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File: 22440eb3a5f6623⋯.jpg (19.57 KB, 278x358, 139:179, BattleTech_cover[1].jpg)

89984a  No.16316852

How the fuck could even the retarded communists at HBS fuck up such a simple concept?

You are a merc, you salvage mechs and try to keep them in good repair while completing contracts.

Make the combat passable, make simple 3d environments with good enough mech models.

>No mod support

>Runs like ass

>Slow as fuck

>Until the first DLC you had to play a fucking horrible story mode

>Can arbitrarily only have four mechs, can never increase this number

>Because of this if you aren't fielding your four heaviest mechs you are gimping yourself horribly

>Doesn't look any better than your average unity game crap, but runs infinitely worse

f84b95  No.16316939

>>16316852

is it free to play? sounds like a shittier version of armored core 2


28994e  No.16316963

File: 02b80b72361d392⋯.png (574.45 KB, 453x679, 453:679, ClipboardImage.png)

File: ddc36d70392f37c⋯.png (1.56 MB, 1200x630, 40:21, ClipboardImage.png)

<BotW

>best engine in any open world game

>the way the elements and nature interact is legitimately fun

<world is just as empty and shit as any other open world game

<majority of playtime is wandering through empty field and doing nothing like any other open world game

<Odyssey

>best Mario movement by far

>great soundtrack and presentation

<stage themes are just as bland and shit as they have ever been with few exceptions

<vast majority of moons are piss easy and not fun to get


89984a  No.16316964

>>16316939

It's a tactical game, normal purchase


61df86  No.16316969

>>16316963

Why did they think it would be a good idea to have Toadette give you sixty moons, one by one, for mundane shit?


28994e  No.16316974

>>16316969

So that streamers could shit their pants over how many moons there are.


deb96a  No.16316988

>>16316963

>best Mario movement by far

Not even remotely true. It's Galaxy with even more get out of jail free buttons.


28994e  No.16316998

>>16316988

If you're good, sure, you can pull off some impressive stuff. But are you really going to pretend that it has more "get out of jail free" buttons than the game with the spin that allows you to get double the distance from any jump, and the game with the magical jetpack that makes it quite impossible to fucking die?


61df86  No.16317031

File: e026fdfa91efcd8⋯.jpg (41.63 KB, 1024x576, 16:9, assist mode.jpg)

>>16316998

>magical jetpack that makes it quite impossible to fucking die

What's it do, keep you from falling into pits?


28994e  No.16317039

>>16317031

Yes, actually, yes it quite literally does that.


ec3ca7  No.16318134

File: 357b29532c37587⋯.jpg (721.81 KB, 1535x976, 1535:976, BattleSpire.jpg)

Rather than putting the bulk of their development towards creating a badass dungeon crawler, or the pre-Kuckbride sequel to Daggerfall, Bethesda chose to trisect their team in order to create Black Pirate Tomb Raider® and some space game that never saw the light of day. To be honest, in hindsight I think it was better when they weren't remaking Morrowind with a new paint of fantasy setting every five to six years.


5dcf8c  No.16318150

File: cb0c92ed7b02137⋯.pdf (1.72 MB, Against_the_Bot_Instructio….pdf)

>>16316852

>>16316911


7474a2  No.16318275

>>16316852

Did they continue the nu-XCOM bullshit and make everything % based?

It's another garbage game if LOS and projectile pathing plays no part in hit calculation.


e9b8f4  No.16318297

>>16318275

Yeah it seems to be d20 thus steps of 5%


7474a2  No.16318316

>>16318297

Garbage.

Faggot kiked devs riding on brand recognition.


e9b8f4  No.16318371

>>16318316

What's hit resolution based on in tt?


55482b  No.16318629

>>16316852

>one of the precious few battletech games in recent memory that isn't complete fucking garbage

>made by rainbow-haired "choose your pronoun" faglords

every goddamn time


65e179  No.16318646

>>16316852

>No mod support

There's Rougetech on the Nexus that not only fixes a lot of glaring gameplay issues with the game, but also completely removes the shit story.


e9b8f4  No.16318698

>>16318646

They sell story removal in a dlc too


a6a81c  No.16318746

File: 848c577e3923fc3⋯.jpg (90.8 KB, 820x1014, 410:507, MuttsOf3025.jpg)

>>16316852

What the fuck do you expect from a development team that has trannies and is pro current year? You know a game that is going to shoved mix races of literal human shit in your face and put more emphasis on "they" genders than actual game play is going to reek putrid garbage. If you want a better game go play MechCommander Omnitech. It's free, it has clan mechs and it doesn't shove political correctness in your face.


65e179  No.16318788

>>16318746

Problem is that BattleTech was pozzed from the get go. The Jew that "came up" with it (as in, stole mech designs from Nips) is the guy that owns HBS and oversaw the production of NuBattletech. The 56% cast and the trannies are his ideal vision of the IP.

Any sci-fi setting that pushes womyn soldiers is pozzed.


f5605c  No.16318818

>>16318746

>A majority have darker skin in the future

Evolution doesn't work like this.


65e179  No.16318851

>>16318818

The game is made by mental midgets that tell you people a 1000 years in the future can trace back their ancestry to countries on Earth that haven't existed for at least 500 years - despite never having set foot on Earth, and the fact that the society they live within places emphasis on what empire you serve, not your planet of origin or ethnicity.

Basically, liberals are fucking retarded.


0684c2  No.16318870

File: fdfdc58d94ec71d⋯.png (417.46 KB, 900x975, 12:13, fdfdc58d94ec71dc80a8898b91….png)

>>16316963

I hate the argument that empty spaces in open world games is bad. Have you been outside? There's empty fields in real life and if you've actually walked through one (maybe that's the problem) you'd know what an interesting experience it can be. The only thing that BoTW needs to make those empty fields as fun as real life is for the long grass to leave a trail of where you've been walking.

What you should be looking more for is if there's:

A) a balance between open and dense areas, which I believe BoTW has

B) if any of the open spaces serve a gameplay function. Often times, the open spaces in BoTW are there to encourage use of certain mechanics. A lot of open areas have hills to encourage shield surfing or in Hyrule Fields it's a lot of open space with wild horses everywhere. It's the least subtle nudge I can think of.

C) a logical reason for it to be that way. Like the Gerudo desert, which by the way, has the same thing of a lot of hills. Shield surfing is even more encouraged because Snow and Sand don't damage your shields.

>>16318818

I don't think you're gonna see any substantial changes in skin tone going forward. Then consider the fact that niggers and shitskins are outbreeding white people and the future is likely going to be a (((diverse))) place.


e9b8f4  No.16318924

>>16318746

Does it have a dynamic campaign? Is there resource management between ops?


c2d4c4  No.16318942

>>16318646

Does it remove DIVERSE crew as well?


c2d4c4  No.16318943

>>16318924

No. Yes.


3edfe4  No.16318944

>>16316963

Breath of the Wild is pretty much the biggest shilled game on /v/.

Literally nobody gives a shit about it after 1-2 years.


d89a67  No.16318949

File: 452c41c099fefe4⋯.jpg (94.29 KB, 1080x600, 9:5, left-alive.jpg)

>>16316852

Left to die with a budget and directionless game development that would make you beg for that sweet release from this mortal coil


186e3f  No.16318951

>>16318942

You can do that manually by hiring fags and trannies to "distract" the enemy in light mechs.


e9b8f4  No.16318953

>>16318943

How long are the campaigns then? Long enough to make the resource management useful?


c2d4c4  No.16318994

>>16318951

I'm talking about CREW, not pilots.

Don't bother, the answer is probably no anyway


b618dc  No.16319261

File: 46162b82f8fd469⋯.png (577.84 KB, 947x894, 947:894, 46162b82f8fd4695b7b74200ef….png)


b20a99  No.16319422

Is this the mecha game that had one of the tranny developers self insert as a shitty tranny mary sue.


65e179  No.16319451

>>16319422

Yup. Also, nobody on the cast is white.


d8c95b  No.16319517

>>16318949

Did this come out? Is it decent? i was interested at some point and haven't bough games for a while, so i might be interested


04a714  No.16319521

>>16319517

its worse than metal gear survive


18753a  No.16319540

>>16318870

right wing whites are about at replacement, at least in america. it's the left-wing that drags the average down. likely blue counties will get more and more brown while red counties stay similar. also that shit you said about open worlds is dumb.


1d6910  No.16319647

>>16319422

are there mods to it, so you can get rid of that crap? I remember laughing and cringing a lot that my engine mechanic was a space muslim with a hijab and all. which doesn't make any sense whatsoever.


c2d4c4  No.16319700

>>16319451

There was one bad nordic hwite ginger boi. But he was basically dumb hwite man that died really fast.


c2d4c4  No.16319706

File: 5f3ae37ac3ed331⋯.jpg (27.61 KB, 480x792, 20:33, 5f3ae37ac3ed331f8598ec8d8f….jpg)

>>16319261

>>16319422

This shit still grinds my gears. I really really want to disassemble all of that cuck studio one by one, piece by piece, in the goriest way possible


271bf3  No.16319734

File: e023101368f28cd⋯.png (233.8 KB, 500x400, 5:4, wrong.png)

>>16318870

If there's nothing in an open world to do then what the hell is the gameplay centered around? Walking?

What it needs is for there to be shit in the open fields. Guard patrols, traders, rampaging monsters, things to scavenge or dungeons to explore. Especially dungeons, and no the countless shrines you find via Sheik slate don't count.

There's nothing wrong with open spaces in other games, what makes it so terrible in BotW is that there's just too much of it.


d29ebb  No.16319939

>>16319734

Man, different patrols with random number generator for smaller patrols and set patrols for larger ones. Traders with travelling ones having nothing but consumables, ability to repair and shit items, small town traders having so-so stuff and large town having great tier items, then make the small town traders have specific stuff for the place they are at, like weapons with specific status effects or unique items. Have rampaging monsters, both unique and randomly generated for cool items, have some clues to when one is nearby by having birds and stuff run away for weak ones, and actual monsters running away for strong. Then have to go where they were running from and try and find it without a waypoint. Have a ton of stuff to scavenge, mostly disposible weapons, some consumables but have a set currency system like far cry 2 where you have to do jobs and find predetermined chests/spots hidden around the world in landmarks, caves, mountains tops, points of interest you can see with your own eyes and on the map without the need for a waypoint. Then add in some more stuff to spice things up like unique weapons, armour, lore documents, tools, unique consumables and npcs hidden all over the map but around points of interest. God-tier would be have a ton of points of interest with a random chance of set amount of stuff spawning to stop people from using guides and make ever play through unique. Then maybe some easter eggs, cool ancient statues, cool collectables with lore, secret art, weird stuff not seen on the map.

The possibilities for making a cool and interesting open world game are endless, but having all of them since far cry 3 have the same complete dogshit design has butchered that chance.


f70b31  No.16320096

>>16318949

How is the game even?

I just thought the metal gear-like art looked cool and forgot about it.




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