[ / / / / / / / / / / / / / ] [ dir / ausneets / baaa / choroy / dempart / doomer / vg / vril / xivlg ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 5a69cc467aacbc0⋯.jpg (130.65 KB, 680x513, 680:513, 2732108-mgs3.jpg)

87804d  No.16359086

I hate it when games start out all bright and colourful and send you to progressively darker, scarier, depressing places as the game goes on.

I want to feel like I'm saving the world, bringing light to every corner of the earth I eradicate the evil menace from. Too many games go for the "you thought THAT was bad?" gimmick because it's "dark and edgy". I don't want that, I want to feel like the hero. At least meet me halfway and do what Wind Waker did, where no matter how horrible and depressing the environments get you always get to return to the wide blue ocean and clear skies afterwards.

448292  No.16359095

Eversion sounds like the game for you


1819aa  No.16359096

File: a6b69b9160c3584⋯.png (2.16 MB, 1680x1050, 8:5, ClipboardImage.png)

>I want to feel like the hero


09a9bc  No.16359105

So are you looking for games where it's bright with interspersed moments of doom and gloom or a game where it's all just bright heroism stuff?


e44ca0  No.16359111

>>16359096

>game is set in third person to further distance the player from the character he's controlling

>said character has a full backstory

>None of the game's event would've happened if walker followed orders (not a choice player made)

>Wtf why is game calling walker me the player horrible man?


87804d  No.16359127

>>16359105

I prefer the latter but I'll accept the former.


1819aa  No.16359130

>>16359111

That's the main point a lot of people didn't get

They just walked right into it


1521e5  No.16359150

>>16359111

>>16359130

It was doing 4th wall breaking stuff, which really never seems to work well unless it's done in a joking kind of way. Spec Ops would've been far better off if it didn't have that bit.


d76b1c  No.16359157

File: 129e84e61d639ce⋯.png (42.4 KB, 1500x732, 125:61, 1554405990-1.png)

>>16359111

>play the game in the only way you can

>get called an asshole by the game and the developers

>developers take their own dick out of their mouth purely to say

>"well, if you weren't a monster, you would've stopped playing halfway through :)"

Anyways OP, a bunch of games do what you're looking for. Try EDF or the old Monster Hunter games.


243b70  No.16359162

WONDERFUL FUCKING 101


e44ca0  No.16359163

>>16359157

>>"well, if you weren't a monster, you would've stopped playing halfway through :)"

that's what devs told to a journo who said the game made him feel uncomfortable.


11f28c  No.16359173

>>16359157

>play game for fun

>don't have fun

>keep playing anyway

>complain on /v/

imagine having this much time to waste


c217b4  No.16359178

File: 9f363d963070c61⋯.png (630.66 KB, 974x737, 974:737, vergil shiggy.png)

>>16359111

>The white phosphorus attack is called by Walker in dialogue, the player is not invited to confirm it, only to go along with it, and his teammates calls him a madman

>The game makes striking civilians a forced choice, disconnecting you from the decision

>The teammates then say "he made us into monsters!"

<Mouthbreathers on /v/ think it's an attack on their moral standing

I don't understand this board sometimes.


d76b1c  No.16359191

>>16359163

>>16359178

>the loading screens literally say "This is your fault."

>"How many Americans have you killed today?"

>"If you were a better person you wouldn't be here"

>"Do you feel like a hero yet?"

>but it's like a deep deconstruction of mindless killing dude!

>it's not calling you an asshole, it's the character!

The developers are pretentious faggots who wanted you to put the game down before the white phosphorous part, and you're fucking retarded if you actually fell for their bullshit.


1819aa  No.16359204

File: 8531b8366b8c9cb⋯.jpg (114.16 KB, 500x600, 5:6, Walker.jpg)

>>16359157

The game quite clearly shows that you, the player, is not the one who's being addressed. All that happened in Spec Ops was Walker's doing, and Walker's fault. You're just there for the ride.

The game is just that - you following a story, instead of deciding how it plays out. Much like how you read through Marlow's adventure in Heart of Darkness, rather than writing down what he does in the story. The main character is himself, not you.

I'm surprised this went over so many people's heads.


e44ca0  No.16359215

File: 47e3b5d18eb5cb0⋯.jpg (276.14 KB, 1280x720, 16:9, 1390825588518.jpg)

File: 8b3096f7df02622⋯.jpg (74.34 KB, 600x338, 300:169, 5kf0ofc.jpg)

>>16359191

>walker disregards orders to be a hero

>ok walker, do you feel like a hero yet; how many americans you killed? Maybe if you were capable of following very simple orders you wouldn't be in this mess

<WTF WHY IS GAME ATTACKING ME?

Are you Artyom from Metro 2033 too, he talks in loading screens after all, or are you by actually called Martin Walker, and suffer from extreme autism and prosopagnosia?


b73694  No.16359237

>>16359173

>"How can you pass judgement on a game you didn't complete?"

<Complete game just to say that I beat it and explain why it's shit

>"Well ,surely if you did complete the game, then you must have had some amount of fun. Or the game is at least good in some merit."

Fags like you can fuck off!!!


a8fd2f  No.16359274

>Start out as little hero

>Deal with little problem

>Grow into big hero

>Deal with big, world-ending problems.

That being said, I also would love to see more games where major story/progress milestones have a positive impact on the game world. Formerly plague-ridden areas starting to heal slowly, traders establishing themselves in regions that were previously deserted, etc. etc

And at least low-level enemy mooks actively shitting themselves when your veteran hero arrives on the horizon


5f172a  No.16359276

Those are some pretty homosexual desires, OP.


d76b1c  No.16359282

>>16359274

Prototype has that kind of thing, but in reverse. At certain points in the main story, the city of New York gets more and more fucked up by the infection, then culminates around the Elizabeth Greene fight, and then gets slightly un-fucked but never completely clean.


41b8e9  No.16359292

>>16359086

play dragon quest xi.

colorful, beautiful, bright, and one of the best turn based rpgs ive played in over a decade.

without any modifiers it starts a easy but the endgame gets incredibly difficult

i highly recomend using the "bonus" that doesnt let you gain XP from easy fights. you can start the game with "Extremely difficult enemies" but you'll want to turn it off later on to not drive yourself insane.


1342bb  No.16359336

File: ce1d9e703299cb9⋯.png (92.11 KB, 816x587, 816:587, hear cums cher.png)

>>16359096

>americlaps genuinely see evil soldier do bad thing and say that is nuanced, complex storytelling


1fc78f  No.16359417

>>16359173

Imagine trying to defend leftarded soapboxing in a fucking Tom Clancy game because you watched Apocalypse Now and thought it was the greatest anti-war movie ever. Fuck off, Cory, nobody likes your pretentious bullshit.


bc9962  No.16359456

>>16359111

>have fun removing kebab and zogbots

>"Killing civvies was pretty novel, wonder what /v/ thinks"

<"THE GAME IS ATTACKING ME!"

Come on you faggots, it's precisely because you had no control over the character's decisions that the game cannot attack you as a player.


b88994  No.16359460

>>16359456

> wonder what /v/ thinks

And this is where you fucked up.


11f28c  No.16359468

>>16359237

>I mock you for spending time playing a game that's not fun

>you autistically screech about how people like the game and how you must play it all to prove them wrong

>>16359417

>implying I was defending the game


d0c94a  No.16359472

>>16359096

I felt nothing but smug when I genocided those shitskin civilians. The game couldn't do anything to make me regret my decision. It was a fun game where I could finally kill mudslime "innocents" and that's what I did. The game got very boring at the end though, I only finished it for the sake of finishing it.


3aba03  No.16360121

File: 490ae72ac8ebf2b⋯.png (205.68 KB, 586x375, 586:375, Crystal_palace.PNG)

>I hate it when games start out all bright and colourful and send you to progressively darker, scarier, depressing places as the game goes on.

I see what you're saying; you've had enough of games that have a cynical and mean-spirited bent and want games with a more positive and optimistic outlook.

Well, too bad, cupcake. That's how Real Life progresses too. Even Paper Mario follows this flow when it gets to the Crystal Palace dungeon. Mario hasn't become a deranged gun-toting lunatic weighing himself down with an automatic shotgun and many bandoleers and pouches while Goombario traipses behind him dragging a duffel bag full of grenades along with him and they're not hunting down a serial killer who's got kidnapped babies hanging lifelessly off of meat hooks in this place but it's still a pretty bleak one.


f413a9  No.16360143

I think Ys is the game for you. It's pretty much some guy who's chasing after the one woman who wouldn't bone him, adventure, going around on sight seeing journies that always turn up into saving the world from some edgelord dark priest while blueballing all sorts of qt villagers in the process.

Origins doesn't really apply, but I like to think all three stories are about your MC getting their shit together while giving demons an ass beating. Or fucking the demons, in Hugo's story.


5f14e2  No.16360146

>>16359456

>it's precisely because you had no control over the character's decisions that the game cannot attack you as a player.

But you do because you're able to control him outside of cutscenes. You can't sever the connection between player and character on a whim like that, it's completely unimmersive and makes the game's story have less weight.


f413a9  No.16360177

>>16360143

>journies

journeys. What the fuck was I thinking


87804d  No.16360307

>>16360121

>Well, too bad, cupcake. That's how Real Life progresses too

Fuck real life. Part of the reason I even enjoy video games is because they're not like real life.

This dumb attachment to "video games should be like real life" is so fucking annoying.


3e8d6f  No.16362310

>>16360146

It's not an RPG, the binary choices you're given are irrelevant and the most important choice walker made, was never for the player to decide, there isn't a secret ending where you complete your mission instead of going astray on a quest to be a big boy hero


da0f75  No.16362322

>>16359086

I feel you, OP, I'd much rather play the other way around, bleak world where you start a fire that engulfs it in light. TWEWY comes to mind.


81de60  No.16362346

>>16359191

>>16359111

I seriously doubt that the devs actually wanted you to stop playing their game. You can't be pretentious without having a large enough ego that you want everyone to experience something you worked on. Telling someone to stop playing your game because it makes some sort of statement would mean your hard effort went to waste which is not an option for pretentious people.


38ea7a  No.16362471

File: 97039b98f763eb8⋯.jpg (22.15 KB, 400x400, 1:1, Stirner.jpg)

>games that feature some sort of moral story

>forces you to do immoral shit to progress

>blasts the player out the ass for doing bad thing and the MC ingame wont shut up about the moral conundrums of shooting people in a war

Any game that forces you to do bad shit only so every other character in the game can hate on you for it and maybe the bad thing caused the antagonist to exist then its a shit game with a shit story.

Fuck MGS too

>forced to kill a few people that want to destroy the world, mold it into their image or some other conviluted plan

>when you stop them you save the planet from total destruction or enslavement

>but the game rips on you at every turn for killin low level goons that want to help their boss fuck the world over

>constantly giving moral speeches on the military industrial complex and how war is bad despite profiting from both of those things with their games

>game actively punishes you for using the wide variety of guns during serious and highly time based missions, forces you to use a tranq gun and gadgets that make the game easy

>snake and his various clones never shut up about that time they killed a group of enenmy soldiers and how that makes them the bad guy despite at anytime they could have walked away from being a soldier and the fact that they just killed a few bad goys to save hundreds more innocents

Worst thing is that bitch globalist "fuck borders and shit" who created a bunch of zealots that tried their best to destroy the world and cause war.

Im just thinking kojima is just a hack writter, that cant formulate basic stories so he has to take it from loads of movies instead, because of his failed directing career


c18e36  No.16362667

File: 89e4ae3aade8dad⋯.png (260.18 KB, 500x612, 125:153, 2fa5e4ac71f9903c51d39318c9….png)

>>16359292

Waiting for the Switch version, but XI doesn't look too much different from the rest of the series, just looks like VIII in HD.

>>16362471

Yeah, fuck MGS1 for having forced kills followed by ripping on you for enjoying all the killing. 2 and 3 weren't as heavy on that front (I'm glad the stories were less about morals, than about politics), but still had that bullshit. 2's meta bits were dumb but worked into Raiden's backstory, instead of just breaking the 4th wall outright.

And it's proof that Revengeance is a better MGS story than 3 and 4, with more consistent tone and plotlines than 1 and 2. Kojima is good at finding all the ingredients, but terrible at assembling them properly.

>globalist "fuck borders and shit"

Funny how Ace Combat 0 did that a million times better than MGS3 and had morality factor into gameplay on top of that.


81de60  No.16362969

>>16362471

>forced

>MGS

The whole point is that you can get through without killing any low level goons if you are actually good at the game. That is canonically what happens because Snake is a super soldier.


2a3404  No.16363021

>>16362969

You simply must tell me how you got through that elevator segment with no killing.


81de60  No.16363036

>>16363021

>1 segment from the first game in the franchise compared to literally every other game


c18e36  No.16363151

>>16363036

In the same game where Liquid picks on you for enjoying all the killing? 2 and 3 don't explicitly shit on you for "killing is bad", despite them having actual nonlethal options (and nonlethal for bosses)


9ef61c  No.16363181

Jesus Christ, MGS is a dumb anime James Bond movie in game form. All the games are like this.

Stop crying like a little bitch that they didn't put in special dialogue and endings JUST for you. Yeah, the games contradict themselves

So what? They're fun games that you shouldn't take so seriously.

Kojima, whether he's being serious or not, should NEVER actually be taken seriously. Can't you recognise why the MGS series is popular?


4e478a  No.16363188

>>16363151

>2 and 3 don't explicitly shit on you for "killing is bad"

What about when you shoot all the birds?


243b70  No.16363203

>>16363181

>Never take anything seriously

>Never critically or analytically think about anything cause it's all just dumb anime shit

>Never think


102513  No.16363260

>>16363203

>>Never think

Best advice anyone can get.


fe1ac1  No.16363544

>>16363151

Liquid's an idiot, that's the whole point of the whole finale, he can't let go of his genes and ends up dying for it. Fuck MGS4 for reviving him for no reason. In 2 it was fine because the whole incident is a replay of MGS1.


444727  No.16364793

File: d8d66dadc4f12e2⋯.mp4 (7.27 MB, 854x480, 427:240, line.mp4)

>>16359111

Whether or not the developers intended for spec ops to be meta, a lot of people think it is, and a lot of people think it's profound and a brilliant deconstruction of modern military fpses or something.

>>16359472

Even with the game blatantly trying to guilt trip you for killing them, i found it really hard to feel bad for the civvies you kill in spec ops when all you see them do is act like niggers.

>>16360121

>Well, too bad, cupcake. That's how Real Life progresses too.

Why do you think we play video games?


47d8de  No.16364907

Stick to Nintendo, kid.


2c5ea6  No.16364955

>>16363544

>Fuck MGS4 for reviving him for no reason

He was never revived. Ocelot just hypnotized himself to fool the Patriots or something.


38ea7a  No.16365434

File: 95ad3204549cf53⋯.gif (1.6 MB, 400x226, 200:113, Old Snake.gif)

>>16362969

>game forces you to kill everything in your path or deal with the dogshit cone vision

<in the cannon you dont kill low level goons :^))))

but im not talking about the canon im talking about how you are forced to shoot everything, then get snake asshurt in some codec call or talking to meryl about how he isnt a hero for killing people that will destroy the world, its the most generic military guy story ever, used time and time again by hacks that never went to war or became soldiers themselves, and its not like you get anything for stealthing the whole game without killing any optional goons, so why not kill a few here and there instead of waiting a minute for them to walk away? it would have made more sense to include this theme in 2 and 3 but they only every talk about it in a few codec calls and drop it

>>16363181

>dude dont take this game seriously even though kojima wanted it to be another anti-war propoganda thing and the constant references to the player being brainwashed by the game as its a murder simulator, desensitising them to killing making them perfect soldiers and what not

did you forget those parts? where he ripped on the people who played his games as retards that cant seperate reality from the game, just like those jews saying kids that play GTA would go out and steal cars and kill hookers?

>>16363544

Oceleot was just pretending to be possessed, and liquid had the superior genes


11f28c  No.16365675

>>16365434

>not playing MGS to train your soldier spirit

lol pleb


45a2ec  No.16365730

>>16359086

You are a literal fucking child.


38ea7a  No.16365772

>>16365675

i dont see how playing as a gay twink, an autist or young/old soldier that wallows in self pity will make you train your soldier spirit, especially when the game hates on the soldier spirit all the time


7577bf  No.16365842

>>16364793

<Cognitive dissonance isn't talking about Walker

>I am a big boy hero on a quest for glory and fame to be like my idol Konrad who saved me that one time and save even more people

>I burned civillians alive, killed multiple fellow americans and did other fucked up shit

>But I'm the heroic savior

What kind of cognitive dissonace was I, as a player supposed to feel in regards to the game?

>playing bideo gaems to feel like you, the player are a hero and a force of good

do faggots do that? I play games for pleasure and challenge its mechanics offer, game doesn't need to give me fake medals and ribbons to say what an amazing champion of virtue I am the character I don't self insert as.


38ea7a  No.16365873

File: a28f382c6737637⋯.jpg (637.21 KB, 2355x2773, 2355:2773, helgan.jpg)

File: 35e03c37cba61a5⋯.jpg (88.1 KB, 879x950, 879:950, helgan police.jpg)

>>16365842

>playing bideo gaems to feel like you, the player are a hero and a force of good

>do faggots do that?

Why else do you think almost every game makes you play as the good guy agaisnt cartoonishly evil objevtively wrong bad guys? suprisingly killzone lets you play as the bad guys yet though the whole game make you think your the hero doing the right thing, the devs didnt intend it however and are puzzled how people root for the helgast after the ISA tries to ethnically cleanse them, detroy their planet and steal any resources. i think its one of the best games to do the whole evil military thing because not even the creators know they where doing it. unlike spec ops where everything you do is forced and its explicitly shown the bad things you are doing, killzone is extremely subtle about the entire thing


11f28c  No.16366071

>>16365772

I don't know, I liked it. Maybe I'm just sociopathic or something.


38ea7a  No.16366098

>>16366071

MGS is baby tier soldiering, every game past 1 you dont even kill people, less you miss out on content. Soldier of fortune would be a more fitting game, no non lethal shit with a good gore system.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / ausneets / baaa / choroy / dempart / doomer / vg / vril / xivlg ]