>>16717296
>20th has a shitload of modes that aren't readily apparent what they are just by icon alone.
The only modes that would benefit from a translation is nazo puyo (prompts are in nip), and the built-in tutorial. the rest are intuitive.
>>16717249
>Is there a decent port of this?
<base version: arcade (arcade mode only), PC (Win98), PS1, Saturn, GBA (not sure but I think it's a straight port)
can't go wrong with it. PC is finnicky (fullscreen tends to freeze, play in windowed mode).
<refresh (couple extra modes): Dreamcast (nipland only, still in English), PSP (Capcom Puzzle World)
Adds a couple extra modes. X is original. Y is Columns-like. Z reminds me of Konami's weird puzzle tokkaedama game, except with crash gems, a 4-block reticule, and you can combine gems.
<HD-remix: X360 (Xboner has backwards compatibility), PS3
Adds another mode with more balanced dropsets. only problem the is the CAUTION (originally 1-10 garbage) and WARNING (originally 11-30 garbage) signs are swapped. Also the gems look hideous in my opinion.
audio related is included with the game, at least for PC version.