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File: 3183e2196778d5e⋯.png (298.1 KB, 450x600, 3:4, claiming-this-ass.png)

f637a3  No.16711225

Any card games that are worth trying out? It feels like after Hearthstone, the card game genre got a bit more popular as of late. Quite a few devs have been trying to capitalize on the card craze by making card games of their own.

0a192f  No.16711227

I personally like yugioh, there's plenty of simulators out there that are 100% completely free like percy, plus that new banlist looks fucking fun especially for some of my pet decks that I refuse to not try and get working in every format.


4da2e7  No.16711229

I've only ever enjoyed it as a minigame


a727e1  No.16711231

>slay the spire

Fun little single player (((roguelike))) where you build a deck with different cards and mechanics. Has a pretty active modding community with some decent mods

>Eternal

The most mtg card game online without being mtg. Free to play is pretty decent and most meta decks are affordable. Contains an actual draft mode where you can keep the cards you draft


3b8e8f  No.16711783

If the Force of Will online client ever got updated and wasn't complete shit I'd say give that a try but it's been over a year I think without an update. I think it might be on untap. in though and maybe tabletop simulator but I wouldn't know.

I haven't played yugioh since 2008 but there's usually a thread up on here so I assume it's still at least moderately playable.

Magic for all its faults still has some fun formats like legacy and edh and untap and Xmage are both pretty good clients for it. Don't play Arena and don't play Magic Online. Both are absolute trash in every conceivable way.

Hex has a good amount of singleplayer content and if you spend some money for a deck to grind with I think you can still make a decent competitive deck with not a huge amount of grinding. I haven't played since probably January of last year so that might have changed since then.

>>16711231

>Eternal

Isn't that just a shittier Hearthstone?


24c977  No.16711819

>>16711783

i tried xmage and the interface was total garbage, maybe i'll try it again. there was another client called i think cockatrice (?) that i tried and somehow the development team lost the entire archive of card art ruining the game. even though any random user that had it cached from before could just send them their copy. complete brain damage ruined my perspective on free magic clients.

i'm convinced arena coming out ruined core set 2020, i havent seen a single stand-out card from the set besides the meh chandra planeswalkers.


24c977  No.16711824

>>16711819

also it goes without saying but never ever ever ever ever play hearthstone. i played that meme game from 2014-2018 and i can tell you that every aspect of that game top to bottom beginning to end is endless, cruel torment in the depths of hell. there's no light at the end of the tunnel. run for your life as far away as you can possibly get, and uninstall battle.net so you can't even see the icon anymore. i don't care about your stupid fucking brood war and world of warcraft, go buy a disc copy of brood war and play a private server for god's sake. that game ruined my life. many thousands of hours wasted.


3b8e8f  No.16711833

>>16711819

Core Set 2020 has actually had a pretty big impact on the standard meta already. Sorin and the one-drop vampire have made BW vampires a high tier deck just to name a couple cards.


249844  No.16711961

File: 9cf7006edc51e54⋯.png (103.98 KB, 594x339, 198:113, D7IVzbbW4AMRHxm_1.png)

I don't like how yugioh became a solitaire game and every turn lasts atleast 2 minutes at best. I miss the simple vanilla and GX era when not every card had fucking novels written on it that basically amounts to:

>This card is unaffected and can't be destroyed by card effects or battle. When summoned, you can special summon 2 monsters from your hand, deck, graveyard. Choose one of your cards removed from the game, shuffle it back to the deck, and draw 2 cards. Destroy one of your opponents monsters, and deal damage equal to the destroyed monster's ATK and DEF combined. When this card is face-up on the field, your opponent must discard 2 cards from their hand without activating their effects. When this card battles an opponent with higher ATK, discard 1 card. You take no damage from this battle, and draw 1 card.


50f224  No.16711968

File: 8853bbaaaae465b⋯.jpg (619.2 KB, 1920x1080, 16:9, Rance X.jpg)

I will never stop shilling this. You don't even need to know japanese to play it if you don't care for the dialog, just use Capture2Text with google translate to figure out what the cards and status effects do.


57927b  No.16711971

File: a6378cf700f506e⋯.jpg (38.6 KB, 600x600, 1:1, seriouscat.jpg)

>>16711225

you made this thread just to show off your edit


3b8e8f  No.16712022

>>16711961

I prefer a good amount of complexity over the first couple years of the game when it was just jam the best spells and biggest beaters into your deck and win but it certainly has gotten super bloated. Magic is has been slowly developing a similar issue wherein every single creature has a spell tacked on and creatures are outright better than nearly every spell. It's one of the reasons legacy is the best format because older spells are still the strongest cards.

>>16711968

I'll have to give this a try. The Rance games are good so I expect this is pretty good as well.


8af8ab  No.16712336

I'm very disappointed with Steamworld Quest.

>8 cards per character

>only three active characters at any given time

>any character that gets knocked out disables the use of their cards, but you still get to draw their cards while they're down

>can only have like 6 cards in your hand at any time

>you don't discard them on turn ends, but you get one/two rerolls a turn

>you only get to play three cards a turn barring a certain buff

>the more interesting cards need a resource that's generated by 0 cost attack/buff cards

>meaning of the 21 cards your deck has a good chunk of them has to be boring 0 cost cards otherwise you'll spend multiple turns not being able to play anything and rerolling one or two cards every turn

Everything else about the game was nice, it's just that the fundementals of the combat rubbed me the wrong way. It just didn't leave much room for creativity especially compared to Slay the Spire where you could make some hackjob deck out of whatever you're given and usually get to finish the game unless you're up against that act 3 boss that shits all over decks that rely on playing many cards a turn


29570d  No.16712385

File: 70c0e1f8c9c3509⋯.jpg (192.27 KB, 1280x720, 16:9, RSO-thunderstrike-720.jpg)

Is there anything else like Runespell out there? It has sort of poker based combat. I haven't really run into anything quite like it.


59984d  No.16713306

Invidious embed. Click thumbnail to play.

There's a mod on ygopro 2 that allows you to play duel masters. The link comes with a pre-installed version of ygopro 2 so you don't have to download and install the assets yourself.

https://mega.nz/#!3lwWWSAY!HfC57Ekev67VwhKDm8z9RT9tn7snO-xzIp9EukW8by4


043dc6  No.16713336

>>16711824

actually Hearthstone got better recently, it of all things somehow has the best plot Blizzard has shit out in a decade and a half

it's definitely not something I would recommend anyone dive in and play though since the barrier of entry has become ridiculously high


043dc6  No.16713342

>>16711961

it's not too bad if you either play a game with AI like tag force special or play against a rare opponent who is both very knowledgeable and skilled at the game without wanting to win the very first turn by playing half the cards in their deck


5e2264  No.16713366

>>16713306

>Duel Masters

Fuck yes I wish this shit didn't die in the west.


0a192f  No.16713471

>>16713306

> ygopro 2

that would be nice if it wasn't completely broken on my end


6e6b28  No.16713689

>>16713366

Blame that shitty anime dub only good for that one hot as fuck girl that's apparently part of the friends.


6ac6e5  No.16713732

YouTube embed. Click thumbnail to play.

>>16713689

Not gonna lie I like the style.


59984d  No.16714062

File: dd4c628e05d4ed7⋯.png (103.49 KB, 377x292, 377:292, uuuuuuuuuuuuuuuh.png)

>>16713471

>>16713689

It's not stated exactly stated why it died in the west as there are numerous possible factors. For example the bombazar masters controversy would be one of them. It's was a card that could net you an extra turn the moment you used it. It was so broken at the time that even cards made to counter it had to include in one way. So from that point takera tommy, the company responsible for the game formed the games ban list and bombazar was permanently banned in the premium hall of fame where it still resides. The era of bombazar was so infamous that the game was call bombazar masters for a time being. It's very likely a similar predicament affected the game in america and by extension everywhere outside japan as well.


178033  No.16714075

None. Card games are shit.


3b3bf9  No.16714086

File: e2c47658df6b4cc⋯.jpg (67.3 KB, 488x488, 1:1, Kaijudo.jpg)

>>16713689

>>16713366

>>16714062

I think we can blame this shitty cartoon for that too.


5e2264  No.16714375

File: 238371b4a22cba1⋯.jpg (185.83 KB, 640x446, 320:223, BT6-106.jpg)

>>16714062

>Cards that give you an extra turn

Why do people make this dumb ass mistake every time? It's always broken and even when it somehow isn't it there is just no way to make it fun for the player who has to sit there while you go twice.

Pic related got officially reworded into near irrelevancy after dominating the meta for a short time immediately following its release.


08aadd  No.16714385

File: 426f13fc775e398⋯.png (1.12 MB, 672x936, 28:39, ClipboardImage.png)

>>16714375

>Only available if you preordered a box at like $160 USD

>Not available in any other booster, set, deck, or promotion

>Average cost was $50 USD for a few months, now it's settled down to "only" $35

>Fucked up the low powered format for 2 years

>Going to spike in price after a number of years because low print run

>Magic's shitty online vidya game actually banned it for being too toxic to new players >but its fine for paper play


26689e  No.16714393

>>16714375

Dragonball Z has a meta?


b14515  No.16714506

>>16711225

>I want to make a thread about card games. Where shall I post it? Hmm… Perhaps /tg/? No! Certainly not! I know, I will post it on /v/ - Video Games!


043dc6  No.16714509

>>16714506

counter-bumped, there are hundreds of good video card games


043dc6  No.16714510

>>16714509

well maybe not hundreds but at least a dozen or so


e9a653  No.16714575

>>16714385

>take an extra turn

hahah what


828af2  No.16715991

Metal Gear Ac!d


8d6214  No.16716419

>>16711783

Hex is super dead. The single player content was nice but it never really finished development. It looks like kickstarter money ran out and they jumped ship.


08aadd  No.16716449

File: f266a14c303f5ff⋯.png (1.57 MB, 672x936, 28:39, ClipboardImage.png)

File: 977fd8a40467280⋯.png (763.97 KB, 488x680, 61:85, ClipboardImage.png)

File: 06d46bbbb6e987a⋯.png (798.89 KB, 488x680, 61:85, ClipboardImage.png)

File: a8ab880c3d092b3⋯.png (719.41 KB, 488x680, 61:85, ClipboardImage.png)

File: 40f3db5e10c0f51⋯.png (673.98 KB, 488x680, 61:85, ClipboardImage.png)

>>16714575

Late game, once you have most of your shit set up, extra turns are disgustingly effective. Early on, it's not a big deal, it usually amounts to one more land drop or a few life points difference, but later on, it turns into a self-feeding mechanism. Extra turns almost always cause a lot of disruption to a format if they're too freely available, and they don't crop up in Standard too often (latest 2 years of sets), there's usually a bit of spacing between effects


cc6931  No.16716516

>>16711968

Or just learn Japanese.


700a5a  No.16716521

File: 670693aac651fb7⋯.jpg (168.34 KB, 640x572, 160:143, 1450139021826.jpg)

>>16713336

>Wanting to play a card game where the prime mechanic is RNG even thought card games are already pretty random.


d86e55  No.16716554

>>16714385

And I thought the Timetwister + Time Walk combo was broken.


def345  No.16716574

File: fa47f99fb03fef6⋯.jpg (29.03 KB, 223x310, 223:310, Image.jpg)

>>16714385

>Literally beacon of tomorrows, except 1 cheaper and instant speed.


08aadd  No.16716592

File: a2544d01e638f84⋯.png (1.07 MB, 672x936, 28:39, ClipboardImage.png)

>>16716574

Beacon of Tomorrows targets too, so it's more interactive.


50669d  No.16716610

>>16716592

if you change your opponent's Beacon target to yourself, do you take two turns? It says "after this one" which would be when you normally take your turn anyway.


08aadd  No.16716621

File: a2c867e5e947041⋯.png (1.28 MB, 672x936, 28:39, ClipboardImage.png)

>>16716610

Yes, because it's "target player", which becomes you. You'd take the extra turn, then your normal turn.

In a different situation, the opponent casts Nexus of Fate, and you Commandeer it. You are the controller of the spell, so you would still take the extra turn, and it would shuffle into the owner's library (the opponent in this case – you control the spell, but they own the card)


def345  No.16716626

>>16716621

I don't think that's what "owner" means in context, but shuffling an opponent's card into your deck would be very bad anyway.


08aadd  No.16716639

File: 87ed3247bf8c161⋯.png (149.6 KB, 1272x770, 636:385, ClipboardImage.png)

>>16716626

No, that's exactly what it means


24c977  No.16716645

>>16716626

you're not supposed to shuffle other people's cards into your deck because it makes it hard to separate the cards after each game. like if you gain control of all of your opponent's creatures during a game and they die, they go to the opponent's graveyard. "owner" means "the person who owns the card as a physical product".


08aadd  No.16716677

>>16716645

>When the autist bogs down the multiplayer game and uses a plastic dinosaur to represent a creature token

>Tries to be "funny" by inserting it between cards in his library when he has to shuffle it into his deck


def345  No.16716700

>>16716639

>>16716645

>legal ownership of the card is irrelevant to the game rules.

My post was contesting what "owner" means, rather than who it applies to. The rules are pretty clear but >>16716621 reads as either a tautology (they are the owner because they are the owner), or implies that legal ownership is the basis. On second thought though I don't think that post was meant to say how ownership is determined at all, it was simply stating the fact that they are the owner. I wasn't so much wrong as reading the post wrong.


b2f4e4  No.16716881

File: b473268bb7eddc0⋯.png (14.64 KB, 256x256, 1:1, ClipboardImage.png)

File: d4dbb73efdd39ea⋯.png (401.35 KB, 976x1400, 122:175, FA_MTG_08_02.png)

File: 41ef7ff2eb9dbdf⋯.gif (2.8 MB, 320x240, 4:3, cirCoin.gif)

>>16711225

If you mean cardgames you can play on the PC, Cockatrice. MTG is peak cardgame and if you really want there are ways to play other TCG on it.


16af4a  No.16716888

>>16711225

Hearthstone is worth it if you never pay and thrill on beating those that do. So many edgelords with super decks unable to figure out that most of their opponents are just using decks to fulfill a daily quest.

I like card games that involve other aspects of other genres. Culdcept games involve board game elements and are super comfy. Neverland Card Battles for the PSP was good too, same for MSG ACID if you can stand the story.


f295aa  No.16716892

>>16716677

Tokens cease to exist as a state based action immediately when they hit a graveyard, and never enter a library.


f52aa1  No.16716915

>>16713342

>play against a rare opponent who is both very knowledgeable and skilled at the game without wanting to win the very first turn by playing half the cards in their deck

I try to be that kind of guy when playing on YGOPRO simulator – I think the easiest way to do it is to limit yourself to only 1 copy of negation and ONLY including it if it's archetype specific (like Champion's Vigilance, the new Glad Beast, – just cards that can't be slotted in mindlessly and would be impractical/shit to have more than 1 of). That way, it feels more like a natural ebb and flow rather than "I got my board up so you don't get to do shit anymore". Generic shit like Ash Blossom is cancerous for just how completely it shuts down slower decks, though Kaijus are a necessary evil if only for how bullshit cards like Master Peace are otherwise.

If Yugioh has to be solitaire, the least it can be is a game where both players have the opportunity to solitaire and overcome the other if they can.


31b0c8  No.16717252

>>16716881

>MTG is peak cardgame

>>16716888

>Hearthstone is worth it

Holy mother of god, I think I'm going to go deaf from how loud I am screaming internally. This goes beyond whether or not this thread belongs here, everyone with video games as a hobby should be banned from ever talking about tabletop games.


08aadd  No.16717376

>>16717252

To play devil's advocate (because I have a lot of sunken money in Magic, but less than $5,000 worth of cards):

Do you think that, at its golden age, Magic is the most fair, skill intensive /tg/ CCG? Let's say that you make a format that exists in a vacuum, isn't hit by power creep etc etc. Is the core gameplay good?


e9f744  No.16717379

>>16717252

<MTG is peak cardgame

Most of /v/ likes Yugioh better because it has a bigger vidya presence. There is a reason why most card games use MTG as a template over Yugioh. Newer TCGs try to fix MTG rather than build off Yugioh. Yugioh is one of the uglier TCGs right now along with DBS because it using random clips from the anime as card art.

>>16711961

>I miss the simple vanilla and GX era when not every card had fucking novels written on it that basically amounts to:

It is a result of them refusing to use keywords.

<Flying does what? No one has time to remember that. Why can't it be simple like this card game with cards' on its fifth errata.

>>16714062

Duel Masters is still doing OK in Japan so I think that it is mostly the shitty dubs's fault.

>>16716449 img5

>takes 15 of your turns to summon under normal circumstances


08aadd  No.16717385

File: ec795636e22acca⋯.png (1.2 MB, 672x936, 28:39, ClipboardImage.png)

File: ff3c8c5df9d8cf6⋯.png (1.01 MB, 672x936, 28:39, ClipboardImage.png)

File: fc8771a8253c99f⋯.png (169.06 KB, 223x310, 223:310, ClipboardImage.png)

>>16717379

>Normal circumstances

Anon, anyone who runs this card isn't playing it fairly.


08aadd  No.16717389

>>16717385

>>16717379

Oh sorry, I see what you mean. You meant that the extra turn is irrelevant because nobody ever gets 15 mana to actually cast it, my bad.

I like to use it with Nahiri, the Harbinger in a Restore Balance / Cascade deck


7294cf  No.16717401

File: d71ffbc2a818a11⋯.jpg (63.93 KB, 400x568, 50:71, 5935e8a99c54dc4718a1682194….jpg)


08aadd  No.16717411

File: 1b08538ceaaf61a⋯.png (1.43 MB, 672x936, 28:39, ClipboardImage.png)

File: 4aafcf1e125dcc2⋯.png (1.59 MB, 672x936, 28:39, ClipboardImage.png)

>>16717401

>Fastbond

>Only legal in Vintage (restricted)

I mean if you're in that format, you might as well just do pic related


def345  No.16717466

>>16717389

There are lots of ways to get tons of extra mana, especially colorless mana, especially for a one-time use. Not sure what's current.


043dc6  No.16717533

File: e151fa3d21b5704⋯.png (1.29 MB, 672x936, 28:39, ClipboardImage.png)

File: 86c318afa0c172c⋯.png (1.17 MB, 672x936, 28:39, ClipboardImage.png)

File: 90afb5e5494e111⋯.png (1.42 MB, 672x936, 28:39, ClipboardImage.png)


043dc6  No.16717536

>>16717533

also last card is just a place holder, there are many alternatives, you basically just want something able to deal 5 damage that you can cast without killing yourself


e9f744  No.16717604

>>16717536

>also last card is just a place holder, there are many alternatives, you basically just want something able to deal 5 damage that you can cast without killing yourself

>alternative

That usually means that the first example actually works. It doesn't. Mana abilities refers to abilities that create mana. I'm aware that colorless mana production is common. I just reminded of a Yugioh player talking about MTG cards and having no idea how mana cost works. On a side note, Yugioh has yet to go full art when every other on-going TCG has already.


b2f4e4  No.16717612

>>16717604

>Yugioh has yet to go full art when every other on-going TCG has already.

Personally I'd give that a point in YGO's favor. I don't like full art cards, but I guess I might be the odd one there.


043dc6  No.16717617

>>16717604

so why doesn't it work? are you retarded or something?


e9f744  No.16717621

>>16717617

What is the relevancy of the third card?


043dc6  No.16717622

>>16717621

>needing it to be explained to you

emrakul can't deal 20 damage in one turn on its own


b2f4e4  No.16717637

>>16717617

Because Insatiable Souleater doesn't have a mana ability, so the example you provided doesn't work.


e9f744  No.16717640

>>16717622

Is that what you were aiming for? Because does it matter if you get an extra turn and destroy 6 permanents before each attack? Your opponent is already fucked.


e9f744  No.16717659

>>16717637

I misread the first card because I thought that was why the third card was suppose to be relevant. However, Channel just meant that you may activate the ability when you are able to activate a mana ability not when you activate a mana ability.


b2f4e4  No.16717676

>>16717659

Yeah, so you'd need a card with a mana ability on the field so you'd meet the able condition. For his required damage, just run something to give Emrakul haste for cheap.


e9f744  No.16717758

>>16717676

>Yeah, so you'd need a card with a mana ability on the field so you'd meet the able condition.

I'm pretty sure that it is timing thing like "activate this ability anytime you can cast a sorcery".


3b8e8f  No.16717833

File: 9da054f401f43dc⋯.jpg (50.88 KB, 340x480, 17:24, Seriously Nigger.jpg)

>>16717533

>banned in all formats

>restricted in vintage

>not just playing shops

>>16717676

Just fucking play sneak and show at that point


f39914  No.16717854

>>16717833

The day Emrakul was banned in legacy was the day my winrate went up about 30%.


08aadd  No.16718657

File: c9f3fc4bcb4ceb2⋯.png (14.79 KB, 313x150, 313:150, ClipboardImage.png)

>>16717854

Emrakul got unbanned though


3b8e8f  No.16718794

>>16718657

I was referring to Channel


08aadd  No.16718813

>>16718794

I'm retarded today


e9f744  No.16719895

File: 6ba7d52f960313b⋯.jpeg (56.59 KB, 469x653, 469:653, images (13).jpeg)

>>16718657

For those that don't know, Vintage is the format with the least restrictions. As far as I know, it only bans silver boarder cards, dexterity cards, and cards that deal with ante. Legacy doesn't allow super broken cards like Black Lotus or Time Walk.

Honestly, this isn't impressive in a format where two turn wins is the norm and one turn wins isn't rare.

Funny enough I can't find subs of Duel Masters just a dub. The new cartoon didn't help the game. WotC patented "tapping" so other TCGs use the word "rest/unrest".


bb8b0a  No.16720005

>>16716574

nexus can never be milled, discarded, and they cant respond by exiling your graveyard because it never hits the graveyard. the only way to stop it is a dissipate effect


08aadd  No.16720049

File: d24dd7d627ebaa7⋯.png (782.79 KB, 488x680, 61:85, ClipboardImage.png)

>>16720005

You should be able to Hinder it to the bottom of their library.




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