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File: ee3920449a40b50⋯.jpg (3.39 KB, 100x100, 1:1, tales-of-arise-06-07-19-1-….jpg)

44ae7f  No.16554636

>Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future. Featuring a new cast of characters, updated combat, and classic Tales of gameplay mechanics, experience the next chapter in the world-famous Tale of series, Tales of Arise.

KEY FEATURES

>More realistic graphics

>More combat focused gameplay

>300x the dlc

>More globally accepted censorship

http://archive.is/rl9qN

I was been cheeky with the last two points, bandai-scamco suck

44ae7f  No.16554676

File: b3bbc03d2518e44⋯.jpg (1.09 MB, 2073x854, 2073:854, Screenshot_20190608-102648….jpg)

First image was for ants, reposting


ef8304  No.16555025

File: b022dc72f996313⋯.jpg (151.41 KB, 500x708, 125:177, de55de9fa30e2989e33190546a….jpg)

File: 0ef5e6166d5929e⋯.jpg (193.71 KB, 600x850, 12:17, 1761ab93277b22f34f27dfe096….jpg)

File: 4bf9a8815f237cf⋯.jpg (207.01 KB, 704x850, 352:425, af42a42c57d7c14f8ed13c4525….jpg)

File: 72823072ecdeb12⋯.jpg (213.95 KB, 826x850, 413:425, f2f5287e06ed2a6ec2d92ce926….jpg)

Wonder what the combat gimmicks will be this time around. It looks like this will be open field combat again like Zesteria. Hopefully, it will have a combat system that tops Graces F or Vesperia. I wouldn't mind a 2D combat system again though.


cc1514  No.16555424

Looks nothing like a tales game, his armor looks like lagiacrus' and the weapon is legitimately the rathalos katana.


a4a285  No.16555447

File: 0c0ba17337ac00a⋯.jpg (181.49 KB, 600x300, 2:1, tales-of-vesperia-cover.jpg)

File: bcea79d00f4556a⋯.jpg (84.06 KB, 451x640, 451:640, b47014980a6fcd2d3b2112330a….jpg)

File: 0a18229f276e8f9⋯.jpg (162.95 KB, 1620x1080, 3:2, Berseria_Crop.jpg)

Who's doing the character design? That character looks a little over-designed and spikey to be Fujishima's work. Looks more like something you'd see from GranBlue Fantasy. If he's not working on this title, then why the FUCK isn't he working on the new Sakura Wars?


ab532e  No.16555608

I wonder if they will have figured out that making the player act on a 2D plane with cumbersome as fuck 3D movement, while enemies constantly run around without having to worry about losing almost all their combat options on a 3D plane, is a bad idea.


44ae7f  No.16555697

>>16555608

I think they're going for a full 3d movement battle system this time, or that's the feeling I'm getting at least.


6ae065  No.16555709

Where are the tits?


1ddfa2  No.16555738

File: e5c3116388768ce⋯.jpg (50.09 KB, 272x598, 136:299, Patty_Fleur.jpg)

>>16555447

Patty was a perfect waifu in a perfect JRPG.


cc1514  No.16555759

>>16555738

Patty's outfit sucks though, she looks better in the anise costume.


dd3cf7  No.16555910

>>16555759

Mein negger. The Tokunaga on top completes the set.

Speaking of which, at first I read the game's name in the leak articles as "Tales of Anise". that would've been fucking neat. More Haruko Momoi is always good

>>16555787

Yeah, as usual. They're crying that BUT MUH VESPERIA REMASTER IS ON SWITCH.

Bamco mentions it uses Unreal 4, did the Switch fully support that anyway?

I have a Switch (hacked with RCM) but I wouldn't dream of playing Tales on it, it's just meh hardware. And since Sony is gonna censor shit out, I'll just have to wait until its Denuvo is inevitably cracked.


c99477  No.16556044

I really haven't been able to enjoy this series ever since they actually gave the characters realistic, as far as anime JRPGs are concerned anyway, proportions and motion capture. Miss it when the cast looked and acted like little dolls in game with the emoticon bubbles and stuff.


799267  No.16556073

>>16554636

So are they gonna take mainline FF's place considering the clusterfuck that was FF15?


b3b694  No.16556089

>>16555787

Switch users have dethroned easily any other community when it comes to begging shit

>>16555910

>And since Sony is gonna censor shit out

Probably with the localized version but we also had instances of the western branch of Bamco censoring shit beforehand (Tales of Berseria where Velvet's little brother gets "killed" by magic in the western version instead of being impaled by a sword in the original game). It's far less certain in case for the japanese version, there are many proofs about that, especially with Bamco backing up as a publisher. Then again, I expect a large amount of money needed for the DLCs, so that would be a pirate for me in any case.


ff7da5  No.16556094

>the story is about an oppressed planet rising up to fight the evil planet oppressing them

OH NO NO NO NO NO NO


39c6e4  No.16556100

>>16555910

Yes it supports it. Why wouldn't it? any relatively modern gpu can. It's just an engine.


dd3cf7  No.16556138

>>16556089

Yeah, but that one at least wasn't Sony (yet). It was PEGI since Bamco wanted to avoid a 16 rating. But agreed, PC it is.

>>16556100

Figures. I probably was thinking about the Wii U since it caused Mighty No 9's one of many delays or something along those lines


8c27e0  No.16556172

>>16554636

>realistic graphix

fuck dat shit, just give cell shaded animu look, realism can go fuck itself, it the second worst thing to happen to vidya right after wokness


8df763  No.16556187

>>16556094

That would mean the American Revolutionary war is also ripe ground for woke propaganda by default.


c99477  No.16556189

>>16556187

Don't tell the French.


7c7044  No.16556209

>>16556089

>Switch users have dethroned easily any other community when it comes to begging shit

I still think PC fags are the worst

>t. PCfag, myself


c99477  No.16556231

>>16556209

This might be a given, but don't look up any game announcement on twitter. It doesn't matter how obscure the game is they will get at least 10k tweets begging for a Switch port and if there's no answer within like an hour, or heaven forbid a denial, they go apeshit. I remember some fucking noname game getting downvoted to oblivion on youtube not because it's shit, not because the developers are asshole, no, because they didn't like Switch dashboard/homescreen/whatever icon and practically mobbed the developer to waste an update changing it. I have no idea where the fuck these people come from.


33f7f7  No.16556234

File: 7d80dd4634e8f3b⋯.jpg (28.86 KB, 1024x1024, 1:1, example-64841.jpg)

>>16554676

Looks like that magic paintbrush world from oblivion.


c99477  No.16556255

>>16556234

Just looking at it makes me think my glasses are broken.


dd3cf7  No.16556257

>>16556231

Steamworld Dig 2 and Snake Pass come to mind. They obsess over stupid-ass shit like that instead of asking for something actually useful like folders (which the 3DS has, by the way…)


a4a285  No.16556273

File: 0a95360a6ce91eb⋯.jpg (52.24 KB, 480x272, 30:17, star-ocean-1-2.jpg)

File: 1f0cd8fddd858aa⋯.jpg (180.3 KB, 625x625, 1:1, pqzjc8J.jpg)

>>16556073

>So are they gonna take mainline FF's place considering the clusterfuck that was FF15?

They already have as far as I'm concerned. I gave up on FF after X started to have it's own sequels. Maybe one day I'll get around to playing 12 if only for Bianca's sweet chocolate bunny buns, but rather than correcting course they jumped right in with Nomura's Waifu Chronicles. So the series is dead and I've been looking for something to replace it. I think Tales, the state of Arise and where the series goes from here not withstanding, fits that bill.

Berseria was the first game I played in the series, and it was ok. I didn't like Tales of the Abyss - or, the game was fine - but I can't stand Luke. And Tales of Vesperia was fantastic. So two out of three isn't bad, and so far I'm really liking Symphonia. Not sure what to play next. Maybe Tales of Destiny.

The series kind of scratches two itches at once, since it plays a lot like the Star Ocean series - which are almost never good, but I liked SO I & II and SO 3 was ok. Hell, Tri-Ace was founded by a bunch of designers from the early Tales games, so it makes sense.

I found a copy of Tales of Vesperia for the 360 at GameStop the other day for $8. Would have gotten it, but the case was in rough shape, my 360 doesn't read disks anymore, and Patty's not in it.


c99477  No.16556290

>>16556257

>Steamworld Dig 2

Yeah that looks like it was it.

>>16556273

How far did you get into Abyss?


dd3cf7  No.16556292

>>16556273

I'd suggest giving Abyss another shot, Luke is a very unusual MC but has his development tied to the game's idea "Finding the meaning of your birth". He will pick up at the end of the 'act 1' of the game.


a78913  No.16556316

>>16556231

An icon is pretty easy to change at least.


a4a285  No.16556330

File: ac458392ad3fba3⋯.jpg (53.98 KB, 500x600, 5:6, c97293dd0d9a58060d8bd93f3a….jpg)

>>16556290

>How far did you get into Abyss?

To the point where they're in some deep subterrainian cavern or ruins or something, and pretty much the entire party abandons Luke for being a dickhead and hanging on Van's sack even after it's made blatantly apparent that he's not a good guy.

I figured if everybody else thought it was a good idea to dump his dumb ass and move on, that was as good a cue as any.

>>16556292

>I'd suggest giving Abyss another shot

Maybe, but I have other games I want to play first.


7f6d4e  No.16556342

File: 10f6663ae3c27a1⋯.jpg (55.32 KB, 340x518, 170:259, __fujibayashi_shiina_tales….jpg)

I haven't touched a Tales before or after Symphonia, I kept reading about some flaw or another. I hope this one isn't too easy, I liked Symph's mild level of challenge.

>>16555787

>static screenshots that have less going on than Xenoblade Chronicles

>T-THOSE SWITCHFAGS, SO SALTY

Will you fuck off, you cuckchan consolewars niggers?


6f1137  No.16556347

File: 026d1d55278d0ad⋯.jpg (198.56 KB, 1920x1080, 16:9, 20190601130945_1.jpg)

File: 5cb210b732c8b6a⋯.jpg (217.55 KB, 1920x1080, 16:9, 20190607182928_1.jpg)

At first glance I don't think the new style is a good fit for Tales. As long as they don't go too "realistic" it may work out, but the anime aesthetic will always be superior.

>>16555738

なのじゃ


b3b694  No.16556350

>>16556209

It's less begging and more "haha we won again" shitposting when a port is revealed

>>16556273

Absolutely avoid playing Tales of Hearts R in english if you own a vita, nearly all dialogues were changed to the localizer's whim. It's one of the worst localizations among japanese games up to date.


c99477  No.16556351

>>16556330

He changes significantly after that exact part, though whether it's for the better is arguable. For reference, you were about a third or so through the game.


8df763  No.16556354

>>16556330

So you dropped the game right before he cuts his fag hair off and vows to redeem himself. Half the appeal of the game is his redemption arc from that point on. The other half is Tear.


dd3cf7  No.16556383

>>16556330

Yeah, that's the end of Act 1 pretty much. After that Luke will start to finally think for himself instead of MASTERVANMASTERVANMASTERVAN

>>16556350

With the Vita blown open, I'd be down for a script rewrite ala Nep Rebirth, but first we need tools to extract and reinject the scripts…

And we can't count on the pathetic quitter of Absolute Zero this time


a78913  No.16556384

>>16556342

Yeah. Dragon Quest XI is getting ported to switch also.


aee2f5  No.16556394

>>16556351

Nobody can emote in Abyss' english dub so it makes Luke's arc more unbearable to listen to.


dd3cf7  No.16556411

>>16556394

Bless Asmodean for the undub patch. You get the skit voices back with it as well.


c99477  No.16556422

>>16556394

Half of the fun with any Tales game is laughing at the dub and guess how many takes they did before saying fuck it.


8df763  No.16556424

>>16556394

I was sold with Luke at least. That part in particular with the annoying mascot thing he had been treating like shit, but is the only one not to leave him and try to console him by saying they are pretty much the same and can sympathize and Luke breaks down crying in frustration and shame.


aee2f5  No.16556429

>>16556424

Luke is voiced by a jew so it makes him sound like more of a whiny faggot.


89e044  No.16556466

>>16555025

But Vesperia's combat was absolute dogshit.


1ddfa2  No.16556616

File: 5fca0a80cdd0a50⋯.jpg (17.05 KB, 595x144, 595:144, Capture2019-06-06_13_07_40.jpg)

>>16556209

Fairly sure the switch fanboys are the most annoying.


8970bd  No.16556640

>>16556616

The only reason PCfags finally shut up is because they won and now damn near everything gets a PC release. Which means bitching works and it is worth doing.


51db64  No.16556641

>>16556094

I feel like I've heard this same story in a previous Tales game from the original playstation but that could be due to how generic it sounds.


c99477  No.16556651

>>16556641

It's kinda what Eternia was about.


ef16e2  No.16556658

>>16554636

They turned Tales of into Star Ocean with more Phantasy Star / Rogue Galaxy aesthetics, moving on.

>>16555910

>More Haruko Momoi is always good

Mein negger


a65cc1  No.16556668

>>16554676

This isn't an actual screenshot, right?


f403f1  No.16556670

File: 748f6229c0ec233⋯.gif (2 MB, 463x540, 463:540, 748f6229c0ec233a38af8da775….gif)

>>16554636

>More realistic graphics

When will this meme stop?


1a56ad  No.16556690

>>16556616

Then ignore them? Not sure why wanting games on x platform would bother anyone.


3ca6be  No.16556709

>>16554636

TALES OF ARSE ?


061a24  No.16556756

>>16556187

A story about a bunch of smugglers taking over a country to avoid paying taxes would be a lot more fun.


0daaec  No.16556767

>no switch version

Why tease Tales support with that Vesperia remaster for Switch and then just give no tales support to Switch.

I'm guessing a Tales of character will get into Smash then, it's par for the course at this point.


c99477  No.16556786

>>16556767

They're waiting for the rerelease.


8aa93a  No.16556811

>>16556616

They're all pretty similar. There was a recent nip-roguelike or something that was on PS4, and the Sequel (with a port of the first one included) was Switch-only because of Sony's censorship policies. Sonyfags freaked out, of course. Don't forget the shitshow about Bayonetta 2 as well.


b3b694  No.16556831

>>16556811

>There was a recent nip-roguelike or something that was on PS4, and the Sequel (with a port of the first one included) was Switch-only because of Sony's censorship policies.

If you mean Omega Labyrinth, you're wrong in the chronological order of events, as the Switch-only title was an exclusive announced well before (a month and half, during early September) the Sony's policy was enabled and took jap devs in surprise (like the Ghost Inn's vidya adaptation).


8aa93a  No.16556836

>>16556831

No, it was something else, I think. There was a thread about it a month ago or so.


b3b694  No.16556867

>>16556836

That might be Mary Skelter now that you mentioned a port of the first game is present with the sequel, but I recall the genre is more dungeon crawler-ish I heard that the sequel was garbage anyway, it improved nothing from the original title


8aa93a  No.16556888

>>16556867

Pretty sure that was it. the name sounds very familiar. I really should pay more attention to this shit.


c99477  No.16556897

Don't even respond to it.


f32d85  No.16556904

>>16556690

>Not sure why wanting games on x platform would bother anyone

Normalfags are loyal whores to their electronic device's company. A gaystationfag will always suck sony's dick and bitch whenever an "exclusive" game gets ported to xbawx or PC. Similarly, a xbonefag will bitch whenever his exclusives get ported to PC or gaystation.

And PCfags will shit on each other based on what gay company they chose for their CPUs, GPUs, etc.


e561d8  No.16556916

File: bc0be769b644681⋯.jpg (121.56 KB, 411x520, 411:520, 1187320843095.jpg)

File: 81a3c4f5a0acda5⋯.jpg (423.19 KB, 853x1280, 853:1280, 78e32062.jpg)

File: 7f7f2c8cd7993f2⋯.jpg (252.29 KB, 900x1024, 225:256, Luna_(ToS).jpg)

File: 63b05387b656fdc⋯.jpg (136.82 KB, 900x1002, 150:167, DRLtm5nX4AYnYbm.jpg orig.jpg)

>More combat focused

If it's gonna be some one button shit again, I'm gonna be pissed.


f32d85  No.16556917

>>16556893

>/tv/ posters

enough already


6f1137  No.16556941

>>16556690

Seeing switchfags beg for a port for the millionth time gets annoying. The desperation of people with that thing is on another level that I just can't understand.


1b3e3a  No.16557049

I just want to know if they can out-best girl Magilou.


8cc4e5  No.16557196

>>16556941

I have a Switch and wouldn't mind a port, but I'm not going to lose sleep or waste time bawwwwing about it. When the time comes, I can just pirate the PC version after the inevitable Denuvo crack is out. Multiplat games go where they go, a Switch version is merely icing if the game is something I'm interested in.


f74d4a  No.16558707

File: fef578c3fa0c6b7⋯.jpg (270.89 KB, 1920x1080, 16:9, 5465445665446986.jpg)


6ae065  No.16558811

I'll judge the art style once they show the girls.


259d30  No.16558842

>>16556641

>>16556651

Not exactly. While the Inferians consider the Celestians to be barbarians and are superstitious towards them (as if they can cause earthquakes and shit a world away), there's really not that much in the form of any oppression of one planet against the other, and incursions of anyone but the party are a very minor part of the plot. Inferia lacks the tech to really make much of an assault on Celestia until the Bridge of Light gets known to the government, and while Celestia has better weapons and tech, the people are rather content to fight amongst themselves to determine who's dictator, rather than conquer the other planet in the binary pair comprising Eternia. Game's not so much about trying to make a case of co-existance (beyond the party's friendship, anyhow), and more finding a way to prevent both from colliding and annihilating both. By the end, both planets in the system are physically moving apart from each other in their binary orbit, which each people on their own world, and the Van Eltia is pretty much the only thing capable of crossing the gap of space. Or at least that's how I remember it; it's been a while.

Should also be noted that despite the name sounding like "inferior", it stems more from "infernus", making a heaven-and-hell comparison (which is kind of funny since Inferia has a warm, balmy climate while Celestia is dark, cold, and dreary with storms). And those are just the Inferian names for the planets in their own divergent tongue. In Melnics, Celestians call their world "Andin" ("Here") while to them Inferia is "Fuedi" ("Far").


73693e  No.16559205

>Eternia

H W E E L

Was Eternia the pinnacle of Tales?

im kidding, Eternia was just my first Tales and i always enjoy replaying it every few years


ec03d3  No.16559242

>>16556893

Hi Zach, and fuck off.


aefc66  No.16568364

YouTube embed. Click thumbnail to play.

Looks terrible. The environs look pretty great and the designs aren't horrendous, but the realism-trash needs to go. Give me anime aesthetics or give me death.


c99477  No.16568573

>>16568364

I hate the way this looks. It's like the art team is playing tug of war between two diametrically opposed styles.


fb05b5  No.16568814

>>16554636

So boys, has any tales of series dropped the women are men too and everything is racist crap or should I just stick with Graces F and all that came before it.


1ff181  No.16569096

Her tits are too small for there not to be a party member with way bigger ones. That's how tales games usually work, I'd hate for them to break tradition.


a8e666  No.16569363

File: 5e16c7aaabeef30⋯.jpg (239.19 KB, 640x800, 4:5, arche.jpg)

>>16568814

There aren't any trannies, and the only gay shit that comes to mind are the pairings made by the yaoi shippers that are everywhere anyways. Racism has been a thing since the first game, but it's always been against elves or furries as they should be. Black people are pretty scarce in Tales, and the ones that are around barely take the spotlight.

I haven't been playing a lot of Tales games recently, but I doubt it's changed much. Tales has always been most popular in Japan, so they're going to market it for Japanese people.


bf0658  No.16569399

File: ce752c53215188c⋯.jpg (120.32 KB, 648x840, 27:35, 1411875327906.jpg)

File: 8bf599777192024⋯.png (419 KB, 700x989, 700:989, 1411874784301.png)

>>16569363

> only gay shit that comes to mind are the pairings made by the yaoi shippers

The baby sidequest implies a lot between these two.


bf0658  No.16569471

>>16556756

That's literally part of the Star Wars EU. The reason there are so many smugglers in the GFFA is that the Empire put high tariffs on legal goods to fund all the new government (standing army, stasi, various superweapons ect.). The conflict between those who actively sided with the rebellion and those who just kept raking in the cash from avoiding the taxman is actually part of the plot in Heir to the Empire.


b4a68d  No.16569503

File: 5e22c1c831eb36f⋯.png (268.14 KB, 651x481, 651:481, tales of berseria ending.png)

Fresh OC from a friend. I know Troll Physics are reddit-tier now, but dammit, this made me laugh anyway,

YOU'LL NEVER SAVE HER


8c7b6c  No.16570383

>>16556384

It's getting a version with more content than any other release iirc.


d907fb  No.16592618

>>16568364

I wonder how the Japanese reacted to this announcement. They weren't happy about Tifa, so I'm sure they aren't happy about this.


d3c96d  No.16592675

File: 16df174c17b87b4⋯.png (1.48 MB, 672x1864, 84:233, kyle katarn 1.png)

File: 44ac58c2bf91483⋯.png (926.26 KB, 505x1212, 5:12, kyle katarn 2.png)

File: 5ac34f07fcc854e⋯.jpg (239.56 KB, 607x1798, 607:1798, kyle katarn 3.jpg)

I hope Arise is good. I want it to be good. I don't want it to be shit and full of poz. I can even get with the art style as long as the story tone doesn't clash.

I just want good games to play anons.

Why can't we have good games.

>>16569471

> all that EU world-building

NO

FUCK YOU

YOU GET A BRAND NEW EMPIRE THAT COMES OUT OF NOWHERE AND HAS SEEMINGLY ENDLESS RESOURCES

AND A NEW RESISTANCE DESPITE THE OLD REBELLION LITERALLY BEING THE NEW GOVERNMENT WITH ITS OWN ARMY

NO EXPLANATIONS

t. Disney


aee2f5  No.16594440

File: d7113fea9527f29⋯.jpg (13.3 KB, 210x240, 7:8, hope-estheim-final-fantasy….jpg)

>>16592675

>hope

There's that word again.


ccfa27  No.16594446

>>16555025

Who are these women and where can I meet more of them?


97ddbf  No.16594526

>>16556187

If they made a current year movie about american civil war, it would feature several niggers and stronk dykes (with some soyboys playing the founding fathers and stealing all the credit) and be about smashing the patriarchy, fighting bigots represented by a cartoon villain-tier absolutist monarchy, and acquiring democracy (especially for women and non-whites). Key part of the struggle would be volunteer spic divisions arriving from spanish colonies to help the rebels. Movie would end with founding father betraying everyone and estabilishing an opressive tyranny full of exploiting niggers and women, in order to fulfill their greed. They would also treacherously assassinate all the spics and lay down plans to conquering lands that rightfully belong to spics and injuns (which is everything outside the 13 colonies). Constitution would have been written by nigs and women, and rewriting it would be too unpopular, so the founding fathers would instead subvert it using amendments (it being implied that amendments should all be scrapped) and claiming the credit for it. Ending shot would have the british monarch laugh, explaining that his secret agent, George Washington (codename "Gemrget"), managed to fulfill his orders, and that Americans will now never be free, just as he had intended.


97ddbf  No.16594528

>>16594526

whoops, not civil war, revolution, sorry


5ac7a4  No.16595085

File: b40fd0f355c1982⋯.jpg (68.87 KB, 878x770, 439:385, tumpo1.jpg)

File: 1c6b78ba4f96d25⋯.jpg (104.95 KB, 904x806, 452:403, tumpo2.jpg)

>>16592675

Technically Disney had established Two events within their Canon and Non Canon

Before Their buy out

They had allowed work on the Clone Wars to continue

only discontinuing the Legends universe until awhile later

allowing for a possible acceptation to were Disney to could create it's own universe\

though make it to were their was a possible overlap between a larger series of more chronologically directly important events

being the Jedi Purge

Generally speaking since Disney didn't make this statement until after they had allowed for two made world events to be placed with the same idea

being why the clones did order 66

generally speaking

they didn't make it an actual replacement

since they didn't make the statement

before the in universe event happened

only allowing

for both universes to exist technically in the same field at once


12962d  No.16595090

>>16592675

>good

>after Zestira and "Tales Lightning" for 3 games


5ac7a4  No.16595180

File: 2b536b7c14056d7⋯.jpg (24.62 KB, 616x101, 616:101, HINJO.JPG)

File: a642d019e5ad97c⋯.jpg (84.27 KB, 885x573, 295:191, HINJO1.JPG)

File: a637272145e6cdf⋯.jpg (13.68 KB, 714x32, 357:16, HINJO2.JPG)

>>16592675

Just some more evidence for my claim


f000da  No.16595190

>>16569363

Arche is a cute and I want to make quarter elf babies with her


d907fb  No.16596760

https://gematsu.com/2019/06/tales-of-arise-is-a-series-rebirth-that-aims-to-be-a-highly-immersive-experience

http://archive.fo/HBXc6

Famitsu posted an interview with Yuusuke Tomizawa, the producer.

>The Tales of Arise project started long before Tales of Vesperia: Definitive Edition, which was announced one year ago.

>As you might be able to tell from the video, this is a considerably challenging title, and when creating it we first had to take some time to rethink what the Tales Of series is and what it should be.

>Our goal was “succession and evolution” while also confronting the traditions of the series.

>As we were analyzing the main appeals of the Tales Of series, there were many parts that needed to evolve for the future. In order to maintain and expand the brand from here on out, we need to also attract the attention of young players. That being said, we are challenging ourselves to present something that dares to step back from the traditional conventions of the series in order to attract more players.

>There will probably be some fans who only watch the trailer and feel a sense of uneasiness, but we had discussions regarding fundamental appeal of the Tales Of series and the points to carry over, and decided and planned our points of evolution based upon that. We will explain the details for each element at some point in the future.

>With Tales of Arise, we cast away the dedicated engine we have used thus far. In order to realize rich lighting and atmosphere accompanied with unique, watercolor-like graphics and approachable character models, we based the game on Unreal Engine 4 while developing our own completely original shaders and the like.

>The theme is to hopefully offer “a highly immersive experience.” As one representation of that, we are further enhancing things such as the performance and actions of the characters in order to have players feel as if, “this character lives in this world.” With that approach, we’re combining fields and characters depicted in a watercolor style, as well as increasing the body size of characters to look more human. We’re putting a particular amount of effort into motions. Like even if you turn around, the character will not instantly rotate—it’s more realistic in that the character will first twist their body before turning around.

>Minoru Iwamoto, who works at Bandai Namco Studios, is the main character designer and head of art direction. This is the first mothership title in the series where both of those roles are filled by a single person. But because of that, there is a sense of unity in the game’s art in various respects. For example, by simultaneously working on both the world and costume designs, we can have a sense of unification even up to the cultural level. This is also part of the plan to offer “a highly immersive experience,” which is again the theme of this game.

>For areas related to performance, such as a character’s facial animations or the camera work, we’re aiming for a level of 3D anime comparable to television and theater.

>While it may appear that 2D anime is unnecessary with the upgrade to 3D anime, 2D anime is an important element of the Tales Of series, and plays a part in the great balance that is “succession and evolution.” While looking for a more effective utilization, we are designing the drama to be more exciting on both ends.

>Development is being handled entirely by Bandai Namco Studios. Among our ranks are staff from Tales of Berseria, and some of them even worked on Tales of Phantasia. We have staff both new and old who love the series and are working on the game while discussing the “succession and evolution of tradition.”

>The composer is still a secret, but will be introduced at a later time. We will have a theme song.

>The planet on which the protagonist lives is Dahna, and the planet that floats in the sky above it is Rena. Dahna is a naturally rich planet, but is equivalent to the Middle Ages in cultural leve. Rena, on the other hand, is developed in science and magical arts, and invaded Dahna 300 years before the events of this game. With its overwhelming difference in power, Rena defeated and enslaved the people of Dahna. That has continued for 300 years, which is where our story begins.

>The protagonist is from Dahna. How to over turn his people’s state of oppression is one direction the story takes. The protagonist’s armor and helmet are equipped due to his physical features. It should be noted that he has more than just his armor outfit, and will change to various costumes according to the situation.

>The heroine is from Rena, and is a confident and attractive woman. With the power relationship between Dahna and Rena, she and the protagonist are not very good friends from the start. Their relationship begins in a setting where the people of Rena discriminate against the people of Dahna, and eventually leads to a great drama.


d907fb  No.16596762

>>16596760

>Battles are Tales-esque action battles against enemies and encounters. The theme here is to give new users the feeling of “an exhilarating battle.” We’re going for battles with more intuitive and speedier action that makes you think “this seems fun” just by looking at it.

>In battle, you can unleash various actions according to the situation. There are also elements that raise skill level through long time use.

>We’re upping the intimidation of enemy designs. This comes from the idea that “you should get a greater feeling of accomplishment from defeating an enemy.” While there is also the idea that some female players might not like it if we make the enemies too scary, it is nevertheless important for RPG battles to evoke a sense of accomplishment when defeating an enemy.

>That’s not to say that there won’t be cute-type enemies. It’s still a secret, but there is something like a mascot in this game.

>The Tales Of series has many traditional elements, and the same can be said for action battles, but there are also dialogue scenes called skit and chat. Regarding those, we’re making each element while constantly having detailed discussions such as, “Why is that popular?” and “What kind of evolution do players want to see?”

>We thought it was necessary to report on the team’s hard work and launched a blog to bring the series together. From here on we will communicate in detail via social media. https://blog.tales-ch.jp/

>I can’t make any promises, but I would like to offer more opportunities to go hands-on with the game before release than we have before.

>(Why did you choose the name Tales of Arise, when the “TOA” abbreviation is already attributed to Tales of the Abyss?) The code-name for this project was “Arise.” It is a word that came from the strong desire to revitalize to the series during development. After that, we discussed title ideas with our worldwide development and marketing staff, but everyone was in general agreement that “Arise,” the code-name that held our convictions, was the most appropriate title. So we decided that we should go with it to convey our enthusiasm for the series’ rebirth, even if we had to change the unspoken rule of the series’ abbreviation. Of course, it is also linked to the themes expressed in the story, and the word “Arise” adds to the sentiments of the protagonist and company who rise up to overturn their suppressive environment.

>We want the abbreviation for this game to be “Arise” or “ToArise.”

>I can’t say anything regarding the release date yet. While things are complete to a certain extent, there are still things that need to be brushed up, and there are many sections such as battles and drama parts that still need to be built.


c99477  No.16596867

>>16596760

>and when creating it we first had to take some time to rethink what the Tales Of series is and what it should be

I have zero faith in this.


799267  No.16596966

>>16596760

>>16596762

I'm gonna wait and see, and there are red flags in this PR fluff piece interview, but we'll see.


6b5ef8  No.16597070

>>16596762

>>16596760

These are near the same PR stuff he spun when he was making God Eater 2 back after the original director left after God Eater Burst. The jump from an old reliable engine that allowed for stylish combat to a slower, more anime-looking, graphically intense and far more animation dependent style is a repeat of all that.

Tl;dr : Tales of Arise is God Eater 2 and in 5 years time, assuming Tommy over here produces the equivalent of GE2RB and GE Res, we can get a proper good game again.


485971  No.16597120

>>16554636

Berseria was a total disappointment, boring and tedious combat, this any better?


c99477  No.16597128

>>16597120

Considering this series' quality trajectory since Xilia, probably not.


db0e0c  No.16597404

File: a98301acb5425fa⋯.gif (1.24 MB, 360x240, 3:2, wake up method.gif)

>>16596762

>While there is also the idea that some female players might not like it if we make the enemies too scary

kek


3085ec  No.16597415

BRUH

ANOTHER FAGGOT JRPG?

YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


c99477  No.16597462

>>16597404

Funny how 40 years ago when Namco wanted to get more women playing games they actually made a new fucking game instead of trying to rolling pin Galaxian into some one size fits all affair.


3eca90  No.16598043

Why can't idiot nips into good titles for their games?


c99477  No.16598064

>>16598043

At least it's an actual word for the first time in over a decade.


3eca90  No.16598087

>>16598064

Not when it gets mangled by Engrish.

>Teys oof alisu


ab532e  No.16598230

>>16596760

>we're appealing to a wider audience

>Unreal Engine

>muh graffix Though to be fair Tales does need improvements there, most noticeably better animations

>turning around has to be realistic! read: turning around is going to be slow and you'll feel like you're wading in syrup like in a Rockstar abomination

>muh oppression It could work, but all the Tales I've played have been very heavy handed with it and I expect evil nazis vs. noble savages

>"the heroine […] is a confident […] woman" In the current year, this almost certainly means that she's going be act like a cunt for no reason and talk down to the player, and never or barely ever get called out on it.

Yeah, lots of red flags in there. I will not get my hopes up. If it somehow turns out to be good, then that's a nice surprise.


57c074  No.16598290

>>16596760

>>16596762

>>16598230

This fucking game is going to make TLOU2 look like Mein Kampf is it? Nothing but fucking poz


c99477  No.16598301

>>16598290

No way in fuck will it be that bad but it'll definitely be a turn for the worse. Berseria was already getting a bit too much with every fucking character being a grating sarcastic edgelord but this might go straight into no fun allowed territory.


c99477  No.16598322

>>>/v/16598306

>a single game series that hasn't been good in 10 years is all of Japan

The fuck kind of retardation is this?


6b5ef8  No.16598449

File: 0d98fa7f1dda9b2⋯.jpg (122.71 KB, 960x854, 480:427, Tony Taka's Saber with tit….jpg)

>>16598230

The >MUH OPPRESHUN angle has been done to death for Tales, it's constantly the humans dogging on the fucking half-elves / (insert metaphor for halfus and other products of USA Navy-Sailor rapes here) and then there's always the motherfucking supergods that take shits all over them. It's been a thing since the first one and it's not gonna stop being a thing even when Zestiria was to be a fucking rennaisance of the series. Instead of half-shits we now get super invisible spirits and retarded pariahs instead. Whoopty doo. The only Tales that kinda didn't fit the mold was Berseria because it was Berserk but with tits and shotas instead.

Tales always works when the elements come in some sort of balance or want to explore different sides of the same arguement, like Symphonia, Phantasia and Rebirth did with the halves / furries and Force users. Ever since Xillia though, they seem to have forgotten that.

If anything, this shit smells like the Zeed-Clalaclan-Caris conflict and Killrain's move towards that territory from Shining Wind more than anything else.


53ae4c  No.16598984

>succession and evolution

>Unreal Engine 4

>Muh 3D anime

>More human-like proportions

Zero faith in this. "Evolution" of the series is how they got into this predicament in the first place. Every fucking time they try to reinvent the wheel and they miss far more than they hit.

Bring back the anime. Bring back the supreme scrumpy combat from Graces. Remove all traces of Baba's influence. That's all it takes.


2a3ef4  No.16599061

I just need to ask, are there any good Tales of games besides Vesperia and Phantasia?


53ae4c  No.16599086

>>16599061

Abyss, Vesperia, Graces, Xillia 1/2 aren't terrible. I've heard good things about the nip only 2D games, but never played them myself.


aee2f5  No.16599178

>>16599061

The only good ones are the Destiny ps2 games and Rebirth, Hearts R as well but the english translation is utter garbage. Everything else is a rollercoaster of mediocrity, most of these games are really samey.


e7ddc3  No.16599386

File: c2b4060d6e63c3d⋯.jpg (Spoiler Image, 66.37 KB, 1280x720, 16:9, serveimage.jpg)

>>16594440

Did someone say hope?


6b5ef8  No.16601179

>>16599086

Graces f, it's an important distinction. Also : Destiny Director's Ct for the PS2, Rebirth, Symphonia, Tales of Twin Brave, Tales of the World Radiant Mythology 2 or 3, depending on how you want to grind and attain classes.


23238a  No.16601189

File: 628f16533f9a9d2⋯.jpg (244.16 KB, 850x1200, 17:24, __patty_fleur_tales_of_ser….jpg)

>>16599061

>>16599086

Fuck the both of you, I thought Symphonia was fun.


6b5ef8  No.16601773

File: 9f363d963070c61⋯.png (630.66 KB, 974x737, 974:737, virgilishygddt.png)

>>16598064

>At least it's an actual word for the first time in over a decade.

>Over a decade

>Implying Graces, Hearts, Innocence, Abyss, Rebirth, Destiny aren't actual words

<What the fuck is the english language

>Implying Symphonia, Phantasia and Xilia aren't actual words

<What the fuck is the greek language

Out of all the words used in the series, only Eternia, Legendia and Vesperia, Zestiria and Berseria are made up words and the last two are the most recent ones with the one immidiately before being Vesperia in 2008. You niggers could at least do the bare minimum of research in order to not stoop at the same level as the pigsluts of plebbit with their shit-tier, entry-level knowledge of the series which is done out of obligation because it's the flavour of the month.


c99477  No.16601788

>>16601773

So did you go out of your way to list things over a decade old just to embarrass yourself or what?


a8e666  No.16601831

>>16601189

It's not bad, but definitely outdated. I consider Abyss and Vesperia to be pretty clear upgrades from Symphonia.


c99477  No.16601863

>>16601831

Symphonia still has the funniest script if you ask me. It's great fun to play it with friends and just shit all over the plot.


a8e666  No.16601882

File: c2a20e4587e9905⋯.jpg (342.82 KB, 845x1036, 845:1036, 1394221334634.jpg)

>>16601863

Can't argue with that.


6b5ef8  No.16602340

File: 00487bafeeafa8f⋯.jpg (Spoiler Image, 16.9 KB, 300x300, 1:1, Tales of Arise.jpg)

File: f1db60b4637f572⋯.jpg (Spoiler Image, 25.1 KB, 369x640, 369:640, Alphen.jpg)

File: 52f8a0f36ab3502⋯.png (Spoiler Image, 905.03 KB, 1000x1398, 500:699, Shionne.png)

>>16601788

>N-no y-you

What a waste of dubs. Anyway, here's some new info and a new trailer :

https://youtu.be/lpQ2wVG4-R4

Along with the boxart and the two main characters :

http://archive.fo/3JBYB


dd3cf7  No.16602367

>>16601773

Wait, Xillia is a word? I thought it was just Tales of "XIII" -ia since it was the thirteenth (mothership) title, and funnily enough, just like certain other "XIII" game, it got a sequel. additionally, Milla is pretty much a Lightning equivalent

>>16601863

Co-op makes Tales so damn fun. Shame that Zestiria fucked it up (and Xillia 1-2 slightly as well, considering how linking works)


cc1514  No.16602382

>>16602367

>additionally, Milla is pretty much a Lightning equivalent

Not true, once she loses the maxwell powers she becomes useless, literally can't even bathe or change clothes by herself, and her naivety gets her killed in the second game


8da4b3  No.16602389

File: 4d95f36a48bd99e⋯.jpg (57.17 KB, 720x480, 3:2, 4d95f36a48bd99ef8a232a0802….jpg)

So one thing that worries me about this new combat system is does it mean the end of parties? I don't see how they're going to fit parties into this new real-time combat they're doing and I don't think I'll be interested in Tales without the traditional cast of fun and interesting characters.


aee2f5  No.16602512

>>16601863

Symphonia's plot is straight up fucking stupid whether in japanese or english, it feels like a subverted parody of ffx.


c99477  No.16602526

>>16602389

They've been slowly phasing out coop over the years so it wouldn't surprise me at this point.


6b5ef8  No.16604103

>>16602367

It is. Unlike Symphonia and Phantasia that do fit their games thmes since they mean "agreement, (musical) symphony" and "Fantasy", Xilia means "woodwork". I'm sure it's partly accidental but given how wooden the story a lot of the main characters are, like a certain other "XIII" game is, I wouldn't be surprised if the nips were snickering due to those interlingual puns they love so much.

>>16602389

You have at least one partner with you so there's that. Dunno if you'll have all four at the same time though.


53ae4c  No.16605476

File: d7dd05ce8a44134⋯.gif (471.53 KB, 300x250, 6:5, d7dd05ce8a4413457dea74b8fa….gif)

>>16602340

The more I see of that shitty "3D anime" look the more I hate it. I saw no indication of 3+ people parties as well, which would instantly consign this game into the dumpster for me.

>Shimoji Shino as "Shion"

Thank you jesus. I hope she ends up being super cute.


aee2f5  No.16605563

>>16602340

>>16605476

I can already tell from the mmo-styled dark souls combat paired with the ugly anime aesthetic that this game is going to bomb.


c99477  No.16605583

>>16605476

Giving realistic lighting and shading to anything even remotely cartoony looking, anime or otherwise, was a fucking mistake. Just compare to how Budokai/Tenkaichi 3 or FighterZ looks to all the fucking other DBZ games.


259d30  No.16606515

>>16559205

>i always enjoy replaying it every few years

Helps that it holds up the best of the original three in most aspects aside from the English dub and lack of skits. Probably also part of why it's so horrifically expensive these days, the other being that it sold like shit, NA never saw the PSP port, and while PAL did get the port and thus import friendly (if one was against yarrharring), Ubisoft botched the early prints anyhow.

>>16601773

Eternia and Vesperia at least work out properly as nouns within their games' own context. Inferia and Celestia comprise the binary planet system called Eternia, while Vesperia can be seen as drawing it's meaning from either the actual "vesper", a word meaning evening in Latin and to which Venus was sometimes related as the "evening star" (and thus the title referring to the in-game legend of the Children of the Full Moon, wherein Brave Vesperia is the brightest "star" in the sky, as Venus is to Earth), or the game's chronicling the events around the founding and early exploits of Brave Vesperia as a guild, thus being "Tales of (Brave) Vesperia." Or both, really.

>>16604103

Baba outright stated though that they were deriving "Xillia" from "Xillion", as a play on English "Zillion", with the word meaning "countless" and the X to signify an "unknown" or "crossing". Moonrune archive; having trouble find a surviving English article of the statement.

http://archive.fo/8E8HP


d43dbe  No.16611209

>>16569363

Well from what I've seen in Xillia onwards. All the wamen are stronk and everything is sexist including male handwriting for being effiminate. Other examples include saying women shouldn't be in a tournament fight and the lengths it goes through to say that certain items like beards are unisex obviously. It just seemed like they were shoe horning in all of this shit that I'd never noticed or seen before in Tales of before.

I don't remember all of the things but it just kept getting shoved in Xillia and I never noticed it prior. I'm currently playing the Tales of Vesperia: Definitive Edition and like I expected from that period of Tales the bullshit isn't in there.

I can't imagine Beseria not being the same. It just seems like post Graces F women can't be effiminate anymore and all the bullshit that implies comes along with that. I can't speak for Xillia 2 or Zesteria but because of Xillia I'm reluctant to try any of the new ones.


c99477  No.16611412

>>16611209

Yes, the newer games have a bad habit of making the women act like massive cunts for no particular reason with Berseria taking it to the logical extreme of writing the entire plot around it. It's one thing to be a borderline blank slate like Mint but when characters can't go two dialogue boxes without brooding or being obnoxiously sarcastic it gets really grating.


b145f9  No.16611430

File: c6362c943e7b34a⋯.jpg (40.28 KB, 599x583, 599:583, 1418579384500-0.jpg)


c99477  No.16611437

>>16611430

It's even worse in motion, with all the artes giving of that fireworks like effect you see in every game now where particles linger and keep shining. The whole thing almost looks like a FF15 mod.


d907fb  No.16616383

File: 2371a5df532ca27⋯.gif (137.04 KB, 653x576, 653:576, 1421758189580.gif)

Tales Of series' Western popularity has affected development

https://www.gamereactor.eu/tales-of-series-western-popularity-has-affected-development/

http://archive.fo/TdXuD

>Tales of Arise was revealed during Xbox's press conference this month at E3, and since Yusuke Tomizawa is the producer of the Tales Of series, we asked him about what's new with this entry in the series when we talked to him in LA last week.

>"As you can see in the trailer, one of the biggest changes from the previous title is the graphics," he explained. "Actually the graphics and the visuals have been so evolved, and we need to keep the Tales Of series style […] but on the other hand we introduced Unreal Engine 4 into Tales of Arise, which makes the graphics more realistic."

We also hear from Tomizawa that the team will "improve more the battle system so that users can enjoy more intuitive controls and the feeling, the achievement. So yeah, we actually cannot talk a lot about the battle system now, but please stay tuned."

>As for the series as a whole - due to celebrate it's 25th anniversary next year - Tomizawa reflects fondly on what's come before, with the enduring popularity of the characters being a noteworthy point in all of the games:

>"I believe the Tales Of series really matches with the era of the RPG series, and matches with the demand from the RPG universe. Regardless of the changes in each title, I believe the characters are really attractive in all the titles, so we need to retain that core […] of the series in Tales of Arise."

>Tomizawa also shared that the game has become more popular in the West, which has subsequently impacted the franchise itself.

>"I believe we have more influence from the Western users who are now playing Tales Of series," he said. "So for example, as you can see the main character's appearance, he is in armour for the first time in the series, and the art style - we are aiming for a kind of unity [between] the world and art direction in the world environments and character and appearances. So we want to have the characters stand really naturally in the world of Tales of Arise […] so yeah, actually, it really affects us."

Did this guy ignore what happened to the Japanese gaming industry back in the late 2000's? Anyway, he needs a lesson from Toshihiro Nagoshi when it comes to catering to foreign interests.

https://nichegamer.com/2019/06/19/yakuza-creator-we-make-games-for-japan-and-asia-first-catering-too-much-lessens-our-appeal/

http://archive.fo/xB01f

To quote the article:

>“First and foremost, we think about the Japanese audience and then we start thinking about Asian audiences,” Nagoshi said. “We make sure we create a game that’s good and fun for them. Hopefully, this game will reach as many audiences in the West as possible.”

>He added that “there’s that order to things when we’re developing and that mindset is something that I don’t think will change even as we go on,” mostly because if they “start thinking about different audiences, catering to all these different people, it will really lessen the appeal of what we’re making here.”


75196e  No.16616396

predicting it now it'll be epic store exclusive which means

>PIRATE

>PIRATE

>PIRATE


b3b694  No.16616422

>>16616383

I suppose that should have been expected with the day one PC release tbh


c99477  No.16616426

>>16616383

This shouldn't be a surprise to people who've kept track of the resale value on these games. They've been getting ridiculously cheap barely even a month after release and if anything that's a sign people aren't buying them over there like they used to.


a4a285  No.16616481

File: 32c7e2424754d5f⋯.png (436.69 KB, 720x900, 4:5, 32c7e2424754d5fb1620d0633b….png)

>>16616383

If I wanted to play a game that appealed to western sensibilities, I'd play fucking Call of Duty or some shit. I play Japanese games because I like how the Japanese make their games most of the time. If they can mix western elements in as a design choice to make a Japanese game - that's fine. Trying to be something your not in order to appeal to an audience that never liked your product in the first place is just a recipe for disaster.

I'll never understand this attitude of "We're seeing a fair amount of success doing what we do - so instead of doing what we're already doing even better, let's do something completely fucking different and see if that works."


462efb  No.16616483

>>16616383

Interesting.

What few Tales games I did play did not have pants on head or Nomura-tier retarded designs, so I'm not sure if this will even be noticeable.


6f1137  No.16616538

>>16616481

>Trying to be something your not in order to appeal to an audience that never liked your product in the first place is just a recipe for disaster.

Unfortunately this isn't always true. Just look at Monster Hunter World. That shit sold record numbers while changing a bunch of shit to appease the casual faggots who didn't like the games before or wouldn't if they had known about them. These companies just want to constantly show growth, so they have no problems pissing off a lot of long time fans if they can potentially reach more new people to brag about at investor meetings. Just keeping on the same path and producing similar products for a niche but loyal audience isn't acceptable, you have to always reach new people and break into new territory even if it rips out the heart and soul of what made your shit good in the first place. It's all so tiring.


c99477  No.16616581

>>16616538

Just take solace in the fact that the series will soon enough not be sustainable and they have nobody to blame but themselves. It might not be the next game but sooner or later we'll get an "oy vey 10 million isn't enough goy" situation and shareholders replace literally everyone at Capcom with even more incompetent morons.


6b5ef8  No.16616588

>>16606515

I'm not arguing wether they fit or not thematically, I know they do. The argument was if the words were completely made up or not. Which also blew in my face because Baba did indeed use that convoluted thinking for Xillia, only to land on an actual word.


cc7121  No.16616604

File: 35f6a2a430fa7dc⋯.jpg (11.91 KB, 350x350, 1:1, Slavery.jpg)

>>16556640

>they won

Yeah, DRM-crippled horseshit sure is "winning".


6b5ef8  No.16616621

File: 14e7af0b7345abd⋯.jpg (59.51 KB, 750x375, 2:1, zombies.jpg)

File: 67fec6c7556eafc⋯.jpg (201.77 KB, 1262x645, 1262:645, grfx imblying.jpg)

>>16616604

They did win though. You are mistaking common sense with their demands. They got what they wanted, fucked everyone else and even took the huge dick that is Gaben's Steam&DRM up their asses and want more of it. Same shit with the casualniggers who want everything to cater to them or the dudebroclosetfags with their janky shit multiplayer FPS, ea lootboxes and GRAAAFIX DUUUUUDE, who ultimately got what they wanted exactly and years later, down the line, they kvetch because those things have fuckhuge problems but they just now woke up and smell the coffee they've been drinking for so many years. Fuck them. They never cared about video games. They just cared about their shiny collectibles that only have a price inside their own circlejerk. Just like the fucking mexicans and autoniggers who think Fast and Furious is real and try to build supercars out of junk instead of buying a Ferrari because they think that's what gives THEM prestige. Not because of a passion for cars. PC fags only care about their PCs as a collectible with cool parts and cool shit that's on the market so THEY can have a high social and marketable value that nobody cares about.

They all deserve the rope, the cross and the fucking quicksand.


462efb  No.16616626

File: 1c616f122a31ab5⋯.png (233.74 KB, 620x640, 31:32, 1c616f122a31ab591ca3b639ac….png)

>>16616621

>PC fags only care about their PCs as a collectible with cool parts and cool shit that's on the market so THEY can have a high social and marketable value


336d82  No.16616701

File: 10a81986aba1371⋯.png (42.36 KB, 276x131, 276:131, ClipboardImage.png)

>>16554636

>Our tale begins with two people, born in different universes, each looking to change their fate of being forever alone and creating a new future.


6b5ef8  No.16617020

>>16616626

Yeah, I should have said

>"social"

instead to make it clearer. But keep this in mind : when I say PCfags, I don't mean it in the affectionate way of "oh, anon is a PCfag / hey I'm a consolefag even though anon over here is a PCfag". I mean it in the actual, vile way. You know the ones I'm talking about as well, the ones that don't joke about PC master race but actually vehemently believe it and do everything to prove it while ruining everyone else's day.


b4409c  No.16617484

>>16616383

>he is in armour for the first time in the series

Cless? Regardless, armour makes for boring designs. It's either simple and practical, or overdesigned harsh and edgy angles.

My hate for this entry is already reaching peak and only increases furthermore every time I hear the "evolve" buzzword and Western pandering. Now with increased focus on what faggot Westerners like, they are directly taking away the cute and unique appeal of characters. I am mad. I am ultra turbo final giga supreme mad.


6b5ef8  No.16617518

>>16617484

Cless, Stahn and Veigue say hello to Tommy over there, not counting all the side characters that do have armour, like motherfucking Flynn or Yuri, originally. What's worse is that the this armour they gave not-Xero is copy pasted from the Chosen Undead of Ash or whatever other gay edgy bullshit they did with Dark Souls beyond the first one. Doesn't help that the way the fire stick glows on the armour and the lighting that is present, makes it look even more like they straight up used Dark Souls assets just because Bandai Namco owns the IP and series. I mean it's either that or they copied Haseo's Tri-Edgy armour and the only thing missing is the tail.


bf0658  No.16617670

>>16617484

> armour makes for boring designs. It's either simple and practical, or overdesigned harsh and edgy angles.

Only in the hands of bad designers. You can make heroes stand out with embellishments that don't impede function. Surcoats, stuff painted on the armor and the stuff under the armor can all be used to make characters more interesting.


b76a55  No.16618010

>>16618005

What is it with blackpill retards and shitty strawman MSPaint comics?


7de401  No.16618016

>>16618010

>retards

It's just a singular turbo autist, all his posts are the same.


111b5f  No.16618025

>>16618010

Like lefty shills with the gay, they need to convince you that their line of thought is the norm so you don't think "hey that's bullshit"


e18ff6  No.16618047

>>16618010

It's literally one faggot who IP-hops and spams his shit. You can tell because every single one of his posts sound the same.


e7ccc6  No.16618137

>>16617670

You can slap two different coats of paint on a pair of Toyota Yarises and give them different rims, but at the end of the day they're still the same damn model and plain as all hell. Give me the "impractical" cars that look like fucking spaceships and other crazy aesthetics, and you can keep your cookie cutter "real" designs all to yourself.


462efb  No.16618181

File: 5276d6d4bb58247⋯.jpg (149.08 KB, 795x1460, 159:292, Silmeriahigh.jpg)

File: b144cce1e309629⋯.jpg (170.36 KB, 1280x1024, 5:4, Valkyrie_profile_2_-_silme….jpg)

>>16618137

>everything is about realism

I don't play video games for the realism, but some semblance of plausibility and coherence goes a long way to create an excellent aesthetic.

Because, you know, it makes sense, at least on some level.

Not everything has to look like that disgusting pizza cutter sword retard.


579f60  No.16633908


b4409c  No.16633939

>>16633908

>Arise seeks to not simply carry on series traditions, but also “inherit and evolve”, saying that when carrying out a breakdown of the series’ elements to figure out its charm, they found that due to its history of over 20 years, there are many parts of it that they felt need to evolve in order for the brand to carry on or expand, or attract new and younger players.

>One such “evolved” element is the change in characters’ body proportions to look more realistic.

Nothing new, but I will never miss an opportunity to let it be known that everyone involved in this can eat shit.


b4a68d  No.16633957

>>16633939

>One such “evolved” element is the change in characters’ body proportions to look more realistic.

And just like that I've lost all interest. Nothing will convince me to even pirate this. Not even the cameo battle being Ludger.


21b82f  No.16633960

>>16633939

This will surely not alienate our core audience. Fucking Jap boomers seem to be the most clueless motherfuckers.


9f28e2  No.16633970

>>16633939

>>16633960

This is what happens when you meme crap like "flat is justice".


b4409c  No.16633974

>>16633970

What in the hell? Where did this out of nowhere retardation come from? Shut up, retard get out of the thread.


9f28e2  No.16634011

>>16633974

If you raise an entire generation on flat chested lolies, they will demand small boobed women.


c25e13  No.16634125

>>16633960

>This will surely not alienate our core audience.

monster hunter world is proof that you can alienate you core fans nowadays without any repercussion because the amount of shitters out there wanting "gamer cred" is higher than ever and they would love to jump on series oldschool fags being praising since forever but can't because the game is either too hard, too complicated or too "problematic".

Right now for japanese devs, ditching their core base is most profitable thing to do ever.

Of course in 10 or so years they will realise these idiots never stay fans of any franchise and will see all those 30~40 year old series die because neither these geekfags or the actual fans of the series will want to touch it with 10 meter pole.

But these idiotic devs/publishers can't see anything else that is not short term profit, so fuck having fun or good games.


ae7336  No.16634910

File: de716122a96ed4a⋯.jpg (5.8 KB, 136x200, 17:25, 12 percent mad.jpg)

>>16634125

Here you're acting profound when this is basic bitch shit. Devs including japs have been attempting this type of shit for over a decade and a half. Resident Evil 4 is one of more earlier notable examples. For the most part this strategy fucking fails, I think the more useful thing to know is why some of the dumbing shit down knocks it out of the park, while other games strike it out. It's surely not because consumer's having 'good taste'.


c99477  No.16635172

>>16634910

> Resident Evil 4 is one of more earlier notable examples

Gettin a bit sick of this blatant historical revisionism. News flash, the western TPS craze came from this, not the other way around.


ae7336  No.16635191

>>16635172

>the western TPS craze came from this, not the other way around.

No shit sherlock, that still doesn't change the fact that they betrayed the base for a wider audience, who just wanted to shoot zombies in the fucking face without dealing with fixed camera angles.


e216b8  No.16635223

>>16635191

Mikami himself felt the series was stagnant and wanted the change in direction mid development. It was purely a creative decision.


ae7336  No.16635234

>>16635223

So fucking what? Other M being causal fest was creative decision as well.


6da70b  No.16635994

File: be82ced48b896d8⋯.jpg (592.8 KB, 1400x1800, 7:9, Marta_Lualdi.jpg)

Cool Tales of is my jam. Lolis, waifus and comfy adventuring.


6da70b  No.16635999

File: 2350f816dbe8c8a⋯.jpg (76.96 KB, 660x990, 2:3, 32b4684e80e6843bcb6a68e0aa….jpg)

>>16555738

FLAT. I wanted to walk her plank.


c25e13  No.16636958

>>16634910

>profound

what part of what i said is profound anon? Unless saying the truth is profound now.


ae7336  No.16637438

>>16636958

None of it is, that's why I said acting profound and calling it basic bitch shit, numbnuts. Annoying me enough I felt like I need to get it off my chest but not enough that it's worth fighting over, hence the reation pic. That being said I am more interested of finding how a audience shift can be successful or not. We already know when devs backstab the hand that feeds them their game is going to be shit, the real question is wither or not they get away with it and how.


bfe3d3  No.16637542

File: e40a83999a0581b⋯.webm (1.22 MB, 1280x720, 16:9, 1471587844269.webm)


b4409c  No.16637594

>Realistic proportions

Hold on a minute, does this mean the obligatory loli/shota of the title is going to either be eliminated entirely or look closer to a real child? Neither is acceptable, but I can think of nothing else.


c25e13  No.16637693

>>16637438

>That being said I am more interested of finding how a audience shift can be successful or not.

On the short term, is most often than not successful, but i don't remember ever seeing a franchise survive it, 2 or 3 games later they either go back to the roots or kill the franchise for good

Also, i was not trying to act profound, i don't even know how you do that, stop projecting.

>>16637594

It means small breasts and ugly women, for all the outrage the lolis get, most people don't really care how children are portrayed in games, gotta remind you that these shits that keep whailing at everyone about how political everything is are almost always pedos, so it's in their best interest to keep the childlike characters being cute and adorable so they can fap to porn of them later.


55e0da  No.16637807

>>16637693

>>16634011

You won't get lolis. You'll get neither delicious cowtits or flat lolis. You'll get stale and average models like nuLaura. Neither F cups or Flat Chests. Only pathetic b cups with characters with no attractive qualities as to offend no one, by pisses off everyone and solves nothing.


ae7336  No.16637825

>>16637693

>2 or 3 games later they either go back to the roots or kill the franchise for good

Does sounds about right. Resident 4, to resident evil 7, 3 games. Faith in besthseda has been damaged after FO:76, 3rd fallout they did. Paper mario is dead two games after super paper mario. It doesn't explain something like castlevania though.

>Also, i was not trying to act profound, i don't even know how you do that, stop projecting.

I think you over elaborated on something that everyone who's been here long enough knows why devs do it. People usually don't do that unless they are acting/thinking what they're saying is insightful, hence acting profound. Whatever i'll just drop it.


b4409c  No.16638004

File: e78fcd40655cfc8⋯.png (885.94 KB, 1280x720, 16:9, ClipboardImage.png)

>>16637807

>You won't get lolis

That's the fear. Or the loli will be some abomination of realistic graphics like pic related was.

I still hold faith, even after two kusoge in a row, but if the "evolution" of the series takes away my loli characters I will turn my back on the series without a care.


c25e13  No.16638043

File: 4c55a3754d8a0b8⋯.jpg (160.79 KB, 1024x766, 512:383, tales of_ olis and shotas.jpg)

>>16637825

I think it's because SotN never even tried to be a classic entry in the series, it was a complete different genre with zero gameplay equivalents, except maybe for the hearts system, it also have very good production values, the 3D games were seen as spin-offs too, so people were not really angry when they failed as they did, IIRC people started getting angry at konami with aria of sorrow, because the series themes and atmosphere were completely thrown out of the window with it, and i think that was the game were konami actually betrayed the core audience, then we had dawn of sorrow that no one gave a rat ass about, and both PoR and OoE was half assed attempts at trying to fix their shit and only making it worse and then they killed the series, at least on the 2D side.

I don't remember back in the day anyone complaining about the shift in genre with SotN or the first two GBA games, most fans i know were okay with the shift from linear gameplay to open world, exploration-based style of the metroidvanias, also the reason why the fans are praising the bloodstained series, both the classic clastlevania styled one as the metroidvania one.

TL:DR: most people that likes classic castlevania also likes the metroidvania styled ones and see them as two different types of games and didn't really feel betrayed by the change because both can co-exist without problem.

I would delete the first half of the post but it took way too long for me to write that, so fuck it.

>>16637807

I don't think they will get rid of the lolis/shotas, maybe it will be like >>16638004 said and the loli/shota will be ugly, but even on the mainstream side of things people consistently likes the children characters in tales games.


ae7336  No.16638110

>>16638043

>didn't really feel betrayed by the change because both can co-exist without problem.

That's thing though, there hasn't been a classic castlevania was dead after SotN. It's practically dead at this point, that's why I mentioned it in the first place. But I think I understand what your point, that fans saw it as not betrayal because all it did was change sub genres and even then the game could stand on it's own merits.


7e6ce9  No.16640591

What's the point in complaining about the aesthetic when it's a Tales game? You already know it's 40 hours of pointless button mashing, awkward, stilted conversation, and puzzles lifted from a preschool book. That seems to be the bigger issue.


c99477  No.16640611

>>16638043

SOTN wasn't even the first game in the series with that style either so it's not like people actually assumed it would kill the classic games. Hell, Castelvania 64 came out just a year or 2 later and there was that Gameboy game and both of those were classic style. The belief that the classic games were dead didn't pop up until Lament of Innocence.


7f8610  No.16640686

>>16638004

What gaem?


5dd25e  No.16640687

File: 84202877155c104⋯.jpg (Spoiler Image, 334.71 KB, 600x800, 3:4, p_2_4.jpg)

File: 86f97cb00d455a4⋯.jpg (Spoiler Image, 366.26 KB, 600x800, 3:4, p_2_5.jpg)

>>16555738

Patty a perfect lolibabaa cocksleeve.


a4a285  No.16641193

File: 29612a593896a74⋯.jpg (64.63 KB, 747x309, 249:103, Star-Ocean-Welch2-747x309.jpg)

>>16640686

Star Ocean 4

And Lymle is a terrible annoying character, almost worse than Welch. If there's anything you can give SO5 credit for, it's that they at least returned Welch to her classic SO3 and the PSP Remakes anyhow design and demeanor.


ef8304  No.16641261

File: 1d7f6ab2979f1b2⋯.mp4 (78.98 KB, 498x376, 249:188, D9xMt6SX4AEuoBQ.mp4)

>>16594446

Tales girls dressing up as the Dolls from Street Fighter. All Cammy clones.

>>16640591

That's exactly what I like about the series.


c99477  No.16641278

>>16641193

From what I've seen of 5 it just looks like a mulligan of 3. Hell, 2 or 3 of the characters were blatant clones of ones from 3 as well.


8d2167  No.16644540

>>16640591

>Pointless button mashing

Berseria and Zestiria come to my mind immediately, but I'd say mindless than pointless, since in those games the characters' move sets are lot more homogenized and combo game relies way too heavily on hit stun. Older titles–like Vesperia–you could button mash, but by the time you get to the first proper boss in the game you'll get your shit kicked or have a hard time dealing with it if you don't understand how to cancel the end lag on your moves.

There are somethings I do wish would die in these Tales game. Like, ridiculous requirements for completing side quests.


c99477  No.16644583

>>16644540

>There are somethings I do wish would die in these Tales game. Like, ridiculous requirements for completing side quests.

And not getting a full party until like 5 hours in. Jesus they already solved that with Symphonia and it seems like they never even tried to do it again.


aee2f5  No.16644602

>>16641261

At least Neptunia has cute girls, most Tales games are just higher budgeted shovelware with va merchandise whoring.


6f1137  No.16644713

File: 7faf9647dad304d⋯.jpg (148.08 KB, 1920x1080, 16:9, 20190525141909_1.jpg)

Can someone explain how Vesperia's combat isn't shit?

>keep hearing about how it has the best combat in the series but just takes time to develop

>20 hours in and still hate it

>40 hours in and still hate it

>60 hours in and still hate it

>finish the fucking game and still hate it

The movement is stiff and the jump is too easy to accidentally do while being near useless, your combos can just start missing mid attack because turning is total shit, the lag after combos is insufferable even with the cancel, bosses will go into massive combos and stunlock people to death constantly, the camera can make it hard to see when enemies aggro to you, and it's just overall not enjoyable at all to me. I've liked every other Tales game's combat so this was quite a disappointment. I really liked just about everything else, but damn did I hate fighting. And what the fuck is that shit ending? You make this huge world changing decision and then shit just ends with near zero resolution. It was one of the most unsatisfying endings I've ever seen in a game.

>>16644602

Tales often has cute girls too. Neptunia puts way more focus on that though so it's the superior series if that is what you want.


8d2167  No.16644991

>>16644713

Vesperia requires more input from you to master the combo game than most of the newer entries in the series. There's a lot to digest here and I can understand if you got frustrated with the game since, aside from Manual Cancel and basic movement/attacking, the game doesn't bother to properly explain anything to you.

That being said, you should learn how to Manual Cancel (set Control Mode to Manual, hold down Free Run button, and the direction of where your character is facing) which cancels the end lag of Artes/Normal Attacks. Also, Manual Cancel resets your Arte/Normal Chain if you stop in place and wait half a second after you do it, so you can immediately go back on the offense or defensive if you Cancel into a Guard. Normal Attacks can help reposition yourself so you don't drift away from the enemy when you're close to them and some Artes do this too (Yuri's Azure Edge/Storm for example). Plus, Control Switching will also help you do this (switch from Manual to Semi-Auto), but this is more valuable for characters like Flynn since he has a few moves that can drift away from the enemy.

Another thing to learn is to know which of your Artes and Normals can Knockdown or Re-Stand your enemy. IIRC, Overlimit Level 2 and up makes all of your Artes/Normals Re-Stand your enemy. Learning this can help you keep pressure on bosses. Speaking of bosses, you're just gonna have to learn how punish bosses then they get in a Tech State. Here's a vid that explains what I mean: https://youtu.be/WnNKnC35wYw

Last thing I'll mention is that you'll need to make sure you have all of the Ability/Super Chain Skills for all your character (or only the ones you care to learn how to use) to make certain combos accessible. There are also character specific Skills, like Judith's Aerial Artes 1-3 or Aerial Jump 1 and 2, to make 'em more valuable for their combo game. Use a guide to find the weapons that have these Skills or, if you have the game on PC, download 100% save file.


ef8304  No.16645186

>>16644602

I want to enjoy Nep games but the gameplay could be much better in those. With Tales at least the combat is fun.

>>16644713

I think Graces F has the best combat in the series but I wouldn't call Vesperia's combat shit.


c99477  No.16645204

>>16644713

It's the last game in the series that isn't style over substance so no surprise people tend to hate it, especially CC babies who want to spam.


ef8304  No.16645731

File: 5f5ed9209d9d45a⋯.jpg (56.3 KB, 1280x720, 16:9, 5f5ed9209d9d45a3a0c9970b66….jpg)

>>16645204

TP doesn't stop you from spamming either. You would just have to use a gel every once in a while. In fact, the overlimit system in Vesperia allows for way more spam than the CC system. To keep up your CC, you would have to chain weaknesses and high stun attacks along with having high accuracy. If you don't do that, you'll run out of CC or enemies will break out of your combos. In Vesperia you only have to worry about wake-up attacks.

Honestly I don't think TP adds anything to the games unless you're doing an itemless run. That's when resource management actually matters. Either way, both systems allow you to be stylish. I just think the CC system actually rewards you better due to the way they handle stun and damage multipliers.


6f1137  No.16646301

File: b35e25b3a5c2283⋯.jpg (160.65 KB, 1920x1080, 16:9, 20190618195424_1.jpg)

>>16644991

Shit I forgot to even mention the knockdown. It seemed like everything knocked down the enemies for absurd amounts of time. Having to use the manual cancel all the time was a pain to me, I did use that at least though. I'm sure once you master all the little tricks and get all the skills from all the good weapons things get better, but having to go through all that just to make fights not suck is a pretty big flaw in the game to me, especially when everything else is so good.


4ae46b  No.16646432

>>16554636

so which tales games are the good ones?


b80fbd  No.16647098

>>16646301

I'll be the first to admit that Vesperia being an incredible slow burn is one its major flaws. I can understand if people feel like they're jumping through hoops to get to the more fun parts of Vesperia and just give up learning what it has to offer midway. Hell, I think some Skills in the game break the game in small ways that I wish it balanced them more carefully. Regardless, I still like Vesperia for its depth it provides since I have more immediate control of my character, so I feel like I can pull off mini Mystic Artes by chaining Base/Arcane/Altered Artes myself in creative ways without having to just rely on hold down a button to everything for me.

Newer Tales, Berseria especially, tend to give all the necessary tools you need to get into the combat quick (not having to waste time to learn skills like Back/Quickstepping) and having movement be fast and snappy to control is nice, but with Berseria they sacrificed a lot of the substance of older games by homogenizing a lot of character's move sets to give you the same utility with slight damage modifiers which just leads me to use Velvet's Break Soul constantly since it gives me abusable I-Frames. The only downside to Velvet's Break Soul is that it drains HP, but moves can be executed so quickly that it renders HP drain moot. And with most moves having little no end/start up lag there's no real need to understand a character's moveset. Long gone is the fun of learning or incentive to learn how to use and a varied cast's move set for a more engaging combo game.


ef8304  No.16647228

>>16646432

From what I've seen, people enjoy Phantasia (PS1), Destiny (PS2 but JP only), Eternia (PS1), Symphonia (PS3/PC), Abyss (mixed reviews), Vesperia (PC/PS4/Xbone), Rebirth (PS2 but only translated on GameFAQs) Graces F (PS3), Hearts R (Vita, but the translation is shit), and maybe Xillia. The games people talk about the most are Eternia, Abyss, Vesperia, and Graces F.

My favorites are Eternia and Graces F, but Graces F is a love it or hate it game. Because the gameplay is very good, but everything else is pretty mediocre/bad. Characters are only interesting in skits, story starts interesting and quickly turns into a generic friendship adventure with nothing interesting to tell, and boring as hell world, and a subpar OST. Yet the gameplay carried me through all of that because I think it's one of the best in the series. Meanwhile Eternia is just a solid package overall. I would say the same for Symphonia but I find the combat more boring than Eternia. The OST is fantastic though.




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