Hey there,
I currently develop a parkour game.
Before starting to make the map, I try to find constants for gaps and wallheights.
So I began with some math how the jump-parabola looks like. I tried to insert some realistic speeds and stuff and this worked out good so far.
But now I began to think about different difficult settings. So instead pressing jump at the edge of the gap, the player can press jump some moments before the edge to succeed. But if he presses jump earlier than these moments, he wont make it over the pit. And the higher the difficulty, the smaller this time window is.
Now I tried to find fitting times for each difficulty but fail to do so. Do you have any ideas to find them?
I thought about making a demo to gather some statistics but this would mean extra work...