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File (hide): 661c910274c91f7⋯.png (335.32 KB, 728x900, 182:225, f565bf520b5a9a7431ae2bade3….png) (h) (u)

[–]

 No.44496[Last 50 Posts]>>46328 >>60408 [Watch Thread][Show All Posts]

Returning from nine months of book sorting in Voile, it's the 2hu Maker Thread! Summon your 2hu by rolling 8d6 and then roll a power. If you want to tweak her to your specifications, you will need the finest catalyst of all, OC. For every picture you draw of your finalized 2hu or 100 words you write about her, you may change one roll however you like! You could even choose options not found in the roll table. Have fun, and remember, the Yama will send you to the eight Greater Hells if you cheat!

Race:

>1. Human

>2. Fairy

>3. Youkai

>4. Lunarian

>5. Undead

>6. God

Innate Talent:

>1. None

>2. Low

>3. Average

>4. High

>5. Very High

>6. Reimu-tier

Potential:

>1. None

>2. Low

>3. Average

>4. High

>5. Very High

>6. Marisa-tier

Fashion:

>1. Simple

>2. Traditional

>3. Western

>4. Modern

>5. Armor

>6. Elegant

Element:

>1. Fire

>2. Water

>3. Earth

>4. Air

>5. Wood

>6. Metal

Spellcard Style:

>1. Power/Element-based Gimmick

>2. Focused Pattern

>3. Random Shots

>4. Minion Summon

>5. Massive Attack

>6. Invincible Card

Stage:

>1. Stage 1

>2. Stage 2

>3. Stage 3

>4. Stage 4

>5. Stage 5

>6. Extra Stage

Incident Affiliation:

>1. Unrelated

>2. Taking advantage of Incident

>3. Mastermind's Grunt

>4. Mastermind's Servant/Associate

>5. Mastermind

>6. Playable Character

Power:

>Use http://powerlisting.wikia.com/wiki/Special:Random until you get something that works with your 2hu thematically.

____________________________
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 No.44497 >>44499

Dice rollRolled 6, 1, 6, 3, 6, 6, 6, 1 = 35 (8d6)

Let's become a 2hu!

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 No.44499

>>44497

What a roll.

6 - God

1 - No innate talent

6 - Marisa-tier potential

3 - Western fashion

6 - Metal

6 - Invincible Spellcard Style

6 - Extra Stage

1 - Unrelated to incident

http://powerlisting.wikia.com/wiki/Mechanical_Wing_Manifestation

>The user has or can form wings made of mechanics/technology and use them from transportation to offensive and defensive purposes such as using them as a shield to block oncoming attacks

The only mythology I can think of in the west that involves wings is Icarus, which doesn't end so well for him and isn't really related to the gods himself. However, there is this line under Daedalus (his father) in wikipedia that I find interesting. https://en.wikipedia.org/wiki/Daedalus#Daedalus_and_Icarus

>Some time later, the goddess Athena visited Daedalus and gave him wings, telling him to fly like a god.

So thematically speaking Daedalus wouldn't be too bad of a basis. I'd like to find something else though since I'm not all for Greek myth. Of course I could just make up my own thing too.

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 No.44509

Dice rollRolled 4, 4, 2, 3, 3, 1, 4, 3 = 24 (8d6)

rolling

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 No.44510

Dice rollRolled 1, 5, 5, 1, 3, 3, 6, 6 = 30 (8d6)

I am become neet, fugger of 2hus

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 No.44651

Dice rollRolled 4, 3, 5, 2, 1, 3, 6, 3 = 27 (8d6)

I will strive to become best 2hu

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 No.44695

Dice rollRolled 3, 5, 2, 5, 3, 2, 5, 6 = 31 (8d6)

Rollin

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 No.44696

Dice rollRolled 6, 6, 1, 5, 4, 2, 1, 6 = 31 (8d6)

>Race

Youkai

>Talent

Very high

>Potential

Low

>Fashion

Armor

>Element

Earth

>Spellcard style

Focused pattern

>Stage

Stage 5

>Incident Affiliation

Playable character

>Power

Chaos manipulation

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 No.44959

Dice rollRolled 6, 4, 6, 3, 3, 2, 1, 5 = 30 (8d6)

rollin

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 No.45832

roll!

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 No.45833

roll

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 No.45834 >>45835

Dice rollRolled 7, 5, 7, 1, 5, 7 = 32 (6d8)

Here we go?

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 No.45835 >>45836

Dice rollRolled 1, 3, 1, 4, 2, 1, 2, 5 = 19 (8d6)

>>45834

Whoops.

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 No.45836

Dice rollRolled 6, 3, 2, 8, 6, 2 = 27 (6d8)

>>45835

1 Human

3 Average

1 None

4 Modern

2 Water

1 Power/ Element-based Gimmick

2 Stage 2

5 Mastermind

Army Creation

>Army Creation

OHOHOHH YESSS-not bad of a roll.

A stage 2 mastermind?

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 No.45840 >>45841

Dice rollRolled 3, 2, 6, 5, 4, 2, 4, 5 = 31 (8d6)

Rollan

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 No.45841 >>45842

>>45840

Youkai

Low

Marisa-tier

Armor

Air

Focused Pattern

Stage 4

Mastermind

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 No.45842

>>45841

Also

>Esoteric weather manipulation

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 No.46321 >>46322

Dice rollRolled 5, 4, 3, 6, 5, 1, 2, 4 = 30 (8d6)

roll

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 No.46322

Dice rollRolled 3, 4, 1, 4, 2, 4, 4, 1 = 23 (8d6)

>>46321

5 - undead

4- high talent

3- average potential

6- elegant

5- wood

1. Power/Element-based Gimmick

2. Stage 2

4. Mastermind's Servant/Associate

http://powerlisting.wikia.com/wiki/Serqekinetic_Combat

so, an undead servant 2hu that can use plants and acid attacks

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 No.46323 >>46324 >>46328

Dice rollRolled 5, 4, 6, 5, 6, 1, 6, 1, 2 = 36 (9d6)

Going to add a custom roll for this.

>Lewdness

1. Pure maiden

2. Virgin

3. Average

4. Slut

5. Sanae-tier

6. Makes Sanae look pure

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 No.46324

>>46323

Rolled 5, 4, 6, 5, 6, 1, 6, 1, 2 = 36 (9d6)

>Race

Undead

>Innate Talent

High

>Potential

Marisa-tier

>Fashion

Armor

>Element

Metal

>Spellcard style

Power/Element-based Gimmick

>Stage

Extra stage

>Incident Affiliation

Unrelated

>Lewdness

Virgin

>Power

http://powerlisting.wikia.com/wiki/Difference_Manipulation

Fuck, she sounds OP.

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 No.46325 >>46326

Dice rollRolled 5, 6, 1, 6, 2, 6, 4, 5 = 35 (8d6)

Give me the power

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 No.46326

File (hide): a5c1e58ea634d5e⋯.png (76.05 KB, 275x348, 275:348, waifuff.png) (h) (u)

Dice rollRolled 6, 3, 3, 2, 6, 6, 1, 3 = 30 (8d6)

>>46325

¿Who are you?

I am you, but weaker

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 No.46327

Dice rollRolled 5, 1, 6, 4, 2, 4, 3, 1 = 26 (8d6)

I will die anyway

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 No.46328

File (hide): 25bf0d783b74e6f⋯.png (201.99 KB, 500x374, 250:187, 1483600307515.png) (h) (u)

Dice rollRolled 6, 6, 1, 2, 6, 4, 1, 4, 3 = 33 (9d6)

>>44496 (OP)

>>46323

Rolling to be three times faster

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 No.46329

File (hide): 03cbe08d225c0e0⋯.jpg (78.73 KB, 1492x1080, 373:270, char-char-aznable-20221769….jpg) (h) (u)

>Race

God

>Innate Talent

Reimu-tier

>Potential

None

>Fashion

Traditional

>Element

Metal

>Spellcard Style

Minion Summon

>Stage

Stage 1 Boss

>Incident Affiliation

Mastermind Servant/Associate

>Power

http://powerlisting.wikia.com/wiki/Weapon_Entity_Generation

>Lewdness

Average

She's not three times faster, but I digress. Looks like aStage 1 God in the vein of the Aki sisters. Talent safely puts her up high in power level, but with no ability to grow stronger. Did she hit her peak as a goddess? Is it that she's such an incredibly powerful, yet minor god that has no hope of gaining worshippers, and thus stronger? The world may never know.

Her power synergizes with her spellcard style, being able to summon up sentient weapons as shikigami. Her relation to the incident is of interesting note. As the Associate of the Mastermind, she's a very odd pick for Stage 1, barring her pointing the player in the right direction following their fight. Kinda like Yuyuko in Ten Desires. As the Mastermind's Servant, it opens up an interesting topic. Why is such a powerful goddess someone else's servant? Is it that her master is just that much more powerful? I tremble at the mere thought. If her master is weaker than her, why does she serve them? Is it some oath? Or maybe the mastermind used to be stronger? There's many possibilities.

>Lewdness

Average

At last, I understand. She loves the mastermind. Bring on the doujinshi!

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 No.46341

Dice rollRolled 6, 3, 6, 2, 1, 4, 6, 2 = 30 (8d6)

Here we go, new year, new 2hu!

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 No.57892

Dice rollRolled 1, 6, 6, 2, 2, 3, 2, 5, 5 = 32 (9d6)

roll

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 No.57893 >>57895

Dice rollRolled 2, 2, 2, 1, 4, 6, 4, 6 = 27 (8d6)

Rolling.

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 No.57895

>>57893

Race: Fairy

Innate Talent: Low

Potential: Low

Fashion: Simple

Element: Air

Spellcard Style: Invincible Card

Stage: 4

Incident Affiliation: Playable Character

Power: Sound Sculpting

Jeez, this 2hu sucks. RNG must hate me.

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 No.57899

dice 8d6

Cripplekike let me roll the fucking dice

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 No.57900

Fuck this, I have my own physical dice.

Race

>Fairy

Inane Talent

>Reimu-tier

Potential

>High

Fashion

>Traditional

Element

>Metal

Spellcard Style

>Power/Element-based Gimmick

Stage

>Stage 1

Incident Affiliation

>Mastermind's Servant/Associate

Power

Absolute Cutting - http://powerlisting.wikia.com/wiki/Absolute_Slicing

>The power to slice through absolutely anything.

Soyla Tobiko is the mastermind's personalized chef. Being an immortal fairy, she has all the time in the world to learn new recipes, but being as mindful as a fairy, she never retains what she learns beyond chopping vegetables, meat, and seafood. She uses a Muramasa blade to slice dishes, usually accidentally stabbing her own hands in the process. Her attire is a simple chef's garb, with small metallic gauntlets covering her hands, with said gauntlets having small puncture marks on them. Her spellcards are simple, decorated to resemble a butchering with lasers and scattering shots. At her final spellcard on Lunatic, bright shots like an oven's fire continually rise from the bottom of the screen while lasers reminiscent of a cutting blade shoot back and forth. Her portrait has her holding a carrot in one hand and a Muramasa blade in the other. Upon defeat the carrot has a visible bite mark.

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 No.60273 >>60277

Dice rollRolled 2, 4, 5, 3, 5, 4, 3, 6 = 32 (8d6)

Wooling

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 No.60277

>>60273

>Race

Fairy

>Innate Talent

High Talent

>Potential

Very High Potential

>Fashion

Western Fashion

>Element

Wood

>Spellcard Style

Minion Summon

>Stage

Stage 3

>Incident Affiliation

Playable Character

>Power

Serqekinetic Entity Creation

(The ability to create beings of acid or shape it into certain shapes)

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 No.60279 >>60280

Dice rollRolled 6, 5, 3, 6, 1, 1, 3, 4 = 29 (8d6)

Well, let's see how this turns out

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 No.60280 >>60377

Dice rollRolled 2, 1, 5, 1, 3, 6, 1, 2 = 21 (8d6)

>>60279

>Race:God

>Innate Talent: Very High

>Potential: Average

>Fashion:Elegant

>Element: Fire

>Spellcard Style: Power/Element-based gimmick

>Stage: 3

>Incident Affiliation: Mastermind's Servant/Associate

Hmmm. The only Japanese god related to fire I know of is Kagu-tsuchi, and that fellow was killed by his father after he came out so hot that he incinerated the pussy of his mother Izanami and killed her in the process.

Plus, (s)he would be far too powerful for a stage 3 character.

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 No.60377 >>60380

>>60280

Fairy, power level has nothing to do with what stage you're in! Yuyuko was the final boss in PCB and the stage 1 boss in Ten Desires.

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 No.60380

>>60377

>Yuyuko was the final boss in PCB

That's what matters. If you introduce a character for the first time, you should give a rough impression of just how much dakka it has behind it.

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 No.60408 >>60416

Dice rollRolled 1, 4, 2, 3, 3, 3, 4, 2 = 22 (8d6)

>>44496 (OP)

roll

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 No.60416

>>60408

>Race: Human

>Innate Talent: High

>Potential: Low

>Fashion: Western

>Element: Earth

>Spellcard style: Random shots

>Stage: 4

>Incident affiliation: Taking advantage of Incident

>Power: http://powerlisting.wikia.com/wiki/Crystal_Manipulation

(The ability to manipulate all crystalline materials)

>Appearance:

Crystal Mirai is human who got into Gensokyo from outside world. Before going to Gensokyo she was goldsmith and was searching for gems and metals to her collection.

She is white, has medium wavy blonde hair, cyan eyes and is 1,70m long, is very strong for her rather petite frame.

She wears brown windbreaker, cream frilly blouse, white plain t-shirt, brown trousers, black hiking boots.

Her accessories are clear quartz green gold brooch attached on left part of blouse, silver bracelet, white plastic headband and small backpack with small hammer, small shovel and eye protection goggles.

>Danmaku:

Uses crystal-like bullets with various colors all having same pattern and lasers coming from crystals energized by her high level earth magic and absorbed beam attacks made against her by opponents in her danmaku.

However, her spellcards patterns are very random and unpredictable.

Nullifies earth magic and beams, often reflects/deflects all other magic but weak against sound attacks and is unable to fly.

>Likes:

Gems, metals, her job and talking to other people

>Dislikes:

High noise, alcohol and being interrupted.

>Headcanon:

She was caught up in incident by searching for minerals very close to/in Mastermind's hideout and was defeated by protags, when she was innocent bystander.

She was able to fully nullify Marisa Master Spark, but her crystal shield shattered. After that they have mutual respect to each other.

Badmouthed Reimu for being loose cannon and hurting innocent bystanders.

Friendly to Wakasagihime as she sometimes buys gems from her, but is unable to say how much her gems are helpful to Crystal.

Knows Rinnosuke thanks to Marisa and sometimes buys his wares and materials, when she sees something interesting and Rin is willing to part with it.

Villagers think she is powerful magician from outside with it being caused by fact she founded and manage goldsmith store that also sells magic items at village, however she needed to build her home somewhere else as that rumor would make her life at village unbearable. She was surprised about that and try to suppress that rumor, but it didn't work and she gave up.

She tried to build her home using crystals with her power and she managed to do that. Its entirely build from crystals.

It just before Forest of Magic further in the same route as Kourindou.

She started to think she might try to become one as well.

Friendly to all magicians she meets unless they manage to make her angry.

I wrote way more than I intended to.

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 No.60433 >>60435

Dice rollRolled 5, 3, 5, 4, 1, 6, 1, 2 = 27 (8d6)

Let's roll!

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 No.60435

>>60433

>Race: Undead

Shit, I hate undead. Fuck it, make her a gashadokuro. Giant spirit skeleton. https://en.wikipedia.org/wiki/Gashadokuro

>Innate Talent: Average

>Potential:Very High

As a gashadokuro, she's about average in her own abilities, but if she honed her power, she would be pretty fearsome.

>Fashion: Modern

Not sure how to play this one. Would she be a recently born youkai from a girl who starved in the outside world? Could fit with her average innate talent, seeing as these youkai should be extremely tough. She could still be hesitant to eat people since she's new. Contributes to her hunger. Or maybe she's been around for a while and is just following the latest trends.

>Element: Fire

Alternatively, she could be amassed from the bones/souls of people who died in the nukes. Would be pretty interesting.

>Spellcard Style: Invincible Card

Gashadokuro are known for being fucking invincible. Spellcard expends her collected life-force, wreathing her in pale flames. Repels attacks, including her own which she may use to her advantage/disadvantage. She uses it in very short bursts because it drains her really fast.

>Stage: 1

>Incident Affiliation: Taking advantage

She's a big girl with a large appetite, but hasn't eaten anything in a very long time, especially with Gensokyo's laws as they are. It's hard to find work as a spooky giant man-eating skeleton ghost, so she uses the panic from the incident to try to get an easy meal. Caught stealing from the market/very first food stall she comes across right from the get go. Fails miserably. "Please, even an apple will do!" Cries about it, but she'll live. Unlive. She's undead so it won't matter.

>Power: http://powerlisting.wikia.com/wiki/Life-Force_Attacks

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 No.60559

Dice rollRolled 6, 4, 2, 1, 3, 5, 4, 4 = 29 (8d6)

Awaken, my 2hu!

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 No.69376

Dice rollRolled 6, 5, 6, 6, 1, 1, 1, 3, 3 = 32 (9d6)

roll

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 No.69377 >>69378

Dice rollRolled 5, 5, 3, 2, 3, 2, 3, 2 = 25 (8d6)

Rolling to the extreme

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 No.69378

>>69377

Race:

>Undead

Innate Talent:

>Very High

Potential:

>Average

Fashion:

>Traditional

Element:

>Earth

Spellcard Style:

>Focused Pattern

Stage:

>Stage 3

Incident Affiliation:

>Taking advantage of Incident

Power:

>The power to hold domain over cemeteries and everything on them

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 No.69380 >>69381

Dice rollRolled 6, 5, 5, 1, 2, 5, 5, 1 = 30 (8d6)

Why the hell not? Let's roll

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 No.69381

>>69380

Race: God

Talent: Very high

Potential: Very high

Fashion: Simple

Element: Water

Spellcard: Massive Attack

Stage: 5

Affiliation: Unrelated

Power: Almighty Mind

https://powerlisting.fandom.com/wiki/Almighty_Mind

A god of water(?) who is merely in the crossfire of the incident. Not really one for ceremony but still observes protocol, kinda like eiki but with the freedom to dress as she likes. She really didnt have any intention to intervene with the girls' investigation of whatever incident she appears in but they kinda disrespected her in various ways and that pissed her off. She tries to match the power levels each girl displays, though if cirno is playable again she might have a hard time limiting herself, and while she admits defeat in each duel she manages to exhaust the girls forcing them to regroup before finding the mastermind. After the duels, she does give them a hand in finding whoever caused the trouble.

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 No.69401 >>69402

Dice rollRolled 5, 4, 5, 3, 4, 4, 1, 4 = 30 (8d6)

rolling

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 No.69402 >>69403

>>69401

>undead

>high talent

>very high potential

>western fashion

>element air

>minion summon

>stage 1

>mastermind's servant/associate

>until you get something that works with your 2hu thematically

I just keep getting various Pokemon physiologies and nth level meta shit, nothing has anything to do with air!

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 No.69403

>>69402

after sifting through several more pokemon, zinc manipulation and the glossary page, I found this

https://powerlisting.fandom.com/wiki/Corruption_Ball_Projection

She's a post-dead lich who can summon skeletons, zombies and ghosts. She can corrupt the ground around her, causing [stage]d4 dark damage per second to all enemies in a radius around her. Her mastery of air magic synergizes with her corruption aura and complements her minions by grounding flying enemies, manipulating air currents to deflect enemy fire and improve the accuracy of her own skeleton archers, and dazing enemies who try to outmaneuver her slow undead minions with deafening thunderclaps. She can also hurl lighting for significant single target damage.

EX mode: she can raise bone dragons, wights and bone dragons, cast chain lightning and send a target enemy into a rage causing it to attack the nearest friend or foe.

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 No.69611

Rolling

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 No.69612

Dice rollRolled 34 (1d98)

Fuck rolling again (I forgot how rolling works)

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 No.69613 >>69614

Dice rollRolled 2, 1, 1, 3, 4, 2, 2, 1 = 16 (8d6)

I'm fucking stupid

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 No.69614 >>69615

Dice rollRolled 5, 6, 1, 4, 2, 6, 1, 3 = 28 (8d6)

>>69613

Race: Fairy

Talent: None

Potential: None

Element: Earth

Spellcard style: Minion summon

Stage: 2

Incident affiliation: Taking advantage

Power: Nothing that would fit

Sounds like me in real life..

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 No.69615 >>69635

>>69614

>Power: Nothing that would fit

you're supposed to click the link for a random page until you get something that fits

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 No.69635

>>69615

I know but I didn't feeeeeeel like it

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 No.69636 >>69637

Dice rollRolled 3, 6, 1, 6, 3, 1, 1, 6 = 27 (8d6)

Let's make a cutie!

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 No.69637

Dice rollRolled 4, 1, 1, 6, 3, 4, 5, 3 = 27 (8d6)

>>69636

>Race: Youkai

>Innate Talent: Reimu-tier

>Potential: None

>Fashion: Elegant

>Element: Earth

>Spellcard Style: Power/Element-based Gimmick

>Stage: Stage 1

>Incident Affiliation: Playable Character

https://powerlisting.fandom.com/wiki/Immunity_Manipulation

<Terra of the Left as the example

Please no.

She can manipulate immunity with max talent but no potential, so she can only make herself immune to attacks. As an earth-element youkai, we could play it as turning herself to stone. What would fit best for that? Gargoyle? Gnome? If a gnome, her excuse for being a playable character could be that the incident is affecting the ley line in the earth.

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 No.69639

Dice rollRolled 4, 5, 6, 6, 3, 4, 2, 2 = 32 (8d6)

rollan

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 No.69645

Dice rollRolled 2, 1, 3, 5, 6, 1, 4, 5 = 27 (8d6)

Rollin

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 No.69662

File (hide): 7fb126aeea60abd⋯.png (14.96 KB, 290x290, 1:1, 1420506019961.png) (h) (u)

Dice rollRolled 6, 4, 3, 6, 3, 1, 2, 2 = 27 (8d6)

Ok

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 No.69817

we should pick some of the girls from this thread and write an outline for our own incident!

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 No.71104

Dice rollRolled 1, 1, 4, 2, 5, 6, 2, 2 = 23 (8d6)

fuck it, rolling.

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 No.71107 >>71109

Dice rollRolled 4, 1, 4, 6, 1, 4, 1, 1 + 911 = 933 (8d6)

roll

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 No.71109

Dice rollRolled 5 (1d6)

roll >>71107

Potential

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