>>23965
This was definitely an improvement, shooting horizontally was a lot easier because i could get an idea of the range that the bullets have, and i could sort of see where the vertical bullets were going- but its still quite hard to hit things with horizontal bullets.
I can get past the first part of the boss easily now, but the second part is hard because I have to constantly move and shoot, and its just hard to aim and move, even with the crosshair, since hes constantly shooting at me. I think something like having the mouse control shooting angles would make the shooting feel way better, if thats not too difficult to do in unity.
I also cant dodge, whenever I hold shift it just activates the shield instead of dodging. Maybe you could make it so that if you double-tap a movement key you dodge? Or bind dodge to a diffrent key?