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/agdg/ - Amateur Game Development General

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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

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a7fb40 (1) No.25323>>25324 >>25354 >>25396 >>25556 [Watch Thread][Show All Posts]

I just realized today that I'm autistic idea guy who doesn't get shit done.

How do I gain discipline and make something, and to keep it consistent.

The thing I do at least everyday is art, at most I study fundamentals for 1.5 hour and at the least I doodle some things for 1 hour total.

I'm not a full NEET but I generally have enough time to do things.

Also I picked up walking and stretching a few days ago because I realized it gives me more energy.

I really want to do it this time and keep my schedule consistent instead of yo-yoing between ups and downs in mood. Also I want to stop doing things based on how I feel (which doesn't get shit done for the most part).

3c4e2b (1) No.25324

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>>25323 (OP)

As nonsensical as this advice sounds, you just gotta do it.

Set up the schedule, and then literally fake it till you make it. "I WANT to work for the next hour on this thing. I WILL work for the next hour on this thing."

If you need to, find some sort of motivational trigger for yourself, and use that whenever you're down (don't use it too often, or it'll lose it's effects.)

Hope that helps, boss.


d1bb83 (1) No.25351

embrace the suck

You either do it or you don't. Those are the only two options. Any time spent thinking about it is time spent avoiding it. Do, or do not. There is no try.


5d7f8f (1) No.25354

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>>25323 (OP)

See these guys, OP?

This is what you need to become.

A zombie robot.

Cast aside your fears, your worries, your worldly concerns, your human attachments and just try to live your life as a mindless drone like them. Only instead of killing the living and eating their flesh, your every waking moment will be spent tirelessly and fanatically producing the things you want.

Feel nothing.


dcb23b (1) No.25355

OP please. I had to learn math completely from scratch again, learn programming at the time some people actually complete college, I work a hard labor job, I draw and learn music theory, and I am learning web development besides also working on my game, which nobody cares about. And I sleep for like 5 hours and constantly feel like dropping, and I don't even own a home and at any point I could be kicked out.

Get on my level before you complain about doing nothing, fuck your mood, I don't give a shit. You either do what you want or don't care about it enough. I'd rather kill myself working on the things that I like that going an hero right now.


85d883 (1) No.25396

>>25323 (OP)

>How do I gain discipline and make something, and to keep it consistent.

When my mind starts drifting I wind up staring at the ceiling.

I put a poster on my ceiling that says, "FOCUS".

That worked for a while, but then I stopped looking at it. I would stare at the wall instead. I put up a poster on the wall with some indie games getting good reviews, for inspiration.

That worked for a while, I was able to get part way through a game about suicide. The game made me depressed. No one I showed the alpha to liked it either.

Then I realized something. I took my sharpie and wrote "FUCK US" on the game review poster.

After staring at the poster for a while, something just clicked. I realized I didn't even have to finish my game to get it published!

Now I run an anti-cyberbullying service.

t. ZQ


566879 (1) No.25407

You've already gotten the "just do it" advice, which is the best you can get on this topic.

I will add that, for me, I have to just accept that I have to not do things I would rather do in order to get progress made - namely, I like to listen to podcasts about politics, but if I do that, I am unable to focus on writing anything, so I have to listen to noise generators or nonvocal soundtracks appropriate to whatever I'm trying to write.

Try not to break your daily momentum. Even if you can only spare twenty minutes to work every day, do what you can in that timeframe, just as long as you can avoid missing a whole day of working on whatever you're doing. Momentum is very easy to lose and very hard to get back, so hold onto it as long as you can.


fa6790 (1) No.25452

Actually there are better things to do than JUST WORK.

1) Make a list of everything you need to do for a project. EVERYTHING. At least what's forseeable. Since you're an ideaguy, you should actually like it.

This is your "project backlog".

Don't worry if it won't be good enough.

2) Next time you'll have time to do something, take a look at your "project backlog" first. Select a number of things you think you'll be able to accomplish. It's called "sprint".

Try to be realistic, but don't worry about undershooting/overshooting it at this point.

3) Try to accomplish the tasks you gave yourself in a "sprint". Work as hard as you can to do so.

4) After the sprint is over, take your time to think over what happened. Did you force yourself to do too much? What did you have problem with? Did you finish too quickly? Remember to take that into account when planning the next sprint. It's really important to do.

If you'll notice that your project backlog is not good enough, this is the time to analyse the changes that have to get made. Again, you'll like doing it, ideafag.

5) Do the sprints as long as you'll get satisfied with your work.


d5dea1 (1) No.25556

>>25323 (OP)

>Nodev 02/16/16

your namefag says it all




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