>>4028
They're not big deviations. It's just that in the preparation process for making the chart (making sure resolution of all covers is 72 ppi, minor adjusting of cover sizes to save some on filesizes), I noticed that in the Japanese covers, after adjusting the longer side (considering those boxes are either aligned to be longer vertical or horizontal, compared to western boxes all being longer on the horizontal side) to 300 pixels, there's something of a range that the short side comes out to, being anywhere from 157 pixels to 188 pixels (a spread of 31 pixels). It's enough to get me wondering if this is just a result of various people's scans being somewhat off (or the boxes having deformed some prior to scanning, or perhaps poorly cropped on their end), or if the actual boxes for Super Famicom games out there didn't exactly have a standard size (and perhaps while they tried to keep it close, it wasn't always right on target). Mainly just trying to figure out what to do about this, since with the charts I've done, I try to keep the covers the same size for consistency. Do I leave them as is on the off chance there wasn't a standard size for SFC boxes (and potentially throw things off slightly as far as layout goes), or is there some proper length-to-width ratio for those boxes that I could calculate an equivalent for in pixels and just stretch/compress the box arts to their proper dimensions?
Actually one of the first charts I've decided to try for a system that had games that used boxes instead of actual cases, so it's something new to take into account.