65323
>>65013
The game is all about choreographing your own combats. It's an amazing game with a unique gameplay, ( if your not a min-maxing fucking retard, which you probably are, knowing we're on one of the worst image boards website, on one of the worst board)
People that just play games so thay they feel good when they win aren't appreciating the art.
▶ No.65052>>65092
>>64912
Dean promised one "eventually".
>>64920
I won't support anarchism, even if you package it nice.
>>64818
Wait a few more years, and you could play it in WINE.
▶ No.65092
>>65052
>I won't support anarchism, even if you package it nice.
If this were any other site I'd take what you just said as a silly snark and pay it no mind.
Poe's law is kind of a bitch.
▶ No.65323
>>65032
To add to that, there's like a billion mods for the game since it was in Alpha for like, 8 years, that can competely change how the game is played. Parkour hares for days, my niggs.
▶ No.65427>>65429
>>64798
>>64793 here. Finished Super Lucky's Tale recently. 1st half is so easy a toddler could finish it. 2nd half gets better (better music, longer, more detailed levels, more variety, ups difficulty a somewhat, more enjoyable in general).
It seems they put made a significatn effort for the DLC (more complex, better levels, more beautiful backgrounds/textures, more content and ornaments/decorations). But I don't give a shit, it's a slap across the face that only the DLC has an actually complete world with an actual boss.
I won't lie, I liked it, but it's far from great. I'd rate it 7/10 tops because on top of the stuff I said above, it's missing important shit like:
>ability to rotate camera freely in a 3D platformer of all things
Major pain in the ass when backtracking (e.g. missed something, need more coins)
>good enemy collision detection (will often kill enemies collisioning at the same height)
>consistent physics: ledge-grabbing mechanics (will often climb platform even if you're below it, or when holding the opposite direction), jumping on round platforms (e.g. trees) is suffering, if you only tap jump conveyor belts still affect your speed
>enemies that actually take effort to kill. All have 1 health, die from stomping, and barely attack
Flowers, worms, and birds in particular are pathetic and still appear late into the game unaltered
>ending is short, generic, and lacking; obvious sequel hook
>no in-game acknowledgement for 100% completion (e.g. congratulatory text/dialog, differences in ending)
>no reasons to re-enter any level (e.g. section needs more clovers/powerup/key/unlock from later in the game, secret exits/entrances)
Also
>(((W10))) Build 1607 (Anniversary update) or later and XBone only
>requires (((Microsoft Store))) and (((Xbox apps)))
▶ No.65429>>65432
>>65427
but... It's a game for (very) little kids
▶ No.65432>>65433 >>65437
>>65429
<game has hitbox/physics consistency issues/major camera angle issues/physics consistency issues and is missing essential content
>b-but It's a game for little kids
Super Mario 64 is for kids, Crash Bandicoot is for kids, Spyro is for kids, Banjo Kazooie is for kids, Gex (PSX) is for kids, yet they don't have those problems.
▶ No.65433>>65446
>>65432
>Super Mario 64 is for kids, Crash Bandicoot is for kids, Spyro is for kids, Banjo Kazooie is for kids, Gex (PSX) is for kids,
no, it's not comparable to lucky's tale. This one is for toddlers, like you said.
▶ No.65437>>65446
>>65432
>game's for kids, so frustrating flaws that take away from the enjoyment of the game are ok
This is the reason we have Crash of the Titans.
▶ No.65446
>>65437
meant to quote >>65433
▶ No.65452>>65453
What are some good furry porn games/VNs in development right now? Preferably ones that feature gay content but straight is fine too.
▶ No.65453>>65490
>>65452
furry.science rak2
▶ No.65490
>>65453
rack fucking sucks, don't you ever bring up that atrocity here ever again or be banished to the deepest parts of furry hell.
▶ No.65571
Armello is getting an update in a couple of days, a new set of dice skins along with some probable balance changes. They're slowly progressing towards version 2.0, and they've been releasing free mini-novels about the setting, at long fucking last. They're also revamping the loot drop system so it's not keys and chests and that fucking "coin flip" anymore, it's just chests you can open immediately without a key (and a free chest daily just for turning the game on and picking it up), so no more need to buy shit off the community market because you got 10 chests in a row and no keys. So I am feeling pretty good about all that. The game and all the DLC is also discounted until the end of March so i could finally get the character packs without feeling extremely ripped off. Just kind of ripped off.
For once, I don't hate the devs so much. The recent stuff has been pretty good and the incoming stuff looks better. I just hope there's a few nerfs and buffs in there.
▶ No.65600>>65620 >>99629
Hope you guys dont use any of these cute children as ammo.
Be a man and beat the game wo having to use the ultra cannon.
▶ No.65620>>66045
>>65600
>Loaded on board is the ultimate weapon, the Soul Cannon, capable of being activated by sacrificing a crew member's life.
Man, the idea of game mechanics where you can permadeath one of your characters to get a huge boost of some kind sounds really cool whenever I see one pop up.
It just sucks that I know I'd never actually use any of them, even on characters I don't like, because I want to get the best ending or full completion or whatever.
▶ No.65653>>65656 >>65672
>>65625
owo what game is this?
▶ No.65656
>>65653
It's the game from that gayboy reading this haha
▶ No.65672>>65690
>>65653
It's Anubis and the Buried Bone. It's basically Knightmare 2: The Maze of Galious but with an Egyptian theme and a kemoshota protagonist.
▶ No.65690>>65708
>>65672
"Buried bone" eh? Gay overtones much?
▶ No.65708>>65710
>>65690
>overtones
Yeah I guess you could say that.
There's a demo if you're interested.
https://harmarist.itch.io/anubis
▶ No.65710>>65724 >>65735
>>65708
Wait this is actually a porn game?
Too bad I'm straight because it's friggin well done.
▶ No.65711
▶ No.65724
>>65710
The base game is porn free, since it's going to be on Steam but he's going to provide a patch that replaces the post battle cutscenes with scenes of lil anubis getting his ass fucked. I'm pretty sure the demo version I linked is the SWF version so you should try it out.
Speaking of asses getting fucked, be prepared for a pretty difficult game if you aren't familiar with these old style games. If you've played La-Mulana then you know pretty muck what I'm talking about.
▶ No.65735>>65744
>>65710
>I'm straight
What are you, gay?
▶ No.65744>>65745
>>65735
N... nooo... don't bully...
▶ No.65745>>65746
▶ No.65747>>65749
>>65746
You definitely aren't straight.
▶ No.65749>>65756
>>65747
Depends on how much you make me enjoy it.
▶ No.65756>>65757
>>65749
You're going to enjoy it whether you want it or not, fuckboi. I'm going to bully the shit out of you, you little queer.
▶ No.65757
▶ No.66019
▶ No.66045
>>65620
>>Loaded on board is the ultimate weapon, the Soul Cannon, capable of being activated by sacrificing a crew member's life.
I get upset when a NPC dies, and you can't save them.
▶ No.66143
I just found out Super Lucky's Tale has plenty of unused tracks. Several themes have like 5 versions with differing instruments. Also there's a big spoiler from a leftover sound file. Apparently the game had a slightly different story and was later changed.
They probably had to cut off a good chunk of content a la Crash Twinsanity. now I feel kinda bad for dissing the game.
▶ No.66160
>published by Microsoft
>rated 5/10 by IGN
>rated 64% on Metacritic
>rated 4/5 by Microsoft
Brilliant
▶ No.66187
Skyrim (Khajiit/Argonians), Tekken has a few anthro characters, and not to mention the Duck Dodgers N64 game.
Any Animal Crossing game as well!
▶ No.66188
>>64551
I have 2.2
>yes and no.
▶ No.66190
>No Love Potion Disaster
are sanicfags allowed ITT?
▶ No.66301
>>66283
>he's no longer too chivalrous for this shit
▶ No.66345
>>66283
Holy hell this has so much promise. I'm going to keep my eye on this project.
▶ No.66353>>66367
>>66283
https://www.patreon.com/uwusoft
I'll be hitting up yiff.party after Doze is done updating for this. Cute stuff.
▶ No.66367>>74549
>>66283
>>66353
This is stupidly adorable.
Not sure how good a game it'd be, but that just gives a right heavy pull on the heart.
▶ No.66385>>66386 >>66402
>>66283
>No kobold dongs
It's ok I guess
▶ No.66386>>66387
▶ No.66387>>66391
>>66283
you cant even fuck them, it's inane. also why no digitigrade legs?
>>66386
cut it off, no one cares. i like cloacas too but dont sperg in every thread
▶ No.66389
>>66283
honestly this game looks like it'll be boring within less than a minute, but it's cute I guess
▶ No.66391
>>66387
Have to agree on the legs. But, then, I'm not a huge fan of the chibi look anyway. Heads are too big to be fuckable.
Makes them look like children.
▶ No.66402
>>66385
>transforming ✂️ external balls ⚽️ 🎾 into no balls 🚫🏐🏐
▶ No.66429>>68044
>>66283
>its the chao garden down to almost the exact animations with the floating computer to boot
Well, It's not exactly original, but fuck if I didn't spend entirely too much time in that part of the game. Don't know how well that would hold up on its own though. There had better be races and stuff to strive for as you raise your little 'bolds.
▶ No.66507
This game has these cute little fox things.
▶ No.66512>>66513
HookTube embed. Click on thumbnail to play.
Unlucky Seven got a reboot. Here's the only trace of the old version which was an RPG maker game.
▶ No.66513>>66515 >>67623
HookTube embed. Click on thumbnail to play.
>>66512
Here's the current version.
▶ No.66515>>67028
>>66513
>3D models with pixel textures
Shit, that's not something you see often.
I kinda like it honestly.
As long as they bother animating them decently I'd actually try that out.
▶ No.66727>>66800
>>65024
bayonetta and vanquish don't reward you for those options. Vanquish EXPLICITLY DOCKS YOU POINTS FOR DOING IT
▶ No.66728
>>65024
on top of that, in vanquish there a lot of enemies that are not most effectively and efficnetly dealt with via cover, and pkp in bayonetta is also not efficent when used exclusively
▶ No.66771>>66844
>>66770
ohmyfucking god that face
that's literally the "it's my style" face
▶ No.66800
>>66727
They don't punish you, either (most of the time, at least. Vanquish does have that sniper spot trap near the beggining of the game...). I'm talking about safe, noob-friendly options in those games; scoring and ranking are obviously of little value for people who play like that.
And since you brought it up, Vanquish's scoring system is trash and nobody cares about that shit.
▶ No.66844
>>66771
The artist has never had any idea what a muzzle looks like. All his usual characters have human anime faces with short muzzles pasted on. I don't think he's ever tried drawing long muzzles before, and he clearly botched it hard for everyone in this VN.
▶ No.66855
>>66770
The rest of that is fantastic, but if he's willing to draw anthro characters he has got to learn muzzles.
That shit sticks out so goddamn hard it's downright impressive anyone was okay with it.
▶ No.66912>>66934 >>66967
Someone recommended Vivisector on /v/ recently. I'm on chapter 4 (out of 4) and having a pretty good time. I'm playing on the "hard" difficulty (third out of 4 options with cheeky names like "surgery" and "vivisection").
Overall I'd say this game is all style and enough substance.
Yes I really expect you to read *All That Shit* by yours truly.
It features a number of cybernetic animal enemies both anthro and feral, as well as boring humies. No scalies, but there's one technically avian enemy, but it has a rotor instead of wings. Yeah the enemy designs can get pretty wacky.
Furries are decorated with some fancy fur shader, that looks very blurry but imo still adds flavor and looks better than a plain texture would. The environments are a mix of green island outdoors and a sort of grounded rugged industrial look with a touch of brutalism that can be found in games like stalker or metro (vivisector is a ukranian game, go figure). The environments can take on a huge scale, like in E.Y.E. Divine Cybermancy, except they're never slow to traverse. For example one level features a to-scale wind turbine.
As you shoot enemies, flesh tears off of them exposing bones and/or metal underneath. Some enemies wear metal armor that seems to deflect bullets until it falls off, but I'm not quite sure if that actually means they take less damage.
I's an oldschool-ish shooter - no ADS, no limited weapon slots, you move like a quadcopter stuck to the ground. You can't shoot precisely in the game, except with a snipe or rocket launcher. The auto and semi-auto weapons have no recoil mechanic; the game just selects a random point within a circle each shot to decide where your bullet goes. That's why I can't tell if the "shooting at exposed parts" tactic even works because you can't leverage it anyway. Often gun-toting enemies are at such a range that you're forced to just fire in their general direction, wasting 40-90% of your ammo. This is compounded by the fact that enemies spot you instantly and fire with deadly precision. The frame in which you enter an enemy's field of vision is the frame in which you lose health, so you have to act fast or bite the bullet and D-Day towards them until you get close enough. The AI is awful at navigating the environment. This is especially noticeable with the melee enemies.
Boss fights are shit. They're just overpowered and can kill you easily, forcing you to exploit their shit AI which in turn makes killing them easy. One boss killed himself for me with its own rockets' splash damage. Bosses aren't the only annoying enemy. Regulars can be awful too, like the artilery apes, which thankfully disappear early in the game never to be seen again. Unfortunately they dissapear along with all feral enemies to be replaced by anthros. Not that the anthros are bad but I really liked the variety of evenmies in the first chapter, it was like a box of chocolates. Following chapters give you extended sections with just two or even only one enemy type.
Thinking about the gunplay makes me wonder why I even like this game, besides the eye candy of course. Maybe it's the level design. Sometimes it can be hard to figure out the way forward, because doors don't necessarily look like doors as they're all designed in a noisy scifi hard surface style just like everything around them. It keeps the fights from being boring, though. Designers bravely put you and the enemies in a new spacial relationship with each other even at the risk of confusing the hell out of the enemies' AI or annoying the hell out of you.
Jumping out in front of a sheep-man and blasting him apart with the shotgun for the 200th time is just as fun as the first time.
Oh and the plot is supposed to be based on The Island of Doctor Moreau. I haven't read it so I don't know how faithful it is, but it's B-movie tier, nothing to look forward to.
▶ No.66934>>66937 >>66967
>>66912
I'm sorry, but are we NOT going to talk about how horrifying this game is!? For as impressive as it was for its time, the shit in this game is enough to traumatize a kid for life!
▶ No.66937>>66938 >>66967
>>66934
Meh, it was only a small segment. I actually got scared more when some random enemies came up close without me noticing and started shooting me.
It would scare a kid, sure. I never played it as a kid.
▶ No.66938>>66967 >>66975
>>66937
I think your missing the point. This is basically Fridge-horror "The Game". http://tvtropes.org/pmwiki/pmwiki.php/FridgeHorror/VideoGames
Surprising how it doesn't have its own page. Also, letting children play this would've had a detrimental effect on their mental health.
▶ No.66967
▶ No.66968
>>64467 (OP)
>>64469
The modeler of that game is a good furry artist.
https://twitter.com/ManuelDeJorge
I need to use my pirated zbrush client more
▶ No.66975
▶ No.67023>>67041
>>66283
I don't care about this game unless I can practice eugenics in it and make my kobolds fight to the death.
▶ No.67028>>67042 >>67049 >>75723
Has anyone here tried pic related yet, I still am kinda eh about it. Is it worth getting or should I follow the VN's theme and pirate it :^)
>>66515
The graphic's style reminds me of some of the cool DS games I used to play, so already I'm interested in this game!
▶ No.67032>>67088
>>66283
I'm hoping in vain this ends up having minion-master combat, and multiple classes of kobolds depending on stats at maturity.
▶ No.67041>>67630
>>67023
>not loving all kobolds as the special little creatures they are
You're such a fucking faggot anon holy shit
▶ No.67042
>>67028
I just bought it and did one play through. It has a pretty good setting and the story is dynamic like most good visual novels. It has some TF including fat, muscle, and some other points, so be aware of that or enjoy it if you like that stuff. I enjoyed it and got about 10hrs out of it but, im a plebian when it comes to visual novels.
▶ No.67049>>67067
>>67028
A visual novel with bad art is like an action game with bad combat
▶ No.67067
>>67049
With action games with bad combat I guess you mean the most sold western casual pleb games...
▶ No.67088
>>67032
>I'm hoping in vain this ends up having minion-master combat
If they really do take it the Chao Garden route, the most you can hope for is some minigames to throw them into.
▶ No.67414>>67416 >>67425 >>67438
So... Spyro just got a remaster. I heard from someone that a furry artist was consulted about Spyro's new design. Is no one going to talk about this?
▶ No.67425>>67436 >>68718
>>67414
is that why he got that thicc ass?
▶ No.67436
▶ No.67438
>>67414
https://www.youtube.com/watch?v=xM5xUAuPEM8
He's so cute in this game I almost can't believe my eyes
▶ No.67623>>67627
>>66513
Wow, I really enjoy this art style. I just wish the devs had more info, or a real release date.
A game like this seems like a prime candidate to fall into development hell.
▶ No.67627
>>67623
Whelp, looks like it already went through a major art style change and a major story change, as well as being in development since 2013 and starting off as an indie gogo campaign that failed to reach even 10% of its original goal. I guess it's already been in development hell for a while now.
The unlucky seven holds the record for the fastest I've even discovered a game, got hyped for it, and susequently abandoned it.
▶ No.67630>>67670
>>67041
Only the strongest ones will earn my love.
▶ No.67670>>67672 >>67687
>>67630
>not nurturing you own little bolds as your own until they grow stronger from the power of love and become mega strong as the bond between you and them flourishes
YOU'RE SUCH A FUCKING FAGGOT
ANON
H
O
L
Y
S
H
I
T
▶ No.67672
▶ No.67687
>>67670
>until they grow stronger from the power of love and become mega strong as the bond between you and them flourishes
>faggot
Sir, do you have any idea how hard you were projecting?
▶ No.68044>>68049 >>90420
>>66429
Whats wrong with sexual dimorphism?
▶ No.68049
>>68044
It's sexist/misogynistic according to wymyn
▶ No.68228
▶ No.68669>>68671
>>68227
If they were striving for authenticity, they missed the mark. The resolution of the characters don't seem to match the resolution of the rest of he game. The colors and the animations also seem to be an issue. The colors on arcade games tend to be bright and highly saturated, and the sprites animate a little too fluidly.
▶ No.68671>>68678
>>68669
You're correct. But the intention here was to make an 8bit inspired game that evokes the 8bit style, rather than to tightly limit every aspect of the game to conform to 8bit authenticity.
▶ No.68678
▶ No.68687>>68752 >>68755 >>69156
Hot damn. The updated Kobold models are thicc af.
▶ No.68752>>68767
>>68687
They also apparently released it for VR chat stuff. Looks pretty interesting.
Maybe one of these days I'll get the VR jazz.
▶ No.68755
>>68718
>>68687
Do you people really perceive this as being thicc? Those thighs just look regular to me.
▶ No.68767>>69156
YouTube embed. Click thumbnail to play.
>>68752
I'd love to be one of 10-20 other kobold avatars following around a knight in VR chat. Have it be like that Ugandan Knuckles shit except adorable.
▶ No.68792
>>64467 (OP)
>windows 10 exclusive
>microsoft store exclusive
What a great way to make your game played by no one.
▶ No.68799>>68857 >>69043 >>69061
This game kinda went under everyone's radar, especially those who are into this sort of thing.
▶ No.68857>>69077
>>68799
Nekomew had a pretty hard life.
▶ No.69043>>69077
>>68799
> Story mode
Dare I ask?
▶ No.69061>>69077
>>68799
>that developer logo
PwNPckei? PckeiwN? PwckeiN? What?
▶ No.69077>>69078 >>69079
>>68857
I agree, this kid is gonna be scarred for life.
>>69043
The story barely tells you much, you have to play the extra mode for it to explain everything, but that mode is hell. The gameplay is that you play as a 4-5 year old cat walking down a ridiculously long hallway in the middle of the night, trying to get to the toilet before he pees himself, but along the way are monsters that will make that difficult for him.
>>69061
Pikewin
▶ No.69078>>69125
>>69077
All the art I can really find of this kitty. Such a shameful lack of art.
▶ No.69079>>69091
>>69077
Forgot to mention, it's a rhythm/music/tempo based horror game.
▶ No.69101>>69108
>>69091
Good. Jumpscares are the only thing that scare me anymore.
▶ No.69108
>>69101
Well there's a shit ton of them.
▶ No.69125
>>69078
>Game about Tails recolor pissing himself
>No diaper art
▶ No.69156
>>68767
>>68687
a Pickmin/Spore/civilization builder game with those creatures would be great, start with a couple of bolds, make the number grow, protect them and see how a town of kobolds is being made
▶ No.69258>>69260
>>69133
I played this last night and lost just one step away from the bathroom, was kinda hot tbh
▶ No.69324
>>68718
That certainly wont inspire young minds.
▶ No.69396>>69444 >>69445
Someone draw some Nekomew diaper art plz
▶ No.69444
>>69396
He's like 5 years old though, isn't that too old for diapers? And also would that hide the urine scent, because that's why he gets kidnapped if you lose.
▶ No.69445>>69470
>>69396
exveemon1, is that you?
▶ No.69584>>69814
Finally seen all the extra cutscenes of Nekomew's Potty Trouble, and I guess it does explain a few things, but still alot of other things unexplained.
▶ No.69698
>>69470
If I one day draw Bushy like that, my life is complete and I can literally fap to myself.
▶ No.69746
Assuming that his sister and mother don't get him first how do you think Nekomew will be growing up?
▶ No.69814>>69839
>>69584
So what did the spooky ghosts turn out to be owo
▶ No.69839>>69846
>>69814
It will be confusing on telling you w/o explaining all of extra mode's story. But demon mom does a ritual that causes all kids in Nekomew's neighborhood to have those nightmares. The reason she does this is to hopefully find her son Nekomew by getting him to piss himself, she has her henchman (who is later revealed to be her daughter) to sniff out for children who pissed during that night, and snatch them away, hoping that one of them is Nekomew. Needless to say, this plan backfires, because (unless you suck at the game) this causes some OTHER children to piss themselves and get snatched instead. And they just lock them away in their dungeon. This explains the string of kidnappings that have been going on.
And why piss? Well let's say that demon mom made a deal with the goat devil, and got herself what I assume is a necronomicon, in one of the chapters, Unalterable attributes in living things, the thing that remains consistent throughout life is the smell of urine, which allows for the identification of all living beings unequivocally. And literally afterwards it cuts to the chapter, Nightmare creation for groups of infants.
Yeah, extra mode cutscenes is a rather batshit insane story, to explain SOME things that's going on in story mode. And this is what I assume is what's happening, because the writing in this game isn't it's strong suit.
▶ No.69843>>69845
▶ No.69845
>>69843
If you're talking about Nekomew's Potty Trouble...
It's as fun as a rhythm based horror game as you're going to get, it does keep you on your toes with the many different monsters it has, though I just wish this game were longer or had more story stuff at least.
If you are at least mildly good at rhythm games, you will be able to beat story mode in like one or two hours. Though extra mode, well the first two levels of it, are bullshit hard.
The best part of the game is just Nekomew himself, and how cute he is.
▶ No.69846
>>69839
>That whole story
That's a really fucking unnecessarily austistic intricate backstory for what amounts to a poorly rendered fetish game for furry faggots.
▶ No.69847>>69848
>>69797
You are the one changing the subject of this thread. Why derail a broad thread to focus on a single shitty product when you're far better off just making a separate one to contain your autism?
▶ No.69848
>>69847
Because assuming if the seperate thread doesn't just get immediately deleted, there's not much discussion to be had, as there's not a huge deep complex story and riveting gameplay that involves Nekomew's Potty Trouble.
▶ No.70134
YouTube embed. Click thumbnail to play.
>>70132
I've been playing Wasteland 2 lately, and while it's really good, the absolute lack of furbait makes me sad.
This looks solid enough to have me hyped.
▶ No.70173>>70177
Surprised this one isn't on here, but the devs for Stories: Path of Destinies are making a second game. Out on the 15th PS4/PC
https://www.omensight.com/
▶ No.70177
>>70173
Hopefully it will be better optmized and less repetitive than Stories. That game could have done with a few boss battles.
▶ No.70190>>70194
>>70132
>it's a console game
>it's explicitly inspired by Nu-X-COM
bit of a concern
▶ No.70194
>>70190
Yeah I'll admit I'm not expecting it to live up to Fallout 2, Wasteland 2, or Divinity:OS/2 for me, but I think it does look good enough to be worth my interest.
Plus assuming the accuracy wasn't rigged for the demonstration, I've got my hopes up that it won't be too similar to X-COM.
▶ No.70291>>70323 >>71350
HookTube embed. Click on thumbnail to play.
>>64467 (OP)
I hate Ubi but this looks promising.
▶ No.70323
>>70291
I really liked the first one, so I'm tentatively hopeful that this one won't be dogshit. And that they don't put that Uplay crap on it.
▶ No.70986>>71232 >>75928
▶ No.71232>>71341
>>70986
$14.99 isn't free.
▶ No.71341
>>71232
It was free at the time. I can confirm that I got a free copy of it, at least.
Some game designers on steam do that for short periods to drum up interest, I know Valkyria Chronicles was one that did that too.
▶ No.71350
>>70291
That embed plays like ASS.
▶ No.71631>>71635
Can anyone identify what game this is?
▶ No.71635>>71660 >>71861
▶ No.71660
>>71635
Big McThankies from McSpankies!
▶ No.71845>>71921
>>64467 (OP)
Kotaku (who else, and where else would you get paid for trash?) recently showed a game that's like Phoenix Wright except with dragons.
But according to the article, the sexual tension is basically zero (sounds like the writer was in denial) - but that pic kinda gets me hard, what do you think?
Also the pretentious, cringy title: Angels with Scaly Wings
▶ No.71861
>>71635
I watched a girl playing Armello on stream several times because I had a crush on her.
However, no crush was worth watching this incredibly boring game.
However, the fanart is awesome.
▶ No.71921>>71922
>>71845
anon that's a dragon dating sim
also why the fuck are you on kotaku
▶ No.71922>>71927
>>71921
Then the author is even more in denial than I thought.
Because I'm retarded and sometimes I'm bored when I check my mobile. I actually hate Kotaku.
▶ No.71927>>71943 >>71944
>>71922
You seriously haven't heard of Angels with Scaly Wings until now?!?
▶ No.71943
>>71927
Sorry that I don't inform myself about trash on purpose.
▶ No.71944
>>71927
Kotaku wouldn't even have mentioned this game, but somehow, the writers keep getting their dick sucked by random creators to promote their shit.
▶ No.72190
It still must suck being Nekomew, imagine having to deal with all that shit at such a young age, and probably still have to further down the road.
▶ No.72360>>72376 >>72448 >>72466
Hey do we hate Fek now or what? I remember he used to come on /furry/ to talk and give links to Rack 2 dev builds. Does he still frequent imageboards? He seems like a decently cool dude, I'd love to talk with him but preferably anonymously.
▶ No.72363>>72421
Any MMOfags here going to play bless? The mascu are really cute
▶ No.72376
>>72360
Just because he tricked you and a million other furry autists into believing he totally had the know-how to develop a fucking game by himself and paying him a shitload of money, that doesn't make him "a decently cool dude", only a con artist.
▶ No.72413
For all aspiring game devs, here's zbrush, ue4 tutorials, and zbrush tutorials bundled together.
https://mab.to/flOMj1uTK
▶ No.72421
>>72363
Pretty much just gonna try it out for the furbait.
I don't care how quality the bait is if the game isn't actually good though, so who knows if it'll last.
I'm not getting my hopes up
▶ No.72448
>>72360
Fuck off, Fek. Your game is shit.
▶ No.72466>>72470 >>72471
>>72360
A man with an imagination larger than the hands he uses to create with is commendable, but he can only be trusted with either money or time, never both.
Furries are bound to come up with big ideas and want to create them. But furries also exist in the biggest hugbox on the planet, so they never have anybody to tell them that the scope of their idea is too big for a single person to make in a reasonable amount of time, at a reasonable quality. A meme is born then: "furries never finish their projects xd"
It comes from a place of truth though - just a quick look at Rack 2, Carnal Souls, any of JasonAfex's interactive diarrhea fests he calls games, etc. will prove the rule.
Speaking of Carnal Souls: I don't know if anyone here has even heard of it, but it's been in development since 2015, raised $44k USD, receives ~$900/month, and somehow there's almost literally nothing playable to show for it. The dev says his goal is to merge The Witcher 3, Skyrim, and Trials in Tainted Space (???), which would explain the piss-poor development speed. There's a Demo and an Alpha, which are just a text-based character creation and GUI-based map movement respectively (with sparse combat in which all buttons are placeholders). Nothing else. This really baffles me considering it's not even a one-man-team.
▶ No.72470>>72471 >>72472 >>72476
>>72466
I don't think that the issue is scope, there's plenty of other indies performing great progress with their games. Ground Branch, Ready or Not, and Fighting Layer EX come to mind. Not the mention that the furry scope is small as most do text games or VNs. The issue with I see most of furry game developers is that they haven't started on making a first project/game beforehand. It's guaranteed that you'll hit a lot of roadbumps on your first project because you're just learning the ropes, but they just make a Patreon and perform tiny progress because they're lost in a forest.
I give Fek credit for starting on previous projects as he was able to complete flash games. However I think he has it tougher on R2CK since he hasn't used Unity and other 3D tools as well as flash. Flash has every tool that you need bundled in, but with UE4 and Unity require you to use several ones.
We should probably use it as an incentive to make vidya. Would grabbing Udemy tutorials help?
▶ No.72471>>72474
>>72466
>Carnal Souls
>development since 2015
>$44k USD
>nothing playable to show for it
This is unsurprising, most likely none of the people working on it have contracts or deadlines. This is naturally what occurs when development is unstructured and there's no penalties for taking too long. When you have a publisher who's threatening to stop paying you if you take too long then you start actually producing.
In most actual gamedev studios in order to get funding for a project you at least need a basic concept and a very rudimentary game to show for it before someone pays you to develop it. In this case these people have an "idea" and people gave them money for just that. This is basically an idea guy project.
>The dev says his goal is to merge The Witcher 3, Skyrim, and Trials in Tainted Space (???), which would explain the piss-poor development speed.
>I wanna make a game that people spent half a decade developing, had hundreds of people working on them and millions of dollars in budget
>>72470
>I don't think that the issue is scope
It's a combination of scope and unstructured development. The game's goal is way too ambitious for a group of amateurs.
>The issue with I see most of furry game developers is that they haven't started on making a first project/game beforehand
This is a big component as well, most of these people don't recognize how much work and crunch goes into gamedev, it's a very stressful process of tedious work.
>We should probably use it as an incentive to make vidya
I think a big component to why most furry games don't get made is that they don't understand how important a vertical slice is and getting the gameplay right first. This is why I prefer modding vidya since then you already have the core basic gameplay down and everything you're doing is just "the fun stuff" people associate with making vidya like creating cool looking levels or rendering characters.
▶ No.72472>>72474 >>72476
>>72470
>Oh no, Fek is a fucking retard and can't actually make a fucking full-3d game because he does not know how
>Wow, I wish someone had come forth sooner and warned us
Oh shit, I think I've been saying this since August 2016 or so, but I was laughed away all the fucking time.
>UE4 and Unity require you to use several ones.
A.k.a. you need to be a fucking accomplished professional 3d artist to even begin to think to make a 3d video game prototype by yourself.
A.k.a. the sky is blue and water is wet.
But nobody bothers to check the background of your average furry con artist who claims they can do it, before giving them one million dollars.
Why do you think that guy never reached out for any help, even with a shitload of money at his disposal? Because even if it wasn't porn and actual pros started to help him, they would inevitably take over and he would be useless. He's right in believing that people would take over development.
Because he DOESN'T KNOW JACK SHIT.
But nope.
"He deserves more muneyz omg he's such a cool dude bcz hez makin a gaym and ure just jelos lol"
Such a shame that I'm the only one out of two fuckwits in this whole fandom who actually knows how to prototype a fucking video game. The only fuckwit who is actually a fucking CG professional and knows his shit. Not a fucking hobbyist, not a fucking social media whore, but a fucking pro.
But no, let's believe the social media attention whore.
And you wonder why you can't have nice things.
Funny, because right at this fucking moment I am prototyping a game by myself. Just started and I'm already further than any other furry "game dev" ever went. Without getting paid 5 monthly figures for it, without an army of furry autists in my defense, nothing. Just me and my passion. But I know the most it will ever become is a one-level tech demo.
Because I do this shit for a living.
Too bad dog dicks aren't in the equation, or I would single-handedly school the entire fucking fandom.
Why am I stuck with you people, damn me and my lusting over the concept of animal people.
▶ No.72474>>72487
>>72471
Modding is definitely a good idea. Teaches you to be familiar with industry standard software, tools, and practices. I think it's why indies like Project Reality and Ground Branch made good progress.
UE4, Unity, Godot, and other preexisting engines streamline it for modders.
>>72472
I'm not too hard on him as he worked on a game before, but he should have been aware that 3D is an entirely new ballpark. You don't have to deal with writing shaders, creates UVs, and generating FBX files in flash like you do with UE4/Unity.
I'm trying to learn 3D sculpting, modeling, texture, and animation. Hot damn, I entirely underestimated it. Do you have any resources that could guide us folk here? I'm currently following the Zbrush tutorial made in Schoolism.
▶ No.72476>>72487
>>72470
>I don't think that the issue is scope, there's plenty of other indies performing great progress with their games. Ground Branch, Ready or Not, and Fighting Layer EX come to mind
Hey, all of those are studios staffed by professionals with literally decades of history in the industry. They are not amateurs, they are not hobbyists, this is their primary job. Fighting EX Layer especially so considering Arika previously helmed multiple spin-offs for Capcom's hugest franchise and staffs around 50 full-time employees.
Amateurs like Fek and the Carnal Souls guy do not have professionals by their side, nor experience, nor deadlines, nor investors (backers do not have the same rights as investors), nor IP contracts, nor have they even touched legitimate video game development prior to their respective projects (no, Flash is not applicable). Scope creep is like poison in the fucking well for people like them, and it's unbearably important to understand that when you're rolling solo and have huge ambitions for your first ever project.
>>72472
>I'm the only one out of two fuckwits in this whole fandom who actually knows how to prototype a fucking video game
>and knows his shit.
>a fucking pro.
>I'm already further than any other furry "game dev"
Friend if you're gonna autofellate that hard, at least back it up with proof that your prototype is the god-sent gift you're making it out to be. 'Cause what's the point otherwise?
▶ No.72487>>72491 >>72498 >>72788
>>72474
If you actually knew how much more shit you need to do and how much more knowledge you need to have before even thinking of being able to do something good with 3D, believe me you WOULD be this hard on him. And whoever defends him, especially.
But you don't.
>You don't have to deal with writing shaders, creates UVs, and generating FBX files in flash like you do with UE4/Unity.
That's a dime-a-dozen explanation by someone who understands very little.
It's fine. Nobody was born with that knowledge. But fuck, ignorant people are the reason why Fek became a millionaire by simply claiming to be able to do MY job without having to actually KNOW how to do my job. So excuse me if I sound like an asshole.
>3d sculpting/modelling
Pick up an anatomy book and study it.
Draw stuff.
Sculpting and modelling is just drawing in 3D. It's more about learning the software. For that, there's the official documentation.
But if you don't know how to break an object in simple shapes, or how muscles work you won't get anywhere. When people tell you that you don't have to know how to draw to do 3D, that's bullshit. Don't believe them. Only shitty, menial tasks don't require a certain degree of artistic skill.
>texturing
Literally grab a photo from google and slap it on something.
Google PBR texturing workflows.
The rest is all about knowing the software.
Substance Painter is the easiest to use.
textures.com has a bunch of shit.
>animation
Both the easiest and hardest discipline.
Can be compared to drawing in terms of learning curve.
Technically, you only need to know which key sets a keyframe in order to animate.
How do you animate well and fast? Oh boi.
12 principles of animation.
Then look at slow-mo videos on youtube.
Act out your animation, record yourself.
Copy it frame by frame.
If you don't have good spacial awareness, don't bother
Oh, don't use Blender.
For fuck's sake, just don't.
Remember when people told you it doesn't matter what tools you have, an artist can come up with something good even with shitty tools?
Well, if you're some masochistic autist psychopath, sure.
For everyone else, that's just another bullshit lie.
>>72476
Dog dicks aren't in the equation, remember? It may star an anthro character, but without dog dicks, what's the point?
Plus, even if I shat out fucking Half Life 3 with furries in it, you'd have some bullshit to say about it. If not for simply having to deal with your irreparably damaged ego, it would be about me not being a celebrity on FA or something.
▶ No.72491>>72496
>>72487
>without dog dicks, what's the point?
>Plus, even if I shat out fucking Half Life 3 with furries in it, you'd have some bullshit to say about it. If not for simply having to deal with your irreparably damaged ego, it would be about me not being a celebrity on FA or something.
Hmm? Why does it matter to you what I say about it? I just want to see the project behind all the talk, and you should be quite proud to share it considering the bold claims you've been harping and swearing about. If your prototype is as amazing as you so confidently say it is then you should be taking any possible criticism in stride, correct?
You're completely imagining me and my reaction before I've even had the chance to have one. Just be a lad, share your stuff and take whatever comes - worst case you get mean words said on the internet, best case everybody loves it. There's no real lose condition here considering we're anonymous and it's just a prototype.
I'll critique it fairly, from developer to developer. Promise.
▶ No.72496>>72502 >>90400
>>72491
>Why does it matter to you what I say about it?
You're right, it doesn't matter to me.
That's why I ain't posting jack shit.
LOL.
▶ No.72498
>>72487
That's a good explanation, thanks for providing a 101 to anons here.
▶ No.72502>>72504
>>72496
I wonder why someone would act so cowardly in the face of judgment after showing such confidence. It's almost like you're...lying. How odd.
▶ No.72504>>72505
>>72502
We've just finished talking about the fandom showing a severe lack of judgement in this whole video game developing affair and now I'm supposed to value that very same judgement about my own video game?
Really, nigga? The hell I am.
▶ No.72505>>72510
>>72504
I understand it can be frightening to get called out so deep in a lie, just accept that nobody believes a word you've said, close the tab, and move on
Oh and swearing every other word doesn't make you look cool or mature or legitimate, it only makes it harder to believe you'd be a professional with peers in the industry. Good luck on your next bait
▶ No.72506>>72508 >>72513
What is everyone arguing about? Anyone gonna play ms2?
▶ No.72508>>72513
>>72506
Cute enough, please tell me there's a male version of that costume.
▶ No.72510>>72514
>>72505
I'm not talking to my peers nor any professionals, just some pathetic self-deprecating faggots who I had the displeasure to share more in common with than I would've liked.
Why do I bother you ask? I was a self-deprecating faggot aswell, back in 2014. Then I manned up and got my shit together. But this shitty fucking fandom did not help one bit. So if I can help someone who is stuck in the same shitty situation like I was, then fuck, I'm happy to help. The rest of you can drop dead, for all I care.
But whatever makes you sleep at night, sunshine.
▶ No.72512
https://store.steampowered.com/app/455820/Omensight/
Came out a few days ago.
And while the MC is not exactly furry or human the rest of the cast is.
▶ No.72513
>>72506
Tried the closed beta with some buds since we've all played MS1 for a decade or so. The gameplay is good and the customization is fun, but there's some big problems with the questing and character progression that'll be hard to just iron out specifically for our region. The game's also unoptimized to shit.
There's not much cute animal stuff in it aside from some qt3.14 bosses and one or two NPCs. Still have no idea where to find this handsome birb dude but he's apparently somewhere.
>>72508
It's just a bunch of player-created textures, you can put it on any gender you want and even sell the designs on the in-game marketplace for microtransaction-bucks
▶ No.72514
▶ No.72536>>72539 >>72557 >>73426
>>64467 (OP)
I'm kind of surprised Undertale haven't been mentioned yet.
▶ No.72539>>72565
>>72536
What's the point, everybody knows about it and there are a million more lively places to discuss it. Same with any of Fenoxo's text games, that's why nobody has mentioned these things
▶ No.72557>>72565 >>72567 >>74139
>>72536
Because Asriel is fucking annoying at this point.
▶ No.72565>>72566
>>72539
>What's the point, everybody knows about it and there are a million more lively places to discuss it
True
>>72557
>Because Asriel is fucking annoying at this point.
Eh, I still love this goat.
▶ No.72566>>72569
>>72565
Except his design is pixels and anything is just made up by a fandom that's as cancerous as the Zootopia one.
▶ No.72567>>72569 >>72571
>>72557
I was okay with Asriel but that one guy who spams pics of him on this board has made me learn to hate his annoying goat face. Unfortunately.
▶ No.72569>>72571
>>72566
>Except his design is pixels
So? I think the design looks cool.
>and anything is just made up by a fandom that's as cancerous as the Zootopia one.
I have to give you that one, the fandom is pretty bad.
>>72567
>I was okay with Asriel but that one guy who spams pics of him on this board has made me learn to hate his annoying goat face. Unfortunately.
When did that happened?
▶ No.72571>>72578
>>72567
This, yes, but it also happens on other boards.
>>72569
Nothing in Undertale looks cool. Interesting yes, but not "cool". Asriel is meant to look like some Sonicshit god character on purpose, because the game doesn't take itself too seriously.
If it would, it wouldn't have hidden that ugly So Sorry fursona miniboss somewhere unfindable.
▶ No.72578>>72733
>>72571
I'll admit I am biased toward Asriel. Hell I have 1.6k pics of him. But I see your point.
▶ No.72733>>72740
>>72578
Well his shota version is fuckable...
▶ No.72788>>72840
>>72487
I have another question, I have a lot of polys from sculpting in Zbrush. Is there any way to reduce it without losing quality?
▶ No.72819>>72830
>>72744
Yeah, gonna need a link to those doujins
▶ No.72830
▶ No.72840>>72841
>>72788
Decimation master. Will fuck up your topology, but that's the only way.
▶ No.72841>>72842
>>72840
I think autocorrect settled in by accident. It's "Dynamesh Master", right?
▶ No.72842>>72843
>>72841
No, decimation master.
▶ No.72843
>>72842
Looks like it's included in zbrush 2018, thanks anon!
▶ No.73222>>73341
>>72745
Kid Asriel is not for sexual. He is for cuddles and snootle boops.
Polite Sage for going off topic.
▶ No.73341>>73343 >>73365
>>73222
Just like kids in real life kid asreil is for sexual
▶ No.73344>>73362
I AM GOING TO FUCK THAT GOAT
▶ No.73362>>73363 >>73365 >>73415
>>73344
I drew a pinup of that guy recently
▶ No.73363>>73365
>>73362
there needs to be more asriel in this world!
▶ No.73365
>>73341
>Just like kids in real life
Gross and edgy.
>>73362
Oh, that a nice drawing bitfang.
>>73363
This. I might have accidentally derail this thread into another Asriel-Worship thread.
▶ No.73368>>73377 >>73501
>>66770
I wanna fuck Serban tbh
▶ No.73377
>>73368
>first pic: cute af
>second pic: please god just look straight at me and never look away again
That guy needs to work on his muzzles, because literally everything else about them is great.
▶ No.73415>>73483 >>73484
>>73362
I honestly wonder how many people draw Asriel thinking that Orochi's design is the actual canon one? I mean, you'd have to never have seen the fucking game because he literally never appears without a shirt on in canon... but "never seen the content" describes the vast majority of porn artists who jump on bandwagons.
Oh, and have some MK I guess. You can tell he's a kid because his dick is small.
▶ No.73426>>73428
>>72536
The goat represents Satan or Saturn and that's a sin because it's not Uranus
▶ No.73428
>>73426
>Implying Asriel is evil
Asriel is a good goat, his adult form is just him being edgy.
▶ No.73460
Paperman; a Japanese FPS shooter game. www.paperman.jp/
Definitely includes furry characters, as well as humans. The interesting part of this game is that every playermodel are flat 2D images in a 3D environment. Seems like fun. Wish it had an English release though.
▶ No.73482
Are there any good DS/3DS games? I know about Solatorobo and Ever Oasis already.
▶ No.73483
>>73415
Fucking cunt, I knew that tattoo looked like his. What a fuck
▶ No.73484
>>73415
You can tell Monster Kid is a kid because I'd pop his shota weenie in my mouth and suck sucky it
▶ No.73501>>73524 >>73570
>>73368
Too bad there probaby won't be any gay shit in the game.
Now, interestingly I was approached by one of the devs to make original music for this VN but ultimately they dropped me in favour of a russian composer who is probably a friend of the project lead.
▶ No.73524>>73561
>>73501
There's a bisexual lifeguard character in the game but yeah I don't think there'll be any actual sex
Too bad too
Yo, that's pretty cool though, being approached to make music for a game
Are you Bane? Haha
▶ No.73561>>73639
>>73524
Bisexual is a fucking copout. Every time, doubly so in fiction. "Oh yeah, I totally have a girlfriend and we're planning to buy a house and have a family, BUT I'M OPPRESSED TOO!"
▶ No.73570
>>73501
I don't think they dislike you or your music., so the devs probably wanted to communicate their ideas properly since they are russian.
▶ No.73639>>73645 >>73709
>>73561
gee for a second i thought sexual orientation was about expressing what you want to fuck.
Good thing you explained it to me, being gay is actually about victim complex and whining about people that take the attention from your little spotlight.
▶ No.73645
>>73639
>being gay is actually about victim complex and whining about people that take the attention from your little spotlight.
It's a shame isn't it?
▶ No.73709>>73771
>>73639
>All sexual orientations are equal
I bet you think straight men are oppressed, to.
▶ No.73771>>74263
>>73709
Your victim card has no validity here. I rather let my actions define my character , not my sexuality. Go to tumblr if you want to be validated for being a bitch.
Oppression is the trendy term for spineless cunts who dont want to take any responsability in life. Grow up
▶ No.74097
>>73343
Where can I buy a goat butt
▶ No.74121>>74127 >>74263
>tfw I want to psychologically abuse a goat child
▶ No.74136>>74137 >>74138
>>74127
And where's the fun in that? Half the fun of a relationship is in abusing your partner to see how they'll react, and if they'll continue to stay faithful to you.
▶ No.74137
>>74136
That's just being a dick, bro. They should break up with you at that point.
▶ No.74138
>>74136
I bet you are the derailing /pol/fag and after your ban, you're just shitposting out of spite and insecurity. "HAHA lol look at 12 year old me/ unfucked 30 year old me trolling those idiots in a relationship. PFFF serves them right to have sex. Eat this!"
▶ No.74139>>74140
>>72557
4u
I wanna grow old together and live a good monogamous life with that goat.
▶ No.74140>>74177
>>74139
That goat is still underage. You cant do shit with that goat except preparing foot and putting it in a school bus.
▶ No.74177>>74179
>>74140
>That goat is still underage
To pakistan we go!
▶ No.74179
>>74177
I'm just saying that the wish for a (you)/cub relationship is utopic because it's still behaving like a minor. You have to constantly clean the place he or she messes up, care for education if you aren't an asshole, cook the meals, pay for everything AND stand the goddamn annoying hobbies. Or basically: Kids are even more annoying than women.
▶ No.74192>>74195
>thread
>derailed by undertale
REEEEEEEEEE
▶ No.74195
>>74192
>denying its a great game in 2018
and on the other hand
>still talking about it in 2018
▶ No.74255>>74257
Why couldn't this game be fucking good? It almost hurt as much as spore did.
▶ No.74257
>>74255
Not like it was bad.
It was just okay and didn't live up to expectations.
▶ No.74263
>>73771
>I rather let my actions define my character , not my sexuality
That's kinda the point, my dude. If you're gay, you don't get that option. In everyone's mind your entire person becomes "that faggot", no matter what else you do in life.
>>74121
People like you are why Chara was right.
▶ No.74536
>>73339
Does this have the english translation? I can't read chink
▶ No.74549
>>66367
>the heart
You meant your dick, right?
▶ No.75223>>75265
Sorry to derail whatever was going on above, but I picked up a couple of furry games recently and I wanted to talk about them and my thoughts on them. As a preface, I'm kind of a big cynical critic - when I review media, I tend to focus on what could have been improved more than what was good, generally because what was bad is what immediately impacts my enjoyment of the game. I'm generally able to recognize the enjoyment in an activity on a basic level, but frequently something that meets or only barely exceeds my expectations won't really get mentioned.
With that in mind, I'll structure my thoughts to cover what I think are the three biggest contributors to an enjoyable gaming experience: Gameplay, musical score, visual quality/consistency and story presentation. Incidentally, I've ordered these in what I believe carry the most weight for a video game in its truest form. You could have a great story with mediocre music, but if it has no or bad gameplay to accompany it, then it should not have been in the format of a video game. Visual novels are a suitable alternative media format for dense stories that don't accompany gameplay very well at a moment-to-moment basis. I believe that a good musical score is more important to accentuate gameplay than the presentation of a coherent story - many games have been great on gameplay and music alone, but I could not tell you a single game that I felt was fine with a focus on story and gameplay but with glaringly bad audio (on a modern level - some super ancient games before game design could easily meet this metric just because they didn't have much to go off of, such as Chip's Challenge or Commander Keen). As far as art goes, I'm going to call that category "Visual Quality and Consistency" because I don't think games necessarily need to have stellar graphics, just unified and thematic graphics appropriate for the content displayed.
Also, I'm pretty big on completion. I generally always feel the pull to accomplish "100%," whether its through Achievement standards or personal standards, and one of the biggest signs that I consider a game passably good is going back to cover missed achievements. Intentionally passing on a game with missing achievements shows that either I did not enjoy the game, or there is something else going on. A few examples: I'm really big on platformers, but I did not do any Iron Boy achievements in Super Meat Boy. Not necessarily because I think it's bad, but in this case I consider the game so shittily coded and in the process of my regular 106% playthrough I encountered so many bugged deaths, I decided it was not a worthwhile endeavor. On the other hand, Binding of Isaac is a game that I think has some serious balancing issues, and while at first I reached True Platinum God, around the time Edmund started throwing a bitchfit about his ARGs or whatever I kind of stopped caring about achievement hunting in that game.
▶ No.75224>>75225 >>75265 >>76455
So first I want to bring up is Changed. I browse Pixiv frequently and just kind of luckily stumbled upon this, but there's a sizeable Western furry community that actually knows this exists. It's such a weird game - it's on Steam, as an actual game, and it's actually currently on sale during the Steam Summer Sale, but just a few quick clicks through preview images will really make you scratch your head and wonder how.
To summarize shortly: Changed is an Action-Escape stylized game where death scenes are latex transfurmations. You play as a human, allegedly the last human on Earth after an outbreak of a deadly, unknown virus as a result of polar ice caps melting (fucking lol) and you run away from black and white latex monsters that consume you and turn you into latex furries. And... there's a lot of unique "deaths" in this way. Honestly, it's kind of impressive just how many unique deaths are packed into this tiny little game.
The gameplay is... Interesting. I have seriously mixed feelings on the matter, because it's self-proclaimed as hard but truly it's just kind of bullshit. I describe it as an "Action Escape" because almost every action sequence that shows up is playing a game of Tag, except everything in the world but you is It. That inconspicuous puddle? That poster on the wall? That vent on the ground? That save point on the wall? All of them are It. The entire gimmick of the game is that you just.. Don't get touched. Ever. If you get touched, you reload your save by pressing F12 and try again. And oh man, here's where it really falls apart. You can't save freely at any moment - you have to interact with predesignated save points, and the frustrating part of it all is that you can have triggers or text boxes that you have to scroll through every single time you retry an area. The movement is also really imprecise. It's all tile-based, but the movement is backloaded instead of frontloaded. As soon as you press the arrow key, your entity exists in the next tile over, but you have to watch the entire walking animation. The result is a few sketchy deaths where visually you had never touched anything, and a few parts in the game that require precise walking with imprecise controls, so it doesn't really stand on its own very well. See image 3 for an example guide of my solution after trial-and-erroring one sequence for about 15 minutes.
The music is fun. A bunch of short little ditties, but they do their job well. I bought the soundtrack because I enjoyed it enough and am a huge musicfag, and I'll upload it if anyone has interest for it. They're chiptuney and really matches the visual art style very well, and match the mood of the gameplay decently well without ever really going overboard. Despite having to listen to some tunes on loop for a long time as I scrolled through dialogue or retried bullshit areas, I never didn't enjoy the music.
▶ No.75225>>75265
>>75224
The visual art style is of decent quality - it's all low-resolution sprite art, but none of the sprites are particularly bad on their own and most importantly the sprites are all extremely unified. This is definitely where the game shines quite a bit, and given the fetishy nature of the art, it's clear that the rest of the game was really just a vehicle for the art. That said, it's certainly appreciable the amount of fine detail that goes into it - there's tons of unique arts for all of the possible deaths, and generally so long as someone is a furry in the first place, there's very probably going to be at least something that can be appreciated, even without the relevant latexy fetish.
The story is where I would say Changed really shines. There are a lot of really interesting little things, and it's in no way as a result of the world setting, but just a few things that I can only describe as being hilariously accidentally great. The biggest thing is the double meaning of the title - at face value, it's all about the fetish. The fetish is that whenever you game over, you get Changed. But as you progress through the story, you build your relationship with the main (love?) interest Puro, and you instead hit on all kinds of tones about internal struggles and growing and changing into someone that can handle the challenges demanded of them. The impressive part about this is that it's all portrayed with surprising fluency despite the horribly broken English - you could see the entirety of narration and speaking as being through Puro (with one exception) who was a mindless latex creature whom accidentally learned how to read, but never had real human interaction. When you first meet Puro, he has difficulty expressing himself, and it accidentally comes out in a way that seems extremely organic for someone barely fluent in the language.
More surprisingly about the story is that it actually works quite effectively in tandem to the gameplay. Despite its flaws, the gameplay serves its purpose for making the player feel like they earned the next bit of story, the next interaction with Puro. Even though the gameplay is seriously flawed, its difficulty and simplicity really helped me feel like I was controlling Lin throughout his story, and helping him see it to its true conclusion. This is something I think games really miss out on now when they're so heavily story-based - the gameplay fails to accentuate the story, so you never feel like you have agency over the story, but instead you're just there for the ride. With Changed, I was there for the ride, and sometimes I wanted off, but god damn it I got to pull some levers along the way and turn into some latex monsters along the way.
I went through the effort of replaying the entire fucking game just to get the true ending (and associated achievements) because of its abysmal saving system.
Rating: Puro is qt/10.
▶ No.75226>>75227 >>75265
The next game I hit up is OneShot. I would loosely call it furry, primarily only because the main character, Niko, is a little catgirl. Further inspection upon the world provides that this is very unique to the main character: all other characters are robots or weird sci-fi creatures like that one Dice Guy from Cuphead Except This Time He's a Librarian.
It's hard to talk about this game in detail without spoiling it, and if it is to be played, it's an experience meant to go completely unspoiled, so I'll give a very barebones review here: It's an adventure game where you go around and interact with lots of things and play around with stuff in your inventory screen. I think it's a cool premise but they did not pull it off in a good way, so despite the decent worldbuilding and adorable art style, I struggle to rate it much higher than like 6/10. I didn't completely hate the experience, and I can see why people would like it, but it wasn't very good adventuring gameplay and the characters aren't really deep enough outside of its one big gimmick to warrant much care.
Spoilers begin now.
The game opens up with you controlling Niko in a strange new world, where she finds a light bulb. This light bulb is the world's sun - which died a while ago, and is just barely surviving off of bioluminescence for power. Niko is then branded the Messiah, the one which will bring light to the world, as guided by... (You). The player. You open a text box and the game pulls from, presumably, your Windows Account Name, to talk to (You) directly (which Niko later questions what it was about). It very quickly separates that you are the player, and Niko is her own being that you just so happen to control. And thus it marks the core catch of the game: (You) only have one shot.
Gameplay was fucking god awful garbage shit. I spent four hours of my life just walking around, talking to things and interacting with everything to get really slow and negligible world building leaked to me with really shitty "adventure game puzzles," if you could even call them that. Most of them amount to just talking to everyone until you collect all of the relevant materials, then backtracking a little bit to use them in pretty obvious places. "Oh, a metal bar!! If only I could flatten it somehow to open that box..." Niko says, standing five feet away from an active crusher. The worst part is the game introduces a few meta puzzles, to really drive home that (You) are not Niko, to completely divorce you from the fantasy. You reach a lock with a 6-digit code to open, and Niko says she hasn't seen any codes around, and asks if (You) have. You might be clever and try your current date or something like that, but no... The answer is to talk to a computer that opens up some Windows text boxes that tells you it put a file in \My Documents\ that contains the code.
But it gets worse! I can only hope to furry jesus that this was just a cosmic fluke of RNG, but later, at the end-game stage of the regular path of the game, you have a door you have to open through a Mastermind puzzle. There are a couple of lights that change colours when you interact with them, and you pull a switch to see which colours were correct. When I first activated the puzzle, my light order was Orange Orange Orange Orange Orange. The colours cycle Orange, Purple, Green, Red. The correct order was Purple Orange Orange Orange Orange. wtf.
Music was decent but unmemorable. I played Changed days before I played OneShot, and even now as I'm typing this, I can't really remember any OneShot tunes but I can some Changed music.
Art was acceptable. They did an admirable job making the world beautiful despite having the core premise of it being pitch black, I will admit that much, and Niko's character design is cute and adequately childish.
▶ No.75227>>75265
Whoops I forgot the images oh well.
>>75226
Story sucked. Niko didn't really have any character development - the character development was all at certain points she asks personal questions about (You), and she answered pretty blandly. To summarize Niko as a character: Afraid of ladders, favourite food is Pancakes. It's so baffling that it made me actually return to Changed: Lin, the human in Changed, actually has more personification than Niko does. I'm serious! Lin has actual emotions shown in several animations and cutscenes, not even related to transformation. Niko is just fear of ladders and pancakes.
And I think this is really where it falls apart when it really introduces the gimmick. About three and a half hours in, the game decides it's tired of stringing you along in a broken world, and decides to shit all over you. This unknown entity that has been helping you through computers suddenly delivers this ultimatum: If the sun is returned to the top of the tower, then Niko can never return to her home. However, if you smash the lightbulb so that Niko returns home, the world is deleted. Most satisfyingly about the latter ending is that she actually walks off of the window, onto your monitor, and continually walks down until off of your monitor.
And then your savefile is locked and you can never play OneShot again. That's its gimmick.
Which is so fucking cool for completionists like me who see from a mile away that the true ending is by saving the world, because of a few loose ends left dangling throughout the world, and want to get the bad ending out of the way before continuing forward. Even more fascinatingly is that they appear to have went to great lengths to make it decently obnoxious to delete your save file and start over, which combined with the utter lack of actual gameplay made me decide, at least in the immediate timespan, not to finish the game's achievements. I looked up the rest: You plug in the sun, then you do a runback through the world to hit all of the totally super foreshadowed areas and end up reaching a point where Niko can go home while the world is also saved.
The thing about this is.. I don't even dislike the gimmick itself. I'm actually probably happier with the story as it ended now - Niko was cute, the world was boring, so I saved the better option. The problem lies in the fact that it was so hamfisted despite not having its proper buildup. When Niko asks me all of the personal questions about my world, about my life, that would have been a great time to really let her personality show, especially one forged on a unique, individual basis. Instead of just talking to everything and slowly getting forcefed worldbuilding, if there was actual gameplay that, like Changed, made me feel rewarded for completing gameplay segments, I would have felt rapport for the character that I'm controlling. And by shattering the fourth wall so immediately to separate Niko from (You), they really make it harder to actually care. I'm not suspending my disbelief that I am Niko. She's no longer my avatar. I'm pressing movement buttons and reading text boxes and then I'm given a choice. That's the "game."
Having a true ending is what really makes it terrible, though. This could have been a great time to have a narrative-driven ending that isn't satisfying, but is extremely appropriate. Infinity Wars' ending wasn't satisfying. There was no victory, no fanfare. The movie brings you to hate the villain and think he's wrong or misguided, and then he wins and goes on to do exactly what he says he was going to do after he wins. The ending works and it feels like the correct ending for the story, and the merit of this ending is in how that feeling of satisfaction for the audience is snatched away. That moment of despair as the audience realises that, yes, Thor lost, Guardians lost, everyone lost... That's the closest moment the audience will ever feel to how those heroes felt in that moment. Just as half of the world crumbles in the arms of the other half, the happiness of a story happily concluded crumbles just within reach of the audience.
Now imagine going to see Infinity Wars, and halfway through the movie there's a popularity vote for the audience to chime in on their phones as if it were American Idols - option A, the avengers die but Thanos loses, or option B, the avengers live but Thanos wins - but that this is a false dilemma, because any audience that votes for option A gets the entire negative part of the choice retconned away because fucking lol. And that's OneShot.
▶ No.75229>>75265
Next up is Night in the Woods, which so far holds promise as having a very fun world to interact with, but I'm worried that it, like OneShot, won't actually have gameplay and will instead be me walking around reading text boxes. The first half hour I played this morning showed promise of something more, at least.
▶ No.75231>>75232
one shot sucks because it was made by a cuck and two women
▶ No.75232>>75265
>>75231
Not surprised, honestly. The reviews on Steam are "Overwhelmingly Positive" and it's like baby's first meta game. It really wasn't impressive
▶ No.75244
it's not a furry game
but krinkels is a furry
project nexus 2 nigga
▶ No.75265>>75281
▶ No.75280
>>75267
Press Esc at the option to Stay or Leave. You get the third ending. Spoilers on the ending in next line:
For some reason Dr. K doesn't really bring up the totally obvious and doable option, which is to Change Lin (the Human) in the same way that he himself was changed. Dr. K maintained his full human faculties, but became a white latex creature. He offers this is a third solution for Lin because of Lin's hesitation for either answer, but it has pronounced drawbacks - the entire basis of the game is alleged shamefulness in losing one's humanity, both physically and ideologically. Despite Lin being the same person, he is no longer "human," which is implied to be the moral dilemma with the change. It's also an arduous transformation. After Lin's successful change into a good white latex dog, both he and Puro safely leave the tower with absolutely no drawbacks, and the ending scene reoccurs except they're basically canonically dating instead of Lin dying.
▶ No.75281>>75296
>>75265
Here's your (You).
▶ No.75325>>75336 >>75337 >>75660
Follow-up: Night in the Woods is great, but it's not a game, so it doesn't belong in this thread.
▶ No.75336>>75660
>>75325
It's not even a good VN, either.
▶ No.75337>>75660
>>75325
It's insecurity porn, like Steven Universe and Life is Strange.
▶ No.75660>>75662 >>75673
>>75325
>>75337
>>75336
Let me guess, it has LGBTBBQ people who hate capitalism. I should make a bingo card.
▶ No.75662>>75673 >>75674
>>75660
I never played it but you're a female punk cat with a girlfriend, who's angry and has issues with her dad or something, sooooo... of course it's most likely like that.
▶ No.75673>>76133
>>75662
>never played it
>tries to pass off knowledge of the story
The main character is a female punk cat, yes, but any theming to suggest her as an alternative sexuality is very subtly implied - the entirety of the story's love theming for the main character revolves around her ex-boyfriend and how because of her anger issues she snapped and beat the shit out of him.
One of her best friends (whom you spent most of the game repairing the friendship with) is a female, but she is also verifiably straight in that her entire arc builds up to a final moment where her attempts to impress a city-boy was ruined by the main character. In fact, they kind of hate each other. The achievement for completing this character arc is called "Best Available Friend," and that sums up their feelings towards one another.
Main character's other best friend is a gay guy who has some bipolar disorder. I didn't go through that arc because I didn't want to sit through everything again just to see what's up with him, but it didn't seem fun.
Main character's relationship with parents is actually really good.
The reason main character has issues is there's an Eldritch horror residing inside the town that has led to a cult that snatches people away to feed them to a bottomless pit underneath a mine, and that horror invades MC's dreams and sends her into a deep, destructive depression. Not lying.
>>75660
There's a little bit of it but it's sort of justified and not overbearing. Capitalism does suck, in a few ways, but moreso our work culture and the effects globalism has had on both our capitalistic society and work culture in general.
▶ No.75674>>75678
>>75662
...That cat's a girl?
▶ No.75678
>>75674
The main character is a girl, yes. She is pretty androgynous and even gets referred to as dude very frequently - really, I don't think she is referred to by a pronoun at any point in time, and you're only to surmise she is a female by occasional snippets that mostly only make sense if she were a female than a male.
▶ No.75699
YouTube embed. Click thumbnail to play.
Ahoy mateys, I just found this game on Steam for the summer sale. It's $5 atm ($10 full price) and it's pretty good. It has the most kickass soundtrack I've heard since Cuphead and it explicitly mentions furries in the trailer so they know what's up.
https://store.steampowered.com/app/665030/
Gameplay is ok. All 4 playable characters have unique strengths and weaknesses and the game does a good job of giving each of them a moment in the spotlight, except for Lisa who is just Lone++ because she has longer melee range and a better upward power attack. You won't need to pull off any complex combos or land pixel-perfect moves to beat any bosses. Challenging but not complicated.
The game's personality is a mixed bag. The cartoony artwork is lively and fantastic, and the worldbuilding is great for such a small game. Great character and environment design. The humor is largely a miss however, being the equivalent of an Amy Schumer standup (lol I fuck my brother aren't I such a bitch). There were a couple more creative and innocent jokes that made me laugh, though.
No bugs that I've found. However there's an exploit that makes the game 50x easier. All enemies respawn when you leave a room, and enemies drop healing hearts, so if you're in trouble just stand by the room door, kill a slow, easy enemy by the door, collect its heart, then leave and repeat to reset your health bar. Completely takes the endurance component out of the game.
Overall I'd recommend it for $5. Especially since its a furry game and I wanna support furry developers.
▶ No.75715>>75731 >>75741
YouTube embed. Click thumbnail to play.
>>64470
Just marathoned this on my day off over the weekend because I couldn't put it down.
Seriously, I had to live off ramen for a couple days because I needed to buy groceries when I had the chance instead of playing a mouse game all day
My only real issues with it are how short it is and how much it needs some DLC or a sequel.
It has a climax, but none of the main issues are solved by the end of the game.
Everything is left wide the fuck open for the story to be continued and I'm simultaneously hyped and worried.
It's so obvious they have more plans for the game, yet they could easily be unable to continue considering how small of a developer they are.
Personally I hate stealth games, but the stealth in Ghost of a Tale seems like the Mario Kart to Splinter Cell's Forza.
It's definitely still stealth, but things are tuned more so you can have fun with it rather than it aiming for extreme realism.
They attempt to explain the "looseness" of the mechanics by noting that the rats at Dwindling Heights are there because they're shit at their jobs, and that being posted there is basically a dead end for your soldiering career.
The real draws of the game are just exploring the keep and the surrounding island, meeting the NPCs, and getting at the story and setting though.
Seriously, I can't remember the last time I was so pissed that I couldn't see all the distant places that get mentioned, but it also just further proves to me that these people have some serious plans to follow through with if they're given the chance.
▶ No.75723
>>67028
I liked it much better than I expected. There were only 3 transformations that play into my fetishes, but I found the writing and story forks compelling enough to want to see all of the different choice trees.
>>73383
>>71788
Hot aesthetic. I want to believe it'll turn out well despite involving pixel art and kikestarter.
▶ No.75731
>>75715
Yeah I really hope a sequel gets made, because it desperately needs one.
▶ No.75741>>75742
>>75715
Because of the build-up the spiders had I was genuinely terrified of running into them. Like, horror game dread.
▶ No.75742
>>75741
Same.
It probably helped that you get a chance to give up your security blanket for them before you even see one.
Even the one in the sewers had me carefully tiptoeing up to it ready to bolt.
I managed to avoid ever getting hit by one, so they could still one-shot you for all I know.
Think I prefer it that way, made picking out the banner tense as fuck.
▶ No.75928>>76525
>>70986
Stories is actually a pretty good game, though probably not worth $15. Still worth paying money for, though.
Gameplay-wise, it's basically a beat em up sort of in the vein of Arkham Asylum, where you manage multiple enemies at once with various upgradeable tools and manuvers. It cribs pretty heavily in that respect, but that's not necessarily a bad thing, especially since the major focus is on the storyline instead.
The story is actually pretty damn good; it's a choice-based game where the choices you make actually matter to determine the course of the story, and will lead you to one of many, many possible endings. Your goal is to inevitably die horribly from your poor choices and figure out what you did wrong so that you can try to eventually muddle your way to a golden ending.
▶ No.76131>>76141 >>76160
>>64467 (OP)
Does this shit count?
▶ No.76133>>76136 >>76140
>>75673
>The reason main character has issues is there's an Eldritch horror residing inside the town that has led to a cult that snatches people away to feed them to a bottomless pit underneath a mine, and that horror invades MC's dreams and sends her into a deep, destructive depression. Not lying.
That's the most stupidest thing I've ever heard come from a videogame.
The MC is a cunt with issues, but it's not her fault because a monster is influencing her dreams? What a load of shit.
▶ No.76136>>76138
>>76133
To be fair, the whole point of Lovecraftian horrors is that their very existence is literally incomprehensible to mortals, and their presence alone causing fucked up shit to happen to people is a staple of the genre.
▶ No.76138>>76140
>>76136
I get that Lovecraft-style monsters are supposed to be these incomprehensible horrors that humans can't understand.
The thing is, this is a game based around relationships with other characters and self-realization. Having negative traits of a character being explained as "oh, a cosmic horror did it" not only feels out of place in this kind of narrative, it's downright crap writing.
▶ No.76140>>76460 >>76463
>>76138
>>76133
Yeah, it really soiled the experience for me. I was actually digging it as a very long-winded, slice of life "experience," despite being frustrated with it trying to be a game but very clearly not being a game. I would have liked it better if it just went on forever without trying to tie it all together with an overarching plot - outside of the loose "hints" towards the finale and the sudden acceleration into bullshit in the last day, every single day stands on its own as a pretty much unique, individual thing.
Practically speaking, there's very little in Mae's life that really enables her behavioral disorder. This isn't to say people can't be like that given her situation, but it just rings.. less realistic. All of the other characters have much more realistic character flaws, particularly in that they have dealt with it in a productive way.
Mae, on the other hand, has rather caring parents, if maybe slightly detached. Her father has a sarcastic, joking tone, one which Mae understands is joking and even inherits herself. Her mother is very passionate about their religion, but Mae has strayed from the faith and.. the mom doesn't pressure Mae on it, which is like the most wholesome religious attitude possible and displays an immense amount of respect and understanding towards the "rebellious teenage" phase as the teenager searches for their identity. The parents took loans out against the house to send Mae to college, a great opportunity that no one else in that town has really been able to take - one which she just squanders because she.. can't stand shapes, because spooky horrors. It's not entirely unbelievable, but it's just like... As someone who personally had very serious family issues but otherwise took a very similar path through life (I ruined all of my friendships in high school due to my depression - went to college for a while and, despite being very capable of learning, I just wasn't actualizing myself in that scenario. I dropped out of college and returned to my small town, and struggled to get into working) it just kind of baffles me. She acts *worse* than I ever did, and I being all kinds of abused by my mother and grandfather leaves me wishing I had a supporting nuclear family like she did.
Of course, it's hard to really directly compare everyone's behavioral disorders to their relationship with parents and their environment, but it felt kind of like a disconnect on the writing for the character, one which rings of the creator being a shitlord cuck who has never experienced actual abuse and is just trying to justify their lack of meaning in life. By the way the creator is a massive faggot so there's that.
▶ No.76141
>>76131
I didn't like it tbh. It was funny to see people dick around with it though.
▶ No.76160
>>76131
wasn't this made by a bunch of rapists?
▶ No.76455
>>75224
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
▶ No.76460
>>76140
Basically this.
I know it's not really furry, but is Aquaria any good? The other dude who made NiTW made it with Derek Yu (not Scott forgoodness sakes)
And is Alek a cuck as well?
▶ No.76463>>76473 >>76521
>>76140
It's a wrong and harmful stereotype that mental illness needs to have a "reason". If that were the case, literally the entire continent of Africa and most of Asia would be filled with billions of depressed people, as their lives are objectively shit, filled with poverty and hunger and war. Instead, it only really happens in developed countries. Mental illness isn't just being sad because your dad slaps you a lot. Not to defend the creator of this shittiest-game-I've-ever-laid-eyes-on, but you've got this completely wrong.
▶ No.76473>>76521
>>76463
This is why I don't understand the argument that transgender people have a high suicide rate for not being accepted.
▶ No.76474>>76515 >>76533 >>76547 >>80941 >>80967 >>81094
>>64467 (OP)
Hey /fur/, are you planning on making your own games?
Shit might be fun.
▶ No.76515
>>76474
I'd like a /fur/ aggydaggy tbh. I'll show off a construct project soon if I can make a quick prototype.
▶ No.76521>>76523
>>76463
I had a pretty lengthy response debating the philosophy of "reasons," but honestly it's kind of moot because you mistook my original post. I'll quote the relevant line:
>there's very little in Mae's life that really enables her behavioral disorder. This isn't to say people can't be like that given her situation, but it just rings.. less realistic.
It's not a question of "why" she is the way she is - the game's justification is some Eldritch bullshit haunting the town, but in the real world I'm sure there are several Maes, just because of biological issues that lead to similar states of mind as what Mae portrays. It's a complaint about the character writing - she isn't ENABLED to have the behavior she has.
>>76473
I don't... really understand this line. People experiencing gender dysphoria do statistically commit suicide at a far increased rate relative to other defined groups, and this includes both pre- and post-transition.
▶ No.76523>>76524
>>76521
>People experiencing gender dysphoria do statistically commit suicide at a far increased rate relative to other defined groups
Pretty sure that anon is arguing the reason
>for not being accepted
not that they don't have a high suicide rate.
▶ No.76524
>>76523
Well.. It's going to be true to some extent. Anyone that gets bullied has an increased risk to suicidal ideations. It'd be wrong to say that's the only reason someone would commit suicide, of course, but in our society anyone that even dares to suggest they break gender norms were a very big target to be shamed going back for like.. centuries.
▶ No.76525
>>75928
i give it a 8.5/10, its a pretty good game.
▶ No.76533
>>76474
would like to see somebody port this shit as a stand-alone game.
▶ No.76547>>76817
>>76474
/fur/ tried already. People lost interest and eventually just no one really cared.
▶ No.76817>>76846
>>76547
>People lost interest and eventually just no one really cared.
Not me.
I'm still in the game, but it will be a while before I put together something coherent.
▶ No.76846
>>76817
Maybe you could get the devs for Anton & Coolpecker onboard. That'll surely get it off the ground.
▶ No.77161>>77166
▶ No.77166
>>77161
Animations look pretty shitty, the character models look underwhelming (especially up close when you talk to people), and the combat looks super unsatisfying without any reactions to your hits.
Very happy to see a game with a furshit MC getting some actual effort put into it, but I'm glad it's still early access 'cause that's not ready for a full release at all.
▶ No.77227>>77234 >>80847 >>83932 >>96060
is harmarist ever going to finish the fucking anubis game?
Post last edited at
▶ No.77234>>77252 >>80847
>>77227
>is harmarist ever going to finish the fucking anubis game?
No.
Patreon sheckles too strong.
▶ No.77252
>>77234
but he doesn't even have a patreon?
link it
▶ No.77465>>77466 >>77495
Mammas, Don't Let Your Babies Grow Up To Play Conker
▶ No.77486
>>77378
Funny, last I heard Harm doesn't actually have a job, but his hubby does.
Also he only does the art, there's one or two other people that do the programming.
Though I suppose that could have changed in recent months, that would then excuse the delay.
But..they seem to have an affinity for booze, so I'd almost bet on crippling depression.
What is that feeling? Almost pity but also not surprised.
▶ No.77495>>77498
>>77465
Daily reminder that the Xbox version was terribly toned down.
▶ No.77498>>77500
>>77495
They took out some swearing but in it's place made it extra lewd.
▶ No.77500>>77501
>>77498
But the swearing was funny.
And didn't they take some of the gore out?
I've heard they even removed whole things, like the Jaws parody.
▶ No.77501>>77504
>>77500
There's still a bunch of gore and the Jaws dog is still in
▶ No.77504
>>77501
Ok then. I've read that article about what's cut decades ago so I don't remember much.
▶ No.77570
>>77547
Was back when they used to stream art & shows like MST3K, only like 30 random people could hear them talking about it occasionally.
Reminds me, Harmarist/Mek used to also play a keyboard in the streams too, so he could likely be doing the game music.
They were both twinks that used to show lewds. I don't need to find, anybody that likes that stuff very likely has them.
▶ No.77595
>>64470
>only for wangblows
not today jew
▶ No.79070>>80698
What are some games that have good lewd in them?
▶ No.80161>>80162 >>80912 >>87349
Anyone here play Champions Online? If not, it an old super hero mmo that has an enormous customization that allows to make any (animal) character you want, given you could unlock said parts. Most of the animal ones are in the cashshop. A proper bird character would require you to give up lots of money to unlock it.
There is also Earth Eternal - The Anubian War for cutesy animal mmo
▶ No.80162>>87349
>>80161
>Champions Online
>Earth Eternal
My man.
This is my latest character for Champs
▶ No.80181
>>65013
Let's not forget the dev saying this.
▶ No.80553>>80912 >>80935
YouTube embed. Click thumbnail to play.
Teaser for upcoming Blacksad game.
▶ No.80698>>80763 >>83855 >>83931
>>79070
Try Thirstchasm. It's still very early in development so there's not a whole lot of content but man it's actually a very decent game. And the lewd is integrated super well imo.
https://carpetwurm.itch.io/thirstchasm
▶ No.80763>>80874
>>80698
Hi Carpetwurm, thanks for shilling your clunky game
▶ No.80847>>84062
>>77227
He seems to still be working on it.
>>77234
>Patreon sheckles
No I think a far more insidious force has gripped him Feature creep.
▶ No.80874
>>80763
I'm not him actually. I just find the game kinda fun for what it is. I just hope he adds a lot more content cause the game's really short in its current state
▶ No.80912
>>80161
>Earth Eternal - The Anubian War
Didn't that game get canned in less than a year?
I wasn't surprised, the game was pretty bland.
>Champions
Made a super unoriginal character that I still liked a lot.
Could never really get into the progression of the game though, haven't touched it in years.
>>80553
Holy fuck, if they can do the visuals of the comic justice in 3D I will be incredibly impressed and they will have full access to my wallet.
Reminds me of Backbone, but I have a feeling Blacksad was a big inspiration for it in the first place so it's not surprising.
▶ No.80922
Any suggestions for furry platformers or other furry action games on PC? All I seem to find are shitty RPGs and incomplete games.
▶ No.80935
>>80553
Animations are questionable, and the VA doesn't seem to fit a noir protag. I don't have much faith in it.
▶ No.80941
>>76474
I'm planning on making a game with anthro characters in it (not too different from the way The Elder Scrolls has them), but I estimate it'll take me at least another year of working through lunch breaks and free weekends to get it where it needs to be.
▶ No.80967>>83935
>>76474
I'm learning 3d modeling/rigging/sculpting so that I can use it in Godot.
▶ No.81094
>>76474
Learning C to live the dream.
I'm actually getting the hang on it. It's rather terse and moderately easy to understand.
The visual/audio libraries are a clusterfuck tho. SDL is a fucking nightmare.
▶ No.83855>>83888 >>83937 >>84015 >>84029 >>84537
>>80698
Jesus christ, this guy is a flaky piece of shit. I checked the page every now and then and none of the comments were egregious at all, least not to the point where he needs to make such a dickish post. His head must be lodged real far up his ass to think he's popular enough to shit on people who just like his content.
▶ No.83888
>>83855
I joined the discord a while back. When v2 dropped I asked about alternative control schemes he fucking erupted. His fuck boi crew patted his back all the while. The discord has a discussion thread yet actual discussion pisses him off. He thinks all furries owes him for making a free game. He threatened to stop working on the game over this too.
▶ No.83931
>>80698
>itch.io
>Carpetwurm
Nope and nope.
▶ No.83932>>84062
>>77227
>Ern
>Openly draws pedoshit in Canada
Lol.
▶ No.83935>>83941
>>80967
Late but heyyy another Godot bro. I’m pretty familiar with Godot now, even more so with 3d modelling and stuff, so if you want to talk sometime I’m down.
▶ No.83937>>83944
>>83855
Imagine being such a thin-skinned little baby that you threaten to stop development of your own game over some criticism and suggestions from the Internet. Disgusting.
▶ No.83941
>>83935
I'm trying to find a good workflow for vidya so I'm currently modding stuff, but we can talk if you want. Would be motivating to post it in a thread.
▶ No.83944>>83968
>>83937
>He actually went through with dropping it four days later
"C-CRITICISM AND FEEDBACK IS MEEEEAN, FUCK YOU GUISE I'M TAKING MY BALL AND GOING HOME"
▶ No.83968>>83995
>>83944
I'm glad none of the in-dev ero games I care about are being made by losers like this.
▶ No.83995>>90400
>>83968
Ero games are only made by losers who can't come up with an original idea for a real game.
Just some are bigger losers than others.
▶ No.84015>>84017
>>83855
>people are entitled for making suggestions
>yet another person who is incapable of ignoring requests that they've addressed before
I am shocked
▶ No.84017>>84026
>>84015
They should just put every addressed question in an FAQ.
▶ No.84026
>>84017
But then they wouldn't be able to whine as much about repetitive comments/suggestions
▶ No.84029
>>83855
I have no idea how you can be this self-aggrandizing over such an unplayably shitty "baby's first attempt at a flash game" with art that bad
are all dumbass furry kids like this nowadays
▶ No.84035>>84036 >>85192
Goddamn no erotic furry game will ever get completed at this point
▶ No.84036>>84062
>>84035
Paraphore got completed, though, and its got erotic content (and content some would consider erotic).
▶ No.84062>>84066
>>80847
you can't take 4 years to complete a game with such a simple concept and small map. he's not doing shit.
>>83932
some people like living on the edge.
>>84036
>text crap
>matter
pick one
▶ No.84066>>84069
>>84062
>he's not doing shit.
He's not doing shit with Anubis. He has reported working on other projects. Whether we get to see them or not is another story.
▶ No.84069
>>84066
thats too bad, i wanted to see more of that cute little pup
▶ No.84537
>>83855
I don't even know where to begin with this
▶ No.84833>>84834 >>84837 >>90400
Why are so many furry developers huge cunts? Damn.
▶ No.84834>>84837
>>84833
Better yet, why the fuck do you pay them to be cunts to you and rip you off?
Why the fuck do you pay them more than real developers?
▶ No.84837>>84882 >>84895
>>84833
>>84834
Believe it or not, he's less worse than real devs who insult their customers while forcing them to pay for lootboxes.
This dude is at least making it for free.
https://www.filemail.com/d/hscioxsubvzbddh
▶ No.84882>>84897
>>84837
>66 files, 1.26 GB
Uh...what exactly are you asking us to download here? I ain't touching this shit unless you give a description.
▶ No.84895
>>84837
I don't care if it's free or five hundred dollars when it looks and plays shittier than the things you see on newgrounds
▶ No.84897>>84915
>>84882
Those are just a collection of coding/game dev books. You don't need to download it, but they're all safe to use.
▶ No.84915>>84935
>>84897
>Those are just a collection of coding/game dev books.
A likely story. I'm not falling for your dolphin porn a fifth time.
▶ No.84935
>>84915
it's coolio, can check the directory here if you're skeptical:
ftp://1003.filemail.com/Game%20Dev/
▶ No.85021>>85059 >>85216
Invidious embed. Click thumbnail to play.
here's an oldie from the past. It's a bad game, but they wouldn't be able to do this type of content today lol
▶ No.85059>>85168
>>85021
How can I download this?
Cant even find the real official site for it :/
▶ No.85168>>85381
>>85059
It died unfortunately. It had an open beta on Steam but it shut down. No private servers for it either.
https://www.onrpg.com/games/gundog/
There really needs to be an anthro-centric shooter. Been trying to mod Arma 3 to get close to it.
▶ No.85192
▶ No.85216>>85308
>>85021
Fuck, I remember gundog. That footage looks like early alpha as it was more polished than tf2 when I played. The combat was really fast paced and exciting, think gunz: the duel type combat.
It was one of those mechanically skilled players could dominate games as a pose to people who memorize spawn points and prey on people by being in the right place at the right time with no other skill involved.
▶ No.85246
I can't find a general thread for furry porn games aside from the text based one.Maybe someone could make one?
▶ No.85308>>85360
>>85216
It also had a sliding mechanic before Bulletstorm and Vanquish
▶ No.85360
>>85308
All I remember is that the gameplay felt very fluid, and there wasn't a lot of times where you would feel helpless, like in halo when you jump and immediately realize your mistake and it's too late to change direction or really do anything to remedy the situation, as you get sniped flying 5 miles per hour in midair.
▶ No.85381
>>85168
Ah ok, thanks anyways.
▶ No.86977
>>64912
It was shit, hopefully never.
▶ No.87349
>>80162
>>80161
If more fantasy games were willing to stretch their customization outside of human, elf and midget I'm sure we'd see more interesting shit.
▶ No.90250>>90421
Depending on how far you stretch your definition of "furry", Caves of Qud might count given that mutant PCs can have a litany of mutations like having wings or being taurs or whatnot.
Cataclysm: Dark Days Ahead might also qualify in the same sense considering that there are rare mutagens that can turn you into various flavors of furry, albeit at a likely risk of developing less desirable mutations as well.
Both are great games even without the furry aspects though, so I'd advise giving them a shot if you like roguelikes.
▶ No.90400
>>84833
>>83995
I think the good folks here are owed an expansion on the thought of "why do they suck?"
Let's start with the fertile grounds.
The furry community is, for the most part, built around folk art. Since folk artists are removed from industry practices by definition, they're often unaware of them. An amateur with unmetered dreams will likely leap into a misleadingly complex project, which spans a bunch of heavily involved industries that aren't always apparent.
There's also a common theme of artists that lack a serious appreciation for their themes and content, with bland writing and obligatory plots abound.
Add a generous helping of smut to the mix, and you're likely to get a pretty singular focus - somebody who is more interested in expressing their own brand of sexuality than they are in making an airtight demo for a critical crowd.
An artist working on a professional project is, ideally, accustomed to the boring but crucial pillars of their job. They research and understand their subject matter; they ruthlessly hone their content, both in concept and in design; and they develop an understanding of the absolutely, positively, undeniably *essential* theory that underlies their work.
An unprepared homebrewer starts with their passions, and lets everything else fall in line. Some people figure it out, like Fredryck Phox. Most just blindly stumble their way through a simple narrative, which they've already become attached to from thinking so hard about it.
Without a theoretical background, the amateur tries to emulate the parts of games that they enjoy or admire, without truly understanding them. It's not unlikely that they lack knowledge or practice in how to properly form concepts and content, and piece them together into a story; if the artist doesn't have a a wide pool of experience, it leaves their work feeling speculative, derivative, and dishonest.
In the end, this leaves the developer to buckle when they try to hold down a number of creative disciplines they didn't anticipate, to a professional level of quality; and they crumble when they're put under our viciously polarised public scrutiny. I mean, really, we lynch each other with the critical backing of a cheap insult.
Some projects are pretty shoddy, but prodding the ego of an ego-driven creator doesn't help the learning experience.
Unlike the professionals, we tend exacerbate the personal problems. The more serious a project is, the better the chance that developers know what they're doing, and the more likely it is that difficult, unreliable, or incompetent people will be squeezed out before the project is underway. It's how you can tell that >>72496 has probably returned to the fandom like the prodigal son, to work on personal projects.
This whole situation isn't unique to the fandom or erotic games. You can see it in homebrew projects on places like GameJolt and IndieDB, and with breakout indie teams.... Or, really, wherever a content creator becomes so engrossed in their super duper cool idea, that then end up with a deathly case of creative tunnel-vision. And yet, the train-wrecks that happen within the fandom have so much more carnage than the others - not in scope, but in spite.
A lot of these projects don't intend to fail, or to scam, or do whatever. And we know this. It's just that old human failing of leading with the heart, and then being too embarrassed to accept or admit that you've been swept up into the snowball that you were once rolling down the hill.
TL,DR: Everybody wants to be a mad cool games dev whose cult of personality pays them to work on their own ideas - and nobody wants to put in the thankless study before they can flaunt it. When those kinds of projects are fueled by obsessives, and derided by everyone else, it's no surprise that we're always seeing them go up in flames.
▶ No.90420>>90422 >>90487
>>68044
The kind where men look like beasts and women look like normal humans? It's bland as fuck and only a 14 year old can enjoy it. Even fucking oglaf made fun of it.
▶ No.90421
>>73374
>muscle colleg
>>90250
Dorf Fort lets you play as all sort of creatures, if you apply some small mods. I've even seen a fucking pony mod for it, complete with magical telekinesis for handling shit, and wings for flying around in 3d. I bet there's pokemon mods for it too.
▶ No.90422
>>90420
This guy gets it.
2nd image is best, by the way.
Bonus if she got hips.
▶ No.90487
>>90420
>>90420
>only posts strawmen examples
Hmmm
▶ No.90539>>90547 >>90554 >>96056
Not quite a furry game, but Shot One has a furry character that's relatively cute.
▶ No.90547>>90550
>>90539
Maybe a picture of game-play because that name is cancer for searching for it?
▶ No.90550
>>90547
Their Twitter is the first result on Google, which has a link to the website
https://redmoonworkshop.net/page/shotone
▶ No.90554
>>90539
Relatively? She deserves more praise than that.
▶ No.90560>>90911
I'm surprised no one has brought up Mutant Year Zer0: Road to Eden yet? It came out on the 3rd and I've logged something like 30 hours in it. Plays a lot like X-Com, but different.
▶ No.90911
>>90560
Huh, looks interesting.
▶ No.91029
On the topic of games it's surprising that nobody mentioned, we got the latest entry in the Wonder Boy series, and it's a pretty good furry metroidvania.
The plot is literally that your uncle went insane and is riding on a flying booze barrel using a wand to turn the kingdom into furries, find the mystical plot coupons to fix it. Gameplay is pretty good so far, nothing I'd call difficult but it does has some teeth to it.
▶ No.91148
>>64469
It's not really good at all, just another generic platformer with nothing to make it stand out from the thousands of other generic platformers. It honestly feels like a flash game from 2003 with how bland and straight-forward it is.
....hell, there's probably flash games from 2003 with more originality than this crap.
▶ No.92439>>96054
Just finished Moss. It's a slasher/puzzle/3d platforming game, sometimes all 3 at the same time, it's a bit short though. The environments look pretty epic, the graphics and animations are really cute. After a boss battle the MC actually high fived me, it was nuts. There's a town populated by these characters but it's the only place you'll see a friendly face, they'll do a waving finger gesture at you if you swing your sword. But every other location is either devoid of life or infested with beetles. Difficulty curve is a bit off, with the last stages being comparatively easy. It has hidden collectibles so it rewards you for exploring, which I thought was a nice touch. It doesn't explain anything though, so I was fumbling like a retard with simple puzzles because it wasn't clear that certain options were available. Cool game, recommend it.
▶ No.95965>>96006
Super Animal Royale came out last month and it's decently fun and cute for a simple 2D battle royale game.
https://store.steampowered.com/app/843380/Super_Animal_Royale/
▶ No.96006
>>95965
pretty fun cute game
▶ No.96054
>>92439
Make it VR un-exclusive, and I'll play it.
▶ No.96056
>>90539
Have some autism:
While I would rather see her without shoes than with, if I was in charge of her design, I would give her some. Why? BECAUSE YOU DO NOT OPEN YOURSELF TO BULLETS, and cover as much as possible with SOMETHING protective, even a thin layer of..... something. You are in a war, madam, cover up!
▶ No.96060
>>77227
I don't care the creator wants the boy to be a mini-faggot, I want him and the girl to fuck.
▶ No.97474>>97533
Based game with based characters
▶ No.97533>>97587
>>97474
>if you cannot play the PAL version you are getting the censored one
Thanks, censors. I wish I could strangle you.
▶ No.97587>>97623
▶ No.97623>>97624
>>97587
Some minor song lyrics (too edgy for the kiddos), and en entire level taking place in Hell.
https://www.youtube.com/watch?v=pKFLrawgCVg
▶ No.97624
>>97623
(Parappa 2 was censored as well, get the PAL version if you can play or emulate it)
▶ No.97678>>97918
Rockin' Kats reboot/sequel when?
▶ No.98052>>98113 >>98115 >>98160
>>98051
>human hair
Trashed.
▶ No.98113
▶ No.98115
>>98052
Until anthros exist IRL you can’t claim a drawing of them has incorrect anatomy.
▶ No.98160>>98321 >>98376
>>98052
you're missing out!
▶ No.98321>>98343
▶ No.98343>>98345 >>98376 >>98891 >>99086
>>98321
It's called carnage quest. I'm currently developing it. It's a bit of a bummer because I'm having trouble building an audience. Seeing the half-assed stuff that gets 10k on patreon is a little depressing, when I know I could make such awesome things with a tiny fraction of that funding. Regardless, I'll power on and let me work win people over in due time ._.
The game will be a dialogue/puzzle driven adventure rpg in a modern day realistic setting (with anthro characters). Just what exactly the balance will be between horror/puzzle/lewds isn't set in stone yet. But it'll have permadeath and some random elements to make it replayable. Posting some more screenshots in an attempt to promote it a little.
▶ No.98345>>98371 >>98389
>>98343
>Seeing the half-assed stuff that gets 10k on patreon is a little depressing
That's probably because they're making porn.
▶ No.98371>>98380 >>98389
▶ No.98376
>>98160
>>98343
>>98344
>>98051
Has a pretty neat look to it! I hope that a furry /agdg/ subculture is on this board.
▶ No.98380
▶ No.98389
>>98371
>>98345
They at least make a game. A-holes make pics for 5000 which people on /fur/ improve easily and for free via editing.
▶ No.98891>>98909
>>98343
If you keep it "lewd", you will end up pandering to the no life no wife fapper crowd, and they will be your audience. The game will never sell to anyone else. You sure you want that fate to your project?
▶ No.98906>>98931
>Making a game on /agdg/
>Be a furry piece of trash
>Aiming for normalfag waifu as a secondary audience
>Don't want to associate it with furries in general, keep them completely separate
▶ No.98909>>99023 >>99040
>>98891
What is with the weird anti lewd spin in furry lately?
Let the guy make the game he wants
▶ No.98931
>>98906
Aiming for any audience is stupid, just make a game
That's the beauty of indie development, you don't have suits pushing you onto your knees and telling you to suck off the profitable demographics. You can just make something that's fun for you.
▶ No.99023>>99031
>>98909
You reacted with emotions. Cool down, and read my post again. If you still won't get it, read it 20 times until you do.
▶ No.99031
>>99023
A symptom of autism is the inability to discern emotions, might not hurt to get checked.
▶ No.99040
>>98909
>anti lewd spin
There's a big difference between who will play a game, and who will play a porn game, as well as what they'll be wanting from the experience.
Games take a lot longer to make than a picture or something, so you need to be 100% sure you're spending all that time to get the results you want in the long run.
▶ No.99086
>>98343
I like that mid 90s DOS 3D software rendering aesthetic, which is a nice change from the tired 80s pixel art that's been done to death.
▶ No.99629
>>65600
We got some gameplay from the stream yesterday
▶ No.99962>>100782
Have you guys heard? BO of /hgg/ finally snapped and all furry games are getting kicked out of /hgg/.
Previously there were no rules against them.
>>>/hgg/330674
▶ No.100782
>>99962
They moved onto >>/sgg/ , just shill it.
▶ No.103889
What was that pixel indie game that had furrys dealing drugs with an owl?