Main blog for updates and progress stuff:
http://combine-kegan.tumblr.com/
GMOTA is a medieval action gameplay modification for Doom 2, you take control of the knight Lord Blaz and fight a bunch of demons in a very fast paced melee-focused style, using a sword, a grappling chain to pull enemies in, and an arm cannon to paralyze enemies. There are also subweapons for both the sword and arm gun, adding more variety and options to combat.
More characters will be added with future updates!
https://www.dropbox.com/s/adqkdot7favn77d/GMOTA_V1.0%20%28pre-release%29.pk3?dl=1
Compatible with pretty much any custom doom map out there! You'll need either the newest version of Zandronum (3.0)
https://zandronum.com/ (Just click on the GET THE LATEST VERSION: 3.0 for windows, up on the top right)
Or GZDoom 1.8 or newer
https://zdoom.org/downloads
You will also need either the Doom 2.wad, or grab Freedoom, though that might make certain sounds not as great.
https://freedoom.github.io/download.html
and finally, you'll probably want some custom maps to play!
I recommend Scythe
https://www.doomworld.com/idgames/levels/doom2/megawads/scythe
Or Scythe 2
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/scythe2
So after downloading all of that crap, you're probably asking "How the hell do I run this?"
I personally recommend getting ZDL, Q's new version
https://zdoom.org/wiki/ZDL
Just have ZDL point at your sourceport, and then Iwad under the SETTINGS tab. In the load order of ZDL, have the map over the gameplay mod.
If you managed to do all this, congratulations! You should be looking at the title screen of GMOTA, at this point, just go into options and the control options, and make sure to bind your action keys, then go forth and go medieval on their asses! If you get confused, hit F1 for a pretty barebones how to play.
If you didn't want to bother with all this nonsense, I don't blame you, seriously.
Plus post feedback and criticism by replying to this post, I'll make sure to keep track of all this