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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 6d106feb764e66b⋯.png (1.01 MB, 748x877, 748:877, face.png)

22999f  No.16311795

https://pastebin.com/04Gm4Crx

6PLAYER SUPPORT

ALL YOU EVER WANTED

nah srsly tho working 6 player risk of rain 2, it just works.

22999f  No.16311809

File: 9ba0b6b8c6f5f81⋯.jpg (15.18 KB, 275x275, 1:1, 9ba0b6b8c6f5f81426cb171258….jpg)

this should b news


22999f  No.16311813

File: 3a4d96b570ff1e6⋯.png (2.11 MB, 1920x1080, 16:9, steamuserimages-a.akamaihd.png)

proof


4d790a  No.16311902

File: 50ae99ddbb6e1fd⋯.mp4 (3.57 MB, 640x360, 16:9, first the flag,then the fa….mp4)

>


174f65  No.16311917

File: 4b1816ed57b1c68⋯.png (129.69 KB, 294x390, 49:65, erin backslide.png)

Just post in the Risk of Rain thread, dumbass


1268ec  No.16311926

>>16311902

When will police switch to napalm for sodomites?


390b21  No.16311931

Tell me when publishing rights have reverted to Hopoo, otherwise no.


0f6d7d  No.16311934

What is Risk of Rain? I've seen tons of threads about it.


d9194d  No.16311994

>>16311902

>First blasts the flag

>Gives a moment for him to realize he wasn't missing

>THEN blasts the fag off his feet

Someone in there has a sense of humor, a sense of timing, or both


7486ec  No.16312026

>>16311902

Fag lost an eye because of this, makes it funnier tbh


7f16b5  No.16312149

>>16311934

Risk of reddit is a shit game that shilled more than its actually played, for somereason it went from 2D "retro" pixelshit to 3D


fa7648  No.16312209

>>16311934

You go through a series of slightly randomly generated maps, collecting lots of little bits of loot that give you various buffs or abilities. Enemies constantly spawn in while you're doing so. There is also a timer that is gradually increasing the difficulty the longer you play. Once you're done with a map, you activate a teleporter and a boss, and progress to the next map in sequence once the teleporter is open. Rinse and repeat until you beat the final boss or die.


631e50  No.16312218

Have the devs talked about what they are planning on adding in? Playing as the mercenary is a blast but going through the same levels and fighting the same bosses till your invincible is making me want to go back and play the more complete first game


a3e1af  No.16313120

>>16312149

Nu/v/ at its finest. Stop being a tryhard, you only make a fool of yourself.


e49408  No.16313239

File: 8d75ceeb20a8fe5⋯.webm (134.15 KB, 640x360, 16:9, gay.webm)

File: 74cc411d97835ba⋯.webm (14.75 MB, 640x360, 16:9, Mike_Pence_Nicknames.webm)

>>16311994

I think it might be an optics thing. If you hose a fag that's still holding the rainbow flag, it allows reporters to take some juicy pics for a story, but if you just hose a random guy with no identifying symbols, no one cares.


ff7e31  No.16313287

but can you play it cracked?


7f16b5  No.16313294

>>16313120

Is that the best you can muster? maybe you should try defending your shit game instead of namecalling like a passive aggressive bitch


e08f15  No.16313301

>>16312149

That's a pretty badass outlook you've got there, dude. It's cynical and very "/v/". Have you considered starting a youtube channel? You could make cynical reviews of video games, and hide lots of epic references to us fellow image boarders in there.


a61a04  No.16313310

>>16311795

It was probably due to gameplay balance rather than engine limitation or something like that.


7f16b5  No.16313317

>>16313301

Ah yes, nothing SCREAMS /v/ like a shit indie game that gets constantly shilled!


631e50  No.16313328

>go to steam feedback and comments

>”please allow me to choose the upgrades and loot I get” everywhere

>every recommendation sounds horrible

>nobody pushing for more levels and the final boss


e87738  No.16313329

>>16311795

have they made a pirate version that works yet you dumb cunt?


ba6832  No.16313330

File: 0a9450bd2c32cc3⋯.jpg (16.33 KB, 600x600, 1:1, lqb.jpg)

>>16313317

>been out for like two days

>my fellow anons, this random shit indie game, which has nothing at all to do with this siamese basket weaving forum, is being constantly shilled! who will protect us from these evil marketers?


a8433d  No.16313332

pirated risk of meme 2 when?


7f16b5  No.16313347

File: 433e80aa2b9be24⋯.jpg (197.47 KB, 1010x569, 1010:569, shills.jpg)

>>16313330

>two days

risk of rain has been out for years

>this game has literally nothing to do with this meme board

you sound like every other fag that claims shilling doesnt exist here, people come here regularly to shill their own game or the games they have recently played or the games of others for payment


ba6832  No.16313357

>>16313347

>risk of rain has been out for years

this thread is about risk of rain 2, which came out a couple days ago

>you're claiming that shilling doesn't exist here

it absolutely does, but i'm going to need to see more than three threads in two or three days about a niche game to concede that it's being "shilled", especially since the devs have ties to this meme board


a3e1af  No.16313358

>>16313317

Nu/v/ - AAA Vidya


e08f15  No.16313616

>>16313317

What do you think is acceptable to enjoy here, desperate newnigger? Only unpopular AA titles that are at least 10 years old?

You do realize that, unlike whatever social media cesspit you crawled out of, there is no social standing attached to your name, and there is nothing to be gained by trying to pose like an epic cool oldfag and nothing to be lost by talking about a game other anons may not enjoy?

RoR1 is deservedly popular. It's a nice, simple little roguelike with good atmosphere, its earliest conception was via image board, and it's not been touched by poz. I don't even generally like roguelikes and I put around 30 hours into RoR. You're a nigger.


7fbec1  No.16313624

>>16313328

Those spoiled sacks of shit ARE allowed to pick albeit in a minor way.

I dont even want to see what suggestions they are trying to suggest for the game mainly because they probably are all faggots who never even played the first game.

I personally want to the to get finished, thats all


e87738  No.16313627

>>16313616

Anyone who pays for the new one published by gearbox is a fucking faggot though. And since there's no working pirate copy, OP is a huge faggot by proxy.


184591  No.16313661

File: fdf5b07092b0b55⋯.jpg (128.67 KB, 947x879, 947:879, magma worm.jpg)

>>16313328

>"please allow me to choose the upgrades and loot I get”

This is literally just command artifact.

Holy shit these people are fags


0bea94  No.16313685

>>16313328

Wanting the same artifacts from RoR1, namely Command and Glass, is perfectly reasonable. There's absolutely no reason for anyone to ask for the final boss because I'm fairly certain everyone knows it's coming anyway.

The main thing I want personally is better visibility/some kind of guidance for finding the teleporter, and less overall reliance on "cover" instead of dodging.


7fbec1  No.16313701

Also if this is the new ROR2 thread can anyone tell me how the fuck to deal with the Electric Worms? They are the ones to always end my fucking runs, I simply can never get past those guys.


509ae3  No.16313757

>>16313701

I haven't fought electric worms yet. When do they show up? I thought I've seen everything, too.


b29e96  No.16313773

>>16313701

shoot them in the dick 9 trillion times from a safe distance. If you're playing huntress then you have to pluck away at them for a shitload of time baiting with arrow rain to try to get hits in because huntress max range means you can't shoot from any further than melee range half the time. Merc has the hardest time because he sometimes can get unlucky and the worm just decides to hang out at the top of the map.

TLDR: They're not super hard but they take forever to kill.


9256bc  No.16313803

>>16313701

Also, holy shit how do you kill the electric vagrant? That AOE attack takes up half the goddamn map and instagibs me every time.


b29e96  No.16313810

>>16313803

Break LoS


a3e1af  No.16313812

>>16313803

You mean his charged AoE? Just stay behind a rock or something, you can take cover.


7fbec1  No.16313826

File: 8c62e68b51778da⋯.jpg (383.23 KB, 1920x1080, 16:9, nope nope nope nope nope.jpg)

>>16313757

Yeah, there is also one boss that I havent seen yet.

You have to apparently activate a golden altar and go through the portal it makes at the end of a stage to fight it. You also have to have an abundance of gold to fight it because its impervious to damage unless if you pay gold statues around it 280 gold to make it vulnerable.

>>16313773

Fuck dude that doesnt sound too fun, it just sounds more like a pain in the ass, just like monsoon mode

Trust me you guys, never do monsoon mode, that shit was a fucking mistake

>>16313803

Have enough health to eat it up on a direct hit or pray to sweet jesus that you can dodge it on time if your health is too low, thats how I killed one on monsoon mode.

>>16313812

no fucking way.


b29e96  No.16313836

>>16313826

Yeah, the jellyfish can't hurt you with the charge if he doesn't have LoS to you.

Also the Golden dude is pretty tame, he does a metric assload but the enemy spawn rate is pretty low on that map so it's not an issue. It's also just a boss arena


0bea94  No.16313876

>>16313826

The gold golem is fucking ridiculous. "Have an abundance of gold" is not how this shit works. You have to farm in level, because of course your gold is reset to 0. 7 statues at 282 gold each to make it vulnerable TEMPORALLY, then all 7 statues reset and you have to do it again. I don't recommend attempting it before looping.


ab6f9c  No.16313948

>>16313661

I really hope they make Command a Gacha artifact in this game just to spite those people. Nothing would entertain me quite like the idea of having the game present you with an item you actually want alongside four or five others and giving you the one you want the least


22c2fd  No.16314035

File: 20bdbddff8d194d⋯.jpg (111.53 KB, 319x436, 319:436, 20bdbddff8d194d4cef961fe87….jpg)

>>16313328

>nobody pushing for a loli class


b1ba8b  No.16314048

File: a06115b25390f65⋯.png (151.9 KB, 1052x742, 526:371, 1406401422923.png)

Server when?


383865  No.16314292

File: c3a91c212be91f5⋯.jpg (185.29 KB, 1199x1200, 1199:1200, a1105439081_10.jpg)

Engineer is so fucking good for multiplying item effects, holy shit. Grabbing some Bustling Fungus and a ton of Soldier's Syringes makes it what I wish the Engineer from Team Fortress 2 was. Unstable Tesla Coil goes amazingly on them, along with anything that chains damage like Ukalele or Sentient Meat Hook, because they almost never miss and just keep firing forever.

But I will remain perma-salty that they took away my fucking Thermal Harpoons for a damned bubble shield.


0045eb  No.16314316

File: 1d7042f71b1f674⋯.mp4 (Spoiler Image, 1.21 MB, 368x640, 23:40, harrastukset.mp4)

>>16311902

I wish I had the webm of the fags being ackbar'd.


004a05  No.16314383

File: 7f6a545ae1395bf⋯.gif (2.42 MB, 360x276, 30:23, 1552348343007.gif)

robot is really good.

but MERC plays far better then ror1 plus that item that drops ammo boxes making your skills come off cd faster your literally MASTER OF THE BLADE


b1ba8b  No.16314386

>>16314292

Ceremonial Knife is still OP as fuck.


7d7665  No.16314568

>>16311917

I generally want to fuck Erin but I'm not sure I want to fuck' 'that'' Erin.


e08f15  No.16314898

>>16314292

>they

Do those gristly twigs look like a woman's thighs to you, tranny?


f85351  No.16315069

>>16314386

It is, and I get it more often than the weaker items in that tier. Their drop system really confuses me.

I don't think I like the lunar items much. They are an interesting addition, but the downsides to each of the items seems like it will fuck you over more than the positives will help you.


184591  No.16315100

File: ff78c7c13c8a705⋯.png (1.37 MB, 1200x515, 240:103, mr bones goes for a drive.png)

>>16315069

>the downsides to each of the items seems like it will fuck you over more than the positives will help you.

I can't hear you over my double damage and instant-regenerating health pool.


0bea94  No.16315643

>>16314292

Engineer is broken as fuck. Everyone else has to at least try, engineer can sit in his bubble and let his turrets do all the work.


29e0af  No.16315644

>>16315100

Yeah everyone in my group seems assblasted by the description saying it's capped at 10% of max health healing per sec and therefore worthless.

I don't get it. Seems good to me.


0bea94  No.16315653

>>16314383

>MERC plays far better then ror1

I find that hard to believe. Merc was the best and most fun class in RoR1. In RoR2 flying enemies are a major pain.


29e0af  No.16315668


a10ce5  No.16316106

>>16315668

Does merc still have iframes on his dash and spin moves?


29e0af  No.16316440

>>16316106

Yeah, it doesn't really help against elite enemies as the I-frames doesn't quite help enough to survive, but combined with the afterburner you could probably do some dashes deal damage and

then escape.


0f6d7d  No.16316447

>>16312149

Would you mind giving me an actual answer instead of some assblasted shitpost?


184591  No.16316458

>>16315644

It depends on what you use your healing for.

if you're actually drawing a good chunk of your in-combat survivability from heals, corpsebloom is an easy way to screw yourself, but then you can say that about every lunar item used outside its niche

>glass gets Mul-T bodied when he strolls into a slugfest

>transcendance makes engie's turrets get less sustain as mobs get bigger

>effigy is actually shit, why would you use this holy fuck


91b5a0  No.16316773

>>16314292

I only wish his turrets would prioritize bosses, also their AI seems to break sometimes, they get stuck trying to shoot at something outside of their view and wont ever switch to closer targets.

>>16313328

Why would they push for things that are already planned anyways?


a65dd3  No.16316838

>>16311813

>all these mul-t's

they hit a nail with this nigga, robot is best RoR2


f85351  No.16319128

>>16315100

Played a bit more with them, and I gotta take that back. There are some good very good ones. I do find it interesting that they have an equipment and lunar item pair in the crowdfunder and the brittle crown. That is about the only way I can see the crowdfunder being worth it.


cf605c  No.16320200

But you can play with up to 16 if you mod it right.


d479ae  No.16321719

>>16320200

link it nigga


6f0c18  No.16321750

>>16312149

>Original was made in /agdg/ pre-Exodus.

>/agdg/ logo appears on the title screen if you wait long enough.

>Dev posts here.

<R-Reddit!

Stop trying.


0bea94  No.16321767

>>16321750

>/agdg/ logo appears on the title screen if you wait long enough.

proof please? I can't find it myself.


6f0c18  No.16321771

File: 2c4a1fb09df1016⋯.png (244.95 KB, 1024x576, 16:9, ClipboardImage.png)


0bea94  No.16321772

>>16321771

oh you meant ror1


b053be  No.16321869

>>16321750

>Dev posts here.

I have never seen this happen, I do not suppose you could give an archive or something. it would be quite nice if true

also

>replying to weak bait


faca59  No.16321883


faca59  No.16321890


d479ae  No.16324901

Update broke the limit patch


692295  No.16331831

I HAVE GOTTEN TO THE THIRD TELEPORTER AND BEATEN IT WITHOUT HEALING ITEMS SEVERAL FUCKING TIMES NOW AND IT WON'T GIVE ME THE ITEM


181028  No.16331923

>>16331831

>Without healing, reach and complete the 3rd teleporter event.

It's not 'without healing items', it's 'without healing outside of natural regeneration from what I can tell when I did it'. Did you open any of the small capsules for gold? They tend to drop healing orbs which nullify the challenge.


692295  No.16331936

File: 40849f4ab2ed9ff⋯.gif (163.87 KB, 200x150, 4:3, once in a lifetime.gif)

>>16331923

>Did you open any of the small capsules for gold? They tend to drop healing orbs which nullify the challenge.

Fucking damnit. I knew I couldn't heal at all, but did not know the gold canisters healed me.


af2e94  No.16332308

>>16312209

Sounds like Binding of isaac.


692295  No.16332366

>just did it again

>still nothing

Don't tell me titanic knurl counts as healing.


dad1d0  No.16332758

MAGMA WORMS ARE BULLSHIT

FUCK THOSE BOSSES


bbbf6d  No.16336848

File: f57510ff3f33b6b⋯.png (2.04 MB, 1920x1080, 16:9, vgdfg.png)

Got pretty fucking lucky for only map 3 with drops


a475b2  No.16337168

>decide to do the "kill elite boss on monsoon" challenge

>stage 3: find syringe printer, get dem aspd

>stage 4: find will o wisp printer, get dem wisps

>everything starts to die instantly, proceed to outscale everything

>2 hours in: game laggs immensely due to the amount of effect chaining going on

>2.5 hours in: interacting with a teleporter sometimes doesn't even spawn a boss, almost all normal spawns are replaced with boss-monsters and spawns are much rarer in general to the point of teleporter charging being completely peaceful

game broke


29e0af  No.16338353

>>16332366

Infusions do, anything that gives you green numbers on your character will count as "healing"

I've been wanting to play for the past few days but I'm sick as a dog and can barely look at my computer screen without wanting to close my eyes from the pain. It's fucking suffering. I just wanted a good monsoon Merc run.


9079d1  No.16339175

Magma Worms aren't that scary but it takes me way too long to kill one as Engi. Turrrets don't target it fast enough.


692295  No.16339194

>>16339175

I feel like just about every character isn't great at killing magma worms. They just move around a fuckton, at least their attacks aren't very hard to dodge.


e88aa1  No.16339205

File: a0881de39b1754f⋯.gif (2.41 MB, 435x250, 87:50, 78awdf76awd4.gif)

>>16311795

I thought /v/ liked challenges.

The game isn't designed for more than 4 players at once you fucking pussies.


db9021  No.16339217

File: f2022a1e2eec945⋯.gif (741.61 KB, 200x189, 200:189, 1414020842511.gif)

>Trying to rush to the snow level so I can open that fucking timed chest

>Mfw literally nothing but stone golems spawn as soon as I get there


744f7d  No.16339218

>>16337168

>doing the same thing

>3 hours into my run, having a blast

>had stacked a couple of happiest masks at this point

>Teleporter bosses haven't spawned for many levels now

>activate the teleporter thinking nothing will happen

>shitload of beetle queens spawn

>kill them, spawn a couple of ghosts

>more beetles spawn

>more ghosts

>framerate starts to dip

>try to run away

>so many ghosts killing the queens before they can spawn, spawning even more ghosts

>entire left side of screen covered in ghost healthbars for beetle queens

>framerate keeps dipping, down into single digits, and then only one frame every couple of seconds

>game crashes

The game had been so stable up to that point too. I was really disappointed. I still have no idea why the game decided to spawn so many beetle queens out of nowhere either. The level had seemed really quiet til that point. At least I was able to keep all the challenged I did.


b29e96  No.16339387

>>16337168

"Kill an elite boss on monsoon" is bugged as shit. I've killed every elite boss when they were the boss at least once, and still don't have credit.


dad1d0  No.16339765

>>16339387

You wanna complain about bugs? My teleporter never spawned.


fc3ed2  No.16339784

File: 3552cfd7818e575⋯.jpg (35.27 KB, 500x377, 500:377, consider.jpg)

>>16339765

git gud shitter


dad1d0  No.16339790

>>16339784

I survived for 30 minutes without even playing. I was engineer, and just went afk and survived until and actual boss showed up.


85fd36  No.16339904

Is the game actually fun? Looked at gameplay and it doesn't look all that great. Might as well try it out anyway.


1fd796  No.16339996

>tfw huntress with 4 crowbars and a sac dagger

throw out a glaive and i wipe all the trash


1fd796  No.16340175

merc would be fun if magma worm wasnt a thing

what the fuck


6d6021  No.16340199

File: f455b83bde001c6⋯.mp4 (8.92 MB, 960x540, 16:9, risk of glitching.mp4)

The fact that you get so broken that you actually break the game is just so amazing about this game.

I freaking love it to death.


383865  No.16340206

Anyone hosting?

>>16339205

That's the great thing: the game continually gets harder so you will always eventually end up with a challenge that meets and exceeds your resources. With more players, items are spread more thinly, and more of your progress becomes dependent on individual players than just stacking gear to the moon. Which also makes the team enter a death spiral whenever one of the individual, weaker than normal, players dies. The game self-balances no matter how many players you have.


0bea94  No.16340256

>>16340199

I can feel the disappointment when you find out the top of the tree isn't there. Really this entire thing is caused by the headstompers.


9079d1  No.16340258

>>16339194

Commando and Mul-T can reliably snipe it but the process is slower than taking care of any other boss. It is much safer though.


dad1d0  No.16340262

>>16340199

Anyone else find that the Engineer is OP as shit? I've never had a bad run with him. I'm pretty sure every single item in the game is at least decent on him.


0bea94  No.16340270

>>16340206

>the game continually gets harder

WRONG. After around 2 hours the game starts getting easier (regardless of your items). By 3 hours in most modes, almost nothing spawns.

>>16340262

Yes he's OP. No, not every item is good. Never take Transcendence or Corpsebloom for starters. Other characters get great benefit from Transendence (corpsebloom is pretty shit no matter who you play), but on Engi i means his turrets no longer self-heal effectively, plus you can no longer abuse Bustling Fungus.


0bea94  No.16340277

>>16340270

Also for a more common example, Engineer really doesn't want Backup Mags. His mines are pretty much worthless as is, plus he gets 10 stocks anyway. Adding +1 stock to that while technically not harmful, is about as useful as a rusty key.


91ff21  No.16340279

File: 7a22b75c2ec1327⋯.jpg (106.89 KB, 793x602, 793:602, 7a22b75c2ec132710e872748b6….jpg)

>>16312026

one more hole to blow for him


383865  No.16340280

>>16340262

He's a hard tradeoff. You're slow, you've got no dodge, your primary attack has serious windup, and none of your other abilities can be used super proactively. Mines are powerful but not actually useful as mines and take an eon to recharge even if you get in a boss' face and dump them. His real feature is that he's a force multiplier for items because of his turrets, which themselves aren't really good until they have items.

Engy is a diesel juggernaut. It takes him a while to get started, but once he's going, it's hard to stop him. As for bad items on him? He's the only character where Backup Magazine is practically useless, only getting you a single additional mine that doesn't address the primary problem of still taking forever to reload. Healing items that aren't the Bustling Fungus are kind of shitty for him because his attacks rely on few large hits in the case of Leeching Seed and you want to be far away from the action in the case of Monster Tooth. Movement items are of course good for anyone, but Engy's primary feature, the turret item duplication, just doesn't make use of them.

>>16340270

Well yeah, but that's true even for solo runs, so it's moot.


9079d1  No.16340287

Is critical chance capped? I paid 1 lunar for one of those altars that reorganizes all your items into a random stack per rarity but I couldn't hit crits 100% of the time despite having more than 10 lens.


dad1d0  No.16340290

>>16340270

>WRONG. After around 2 hours the game starts getting easier (regardless of your items). By 3 hours in most modes, almost nothing spawns.

I noticed something about the game's difficulty when my Teleporter glitched and never spawned. It seems to cap out per level to a degree. The game will get harder while playing the level, but mainly to a limit, and then the difficulty kicks in when you get to the next level. It did increase slowly, but I genuinely alt+tabbed and survived for 15-20 minutes.


0bea94  No.16340297

>>16340290

Didn't know that. I was mainly talking about how in really long runs you reach a point where the scaling algorithm seems to exceed what the game is actually able to spawn, so it spawns nothing at all

Anyway if what you said is true, you should be able to sit on an engi for a few hours to farm coins while alt-tabbed, of course it'd be smarter just to edit your save.


8b5f86  No.16340300

File: 8fbd06f71193ded⋯.jpg (287.14 KB, 1920x1200, 8:5, 20190407162056_1.jpg)

>>16316458

>Not stacking 2 glass bones and up your attack speed and watch everything die to nailgun fire.

>Not getting crits

>Not getting predatory instincts to increase attack speed even more.

>Not getting enough rocket launchers that bosses die from rockets spawned by turret fire.

>Implying lategame isn't one big game of keepaway for ranged anyway..

The moment I picked up that thing was the moment the run went from shit and slow to good.If you're not killing things with nail gun fire and need to dash into shit during lategame you're having way bigger problems.

It can't kill you if you kill it first.


dad1d0  No.16340312

>>16340297

I haven't reached that point yet, but I haven't been playing too much yet. It annoys me they didn't ship the game with a final boss or a way to end the game other than death.


9079d1  No.16340316

>>16340312

You can see the green giant as the interim final boss.


dad1d0  No.16340334

File: 49289860eb1fffd⋯.gif (16.61 KB, 465x229, 465:229, Freak Out.gif)

>>16340316

IF A GAME DOESN'T SAY "THANK YOU FOR PLAYING" YOU NEVER ACTUALLY BEAT IT


9079d1  No.16340337

>>16340334

And now I'm wondering if the last 10 games I beat ever thanked me for my efforts. The bastards.


6d6021  No.16340342

File: 99f209d524dce34⋯.jpg (315.31 KB, 1920x1080, 16:9, 20190407142934_1.jpg)

File: a2da460195f3e25⋯.jpg (245.78 KB, 1920x1080, 16:9, 20190407145242_1.jpg)

>>16340280

This anon hit the nail right on the head.

Although I think the mines can be useful in some situational ways and to just plain fuck with your enemies and healing and defensive items in any kind of way shape or form are useful, if I didnt have any of them I would have never have made it to level 20 and finally got "the long road" yesterday.

One of the reasons I got so far as Engie is that whenever enemies were getting too strong for me to handle (such as overloading worms existing in general) I would quickly drop the bubble shield, plop my turrets inside the shield, then with my several wax quail's I would fucking skedaddle at light speed, letting my turrets handle everything by themselves.

Rinse and repeat and presto! You're unkillable!>>16340280


ee1b36  No.16340345

>>16340300

>not stacking 3-5 gesture of the drowned with royal capacitor and disposable missile launcher

You don't even need to play anymore if you have these.


9079d1  No.16340362

>>16340342

> Ocular HUD

Why? Engi turrets do not benefit from it.


6d6021  No.16340402

>>16340362

You serious?

Fuck me I never realized that.


9079d1  No.16340415

>>16340402

I'll have to try it out again but I'm pretty sure the turrets don't gain crit chance when you use it, nor do they spawn with 100% crit chance either.


0bea94  No.16340429

File: 15524f0fbe336be⋯.webm (15.78 MB, 1920x1200, 8:5, 2019-04-06 16-20-03.webm)

>>16340362

Unless you have an item build (eg gesture of the drowned etc), your item becomes pretty inconsequential as engi anyway. Of course an item build makes the fucking turrets inconsequential, and you just stand there doing webm related.


9079d1  No.16340453

>>16340429

Yeah, but you have to survive 2 hours first. Which is the part I usually fail at. Is the effect going on because of stacking 2 or more gestures of the drowned?


0bea94  No.16340454

>>16340429

You know, I'm not actually sure WHAT is doing 9999+ damage here. Originally it was the sticky bombs, but those don't even have time to detonate. It's got to be the ATG missiles I guess. 35% chance to launch with every individual hit, does 3000% damage each.


0bea94  No.16340463

>>16340453

Gesture of the Drowned stacks mutliplicitively. It takes around 5-6 of them to get the Disposable Missile Launcher to fire continuously. It never fires faster than that webm, any extra speed will cause the uses to be "queued up" and keep firing if you switch equipments, so that's a thing that MUL-T can use. Of course in that Webm I also have 3 Soulbound Catalyists, which reduce equipment cooldowns for every kill, which is why my cooldown is actually in the negatives, not that it makes any difference.


9079d1  No.16340470

>>16340463

I see. It would be funny to see that going on with the blue meteor.


ee1b36  No.16340478

>>16340429

My favourite way to abuse this is rocket launcher+capacitor on the robot. Lighting smites anything you look at across the stage and the rockets hit everything you don't see. Drones are also fun if you want to shit up the screen as much as possible and die to some easily avoided attack because a drone spawned in front of you and blocked you.

>>16340470

It would end the game pretty fast but you could do it if you wanted.


86493d  No.16340565

>>16311795

Of course when there are games I actually want to play that isn't a roguelike or 90s game and my Graphic cards take's a shit and dies.


0bea94  No.16340570

>>16340470

I did that once. I was in a situation where in spite of having instant-use items, I couldn't actually do enough damage to finish the level in a reasonable time. I decided to end it all in style with the Meteorite. My framerate was the first casualty, as it tried to summon an uncountable number of meteorites simultaneously.


383865  No.16340699

So are we gonna play, or just chat?


29e0af  No.16340755

>>16340699

Sure thing

109775240998719068


29e0af  No.16340849

File: 8215c606f99d6e5⋯.png (2.03 MB, 1920x1080, 16:9, ClipboardImage.png)

>>16340755

109775240998719068

Chilling in lobby for a bit new round soon


7020b4  No.16340853

>>16340849

I've never played before but I'll join if I get there in time


7020b4  No.16340858

>invalid lobby ID

oh


29e0af  No.16340861

>>16340858

pirate copy? If so yeah you're out of luck pirate copies seem to be unable to play with legit copies or something.


7020b4  No.16340865

>>16340861

That'd explain it.


383865  No.16340875

Starting a new room, hopefully with a higher player cap.

109775240998792985


29e0af  No.16340881

>>16340875

Struggling to get in, didn't they patch it?


0bea94  No.16340890

>>16340881

Seems they might have, the game was also broken anyway, no gold.


383865  No.16340891

>>16340881

I hadn't thought so, but not only is it not working but players couldn't receive gold at all. We're going back to another host instead, and I guess we're stuck with 4 players at a time.


b9a3cc  No.16340895

109775240998792985


a99d78  No.16340900

WHEN'S LOONIX


ba6832  No.16340904

>>16340895

>>16340875

can't get in to either of these


a475b2  No.16340906

>>16340875

>>16340895

Invalid lobby ID


b9a3cc  No.16340907

>>16340904

>>16340906

wew

try this

109775240998803826


29e0af  No.16340908

109775240998803738

New lobby, if you can't get in make your own because it's full


383865  No.16340921

Hey Nathan, I'm doing science. Which room are you hosting? And can you confirm if your game has been modded or not?


29e0af  No.16340926

>>16340921

This is me and my lobby is >>16340908

Lobby should be modded but it doesn't work any longer as far as I can tell


b053be  No.16340978

File: e5d757e70a62cb0⋯.jpg (257.77 KB, 1920x1080, 16:9, 20190403155811_1.jpg)

so does anybody know how rusty keys work in MP? does it go by the person that opened it or the person with the most keys? if I pick up more keys after the level starts will I have a better item drops or will that only take effect for the box on the next level? are keys shared or is it better to stack them all on one guy

also I meant to post this in the last thread but I forgot, the dangers of buying a giant drone


dad1d0  No.16340991

>>16340978

I bought two of them and then died horribly because the time it took to farm the gold increased the difficulty, and then they glitched like that in the next level.


91b5a0  No.16341002

>>16340978

>>16340991

Those drones are pretty shitty for how much they cost. But you can stand on them, which is kinda cool.


0bea94  No.16341004

>>16340991

Pretty much my experience, never ever buy drones.


b053be  No.16341056

>>16340991

>>16341002

>>16341004

in my experience the big ones are great right up until they get stuck like that

also regular drones are good early game for keeping your level high then by the time they start to die en masse you usually don't need them anymore


91b5a0  No.16341078

>>16341056

It's not so much that they're bad, but that they're not worth the price that the game asks for them, most of the time you'll get more value out of just opening chests with that money. And it's not until later into the game that you'll run out of stuff to spend your lods of emone on, at which point they'll just get obliterated by the first overloading worm that touches them.


5a0383  No.16341083

File: e1ab23ca2bcec6d⋯.gif (719.77 KB, 471x321, 157:107, hissmileandoptimismgonejac….gif)

>>16340978

>survivor camp level

>waltz all over the field in search for treasures

>be ready to turn on the teleport

>notice the big drone only by then

>decide to spend another 10 minutes farming gold for it

>jump to next level

>lava worm wrecks it in 5 seconds

>mfw

Moral of the story: don't bother buying drones.


73d6a2  No.16341088

>>16340978

Yeah, drones need either better pathfinding ai or the ability to phase through terrain like they had in RoR 1. And it would also be nice if they were programmed to avoid the Vagrant's fuckoff AoE


29e0af  No.16341151

It's suffering to know I will never see that many red items in a solo run. Fucking 3 back to back. All top tier too.


9079d1  No.16341164

>>16340908

Roboboy here. Fun times were had. I wish the game wasn't so laggy though. After the first 5-7 stages I just randomly died after 30 seconds or so. I wish I could have used those 8 Praeon Accelerators to their full potential.


6d6021  No.16341167

>>16341151

In the 4th area there can be up to 3 legendary chests which always drop red items from what ive seen.

Theres also always a guaranteed legendary chest hidden behind a rock under one of the fuckhuge pillars.

If you grind for it its pretty much a free red item, not money wise but RNG wise.


fc3ed2  No.16341175

File: 0889377c348f0b8⋯.jpg (41.66 KB, 580x358, 290:179, maybe more.jpg)

>>16341167

ive seen up to 4


0bea94  No.16341177

>>16341167

The one in that little cave is actually not guaranteed. It's like 95-99%, but I've seen it not be there once.


6d6021  No.16341183

File: bd7dae154bf2ddc⋯.jpg (97.18 KB, 518x375, 518:375, fd1cbc3459174495407600def3….jpg)

>>16341175

That sounds delicious!

>>16341177

That sounds horrible!


29e0af  No.16341192

>>16341167

This was in the first area though, then I got 3 more in the 4th area, I was overjoyed, but simultaneously heartbroken that I'd never see anything like that again.


6b694f  No.16341306

Ror2 made me buy ROR1

FUCK ITS GOOD


2de6cd  No.16341502


631e50  No.16341514

>>16341502

I worry they are going to balance this game till it’s a casual mess.


184591  No.16341519

>>16341502

>the game skips spawns that it deems is too easy for the number of "spawn credits" it has. If you've gotten to that point congrats, the game thinks Overloading Worms are a bit too easy for you.

Made me chuckle a bit

Other choice bits:

>working to make Wake of Vultures not gimp you

>toning down the burning damage

>tweaking the other elites, probably to make all the elites have about the same threat level

>not falling through the floor when you spawn into the level

>- updated localization files


2de6cd  No.16341549

>>16341519

Hey I won’t get touched by burning enemies and instantly die anymore.


6d6021  No.16341567

File: a0246b774fd55d9⋯.jpg (11.5 KB, 193x194, 193:194, Marky Mark.jpg)

>>16341502

Lets get the Dev to do an AMA here!


12f603  No.16341571

File: 4c3f78a9f4eef91⋯.png (24.91 KB, 271x222, 271:222, KILLER QUEEN.png)

>>16313328

"please allow me to choose the upgrades and loot I get"

so add in the artifacts from RoR1? Sounds like a good plan, I want glass back


29e0af  No.16341623

>>16341502

>Noting the Mercenary sometimes launching Greater Wisps into space

NO FUCK I don't want them to fix it! It's too fun!


12f603  No.16342237

File: 01ec3e790523b62⋯.gif (993.68 KB, 500x500, 1:1, 1429169494833.gif)

>>16321771

I hope that the influence of Gearbox doesn't corrupt them, and that they keep to their roots


f85351  No.16342327

>>16341502

Fighting magma worms is actually pretty fun, though. Not as much later on, but the biggest issue, I think, with them is that they are a bit too tanky for how mobile and damaging they are.


db9021  No.16342465

File: d10b8f3a42423f5⋯.jpg (286.79 KB, 736x904, 92:113, 1353355989866.jpg)

>>16342327

Honestly, I don't get people bitching about magma worms. Wandering Vagrants are far worse, especially early on as Huntress or the like. Fuck those jellyniggers.

>mfw playing Mercenary for the first time and riding one


b29e96  No.16342478

>>16342465

Magma worms aren't hard, they're just boring HP sponges. Especially in some maps where they can just.. decide to leave and never come down, and you're huntress so you have to sit there and pray that they decide to come back down. So they just end up being un-fun to fight. Especially on the abyss, they can actually go through the skybox and just never come down.


a475b2  No.16342486

>>16342465

>>16342478

Magma Worms aren't even that spongy. It's just that you can't fucking hit them most of the time.

At least Wandering Vagrants stand still allowing you to deal damage.

I think if the fuckers spent less time moving vertically and more time moving horizontally, they'd be a lot more fun and eventful to fight.


590889  No.16342781

Here is the changes that I think would improve the game, please tell me if yay or nay, the fags that did this were on /agdg/ for the first game so likely they may still be lurking about.

Commando needs a buff, absolutely.

First of all: why the fuck does the normal attack cause spread?

He is not MUL-T, he isn't wielding an automatic rifle, why make him less accurate with his already shitty basic attack?

Plus, I feel his secondary attack (Pulse) should have either a knock back effect, a pull in effect or even both: back in RoR1 the Commando worked well with that because it could push back an entire wave of enemies even if only slightly, in 3D the pulse attack suffers because you have to manually aim, aiding that with a push back/push back and pull in/pull in effect or even widening the AoE area would improve the character and not make Commando just a "use this until you can get a new character unlocked".

Huntress make able to run around even backwards, it's pointless to have a shoot while running ability if running into enemies is always a death warrant.

Engineer… fucking bring back the missiles and replace the fucking mines.

The shield?

I like, works well, make engineer feel like an engineer.

Turrets? Absolutely broken and I love them.

But the mines, the mine were pointless in the first game and now in the second: you will never carefully plan a set of mines to catch unsuspecting foes, no, you will just fucking spam them all at one enemy like grenades and then go back forgetting they even exist.

Replace mines with the harpoons, nobody ever liked the mines, everyone liked the harpoons.

MUL-T is fun and I feel pretty much perfect in its role.

Artificer I'd make immune to fall damage, if only to resemble the fact that she flies all the time, pretty dumb to have someone fly all the time and then get fall damage even though she doesn't hit the ground.

She is pretty decent but the ice wall feels pathetic, if you made the wall larger/wider or just make it like the engineer's mines it would improve it but like the engineer's mines I am not fond of that shit.

Mercenary translates well and bad, I feel the dash has too much build up animation: I'd make the final move have build up while the dashes are instant, since the dash is what you want to use to get out of a sticky situation while the final move you use to actually kill people.

Oh and Lunar Coins are fucking stupid.

The entire lunar concept is fucking stupid.

The lunar items are pointless, they are basically like artifacts but bad, spending semi-permanent currency on such shitty items (except the bug which I found somewhat useful and the drowned thing which is definitively broken).

The effigy of grief for example… why even?

It's such a pitiful area, such a pitiful effect, it isn't even worth the effort.

The burning salve meanwhile is absolutely fucking awful, it's basically a "This game is too easy let's damage myself for no other reason than to damage myself", which you could achieve with fall damage anyway.

I'd rather have Lunar Coins affect the game more on a "run" level, like "Pay 2 coins to get +50% enemies to spawn" or "enemies spawn rate is halved but all enemies are elite" and even "every teleporter has a stack of mountain challenger per every two coin spent" or whatever else.

The lunar items are terrible, they suck, can't imagine why anyone would want them, they are not even fun type of hard, they are just bland.


29e0af  No.16342838

>>16342781

Some almost good ideas here but maybe you should play Merc and Artificer more and try out the lunar items some more, seems as though you're writing them off due to inexperience with the character/items rather than them actually being bad.

It would be nice to see lunar coins have more uses as well as more ways to obtain them.


590889  No.16342860

>>16342838

The Lunar Items are pointless because it takes way too much effort to farm for them and the payout is an item that has more downsides that benefits.

It could be fun if it was the opposite, in which you GAIN lunar coins by accepting to use lunar items and then lunar coins can gain you other benefits and whatever else but as it is they are bland as fuck and just not fun, at least for me.


658a61  No.16342865

>>16342781

The point of Huntress primary while sprinting and her secondary is being fast at clearing levels, being able to deal with small groups of enemies without even slowing down. Altogether fun tools for that usage.


239995  No.16342943

What's the point of Shrines of Combat?

Am I supposed to kill all enemies under a time limit to get a reward or is it just

>lol have some enemies to kill


29e0af  No.16342966

>>16342943

The second one, just pop em for more enemies so you get more money


239995  No.16342978

>exchanged all of my items for energy drink at 3d printer

>Now I do no damage but got the unlock and as huntress I outrun everything

Keeping 3 syringes and some damage would have been the smart thing to do. I guess I wasn't that smart.

>>16342966

Good to know, thanks.


0676a0  No.16343066


91b5a0  No.16343114

So, was there an update yesterday or just a blogpost from the devs?


bbbf6d  No.16343168

>>16342781

I'd prefer if they added more permanent unlockables for lunar coins or even cosmetics


dad1d0  No.16343734

>>16342465

Wandering Vagraqnts still feel like a boss. I still don't even understand Magama Worm attack patterns after a bunch of play throughs. They feel more like a fucking random environmental danger. And there's nothing you can do to "take advantage" of them. If they brought back the multiple segment damage they fights would actually have a risk/reward challenge of trying to get the optimal shot off on them.


dad1d0  No.16343999

File: 3380678a83f5482⋯.png (1.88 MB, 1600x1200, 4:3, ClipboardImage.png)

I bored myself out of my mine for the sake of science. For the second time, the teleporter didn't spawn on Distant Roost, except this time it was on the very first level. I decided to stick it out and see how the difficulty scaled if I never left it, and the amount of teleporters you've gone through DEFINITELY effects the difficulty. I survived for 60 minutes, after which the game stopped spawning enemies before I even left "Impossible" difficulty.


174f65  No.16344007

File: d82abea193e7afb⋯.png (91.64 KB, 653x573, 653:573, Capt21312ure.PNG)


0bea94  No.16344024

>>16343999

Did you check the secret cliff?


89aa3e  No.16344026

>>16344007

Wow that's lazy, they could easily just buff a bunch of existing units and call them 'empowered X' or whatever, until they've added more new ones.

EA not even once.


0bea94  No.16344037

>>16344026

Adding in placeholders that will just be removed in a later patch isn't really a good use of time. They should have tweaked the spawning algorithm to ensure that even if you have infinite "spawn credits", you still get some spawns


dad1d0  No.16344055

>>16344037

I'm pretty sure at no point are you given "infinite" spawn credits. If the game did that, you would get a couple hundred Overloading Magma Worms at once and crash the game.


239995  No.16344065

>Managed to loop once then got BTFO by Vagrant's bullshit nuke at the last second because something blocked my aim.

Is it me or is commando really weak?

>>16344007

what happens when you reach that threshold? Do you softlock the game or do you get a game over/win portal saying "it's time to stop"?


0bea94  No.16344066

>>16344055

First, that's not the way the Spawn Credits apparently work. If the game could spawn hundreds of overloading worms at once it already would be doing that. At some point you hit a level of Spawn Credits where everything you could have spawned is below threshold, which means that there is no "more worms" option past a certain point.

I'm saying that no matter how high the player gets, whatever is in the top-tier group of potential spawns should keep spawning. When they add new enemies that top group will be a little bit higher, but that only means that the game will end in 5 hours instead of 4. I'm saying that whether the game goes for 5 or 5000 hours, there should still be SOMETHING spawning.


0bea94  No.16344077

File: dcbe9afadaad664⋯.webm (15.23 MB, 1920x1200, 8:5, 2019-04-09 15-06-43.webm)

>>16344024

>>16343999

Here's that "secret cliff". Everyone who complains about the teleporter not spawning on Distant Roost seems to miss the fact that there are THREE tiers of cliff in this area, instead of just two. The teleporter can spawn on the lowest level here where it's completely invisible unless you walk to the edge and look down.


dad1d0  No.16344083

File: 33f80e7d372c26a⋯.png (855.21 KB, 1733x484, 1733:484, ead9c31c43a55c871d06b451c2….png)

>>16344077

Kill me now


239995  No.16344102

Is there a secret area on the research station you can reach by jumping on the floating containers?


0bea94  No.16344108

>>16344102

I believe it just teleports you back if you try to go out there.


0bea94  No.16344143

>>16344065

>Is it me or is commando really weak?

He's the worst character easily. Early game he's outperformed by anyone with high damage like Artificer, Engineer, MUL-T. Late game he's outperformed by better mobility. He's supposed to scale the best with on-hit items, since he gets 2 shots per primary with a 1.0 proc coefficient, but by the time that really comes into play you are probably just going to use missile launchers and shit to proc.


c2a5ec  No.16344180

File: 2409517fe832be1⋯.jpg (103.64 KB, 640x640, 1:1, 1406318693070.jpg)

Has anyone figured out what the pressure plates in the desert do?

I found three so far and there's a locked gate, so I'm assuming it's a 4 player team unlock?


4e230e  No.16344186

>>16344180

It’s how you get runald and kjaro’s bands. You only need two people or to play engineer and put the turrets on them.


c2a5ec  No.16344189

>>16344186

>you can put the turrets on the plates

Fuck anon, that's great news, thanks


4e230e  No.16344195

>>16344189

No problem. Mind you, you have to fight two elite elder lemurians once you get in, so just be prepared.


c2a5ec  No.16344201

>>16344195

I'll clench extra hard then, noted.


b053be  No.16344226

File: 5705980f41eafec⋯.jpg (70.51 KB, 622x647, 622:647, 5705980f41eafecbd833682289….jpg)

File: e75bfd5ecb7992b⋯.jpg (68.41 KB, 389x465, 389:465, e75bfd5ecb7992b54aa08b079b….jpg)

File: d36e2b0a6405eb4⋯.jpg (48.13 KB, 640x460, 32:23, d36e2b0a6405eb4c8490ef7f20….jpg)

>>16344189

>>16344186

you can also use the clay pots to weigh them down but I found that they are super fiddly if you don't have any movement skills

effigy of grief also works

>>16344083

you would think that if a guy spent an hour on a map he would know the whole thing inside and out wouldn't you are you mark?


0bea94  No.16344227

>>16344186

>>16344195

Worth noting, even if you already have the achivement it's probably worth going in there anyway. They drop those two items when killed (only one of each, even in multiplayer), so it's pretty good loot if you happen to find both pressure plates in a reasonable amount of time. Not worth wasting a ton of time searching for them though.


c2a5ec  No.16344242

File: ac6128f6ddc4369⋯.jpg (524.02 KB, 900x900, 1:1, 1424190108325.jpg)

>>16344226

I thought about it but I can't for the life of me move those fucking pots where I want them to


b053be  No.16344265

>>16344227

they only have like 10 spawn points so if you learn them all you can consistently open the gate, assuming you have something/someone to put on the other one and actually have the skill to get the items once you go down there

interesting side note I first got that achievement accidentally by joining a game in progress and just watching the people playing go down there

>>16344242

I've only been able to do it once when the pot was almost already on the switch anyways, but then I usually play artificer so maybe its easier if you roll into it or something

also most of the time that I try the pot gets blown up by a monster before I can get it anywhere close


dad1d0  No.16344361

>>16344226

>you would think that if a guy spent an hour on a map he would know the whole thing inside and out wouldn't you

This is one of the problems with having a game be early access. I would have looked extra hard the first time it happened, but at a point it became reasonable to assume a glitch had happened. When it happened a second time, I assumed the glitch had happened again.


bbbf6d  No.16344399

>>16344102

Its just a newt altar, I expect secrets to be hidden in those areas later in development


383865  No.16344839

>>16344195

Two Elite Elder Lemurians that have the items you want equipped. I'm guessing I'm the only one here that has followed the dev blog since RoR2 was announced, but they specifically said they'd built their entire system from the ground up so that anything in the game can apply to anything in the game, with alternate game modes in mind. So given the right circumstances, random mobs can have items. If they bring the Scavenger back, it may actually pick up items around the map to use on you this time around instead of being a skillset. The asset transparency is so complete that if you edit the right files, you can play as anything in the game. Some of you have used this to play as the unreleased Bandit. I've been using it to play as the Prototype Drone, which a few of you have seen me do. Its abilities are already mapped to the correct buttons and I can pick up items to apply to it, though not all of them work, and I can't activate Equipment I'm holding.

Actual spoiler about unannounced content: My brother has used it to play as the Ancient Wisp boss from RoR1, which is evidently making a comeback.


dd17a7  No.16344856

>>16344186

>you can put turrents on them

Why the fuck didnt anyone say so earlier?


383865  No.16344858

>>16344856

Someone did, because I was told about it in a thread here before I knew the buttons existed. It's just been how I always do things.


dd17a7  No.16344879

File: 541d7f6f83d9a50⋯.jpg (219.51 KB, 1920x1080, 16:9, 20190403200408_1.jpg)

>>16344858

Well thanks for the info anyways.

Heres how bandit looks like in the character select if any one of you guys wanted to know.

I think i managed to get him after replacing some of my files to get the 4 player mod, then replacing them with the 16 player mod, then updating the game.

All of sudden I permanently unlocked bandit even though he has no model in character select or description in there either, hes perfectly playable, even on quickplay.

of course all of the newfags cant even tell hes not supposed to be unlocked yet


dd17a7  No.16344884

>>16344879

Unlockable i mean.


b053be  No.16345098

did anybody ever get a chance to try out the opinion with trancendence? does it send out a huge stream of weak skulls or does it just not work at all


b29e96  No.16345353

>>16345098

It sort of works. It's still based on your max hp including shields. It's weird


851a27  No.16345403

Starting a 16 player game no other mods heres the code

109775241000542601


dd17a7  No.16345409

>>16345403

Anon its 12:19 in the morning where I am, I no longer have the energy for this shit.

But ill humor you anyways because im bored.


f85351  No.16345460

>>16344186

I can only ever find one. It is really annoying, because one time I dedicated myself to do that and write the run off as a loss, and I am pretty sure I saw a golden altar in that level. I am pretty sure that was a glitch of some sort, as I haven't heard of that happening anywhere else. Unfortunately, I didn't try because I dedicated that run to trying to find both pressure plates and wasted far too much time already trying to do so.

>>16344839

People have found items that give you the powers of an elite, and the fact that shield elites don't seem to go down any slower than other elites when focused down, makes me think that the way the vulture item was coded is that it directly applies the code for an elite to the player. So shield elites have their health cut in half and the other half is given to shields.

I wonder if that means parent and child wisps are making a comeback. The reaction to the inclusion of those would be hilarious, and unfortunate.


b29e96  No.16345511

>>16345460

Lightning elites also have that little lingering lightning AoE bomb on their attacks. It's very fun to dick around with if you get the pickup item and not wake of halving your hp


383865  No.16345590

I've never seen the Elite items. Does anyone know when they start dropping? Were they added in the recent patch?


74a0f2  No.16345616

>>16344007

jesus. thats like warframe after the enemies reach a certain level they just stop spawning.

funny this in warframe that hasn't been fixed since the game was first released.


f85351  No.16345762

>>16345511

Do the AOEs count as extra damage to the enemies that get hit initially?


b29e96  No.16346037

>>16345762

when they explode they do a little bit extra.


29e0af  No.16346874

>>16345590

As far as I can tell, they either have an obscenely rare drop rate or only start to drop once you've cleared the item log.


383865  No.16347376

>>16346874

Well. I'd test this theory, but I never get an Elite boss on Monsoon, so Deicide is just sitting there un-unlocked indefinitely while I've already got everything else.


0bea94  No.16347460

>>16345511

FYI, if you use Transcendence anyway (which you should if you find it, unless you are engineer), Wake of Vultures has no downside.


383865  No.16347504

YouTube embed. Click thumbnail to play.

Anyone with experience who has modded the game themselves, does it look like there's any way to change the music tracks? A Made in Abyss OST swap is begging to exist.


ee1b36  No.16347520

wens acrid tho


4c3258  No.16347563

>Elder lemurian blows me the fuck out with 1 fireball

>Titant literally lasers through his own head without turning and kills me

Ebig, such is life in early access


0bea94  No.16347599

>>16347563

While titan's can easily laser through their own body, they can't laser through other titans (or any other large enemies). If you get a boss battle with multiple titans you can use that to your advantage.


dd17a7  No.16347802

File: e6223fa343082cf⋯.png (59.07 KB, 192x226, 96:113, 1230852018.png)

>>16343999

Do you not realize that the teleporter always makes these orange particles appear in the sky that surround it where ever it is? Its no longer hard for me to tell where the teleporter is because I just took at the orange particles, look a the direction they are floating to, and whoop de doo, theres the teleporter.

>>16347599

Or, you know, just take cover or walk behind the colossus like any sensible guy would do?


4c3258  No.16347809

>>16347599

Unfortunately I started off Loop's 2nd level with a titan at spawn and had a plan to tank damage for a moment blink behind a rock using his turn rate, but alas.


b053be  No.16347830

>>16346874

>only start to drop once you've cleared the item log.

too bad the game outright refuses to give me plains after my first run. I am currently sitting at 10 for 10 for roosts on my second pass

all I want is to chase crabs off of the damn cliff is that too much to ask


fc3ed2  No.16347847

File: 7f024497a1cdccc⋯.mp4 (540 KB, 360x360, 1:1, dont underestimitate my fa….mp4)

>get shitloads of speed items

>suddenly propelled straight up into the air because of that stupid head stomp item when i try to jump off an outcrop on the ground

>about 12 titans aim their lasers at me while i have no air control


383865  No.16347953

>>16347830

You should be able to do it on the Wetlands too.


66e9b4  No.16348020

>fantastically good monsoon run

>about to finish loop 4, just need to pop the boss

>get a clusterfuck of worms, with another bunch of titans, imps and elder lemurians spawning by the dozen

>framerate goes single digit and I'm playing merc, no fucking clue what I'm doing anymore

>life bar suddenly disappears from something that outright didn't show up on the screen

This is really frustrating.


0bea94  No.16348035

>>16348020

>framerate goes single digit

Stop playing on a fucking toaster, or at least stop complaining when the game doesn't run for shit on said toaster. It does not take that much to run this game, I don't even get framrates below 70 unless I'm spamming Backup drones or Meteors with no cooldown.


16315b  No.16348137

>>16347847

>not crashing into them with no survivors

That shit does way over 9999 if you fly high enough.


dd17a7  No.16348155

>>16348137 how much damage would >>16340199 do?


16315b  No.16348184

>>16348155

It could pretty much 1shot anything except for a golden damage sponge titan, maybe.


dd17a7  No.16348194

File: fbc60bd965c0e32⋯.jpg (44.24 KB, 1280x720, 16:9, fbc60bd965c0e328c9eabfbc8c….jpg)

>>16348184

>tfw land so hard that instead of killing a single enemy you crash the game, killing your run too


b053be  No.16348313

>>16347953

you cannot, at least no crabs are spawning on this third pass wetlands


9efa2b  No.16348470

File: 95ec308a94acb3c⋯.jpg (270.59 KB, 1920x1080, 16:9, 20190411150410_1.jpg)

>>16341004

>>16341002

>drones are bad

says who? you just need to be rich enough to buy so many they outnumber the enemies


b29e96  No.16348495

>>16348470

I've never had a TC do anything. They just get stuck somewhere and die to crabs


f85351  No.16348506

>>16348470

The big ones are overpriced decoys at the best of times, anon. Which is largely what drones are. They can do some work, but are way too limited unless spammed. In which case, enjoy a Wandering Vagrant's AOE.


1df91f  No.16348651

File: 90ab5e86f3895c8⋯.jpg (13.72 KB, 201x193, 201:193, rear rended.jpg)

>Play multiplayer, artificier

>Get an alien head (reduced cooldowns, fucking invaluable for her)

>Challenge of the mountain

>It's fine, we got an engineer

>Blazing greater wisps

>Wipe

Nerf fire damage already holy shit.


5e9f12  No.16348925

>>16348020

>>life bar suddenly disappears from something that outright didn't show up on the screen

It was probably elder lemurian's balanced fireball of burnt offerings (gr. Holocaust)


91b5a0  No.16349074

>>16348470

>drizzle

No shit they work well for you.

I was referring to the TC-280 in particular, the rest are okay for the first couple stages, not exactly reliable later on though.

>>16348651

There's a mod that nerfs fire, might be good enough until Hopoo releases a new patch.


383865  No.16349185

>>16349074

I've been playing as the 280 for a while and now all I want is a player character that is the 280 production model instead of the prototype, with a proper 4 abilities and the option to use Equipment.


bd33a0  No.16349190

File: 01c18d6c1f44a83⋯.jpg (44.71 KB, 500x375, 4:3, frozenjack.jpg)

There really needs to be a way to make teleporters go faster.

After a certain point you the boss and all the enemies in the vicinity die way before the timer is up, so you spend a good 30 seconds doing fuck-all in the bubble waiting for the timer to be done.


29e0af  No.16349664

>>16348470

Just buy two of the lunar items that cut item use cooldown by half but auto uses it and have some fuel cells. Infinite drones, so many that the game will begin to suffer death by lag.


f44de8  No.16349749

>>16349190

I wish they removed the dumb bubble thing and made only killing the boss mandatory to progress. I just want to open up the chests while it charges up when I find it early instead of having to waste my time standing inside it.


633109  No.16350189

magnet when


383865  No.16350965

>>16350189

Most people here have the game legit, and pirates can't play with legit copies.

You could throw your money behind an AGDG team. Just saying.


168371  No.16351032

>>16350965

Is it possible to just give money to the devs without having to go through (((GearBox)))?


0bea94  No.16351049

>>16351032

Buy ROR1 maybe? Again, of course.


383865  No.16351073

>play quickplay

>no-English shitters that steal items, refuse to coordinate

>one quits 3 stages in because he died once while the rest of the party was going strong, taking all of his items out of the run

I am occasionally reminded how much I appreciate you faggots.


0bea94  No.16351085

>>16349664

It would take more than "a few" fuel cells. Both Gesture of the Drowned and Fuel Cell stack multiplicitively. With 2, The Backup cools down in 25 seconds. With 7, it would cooldown in about 0.8 seconds.

I don't think The Backup has a use animation at all though. If you combine it with Soulbound Catalyst, you can spawn a lot of drones simultainiously. Regardless, the drones SUCK. They don't proc any items or scale with anything except maybe character level. Even with so many drones it kills your framerate, you still won't be doing any real damage in later loops. I tried that once and chose to suicide via meteor rather than wait for the boss to actually die.


0bea94  No.16351090

>>16351073

Yeah I always keep leaving and joining QP until I get into a group where everyone's name is in english, or at least in english letters. That alone should cut out at least 50% of your problems. The other thing to do is say "Hi" or some variant during character select. Get people to talk even a little bit, and if they don't, leave.


0bea94  No.16351095

>>16351090

I should add it does nothing at all for leavers, but frankly once you die unless it's during the teleporter boss, the game is pretty much over for you anyway. You fall behind on items and will probably die on the next round, it's very hard to escape the death spiral once it starts.

It's easy however for the remaining, now fewer players to stack more items each because your share of items keeps spawning even if you leave the game, which ultimately results in the game becoming EASIER for the remaining players after you leave, assuming they can make it through about one more level.


bbbf6d  No.16351119

File: 9afdab9efae4bd8⋯.png (1.94 MB, 1920x1080, 16:9, 632360_20190412025003_1.png)

how do you do fellow powerpoint players


b053be  No.16351165

>>16351049

that might entail giving money to chucklefish who is also shit

maybe, I don't actually know how publishing profits work

deadbolt is their only self published game

>>16351095

it's still a hell of a lot easier to keep up after dying compared to the first game on account of the shared xp that's going on

>>16351119

what is that "enemy drop lobby" message there?


bbbf6d  No.16351174

>>16351165

modded lobby, items drop extremely rarely on enemy kills and all chests no longer spawn items, just random item props and other shit.


b053be  No.16351206

>>16351174

so basically sacrifice?


bbbf6d  No.16351211

>>16351206

pretty much, the weird shit that pops out of chests is pretty fun though


315fc4  No.16351272

Is there a mod that lets you look up? there is a massive dead zone right above your head for no reason.


0bea94  No.16351330

>>16351165

Xp doesn't mean shit after area 2 or 3


91b5a0  No.16353979

>>16351330

XP means levels, higher level means more damage, and everything scales from your base damage stat, which means items will increase in value as your level does. So yeah, it is important.

Enemies still scale faster of course, that is what makes getting more items such a necessity,


3747ec  No.16354709

>>16344879

Good to know bandito will be back, he was fun


3747ec  No.16354724

File: a801e81c37081d0⋯.jpg (1007.3 KB, 1484x2158, 742:1079, just fuck my shit up.jpg)

>>16344839

Scavenger was a pain in the ass before, shit he's gonna be a nightmare now


3747ec  No.16354737

File: 95b45fb5336f57d⋯.jpg (105.27 KB, 768x960, 4:5, 95b45fb5336f57d194f52611c6….jpg)

>>16340199

Shit dude, you just unlocked the moonjump cheat


91b5a0  No.16360297

File: c9c3e0eec564a68⋯.jpg (177.28 KB, 818x1157, 818:1157, 1454358987936.jpg)

Bump.

Hopefully update soon.


29e0af  No.16360646

File: ddbfd114e606ca8⋯.png (156.56 KB, 512x512, 1:1, blazing no fun.png)

>>16360297

Should be, here's hoping the change to burning comes this week.


4554e8  No.16361013

File: d5b87885c1ec20a⋯.jpg (24.73 KB, 500x375, 4:3, [EUROBEAT INTENSIFIES].jpg)

>come across a shrine of order

>activate it for shits and giggles, only playing on drizzle for fun anyway

>17 goat hooves and 3 stealth kits


22c2fd  No.16361854

i unlocked cloud strife now what


ed812a  No.16361887

File: 303d546a92d1737⋯.jpg (57.08 KB, 692x484, 173:121, a45f090a2d4ac96c9fc6cf921c….jpg)

>>16361854

now you get to re-enact your final fantasy if you know what i mean


f85351  No.16361899

>>16360297

Hopefully they release Bandit and HAN-D with this update or the next. I'd particularly like to see HAN-D because I want to see what they do to make a slow melee class work with the changes they made, and the sheer number of flying enemies in this game.


91b5a0  No.16362326

>>16361899

HAN-D seems unlikely for the next update, as he was mostly unfinished, Bandit is almost a given though, as all he needed was a few tweaks and sound effects. That said, I'm also really looking to see what they do with HAN-D, he was my favorite character in the first game, followed by Miner and Sniper.


0b1a5a  No.16362409

The berserker's pauldron unlock is bullshit, you're more likely to get it by purposefully leaving the boss at 1 hit away from death, standing idle to go to under 10% and then finish the boss rather than have a "glorious battle"


174f65  No.16362417

File: 8951270360b6a65⋯.jpg (396.11 KB, 1916x1053, 1916:1053, oh dear christ.jpg)

Am I supposed to activate all the beacons simultaneously to harm Autonomonopea golden golem?


b21835  No.16362435

>>16362417

Not exactly at the same time, but you do need to activate them all to damage him.

also >drizzle

>>16361899

I'm wondering if they'll make the drones auto-regenerate and prioritize flying enemies and make FORCED REASSEMBLY like the guardian beetle's ranged attack.


a65dd3  No.16362437

File: dc1bbd6438ad33b⋯.png (48.83 KB, 336x328, 42:41, well hello there.png)

>driving into heavier niggers as MUL-T for heavy damage and stuns

bullfango simlulator is fucking cool


0b1a5a  No.16362439

What does artificer's primary recharge cooldown scale off of, attack speed, or is it static?

>>16362417

Yes. and then activate it again once they expire.


0b1a5a  No.16362449

>game doesn't pause on loss of focus

>start off with dagger as artificer

>die to a beetle

JUST


91b5a0  No.16362454

>>16362439

Regular cooldown reduction, Alien head works wonders for Artificer, and Brainstalks is a god send for late game.


181028  No.16362468

>>16362409

It's even easier if you just kill the boss without charging the teleporter, get the charge to 95~% and then stop, get to low health and then finish the charge before your regen puts you back over the threshold. You'd think it would involve actually killing things at low health given the name, but no.


0b1a5a  No.16362482

>>16362454

>Regular cooldown reduction

That's pretty bad.

Playing him so far and feels like commando with less mobility, technically more damage and cost of 11 moonshekels


05bbb3  No.16362488

>>16362482

>Him

Artificier couldn't be less obviously female if she tried.


0b1a5a  No.16362502

>>16362488 checked

Because she's not very useful? (^:


174f65  No.16362509

File: 65fdebe00af4cac⋯.jpg (215.62 KB, 1200x900, 4:3, tonight on top gear of the….jpg)

>>16362435

I'm bad at video games and you're bad at formatting


91b5a0  No.16362514

>>16362482

>>16362502

She's quite strong actually, just need some mobility to make up for her shortcomings, and learn to use Snap Freeze effectively. Also the Primordial Cube is fucking invaluable for her and a much better pick than any damage dealing equipment.


0b1a5a  No.16362521

>>16362514

>>16362454

>just get 2 rare items and a specific active to do things mercenary with less setting up


6fdffc  No.16362531

>>16362468

the easiest method is to charge the portal to 99% while getting the boss close to 1-shot from outside the charging ring, then jump off the edge of the map multiple times in a row, which first halves your health then brings you to 1%.

then you just need to tap the boss once and you get the achievement.


91b5a0  No.16362541

>>16362521

>2 rare items and specific active

I said Alien head, Brainstalks and Cube are really good for Artificer, not required. Seriously, her synergies are way different from Merc's, all you need is mobility, damage is good out of the box.


05bbb3  No.16362619

>>16362521

Mercenary has good mobility but shit damage. Artificier has poor mobility with fuck-shit-up damage, she just can't rely on autoattack and has to be played tactically.


c8893a  No.16362624

WHERES THE UPDATE


bd33a0  No.16363088

File: 7d4b537ad884501⋯.jpg (48.51 KB, 337x337, 1:1, 1420352381067.jpg)

>Fucking around with merc

>Offer to shrine of order

>Now have 40 soldier syringes, 20 ukeleles, and 3 shaped glass

I hold down m1 for 1 second and everything dies, holy shit.


174f65  No.16363101

>>16363088

webm or it didn't happen


bbbf6d  No.16364163

>>16363088

It seems like it favors syringes and ukes, I did it and got 73 syringes and 18 ukes


22c2fd  No.16364748

>>16364163

thats all id ever want from it anyways


b29e96  No.16364760

>>16364163

I generally get garbage like 24 daggers and 10 stealth kits


db9021  No.16364801

File: d24c7fbad1904d7⋯.jpg (110.26 KB, 1212x870, 202:145, 1347607952604.jpg)

>>16362619

I can never seem to get Artificer to do anything but die to a fucking beetle or some extremely easy shit. Only time I survived past about 30 minutes was in a multiplayer game where an Engi carried us most of the way, at which point I became a retarded bunnyhopping fuckwizard so I could at least sorta not die.

>mfw 5 elite lemurians spawn and fuck my shit up anyway


05bbb3  No.16364829

File: 3dbb1175bccd243⋯.png (354.23 KB, 680x305, 136:61, you can all stop staring n….png)

>>16364801

Yeah, she has some defensive options like stun and freeze, but her lack of a panic button means she is pretty fucked against a major threat you can't directly face. There's no real amount of gitgudding you can do to remedy that at the moment.

She's fine in theory, but RoR2 definitely has nuke spawns that force you to hit the panic button and kite, and she can't really do that. I'm sure she'll get something more meaningful in the future though, maybe a bigger ice wall for starters. As of now, engineer is the only one who can meaningfully stand his ground instead of GTFO.


f85351  No.16364858

>>16364829

There is a reason she is considered the weakest character. You need to learn how to use your base mobility to survive until you get upgrades to that, and that will never be enough. The only item that works better with her than anyone else is the crowbar. Most of the other items are better used on other characters. I think I like playing her the most, though.


22c2fd  No.16364896

>>16364858

>The only item that works better with her than anyone else is the crowbar.

hardlight afterburners are amazing on everyone but the difference between one ice wall and 3 is phenomenal. greater wisps with their stun immunity can go to hell. i dont think theyre fun to deal with on anyone but being unable to shatter them sucks.

i would say the extra magazines are amazing too but after you get 2 you kind of need some attack speed to help her charge the thunder balls faster which is a lousy stat on her because it doesnt seem to help firebolts recharge faster and im not even sure it affects flamethrower at all.


b29e96  No.16364901

>>16364896

I'd say afterburner is pretty useless if you can get an alien head instead.


6a23e1  No.16364932

File: d0a8754e650f188⋯.jpg (94.69 KB, 395x730, 79:146, 1409449637015.jpg)

>spawn into the desert map

>immediately get slammed upon by a big bug as soon as I'm done spawning


05bbb3  No.16365852

File: d809e6a6adb4eb8⋯.jpg (764.65 KB, 1050x1900, 21:38, artificier and loader.jpg)

So what's the point of locking chests while the teleporter is being activated again? It sure wasn't in the original game, and if some shitter activates challenge of the mountain and calls in early you're fucked.


bd33a0  No.16365856

File: 3c512a100f5a4f5⋯.png (199.56 KB, 465x429, 155:143, schi1.png)

Is there a worse feeling than ending a run with a bunch of speed items, then starting a new one?

God I feel so fucking slow.


08817a  No.16365870

>>16364858

>You need to learn how to use your base mobility

>how to use a single jump and 7m/s speed against beetle guards or golems

Does the Ice wall at least block laser? or is it too short?

epic.

>>16364896

Crowbar or other on-hits don't seem to work on flamethrower either.


4465bd  No.16365902

>>16364896

>>16364858

Crowbar is strongest on MUL-T, rather than Artificer.

The 600% damage railgun turns into a rape cannon with a stacked crowbars. Though, of course, MUL-T is horrendously overpowered in comparison to the rest of the cast, so this isnt really surprising


0b8973  No.16365914

>>16365856

Getting oneshot by a burning elite just a few levels away from unlocking the clover. Just fucking kill me.


127e99  No.16365932

>>16365902

GEE MUL-T WHO FUCKING LETS YOU HAVE TWO FUCKING USABLE ITEMS

I wonder how they work with Gesture of the Drowned, does it only activate the active item or both the items?


0bea94  No.16365933

>>16365902

>MUL-T is overpowered

Not even a little. He's strong early on because his rapid fire does a lot of damage up close. The two-equipment gimmick is entirely unnecessary by the point in the game where it could be good. Anyone can become a god with one equipment and the right items, having 2 equipments doesn't actually make that happen any faster or more reliably. His railgun is also the lowest DPS weapon in the game. Yeah it has infinite range but very rarely is plinking at the enemy from a mile away a valid strategy. He also has zero vertical mobility and functionally no ultimate ability.


0bea94  No.16365939

>>16365932

It only activates the active item. Not really very useful. At best you can get constant firing missiles and throw some lightning around at the same time


4465bd  No.16365960

>>16365933

It being low DPS doesnt matter. It has absurd burst damage.

He obliterates most mobs in one strike (With crowbars) and any item that procs with it does LUDICROUS DAMAGE because apparently items that say they do: "300% damage on proc" ACTUALLY do "300% modified primary damage per proc" meaning they do 1200% for Mul-T using the Railgun.

He also has a comparatively large healthpool, and a servicable "Oh Shit" button in his carmode.

His other gun is also OK.


073046  No.16366009

>>16365933

I will say that an early game black hole + royal capacitor combo, when the capacitor procs a ukulele, was fucking fantastic.


312cfe  No.16366250

File: 29e5764e1e309d1⋯.jpg (18.78 KB, 217x320, 217:320, JUST.jpg)

>fighting worm with merc


a475b2  No.16366581

PATCH https://steamcommunity.com/games/632360/announcements/detail/3603351953445177902

tl;dr:

>fire elites dumpstered

>ice elite death explosion now does way less damage (350%->150%), but freezes you (1.5s)

>magma worm now has second mode of movement, new one is less vertical and faster

>Obliteration-ending now grants 5 lunar coins

>artificer can now actually proc shit (flame bolt 0.2->1, snap freeze 0->1)

>huntress arrow rain better at proccing (0.1->0.2)

>merc dash now has longer chain timeout (2s->3s)

>bugfixes


05bbb3  No.16366600

>>16366581

Sounds good all around.


dad1d0  No.16366630

>>16344226

>Obliteration-ending now grants 5 lunar coins

I had some bad fucking timing on that one.


7db441  No.16366647

>>16366630

Oh that's good stuff.

Pirate patch when?


64bbd0  No.16366652

Holy shit artificer is a total monster with this buff.

PROCS UPON PROCS WITH THE PROCS INTO PROCS PLUS PROCS IN PROCS


a1fcd7  No.16366727

>>16366581

Nice, that pretty much fixes everything I had a gripe about, 'cept for Commando still being weak maybe. Too bad about the lack of Bandit.

>>16366647

Seconding that spoiler.


109578  No.16367884

>>16365852

to stop people from looting while others fight the boss


266fcc  No.16367895

File: 4a5ed4e728e57c0⋯.gif (599.76 KB, 270x200, 27:20, EE8344A4-B369-4EE3-9F66-A5….gif)

I NEED artificer lewds. Also I want to see the huntress comparing fashion tips with EVA unit 02/asuka


127e99  No.16368126

File: 36fff49be178053⋯.mp4 (Spoiler Image, 75.98 KB, 800x450, 16:9, huntrass.mp4)

File: 3516723970d6ca9⋯.webm (Spoiler Image, 1.29 MB, 1920x1080, 16:9, huntressRoR2.webm)

>>16367895

Why would you ever compare the Huntress with actual trash though?

>>16365939

too bad, would have been funny to have both the Royal Capacitator and the Preon Accumulator equiped with several Drowned and just have them fire both all the time :^)

>>16367884

the only positive with this is that the massive red fucking claws are almost the only way to notice rusty lockboxes at times, hell they might also work on camouflaged chests for all I know


266fcc  No.16368133

>>16368126

Her over-under eyes remind me of Eva 02, that’s why.


8db525  No.16368169

File: abb62e0310c251f⋯.jpg (300.7 KB, 1080x765, 24:17, two chinky raccoons.jpg)

Does anyone have an extra key of the game for an anon? I want to play but I'm getting raped for rent


dd17a7  No.16368179

File: 81e72bc1e00a578⋯.png (246.82 KB, 453x435, 151:145, CantFindMyMotivation.png)

>>16366581

Sound all great, especially the obliteration ending sheckels, but it will suck ass if this update makes me lose Bandit.

If it does then his R was garbage anyways, the devs should just give him his grenade back. He was awfully squishy too.

>>16368169

Dude the sales for an extra key ended around the 30th of last month, its extremely unlikely anyone has one unless they are some kind of friendless loser, at that point they might as well just pirate the game.


8db525  No.16368184

File: ed8c2b8d157a27a⋯.png (182.46 KB, 1032x988, 258:247, ass diamonds.png)

>>16368179

I get it, which is why I might eventually pirate but then I have to play alone which kind of defeats the point.


b29e96  No.16368281

>>16365852

to stop you from abusing fireworks to one shot bosses. Not even joking that's the reason


4e7811  No.16368453

>>16313328

I hope Providence makes a return as a playable character


631b57  No.16368490

>>16368453

It's a sequel, providence is dead.


4e7811  No.16368515

>>16368490

Pretty sure he just teleports away at the end.


8db525  No.16368556

>>16368184

>>16368169

Just liquidated my steam assets to buy the game, anyone want to play?


4e7811  No.16368558

File: 0342fc107bd385c⋯.mp4 (7.58 MB, 1920x1080, 16:9, ror2_huntress.mp4)

>>16368126

Also

>soundless


36b7be  No.16368570

File: dff56c976309a6f⋯.jpg (34.41 KB, 466x349, 466:349, dff56c976309a6fd4de0a89047….jpg)

>>16368558

>ywn be the cockdrone


b29e96  No.16368649

>>16368515

no he's legit dead, it's in the item description for the hedgehog headdress primal instincts or whatever it's called


dd17a7  No.16369017

File: 3b143a549fa18d6⋯.png (71.43 KB, 600x566, 300:283, D36d2tbWkAErXtE.png)

File: a70ec6680026078⋯.png (122.87 KB, 600x600, 1:1, D36d3JNX4AE7hzD.png)

>>16368556

Oh ive already been playing.

I finally completed "Rapidfire" and "Decide", but the update also made me lose bandit ;_;

I'll help you out with anything as long as I see your clipboard ID, though im not in the thread too often.


dad1d0  No.16369197

>>16369017

I'd like to hear the reasoning for Bandit not being available right now. People are playing him with what I assume are no issues, and the game is early access anyways. Why not just make him available?


b29e96  No.16369208

>>16369197

His ult needs work still, it doesn't really work. It's in the polish and balance phase for sure


692295  No.16369212

>>16369197

I imagine bug fixing and trying to draw out interest, so the game can keep a consistent player count.


dd17a7  No.16369288

Anyone Datamine the game yet? What did people find or are we going to avoid spoilers for a ROR game for some reason?

>>16369197

Bandit is like an unpolished diamond, because hes a literal unpolished character still under development.

One time when I was using him his M2 had multiple uses instead of one for some reason, it was probably a glitch, but it made him MUCH more deadly and fun to play with.

They abandoned his grenade thing for a sticky flare thing which is his "R" this time around, but its basically trash when I used it, its too slow as a projectile, does nearly no damage, has no sound effects, can barely tell it it landed or not so its pretty much all around unreliable. Its clearly still in development phase.

Everything else is solid although bandit does seem a bit too squishy, still better than commando though.


29e0af  No.16369348

File: 0fc6f3017fca6af⋯.webm (809.2 KB, 480x360, 4:3, ez mode.webm)

>>16366581

• Hermit Crab

○ [Community Suggestion] Reduce proc coefficient of mortar attack from 3 to 0.5.

○ *This primarily affects the duration of burning effects.

○ [Community Suggestion] Decrease base health from 150 to 100.

• Imp

○ [Community Suggestion] Reduce base health from 250 to 200.

Why decreasing base health? Getting a feeling Monsoon is the only difficulty that will stand a chance at killing me in under an hour.


dad1d0  No.16369392

>>16369288

Clearly I'm confused at the idea that "Early Access" developers would actually give a shit about their game.


b29e96  No.16369393

>>16369288

Datamining uncovered a model for "assassin" enforcer, hand-E, and references to sniper in code.


f85351  No.16369441

>>16365870

No, it is one of the biggest complaints with the ability. That, when combined with her shit mobility, makes surviving early game more difficult than most characters. You can dodge golem lasers, but I have issues doing it reliably, and it will always be worse than a utility skill to dodge/block them.

>>16369393

People also found the Ancient Wisp. So another old boss is making a come back.


dad1d0  No.16369476

File: c7db1e0c3e565fe⋯.jpg (40.6 KB, 557x256, 557:256, dqpavMb.jpg)

>Died on level one after the new update


05bbb3  No.16370826

>Play huntress solo

>Get full speed and proc offence option, barely any healing, but six tougher times and two shields

>Get to level 2 cycle 2, further than I am accustomed, though not completely unprecetended since I have mercenary

>Teleporter spawns three stone titans

>While I run around the one stone, every arrow rain creates so many tic sounds it's nearly glitch-like

>Get a genuine rush dodging the fucker's lasers within an inch of my life and arrow raining them to death

>I can swear to fuck I heard the huntress laughing when I beat them

I know it was in my mind, but it sounded so real.


29e0af  No.16370834

After playing a few rounds, I'd say the new patch is alright.

What feels shit is that Worm seems a bit too easy now, in other words (((community suggestion))) made it completely worse to fight, the low jumps just means you have less time to shoot it whilst it does nothing. The only time I felt threatened by it is when I stopped moving and let it hit me, Merc still seems to get hit during eviscerate or coming right out of eviscerate which is frustrating.

However the good side is that ice is pretty threatening with stunning you in place, merc can now eviscerate in between dashes and not lose his dash. Artificer feels more powerful now that she procs on almost every hit, maybe now drizzle players will stop crying that she's bad to play as. fat chance. Getting hit by a fire enemy doesn't feel like an instant kill.

Wake of vultures is now "broken" in a good way, instead of fucking you over by taking half your health away, when the electric buff ends you get your health back and keep the shield health as bonus health until you take enough damage to go back under your max health, it's probably unintended though.

All in all a decent patch. Hopefully worm gets rebuffed. I also want commando's roll to have his iframes back. His roll feels pretty irrelevant without it.


184591  No.16370912

>>16370834

honestly, they just need to bring back multi-hittable magma worm, since that's how the first game made it not insufferable to fight


653bc1  No.16370923

>>16370834

They should add a kind of sliding on the ground movement type to magma worm. So he can rush at you but be at ground level and exposed when he does it. Giving ample time to hit him but also making it a threat. Maybe add his little magma balls coming out the side as he does it.


184591  No.16371045

>>16370923

They tried that, but it doesn't work because the magma worm still has a boss HP pool that you can only attack like half the time, which is why they should bring back magma worm multi-hits.


653bc1  No.16371066

>>16371045

Wouldn’t something like ukelele absolutely trivialize it though?


dad1d0  No.16371137

>>16370912

It just made it straight up fun. Angling yourself to try and get the most effective shots possible was a blast. It was the funnest boss to fight by far in the first game.


9079d1  No.16371153

STOP SHUTTING DOWN THE SERVER EVERYTIME YOU FUCK UP AT STAGE 2 REEEEEEE


184591  No.16371175

>>16371066

the only thing that really trivialized it back in 1 was merc with cursed ring and a shitton of crit, which also happened to trivialize the entire game as well.


312cfe  No.16371664

File: 5ac7df013255a45⋯.mp4 (726.37 KB, 426x284, 3:2, boilingpoint.mp4)

where's the pirated update you said there would be a pirated update


a475b2  No.16374194

>>16373809

>>16373976

Hapas are niggers.


41a157  No.16375797

File: c94e8eba4cda4c8⋯.png (98.15 KB, 475x325, 19:13, Triangle gate.png)

>>16371175

>merc

>not loader


7fa3b7  No.16376623

File: dfb383243c2bda7⋯.jpg (686.57 KB, 540x540, 1:1, poppinskeleton.jpg)

Man, monsoon is truly unforgiving after one loop. You make the slightest mistake and you die in an instant like a bitch. More and better survivability items would be nice, honestly.


9079d1  No.16376642

> play online

> monsoon

> third level

> host dies to greater wisp

> the server has shut down

Every fucking time.




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