>>16536128
<B tier
Good games, but held back from A tier due to gimmicky bits or other smaller but not insignificant issues. They're worth playing, but missing a few games from here doesn't disqualify you from being into RTS.
>SOASE
It's more like a faster-paced Civilization game than an RTS, but it does run in real-time so it goes in the genre.
Solid balance, minimal micro for those of you who want maximum distance from korea, and a setting that really makes me want a campaign mode WHY IS THERE NO CAMPAIGN MODE
>Age of Myth
Though it is part of the series, AoM is not AoE2, and the god powers, myth units, and heroes will displease the AoE2 purists out there
>Empire Earth 2
I actually liked this one better than original EE, but I can see why EE is preferred.
Goddamn the AI is a cheating sonofabitch.
>C&C3
probably the C&C game with the best balance of infantry vs. vehicles, it's just too bad that EA got involved and threw in a ton of balance fiddling and story shittery.
The second-best C&C game under EA, only below Generals
>AoE3
Continuing from AoM, AoE3 introduced quite a few gimmicks, and a lot more civ differentiation in units rather than in modifiers.
I still liked it though, mostly because it's one of the few games that actually covers the colonial age.
That said, fuck the dutch
>AoE2 HD expansions
I may have exaggerated a bit in the AoE2 Conquerors note, but these expansions do add stuff that's mostly gimmicky or overly-niche.
>Battle for Middle Earth 2
it's a fucking LotR RTS. There's a good bit of balance issues that thankfully got a little resolution in the expansion, but the main draw remains and will always remain the fact that it's a fucking LotR RTS.
>Battle Realms
The game's defined by its gimmick of all your military units actually being promoted from your worker units.
It demands a chunk of micro to really git gud, but it's pretty playable if you're like me and just want to attack-move your army into the other guy
<C tier
the home of my questionable decisions and Empire at War. Not necessarily bad games, but it's feasible to think they are.
>TA:K
dammit cavedog, why can't i get any fucking intel without either microing around birds or playing the water faction and spamming lighthouses?
>DoW2
Last Stand was decently fun, and it's still a DoW game, albeit on a significantly smaller scale.
>RA3
Fuck you, I kind of liked it.
This is the last remotely playable C&C game
>Universe at War
Factional gameplay distinctions are my fetish.
>Empire at War
The bits are all there, but it's just badly balanced all around
>bombers are the only winning move in unmodded versions
>everything about ground combat
>the Zann consortium's hilariously broken abilities
It's still fun, but it's definitely not something you can enjoy with random people on the internet
<D tier
These games are pretty bad, but they're not the worst
>Tooth and Tail
As much as I like attack-moving and being done with it, these guys pared down on the micro a bit too hard, and the end result is a strategy game where you're hardly making any decisions in the game.
Also, fucking furfags.
>Planetary Annihilation
Competent enough I suppose, but the balance is a fucking mess, there's only one faction, and the devs put all the fixes that make it playable in a second game.
Fuck you, PA team
>Starcraft 2
ESPORTS ESPORTS ESPORTS
and a bunch of story shittery on the side
>Halo Wars
It's a fucking console RTS, why would you try to put an RTS on a console?
>Supcom 2
NIGGER NO ALL YOU HAD TO DO WAS FA BUT WITH BETTER PATHFINDING AND NOT CPU-RAPING
<F tier
It's shit