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File: 07dc604eefa16f4⋯.jpg (57.47 KB, 639x361, 639:361, RoI.jpg)

09fde3  No.16648054

What are some Industry games like this, but not shit?

Hard mode, no TTD.

bb76f6  No.16648062

File: 29b768a9a9d381a⋯.png (4.6 KB, 576x289, 576:289, serveimage.png)

TTD

Sorry, I'm a casual.


d8947a  No.16648065

>>16648054

>What are some Industry games like this, but not shit?

TT-

>Hard mode, no TTD.

No.


09fde3  No.16648119

I mean TTD is great but I've played it for too long. Need something else, and it seems like all these new industry sims are utter garbage.

Had high hopes for Railway Empire, but it's pretty meh. AI doesn't even build two-way railroads.


121fe7  No.16648252

File: 0362a20107b1de9⋯.png (1.99 MB, 932x808, 233:202, trainz7zip.png)

But anon…


3ad0cf  No.16650140

Industry Giant.


b415fc  No.16650178

>>16648054

Factorio

Minecraft on mods


2ff730  No.16658995

File: 61844d85dac3939⋯.png (926.95 KB, 1488x749, 1488:749, 箱積み駅舎で作成されたビル.png)

Simutrans


895661  No.16659079

File: 13439776f9de67a⋯.jpg (51.06 KB, 555x550, 111:110, 13439776f9de67a51f7f6e5a6f….jpg)

>People spend months telling RoI dev that his logistics are shit, and how to fix them

>"Deal with it guys, logistics aren't the focus of this game"

<"So, what IS the focus of the game?"

>"…I don't know. Haha games change during development, amirite?"

It hurts in a way I wish it didn't. Factorio is great but eventually it's just going through the same motions, and TTD can be fun but I guess I'm a dirty casual because its interface/UI bother me. RoI looks gorgeous, the UI is nice enough, but the underlying game is still in an incredibly early stage to stand against the genre standards. I really think he decided to declare it "1.0 complete" and no longer early access because he was fucking sick of it and wanted to move onto a new project.


923fab  No.16659148

>>16648119

I can understand that. I really like OpenTTD, but I've played it entirely too much. All I do now is load in and print excessive amounts of money immediately. I try self-imposed challenges, like only using road vehicles, but they're not as fun nor are they really hard.

Does anybody know if there is a mod for OpenTTD that generates larger, more realistic cities?


7e05db  No.16659376

File: 0132f36b0abe64f⋯.png (1.36 MB, 1278x945, 142:105, OpenTTD metro transfer.png)

>>16659148

Why would you want to generate larger cities? The whole point is to grow them yourself. Total Town Replacement Set is nice but it doesn't really do what you're asking for.


923fab  No.16659463

File: 7e0adff8b8c6031⋯.png (108.94 KB, 481x299, 37:23, profitable.png)

>>16659376

>Why would you want to generate larger cities?

>The whole point is to grow them yourself.

As I said in the post you referenced, it's entirely too easy and not very interesting. Having a mod that lowered the population density and spread the cities out a little more, while giving them more city-like appearances, would be pretty fun. I want cities that require bus and train stations to be further apart, making the terrain around the city and the design of your transportation networks more interesting. I'd like larger, less-dense rural towns. It'd probably function better like this if there were fewer towns, as well. Is there anything wrong with wanting that?

For example, in the picture you posted, if nothing but this segment existed, it'd still be an extremely profitable city with just one station. Adding bus stations to ferry passengers would multiply that. It'd be profitable enough to fund multiple ventures. All it required was a station to be built, with little actual planning. If that segment were less population dense and spread amongst a larger region, elevated terrain, bridges, and buses would play a huge role in earning that money.

I know there is a mod that expands the resources, making it so you have to ship goods more times to reach the final, more valuable goods. What I'm asking for would serve a similar function, but for cities. I already use the setting where passengers demand going to specific stations as opposed to going anywhere at all, and I think it's a pretty worthwhile improvement.


7152d2  No.16659819

>>16648054

Rise of industry is a joke though

>have to unlock resources

>have to build your own factories

>extremely limited gameplay systems

There's an open source reimplementation of Chris Sawyer's Locomotion, the game has more curved rails, better graphics, better terrain, and better rail construction compared to all other similar games, but it's lacking all the neat features that Simutrans and OpenTTD add.

https://github.com/OpenLoco/OpenLoco

>>16658995

Definitely try Simutrans. it's the deepest of these games, but it's also the ugliest, and at many points it's very cumbersome, track building is kind of shit too, it automatically joins tracks together, and trains can turn at any angle, so it doesn't satisfy my autism at that point, unfortunately. In spite of this the game has extremely detailed resource trees, and products need to be sold to consumers at the end point of the tree, and transport lines don't just pick up generic passengers, passengers have locations they want to go to and come back from, this even includes work, and they won't just jump on your transit lines until you have a network that is able to satisfy their needs.

https://www.simutrans.com/en/


73af11  No.16659822

File: d723310606153c5⋯.jpg (109.74 KB, 600x600, 1:1, australian.jpg)

>>16648252

If not for the trains I wouldn't be able to see this as right side up. Even the trees don't help me to see the bottom part as correctly.


834537  No.16659834

File: c3caba9bbafb64b⋯.png (267.3 KB, 351x728, 27:56, ClipboardImage.png)


09fde3  No.16671722

>Look up Railroad Corporation

>Doesn't even have parallel tracks and trains just phase through everything

I hate this feel


7ba5d1  No.16671853

File: c88b6ed4eea5476⋯.jpg (50.9 KB, 496x469, 496:469, c88b6ed4eea5476cec8ea8e6b4….jpg)


d19dcc  No.16671901

>>16648252

You can build tracks on top of each other?


b93e3d  No.16673027

So… any industry games that aren't just "Logistics Simulator 5000" with some kind of various skin over the top so you can maybe pretend it's not?

And I say this as someone who can't stomach Cities Skylines because it's not a REAL city builder game, but rather "Traffic Simulator 5000" with a city-builder skin on top of it.


7e05db  No.16673051

File: 04c9c49af23e140⋯.png (293.39 KB, 1280x977, 1280:977, OpenTTD stacked metro.png)

>>16671901

You can actually, but it's not featured in that animation. You do it by sticking tunnels under bridge supports.


3ad0cf  No.16673065

Transport Fever with mods.


7152d2  No.16673079

>>16673027

Industry Giant 2 or Free Enterprise, Industry Giant 2 is a game where you build industries as well as logistics, Free Enterprise has you manage the business, and you can enter any business you want, I only played the demo as a kid, need to try the full game out sometime.


7c4127  No.16673096

File: 0a6b789024d4134⋯.jpg (32.67 KB, 640x350, 64:35, ooga booga.jpg)

what would you like to see in a such a game?


02ead7  No.16673302

>>16648252

What game is this?


09fde3  No.16673333

>>16673302

OpenTTD




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