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File: ff3f01f2df2c0f0⋯.jpg (180.45 KB, 1024x768, 4:3, 2d763701b50388966e85399459….jpg)

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1d2696  No.16654235

How would you improve your favorite games? I'd add 360 degree camera control to Mario 64, update the graphcs on Donkey Kong Country, add Mario Maker tools to Super Mario World, and add Monkey Ball mechanics to Ape Escape.

f57ec1  No.16654243

I'd ad first person view to every single JRPG


1d2696  No.16654246

>>16654243

A bunch of rpgs are being modded to have first person view. I've played Pokemon Blue with first person view and it's great.


a3011c  No.16654252

File: 842b8bc90776c28⋯.jpg (26.58 KB, 474x357, 158:119, ctfdead.jpg)

>cuckchan screencap

Kill yourself.

>>>/suicide/


1d2696  No.16654259

File: 82dd9a6c231a790⋯.png (243.32 KB, 419x274, 419:274, mario stares at dog butt.PNG)

>>16654252

It's kys, not kill yourself


4b1a61  No.16654272

File: d485ef8a62fe72a⋯.jpg (99.05 KB, 1276x703, 1276:703, anheroviper.jpg)

>>16654259

How did you end up here? Go back


f57ec1  No.16654276

>>16654246

Cool, I hope they do more. JRPGs are usually have more creative looking environments and monsters, but unlike RPGs, you're stuck looking at a spiky haired animu the whole time. It makes me not want to play them as much.


1bec8a  No.16654284

>>16654235

Pokémon USUM is no longer about island trials but instead fighting each of the ultra beasts as boss battles. They would still start with the boosts the way the totem mons, and like totem mons wouldn't be catchable during the boss fight. As the game goes on, they'd get more boosts, culminating in the battle with Ultra Necrozma

So for example, Poipole could be the first boss, and would have just attack boosted once. And as things go on you'd be fighting pokemon with one stat boosted several times or several stats boosted once. Guzzlord for example would have all stats boosted except for speed, and would potentially be a pretty tough fight if you don't have any fairy moves. Since most ultra beasts have a 4x weakness that can be exploited, the boosts could make them into formiddable bosses without being to hard for new players.


920dee  No.16654286

>>16654235

Some Mario 64 romhacks already have 360 camera like modern games.


8d1714  No.16654312

I know returns is kind of an answer to the question of "What if Donkey Kong Country but higher resolution and higher resolution on the 3d" but I am curious what DKC would look like with higher resolution prerenders


682552  No.16654324

>Skyrim

I would have to write a book on the list of things I would change.


97748f  No.16654465

File: 6cc47c6a77e1ec1⋯.jpg (267.56 KB, 1024x768, 4:3, 1aeb0ae0159923ad29cea3f80c….jpg)

>Dragon's Dogma

Complete the game.

>MGR

Boss rush mode.

>Nier

Automata's polish.

>GTA SA

Maybe some ways to make money after beating the story, I can't think of anything else I'd change.

>MGS3

Better boss fights for the freak five, that shit had no balance whatsoever. Either get fucked in your ass trying to beat it or use the one gay method you have to instantly win with no challenge at all.

>F:NV

Better optimization.


1d2696  No.16654467

>>16654324

Would todd buy the book?

>>16654312

Returns has more of a Mario vibe to it


aff8fc  No.16654470

File: 90f391dc8317089⋯.jpg (287.15 KB, 1024x768, 4:3, 6cc47c6a77e1ec1c114ad31a23….jpg)

>>16654465

took me 5 seconds


1d2696  No.16654472

>>16654465

I'd add better graphics to GTA SA, make it look more cartoony like its promo art


1bec8a  No.16654487

>>16654467

todd would sell the book


97748f  No.16654496

File: 8cacc51f1aa4294⋯.jpg (103.74 KB, 536x840, 67:105, 3587_gtasa_vinewood_chick.jpg)

File: 0830e55048a2b0f⋯.jpg (111.21 KB, 680x867, 40:51, 3585_gtasa_carl_ryder.jpg)

File: 83ab828b4c130d1⋯.jpg (73.65 KB, 512x392, 64:49, 1924_gtasa_woozie.jpg)

File: 74b5d9ff2097818⋯.jpg (58.56 KB, 512x392, 64:49, 1925_gtasa_smoke.jpg)

File: 1ee9c4ac40db20e⋯.jpg (46.51 KB, 648x778, 324:389, 1904_gtasa_officer_tenpenn….jpg)

>>16654472

>cartoony San Andreas

I kind of like SA's graphics, so I don't think I'd like that change. Though I guess every cell shaded game that I'm thinking of looks like shit, so that might be why.


fbf894  No.16654507

File: d3eae6028bdc1cd⋯.jpg (284.83 KB, 1920x2944, 15:23, sss.jpg)

File: 51f17782e622416⋯.jpg (179.89 KB, 951x1254, 317:418, ssss.jpg)

>>16654235

>swimsuit succubus

Toptier taste


68ddbb  No.16654526

File: f696c458647b1bf⋯.jpg (55 KB, 336x444, 28:37, f696c458647b1bf5eb235d18df….jpg)

Aside from usual comments about improving the graphics, lighting, controls, etc.

Banjo-Kazooie

>Improve Draw Distance

>Improve Banjo's Default Walking Speed

>Add Options to Redo Challenges or Reset Worlds

>Skippable Dialogue, Cutscenes, Etc.

>Time Trials, Speedrunning Tools, Etc.

>Improve Collision Detection (Gobi's Valley Sphinx)

>Improve Slopes (Some Shouldn't Need Talon Trot)

>Checklist of Items You've Already Collected (For Tooie at Least)

Those are the big ones at least. Although in any game, it's nice to have features that let you mess around with a plethora of different aspects about the game. Options for literally anything and everything.

I have plenty of thoughts on how I'd go about making a Banjo-Threeie.

Luigi's Mansion

>Add Unique Dialogue Boxes for Each Object Scanned by the GameBoy Horror

>Fix Boos, Only Allow Them to Travel Within a Set Amount of Rooms

>Randomizer Mode

>Difficulty Options

>Improve Movement

Not as much here. I felt obligated to include a second game which I thought could be improved. I might think of others.


0128f0  No.16654771

Make the all bosses except Gyorg 3x more difficult in Majora's Mask. Also make Majora nearly impossible to beat without the Fierce Deity mask.

Add waifu quests to OoT

Apply Project M to SSB Brawl

Remote the hideous Toriyama portraits from Chrono Trigger and replace them with renditions from someone who isn't an incompetent overrated hack


95ed5d  No.16654784

File: ed000c8dfca4585⋯.jpg (51.46 KB, 450x338, 225:169, 1266282276388.jpg)

I just want a better optimized STALKER.


ae7f33  No.16654794

File: 8cf4188643e2c22⋯.png (511.72 KB, 1200x1200, 1:1, 1200px-382Kyogre.png)

>Pokemon Emerald

bigger variety of pokemon

less water routes

increased difficulty

difficulty modes

stronger rival battles

day/night system that affects what Pokemon I can find

event legendaries can be found without a bunch of complicated BS

you get a second chance when trying to catch legendaries

>Star Fox 64

remove Sector Z

make it so you can still get medals as long as at least 2 of your three teammates are alive


4001cb  No.16654795

>>16654235

>swimsuit succubus

Didn’t she try to commit suicide not too long ago?


bcd82b  No.16654798

>>16654794

Didn't you basically just describe the Ruby and Sapphire remakes for 3DS?


173aad  No.16654839

File: 006d1c29a204cc8⋯.png (1.38 MB, 1600x1200, 4:3, 73138905_p0.png)

>>16654235

Ocarina of Time

>allow the player to do Dodongo's Cavern and Jabu-Jabu's Belly in either order like the Fire/Water Temples during the Adult half

>built-in master quest and randomizer

that's it


6c08c9  No.16654941

Gothic but the combat is fun.


e58830  No.16654957

>dmc1 (this is more about hd versions less of the original game)

actually improve the damn game, why the actual fuck is switching in menu faster than pressing the right stick? why bother remastering if you're not going to add something like a mission select, WHeRE's my style meter instead of just guessing how fast my style fades and HOLY SHIT UNDERWATER LOOKS MORE SHIT (the hd version fucks this shit up) where's the actual quality of life features that fucking dmc3 special edition has?


e04197  No.16654961

File: adfd52cdaeb09c8⋯.gif (249.59 KB, 711x217, 711:217, adfd52cdaeb09c82386887e15c….gif)

Since every current year game has voice acting anyways, they need to put it to use and have everyone sing. This would be an industry-wide improvement.

Singing needs to be in all media! And dancing.


0646ae  No.16654997

Invidious embed. Click thumbnail to play.

>>16654961

Like god hand and monster hunter xx? The japanese songs and choreographies would be cool or at least funny, but i don't want every cucked western game to end with a shitty slow and sad violin/piano remix of a popular 80s song whisper sung by a fat lesbian and a nigger.


e04197  No.16655017

File: 03c7aede5034398⋯.webm (2.59 MB, 1280x720, 16:9, 03c7aede503439871361d65b4….webm)

>>16654997

>Like god hand and monster hunter xx?

Sure! Or even just an OP/ED sung by the voice cast. It'd be TERRIBLE for the first few years because western vocal talent is nonexistent, but I think standards would gradually rise and it'd be great then.


3261a0  No.16655074

File: 2b8709a3d564547⋯.jpg (485.22 KB, 1566x2158, 783:1079, zelda 1 boxart.jpg)

File: 0f29d2db729d845⋯.png (9.43 KB, 256x200, 32:25, zelda 2 map 2.png)

Zelda 1

>give some indication as to which walls/bushes are bombable/burnable

>give some indication as to where a secret is hidden nearby (maybe a subtle fairy-bell ringing sound effect)

>allow for diagonal movement

>random dungeon generator

>dungeon creator for sharing dungeons with friends

>re-translate the hints, but keep the cryptic/riddle vibe to them, as if Link were listening to a different language where he only knows half the words or understands broken sentences

>more mini-games

>rescue NPCs and send them to a village screen in the overworld to provide services (sword upgrades, potions, bombs, special arrow types, etc)

>online co-op and invasions, defeating invading dark links gives you a free revive on your next death

at this point it's basically a new game. But in the spirit of the thread, definitely the first four.


8a0f47  No.16655086

>>16655074

Why are the lost woods diagonally across from the graveyard instead of north of it in AoL?


0130c3  No.16655091

Optimize TF2, they keep adding shit to the game but never bother to keep it in check, 10 year old game shouldn't strugle to keep steady 120 fps on a 2016 PC.

GTAO, loading times are a bitch, but I can deal with that, the real problem are modders.


2ea4d1  No.16655093

DMC 3. Make the tower level less of a cluster fuck

DMC 4. Actually finish the game

DMC 5. Stop jerking off to nostalgia.


741af9  No.16655095

>>16655091

>10 year old game shouldn't struggle to keep steady 120fps on a 2016 pc

Is your PC a slice of bread with butter on it? Most source games (internally) run at like 300fps

Not that I wouldn't like a migration to a new engine that is less CPU intensive


2ea4d1  No.16655099

>>16654957

Weapon switching fast would break DMC1. It's not the same as DMC3 is which allows for hot swapping. It's supposed to make you think what weapon to use and has issues with loading things on the PS2.

If they added all this shit it would break the game and spoil it from the original experience. Like the DMC3 mods which put DMC4 shit in them. It breaks the game and the idea is to make an archive of the game not to fix it up. If it fixed shit then you would lose a shit ton of exploits like the twitch shotgun reload.

>>16655091

GTAO can go suck a dick. I wouldn't mind long loading times if it was playable once it loaded. Instead everything you might want to do is instants. So you can't do say a bank heist while a buddy pisses off the cops to draw some of them away from you. It feels so damn small.


3261a0  No.16655102

>>16655086

Dunno, the whole south western part of TLOZ Hyrule is forest though.


0130c3  No.16655108

>>16655095

No, it's a 4GHz A10, it should be enough.

inb4 >AMD

Well I used to play on a laptop back in 2009 with an AMD processor and it ran great, no excuses for valve, stop adding useless shit and focus on fixing the game.

>>16655099

I rarely play heists.


2ea4d1  No.16655114

>>16655108

I've never done a heist, but it's more than that. Races are instants too. How hard it is to spawn a fucking race in an 10 person game? Having people fuck up your race by murdering people around you would be cool.


0130c3  No.16655119

>>16655114

Well, you can start a prompt race on freemode, but you need people willing to do it without getting anything out of it. Which is the main reason people do anything, the payout.


2ea4d1  No.16655124

>>16655119

I don't want other faggots to all be doing the same mission as me. I'd like a variety of missions all happening at once, maybe even some pvp or pve ones. I have to deliver a car and some asshole is told to jack my car or I need to sell X amount of drugs and oh shit some prick has 5 stars and a tank rolls by my drug deal.

That's what GTAO should of been and it's just not. It's try hard kids deathmatching or instants.


e58830  No.16655136

>>16655099

It wouldn't break it, because menu switching is instant in-game, but is a slog to do compared to pressing the right stick as it's just a press but you're forced to look at an animation. You could argue that you shouldn't be allowed to weapon switch if you throw Alastor as the extra firepower would be insane The game doesn't need jump canceling or any of DMC3's intricacies because the shotgun exists, the game benefits from a mission select menu to provide better replay value to the game.


0130c3  No.16655141

>>16655124

I think you are not aware, but you just described import/export, MC jobs, CEO missions and Business battles, which are all available in freemode


682552  No.16655142

>>16654467

He would deny its existence


8e5c67  No.16655208

File: 15b614b48e853a3⋯.png (138.72 KB, 650x724, 325:362, tf2 demomans eye.png)

>>16655091

TF2 needs to have it's items reclassified, with garish items being classified as halloween and subtle halloween costume changes being made year round.

Also make Halloween items like pyrovision so people aren't mad their unusual became unusable 90% of the time.


47b5c9  No.16655250

>Dark Souls Franchise

Make it so that you have certain items that just refresh automatically and make the power of these items stronger than their counterparts. These items are bound by covenant.

Essentially Nioh + Salt and Sanctuary concept combined

Make it so you if you summon a fuckload of phantoms you're getting invaded 24/7 til some of the phantoms die.

Improve overall animations to make it so you don't look like a flailing idiot, save for heavy weapons as there's literally no other choice/option but swinging with all your might in one direction.

Reduce parry and critical damage but improve the regular damage of smaller weapons via multi-hit combo attacks.

Make poison useful.

Add more status effects to exploit in battle.

Make things more universal instead of "melee-only" focus (mostly DS3).


434c94  No.16655400

>>16654235

Well. I really like Assassin’s Creed Unity but it’s still really shit. Here are some improvements off the top of my head.

>remove waypoints and enemy locations on mini map

>route most side quests to social clubs, but ensure that the ones that aren’t there are at least brought up

>social clubs are marked by smoke and change colors depending on whether quests are completed

>reintroduce horses and carriages

>increase the amount of interiors and greatly expand the sewer/catacomb system so that nearly everything is connected

>make every mission co-op

>change the parkour system where end points are calculated by what the camera is pointing at

>improve combat to make it more environmental (rather than a brainless hit, dodge, parry system, Arno would use walls, stairs, narrow passages, oil, tables, chairs, bystanders, etc. to alter the fight)

>make enemies so challenging that the previous is required if it’s anything more than a duel

>gut skill tree; any skills or items should either be given from the beginning or attained though a side quest

>lower quality clothing can be upgraded to higher quality clothing

>all gear have maintenance requirement, though you can own multiple sets and change your load out at a social club

>all gear is distinct

>optional reconnaissance missions for assassinations

>revamp stealth system; guards can change guarding routes, blending in shadows, guards aware of silhouettes and changes to environment, clothing color and type change detection, weather effects, in-game lunar cycle that alters moonlight, crowd blending simply reduces amount of time until discovery rather than making you completely invisible

I’m sure I’m missing a few things.


84307a  No.16655972

>>16655124

Sub Rosa has this kind of hectic feeling.


2ea4d1  No.16655987

>>16655972

No idea who that is. But the games a shitfuck for how it tries to do missions. You log in and get 20 different phone pop ups and calls asking if you want to go bowling. No direction other than "Hey that's Lester, I know him" and then if you follow him it sends you into an instant heist. Maybe GTAO has all the features I want, but it's so poorly put together in introduction them it's hard to know. Every mission looking thing I've touched has been to go to a lobby.


abf7a9  No.16655999

File: 1154fedaf486afb⋯.jpg (73.14 KB, 495x700, 99:140, 1154fedaf486afb0fc5e45e516….jpg)

Mash all 3 timesplitters games into one big game, put it on PC, give it working online multiplayer and allow for mods, custom maps, custom weapons,etc.

Maybe add in some shit from perfect dark or goldeneye too


1c1218  No.16656023

>>16654243

I'd add third-person view to every single first-person game.


5a8a55  No.16656049

>>16654771

>Add waifu quests to OoT

Just no.


1fedaf  No.16656087

Replace half the stages in Mario 64 with more interesting settings, and add more interesting stage elements to the remaining half. Completely replace every single boss in the stage and rework any of those shitty 30 second stars that require you to shoot the cannon in a particular direction to win, replace them with far more extensive platforming challenges.


165224  No.16656101

>>16654839

>fix the thousands of glitches and bugs

>less delay when entering pause menu so you can equip shit faster

There's more but those 2 are pretty high on the list.




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