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/vr/ - Retro Games

For the older and less popular games.
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Under new management.

File: 1438838329053.jpg (501.69 KB, 3419x1707, 3419:1707, Packaging_Slimcase.jpg)

 No.3499

Can't remember that game you played 10 years ago for 15 minutes and want to revisit it? Ask here!

____________________________
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 No.3500

I'll go first:

I had a CD back in the day, one of those 100 in 1 CDs that contained a few full games but mostly demos. One of the games was a 2D spaceship game where you had to rescue your computer files. The game read your hard drive and it put your computer files into the game, you flew around space and you could see the folder icons and everything. You could change ships and participate in races.

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 No.3751

Aight here's one, short details though.

A man is taken to some other world or some shit,finds himself in a dark circular room, some ritual happening maybe, jumps into a hole filled with ooze of sorts in the center of the room, gets corruped of sorts "What am i" or some shit, leaves room through a single exit, appeared to be some maze maybe.

Good luck bruh

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 No.3766

>>3500

VIRUS the game?

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 No.3770

File: 1441789755724.png (1.39 MB, 1200x900, 4:3, not this one but I wanted ….png)

Arcade game. Ran it on an old version of MAME.

-Space shooter.

-Vertical

-Very nice looking. VERY nice looking

-Stylish, with slick graphics. Dark in general but vivid colours

-The ship could shoot all sorts of weapons…

-…and do many interesting things

-winch was odd because it had ONE BUTTON!

It was great, because with the one button you could do many things. Holding it down made one thing happen, pressing it rapidly made a different thing happen. Pressing it at regular intervals made a different thing happen. It was so fucking cool…

>>3751

System?

Console? PC? Colecovision?

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 No.4638

>>3500

Did you lose the computer file when you could get to them in time?

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 No.4694

YouTube embed. Click thumbnail to play.

DOS or Win95-98 era.

Puzzle game. Involved moving tiles. They had arrows on them. Maybe not strictly on a tile grid. Maybe 16 tiles wide, 8 tiles high. Maybe not.

You didn't have a character, you just used the mouse to do… things. Pretty sure the cursor was a hand.

I think it had an ionic, somewhat Greek theme to it.

I've been going through garbage for years trying to find this fucking thing.

>>3500

Certainly sounds like Operation: Inner Space. See embed.

Probably not lose/lose, as >>4638 is likely alluding to. That's a much more modern and simplistic, gimmicky game.

>>3770

Mars Matrix?

https://www.youtube.com/watch?v=wPn2J842gyg

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 No.4698

>>4694

Pandora's Box by Microsoft. Designer was Alexei Pajitnov, I think it might have been his first for MS.

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 No.4699

>>4698

Nah. That's a pretty okay title, though. Stumbled on that after looking into Pajitnov and Tetris.

I think there was just one game mode from what I remember, and the graphics were much more plain. Starting to think it might have been just DOS.

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 No.4705

>>4699

Anything else you remember about the game? We're probably diving into deep shareware territory at this point and a lot of those games are lost for good.

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 No.4707

>>4705

Can't remember too much. Soft blues and whites, maybe. Might have had gravity. Wasn't like your usual falling block puzzle game, though. I think there were obstacles which you pushed the tiles on, left or right.

It's been too long, I don't think it's one I'll find based on a description. Maybe I'll just end up downloading a massive collection at some point and start going at them one by one and make a project out of it, screenshots and short descriptions, but some old PC games tend to escape collections.

At least when I was looking for an NES game I had played once in my childhood, I had the option of going through the entire library. That's how I rediscovered The Guardian Legend and some other great shit along the way.

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 No.4743

>3d sim game where you can deploy and drive up to two different aircrafts and tanks

>one of the aircrafts has a glider parachute shape and the other is blocky with 4 engines attached outside of the main body like :o:

>can alternate between the deployed vehicles and even guide them through the map

>can equip shit on the vehicles with bombs to blow up enemy buildings or lasers to make them shoot faster

>On 1st level there's a single green tank that fires red plasma bullets that crawls to the player's base to fuck shit up.

Don't know much else about it tbh.

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 No.5116

It was a first-person adventure game in the vein of Myst. I played it on a Macintosh, probably OS 9. I remember one area being a desert where you would enter a building or ruins. In the process of investigating you are captured and transported to a holding cell on a space ship or station. You have to escape the cell. At the end of the game, you jettison the antagonist into space via a trash disposal system.

That's about all I can recollect unfortunately…

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 No.5125

A playstation racer, kinda like futuristic and you ran ON FOOT. Help?

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 No.5129

It was an educational math game installed on the elementary school computers I went to as a kid. From what I remember;

>should be released between 1992 to 2001

>all characters in the game were transparent geometrical shapes

>pretty sure there was voice acting but not 100% sure

>the hub world was a bizarre alien city where you would run around to each building that contain a different math game

>hub world was generally dark colored and had a park with something that looked like a fountain in it

>one of the math games had you going through different corridors solving math questions to advance

>was in first person prespective

>text boxes were almost always black with neon green text

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 No.5130

>>5125

Micro Maniacs?

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 No.5140

>>5130

Yes! Thats it holy shit

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 No.5670

File: f1c198f01140b00⋯.jpg (201.45 KB, 1600x992, 50:31, 1.jpg)

I'm rising this thread from death because I can't remember the title of a game I played a almost 20 years ago, probably.

I remember the protagonist was a girl (or maybe I just chose some random option at the beginning, my English was quite limited at the time) who could travel between our world and some sort of fairy world probably. The game was first person and consisted in wandering around and fighting and/or capturing some kind of feys/critters/don't now what that were stored in the protagonist's house. I remember playing Age of empires 2 and Crimson skies around the same period, so it's probable that the game was published at the end of the '90s or at the beginning of the 2000s.

Consider again that my knowledge of English was limited at the time and I probably didn't understand or even completely misunderstood some (major) parts of the game. Add at least 15 years for my memory to distort everything and you can understand how precise my description is.

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 No.5675

>>5129

If you still read this board, I can tell you it's one of the Mighty Math games. Not sure what the exact name is, though.

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 No.5681

Was an Amiga game, was called wax something, forgot

The title screen was an orange-yellow title on a black background. Was a dungeon crawler too. What stuck with me is that every time you die, the music changes into something ominous (changes for every map) and you see a dead picture of your player with a "Try again?" thing. I remember a cutscene where you were in England and they wanted to hang you, and there was a pic of the player hung on a black backdrop.

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 No.5684

File: 05199cccbce5cbf⋯.png (2.93 KB, 320x256, 5:4, waxworks_01.png)

>>5681

Well that was easy!

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 No.5685

>>5684

You know, I never got why the title screen looked like that. It just looks weird. Looks like some guy spilled his mustard and ketchup painted the word "WAXWORKS" with it

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 No.5694

>>5670

Anyone? BTW the pic is unrelated and the game was for PC.

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