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▶Nodev 08/24/16 (Wed) 13:21:14 61b9d4 (1) No.27627[Watch Thread][Show All Posts]
How to program graphics in C++? To be more specific, I want to be able to render lines and get used to 2D rendering at first, like draw pixel at (x,y) then later on try out 3D render and that stuff.
▶Nodev 08/24/16 (Wed) 16:28:28 158021 (1) No.27628>>27642
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Study up on some Trig, nig.
▶Nodev 08/25/16 (Thu) 08:22:12 f6ba1e (1) No.27634
Opengl
▶Nodev 08/25/16 (Thu) 15:02:37 84346f (1) No.27635
Isn't huehue engine in c++?
Either way, OP, it's pretty obvious you can't even code yet.
▶Nodev 08/26/16 (Fri) 18:06:47 02c16c (1) No.27640
SDL2 or SFML
▶Nodev 08/26/16 (Fri) 19:18:23 7ffff7 (1) No.27642
>>27628
That isn't going to help him blit pixels to the screen.
▶Nodev 09/03/16 (Sat) 22:09:52 feda09 (1) No.27674
Use SFML.
You can mix in OpenGL code with and it werks.
▶Nodev 09/05/16 (Mon) 05:50:22 e30c14 (1) No.27680
I use SDL2. It's a fine starting point.