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File: a3a3ea1ce429ac2⋯.png (450.33 KB, 1196x986, 598:493, 2012-jpg-conspiracy.png)

 No.32572

PSA: dont save as JPGS.

dont use digital zoom (zoom all the way out).

dont use flash outside.

basicaly due to the way jpgs are saved

the color of a pixel can only from the nearest 8-32 pixels

so you cant zoom or enhance them at all

i learned of this on /x/

this is a new conspiracy… i dont think anyone has shared this before

i just made this pic and would appreciate a few shares so someone else knows

gl.

 No.32574

Phone cameras are shit, this isn't a conspiracy.


 No.32580

Yeah, I'm sure it has nothing to do with technical issues. It must be a conspiracy by tech companies to keep the existence of Bigfoot secret.


 No.32599

Okay, so you're telling me the data wizards who helped make decisions on file formats for general use didn't think to themselves…"gee, this format is garbage and there are better opportunities to do the same with more resolution and quality "

They did ask themselves that and I'm sure when they brought it up someone told them to forget about it and .jpg is perfect.

It might not be a ploy to "cover up bigfoot"

But to get the general public to use less than quality data formats is well within the power and interest of the military industrial complex.

Who would even think it possible that the ruling party would corrupt the most basic communication we have (visuals)? The same circus has been running the show since essentially the dark ages, they had plenty of time to corrupt how we store and access data so that its flawed. Thus our perception of the past is flawed and much more malleable. When we can't (or won't) hard check past data we can't know where our future trajectory lies…that makes it super easy for a ruling party to direct you to any end.


 No.32636

File: d68dd432054eee0⋯.jpg (353.29 KB, 396x678, 66:113, IMG_9068.JPG)

When you look at colors next to each other, they blend. This is the foundational knowledge of the Pointillism movement as well as how modern printers work. Because 99.999% of people don't need to zoom super far in pictures their camera phones take and 99.999% of people who do need to zoom just use real cameras, you can save storage space in the phone and simultaneously make a shitty photo look good by using the principles of Pointillism and just having people's eyes blend the colors naturally. There's no big cover-up here, camera phones record quite a bit and the lack of a decent zoom is only going to affect people doing nature photography of dangerous animals or working as spies — both of which, again, use real cameras for their jobs.

Pic related is a classic Seurat painting that demonstrates Pointillism, printers, and JPGs. Back away several feet from your screen and let the colors blend, then look really close and let them separate.


 No.32672

>>32572

telescopes are also designed with shitty zoom


 No.32673

File: 52111dce1cac166⋯.png (52.69 KB, 201x246, 67:82, 2761534232.png)

>>32636

Seurat, like the painter

I give you egghead discount


 No.33056

this is a good conspiracy


 No.33059

File: c4021352f90e3cd⋯.jpg (40.78 KB, 393x393, 1:1, I shoot RAW.jpg)

froooooo knoows pho to


 No.33118

>>32572

>what is RAW format?

I wish someone would already invent this stab you over the internet apparatus.


 No.34214

File: d67c278037a5a8f⋯.jpg (3.96 KB, 100x144, 25:36, 1462287397176.jpg)

>>32572

>PSA: dont save as JPGS.

so how do i save as anything better?


 No.34226

File: 6992080c2e84d2d⋯.jpg (1.1 MB, 3300x2100, 11:7, 00PsGc-50205584.jpg)

Okay, /p/ here, I actually have extensive training/experience in photography so listen up here welps.

Tiff, tga, jpg, png (to some extent, png is absolutely fantastic for vector art), gif are all PIECE OF SHIT image filetypes because they are usually made with the sRGB colorspace. For evidence, check the image. The solid part represents sRGB (the colorspace widely used on the web) and the outer wireframe represents Adobe RGB (or RGB 98). As you can see, the color space of sRGB is much smaller than the colorspace of Adobe RGB. This basically means that you're never going to get the same color fidelity out of sRGB as you will with Adobe RGB.

Now, of course some of the filetypes above are more than capable of supporting Adobe RGB, but here's the problem: images don't always look the same on every monitor you fucking morons. Why? Well, other operating systems have different ways of displaying color, as for why that is go talk to Apple/Microsoft/Linus Torvalds and ask them why they can't get along when it comes to color. Additionally, browsers use the sRGB colorspace for compatibility. So, to help out the average idiot user who doesn't know how to convert colorspaces, it becomes much more useful to have simple, ubiquitous devices like cameraphones shoot with compressed, widely used (and therefore highly compatible) image types like jpeg and save the recorded data using the sRGB colorspace. Using this method, the image is going to look EXACTLY THE SAME on every monitor and every device.

Think about this, you take a picture of yourself and send it to your grandma. Then she says that your face is absolutely pasty white and wonders if you're doing ok. Of course you probably fear the sun (just like I do) but you just sent a picture to your grandma over the internet using the Adobe RGB colorspace and her browser/image viewer/whatever downsampled it to sRGB for compatibility. The sRGB colorspace makes sure this doesn't happen. To further explain, if you try to "enhance" the colorspace of an sRGB image, you're basically a fucking moron becuase the sRGB colorspace was, again, not designed for fidelity but rather compatibility.


 No.34227

File: f053e173a8bc45e⋯.jpg (388.45 KB, 1280x963, 1280:963, 1280px-Tearing_(simulated).jpg)

>>34226

Furthermore, cameraphones have extremely small sensors. If you even believe for a second that a small sensor is going to get anything close to good color, you're fucking insane. This is why real photographers actually use DSLR's, not because they want to look like a prick but because that's really the only way to do it, unless if you wanna whip out even more bulky and expensive equipment like fucking view cameras. DSLR's have much larger sensors and therefore have much more colorspace fidelity.

Additionally, real cameras are able to shoot in RAW formats. This means that when shooting a picture, the output is an EXACT duplicate of the data attained by the sensor. No downsampling, no resampling, no colorspace fuckery, absolutely nothing happens to the image quality in between shooting and storing. Usually this functionality is not present in cameraphones because honestly there's no reason to shoot with raw with such a shitty sensor. Also when using RAW, you can use tools like Adobe's Camera RAW plugin which attaches metadata to a RAW file so that the image can be altered without fear of resampling the original image.

Even still, cameraphones are just completely fucked because they don't have a shutter. That's the "single lens reflex" or SLR in DSLR (Digital SLR). This means that you're going to have to trust an algorithm to judge when to start taking recording data and when to stop recording data. Sometimes things are moving too fast for the camera to pick up, which will cause vertical tearing (pic related). Sometimes the signal to the processor to stop the recording of data can get caught up with other processes and the signal to stop recording data comes late. In photography, just like in computing, every millisecond counts and being late or early can really fuck things up.

>b-b-but muh megapixels

MEGAPIXELS ARE WORTHLESS unless the image actually has a good colorspace.


 No.34228

>>34227

>but why is it worth it if you can't view it digitally?

Because not everyone is glued to a computer 24/7, real photographers PRINT. That's what all this anal precision is for, it's for making sure that you don't fuck up the quality of a printed image on a professional-grade printer because the printed image is not only tangible but it's always going to look better than viewing on a screen.

Conclusion:

1. OP you are a fucktard for not understanding colorspaces and instead blaming the iloomenaughty

2. OP you are a fucktard for thinking that cameraphones are actually good

3. OP you are a fucktard for even trying to upsample an sRGB image

Really the only point that you have correct here is yes, jpeg is shit. It's REALLY shit. If you have a DSLR, never, and I mean NEVER shoot in jpeg, always shoot in RAW because you'll never get that lost data back. Also when you "zoom" on a cameraphone, you're not actually zooming because there is no telescopic lens. Instead, you're upsampling the zoomed area to a larger space which creates artifacting and bad color nonsense. Also your image there seem to have been taken in low-light conditions, which means that the color is going to be absolutely fucked due to underexposure.

Resolution:

The show, "Mythbusters" has proven that you can actually polish a turd. However, at the end of the day, you just went through all of that trouble to polish a piece of shit. If you use shit equipment, you're going to get shit results. That's how it works. This is why cameras are so expensive because there is always a constant demand for those products. Now, I'm sure you're beginning to wonder how you can circumvent the limitations of a cameraphone, which would basically be magic at our current point in time with imaging technology then you need to share that because that would change the photography game forever and would completely throw the photography market into chaos. Reliable and fidelitous upsampling does not exist at this current point in time, at least as far as I'm aware (maybe some DARPA fuckers figured out how to do it, but who knows), because this would mean pulling more data from some data source that does not exist (as in the data would literally come from nowhere).


 No.34229

>>34228

>Is there a way to make cameraphones gud?

Not that I can see. Some companies like Hasselblad (honestly they're fucked for doing this but w/v) are making modular addons for some smartphones that allow the user to actually have a decent sensor on their phone. I've used it and it's just ok, it still needs to give the user a lot more options to make it a true manual camera, such as a shutter, shutter speed controls, and aperture, which can only be simulated by cameraphones, not actually employed. So, that's still a future thing, not a current thing.

>So how do I start taking pictures that are actually good?

Get a DSLR. Don't go to B&H because they are hacidic jews, real talk, they don't do any business on Saturdays, and they live/have their warehouse in the hacidic part of New York assholes. They don't ship on time, their prices are inflated compared to other websites, and they have extremely rude "customer service". You also may want to go ahead and pirate Adobe Photoshop and Bridge, because I don't benefit Adobe for making $700 programs every year with minimal changes in each release that have become industry standards. It's a racket and I don't want to be a part of it, so I refuse to be a part of it alltogether and give adobe the middle finger. Otherwise there's… ugh… GIMP.

Also this thread blows but I'll bump so that y'all can actually learn something here today.


 No.34231

>>34227

>>34228

>>34229

OP completely and utterly BTFO.


 No.34233

File: c8d399c59f13ff3⋯.jpg (6.64 KB, 412x314, 206:157, sheeeiiiiiiiii.jpg)

>>34226

man… I've owned my DSLR for over a year and have looked into various photo websites before for tips, but I have never heard about this difference between sRGB and Adobe RGB before, aside from some people saying "it makes no difference"

I'm going to have to experiment with this shit now

>images don't always look the same on every monitor

display calibrators can help overcome that. I've ordered prints before and the colors were thankfully just right


 No.34249

>>34233

Well, I am aware of Macintosh displaying color MUCH differently than Windows computers, haven't done any work with Linux on that because, well, I've never really had a digital darkroom setup for Linux, and emulating Adobe products through WINE is really not recommended because it bugs out.

But, if you wanna explore the differences between the color spaces, then definitely try to target greens. sRGB compresses that hue the most.




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