I know it's pozzed, but I still like it for the original ideas and plans. Although not nearly what it was promised to be, it has some merits.
>QT skeleton waifu who you can turn into a robot or vampire
>Interesting dragon combat ideas that are poorly executed
<Political decisions, while a cool idea, serve no purpose other than netting you resources and making other races like you
<Game is largely unfinished, with the orc and imp princesses being entirely cut out, as well as enemy dragons, a cool relationship system, and customization
<Horrid, boring RTS combat, with an AI that is so pants on head retarded that it will snap it's kneck repeatedly blowing all it's resources trying the same tactics over and over
<Princess questlines are really short/unfinished, they felt rushed
Writing this only depresses me now. There was so much promised content, and now the game just exists as a shell of formerly good ideas. As I was writing this, it felt more like I was reading off a tombstone than a game. I guess there's always crusader kings or mountain blade.
>>16329236
I'll add to this
<If you have too many buildings or facilities in galactic conquest, units would overload the production screen, making certain units unavailable
<Land combat is incredibly boring, with an arbitrary unit limit and small maps
<FOC expansion is also particularly broken, with the Zann consortium being an overpowered faction that has mass driver turrets that are anti-air, anti-tank, and anti-infantry all in one, with tanks armed with said turrets that you can just spam against the AI
At least there's a bunch of cool mods.