>>16358967
>janky/niche/stillbirth games
>surprised no one is gonna pay for them when no one fucking plays them in the first place
f2p was the least of their problems
>>16359099
there are just as many outright failed pay2play games if not more, in the end f2p is just a business model up to the dev/publisher to decide how retarded he wants to be. if anything f2p helps those games more having at least some activity instead of bombing right out of the game when no one wants to pay 20+ bucks on a dead multiplayer game (meanwhile shit like atlas probably made it's money back already)
>Tribes was particularly painful to lose
I really don't get why people are surprised what happened with tribes, that shit was obvious from a mile away. niche game with high skill ceiling run by company with shit track record, ofc it will be mishandled and milked hard if it doesn't bring in the dosh they expect, and tribes being tribes, how could it? tribes only chance was piggybacking on a popular game as mod, but no one does mods anymore in this timeline.
also, wasn't there a not!tribes indie fps that died outright because no one played it?