[ / / / / / / / / / / / / / ] [ dir / choroy / cloveros / dempart / fast / general / late / sw / vichan ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 404ffc03db9ad7d⋯.png (13.29 KB, 272x208, 17:13, 92727-game-over-zx-spectru….png)

3f25a8  No.16342667

What games do you think best represent what it means to be a video game? Games that cause you to say "this is what video games are supposed to be." Now these don't have to be games you like or anything like that, the only criterion is how fully or how purely a game represents video games as a medium. For discussion's sake I'll say that this is a huge medium and when I say "purely represents vidya" I don't mean a game that covers all of the medium, but a game that perfects the medium.

Here's a short list I've made to help illustrate my question

>Earth Defense Force

This one is a no brainier for me for this list, you're running or flying around shooting a whole invasion load of giant spiders and ants and UFOs with a fuck load of NPC helpers. You're on big maps with shit loads of cool enemies that are satisfying to kill using a character that's often times enjoyable to play. The concept and scope, defending earth from advanced bug aliens on a large scale, plus the execution of these games is what I think defines "video game" so well with these games. This is any seven year olds dream game. While the next game I would rate, for the purpose of this list as a 10/10 qualifier, that is that it fills my criteria fully, EDF blows it out mainly because

EARTH DEFENSE FORCE IS THE REASON VIDEO GAMES WERE INVENTED. PERIOD. IT IS THE HIGHEST FORM OF THE MEDIUM.

Don't get me wrong it's not my number one favorite game or anything but for the purposes of this discussion it is beyond perfect.

>Jet Grind Radio

Colorful, stylish, fun soundtrack, punk attitude, great controls, addictive gameplay, good challenge. For this list I consider JGR a perfect match. Maybe the most finely distilled essence-of-vyda I've ever played. Fruit-booting around grinding rails, losing cops, and destroying property in such a well realized world full of energy and color is something that still provokes me to think to myself "this is the logical direction for games to be moving during '99. or whenever" The arcade pace and playability can not be overlooked. Splatoon carries an odd torch of this game's brand of vidya and I suppose a lot of what can be said about one can be said about the other on this topic

>Metal Slug/Earthworm Jim/Alien Soldier

These three are grouped together because they're more similar to each other than not. Metal Slug has just killer butterysmooth movement gameplay with kick ass guns and the best sprite work there is. On top of that it has everything tanks killer bosses bunch of guns hippys grenades you name it. Did I mention the gameplay is amazing? This is an early example of a game made by a group of people that knew exactly what it meant to be a video game. There's no doubt. Some of these games I'd go as far as to call near perfect. EWJ on the other hand is more silly fun on top of really good controls and movement and at times pretty challenging gameplay. Great art/sound design all around also. This really helps, you know? Alien Soldier is just so fast and relentless with really fun controls and great ammo management and health management. Great art/sound too.

>Bishi Bashi Special/Point Blank

Something about a smattering of minigames at a fast pace reflects what a video game can be so well. A self contained bunch of minigames with a high rate of quality, most of which can only exist in vidya, that can be relied on for almost guaranteed fun, unless you've burned yourself out, is exactly the purpose of video games. And light guns when done right rule. Exactly the type of action that fits the medium so well.

a42f7d  No.16342673

I don't think either of these are the best examples possible, but I'd say games like Bayonetta and DMC deserve a mention. I'd also say Crazy Taxi does too.


34db39  No.16342693

File: 1cfe299f98adfc6⋯.jpg (67.26 KB, 1280x720, 16:9, SexyPoleDancer.jpg)

The best example is Super Mario Bros 1. Even my gaming-illiterate parents had a blast playing through its first three levels. They died on the 3rd level, but it's was moment where we genuinely bonded over video games. SMB1 also

>saved the industry after the atari crash

>is 2d and simple and doesnt scare casuals like a 3d game does

>everyone has played it or is at least aware of it iconic visuals and music

If you can name a better example, be my guest.


6b2595  No.16342696

Morrowind is the single best game of all time. Prove me wrong. protip: you can't


c78a73  No.16342697

Is EDF worth playing in singleplayer? The faggots I call friends and family don't want to play any multiplayer shit with me that isn't an ASSFAGGOT and I'm sick of waiting of like 20 games I should have played but haven't.

As for your topic, I think Ys Origins is a very good example

>A very simple, no nonsense stories about generic characters that you eventually grow to like

>Three characters that see the story in different ways

>A very contained setting that also encompasses the standard Fire/Water/Dark/Light/whatever world

>Extremely simple gameplay, move, attack, use spell, jump but it's pushed to the extreme with fun, challenging, intense bosses that make you master that simple moveset accompanied by an excellent soundtrack

What I'm trying to get at is you can do wonders with simplicity if you put your mind to it, and at the end of the day all a game is supposed to be is really fun and you can accomplish that without a lot of bloat, open world, voice acting or super high fidelity graphics. I look at a fun game and say yes, this is what video games should be.


3f25a8  No.16342704

>>16342673

It's been so long since I've played DMC I didn't even consider it, though Crazy Taxi I can't believe I forgot. Great examples

>>16342697

if you can get someone on the couch with you I'm sure you'd have more fun with EDF but it's a blast regardless.

>wonders with simplicity

Less is more. As for Ys, I've been meaning to get into it for a couple years now but I haven't taken the time to find a cheap copy for my Master System which is where I'd like to start. The threads inspire me. It sounds right up my alley and exactly what I'm looking for in this thread.


c78a73  No.16342718

File: dcb3a814c48445d⋯.png (53.05 KB, 749x538, 749:538, Beefy Rig.png)

>>16342704

Having played all outside of V, I can recommend you play

>Ys Books of Ys(PCE, it's the first two games with bump combat. You can also play the PC version Chronicles at not much difference besides Dark Fact.)

>Ys Oath in Felghana(The third game, PC)

>Ys Dawn of Ys(PCE, the fourth game. Needs a translation patch which has amatuerish VA, but it's the best of the bump combat games and in my opinion the best version of the game. Memories of Celceta I found was shit)

>No idea of V, but I guess they'll remake it eventually

>Ark of Nephatism, first iteration of the Oath in Felghana style. It's neat but hitboxes are a bit wonky. PC

>Origins, My personal favorite. PC

>You can give Seven a try. If you liked it, give Lacrimosa of Dana a shot(pirated because NISA, a wonky PC port and a halfassed translation by the end of the game with a certain update number I keep mentioning in the Falcom threads, it works on pic related pretty smoothly.), if not, that's it for the series because there's not much else.


c9320e  No.16342728

A Link to the Past.


3f25a8  No.16342730

>>16342718

Saved, thanks


b98f1a  No.16342751

File: b93f47a42340d17⋯.jpg (33.6 KB, 495x446, 495:446, SMB3-W1L3.jpg)

>>16342693

SMB3. Not as iconic, but it's an improvement in every way.


fe21ed  No.16342768

>>16342718

>No idea of V, but I guess they'll remake it eventually

I'm pretty sure Ys V did get a remake, for the PS2. It's just that apparently no one's given enough of a fuck to want to fan translate it into English, or at least that I've seen.


150a6b  No.16342958

>>16342693

>If you can name a better example, be my guest.

Wii Sports. Most normalfags know either that or Just Dance but white the latter is okay garbage for casual audiences the former is such an easy pick and play concept that everyone can bond over it.


39e300  No.16342969

YouTube embed. Click thumbnail to play.

>What vidya defines the concept of vidya for you?

So Jaden Smith has finally discovered /v/. This statement sounds as retarded as "the Dark Souls of X genre"

And if you wanted to wank over EDF, there was a thread already.

For the sake of the thread, the Megaman series are an good example of fun, great gameplay, good and brief learning curve, amazing music, and simple but entertaining storylines, except for ZX and Battle Network. Despite being a dead series nowadays, i don't know if it "defines vidya", but it surely is a example every series should follow Also Metal Slug


bbcfe1  No.16343047

File: 8df7ab1840e9e77⋯.png (269.52 KB, 650x364, 25:14, seinfeld_rpg.png)

Legend of Heroes: Trails in the New York Mets. Quite honestly one of the best games PERIOD. Outstanding character development, plot, tear jerkers, graphics, everything. It was Hideo Kojima that once said: "I hate Japanese games but even I have to admit that LoH:TitNYM is one of the best games I've ever played."


6422ed  No.16343090

>>16342751

SMB3 is what took Mario from being a one hit wonder to a successful franchise.


bd1394  No.16343098

>>16342667

I think Metal Gear Solid, DMC, Doom would be my picks for the most vidya of games.

MGS is what you get when you have autistic jap designers who do honestly want to put everything they can into a game. It's got good gameplay, good story and good secrets hidden in it for replay value.

DMC is the typical HIGH SKILL CUHRAYZEE COMBOS game that embodies what a high skill ceiling should be.

Doom is the most basic FPS: there's enemies. You have guns. You must shoot the enemies. It also had the first big modding scene.


dae04c  No.16343120

File: cc7aaf27323793a⋯.jpg (60.57 KB, 640x480, 4:3, jazz2sf.jpg)

>>16342693

That's a good one.

Here's my vote. It's fast, it has lots of weapons and enemies, good graphics, soundtrack, everything. And a bunch of versus modes.


a5254e  No.16343165

File: 85f0aeb0852cec6⋯.jpg (39.43 KB, 1280x720, 16:9, nicest guy in all of creat….jpg)


13477f  No.16343262

>>16343120

Level designs really suck for a sonic clone


82ef8e  No.16343461

>>16342667

If you're looking for some kind of objective answer to this question then you're a moron. If you wanted to pose the question just so you could go off on a long blog post about your favorite titles then congratulations, you were successful.

To remain on top: DOOM


000000  No.16343955

>>16342667

Japanese games.


44482e  No.16344040

TETRIS


ebd1ee  No.16344122

File: ae8edc0931e8af0⋯.jpg (667.08 KB, 1312x976, 82:61, dogman enjoying videogames.jpg)

Things that just wouldn't be nearly as good or even work at all in another medium. For example, Doom, even if they made a movie that was extremely good, it'd still be a movie about a faceless buff guy shooting generic demons. But being a buff guy shooting demons isn't the thing that makes Doom fun. It's the gameplay differences between the weapons, enemies, level design, etc. and that can never translate to another medium.

DMC has a pretty alright anime. It's about Dante killing demons. So are the games. Except the main point of enjoyment in the DMC games is you getting gud and styling on demons, which, again there's absolutely no way to portray in different media.

You probably could make a good book out of Fallout or any other CRPG, and you'd get a post apocalyptic/fantasy adventure to stop the big bad. But again, that's not the point of the game. The point is the way your character interacts with and changes the world around him. It's changed by your choices, not decisions the writer of the book makes for you.

It's also why I think something like StepGod of War or similar Sony cinematic bullshit games are worthless. Since they strive to be movies themselves, so their focus obviously isn't on the game part. Even the little gameplay there is tries as hard as it can to not be actual gameplay, with big, pre-canned cinematic kill animations, walking segments, etc..


2be32c  No.16344131

>>16344122

You're wrong about CRPGs. They're basically the literature equivalent of those cinematic bullshit games. They were made by people who really wanted to write and publish a novel, but never had the talent, motivation, funds and/or connections to do so. With online, basically free publishing becoming more and more prevalent, the boring ass CRPG has become an entirely dead genre, while the superior ARPG has become the norm.


c78a73  No.16344164

>>16344131

I wish ARPGs would focus more on the Action part. I wish they'd be more about giving you freedom in how you fuck shit up ala Ring Runner or Deus Ex than just a watered down genre but with stats and an overbearing story.


2be32c  No.16344203

>>16344164

ARPG is a very loose term, much like CRPG. ARPG covers everything from Diablo to Dark Souls to Kingdom Hearts to Witcher to EYE. The problem comes from being RPGs to begin with. I'd love to play a fantasy dungeon crawler that is an FPS first and foremeost, but because of hack frauds associating the terms fantasy and dungeon crawler with boring ass Dungeons and Dragons faggotry, my best bet is Hexen and Heretic, games which I'm not overly fond of.


c78a73  No.16344211

>>16344203

Hexen had something going but it was so primitive and not that well thought out. The fact that someone looked at the wendigo room where you're spawned in a slippery ice cave surrounded by about a dozen enemies that can 3 shot you and thought it was okay is mindboggling.

Heretic was cool though. It wasn't an RPG.


82ef8e  No.16344233

>>16344203

Why are you so opposed to CRPGs? They often have very deep gameplay systems that offer multiple rewarding choices and high replay value. Is it because you don't like how much reading there is? If so, why do you think reading is inherently a bad thing?


2be32c  No.16344279

>>16344211

I know, I've played both. They're the best medieval fantasy FPS games on the market, but I don't enjoy their design philosophies. With Heretic it comes off as Doom but with a thin paint of wizards and warriors: Doom's design doesn't work in a fantasy setting. Hexen has a focus on multi-level puzzles and interlocking level hubs: not something I personally enjoy.

>>16344233

They might have complexity, but complexity does not equate to fun. A CRPG developer tries to flesh something out before having a solid base to work off of: you can see this in their statistic systems, where you have a multitude of rather useless choices and then a handful of worthwhile ones. You can see this in their combat systems, where they add things such as limb targeting, when the combat is still rudimentary at its very core.


c78a73  No.16344301

>>16344279

I actually thought Heretic pulled it off really well, going for a badass elf instead of some twink faggot who hugs and fucks trees. Although it might be my insane bias towards Heretic 2 speaking.

How was Hexen 2, if anyone played that?


c96035  No.16344324

Tetris.


82ef8e  No.16344353

>>16344279

Define "fun"


3f25a8  No.16344358

>>16344122

The main reason I didn't include any RPGs is because they originate from an outside source


07319f  No.16349550

bump


d299f6  No.16350785

>>16344353

"fun" is one of those words that cannot be clearly defined like "gameplay," "time," or "literally".


308793  No.16351920

>>16342696

Every good point in Morrowind is either a mistake or something done by someone who was soon fired.


139176  No.16352824

>>16342667

The Mega Man games and the good X games so 1-4.


e89cc2  No.16352849

YouTube embed. Click thumbnail to play.

Pick any Game Boy game and enjoy.

EDF blows dick and is another shitty meme game like Dark Souls.


02727e  No.16352897

File: b9ff236fa71e809⋯.png (11.26 KB, 256x224, 8:7, ClipboardImage.png)

>>16342667

>>16342969 >>16352824 already said it. Mega Man is basically as "video game" as you can possibly get.

>little blue robot, running, jumping, and shooting bad guys

And the gameplay hooks are all tied to individual levels, so there's rarely any building off of stuff you already know, before the wily castles.

But yeah, you really can't get more "video game" than Mega Man.


48b0bc  No.16352904

It doesn't apply to every game, but one part I really enjoy about video games is that sense of discovering something new or the game giving you something new, followed by the reaction of "Wow, you can do that?". something from as small as realizing you can dash under projectiles in Mega Man X to something more obvious like armor upgrades, to stuff you wouldn't normally consider like jumping off a frozen enemy. It's this type of shit that made me like a game like Furi a lot, although I wouldn't say Furi is what "a video game ought to be" because it has quite the fixation on telling a story to the point that two levels of a very short game are wasted, one on a very obvious twist and the other on a "You're a monster" message that was derived 6 bosses ago.

>>16352849

That's what a bug would say.


22a1e3  No.16353042

There definitely needs to be a sense of progression, either through an upgrade system or a through a trial and error sense of satisfaction. Mega Man has been brought up a lot and I tend to agree that it's mostly pure unrefined videogamedium. It has an upgrade system and the feeling of mastering enemy patterns is really unbeatable. Metroid and later Castlevania titles also do this very well.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / choroy / cloveros / dempart / fast / general / late / sw / vichan ]