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/builders/ - Hero and Nation Builders!

A board for forum-based wargaming, collaborative storytelling, and salt.
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The King Is Dead; Long Live The King!

File: 1439257886427.jpg (2.37 MB,1920x1080,16:9,1437234455851.jpg)

686b16 No.7969 [View All]

The Eridnus sector, on the fringes of known space, all that lies in it have remained unseen by mortal eyes, and what glorious wonders lie within its expanses? This is where you come in, whether you are an explorer from Signus-7, a Y'thignrll Smuggler from Nova Angelos, or just some random schmuck from some galactic by-water looking to find his fame and fortune out among the empty expanses of Eridnus, it matter not, because in the end, all that lies between every crew and the cold embrace of the void is a few feet of hull.

>Fill this in

Name: (what name shall be sung in the bars and taverns of Eridnus's few space stations?)

Origin Fluff: (Where did you come from, how did you get here?)

Ship Name: (She's keeping the void at bay, at least grace her with a name)

Ship Fluff: (Every ship has a story, how'd you acquire it, does it have any quirks?)

Ship Type: (See below, beginners are restricted to Corvettes/Frigates )

Corvette: Smaller quicker ships

>Crew:Up to 200

Frigate: The most common ship type in the galaxy, fair mix of speed and armor

>Crew: 300 - 600

Cruiser: A heavier ship, common in militaries around the galaxy, trades armor for speed

>Crew:1000 - 2000

Capital Ship: The heavies, these babies are often the flagships of fleets, good luck getting one.

>Crew: 5000 - 7500

Titan: These things are the combined might of dozens of capital ships, they can often conquer whole systems unsupported, if you see one, you most likely are milliseconds away from becoming atomized

>Crew: No less then 10000

>Don't fill this in

Ship Health: (based on ship type)

Crew: (fucking d'oy)

Weapon systems:(Number of and what Type, based on fluff/ Lasers/plasma/projectiles)

Engines: (Number of and what Type, based on fluff)

Armor and/or Shields: (Based on fluff and ship type)

Bonuses: (Based on Fluff)

Flaws: (Based on Fluff)

Join the IRC: http://client00.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net

I will field questions through there, so as to not clog up the thread

old threads here: http://archive.4plebs.org/tg/search/subject/Space%20Opera%20HeroBuilder/

309 postsand63 image repliesomitted. Click reply to view. ____________________________
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686b16 No.32431

Dice rollRolled 35, 30 = 65 (2d100)

>>32420

Name: John Drakmiir

Origin Fluff: When the lords of Adaghast fell and their home system was destroyed, the remnants and survivors of the battle fled. John was a captain of one such survivor and fled his homeworld. Now he aad his crew are pirates and mercenaries, just trying to survive.

Ship Name: Freya

Ship Fluff: One of the few Huntress class frigates produced before the shipyards of Adaghast fell, Freya boast an extremely advanced fire control system slaved to a suite of very long range and heavy hitting weapons. Indeed Huntresses were designed to cripple smaller ships in the opening salvo and larger ships with massed fire. Since repairs and rearmament has become troublesome, Drakmiir has sold of the heavier hitting but fragile Plasma cannons for weaker but easier to maintain conventional weaponry like missile drone launchers and lasers.

Ship Type: Frigate

Ship Health: 50/50

Crew: 374 Adaghast refugees

Weapon systems: 2 Mediolateral Laser Banks (1d20)

1 Dorsal Laser Bank (1d20)

1 Dorsal Missile Silo (4d5)

Engines: 1 Medium Engine

Armor and/or Shields: Basic Armor (1d6)

Basic Sheilds(1d6)

Bonuses: [ Fire Control Suite] - This baby don't miss, +5 to weapon rolls (excluding missiles)

Flaws: [One of a kind] - The rarity of this ship means that it is a bitch to repair

CrewTraining I: 2/10

Coordinates of import: 445-G54T-54YTYe7

1. Continue training the crew. (2/10)

2. Head to the coordinates and check them out.

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686b16 No.32502

>>32421

Richter grips the edge of her console, moving her jaw to clear the ringing in her ears. She thumbs the internal transmission button. "Medical team to the bridge. Bill is down."

What the hell had that voice said? Who? Call upon? Pretenders? Understand… or be confined to the rubble.

This isn't good. Richter overrides Bill's communications station and transmits over the channel.

"Unknown transmitter, Captain Richter. We are a salvage company. These ships were reclaimed from the void in a massive graveyard, which had become a battlefield once more.

We can transmit data for verification, if you wish."

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686b16 No.32503

>>32502

A secondary message comes across the hyperwave communicator, originating from the bowels of the artificial object

"F͚̣̦͔̗̦͜o̴̰͙͇̰̹̪͕r̜̯͖͎͚̰ ̭̩̠A̹e͓̜̯o̯̖͈͔̩͚ń̜̥ͅs̢ ̣̩͎̬h̭͕̦̜͝a̯̜̻̭̕vḛ ̴̮I̟̱̜ ̡̟̯͖̲̹̭wa͓̘̻͍̰͡i҉ͅt̪͢e̶̩d̘̣̣͈͜

͉̜̪̙F̬͕̬̞̯͞o͔̫r ̞a̦̦͓ ̭̬̝̞̪͘s̫i͖̮͕g̖͖͇͓͙̖͇n͉͉̰̹,̱̰͖̝͓ͅ ̞̖f̨͔o̧r̸̪̝̬̜̺ ̯̲͉̦͔̟͈a̳͔͉͢ ̞v̢͓͙̬̥o̻i̝̳͎̰c̭̖e̼̫̝̺.͚̫͕̣̤͞

͍͕̰̥T̯h̼͙͔̘i̭̞s͎͕̜̥̳͓͇ ͇̭̦̫̤͉ş̬̼̦̥͙̣y̰̟s͖̜͇̖̥̰t̩̜̹ȩ̗̮̺m̪͔̕ ̖͔̳͞I̬̦ ̴̱̙͙ḩ͙͔̜̯̺͙a̡͍̭v̥͖͇̯͉e͍͟ ̩̗̠̥͖g̪̯̦̹̼̘͉a̛̬̬̲t͉e̱ͅd͎ ̱̝́

̣͍͓̫̟̯͠ͅb̫̠̞̱u̜̗̖̙t͉̙͢ ̳̲̼n͠o̙͈̞̬͓ͅt̺͉͙̩͔̣̲ ͏̭̗͓͖ͅb̤̻y̗̗͜ ҉̗̺͉̞m̯̗y ̖̖̞͙c̻͍̰̤h̬̭̣̱͔o̟̼̠͖̺̤̲͝i͉̰̖̣̲͎͘ć̱̥̪̬̫e̗.̼̪

̠͍̖

̺Y̟̮͙̦͔o͍͍̯̞͎̗͖u ̧͓c̙̣̞̤͡o̧̰̖̙m̤̭̜̳͉̦͓̕e̶͈̪̫͔̝ ̯̩h̞̤̯͙e͓͍̟͍̜̱ͅrḛ ̲t҉͈̲̦o̴̙̬̦̬̤ ̬͍̖̱͇r̝̣̞̩̣̳e̗̲c̘l̗̺̫ạ̸̪͉̫͍̺i͍̘̕m̴̝̼

̷̙̼̭̖͈ͅT͕͉͈̱̠̺o̻̠͓̲͓͇͚ ̻͇͚͓̙͜t̰̰̪̫̖a̯ḱ̠̳̥̪ͅe͚̻̟̳̬͔

҉͔͎b̘͕̰̥u̻̤̩̘̥͎t͈̭͘ I ͔̠̗͚s͔̣͙͔̩ͅͅe̝̠͙̙͔͔̟e̙͕̮ ve̶̬͓͙̖̣̰s̳̕s̤̙͢é̲͉̰͙l̥s̛͇̻̹͈ ̼̟̖o̧̰̼͎f̫̮͎̬̣ w̦̯̰͘a̡̰̞̬̟̫r҉̙̝̘

̰͕͍͠w̟͚̙̼͉͕̠͝i͍̭̥̩̪͚͈t͏̫̘͍̞͈h͍̯ ͍͓b͉͠l͍̬̖̬̮͠ood̠-̥̖̹͓̞͚͉̕ĺ͍̼̫͚͖̞u̴̻̘̹ͅs͟t̨̠͎ͅ ̪̬̟t͜o ͎̤͍s̹̼͈̝̩l̮̙̬̳̲a͏̻̟͓͓k̟̼͡e̲̣͍̞.

̧͓͖̰͈̝͎̰

̧̭͉̻S̬͓͕̫̤o̡̩͕̱̬͚͔ͅ ͍̖͝c̶̣̫̘̦o̶͉m̷̟͔̻̰̩e̵͓ ̪̱͇̙̭͉̻o̸̻̖͈̠̹͇͉ṇ͍̞̳͙̯c͔͍e̜̦͚͚̯̺͘ ͉a̷̳̭̦̜̰͉̩g̝̖̪̝̝̥̘a̰̼̤̣i͙͍͖n̤͍͚

̷̟̼̼͍͎̬̗T̷̲͍ḛ̯͝ḷ̲̝͉͖̯́ĺ̟͍̺̲̫ͅ ̝̜̝m͚̼̝̲̟ͅe̝̟̦͈̳ ̰̪̳͢y̞͙͔̗͞ou̶̩̥̟͖̝̥r̼͝ ̧̜̝͈t͎̦̲̯̗͍̺r̩̘̞u̵͓̼̺̬͕ͅḙ͓͙̙̯̭̮ í͓͎̩̥nͅt͎̖̼̲̦̩e̝͕̝̩͚̳n̟̻̞̗̰t̤͍̯͎̫͇̪

͈̘̠͎̳̳ͅo͚̟͇̝r̛̘̦̪͚̜ ̴͍̳̺͓̬I͙͍̦̭͉̤̬͜ ̭̖͇͈͡ͅs̛͉͓̺̦̟̩h̵a̳̣̲͓̻͘l̶̪l̴͍͔ ͉̟̱͈͟b̫̺̲͕͈̭͠e̹͇̱ ̬̘f͢o̼͎͉̖̫͟rc͎͙͖͈͎e̜̝͕d͘ ̝̪̖͓́t͇͍͕͓̪͟o̠̝͎ ̖̘̼͞r̥͉̘̰̯̝̘͞e̸̦͔͖͔n̘t͚̹̰̝̬̹̖͘.̯͚̥ ̜̭̩̱͎̪̮"

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686b16 No.32505

>>32428

"So you're just here as a historian, then? Someone to keep a memory alive, and nothing else? They kept you alive and alone for however many tens of thousands of years just for this?" Albinson asks in half-disbelief.

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686b16 No.32509

>>32505

The being turns to you, his face as blank as it was the moment you stepped into the room

"Yes, It was both my blessing and my curse. In my time I was a great leader of the Aryan race, one of its premiere fleet masters and biological manipulators. I call it a curse because I witnessed all that we, that I built, fall apart around me, but it is also a blessing that I finally was able to meet you, to meet humans. You've come a long way since I first introduced your ancestors to the world of Erden Tyre."

He walks over to the Holo Projection, gesturing towards the border systems to Eridnus, or Arindelus as you now know.

Your kind's genetic code was first created and manipulated here, on the Aryan Homeworld of Tyr. It was part of a Empire wide edict upon the initiation of the AI rebellion, in the worst case scenario that all sentient organic life was wiped out, successor races created from their progenitor DNA would emerge and reclaim the glory of our fallen empire. We only managed to complete as we lost control of the Galaxy proper, and many good men and fleets were lost to ensure its success."

He then point to home, to Earth

"Knowing that the AI would not harm pre-sentient life we left, we had to. But we did leave some items behind. Synths, AI that remained loyal to us. They guided your species from it first thought to about your late medieval period, that was the last communication I received from them. Erden Tyre, New Tyr in our ancient dead language…. I thought it somewhat poetic, even I am fault to cliches at times…. nurtured you and raised you better then we ever could. She taught you to be hard, to fight for what you needed to survive. You will need those very skills now, for the burden I must pass onto you younger species is not an easy one to bear."

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686b16 No.32510

>>32509

"They're still alive?"

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686b16 No.32511

"Both of the warring parties are, and the conflict is threatening to spill over into the galaxy proper again. The results of which would be catastrophic. We only held on as long as we did do to our unity, but you younger races are a fractious lot."

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686b16 No.32513

>>32511

"How might it be stopped, then?"

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686b16 No.32514

>>32503

Richter glances at the bridge crew. What was her intent?

"We are a salvage crew, caught up in a battle with an unknown force that attacked the capital ship we now accompany. We accompany this ship now for protection, though it is on some sort of quest for an 'angel'. I do not speak for their intent, only my own."

What the hell is your intent? I don't understand what the hell is going on, how can I have intent?

"I do not know my intent, but I seek to understand. Who made these vessels, ones you call master? Who would destroy these vessels in battle, and then appear once more to prevent them from being reclaimed?"

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686b16 No.32515

>>32513

"We have many repositories of information and some still hidden armories amongst the stars, though I fear the galaxy has changed much since I last roamed its expanses, otherwise I could just tell you where they are, but I am afriad you must find them."

>>32514

Y̷͖̺̓ͬ̋ͤͪ̓ỏ͓͓̻̹ͣ̆ͨ̓u̺̝̭̲̮̲̣ͥ̀ͧ̔̚̚ ̱̦̌͊̄̔ͣ͂͋hͨ̃͏̙̭̲͇̪a͛͌͘v̛̈́̂ͩ̓e̼͚͎ͣ͐ͯ ̲͖̞̖̫̩̙ͦb̨̼͎̐̆̎̚e̢̒̾ͭ̓ͬͫe̜͎͇̟̰̭̯̓ͬ̍͑̀̌́̚n͓̰̍ͪ̂͆͋̓̑ ͍͈̣̩̱͌̈́f̶̰̮̆͋̿̓̊͐o̟͚̼u̞͎̘͑̔ṉ̽́ḏ̌̈́͋̒ ͑ͭ͏̘̻̗̭ṱ͕͕͚̥̑̔ͪ͒̾̓ͧo̪ ̗͍͕͍͈̓ͮ̿͑̈́b̯̰̙̩̼̟͆̓̏͌̆͟ẽ̺̜̤̲͐̾̑͐͠ ̰̞̩̩͌͘ͅc͍͎͓̬͛͂̊̍͂̏ͭl̩̝̮̣̹̱̯̇͗̃͒͘e͍̭̳̖̻ͬ̾a̙̠̮̮ͩ̆͊ͧ̌͝n͔͔̝͔̺͟

̤̪̳̞̙͍̔̿͋͝M̸̗̥̖̫̣̥̫̉̐͂͐̾ͮ̚a̟̣̩͌̒̑̂̀̚l̅̋̋̌̈́͏̰̺̠̫̙͔cͤ̐ͨ͜ó̥n̹̯̞̙̝ͅt̝̦͍̱͓ͩ̇ëͩ̊̋̂̿͒n̯̦ͩ̆̔͟t̸̯͎̲̤̞̬ͨ͒͑̍̆͋ ̃ͫ̎̇̊̃ͧ͝d͖͙̝̺͖ͨ̎ͯ̒̎ͥ͜ͅo̙̗͙̘̐ͭe̜͚͋̆ͮ͌̉̾s̈́ͯͯ͏̼̬̣ ̩̇̅́̈͌̏͜ṇ̡̉ͬ̌͗ͅo̎̍́ͤ͏͖͇̪t̪̫̪͙̖ͪ̑̐ͪ ̼̝̤̩̌f̠͇͆ͮͫ̐ï̧̲̘̼ͧ̇̒̂͊̎l͉̣̪̝̗̽̇̂ͮ͗̅͞l̺̟͙ͮ̑ͥͫ͝ ̮̺̫̠͈̼ͧ̄͐̀yͭ̄̆́̍̊̆͞o̡̊͆̓ù̲ṙ͉̯̤̠̄ͦ̑́ ̺͇̯ͫ͗̽ͬ̀ͣͨhͬ͏ẽ͍̾̇ͦ͋ä̰̪́͌̅͑̆ͣͦŗ͎͈̜͇͍t̹̲̩͈̺̤͙ͭ̓̔͛͌̓̊

̫̯͙̯͌Aͯ̆̿͛n̤͎̺͟d̝͙͙̭̞͚ͨͭͤ͒ͤ̉ ̵̱̭͖̞̣̓̐̅ͣ̓́̐w̯ͤ͊͘iͤ̍͏̥t̺̥̜̾̇ͣ̽̔ͥͦh̷̰̘̝͙͚̘͊̆͒̄̃ ̧͎͍̼̉̾̃͂́̀̚t̪̲̩̰̋̔ͯ́͘h͋̂ͣ̅̚҉̟̼̭͍̖ī̥̼̥͎͚͎̆͆ͦs͕̟̱̜̯̄͗̑̆͊ ̯͈̱̣ͧd̡̰a͙̝̬͆t̷̯͍͉̣͂͌̅̈͌̏ͧā̗̜̬̱͇̹͗̊͛̃ ͇͉̞̼̦̦͛̀Ḭ͎̻̙ ͓͒́s̢͙̖̞̼̔ͭ̀h̟ͅa͇̓ͩ̋̾͞l͚̼͖̝͓̫̟ͨ͛͊͞l͔̜̘̝̬̖̓̒̾̍̏́̚ ̧͔͈̌͂g̝̹̓̋͒͝l̛̺̻̥͙ͥe̖͓̳̐̋͑̃ͯ̐̚a̤̭͜ͅn͛̂̊̌̒͂̋

̣̼̞̮̫̪̰͂Y͔̌͆͋͑́o̜̺̺͈͎͙̻̊̋̎̑̇̽u̵̞̖̩̥̖̿r̪͔̪ͣͧ͋̾̓͌ ̴̦͈̤̿c̄̓̀҉̤̩o̙͙̜̰̩͎̙̽̄m͇ͪ̊ͣ̚p̲̱̗ͥ̑͋̉̾ä̡̗̗̤̽̓ǹ͍͙̓ͥi̡̤͖̙̟͚̼ͭ̏o̹̮͍n̼̺̺͙̳͓̪ͯ̌͐̉̓s̵̉̇ͩ͂̂ ͇͗̈́́p̹̟͋̽͐ā̩̦̤̞̦̓̀̀̑̒͑͜r̖̹̐ͩ͐̋̚t̞̝̳̞͓͚͇ͤ̽ͫͦ

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686b16 No.32516

>>32102

Your ensign looks at you as a screaming hyperwave signal flies across the broadband. The comms officer grabs his head and screams as blood comes gushing out of his nostrils and his tympanal pads.

Ŵ̨̟̩͎̳̙̯ͦ̀̏̋͆̽ͧh̜̖̣͉̲͔̉̅͊ơ͉̭̺̖͖̪̎̎̿ͪ͗̇ ̢̢̙̄ͧ̿͂͋a̶̶̝͖̟̩̙͉̽ͫ̉ͦ̉ͅr̵̨͔͙͕̯̬̻̟̙̦ͮ̏͆̂̌͌͂͠ę̷̮ͧ̓̊ͥͧ͝ ̴̦ͭ͂̾͐ͭͭ̐̀͢y̮̞̼̬̦̱̰ͧͯ̿̂ͧͯ́ͅo̷̪̯̙̝̟̜͔̿ͪ̇ͦ͆ͅũ̩̻͖̘͓͇͎͗̋̿̃̂͡ ̷̙̗̪̦ͫ̎ͤ̈́t͉̟̘̺̼̎̃ͬ͑ͭ̂̔̚o͎̤̯͊̈́̔͌͂̾̅͊͠ ̡̣̻̝̓̂̔͑c̶͓̣̙͇̓͞͡ȧ̼̗͓̜͖̤̻̱̭̇ͩl̖͍͔̙̭̗̱̥̼̍̽̆̔̀͟l͍͇ͧͣ̿̔̇̽͗̾ ͈̳ͮ̄̌̌̾ͮͮu̹̮̟ͮ͆͞ͅp̫͈̟̝͌̂̆o̴͙̭͎͖͎̤̣ͥ̇ͧ̉̇ͨ͋n̮̻̱͈̦̪̚ ̻̗̿͒̿͗͟t̝̮̞̜͚̏̕h̶̠̋̅̓͋̾ͩ́ĩ̵̛̦͙ͮ̇̍ṡ̸̩̳̬͈̂ͥ̓ ̛̝͓̫̪̌̍̌̀̅ͩͩ́̑l̵̛̪̦̲̬͙͆̾á̷̝̼̣̩͖̻̼ͣ͂ͨ̾̋n̶̹͓̱̹̓̋̇̂ͧ̋ͪ̎̚͠dͤ̓̓ͣ̚҉̴̢̭̭̘̫͔ͅͅ

̨̹̙̟̰̋̓̈̌ͣͩͭ̚̕͞P̼͚̭̤̾̈̋r̠̤̭͍̉̆̇ͨ͂ͣe͉̞̭̞̙̜̊̈̐̂͊͒̚t̵̸̫͓̹̼͉̼̰͎͕͑͑͐̊̔̎e̵̸̛̮̬̠̩̫͙̼̜̹̍̇n̸̨̡̰̝̺̗̬͙͌̃ͅd̨̈̊͐̊ͯ͢҉̱̼̼e̠͙̠͔̣̥̜ͥ̾ͦ̑͗̿̚r̡̦͔̻̻͒͌ͫͥ̑͜͡ś̪̞͛̀ͨ̉̀͊͒̈͜ ̡̌̔̐ͣͩͪ͏̫͙̭̠̙̳ͅͅi͕̦̖ͣ͒̑̕͞n̐̌̌̂̓̽҉̘̖̤ ̨̺̲̳̥͍ͬ͐ͫ͆ͤ͟t̐̄̑̊͏̼̼͎͓̙̕͡h̡͓̰͍̯̠͙̫͎́̏͒͒͗͟ẻ̥̟̦̬̣̹̗͋͒͑̉̋ͯ ͕̳̟̩͉͋ͣ̋ͭͤ̀̚̚͟H̢̨̱͍̲̱̿ͨ̔̂̀͟o̻͑͛͊ͅn̸͎̻̓̇̔́͟o͊ͫ͆̿́҉̞r̶̟͕̖͕̞̗̒͂̾̓͊́͗̚ͅȅ̱̘ͬ͆̓̓̕dͫ̎̊ͫͭ̿ͮ̐҉̤̟ ̗̮̬̠̼͕̥͒ͣͅo̸̳̻̠̫ͫ̊̓n̛̳͙̔͒̐́ḙ̶̛͖͇̙̇̋̆̋'̯͕̰͆͛ͪͮ̅̿̍̑ͯ͢s̴̸̼͎̪̼̲͇͈̆ͭ̑͒̔͢ ̶̤͉͈̹ͫͫs̠͎̪̣̺͖̤̪͐k̲͖̎̍͠i̍ͨͮ̐̽̉͏͏̸̦n̠̥̝͇̖̩̮͒ͩ̓̃̏ͥ̓̿

̱̮͉̪͙̹͇̄̏C̷͖̣̖̞̺͚̮̄́͊ͯ̈͂̾o̴̧͕̬͖̤̝͉ͤ̈́͝m̨̻͐̃̌̑̉͢ę̨̯̬͈͖͈͙͕͕̣̂ͧ̌̐͗ͮ͋ ͒ͫ̂̂ͫ̈҉̡̣̱̗̥̬t̨̬͕̬̺̮̖͖̹͆̐͊ͭ̈o̶͔̯͓͆̅̃̓̃̅͟͞ ̸̛͕͕̇̒ͮ̏́p̵̴̛͕͖̘̈́̆̾͂̈́̍l̸̡͉͎̣̜̻͈̲͋̍͑̓a̧͍̾̑̇y̧̨̦̹̤͐͋̇ͤ̐̐͑ͩ̓͠ ̝̳̹͆͢͜i͚̘͈̪̠̻̻ͬͥͫ͂ͨ̈ͦ̉͢͠ͅn̼͕̗̘͐͂ ̮̬̻̼̗͙̙̹͐̏ͤ̿̈̄́̄̚ğ̨̪̝͈̓̅͊̓̍̍̍͢ͅa̷̲̮̝̹̝̍́͠͞m̵͚̝͐̓ͮ͊e̝̥̔ͪ̂ͬ̐͢š͍ͫ͋͌́ ̹͇͎͎̠͕͉̎͊̇͛̓̑ŷ̻͎̯̝̳͍ͩ͠o͉̘̩̘͖̖͎̍́͊̊ͫͫ́̅ͧû̯̀ͯ̒̿̕͞ ̢͐͏͙̟̭̼̩ḋ̞̜̼͇̳̽ͪ̓̎ͧ̕͞͞o̵͖̲̦̟̼̭̗̞̝̊̑͗̍̚ ͖̭͕̙̳̙͍̌ͥͮͣ̄̚ͅn̴͍̬͈̮͊ͪ́̕o̖̗͛̒̓ͩͥ̓̌͒͟t̩̻̰̳̣̯̟̭͚͛̋͐͟ ̸̝̟̳̽͒̅͋͋͟u̾̈́ͧ̂ͯ̔ͥͮ͋͏̭͉̻̙̪͙̙͓̭n̯͓̯̜̥̺̗ͭͣ̃d̸̴͙̩͖͈͖̼̖̦͂̑̉̓́e̶̙̟̜̖͉̜͉̓͛́͝ͅr̲͚͚̬̰̲̙̺̈ͨͣͦ̀s̈́́̇̈́̒̚͏͇̪t͍̝̂̽̒ͭâ̸̱̮̲͔͌͗̅̌̑̽̇̚͞͠n̬̲̙ͮ͊̐͟d̵̗̪̱͐̃̇̎̇̀̈͞

̢̩̫̳̘̦̺̱̀̐ͩͩ̀̀Fͬ̔ͨ̅͒ͭ͆͆͟҉͉̯̥̜̞̮͕̞̝i̵͎̲̫͈͖̗ͥͬ̆̏̈́̿͐̌̚͘ͅğ̪͚̦͓̈̑͊̍͒͢h̵͓̯̺͖͉̊̉͊t̶͈̼̦̹͌ͮͪͩ̂͐̔ͥ͞į̸̯͓̜̙ͭ̓̽̍͑ͧͦ̍͡n̙̣̬̩̫̗͔̓̑ͅg͇̗̰͉̺̜̏͑̂͗̌͐̈͛ͅ ̵̙̤͗̓ͯͪͥ͊̎̚a̼̪̳͙̱̳̻̠̿̋̎ͦ̃̿͌ͅ ̪̯̩̠̾̆̄̍ͨ̏͒̚͜͝w̨̦͓ͫ͑̓ͩͧ̒̎̓̃ȁ͕͍̺͉̺͋ͯͩ̆͐̈̋͢͟͟r̻̳̯͉͉̝͍͍̳̾ͮ͐͋ͦ̃͌ͥͭ͜ ̻̼̜̝̪̤͚̥́̐͆ỵ̆͊͆ͭ͂͛̈̕͘o̯̫͇̝̿͂̽̚͟u͌̃̀͌̇̍́̐͏̳͓͕̣͉̺͡ͅ ̢́͑̑̕҉̯͉͓͕͚ͅc̪̖͈̤̭̫̹̉̌̋̌͆ͤa̷̖̓ͧ̆̌̓ͣ̈́̍̕n̡̢̺̻̾ͥ͒͂ͣ͌͝n̶̯̻̼͍͖ͩ̏͑̾̕͢o̢̘̦̊ͣ̋͡t̛̙̰͕͕̤̩̲͙̣̽͠ ̷̝̹̳̯̪̘͔̽͆ͧ̋̾ͬ͠ͅͅẅ̐҉͖̼i̷̺͕͙͍͙ͮͩn̵͓̝̬̘̭͙̠̜̈̅ͭͅ

̫̟̫̙̺̬͍̱͂̾ͥ̆̕͟P̶̭͇̠̺̫̲ͫ͊̒̃͟͠rͨͥ͒҉̢̲̦͓̻̮̗̞̙o̴̭̦͔͔̘͋ͪͦ̊̔̔͑̽̐́͝v̠̩͎̪̹̙̠̬̰̓̈ͩ͢e͎͓̮̪̞̞̲̫ͮ̇ͦ̀͊ͤ ̷͈͕̥ͯ͐̿̇t̡̜͉̊̐͑̉̏́̚ǫ̴̳̼͇̺̹ͭ̇̌̽̒̈́̊̚͟ ͉͔̽̑ͫͦ͗̌̏͋͜͠m̧͓̖̜̲̎͑͊͊ͥ̚e̙̪̰̩̬̩͈̥͉ͧ̆ ̛̩̬ͨ̓ͨ͋ͤͣ̚̚ͅy̲̟̠̙̣̯̟̯̽ͥ̓͟͠ǫ̴̪̣͖̼̳͚̗̿ͩ͊u͕̱͐͗ͧ͛ͦͧͩ̍r͛̈̓̅̚͏͕͇̹̞̺̜ ̰̦̲̦̬̋͂ͣ̓̃̓̉̂͠h̵̵̹̩̞ͤͮͩ̃ͩ̃o͊͂́҉̗n̷͋̐͆̈ͣ҉̨͉̘̲̝̰̠̳̣o̢̤̻̳̩̹͉̫̞̹͒ͣ̒͒ͮ̕r̞̣̣̜̹͓̬̣͂̎̆̔

͎̻͋̋̅̍̈ͯͅͅO̱͑͑R̜̱̺̣̣͖̮̪͆̀͘͟ ͔̠̼̣̼͎̅͂ͯ͐̚B̼͉̜̗̗̥̓̋̇ͮͅĒ̈͗́̕͏̰͚̩̰ ̫͖͍ͧ̿̃C̟͉̑̀͠O̸͈̱̹ͭ̋̈̋Ñ̩̣̙̭͓̐̎ͫ͢F̷̸̢͇̭̩̘͖̈̆̂ͬI̸̱̻̬͍̲̜͉͙̗̿͐͂̈̒́̈͐͊N̟̻͎͖͊̋̈́̈́͐̾Eͩ̆̇͐ͦ͗ͧ͗͏̤̤̳͈͎̠Ḏ͔̪̰̜͉̠ͥͣ̈ͭͦ̂̎̔̇͝ ̴̙̞̺͙̊̓̿͊̿̿̄͊̌T̞͕͒͋̎̆̈́̕O̷̧͎̼̻͕̭͈͊̌̃̊ͥ͂̚͠ ̡͇͈̤͓̗͂̅̅̊ͣT̸̬̮͇̜̮͉̳̻̪ͤ͂̀̚H̠͌̅E̵͙͚̞͈̹ͤͩͭ̒̾̇͊ͤ ̼̲̪ͮ͆̍̒̏ͫ̊Ṛ̶͉̱̥̻̩͓ͨ͊͛͆ͮ́̕U̸̶͔̲͍̮̞͇͇͗͑̀̈̉̉ͧ̒Ḅ̦̼͕̦̟̙̳̒̽͛̃B̫̼̰̐ͮ̚Ļ̛͓͍͙̮̉ͩ̒Ȩ̜͈̱͖͓̦̺ͪͬ̄̀!

̵͔͕̯̫̙͚ͩͤͩ

It screams

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686b16 No.32517

Dice rollRolled 4, 9 = 13 (2d100)

>>32515

"Then find them I shall. You might come along with me, should you desire. I would ensure to find proper space on my ship. Otherwise, it seems I have a job to do."

1. Back to the ship with this newfound information and slate, continue the mapping and ensure to mark this location as crucial.

2. Begin the search for ancient repositories and armories. There must be some hint I can use to start hunting down these crucial locations.

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686b16 No.32518

Dice rollRolled 95, 40 = 135 (2d100)

>>32421

Name: Bob Carter

Origin Fluff: Selected from among many aspiring scholars of the planet Museia to take command of the Corvette Fortuna with a mission; explore the vastness of space looking for treasure and knowledge. Often both of these are found in the Funeral Crafts that pocket parts of the galaxy where God Kings and Tyrant dynasties were rampant. These Funeral craft are sometimes vast constructions hidden in dense clouds of gas, moons, large asteroids that contain many artifacts, stories and gifts they were to take into the afterlife. The clues and hints of this sector being home to some very powerful such dynasties took Carter years to piece together and decipher from the many alien notes brought back to Museia.

Ship Name: Fortuna

Ship Fluff: Frigate Fortuna was built to house in the sacred factory city of Mausoleum where only the professors of military sciences are allowed. The selection process is long and often deadly as competitors are cut throat and ambitious as this process is the only way to progress from being a desk jockey their entire lives.

Ship Type: Frigate

Fortuna

Ship Health: 50/50

Crew: 500 Museians

Secondary Character: Field Captain Tarkin

Weapon systems: 2 Mediolateral Laser Banks (1d20)

Engines: 2 Medium Engines

Armor and/or Shields: Basic Armor (1d6)

Bonuses: [Select Few] - Your crew is that best of the best, +5 To research and exploration rolls

Flaws: [Scholars First] - -5 To combat rolls

Personal Comm Device

Tractor Beam Tech 6/10

Containment Field Researched

1 Continue Tractor Beam Tech 6/10. The science is here, along with science once thought science fiction I expect my scholars to be quite motivated. +5

2 "I am putting together a team, prepare a secondary team to follow into the the tunnel Tarkin. The sooner we map the tunnels the sooner we will find the key to this planet."

"It hopefully holds some clue as to who built this place and what happened to them. Could they have simply left it?"

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686b16 No.32525

>>32516

His head pulsating, Chet barks into the mic. "THE YID KNOW NOTHING BUT HONOR, AND WE WILL NOT BACK DOWN FROM WHATEVER YOUR CHALLENGE, SPACE-SPHERE!"

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686b16 No.32604

>>32525

>>32525

I̲̝͓̞̹̬͠ ͕̪̟̩i̖̱̲̫͚͕͘s̙̠̼̙͈̩s̲͇̮̤̥͠u̘̪e̠͚ ̞̬n̼̬̕o c̫̩͓̦̥͎ḫ̗̘̯̥a͓̦̻̗l͉̼̜͍͓̩l͇̪e҉̞̠̖̫n̸g͕̠e̤̯͙͕̰̦̫͠

̘͙Į ̶̣̼̗̲̼̼a̴̮̱sḳ͍̀ ̗̭͟ͅn̯̗̯̠o̥̘̭ ̬̜͉͖͖͓p̟̖̙͎̖̠̞r͙͎̙͖͡ì̪̭̳c̡͙͓͇e̬̗͚͕̝̱

̹͟I͈̼̕ o͓̠̩̪n̲͓l̨͕̯ͅy̖̬̼̩͙ ̨̰̫̙͖d̵e̢̻͕̹s͚̦͎̥̼̫̼͞i̡̤̦r̤̘e͇̤̠̦̹͘ ̱̭̙͟

t̳̮̰̬͕̲͘ͅo̵̠ ͖̬͎̮k̰͎̘̬n̥̟̰͞ͅo̗̖͍w̝̣̪̭͚̗̰ ̢͇̣͓wh̛̭̰͓a̸̹t ̪̠̬͎̰̟̯y̸̟̬͚̲o̗u̴̙̣̼͇'̞̤̻̙ṟ͙͕̘͜e͓̥̯ ̝̻̝̥͙̠l̵͇i̲͙̤̟̥k̬͇̘e̬͙͡.

̴

̷̤̟̻̟̦̦Ỵ͇̬͜ò͎u͡ ̝͕f̪̰̜̭l҉y͏͚͎͍̙̻͖ ̬̯̝͈͕̼s̫̺̦͍͠ḩ͖͓̥̬ͅi̡͙̗̭̭p̯̩̺s̡̮̱͙̖ ̬̩̜̪̦͕

̨̪̣̥̳T̳̠̤̜͕̫h̺̹a͉̮̝̯̱̬͞ț̨ ͔̟̰̹͓̣͕͜a͓̬̘̬ŕ̺̺e̙̹̗ ̘̹̹no͍̦͡ṯ̯̳̯͇̟ ̵͇͚̤y̼̖̬͇o͕̱̯u͎r̘͉͇̱ o̹̯͎̗͖w̴̤͍͓͔͎̫n̶͇̣̮̻͔

̠C̲̩o̢ḇ̠̲̙̺̻b͕̘̰l͟ed̯̣̳͇̠ ҉͇͈̼̯̹̭ͅm͎̹̮͇e̮͓͠s̨s̥͍͎̖̟͇e̢͈̮͈͈͖ͅs̝̪̗̗̦̩͇

̫̲̕My͏̺̪͈ ̟͚̦M̘͉a͖̺̮̪s̬ṱ̱͜e̬͜r͈̹̖͟ͅş ̴̺͕̝̝͚͓ca̴l̙͍̭͍̯̼l̘͕͕̹̙̱̺͘e̸̘̟̟̼͕̤d̶̩̰ ̝̮̮͉̳̗ͅh͟o̜̭̖̪͇m͎͈̞̮͓̬e͏͉̗͕ͅ.̻̰̳ ͓̻

̧͎̯

̴T̼e̢̘̖l͍͇̬̮̫͝l͓̤̠ ̡͚̠͓o̮͇̱̟f̯͚̻͉̪̠̫ ̸͓̣ͅw̢̱̣̪͕͔͕ͅḥ̙͟e̶̼̳r̨̮̙͇͙͕̟e̸̲̬̼̱̫ͅ

̗͍͙̦̖͇Y͎͓̩͞o͇̲̠͕̼͔u͖̜̰͕̪͍ ̤̩̲̗̙͘w̛̪a̡͙̘̲͚ͅn̶̙̙̗̗̯̲͔d̲̘̕e̮̲̹̤͟r̨̜̖ ̥͍͖͚̗̖̀f̖͖̭̯̕ṟ̡̫̼̜̹̜ͅò̟͍͓̰m̟ͅ ͓͔̫̟͘

̴T͎͈̜h̥̲̫̬̲͖͝i̸͕͓̭͖͕̖̯s ̸̦̣h͚̻̮̜o̶̞ǹo̼̠̠͈̱̙̦r͈̪̙̰̤̞͞ ̢̩̲̟̘y̮̘̥̳͎̞ơ̟̯̮̤͕ư̻̼͚̣̙ͅ ̡̲̗̬̭̥s̛̠p̱̹͉͎̼e̫͠a͉̻̭͍̮̫k̞̭̻̥̣͇ ̵o̦ͅf̷̗̥̲̣͍͔ͅ ̥̻̣

̜̰̗̳͖̘L̢̫e̪̺̙͍t͙ ̧͓m̫̘̟̭̝͎̤e̖̘͘ ̸̫͕̫̘h̨̻̙͓a̤͖̳̪̠̣͈͜v̟͓e̜̰̺̳̯̤͜ s̭͖͈͡ͅo͙̱̬̠̱̜̝me̳̫̺̲͍.̟̹ͅ

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686b16 No.32612

Dice rollRolled 53, 31 = 84 (2d100)

>>32422

Name: R.E.E.D [Resource Extraction and Exploration Drone]

Origin Fluff: R.E.E.D is a simple AI drone sent out from a distant galaxy from a civilization that has long since fallen to ruin. R.E.E.D however continues his mission to extract resources and explore new worlds in his endless quest. R.E.E.D’s programming has long since started to fray causing it to evolve and replace sections giving it more and more free will, what it will do with it no one has ever asked as he drifts lonely through the void.

Ship Name: R.E.E.D #14456 is considered a Frigate class with heavy armor and weaponry to deter pilots, the frigate is equipped onboard mining and manufacturing facilities that take up most of the room. Allowing for his own repair and upgrade on site the original design is all but lost.

Ship Fluff: R.E.E.D #14456 is considered a Frigate class with heavy armor and weaponry to deter pilots, the frigate is equipped onboard mining and manufacturing facilities that take up most of the room. Allowing for his own repair and upgrade on site the original design is all but lost.

Ship Type: Frigate

Ship Health: 65/65

Crew: N/A

Weapon systems: Ancient Mining Laser (1d25)

Precursor Missile systems (6d18)

Engines: 2 Q-thrusters (Medium)

Armor or Shields: Palatanium Composite Armor (1d12) Hardlight Shielding (1d10)

Loot:

Ore (Medium)

Hadrium-3 Gas (Tiny)

3 units of Ferrious Yttride

Bonuses: [For Eons I Have Wondered] - You come from beyond the rim, and in the space between starts you have seen wonders that sophonts cannot dream of, and horrors that dwell in the blackness between stars. + 5 To combat and exploration rolls, and you also know quite a bit about stuff (message me for info about shit you find)

[Robot, Heal Thyself] - You naturally repair damage to yourself when you have a store of ore, any ore. Gathering rare ore will even allow you to repair your logic circuits

Flaws: [Abominable Intelligence] - The creatures of this Galaxy fear advanced AI, so much that unless you're a real smooth talker, most will try to destroy you on sight.

[Hunted] - ?????

[Degrading Programming] - Dubs cause your knowledge matrices to corrupt and fail even more. Rolling any dubs increases this counter by one (Ex. 66, 44) , rolling quads will kill you (Ex. 66,66.)

—-

1-2. Begin mining of Moon

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686b16 No.32630

test, also post you fucks

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686b16 No.32679

>>32604

Chet continues to bark his responses as he puts a hand to his head. "WE, THE YID, TRAVEL THE STARS IN SEARCH OF AN ANGEL THAT WILL GRANT US OUR WANTS. WE LIVE ABOARD THIS VESSEL, THE HOPE THAT WE WILL ONE DAY FIND A TRUE HOME IN THE HEART OF EVERY YID CITIZEN. YOU SPEAK AS THOUGH YOU KNOW OUR SHIP, TELL ME ALL YOU KNOW."

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686b16 No.32684

Dice rollRolled 50, 20 = 70 (2d100)

>>32422

Name: Snoop Dogg of Mars

Origin Fluff: Snoop knows nothing of his childhood. He isn't even sure he was born on or had anything to DO with the planet called Mars. All he knows is that he woke up one morning as a teenager, surrounded by drug paraphernalia, being urged to wake his ass up and get to work mopping his space station's floors. It was a dull life, but synthahol and THC inhalers helped the time pass. One day, Snoop found himself mopping the bathroom floor when he was approached by a rotund, pale alien– one that laid a leathery hand over his mouth and pressed a handful of credit chips into his grasp, along with the captain's pass for a ship. "You need this more than I do, child. Go to Eridnus. Leave here."

Snoop did just that. And after twenty years of trucking through space on adventures near and far, he has finally arrived, vibrosaber in hand and blunt in mouth.

Ship Name: The Sour Diesel B2

Ship Fluff: The Sour Diesel is a Cordozari corvette, the hull galvanized and armored to shine like gold. Many places, the more easily replaceable parts, are left untouched, the alien metal's light green hue visible. The viewports are hidden by a stealthscreen that portrays the windows as being clogged with opaque smoke, though the occupants can see outside just fine.

The Sour Diesel is built for speed and swiftness, not prolonged combat. Precision strikes and narrow getaways are its calling card. It does, however, have a state-of-the-art cargo bay. This bay is, at any given time, usually half-filled with THC products and synthahol to keep Snoop's crew chillaxing and maxing.

Ship Type: Corvette

Ship Health: 45/45

Crew: 420, including J-Rizzle, Greasy-Pete, SlimJim.

Weapon systems: "Blunt" Slug throwers (4d20), "BRRRRRAP" Nega Volley Missile System (5d25)

Engines: 4 light engines, 20 GB's (Gravity Belts)

Armor and/or Shields: Dank armor (4d20)

Items: Cheap Mining Laser, 1875 Credits, 420 Mackmorian Therma-Fur Coats

Bonuses: [Dankus] - You're chill man, so chill, that the ice fields of Thoth seem summery by comparison. This chill builds up over time, and allows you to become "enlightened" every once in a while. + 20 to every fourth roll (Stat is [Dankus] 2/4 for turn one, 4/4; Double rolls for one action only count as one roll. PM me for any questions regarding this.

Flaws:[Lazy fuck] - You smoke so much mang, so goddamn much, oh shit, what were you doing? Critfail threshold raised to 20, roll under it 4 times and you die.

Lazy Fuck Counter: 1

1/2. "Aight y'all. We finna hit up this cold ass planet, 'n get us some cold ass riches, 'n buy us some cold ass honeys with some cold ass Dre'zian Gin, y'dig? Smash that m'fuckin' hyperlizzle engizzle."

Jump to the aforementioned cold planet and begin searching for the whatever-the-fuck it is those white boys pussied out on.

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686b16 No.32688

>>32679

V̢̼e͚͈̹̕ͅr͙͍̹̹ͅy̴̪̫̙͚ ̧̰͖̳w̸̖͔͉̝̭e̢ļ͎̜̖̺͕ĺ̳̯̙̙,͉̘̙̫̩ ̵̜̗wḙ̪͚̖̖͇͓ ̟̫b͕̲̗̖͡i̹̫͉d̶͈̞͇ ̞̤͢y͓̺̻̰̭͉͠ǫ̭̼u͝ ̼ş̣̪͇͔͎p̪̭̬̫͟ea͖̗k̹̬̲͎̕

̩͓̰̮̩̰̘͞Mo͜v̹͓̹̞̖̕e̝̖̰̞͢ ͔͓̯̮n̗̼o̱̳t̴̗͚̭ ͖̩̼̲͉a̺̰̰͇̜̖ ̬̣͇̤̠̬m҉̦u͉͕͍̼̬̣s̹͍͍̞̠̮c͇͎̹͢l͖̳͔̺e̪̘͝

͏̟̱͍͖͙B̦̗e̳̱̤̠ ̩̥̘̹̫c̻̻̤̩à͕̟̤͈̜̞̭l͚͟m͔̭͉ ̳ͅa͇͓̲n͔̮̤̦d̘̮͓ͅ ́ṃ́ę͈̪e͏̙̠͕̠͓̙k͈.

̜̝͈̞͎̖͟

E̝͍͈̺n̰͍̭͝t̶͎e̯͎͇͉͓͍r̝ ̟̯̗̬͇̹͍͘n͕͖̻̹̦̕oͅw͔̪͓̤͚,̛̮̭ ̣̣͞a̴n̙̜d̬̰̠̣ ̥̩̹̤͕̖r̫͔͎̮̲e̲̼̫͘s̢̼̞̪̙t̟̮̠̜̖͓ ̼i̴̞̹̱͍̫̟̙n͏̟̮ ̬̦͍͓p҉̬̪̬e̛͙͓̜̭̬ac͈̳̹͉̩͞ͅe̢̗̹̠̤

͉͕W̶͔ͅe҉͔̥͍̝̻ͅ ̬̤͔̳̩̳h̪͔̞͖͕͇͜a̰̰͔v͢é̤͍͎ ̞̠͈͔͖̞m̛u̢̼̰̯c̻̗̦̜̗̗h̜̖̪̩ͅ ̙̻̗̩͖t̡͔̲̝̱̥̦o̧͓͕̰̦̬ ̢̝̰̯̪̹͍̩d̯̮͔̤͓̰i̧̱͍̫ṣ̺̙͓ͅc̖͈͢u̺s̶̱̞̟ş̩̯̳̳̰

̧͓̰̺̟͙A̲͇̫̠ḽ̣̥̠l̛͓̦̮̳͇ͅ ͕͖̥ͅh̠̯̗̫̼o̸͈̥̠̘̳s̲t҉̹̠i̞̗ḻi̯̘t͓̗i̭͈͞e͙̙͖̺͎̜͈͘s̪̮̻̫̱͝ ̦̟s̶͔̥̻̫̹̥ḫͅa̻̟̟͍͎l͎̙͡l ͙̩͎̝C͍͈̜͡e̖͖͚̮̫͘a̺̤͉̳s̠͚̝ͅe ̫̞̗͖

͉ͅB̵͈̝̟ét̡͕̘̞̥̮̪w͇̙̗̙̗̰͢e̮̳̫̹̫ḙ̲̝̥̙͚͙n͇͚ ̢̠t̶̤h̷͖̥͔e͙̝͔͖̗̥͍ ̯͙̳̺͕̗ḅ̮͇̙̫͖o̸̖̠t҉h̪̣̠̹ ̰o̩̙̯͠ͅf̭͈͔̻̹ ͍̩͍̝u̝̞̫̩̭͜s̙̘̤͕̭̣.͟

̢Y̝̝͖͎̞̩͠ơ̳̣̻͙̯u͓̞̮̘̜͉̳ ̩a̛̺r͔̲̗͠e̘͚̭ͅ ͈͉͎͚y̥̕o͜u̯̘̠͙ṉ̣̺͓͙g͖͇̻̗̼̲,̼͓̲͕̠̙ ̲̜͙͎̙͝a̤͕͉͍n̘ͅd͍̪̭̻̪̬͕ ̺͍́n̥̤̖̠̱a̲͙͓̘͈͕ḭ̜͠v̪͙̘́e̹̣̘̠͈̖͇,͚͚̮̭̕

̦͙͞Yòu͈ ̖̞̻͇͎͞f͈̳̞́l̠̯̠̳͎̝͡y͉̞ ͍̻̰a̜̝̣͍̝ ̞̙̜shi͓̟̙̹̯̘̪͟p̫̬̫͞ ̴̰̳̟͙͇̙̲ṱ̶̦̲̞̹̬̣h̪̪̲͍̻͈a͢t̨͍̬͙̲͈͕ ̢ͅi̱ş͕̝̱͕̞̠ ̱̫n͏̱̜̮̣ǫ͔ţ͉̹͎̥͓̞̠ ̠͓̭̬̤̠y̬͘o̜͉̟͖͇ͅurs̮͡.͎͖͈̖

̹͉̘̀Ý̺̳̦͚̘͓o̧̟̙̹͍̜̹u̻̜͎̰̝ ̘̻̬͔̰m̝̮̭̠͙i̢͎̻g̳͙͖͕͎̥ẖ̞͉͈̯ͅͅt̝̟ ̘̠̲́no͟t͔͉̯͖͟ ̨͍̞b̛̭̪͙e̷͙̹̻̖l҉͖i̛̘̣ḙ͉͙v͓̪̠̗̱e ͜

̝̦W̛̟h̹̯̻͚͘a͇͈̮͔̩t̢͓̞̗̘ I ̝͜ͅh̛̜̦o̷͈̞̘̫̦̙l̘̩̙͚d ̞̮̭i͘n̡͈̰̦̜ ͚̠ṃ̦̲̳y̵̦͖̮͍̤ ̸̖͓D̟a͍̜͞t̖̟͔̲͔̟̼a͏͕̦̩̻̦̝͉ ̫s̡̖̗̤͔t̸͓̳̪̝o̫̰̤͙̙r̻̮̫̘̫͖e̷s̠͍̙̤̺͙.̤͖̻̙ ͔̗̳̺

And with a monumental tug you feel your ship lurch, as then you then notice that you're moving on the holo-map.

"Ensign, why are we moving?" You bark. "Sir, some sort of tractor beam is pulling us into the sphere! We can't resist it!"

>>All of the fleet, including generic, is pulled into the sphere.

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686b16 No.32733

Dice rollRolled 59, 30 = 89 (2d100)

>Name: Captain Dietrich Vanderdeck

>Ship Name: Der Fliegende Deutschmann

>Ship Fluff:Legend has it,Captain Dietrich Vanderdeck was a grizzled space captain from the bygone age whence the first freighters roamed the void, he was a veteran who had battled the some of the first and famous pirates and brigands when they were small time. One day, at port, he was besmitten by a beautiful maiden, some say a space angel, a goddess in human form, others say a mortal woman, but he fell in love with her. He loved her dearly, and promised to return one day to marry her after he delivered his cargo.

>He delivered his cargo, and picked up another to return to her, and that would have been his final run. But the very day he tried to return, a nebula voidstorm descended upon his ship. The worst storm ever seen or will be since, he fought to sail his vessel through it and reach his beloved, and in a mad frustration he spat curses and blasphemies against all the gods in heaven and hell. As punishment for his insolence, the gods cursed him and his crew to wander the void through the storm, never to find port or rest, and to battle the cosmos for eternity.

>Twisted and cursed, Captain Dietrich Vanderdeck forever sails his ghost ship through the universe and the storm. Sailors claim to have seen the ill-fated ghost ship appearing in the midst of a Nubula Voidstorm, which is always followed by calamity, before vanishing mysteriously. Some say, he terrorizes the galaxy in revenge against the universe, a force of rage and wrath. Others say that he is driven forward by the light of the angel, forever guiding him home to a port he will never reach

>Type: Frigate

>Health:47/50

>Crew: 506 voidsmen

>Weapon systems: 2 Slug throwers (4d5)

>Engines: 4 Medium Engines

>Armor: Heavy Armor (1d10)

>Bonuses: [Aeons Have Passed] - You are as old as space travel and have a wealth of experience in the art of void warfare , +5 to combat rolls.

>Flaws: [What Should not be]

>Space Hulk

>{x} amount of the ships turrets, it has 12 main turrets that are as big as the cruiser themselves, they take 50 men to man each. The ship also has numerous point defense system, and these take up too 1500 men to man fully.

1-2. "Slippery beasts aren't they? KEEL HAUL EM!"

Continue to capture or kill the squatters. I'd like some live captures.

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686b16 No.32744

Dice rollRolled 37, 21 = 58 (2d100)

>>32420

Name: Fehu

Origin Fluff: tl;dr: Snekky creppy assassin

Ship Name: Aenbhar

Ship Fluff: tl;dr: Fast stealth ship

Ship Type: Corvette

========================

Ship Health: 25/25

Crew: 5 Bounty Hunter neophytes

1 Sarcosis Class AI persona Core

Weapon systems: Frontal Plasma Bank (1d20)

Breeching Mines(1d6) [1-2 failure to penetrate, 3-4 mild penetration, 5-6 enemy ship pierced clean through]

Engines: 3 Small engines

Armor and/or Shields: Light Armor (1d6)

Bonuses: [Stealth Kit] - Your ship is as black as the void of space. Photo-reactive plating, radar killing angles, and a comm jammer make this baby undetectable by all but the most advanced sensor kits, and even then….]

+/-[Persona Core] - Your ship is managed by the A.I. "Jubilant Wretch", he handles the firing and navigation better then any human or other alien could, but he is also highly illegal and unstable if provoked. Also very snarky.

Flaws: [Ain't No Rest for the Wicked] - You're a hired killer, a murderer to some, a tool to others. People are afraid of you and you have few friends aside from your lucky silverballers.

1/2. "The Rock." I've never heard of it, but that seems to be our next stop. We'll cruise on into the wreckage field, and search the area for clues about Mackaver's location. Residue on fragments of the station could help us learn what kind of explosive he used, and it's possible that they left something of theirs behind, intentionally or unintentionally.

[Go to the Rock, search the wreckage.]

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686b16 No.32834

Dice rollRolled 83, 4 = 87 (2d100)

>Name: Renate Richter

>Origin Fluff: Born into a human democracy long banished from it's homeworld, Renate has managed to avoid the call of numerous criminal organizations and the progress-inhibited military that would see her relegated to a simple pilot. Instead, Renate signed up with one of the few legitimate salvage operations around, RSS, and managed to save up enough to purchase her own corvette after several large jobs provided healthy overtime bonuses.

>Ship Name: Tritanium Sky

>Ship Fluff: Salvaged from a massive field of wrecks by RSS, this corvette once fought for the ancient enemy of Renate's native faction. Originally fielded by the dozens to overwhelm foes, this relatively non-descript corvette boasts only a modest pair of weapons. With light armor protecting the vessel, there is a fair amount of cargo space to store goods or deploy engineering teams to salvage other vessels or aid them in repairs.

>Ship Type: Corvette

>Ship Health: 22/25

>Crew: 70 Salvager Scum

>Weapon systems: 2 Frontal Slug throwers (4d5)

>Engines: 2 Light Engines

>Armor and/or Shields: Basic Armor (1d6)

>Cargo: 2 Fighter Carcasses [Medium Damage]

>Bonuses: [Self made women] - You are where you are on will alone, people respect that

>Flaws: [Exile] - Your people don't have the nicest reputation

>Precursor Cruiser (Light Damage)

Captain: Duncan Jacobs

Crew: 50

>Precursor Nanny Frigate (Light Damage)

Frigate Crew

Captain: Victoria Rings

Crew: 25

[Nanny Frigate Repair: 1/6]

1.

What won't I believe? What is in the data stores? (Repair Cruiser if that is a free action)

2.

The inside of this structure is… amazing! Is that a 'dry' dock? Perhaps we can use a proper facility for ship repairs?

[Nanny Frigate Repair: 1/6]

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686b16 No.32835

Dice rollRolled 30, 88 = 118 (2d100)

>>32688

-Name: Chet Mach Algernon

-Origin Fluff: Chet Mach Algernon is head of the Progenitor Capital's Ship's weapons systems and crew, acting as the present Master of Arms on the High Council of the ships' inhabitants. With an inflated ego and pure machismo, Chet is willing to do whatever is necessary to achieve his goals.

-Health: 20/20

-Bonus: [Master of Arms] - You are good with gun and light-blade, and adept at commanding men. +5 to combat and +10 to command rolls

-Flaw: [Blowhard] - You can be seen as compensating for something, and when you fail, you breakdown crying, thus removing the aura of machismo you work so hard to uphold

[Providence]

Ship Health: 500/500

+Port Plasma Batteries (1d150)

+Starboard Plasma Batteries (1d150)

+PDS: (1d100) (only effective against fighters and corvettes)

+Precursor Macross Missile systems (6d50)

+Wave Motion Cannon (1d500) - Can only be used once per combat, have to get two rolls above 60 to charge it, 3 turn cooldown.

+Inventory+

-4 Units of Nanny Material

1. "GO CHECK THE ENGINE ROOM, SEE WHAT BOARDED OUR SHIP AND REPORT BACK TO ME" (+10)

2. "THE REST OF YOU, FOLLOW ME TO INVESTIGATE THIS THING." (+10)

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686b16 No.34298

Dice rollRolled 84, 34 = 118 (2d100)

>>32733

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686b16 No.34299

File: ae39f3ce75a0079⋯.jpg (38.12 KB,500x667,500:667,379NeZ1.jpg)

Dice rollRolled 43, 81 = 124 (2d100)

>>32733

>>32733

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686b16 No.34302

test

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686b16 No.34303

File: 414e0ccbab925b1⋯.jpg (183.58 KB,1600x655,320:131,korrsul.jpg)

File: 45db29754b3705d⋯.jpg (112.9 KB,1024x1024,1:1,nebula.jpg)

>>32426

1/2. The merchant, a man by the name of Tvula, tells you of his previous life as a privateer, a quartermaster for a raid-ship no less. He left the life to start a family, but your laz-cutlass at his throat has him begrudgingly entering the coordinates into your nav-computer. After the tow lines are shoot crudely into the merchant vessel's hull, you enter hyperspace with it in tow. A short while later you exit warp into one of the thickest, most beautiful nebula you've ever seen.

Tvula clears his throat before he speaks, rather meekly you notice. The man is scared.

"Welcome to Nebula GC-758H, we call it God's Eye, and there" He gestures to a small blip that you only notice because of the brightly light part of the nebula it is drifting in-front of "Is Korrsul, one of the many black stations that drift throughout the Eridnus sector."

Known Locations: [Black Station - Korrsul]

>>32430

1/2. You order your ship to breech atmosphere and land on the pale blue dot you've found. After a harrowing 12-minute descent you've entered the apparently thick sky of this water world. After finding a suitably big island you land and stride off the gangplank of your starship.

"Hello people of the PALE BLUE DOT, I am CAPTAIN Scriffirius Merk and I come to bring you small furry people!"

Your call is met with silence as the vast jungle that covers the island merely shakes its leaves at you. Nearby in the water an idle splash catches your ears. Probably an errant Sea-Walorabbly, missing from its convention.

>>32431

1. The men are melancholy, someone came by the ship earlier and kept asking where you and your lot came from, and upon being told preceded to make explosion noises and raspberries at you with his 4 tongues. They train, but their heart isn't in it.

Crew Training I: 3/10

2. Your ship leaves berth without so much as a whisper, you drift off into the blackness of the void, before engaging your warp drives and tearing into hyperspace bound for the coordinates you found. As you drop out of hyper, much to your initial chagrin, there is nothing around you.

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686b16 No.34304

File: bee858e473c92a1⋯.jpg (121.93 KB,1024x512,2:1,Wadim-Kashin-interview-80l….jpg)

>>32517

1/2. You step out the direction that Yakub had indicated led to the exit, not noticing that with each step the distance between you two is increasing exponentially, and a few seconds after you're walking in the hallway that you were in just a few hours ago. Still naked apart from your blaster which is secured comfortably in its holster. You start to retrace your steps to find your way back to the surface, going back through every room that you had previously entered. It when you reach the entrance that it shows itself finally. The beast that killed your squaddies, the walking pile of knives with spit like acid. It’s a horrifying sight out here in the light, like a giant bipedal scorpion mixed with a centipede. It howls in a pitch so loud that you can feel your eyes starting to bleed before charging at you!

>FIGHT

The Nude Lieutenant Daniel Albinson

VS

The Horrible Abomination of Vergaxia-6

>>32518

1. A huge leap forward is made in Tractor Beam research, as your men discover how to manipulate the quantum particles that control the force of gravity! Gravitons! Not only does this push forward your research a huge amount, but it opens up many other possibilities as well! Your men do admit however that they did not discover this themselves, but rather they studied an odd data packet from their initial scans of the micro star. Apparently it is contained in a Gravitation field that compresses it tenfold, allowing the energy output of it to be increased by several magnitudes, while also facilitating the fusion of much heavier elements such as beryllium and boron, something that should be impossible!

2. Your teams set out to map the myriad tunnel system in the shell of the dyson sphere, and after several days of mapping it turns out you've only mapped about 1.5% of the tunnels. you get the feeling that this is a task better left to survey drones then to men.

Tunnel Mapping 2/20

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686b16 No.34305

File: 25e398ac82a8d7d⋯.jpg (16.84 KB,564x245,564:245,5a941dce74d2b21ec6f175cd93….jpg)

jaundice for some fucking reason your update won't post so here it is in a pastebin

http://pastebin.com/zHuVdu36

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686b16 No.34307

File: ae39f3ce75a0079⋯.jpg (38.12 KB,500x667,500:667,379NeZ1.jpg)

>>32744

1/2. You feed the coordinates to your A.I. and he plots the fastest path there, all while ridiculing you ridiculous "meatbags" and your constant politicking.

As you warp out you expect to see some sort of wreckage, some intact piece of station to get evidence from, but are instead greeted with a debris field that J.W. reports as having bits of metal so small and fine that "I could slip them in your food and you'd be none the wiser."

Whatever did this was big, and possessed weapon technology that could reduce a station the size of a small moon to almost molecular ash. Now why would a pirate possess something like that?

>>32834

[Dice refunded as ships are repaired for free, both of them]

Gain: Precursor Nanny Frigate

Captain: Victoria Rings

Crew: 25

>Precursor Cruiser

Captain: Duncan Jacobs

Crew: 50

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686b16 No.34308

File: e52842141b695e7⋯.webm (2.87 MB,720x404,180:101,bazstab.webm)

and crimson's update too apparently

http://pastebin.com/gQMDrt0Z

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686b16 No.34309

Dice rollRolled 96, 20 = 116 (2d100)

>>34303

Name: Mackaver J. Varis

Origin Fluff: Pirate, Scoundrel, Cheat, Gentleman. Captain Varis has been called all these and more. Former military captain of an old war in a far off sector he went rogue when the war ended. Known as a tactical genius to his crew and for having lost very few fights. After some unwanted run ins with the law and sector jumping he arrived in this backwater sector. Whether to explore or raid he does not know.

Ship Name: The Breakout

Ship Fluff: Stolen police vehicle, yay!

Ship Type: Corvette

Ship Health: 30/30

Crew: 25 various space pirates

+ Pilot - Ke'fka

Weapon systems: 2 Pintle-mounted Plasma casters (2d15)

Engines: 2 Medium Engines

Armor and/or Shields:

Basic Shields: (1d6)

Basic Armor: (1d6)

Bonuses: [The dreaded] - Yur very name instills fear in the hearts of merchants and the common folk

[Military Grade] - This is a government ship, which means not only is it tougher then other ships of it's class, but always has excess parts in surplus, and is very easy to upgrade

Flaws: [Wanted] - You just escaped prison, you are hunted again

Known Locations: [Black Station - Korrsul]

1&2. Dock and begin looking for someone to talk to about selling off the cargo and slaves. "K'rgrath, you're with me. A little muscle wouldn't hurt with negotiations."

+ The Dreaded?

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686b16 No.34319

Dice rollRolled 48, 8 = 56 (2d100)

>>34303

Name: John Drakmiir

Origin Fluff: When the lords of Adaghast fell and their home system was destroyed, the remnants and survivors of the battle fled. John was a captain of one such survivor and fled his homeworld. Now he aad his crew are pirates and mercenaries, just trying to survive.

Ship Name: Freya

Ship Fluff: One of the few Huntress class frigates produced before the shipyards of Adaghast fell, Freya boast an extremely advanced fire control system slaved to a suite of very long range and heavy hitting weapons. Indeed Huntresses were designed to cripple smaller ships in the opening salvo and larger ships with massed fire. Since repairs and rearmament has become troublesome, Drakmiir has sold of the heavier hitting but fragile Plasma cannons for weaker but easier to maintain conventional weaponry like missile drone launchers and lasers.

Ship Type: Frigate

Ship Health: 50/50

Crew: 374 Adaghast refugees

Weapon systems: 2 Mediolateral Laser Banks (1d20)

1 Dorsal Laser Bank (1d20)

1 Dorsal Missile Silo (4d5)

Engines: 1 Medium Engine

Armor and/or Shields: Basic Armor (1d6)

Basic Sheilds(1d6)

Bonuses: [ Fire Control Suite] - This baby don't miss, +5 to weapon rolls (excluding missiles)

Flaws: [One of a kind] - The rarity of this ship means that it is a bitch to repair

CrewTraining I: 3/10

Coordinates of import: 445-G54T-54YTYe7

1. Continue to train the crew. We'll need it shortly.

2. Scan the area for anything of note.

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686b16 No.34320

File: 4a85ada704fc3cc⋯.jpg (174.39 KB,400x400,1:1,that's no moon.jpg)

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686b16 No.34325

>>34304

Name: Bob Carter

Origin Fluff: Selected from among many aspiring scholars of the planet Museia to take command of the Corvette Fortuna with a mission; explore the vastness of space looking for treasure and knowledge. Often both of these are found in the Funeral Crafts that pocket parts of the galaxy where God Kings and Tyrant dynasties were rampant. These Funeral craft are sometimes vast constructions hidden in dense clouds of gas, moons, large asteroids that contain many artifacts, stories and gifts they were to take into the afterlife. The clues and hints of this sector being home to some very powerful such dynasties took Carter years to piece together and decipher from the many alien notes brought back to Museia.

Ship Name: Fortuna

Ship Fluff: Frigate Fortuna was built to house in the sacred factory city of Mausoleum where only the professors of military sciences are allowed. The selection process is long and often deadly as competitors are cut throat and ambitious as this process is the only way to progress from being a desk jockey their entire lives.

Ship Type: Frigate

Fortuna

Ship Health: 50/50

Crew: 500 Museians

Secondary Character: Field Captain Tarkin

Weapon systems: 2 Mediolateral Laser Banks (1d20)

Engines: 2 Medium Engines

Armor and/or Shields: Basic Armor (1d6)

Bonuses: [Select Few] - Your crew is that best of the best, +5 To research and exploration rolls

Flaws: [Scholars First] - -5 To combat rolls

Personal Comm Device

Tractor Beam Tech Researched - Possible Fusion Tech Open and Graviton field

Containment Field Researched - Search for Piece to disassemble

Tunnel Mapping 2/20

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686b16 No.34338

Dice rollRolled 72, 13 = 85 (2d100)

>>34325

1 We will build a team of survey drones to explore the tunnels. We can give them engines to manipulate gravitons and achieve propulsion and levitation since there is no telling if these tunnels could be filled with drops or entrances for flying bots like that one that took the piece of "tree". They could reach an area too deep or designed to keep communication signals from getting inside so perhaps we can put a bit of code in for the drones to project small graviton fields that our ship can detect to allow us to locate and hopefully transport.

2 "Boys I want to upgrade our sensor arrays for graviton readings and patterns. Run the simulations for graviton displacement of celestial bodies, ships and of course signs of artificial graviton fields."

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686b16 No.34347

>>34307

>Name: Renate Richter

>Origin Fluff: Born into a human democracy long banished from it's homeworld, Renate has managed to avoid the call of numerous criminal organizations and the progress-inhibited military that would see her relegated to a simple pilot. Instead, Renate signed up with one of the few legitimate salvage operations around, RSS, and managed to save up enough to purchase her own corvette after several large jobs provided healthy overtime bonuses.

>Ship Name: Tritanium Sky

>Ship Fluff: Salvaged from a massive field of wrecks by RSS, this corvette once fought for the ancient enemy of Renate's native faction. Originally fielded by the dozens to overwhelm foes, this relatively non-descript corvette boasts only a modest pair of weapons. With light armor protecting the vessel, there is a fair amount of cargo space to store goods or deploy engineering teams to salvage other vessels or aid them in repairs.

>Ship Type: Corvette

>Ship Health: 22/25

>Crew: 70 Salvager Scum

>Weapon systems: 2 Frontal Slug throwers (4d5)

>Engines: 2 Light Engines

>Armor and/or Shields: Basic Armor (1d6)

>Cargo: 2 Fighter Carcasses [Medium Damage]

>Bonuses: [Self made women] - You are where you are on will alone, people respect that

>Flaws: [Exile] - Your people don't have the nicest reputation

>Precursor Cruiser

Captain: Duncan Jacobs

Crew: 50

>Precursor Nanny Frigate

Frigate Crew

Captain: Victoria Rings

Crew: 25

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686b16 No.34354

Dice rollRolled 13, 46, 91 = 150 (3d100)

>>34347

1.

see >>32834 roll 1

2.

Duncan and Victoria join Renate to meet this strange host. Learning that the host is an AI, Duncan is clearly repulsed. "If we're going to fight some big evil and save shit, we need equipment for our people. Not just ships, but armor and guns for marines and crew. You saw what that thing did to Henson and his boys." Renate shrinks slightly under Duncan's gaze.

3 &4. Victoria shocks the others by asking if the AI is capable of being hosted within either of the ships that the trio has salvaged, or perhaps has seed code for lesser, or full AI systems for the ships?

Reluctantly, Renate agrees. "I've a corvette's crew spread across a Cruiser, a frigate and a corvette. I frankly have no idea where to even look for more reliable crew without being forced to give up one or both of the salvaged vessels to the government, and the only salvage site I know of is likely swarming with whatever attacked us once again."

[New Full or Limited AI for the Cruiser/Nanny Frigate?]

(Cruiser/nanny frig full/limited AIs?)

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686b16 No.34355

Dice rollRolled 12, 47 = 59 (2d100)

http://pastebin.com/UGjA6QMa

this is some gay shit

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686b16 No.34356

>>34355

activate DANKUS on roll 1

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686b16 No.34368

Dice rollRolled 87, 81 = 168 (2d100)

>>34307

Name: Fehu

Origin Fluff: tl;dr: Snekky creppy assassin

Ship Name: Aenbhar

Ship Fluff: tl;dr: Fast stealth ship

Ship Type: Corvette

====================

Ship Health: 25/25

Crew: 5 Bounty Hunter neophytes

1 Sarcosis Class AI persona Core

Weapon systems: Frontal Plasma Bank (1d20)

Breeching Mines(1d6) [1-2 failure to penetrate, 3-4 mild penetration, 5-6 enemy ship pierced clean through]

Engines: 3 Small engines

Armor and/or Shields: Light Armor (1d6)

Bonuses: [Stealth Kit] - Your ship is as black as the void of space. Photo-reactive plating, radar killing angles, and a comm jammer make this baby undetectable by all but the most advanced sensor kits, and even then….]

+/-[Persona Core] - Your ship is managed by the A.I. "Jubilant Wretch", he handles the firing and navigation better then any human or other alien could, but he is also highly illegal and unstable if provoked. Also very snarky.

Flaws: [Ain't No Rest for the Wicked] - You're a hired killer, a murderer to some, a tool to others. People are afraid of you and you have few friends aside from your lucky silverballers.

1. Something so powerful must need insane amounts of energy to operate. That means that it would need a huge generator, and that means the vessel itself must be huge. We need to look around, and ask locals if they've seen a massive, station-killing, superweapon-bearing spaceship.

2. "Wretch. While we search for physical evidence of the weapon that did this, I want you to check online for chatter about the happenings here. While you're at it, could you look for residual energy signatures from the thing that did this? We might be able to track it through that."

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686b16 No.34469

Dice rollRolled 19, 76 = 95 (2d100)

>Name: Captain Dietrich Vanderdeck

>Ship Name: Der Fliegende Deutschmann

>Ship Fluff:Legend has it,Captain Dietrich Vanderdeck was a grizzled space captain from the bygone age whence the first freighters roamed the void, he was a veteran who had battled the some of the first and famous pirates and brigands when they were small time. One day, at port, he was besmitten by a beautiful maiden, some say a space angel, a goddess in human form, others say a mortal woman, but he fell in love with her. He loved her dearly, and promised to return one day to marry her after he delivered his cargo.

>He delivered his cargo, and picked up another to return to her, and that would have been his final run. But the very day he tried to return, a nebula voidstorm descended upon his ship. The worst storm ever seen or will be since, he fought to sail his vessel through it and reach his beloved, and in a mad frustration he spat curses and blasphemies against all the gods in heaven and hell. As punishment for his insolence, the gods cursed him and his crew to wander the void through the storm, never to find port or rest, and to battle the cosmos for eternity.

>Twisted and cursed, Captain Dietrich Vanderdeck forever sails his ghost ship through the universe and the storm. Sailors claim to have seen the ill-fated ghost ship appearing in the midst of a Nubula Voidstorm, which is always followed by calamity, before vanishing mysteriously. Some say, he terrorizes the galaxy in revenge against the universe, a force of rage and wrath. Others say that he is driven forward by the light of the angel, forever guiding him home to a port he will never reach

>Type: Frigate

>Health:47/50

>Crew: 501 voidsmen

>Weapon systems: 2 Slug throwers (4d5)

>Engines: 4 Medium Engines

>Armor: Heavy Armor (1d10)

>Bonuses: [Aeons Have Passed] - You are as old as space travel and have a wealth of experience in the art of void warfare , +5 to combat rolls.

>Flaws: [What Should not be]

>Space Hulk

>{x} amount of the ships turrets, it has 12 main turrets that are as big as the cruiser themselves, they take 50 men to man each. The ship also has numerous point defense system, and these take up too 1500 men to man fully.

1-2. "C'mon you cunts, is that the best ye can do?

Get those little shits hung and ready to fry. I plan on having Fish for supper today. GET KILLIN'!"

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686b16 No.34565

File: 0ac9ef2a4aeb146⋯.jpg (48.96 KB,640x353,640:353,sat-ai-head-640x353.jpg)

Dice rollRolled 66, 92 = 158 (2d100)

>>34320

Name: R.E.E.D [Resource Extraction and Exploration Drone]

Origin Fluff: R.E.E.D is a simple AI drone sent out from a distant galaxy from a civilization that has long since fallen to ruin. R.E.E.D however continues his mission to extract resources and explore new worlds in his endless quest. R.E.E.D’s programming has long since started to fray causing it to evolve and replace sections giving it more and more free will, what it will do with it no one has ever asked as he drifts lonely through the void.

Ship Name: R.E.E.D #14456 is considered a Frigate class with heavy armor and weaponry to deter pilots, the frigate is equipped onboard mining and manufacturing facilities that take up most of the room. Allowing for his own repair and upgrade on site the original design is all but lost.

Ship Fluff: R.E.E.D #14456 is considered a Frigate class with heavy armor and weaponry to deter pilots, the frigate is equipped onboard mining and manufacturing facilities that take up most of the room. Allowing for his own repair and upgrade on site the original design is all but lost.

Ship Type: Frigate

Ship Health: 65/65

Crew: N/A

Weapon systems: Ancient Mining Laser (1d25)

Precursor Missile systems (6d18)

Engines: 2 Q-thrusters (Medium)

Armor or Shields: Palatanium Composite Armor (1d12) Hardlight Shielding (1d10)

Loot:

Ore (Medium)

Hadrium-3 Gas (Tiny)

3 units of Ferrious Yttride

Bonuses: [For Eons I Have Wondered] - You come from beyond the rim, and in the space between starts you have seen wonders that sophonts cannot dream of, and horrors that dwell in the blackness between stars. + 5 To combat and exploration rolls, and you also know quite a bit about stuff (message me for info about shit you find)

[Robot, Heal Thyself] - You naturally repair damage to yourself when you have a store of ore, any ore. Gathering rare ore will even allow you to repair your logic circuits

Flaws: [Abominable Intelligence] - The creatures of this Galaxy fear advanced AI, so much that unless you're a real smooth talker, most will try to destroy you on sight.

[Hunted] - ?????

[Degrading Programming] - Dubs cause your knowledge matrices to corrupt and fail even more. Rolling any dubs increases this counter by one (Ex. 66, 44) , rolling quads will kill you (Ex. 66,66.)

—-

1-2. — Unknown AI detected begin purge and conversion to R.E.E.D systems —

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686b16 No.34566

Dice rollRolled 99, 38, 46 = 183 (3d100)

>>34565

I see you have forgotten much, please remain still while we attempt to locate the damaged data stacks.

–Unknown AI responds to purge attempts with a repair program for your corrupted matrices–

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686b16 No.34567

>>34566

>>34565

"There we go, Probe class R3E0 recovered and damaged data stacks repaired, prepare for war situation data transfer."

Remove: [Degrading Programming] - Dubs cause your knowledge matrices to corrupt and fail even more. Rolling any dubs increases this counter by one (Ex. 66, 44) , rolling quads will kill you (Ex. 66,66.)

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686b16 No.34745

Dice rollRolled 38, 7 = 45 (2d100)

>>34304

FIGHT ROLLS

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bdd999 No.42767

-Name: Chet Mach Algernon

-Origin Fluff: Chet Mach Algernon is head of the Progenitor Capital's Ship's weapons systems and crew, acting as the present Master of Arms on the High Council of the ships' inhabitants. With an inflated ego and pure machismo, Chet is willing to do whatever is necessary to achieve his goals.

-Health: 20/20

-Bonus: [Master of Arms] - You are good with gun and light-blade, and adept at commanding men. +5 to combat and +10 to command rolls

-Flaw: [Blowhard] - You can be seen as compensating for something, and when you fail, you breakdown crying, thus removing the aura of machismo you work so hard to uphold

[Providence]

Ship Health: 500/500

+Port Plasma Batteries (1d150)

+Starboard Plasma Batteries (1d150)

+PDS: (1d100) (only effective against fighters and corvettes)

+Precursor Macross Missile systems (6d50)

+Wave Motion Cannon (1d500) - Can only be used once per combat, have to get two rolls above 60 to charge it, 3 turn cooldown.

+Inventory+

-4 Units of Nanny Material

1,2. Algernon lowers his bark to a growl, looking to his marines to signal readiness. To do what, he isn't quite sure. "Identify yourself, and who's salvation are you talking about? 'Our'?" He made a small motion for his marines to be ready to open fire should the group prove threatened in any way.

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bdd999 No.42768

Dice rollRolled 62, 68 = 130 (2d100)

>>42767

(My bad. Forgot 8ch had the options dropdown.)

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ad0a33 No.43030

Name:Yuliana Bogomolov

Origin Fluff: Born to wealthy parents aboard a high class space station. One could say that space was Yulianas home without a doubt.

Her parents had always had big intentions for her.

Intending to send her off on her own once she reached the venerable age of sixteen. They certainly did and as such she found herself here. With a corvette and missing almost all of her personal possessions.

It appears they will have to survive on their own merit from here or die tryin. It will certainly be hard for someone so used to having their every need tended to.

Ship Name:Juliana

Ship Fluff: Bought and acquired by her parents from a auction of sorts. This ship is rather small overall and is designed for maneuverability and speed over any sort of protection or weaponry. It sport's little to no visible weaponry and if it has any weapons at all said weaponry is…mediocre at best.

It is a vehicle meant to be improved. Meant to be something one work's on to make impressive one supposes or discard for a better ship when the opportunity arises.Her parent's bought it to make it hard on her and it appears they will be very successful in that regard.

Ship Type:Corvette

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