> 8 days of building and tweaking later…
Alright chums, let's do this!
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> Purpose / Concept
Combating the Chaos of the New Age, bringing back some semblance of Order so that people can go back to their new daily lives.
> It was really hard to even start a build without getting some concept behind my character, there were just too many options
> Heritage [095]
- Parent: Horus
- Legacy: Isis and Ra
> Why yes, I'm going full Ancient Egyptian all over this, there's a good reason later on
> Powers [316]
Enhanced Combat 2 [FREE: Horus]
Flight 2 [Level 1 discounted, Ra]
Longevity 2 [Level 2 discounted, Isis]
Enhanced Magic 2 [FREE: Double Level 2 Discount, Isis and Ra]
Light Manipulation 2 [Level 2 discounted, Ra]
Godly Form 2 [Basic Level discounted, Ra] [Affects: Combat, Flight, Longevity, Magic, Light, Agility]
Enhanced Agility 2
Enhanced Endurance 2
Elemental Weapons 2
Enhanced Perception 2
Enhanced Cognition 2
Enhanced Crafting 2
Enhanced Durability 1 [FREE: Horus]
Enhanced Beauty 1
Enhanced Charisma 1
Basic Super Strength
Basic Super Speed
Enhanced Awareness
> Quite simply put, I was taking the idea of the Pharoah, the descendant/incarnation of Ra (or Horus, depending), and stating them with a side of warfare because of Horus' gifts. Oh, the crafting bit is a little odd, but understandable is his Divine Legacy includes one of the premier crafters in the Pantheon, Isis.
> Items [350]
The Passport
The Wayfinder
The Ravenwood Mask
The Handbook of Thoth [FREE: Horus]
Conforming Clothing
Hermes' Cards
Bag of Holding
> A nice little grab-bag of odds and ends that will always be useful no matter what (particularly to one with the bloodline of the Pharoah), like I can make my own weapons, so utility stuff trumped. Hermes' Cards were a gift from the Dodekatheon for helping out Annabeth on one particularly hectic mission. The mask was a part of a prank Karima played on me, and that's all I'll say.
> Bases [353]
The Argo [FREE: Annabeth] [Rooms: 5] [Mission Transport]
The House of Knowledge [Cost reduced, The Handbook of Thoth] [Rooms: 6] [Research Centre]
The Mansion [Cost reduced, Hermes' Cards] [Rooms: 7] [Headquarters]
The Witch's Hut [FREE: Hermione] [Rooms: 3] [Primarily Magical RnD and Potion Production]
> The only one I actually own here is the Mansion, the others, well, The Argo is Annabeth's, the House of Knowledge belongs to Thoth, and the Witch's Hut is Hermione's.
> Companions [448]
- Life Partner
n/a
- Mortal
Karima the Ninja [The Mansion]
Annabeth Chase, Daughter of Athena [The Argo]
Hermione Granger, Champion of Hecate [The Witch's Hut]
- Monstrous
The Ice Phoenix [Cost reduced, The Phoenix] [The Witch's Hut: Raised by Hermione]
The Phoenix [Cost reduced, The Ice Phoenix] [The Witch's Hut: Raised by Hermione]
The Golem [The Argo]
- Semi-Divine
Brynhildr, Valkyrie Warrior [The Mansion]
- Divine
Anubis, Egyptian God of Mummification [Discounted, Isis] [The House of Knowledge]
> We were all gathered together under Thoth and Brynhildr's watch, along with whatever we ourselves could bring to the table, with me selected as the nominal leader thanks to some weird behind the scenes politics. There was a critical situation that needed to be solved and we were the best choice to throw at it…if we decided to stick together afterwards? That was not an issue at all.
> Drawbacks [412]
Fated Death
Achilles Heel [Solar Plexus]
Secret Identity
In Session
> My normal life never quite left me, and keeping it seperate from from my missions has proven problematic. Then again, it's also a respite, considering that I've seen my death, being pierced through my Solar Plexus by a shadowy indistinct weapon.
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